13 Commits

Author SHA1 Message Date
Capuche
001e6967d4 Fixed some variables issues and cleaned Instructor Boya and Michael
Signed-off-by: Capuche <capucrath@gmail.com>
2015-02-19 01:09:30 +01:00
Euphy
90b187ff3e Changed all "Compatible With" fields to "rAthena Project".
Edited a handful separately, as appropriate.

Signed-off-by: Euphy <euphy.raliel@rathena.org>
2014-01-12 16:24:38 -05:00
Euphy
558b5a175d * Updated Airship Ticket Quest with some missing parts and bug fixes.
* Two follow-ups to bf68cce.

Signed-off-by: Euphy <euphy@rathena.org>
2013-08-27 04:18:17 -04:00
Euphy
bf68ccefa3 * Script style standardization.
- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.

Signed-off-by: Euphy <euphy@rathena.org>
2013-08-27 03:28:41 -04:00
Euphy
be95412ae2 * Updated Renewal EXP and re-added Pre-Renewal EXP support to lots of scripts. (blame: r15060, fixes bugreport:6288, completes r16545 update)
- Local quests: Alberta, Ayothaya, Einbroch/Einbech, Hugel, Lighthalzen, Louyang, Morroc, Moscovia, Nameless Island, Prontera, Rachel, Veins, Episode 13.1, Episode 13.2
- Other quests: Airship, Eye of Hellion, Kiel Hyre, Wandering Minstrel, Juperos, Brisingamen Seal, Megingard Seal, The Sign, Party Relay
- Mini-games: Hugel Monster Races, Turbo Track
* Deleted some useless 'break' commands and replaced some 'menu' commands in scripts.
* Documented the <NAVI> and <URL> tags. (Hercules 7e58225)
* Added documentation for "OnTouchNPC" in the special labels section.

Signed-off-by: Euphy <euphy@rathena.org>
2013-07-20 02:48:46 -04:00
Euphy
3beb7833f9 * Fixed Guardian Stone respawns in WOE SE. (bugreport:7849)
* Fixed job checks in Falcon Flute Trader script. (bugreport:7839)
* Fixed Guillotine Katar slots. (bugreport:7838)
* Fixed @itembound type 4 not working.
* Bossnia changes:
- Monsters should not be spawned with 'boss_monster' according to official scripts; removed 'notomb' mapflags accordingly (partial revert of r17404).
- Merged file into events/bossnia.txt, since the spawns and warps should be disabled by default.

Signed-off-by: Euphy <euphy@rathena.org>
2013-07-17 23:16:15 -04:00
j-tkay
4fa10ad2d1 Follow-up r17168:
- Added missing 'OnMyMobDead' labels.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17411 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-10 09:33:19 +00:00
euphyy
fdd0fd1d72 * Standardized label names and converted all labels to Pascal case. (temp. fix for bugreport:6988)
* Many fixes to Izlude Arena scripts.
* Other misc. standardization.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-10 07:25:44 +00:00
j-tkay
5ba50d12a5 Fixed bugreport:7776:
- Corrected an invalid map name in the_sign_quest.txt.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17390 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-06-28 07:18:16 +00:00
glighta
8d605f89c3 - Follow up r17296
-- capped CAMOUFLAGE effect, (defs should be lower then 0, atk bonus max 300, fix cri bonus  (base is 1000 not 100))
-- fix bugreport:7601 and add new mapflad for clif_maptypeproperty2 (nomineeffect, nolockon, noitemconsumption, nousecart, nosumstarmiracle) still investgating full effect
-- harmonize script_ref source


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17297 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-04-26 14:38:54 +00:00
daegaladh
bbe75bc3a2 Follow up r16604. Fixed encoding on some files and removed/fixed some korean characters.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16605 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-08 04:45:18 +00:00
daegaladh
178bfb2839 Fixed a bunch of bugs and typos, and made some little optimizations in various quests.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16604 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-08 04:19:17 +00:00
daegaladh
f49b3d6f55 Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.

TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01 04:29:56 +00:00