-Add a msg_table for login server to be able to have his own configured message, (not in source)
-Split msg_athena.conf file into msg_conf/login_msg.conf, msg_conf/map_msg.conf and msg_conf/char_msg.conf, thus allowing more flexibility wich all table and not have to wory about range and offset for shared index... => that was too annoying and same ram requirement..
--nb you still can do import to override those files
-Add msg-config argv options for char and login serv
--Fix bugreport:5440 as exemple of new possibility (for char)
--Changed auth_fail_login hardcoded logged message to configured with msg_txt, as exemple2 (for login)
-Rever athena-start unwanted commit change on r17152
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17153 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated SQL databases from r17134, r17149.
> Hercules merges:
* 2f72676, 06883a7:
Renewal item_db updates, mostly new headgears and costumes.
* b38c660:
Fixed Trick Dead not being removed on job change.
* 55134e8:
Modified @mi exclusion criteria so that it requires a monster to not have a fixed spawn point as well as no base/job exp. It was excluding things such as red/blue/whatever plant from search results.
* bf76055:
#autotrade now relogs the target, not the caster.
* c6882c7, 412efb9:
Updated Renewal Izlude warps.
Moved various Izlude NPCs to Renewal coordinates.
* 064dad8:
Fixed bug where Kagerou and Oboro could hit their Zanzoe.
Follow-up on bugreport:4832, Ankle Snare now works properly in GvG.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17151 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 7e72f0c, 3bba651:
Improvements all over the place.
* 327a46d:
Arrullo no longer crashes the server when used by monsters.
* 1093763:
Fixed official behiavior of WZ_SIGHTBLASTER dealing with HW_MAGICPOWER.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17139 54d463be-8e91-2dee-dedb-b68131a5f0ec
> Hercules merges:
* 2bc8562, 126225b:
Skills granted through scripts are now permanent, until this date they were not relog persistent. (bugreport:5018)
Note that you will need to execute /sql-files/upgrades/upgrade_svn17136.sql for this change.
* b8379d2:
@skillid now supports partial search.
* d7ce0c1:
Character's online states are now updated as soon as they attempt a char select, instead of at the end of the procedure. This improves reliability with 3rd party software e.g. control panels. (bugreport:7269)
* d828000:
Login and Char servers will now exit when failing to bind to the port (as map server has always done).
* 003ed2c:
Moved "Honeymoon Helper" and "Odgnalam" NPCs to official RE coordinates.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17136 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed an unecessary type cast before atoi.
- Fixed Ray of Genesis Attack Formula. (bugreport:7053)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17074 54d463be-8e91-2dee-dedb-b68131a5f0ec
--removing useless check on skill_id
--fix few broken atcommand due to failed sscanf
-Change skill_amotion_leniency as pointed out on tid:76492 so amotion delay wont be twice by default, (also increase intervall if you do want higher acd)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17072 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed bugreport:6303: official servers now always reshuffle the dice emoticon. To disable change the configuration to 'no'. Thanks to Vianna for providing the information!
* Fixed bugreport:7026: creating a guild and exiting in a short amount of time wouldn't save the guild properly. Thank you clydelion!
* Fixed bugreport:7030: removed warning introduced by r16987. Thanks Mr. Brian and Sir BuildBot for pointing!
* Fixed bugreport:7031: if a player crashed during warp it would cause OnTouch_ to not trigger anymore. Thanks to flaviojs (eA-r15185) for the fix and Napster for pointing out!
* Fixed bugreport:7032: Clementia and Canto Candidus give an additional of +1 str/agi/dex each 10 job levels (from caster). Thanks solvent!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17034 54d463be-8e91-2dee-dedb-b68131a5f0ec
1. Fixed a behavior which didn't unlock target when it was out of range. (bugrepor:7022)
2. Removed a redundant variable assignment.
* Follow up: r17029
1. Fixed @clearcart which was not deleting and updating the client properly.
- Special thanks to clydelion, on the fixes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17033 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Follow-up r17029: moved 'clearinventory' alias to atcommand_athena.conf.
