- Fixed AL_WARP displaying "Unknown Area" selections when you don't have all memo points used up.
- Fixed alive_count not being reset on skill unitsetting, which leads to some groups not being cleared once all their units expire.
- Optimized Kahii, will now only show the amount of HP healed. Moved to skill_counter additional effect so it may trigger even on miss.
- SKA no longer blocks skills.
- Modified the AM_TWILIGHT* skills to require 200 medicine bowls.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6435 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rate is 1/10 of the guessed values since we aren't finished with the skills and delays yet
-also fixed a typo in item_db.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6372 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Bio Lab 1&2 mobs use delays of Egnigem
- Bio Lab 3 mobs use delays of Howard (until we get more info)
- Corrected Skekkiold's Speed/aDelay/aMotion
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6368 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Mobinfo's drop list will use jName rather than Name for drop names.
- Some cleaning of the ASC_BREAKER code in skill_attack
- Modified skill_attack so that all skills with amotion get their damage delayed (should fix mob walk-teleport issues)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6346 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected the unequip script of the wedding dress/tuxedo (it should be Class, not bClass)
- Changebase script command will also refresh the weapon sprites (in case you changed into Wedding/Xmas class)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6317 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Increased number of hits for TK kicks. 3 hits for TK_COUNTER and TK_TURNKICK, 2 hits for TK_STORMKICK and TK_DOWNKICK (until further information arrives)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6294 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added constants to identify all groups to db/const.txt
- Cleaned up and updated item_db to use these new constants (warning: item_db.sql needs to be updated!)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6275 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Applied ers to pet loot drops.
- Cleaned up the pet loot drop function.
- Mob skill state MSS_ANY won't include MSS_DEAD now.
- Added mob skill state MSS_ANYTARGET ("anytarget") which means any state (except dead) on which the mob has a target set.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6250 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Currently both Name and Jname have the KRO names, so someone will have to update them.
- Updated mob_db.sql and mob_db2.sql to latest.
- Added battle_config option override_mob_names to make the spawned mob names use the mob_db names instead of the specified names in the spawn files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6246 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Idle skills will now trigger each IDLE_SKILL_INTERVAL iterations (10 currently)
- Added support for walk packet 0x22c (disabled currently as it's non-walk packet equivalent is yet missing), it will be used when PACKETVER is set to 7 or above.
- Normal walking will now also trigger mob skills (due to the walk skill condition)
- Updated mob_skill_db: all idle and walk skills had their rate go up x10.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6245 54d463be-8e91-2dee-dedb-b68131a5f0ec