19 Commits

Author SHA1 Message Date
skotlex
d16d7e47b4 - Added 5 config settings to adjust damage in pk-mode servers (misc.conf)
- Corrected LoV's effect range for levels 11+ to range 8.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6646 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-18 21:14:18 +00:00
skotlex
1bac98be0c - Fire Pillar will now do 200%MATK damage per hit when level is >10.
- Blood Drain always hits now.
- Fixed Mob Area Skills not updating their use-time (rendering their skill delay useless)
- Search free cell will now skip picking the center-tile as target location. Will prevent slaves from walking on top of their master, or mobs placing stuff right under themselves with the "around" target conditions.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6621 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-16 14:42:54 +00:00
Playtester
fa44f95727 * Fixed implementation of MVP Meteor Storm
- Dark Lord and Amon Ra use it
- Meteors drop in an area of 31x31 tiles
- each Meteor has 7x7 tiles splash damage
- each Meteor does 15 hits

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6609 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-15 20:37:17 +00:00
skotlex
7f07476e22 - Implemented desperado as explained by Rockman-EXE.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6454 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-03 00:33:37 +00:00
skotlex
64618b2b98 - Modified how Rogue's treasure works so that you get +1% to your steal rate rather than +0.01% to the final rate.
- Rewrote Warmth to use ground-skill-units, it should behave now like in officials (implementation is not quite the same, but it should yield the same effects while consuming less bandwidth). "Stacking", as it's called, is possible now, but limited to eA's minimum timer skill interval (100ms).
- Modified NPC_POWERUP so that it gives +10 dex * skill level rather than +5+lv to all stats (as explained by Playtester and Tharis on how the skill behaves).


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6446 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-02 15:02:29 +00:00
Vicious
0a79d2555c some jA thing
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5776 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-27 19:45:08 +00:00
skotlex
2f09d39c17 - Fixed incorrect range check in autospell2 triggers.
- Modified Wedding recall skills to behave as in officials.
- Modified Arrow Shower to be a ground-based skill and work as it should on officials.
- Fixed skill_additional_effect triggering every time you were being hit even if no damage was returned.
- Fixed battle_calc_damage_return to make magic damage be returned by 100%, and received damage nullified


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5598 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-14 17:51:42 +00:00
skotlex
8309da5f58 - Made Magic Crasher a BF_WEAPON attack.
- Made skill_unit_range a per-level setting. meteor and Lov now have their unit range adjusted in the skill_unit_db rather than hardcoded.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5536 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-09 19:14:21 +00:00
Vicious
c4d6af569a more ninja/gs update
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5535 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-09 18:39:57 +00:00
Vicious
a3d320f902 more skill fix.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5524 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-09 00:56:11 +00:00
skotlex
898a5cb482 - Gospel no longer blocks item usage of whoever is in the area of effect.
- Added the long/near attack_def_rate card effects to battle_calc_magic
- Cleaned up a bit the slim pitcher code.
- Elemental fields should vanish on map-change now.
- Land Protector only blocks magical skills.
- Adjusted the duration of blind/bleeding of Meteor Assault


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5426 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-02 15:31:16 +00:00
skotlex
994d991fc9 - Added NK value 3: No damage + area of effect skill (NK_SPLASH_NO_DAMAGE)
- Removed the double-cast specific code and made it use skill_addtimerskill instead.
- Modified party_foreachsamemap so that it returns to addition of the return value of the functions invoked. Type has been changed for "range", when 0, it scans all party members in the map.
- Updated most skill/battle code to use map_foreachinrange rather than map_foreachinarea.
- map_foreachinrange does not performs an exact range check anymore. However the relevant code is commented and anyone can enable it.
- Updated most skills to use skill_get_splash instead of hardcoded ranges.
- Added function skill_get_casttype which returns the type of function that should be invoked for that skill: skill_castend_pos, skill_castend_nodamage_id or skill_castend_damage_id.
- self skills are sent to skill_castend_nodamage_id regardless of nk (nk should signal if the skill causes damage above everything, it is used on autospell/effects).
- Due to the previous change, self skills where the target and src are different, and don't have an nk of no damage, they are sent to castend_damage_id (assumed target auto-selected skills)
- Applied the relevant updates to db/skill_db.txt, db/skill_unit_db also got updated, as trap ranges should all be 1, the splash damage range is defined now in skill_db
- Cleaned up the implementation of the code related to Gangster's paradise and TK_HP/SPtime


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5313 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-17 21:33:54 +00:00
Valaris
2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.  EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29 16:10:48 +00:00
Valaris
fd99753f8e Clearing trunk.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29 16:00:45 +00:00
celest
72f63ee03e * updated map server to jA1137~1159
* Some tidying up in mob.c and skill.c

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1342 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-30 11:44:12 +00:00
celest
548fa69b15 Removed some extra 0's
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1292 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-25 10:14:46 +00:00
celest
2468e69b8a * Updated Endure, Tiger Fist, Chain Crush, and Palm Push Strike
* Some rewrites on the passive guild skills effects

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1192 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-02-28 05:08:52 +00:00
celest
d24746468b * Added bAddItemHealRate
* Fixed a crash if adding an offline player to a party
* Fixed a crash with Warp

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1169 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-02-23 15:59:40 +00:00
celest
fea0900092 * Corrected Spiral Pierce's hits in the skill_db
* Moved /common/*.o into a obj folder when compiling 
* Updated core and map server to jA 1094~1115

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1162 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-02-22 16:08:24 +00:00