136 Commits

Author SHA1 Message Date
Lemongrass3110
6b3f0717c7
Hotfix for issue 3277 (#3279)
Fixes #3277 

Thanks to @cydh and @aleos89
2018-07-24 22:55:17 +02:00
Lemongrass3110
95c3aed810 Fixing party death icon in newer clients
Fixes #2356

Thanks to @admkakaroto and @4144
2018-07-23 23:05:18 +02:00
Aleos
a942853d55
Cleaned up the mapflag system (#2943)
* Created setter and getter functions.
* Adjusted all calls to use these functions.
* Converted mapflags to C++ map container.
* Converted drop_list to vector.
* Converted skill_damage ERS into vector and increased limit from UINT8 to UINT16.
* Cleaned up several functions to be more dynamic to reduce redundancy that was all over the place.
* Renamed nosumstarmiracle to nosunmoonstarmiracle.
* Adjusted skill_damage mapflag to use proper defined constants.
* Refactored map index into a vector.
Thanks to @Lemongrass3110 for a lot of help and @secretdataz!
2018-07-18 20:00:33 -04:00
Aleos
b409936f8d
Updated max recovery weight to 70% for renewal (#3309)
* Fixes #2622.
* Added a new battle config for renewal.
* Adjusted the battle config to support dropping the recovery weight to 0.
* Added the new weight limit packet.
Thanks to @functor-x and @Lemongrass3110!
2018-07-17 16:18:39 -04:00
Lemongrass3110
a5588dd9ab
Initial Release of Attendance Feature (#3297)
Thanks to @secretdataz and @aleos89 for their help.
Thanks to @Haikenz and @admkakaroto for testing.
Thanks to @Daegaladh for his ideas.
2018-07-16 21:39:42 +02:00
Lemongrass3110
c4d7dc76d3
Hid timer function parameters in a macro (#3311) 2018-07-15 23:17:15 +02:00
Lemongrass3110
b2c026d4b0
Cleaned up Summer 2 code (#3294)
Fixes #3293

Thanks to @Everade for reporting.
2018-07-08 11:58:50 +02:00
Aleos
d612788ed7
Updated Shield Spell behavior (#3290)
* Fixes #3236.
* Shield Spell is now canceled when the user switches shields.
Thanks to @EthernalFriend and @MrLekkz!
2018-07-06 13:30:38 -04:00
Lemongrass3110
91169d7ebc
Fixed a few compiler warnings on clang (#3263)
Mostly pointer-bool-conversion and autological-pointer-compare
2018-07-05 22:53:20 +02:00
Cydh Ramdh
ce9cbd2e65
Fixed logging of #CASHPOINTS and #KAFRAPOINTS (#3252)
* Fixes #2169
* #CASHPOINTS and #KAFRAPOINTS now will be logged correctly when used by scripting
* Fixed a bug where points removed cash as well
* Small cleanup for pc_paycash and pc_getcash
* Thanks to @Lemongrass3110, @ecdarreola
2018-07-02 13:21:41 +07:00
Cydh Ramdh
e7fd6aa5bd
Enable autobonus to be reactivated (#3199)
* Fixes #3039, #3158
* Thanks to @Raf4h @laziem
2018-06-28 20:56:39 +07:00
Lemongrass3110
880e227ea2
Cleaned up some hardcoded variables (#3237) 2018-06-24 22:16:28 +02:00
Aleos
11b42569fc
Synchronized source file headers (#3212)
* Alphabetically sorted includes.
* Updated copyright and license text to match across all files.
* Removed pragma once define in header files in lieu of ifdef guards.
2018-06-20 18:08:30 -04:00
Aleos
dc413a3c57
Updated Mado Gear effects (#2103)
* Fixes #2099.
* Added Emergency Magic Gear.
-- Mounts the user to a Madogear.
-- Only usable by Mechanic class.
-- Has a reuse delay of 3 minutes.
* Increased maximum weight limit by 1500.
* HP naturally recovers similar to Swordman Moving HP-Recovery.
* Updated Emergency Cool's interaction with Overheat calculation.
* Added new Emergency Cool cooling devices.
* The three cooling devices now lower Overheat by 45, 75, and 105 respectively.
* Overheat now only increases on every attack by 1 or by 3 with Fire element.
* The Overheat limit is increased to 150, 200, 280, 360, and 450 respective to skill level.
* Updated the check for Acceleration, Self Destruction, Shape Shift, Emergency Cool, Magnetic Field, Neutral Barrier, and Stealth Field to also check inventory for required equipment.
* Updated Magic Gear Master NPC.
-- Added Emergency Magic Gear purchase option.
-- Added High Quality Cooler and Special Cooler upgrade options.
Thanks to @Felleonel, @Rytech2, @exneval and @mrjnumber1!
2018-06-14 17:28:16 -04:00
Lemongrass3110
801d3ed942
Moved common, config and mapcache to C++ (#3200)
Dropped BETA_THREAD_TEST and everything around it
Dropped mt19937
Replaced msinttypes with cinttypes
Removed IRC link and updated README name
2018-06-14 21:51:58 +02:00
Lemongrass3110
fc951469e7
Initial support for Star Emperor and Soul Reaper (#3184)
Merges 3CeAM/3CeAM@7df0f57 and 3CeAM/3CeAM@028d2e8
Credits to @Rytech2
2018-06-14 08:16:10 +02:00
Aleos
87e7e8891b
Added missing Imperial Set Combos (#3151)
* Fixes #3031.
* Added missing Royal Guard Necklace and Imperial Glove.
* Added bSkillDelay bonus which increases delay of skill sk by t milliseconds.
Thanks to @iubantot and @Secret!
2018-05-26 12:50:39 -04:00
Lemongrass3110
55bf142ab8 Follow up to d13d6a6
Thanks to @RadianFord
2018-04-20 22:53:09 +02:00
Lemongrass3110
d13d6a6e19
Changed SI_ enum to the official EFST_ enum (#2995) 2018-04-20 18:24:20 +02:00
flamefury
7f2c6cf2f5 Apply MHP limit based on bLv (#3003)
* Fixes #814.
* Applies the official maximum HP limit on players.
* Official notice: http://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=6322
* Levels caps are as follows: Lv 99 = 330k; Lv 150 = 660k; Lv 175 = 1.1m
Thanks to @flamefury!
2018-04-06 12:29:54 -04:00
Aleos
1efd7b5e2a
Adjusted Madogear interaction with skills (#3027)
* Fixes #3022.
* Magnetic Field, Neutral Barrier, and Stealth Field will now end when a player dismounts from a Madogear.
Thanks to @admkakaroto!
2018-04-04 09:50:26 -04:00
Lemongrass3110
a7df035854
Fixed titles only being added on relog (#2945)
Fixes #2944

