- Probably corrected delitem not deleting pet eggs at all.
- Possibly nullpo fix on npcskilleffect
- Corrected a warning when using #fakename
- Hopefully fixed hidenpc/disablenpc not working on Guild flag sprites.
- Mob skill state "anytarget" no longer triggers when the mob has an item-target (looting).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9991 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Cleaned up a bit @gstorage
- Added a bunch of npc functions required to properly handle moving the NPC cells when an npc is moved from it's previous location.
- Added npc_setcells to handle setting down the NPC cells of ontouch npcs.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9990 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Propagating const char* from the script engine.
- ".gat" is appended to the map name before sending the changemapserver packet to the client.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9979 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Because of this, many functions that handled the return of conv_str need to be changed, I haven't finished doing the conversion process because I must go already, if someone else can continue, please do so (I will resume work on this in ~5 hours
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9978 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added log options 0x800/0x1000 to log storage moves ('R') and guild storage moves ('G')
- Added upgrade_svn9976.sql to include 'R'/'G' on the picklog type column set.
- Updated the logs_athena description to include the letter of each type (512 - M, 32 - N, etc)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9976 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Externalized battle skill range and blewcount bonus into their own static functions (battle_range_type & battle_blewcount_bonus).
- Sped up the skill range flag setting code.
- Added automatic support of damagesplit. This means that if a skill's nk value includes damage split among targets, it will do a divide by the number of targets (whereas before the list of skills where this worked was hardcoded)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9950 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Adjusted menu-based skills so you can't reuse the same skill until you've dealt with the menu.
- Adjust autospells so that removing an autospell works when the script of the card that removes the autospell is triggered before the script that adds the spell.
- The "requested name of gm-hidden char" warning will not be displayed when the object in question is an NPC (since you can use Intravision to do this).
- Corrected the header format for invisible npcs.
- Venom Knife no longer takes into accounts cards or EDP.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9905 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated script commands startnpctimer, stopnpctimer, initnpctimer so you can attach a player to them, this is done because the attach/detach functions can't be used to attach to a different script than the one currently running.
- Some script code cleaning
- Updated the script_command reference with the new flag values of [start/stop/init]npctimer.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9872 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Guardian spawning will now fail if you attempt to spawn a guardian that already exists on the same position.
- Collapsed clif_party_main_info and clif_party_join_info into a single function: clif_party_member_info
- Collapsed config settings "sg_miracle_skill_min_duration" and "sg_miracle_skill_max_duration" into "sg_miracle_skill_duration", which defaults to an hour.
- Miracle of the Sun, Moon and Stars can now retrigger to lenghten it's effect, and it is cancelled on warp/map-change.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9871 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed Storm Gust counter freezing on fourth hit instead of third.
- Fixed @homstats not taking into consideration that the stat growth decimals get discarded on level up (so the real minimum/maximum displayed was off).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9868 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added 'r' (variable reference) to the script argument definitions.
- Added a simple define for suspitious actions. (empty at the moment)
- Added clif_clearcart and moved sending cart packets to pc_setoption.
- clif_parse_ChangeCart checking the player level.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9857 54d463be-8e91-2dee-dedb-b68131a5f0ec
- changed the long if-spaghetti into a compact switch statement
- changed its behavior so that it exits if !sd and it requires one
- upon exiting, it will now ensure that meaningful values get returned (the old code would return random memory / crash)
- removed many !sd checks since they are done at the beginning now
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9812 54d463be-8e91-2dee-dedb-b68131a5f0ec
Also fixed it so that it doesn't throw a 'args of aFree is not valid pointer' error (although I'm not at all sure that the fix is correct).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9787 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Modified unit_walktoxy so it accepts flag &4. When used, this flag will delay the walk request if the character is unable to move because of the can't walk delay. This is used for player and homunculus walk requests.
- Removed the delay walking code from clif.c as it's now handled by unit.c
- Added a possible crash protection in clif_skillfail when the player is without a connection.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9782 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added new define CHAT_SIZE which holds the max length that a client can send from the chat buffer. This value is NAME_LENGTH + 3 (the ' : ') + 70 (the actual text).
- Added define msg_len_check which crops incoming client text if it's longer than CHAT_SIZE. Added cropping to all incoming messages except normal chatting which is already accounted for.
- Removed variable talkie_mes, this is now handled by sd->message
- Cleaned up parser functions for /b /lb, gm kick, /shift, /recall
- Added crash protection to the logging functions when they receive a too long string.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9778 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added script command npcshopattach to enable attaching/detaching your script from any npc shop.
- Updated doc/script_commands.txt with entries for npcshopitem, npcshopadditem, npcshopdelitem and npcshopattach
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9769 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Reverted clif_skill_damage receiving the blewcount value since the whole code update that was involved didn't help any anyway.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9675 54d463be-8e91-2dee-dedb-b68131a5f0ec
* functions checking if a player is attached as soon as possible.
* functions that required a player attached and would crash if none was
there terminate the script now. (others keep the current behaviour to
maintain full backward compatibility)
* removed the unused flag argument in guildskill.
* bonus,bonus2,bonus3,bonus4 use the same function now (remains the same
script-wise)
* added an optional parameter to setcart,setfalcon,setriding so it's
possible to remove the cart/falcon/mount or select a specific cart
* other cleanups
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9636 54d463be-8e91-2dee-dedb-b68131a5f0ec
- renamed atcommand_sub to is_atcommand_sub (charcommand too)
- reformatted conf-tmpl's comments a bit
- and a fix to the stable changelog to make my last commit more descriptive
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9625 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed getitem trying to get <character ID> from the wrong argument.
- Now getitem can be run on scripts without a player attached if <character ID> is specified.
- Now the two last arguments of guardian are optional and independant of each other ("<event label>" and <guardian index>). This way the previous implementation and script_commands definition are still valid code.
- Now buildin function names and argument definitions are checked for validity before adding the function to the script engine.
Argument definitions follow the pattern:
(v|s|i|l)*\?*\*?
v - value (string or int)
s - string
i - int
l - label
? - one optional parameter
* - unknown number of optional parameters
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9599 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed the packet structure in mmo_char_send006b for PACKETVER 8.
- Removed search_str from add_str (add_str already searches for the string).
- Native script words like do,while,for,... are case insensitive now.
- Changed SCRIPT_HASH_SIZE to 1021 (prime hash sizes give better distributions).
- Added alternative hash implementations to the script engine (to try out later).
removed int_homun.c from header section of the VS8 map project files
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9588 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Cleaned the pvpoff @ and script commands.
- mob_get_random_id now has two additional flags to specify that the monster to acquire should not be a boss type (4) or that it should give exp (8).
- TK_MISSION will now pick any mob from the DB as long as it is not a boss type and it gives base exp.
- Fixed the double-stone issue when hitting a petrified character.
- Minor cleanups
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9573 54d463be-8e91-2dee-dedb-b68131a5f0ec