* Added basic support for random option system
* Don't forget to import upgrade_20160814.sql and upgrade_20160814_log.sql to make your existing rAthena installation functional!
* Upgraded the script engine variables to no longer be limited.
* Increased array limit from 127 to 2 billion.
* Improvement in overall speed and storage size.
* All variable types now support arrays.
- Merge from HerculesWS/Hercules@82b583b. Thanks to those who worked on it.
* Moved Bank Vault from `login` table (login-server level) to `global_reg_value` as #BANKVAULT (char-server level)
* IMPORTANT: Read & import upgrade_20150408.sql
* Follow up cbdc0127, another fix for Point Shop NPC.
* Follow up 022d7289, corrected picklog initial for bound items that removed when member of guild/party or guild/party is broken. Please import upgrade_20150408_log.sql
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* New shop script definition: `<map name>,<x>,<y>,<facing>%TAB%marketshop%TAB%<NPC Name>%TAB%<sprite id>,<itemid>:<price>:<quantity>{,<itemid>:<price>:<quantity>...}`
* Added script command to update shop NPC: 'npcshopupdate "<name>",<itemid>,<price>{,<stock>}'
* Added NPCMarketDB (DBMap) for market data persistance method.
* Added `market_table` definition for market table in conf/inter_athena.conf.
* Thank to @aleos89, @Lemongrass, @icxbb-xx, merged HerculesWS/Hercules@cf19b26.
NOTES:
* Minimum client needed 2013-12-23 (but this client has bugs there-and-there).
* There's new table, see `upgrade_20150327.sql`.
* Market shop doesn't support discount.
* Added items by script `npcshopitem` or `npchopadditem` will be assumed as persistance items, will be loaded on next script reload or server start even market_shop NPC does't list them (unless NPC is not exists, entries will be removed).
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Removed fixed array size (MAX_PC_BONUS_SCRIPT) of bonus_script on players.
* Changed fixed script string on player's bonus_script to StringBuf, reduce memory usage for each connected player.
* Added new flags to expand duplicated script and flag to allow duplicate script.
* Reduced buf lenght from 1024 to 512 on bonus_script_data (used for saving/loading bonus_script from char-server). Still, MAX_PC_BONUS_SCRIPT is used to gives limit data can be loaded.
NOTE:
Please import 'upgrade_20150131.sql' for `bonus_script` table changes
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Follow up 2d2991a, remove trailing spaces in inter_athena.conf
* Added `bound` field on `picklog` table (bugreport:9240) Thank @icxbb-xx (Napster)
* Fixed Randomize Spell infinite loop. Failure of skill improvise db reading. (bugreport:9288)
* Added **max_extended_aspd** for caping max ASPD for KO/Rebellion, default is 193. Pointed by @raynra & Ziu
* Mail attachment
* Added `bound` field on `mail` table, since group with PC_PERM_TRADE_BOUNDED can put bound item into attachment
* Fixed wrong data type causing wrong zeny amount (bugreport:9291)
* Fixed item color issue for bound item (bugreport:9238)
* Stackable item shouldn't be displayed as yellow color
* Equip doesn't shown as yellow after relog or item is moved
* Silence status immunity for Renewal (bugreport:9227)
* Bleeding (SC_BLEEDING): Vit -> Agi
* Silence (SC_SILENCE): Vit -> Int
* Sleep (SC_SLEEP): Int -> Agi
* Thank @Playtester, @Lilith-, partial merge of Hercules:6f26451
* Fixed status check when cast a skill to hidden target
* Stone Curse shouldn't be casted to hidden enemy when the caster has intravision (bugreport:9266)
* Added **INF3_HIT_HIDING** for skills that *maybe* have effect to/can hit the hidden target. Previously, every Earth Element skills *always* had it, doesn't matter ground skill or single-target skill
* **!TODO: Confirm other skills that have ability for this!**
* **!FIXME: For now, I rely as the previous check did, I put some Earth Element skills (and) with area/ground effect**
* Correcting Devotion behavior (Hercules:e7be725, 41f28c0)
* Failing to cast Devotion to the 6th player
* Only player who devotes other that 'shout' Auto Guard when it active also with the walk delay
* Status icon that inherited from devoter won't be displayed at devoted player
* Reflect Damage on devoted player won't reflect normal attack, only melee skill attack
* Added config **devotion_rdamage_skill_only** for backward compability, ignore the behavior above
**IMPORTANT**
* Please import sql-files/upgrades/upgrade_20140915_log.sql
* Please import sql-files/upgrades/upgrade_20140915.sql
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
- Optimized SQL structure to better fit uint32 value for uniqueitem_counter. (bugreport:9249)
- Added font and uniqueitem_counter to load when loading character menu on char-server.
- System is now enabled by default.
- All non-stackable items that previously existed will get unique IDs if items::item_check is enabled.
- Added 'getequipuniqueid' script command to get the unique ID of an equipment on a player.
- Don't forget to apply the SQL update!
* Renamed SQL update file that applied to logs.
* Fixed Concentration ending when Frenzy is used. (bugreport:8942)
* Fixed Hells Plant hitting Ghost element enemies. (bugreport:8799)
* Forced guild notice changes to save immediately. (bugreport:8961)
* Fixed Cart Tornado damage formula. (bugreport:9065)
* Adjust Amistr's Castling to now switch to any target type. Still needs skill switching support. (bugreport:1784)
* Removed hard coded 1 second skill duration reduction for Spore Explosion.