Thanks to @admkakaroto
2018-03-07 18:57:00 +01:00
Daegaladh
96a594262b Fixed Frenzy (LK_BERSERK) job level requirement. 2018-03-05 00:56:03 +01:00
Jittapan Pluemsumran
1e766a7b4a
Converted pet_data::petDB into a getter function (#2901)
* Converted pet_data::petDB into a getter function
Fixed #2900
Thanks to @Lemongrass3110
2018-02-23 17:14:46 +07:00
Aleos
5e354494b2
Corrected Disarm and Steal Coin formulas (#2890)
* Fixes #2889.
* Updated Disarm's strip chance.
* Updated Steal Coin's steal chance.
* Updated Steal Coin's zeny amount.
Thanks to @mrjnumber1and @Lemongrass3110!
2018-02-22 16:58:06 -05:00
Aleos
d2c5ca99fa
Updated Masquerade - Weakness behavior (#2909)
* Fixes #2905.
* Players can no longer equip weapons/shields while the status is active.
Thanks to @Everade!
2018-02-15 22:24:12 -05:00
Lemongrass3110
bb0dd7b8dc
Fixed mapserver crash on script command warp (#2766)
Fixes #2765

Thanks to @LunarSHINING
2018-01-24 19:30:05 +01:00
Lemongrass3110
3a8c8a9da4
Cleaned up whisper code between map-servers (#2763)
Fixes #2760
Fixes #2762

Thanks to @LunarSHINING
2018-01-24 18:33:09 +01:00
Lemongrass3110
6f01321b27 Merged two similar conditions on mapchange 2018-01-03 22:41:58 +01:00
Aleos
ae69e50626 Cleaned up renewal ASPD calculations (#2244)
* Cleaned up renewal ASPD calculations
* Fixes #2067 and fixes #2224.
* Adjusted the ASPD table to match Aegis values.
* Angra Manyu now disregards base ASPD values (Pre-Renewal only).

* Relocated Angra Manyu check
* Moved Angra Manyu check to the front to avoid useless calculations.
Thanks to @Lemongrass3110!

* Corrected double weapon calculations
* Resolved wearing two weapons causing ASPD to drop significantly.
* Corrected some typos in the Assassin class ASPD table.
* Added a missing Shadow Arms equipment check.
Thanks to @Lilori!

* Removed some unneeded defines

* Removed the single handed and double handed weapon max defines.
Thanks to @Jeybla!

* Renamed constants to keep legacy values

* Update status.cpp
2017-12-23 16:00:54 -05:00
Aleos
5e2dd2afee Relocated restricted equip failure check (#2735)
* Fixes #2534.
* Moved the restricted equipment failure check before the Super Novice Soul Link check.
Thanks to @admkakaroto!
2017-12-23 14:17:09 -05:00
Aleos
9315781a48
Updated Pet catching values (#2719)
* Added pet catching constants.
* Converted catch_target_class from short to uint16 for future expansion.
Thanks to @Lemongrass3110!
2017-12-21 12:54:19 -05:00
Lemongrass3110
6e7e97cac7 Fixed a crash caused by setquest in login events (#2728)
Fixes #2700

Thanks to @ignizh
2017-12-21 11:06:16 -04:00
lighta
7a1a76a9a9
Fix #2425 Character variable lengths and char-server (#2647)
* Fix #2425 Character variable lengths and char-server

Medium term fox for crash on char-serv caused by too long character variable.
Add few error msg and safety.
Add npc/test/npc_test_longvar.txt as a basic test.

NB:
The config.in for max_colum size if not really set as best would either retrive that value from sql, or use the same config file to actually set the sql column size...
May be handle later with some kind of hibernate ORM.

Thanks to @Tokeiburu, @aleos89, @Lemongrass3110.
2017-12-19 15:13:55 -04:00
Aleos
b3e67d2172
Resolved enchants not executing unequip script (#2676)
* Fixes #2668.
* Fixes enchant items not properly calling the unequip item script.
Thanks to @admkakaroto and @mrjnumber1!
2017-12-15 14:29:46 -05:00
Aleos
c4a364be2c
Initial work for map server to C++ (#2565)
* Initial progression of moving the map-server to C++ format.
* Converted all core files to .cpp and header files to .hpp.
* Refactored the refine database parser to utilize native YAML C++.
Thanks to @Jeybla and @lighta for their help!
2017-11-02 17:39:03 -04:00