4 Commits

Author SHA1 Message Date
ultramage
0dc548c5f7 npc header consistency update
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10759 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-14 08:29:20 +00:00
ultramage
0826609dbd NPC typo fixes, eol style definitons, newline at end of file
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10738 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-10 08:45:19 +00:00
ultramage
a7e43010b0 Will the deleting ever stop?
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10675 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-04 05:45:30 +00:00
L0ne_W0lf
8bc79d319d * Updated 2006 headgear quests to semi-official dialog.
* Various updates to the various guild Castle scripts.
- Added Guild Master Room protection. Further security so only the master of the current castle can enter the treasure room.
- Updated Guild Castle Flags  again. Updated remaining dialogs to official.
- Updated a couple announces for when the Emperium breaks. Both are now up to par with iRO.
- Moved nguild to the events folder and commented it out, as it was a kRO event that was used twice. Updated .confs to reflect this change.
* Added the first class skill resetter into Prontera. She resets players under base level 40 who are first or expanded class.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10669 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-04 01:11:21 +00:00