* Custom Quest Shop updated to v1.5, which replaces categories with shop IDs.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17031 54d463be-8e91-2dee-dedb-b68131a5f0ec
Automagically copy files from import-tmpl to import folder on Windows after building the project (only works with rAthena-10 and rAthena-12) (tid:74635).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16971 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Upd athena-start, save pid to not kill all other process with same name (annoying when multiple server)
-Harmonize setmapflag and @mapflag, flag value is always an int, and could be superior to 1 for some mapflag
-Fix bugreport:6923 for Windows
-Upd @zeny to remove rest of zeny if not enough money as requested
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16959 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Fix old fread, fgets warnings, displaying a msg errors when failed now
-Cleaning checkweight debug showinfo
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16952 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Fix and upd logzeny enumeration type bugreport:6897
-Upd @zeny to send a message when succed bugreport:6886
-Upd ChaosPanic to affect all bugreport:6893
-Upd bloodylust cooldown and disable endure effect bugreport:6547
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16940 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Make @addwarp <npc name> parameter mandatory as per requests;
- Changed SCB_ALL to SCB_BASE on SC_INTRAVISION case, it should be enough.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16922 54d463be-8e91-2dee-dedb-b68131a5f0ec
Otherwise it will use a name chosen by the emulator.
If there is already another warp with that name the generic name will be used instead.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16919 54d463be-8e91-2dee-dedb-b68131a5f0ec
--Upd Skill conf to set land-limit for homonculus by default (ground skill limit)
--Mv MH_HEILIGE_STANGE and MH_ANGRIFFS_MODUS skill from Eleanor to Bayeri
-Enforce all zeny transaction to use pc_payzeny and pc_getzeny handlers, (auto log and clif)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16914 54d463be-8e91-2dee-dedb-b68131a5f0ec
-- Event parameter now no longer works as size & ai replacement.
-- If not defined, it'll assume the default size (0 = medium) and default ai (0 = none).
- Changed all hardcoded AI states to recently created enum.
Please test, if you find any bugs, report on our Bug Tracker.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16904 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Merged @killmonster2 with @killmonster tid:73632;
- Fixed bugreport:6764, auction code was misplaced;
- Follow up to r16753 (bugreport:6523), fixed bugreport:6673, using Gravitational Field with Safety Wall would keep the character immobilized. Blame myself, thankyou Lunar for the fix;
- Fixed bugreport:6514, @slaveclone wouldn't be targeted by monster. Thanks to zippy;
- Fixed bugreport:6837, some code was duplicated;
- Fixed bugreport:6768, removed some leftovers from TXT removal;
- Fixed bugreport:6868, Unequipping a weapon with Incantation Samurai card will not kill you if you have less than 999 hp and are on a non-pvp map;
- Fixed wrong bit field on ai field in mob_data structure. Credits to Ind.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16881 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Fix bugreport:6208, bugreport:6805 (chaos panic) fix range effect
-Partial Fix bugreport:5275 (toxin now won't interupt unbreackable castskill)
-Folllow up r16847 fix UNT_ZEPHYR get some unwanted bonus, fix Insignia unit range
-Add UF_RANGEDSINGLEUNIT unit propriety thx to 3ceam, workaround to fix ranged unit without timer.
-Prevent WM_SOUND_OF_DESTRUCTION, SC_MANHOLE, WM_LULLABY_DEEPSLEEP being cast in non pvp map
-Fix SC_MAGICMUSHROOM shouldn't force skill if sit
-Replace some hardcoded mobid by enum
-add some mob_is definition for quicker search (gvg and treasure)
-Remove some duplicate check for status_heal (if berserk already done in status heal)
-Upd few documentation
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16855 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Change some remaining -1 for status ending timer.
-Move some hardcoded msg in msg_athena
-Small optimisation on battle_attr_fix
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16835 54d463be-8e91-2dee-dedb-b68131a5f0ec