* Fixed the party window not displaying the correct map name when in an instance. (bugreport:7949)
* Fixed hatching a pet causing client disconnections. (bugreport:9059) (Hercules 533ff4f)
* Updated Kagerou/Oboro skill cast times. (bugreport:9035)
* Removed deprecated negative nameid value for getitem/getitem2.
* Renamed incuvate to incubate throughout source and SQL.
* Added skill ID to the error display for battle_calc_attack to help resolve issues. (bugreport:8876)
* Cleaned and corrected some Sorcerer Elemental skills. (bugreport:9058)
* Cleaned up some more compile warnings.
- Increased limit from 32,767 to 65,535.
- Still uses same amount of memory with doubled usable size.
- Adjusted CARD0_PET from -256 to 256.
- Please run both SQL files after applying this update to avoid values becoming corrupt.
- Tested and works on clients 2012-04-10 and up thanks to Cydh.
- Removed an unused SQL file.
Update HC 0x20d to send the blocklist value, based on Herc:aee2f631
Revamp ZH 0x2b0e and HA 0x2725 to send difftime instead
year,month,day,minutes,secondes values..
Remove duplicate code for char_ban
Add missing sql_upgrade for vip
By default system is disabled (src/config/core.h).
This follows the iRO implementation VIP System. More information can be found on the iRO Wiki.
All settings also have individual configs.
Official VIP scripts will be implemented later.
Big thanks to lighta and Cydh for support and debugging.
-- 'bonus_script' is now by default will be store on 'bonus_script' table. CAUTION: Please import 'upgrade_20131111.sql' file or execute the query inside to make `bonus_script` table.
-- Updated bonus_script documentation following flag &8 (BONUS_FLAG_REM_ON_LOGOUT) behavior. By default, bonus_script will be stored when player logs out and will be continued when player logs in.
* And small changes.
- Thanks for Xantara for providing initial diff as well as Lighta for guild bound help
- Adds script commands 'getitembound', 'getitembound2', and 'countbound'
- Adds at commands @itembound and @itembound2
- Adds permission pc_can_traded_bounded
- Documentation updated
Don't forget to run the SQL upgrade file!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17351 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 0241d01:
Introducing account-dependent character slot count.
Available player slots can be limited in the `character_slots` column of `login`.
Existent characters on slots above the limit will still be accessible but will have a red "premium service" in the background.
* 5d6c1c5:
Updated values for first levels in exp.txt and exp_guild.txt.
Updated Renewal item database with new healing items.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17176 54d463be-8e91-2dee-dedb-b68131a5f0ec
> Hercules merges:
* 2bc8562, 126225b:
Skills granted through scripts are now permanent, until this date they were not relog persistent. (bugreport:5018)
Note that you will need to execute /sql-files/upgrades/upgrade_svn17136.sql for this change.
* b8379d2:
@skillid now supports partial search.
* d7ce0c1:
Character's online states are now updated as soon as they attempt a char select, instead of at the end of the procedure. This improves reliability with 3rd party software e.g. control panels. (bugreport:7269)
* d828000:
Login and Char servers will now exit when failing to bind to the port (as map server has always done).
* 003ed2c:
Moved "Honeymoon Helper" and "Odgnalam" NPCs to official RE coordinates.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17136 54d463be-8e91-2dee-dedb-b68131a5f0ec
> Hercules merges:
* c69e4b6:
Added new item bonuses bFixedCast, bVariableCast & bFixedCastrate (see 'doc/item_bonus.txt' for info).
Added new conf for max_walk_path.
* bb61951:
Getting rid of unused indexes.
If the table has a multiple-column index, any leftmost prefix of the index can be used by the optimizer to find rows. For example, if you have a three-column index on (col1, col2, col3), you have indexed search capabilities on (col1), (col1, col2), and (col1, col2, col3).
Source: http://dev.mysql.com/doc/refman/5.5/en/multiple-column-indexes.html
* 7e4c578, 90eefa0:
Allow unsigned int values for guild exp (as it was before the change).
Atoll was introduced in a 2011 lib and vc9 and 10 don't have that, dropping to atol since we dont need the int64 and using a tricky conversion to get it to unsigned.
* a4802ea:
You no longer can dispell guild mates in non-pkable areas. (bugreport:6803)
* 54d0583:
Hells Plant no longer can be stacked on the ground. (bugreport:6825)
* 6fb7161:
Fire Pillar is now removed by land protector, and no longer can be cast over land protector. (bugreport:2177)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17123 54d463be-8e91-2dee-dedb-b68131a5f0ec
Update Elemental summon to its official behavior
- Fixed missing skill features of Ventus(bugreport:6792,bugreport:6723,bugreport:6511)
- Note: upgrade_svn17014.sql
- And other elemental skills are to follow :)
Fixed bugreport:6889 updated const.txt where it cause error to some items.
Fixed bugreport:6999 where matk damage deals miss atk to plant type targets.
Fixed status calculation where it doesn't give accurate result or how official calculation does.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17014 54d463be-8e91-2dee-dedb-b68131a5f0ec
Notice this revision onwards requires you to update your char sql table and add the elemental sql table (check sql-files/upgrade_svn15885_log.sql)
If you step by any bugs, let us know at http://rathena.org/board/tracker/ Thank you very much.
ARRIBA ARRIBA.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15885 54d463be-8e91-2dee-dedb-b68131a5f0ec