Commit Graph

16 Commits

Author SHA1 Message Date
Atemo
be1194e4b4 Empty message in announce script command (#4200)
Added a check to fail silently when the message in the *announce script commands is ""
2019-08-13 19:05:29 +02:00
Aleos
8df036c428 Fixed AG_BATTLE and AG_TAMING achievements (#4065)
* Fixes #4015.
* Fixes a potential crash from AG_BATTLE and AG_TAMING achievements.
* General cleanups.
Thanks to @Atemo!
2019-04-17 12:23:43 -04:00
Aleos
78eed02273 Updated the YAML parsing method (#3694)
Synchronized the process of loading and parsing YAML databases.
Provides more robust parse warnings/errors.
Added Header checks to validate database versions.
Adjusted root keys to a standard name of Body.
Adjusted inter-server storages, achievements, and attendance to follow the new format.

Fixes #3483

Thanks to @Lemongrass3110!
2019-02-28 22:19:39 +01:00
Lemongrass3110
c0793a8072 Adding LGTM to CI tools (#3636)
Thanks to @aleos89 for his help.
2018-10-29 21:25:36 +01:00
keitenai
3cd7717324 Update documentation typo error (#3489)
* Replace wrong spelling "errur" to "error"
* Thanks to @keitenai
2018-09-14 15:09:50 +07:00
Aleos
48ae1a1e05 Cleaned up map storage type (#3384)
* Fixes #3369, fixes #3370, and fixes #3382.
* Converted maps storage container back to static array.
* Converted mapflag storage containers to unordered_map.
* Removed a lot of redundancy and recursive lookups.
* Fixed a couple short-circuit checks to help with performance.
* Fixed multiple instance creation/destruction issues.
* Fixed PK Mode attempting to set PvP on flags that are already active.
* Getting MF_RESTRICTED will return the map's zone value instead of the state.
* Converted mapflag macros to inline functions.
Thanks to @teededung, @lelouch22, @mazvi, @Lemongrass3110, and @cydh!
2018-08-10 13:52:07 -04:00
Aleos
584fcac43a Cleaned up map data storage (#3347)
Follow up to a942853.
Fixes #3336.
Moved map_data storage to std::map container.
Created map_getmapdata to obtain pointer to map_data.
Got rid of MAX_MAP_PER_SERVER define.
Resolved deletion of instances causing other instances to lose their intended map ID.
Refactored warp suggestions

Thanks to @teededung, @anacondaqq, @cydh and @Lemongrass3110!
2018-07-26 01:06:59 +02:00
Aleos
11b42569fc Synchronized source file headers (#3212)
* Alphabetically sorted includes.
* Updated copyright and license text to match across all files.
* Removed pragma once define in header files in lieu of ifdef guards.
2018-06-20 18:08:30 -04:00
Lemongrass3110
801d3ed942 Moved common, config and mapcache to C++ (#3200)
Dropped BETA_THREAD_TEST and everything around it
Dropped mt19937
Replaced msinttypes with cinttypes
Removed IRC link and updated README name
2018-06-14 21:51:58 +02:00
Aleos
12c01b0b40 Cleaned up item broadcast code (#3117)
* Fixes #2847.
* Removed some unused variables.
Thanks to @anacondaqq!
2018-05-17 18:55:41 -04:00
Lemongrass3110
6d5ee67692 Fixed login mail notification (#3124)
Fixes #3123

Always update the top right icon and the N icon in the menu bar no matter what inter server call it was.

Thanks to @Everade.
2018-05-17 22:12:43 +02:00
Lemongrass3110
3a8c8a9da4 Cleaned up whisper code between map-servers (#2763)
Fixes #2760
Fixes #2762

Thanks to @LunarSHINING
2018-01-24 18:33:09 +01:00
Lemongrass3110
88e48ed6ff Follow up to 7a1a76a
Thanks to @AthenaStudioz and @sader1992
2017-12-20 21:55:06 +01:00
lighta
7a1a76a9a9 Fix #2425 Character variable lengths and char-server (#2647)
* Fix #2425 Character variable lengths and char-server

Medium term fox for crash on char-serv caused by too long character variable.
Add few error msg and safety.
Add npc/test/npc_test_longvar.txt as a basic test.

NB:
The config.in for max_colum size if not really set as best would either retrive that value from sql, or use the same config file to actually set the sql column size...
May be handle later with some kind of hibernate ORM.

Thanks to @Tokeiburu, @aleos89, @Lemongrass3110.
2017-12-19 15:13:55 -04:00
Aleos
1c66035761 Refactored achievements to utilize C++ features (#2607)
* Refactored achievements to utilize C++ features
* Cleaned up the YAML parser.
* Moved achievements from DBMap to an unordered_map.
* Moved achievement targets from DBMap to a vector.
* Changed all struct arrays into vectors.
* Changed all char arrays to strings.
* Changed all int arrays to std::arrays.
* Removed achievement_dummy as it's no longer needed.
* Achievements now use smart pointer to ensure proper construction and deconstruction of objects.
Thanks to @lighta!
2017-11-20 21:34:16 -05:00
Aleos
c4a364be2c Initial work for map server to C++ (#2565)
* Initial progression of moving the map-server to C++ format.
* Converted all core files to .cpp and header files to .hpp.
* Refactored the refine database parser to utilize native YAML C++.
Thanks to @Jeybla and @lighta for their help!
2017-11-02 17:39:03 -04:00