13 Commits

Author SHA1 Message Date
Lemongrass3110
30647011e2 Small cleanups 2016-09-29 15:04:35 +02:00
Lemongrass3110
644e294699 Merge branch 'master' into woe_te-restrictions
# Conflicts:
#	npc/re/mapflag/nobranch.txt
#	npc/re/mapflag/nomemo.txt
#	npc/re/mapflag/noteleport.txt
#	npc/re/scripts_athena.conf
#	src/map/atcommand.c
#	src/map/map.h
#	src/map/script.c
#	src/map/script_constants.h
2016-09-29 08:13:31 +02:00
Atemo
23b271c958 Initial release of nocostume map flag (#1137)
* Initial release of `nocostume` map flag to follow official `DISABLE_COSTUMEITEM` map property.
* Added map flag `nocostume`, current confirmed maps are TE Castles and Guild Dungeons.
* Fixed #815.
* Stores `setlook` values so it won't be removed on `nocostume` mapflag

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-09-06 11:34:36 +02:00
Atemo
afb740442e Typo 2016-02-29 20:18:53 +01:00
Atemo
db53e580af Typo update 2016-02-29 20:06:24 +01:00
Cydh Ramdh
26dcf345fe Added WOE:TE Restrictions
* Added mapflag `gvg_te`, `gvg_te_castle`, this is will be activated during WOE:TE sessions. These changes are needed because of:
  * If `gvgon` is used, TE castles become `gvg`, it makes the restriction failure. Items that are supposed to only can be used/equipped in TE Castles, also affected in 'normal' GVG/WOE maps.
  * These flags used form `item_noequip`, `skill_nocast`, and `status_disabled` flag 16. (If just assume TE Castles are Restricted Zone 8, the failure will occurs as point 1 above).
* Added Restricted Zone 8 for TE Guild Dungeons, to prevent marriage skills can be casted there.
* Added command `gvgon3` to set GVG for WOE:TE Castles.
* Added command `canParticipateSiegeTE` is 'hardcoded' function to check player's job that can participate in WOE:TE.
  * Current usages in `GD_EMERGENCYCALL` and replace the in-script function.
* Changed default config `allow_consume_restricted_item` to 'no'. All restricted usable/consumable/healing items are always failed to be used.
* Changed the GVG items/skills restriction check. "Item cannot be equipped in GVG maps" are supposed to ignore the agit flag statuses, as long as the map is GVG flagged, items/skills are always restricted and otherwise.
* Moved previous entries of `skill_nocast` flag 16 as hardcode (for now).

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-02-20 09:33:07 +07:00
Euphy
4f81f045ca * Removed SVN references from readme files.
* Replaced "Current Version" field with "Last Updated" when a date is provided.
* Added Magic Candy (12596) and Spark Candy (14586) to Renewal item_delay database.

Signed-off-by: Euphy <euphy.raliel@rathena.org>
2013-11-12 13:35:45 -05:00
Euphy
1c7c002e46 * Follow-up cd9a776: documentation edits.
Signed-off-by: Euphy <euphy@rathena.org>
2013-08-30 17:03:08 -04:00
Cahyadi Ramadhan Togihon
cd9a776f23 *Added Skill Damage Adjustment!
- Disabled by default on src/config/core.h. Uncomment '#define ADJUST_SKILL_DAMAGE' to enable this skill damage adjustment
- Added skill_damage_db.txt (thank Lilith for 'Manage Skill Damage')
- Added new mapflag: 'skill_damage'. Please read 'doc/mapflags.txt' for more details
*Fixed bugreport:8029 (thank exneval for testing and reporting) (Akinari)
*Follow-up 647f99f (Akinari)
*Follow-up 15074d8: optimized item_isNoEquip check parts
*and some mirror changes
2013-08-30 02:55:11 +07:00
cydh
12523667f7 Added party script commands and documentation (thank Euphy)
- party_create "<party name>"{,<char id>{,<item share: 0-no. 1-yes>{,<item share type: 0-favorite. 1-shared>}}};
- party_addmember <party id>,<char id>;
- party_delmember {<char id>};
- party_changeleader <party id>,<char id>;
- party_changeoption <party id>,<option>,<flag>;
- party_destroy <party id>;
Added script command for checking player's language
- checklang()
Mapflag related
- Add nocommand mapflag documentation
- Added notomb at @mapinfo message
- some changes at @mapflag
Attempt to fix error on 'skill_produce_mix' while deleting materials


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17414 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-11 01:56:54 +00:00
akinari1087
de7b41c4f9 Fixed cast time not being reduced for SC__LAZINESS - Fixes bugreport:7795
Script commands 'sit' and 'stand' now work only when character is in required state. (Euphy)

~ Hercules Merges ~
* Added extra support to GM unload NPC via right-click [credits: Ind]
* Implemented real-time server stats (in and out data and ram usage). [credits: Ai4rei, mkbu95]
* Fixed chatrooms disappearing after using @disguise. [credits: MatiasSW]
* Implemented 'notomb' mapflag for Bossnia maps. [credits: CairoLee]

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17404 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-07 03:08:24 +00:00
euphyy
87c832625c * Added more Port Malaya NPCs, adapted from Masao's conversion.
* Optimized Sage skills quest and cleaned Rogue skills quest.
* Small edit to mapflag documentation - thanks, Lighta!
* Code by Zopokx:
-- Optimized Eden Quests 56-70 (adapted).
-- Moved "Dollshoi" and "Ponka-Hontas" NPCs (Morroc and Payon Solutions) out of Pre-Renewal directory to npc/quests/mage_solution.txt.
-- Added support for Baby Novices in Novice Skills quest.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17335 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-05-27 05:54:54 +00:00
euphyy
99de377882 * Added documentation for mapflags - thanks to Lighta for the idea and assistance.
* Reformatted permissions documentation.
* Corrected some mistakes in script_commands.txt - a huge thanks to JaBote for finding them! (Hercules d0c5018)
* Re-added mob_boss entries deleted in r17330.
* Code by Lighta:
-- Added hook for 0x44A and 0x447 (unfinished).
-- Added timestr for DumpUnknow packet and moved to proper function for visibility.
-- Fixed VCC compile error with r17333.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17334 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-05-26 05:21:44 +00:00