* Using items no longer cancels invincibility(but using target and ground skills through items does). (bugreport:3259)
* Fixed Butterfly Wings not working during GVG. (bugreport:3264)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13897 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed Thief Medallion to be usable by Ninjas.
- Fixed Valorous Assassin's Damascus to reduce the strength of its effect.
- Corrected the AUTOLOOT_DISTANCE code not checking for map changes.
- Fixed clif_change_option's "unknown field" to be the character's karma.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13864 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Skills used through items not having aftercast delay or cast time now don't overwrite the former canact_tick. (topic:220921)
* Multiple autoscripts now can trigger at once.
* Applied a temp fix for autoscripts crashing server.(bugreport:3154)
* Implemented SC_JEXPBOOST (thanks to GMJobbie for the diff). (bugreport:3177)
* Implemented SC_IGNOREDEF. (topic:217330)
* SC_DEFRATIOATK won't affect boss monsters. (topic:217330)
* Fixed skip_teleport_lv1_menu made lv2 skip menu as well. (bugreport:3183)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13844 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Recasting Preserve no longer toggles the skill off while active.
- Preserve is no longer saved on log-out or mapserver changes.
* Added SC_CRITICALWOUND and SC_SLOWCAST to negative statuses not saved with battle_config.debuff_on_logout&1
* Implemented the skills NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, as per my personal experiences with the skill on iRO.
* Increased MAX_MOBSKILLS to 50, as Satan Morroc has over 40 active skills now.
* Added skill information for NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, and enabled skills in mob_skill_db.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13843 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Autocasted Teleport now skips the menu.
- Fixed nullpo info when defensive autocasts are triggered. (follow up to r13815)
- Fixed Warp portal used in item script never worked.
- Item skills now bypass skill delay check.
- Implemented SM_SELFPROVOKE.
- Updated item db using 'itemskill' for some items.
* Basic skills will never be reset.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13841 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Misc updates, and updates for party buff items.
- Added CASH_BLESSING, CASH_INCAGI and CASH_ASSUMPTIO skills.
- Added itemskill commands for the party buff scrolls.
- Corrected Equipment repair book's itemtype to 11.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13840 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed some spelling in the battle grounds script. (bugreport:3113)
- Fixed a variable check in a Novice Skill quest. (bugreport:1985)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13831 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated items that increase heal effectiveness to use bHealPower.
- Added Fishing gear (has no effect and is currently not used)
- Added some missing items from the episode 13.1 update.
- Updated AEGIS names for various episode 13.1 items.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13824 54d463be-8e91-2dee-dedb-b68131a5f0ec
- 11.3 typo fixes
- fixed Phantom Spear being backwards (now you need the seal to decrease the self-confusion)
- added missing bHealPower bonuses
- Base Guitar and Foot of Sea Witch now autocast on target rather than self
- Valkyrie's Shoes, Ragamuffin Manteau, Valkyrie's Manteau, Asprika and Vanilmirth Hat are now unbreakable
- Asprika and Vanilmirth Hat make no longer your armor unbreakable
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13822 54d463be-8e91-2dee-dedb-b68131a5f0ec
- fixed monsters trying to use Exile on self
- removed Bowling Bash from Thanatos (he doesn't use it anymore)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13814 54d463be-8e91-2dee-dedb-b68131a5f0ec
- fixed Sabbath giving 500 Crit instead of 50 Crit
- updated the comment on Dragon Fear in skill_cast_db
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13798 54d463be-8e91-2dee-dedb-b68131a5f0ec
- you gain Curse immunity if you have 0 Luk (seems buggy but is official)
- our status defense stats are already fully correct :-)
- thanks to ultramage for testing this
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13790 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected the names of Andvari's Ring and Valkyrie's Token.
- Added Crystal_Key and Valkyrie's_Gift item_trade restrictions.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13779 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Bloody Eater is 0.1% activation for 5 seconds
- Violet Fear is 3% chance to activate Meteor Storm and 5% chance to activate Frost Nova
- also added official activation rate information on unimplemented status changes in the changelog
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13770 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Defined the header for the pet database. Lordy was this not fun.
- All pets now walk at character speed (150), but do not inherit bonuses from owner.
- All pets have the same hungrydelay, and will lose hunger at 80 points per 60 seconds.
- Corrected capture success rates for Alice, Zealotus, and the goblin pets.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13752 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Reverted the mob mode change for nearly all mobs. Elder is exempt from this revert.
- Adding some "closer to official" stats for the Okolnir Monsters, Wish Maiden, Piamette, Etc.
* As an added bonus for that snaffu I'm implementing the Okolnir mob skills as well.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13743 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Check if group unit is expired before processing it. (bugreport:3054) [Inkfish]
* Fixed Grand Corss outdated behavior (bugreport:1590) [Inkfish]
- use new damage formula
- DEF is reduced to 2/3 during cast time
- block shields switching within attack duration
- monsters don't damage themselves any more
- intervals between hits are 300ms
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13736 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed some behaviors for Waterball (bugreport:3024) [Inkfish]
- High level Waterball used by players doesn't increase the number of balls.
- Monsters can't pull water from cells with Magnetic Earth.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13730 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added SI_S_LIFEPOTION and SI_L_LIFEPOTION and their corresponding new status changes to deal with the fact that Small_Life_Potion and Med_Life_Potion each use a different status icon.
- Left the duplicate SC_HPREGEN status in fof backwards compatibility, but removed its icon.
- Corrected the status icon id for SC_INCCRI from 292 to 295.
- Corrected the status icon id for SC_INCHEALRATE from 293 to 292.
- Added status icons for SC_INCFLEE2, SC_SPCOST_RATE and SC_COMMONSC_RESIST.
- Removed icon from SC_ARMOR_RESIST since officially it is a bonus, not a status, and thus doesn't (and can't) have an icon.
- Renamed the status icon name of SC_ELEMENTALCHANGE from SI_ARMOR_RESIST to SI_ARMOR_PROPERTY.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13698 54d463be-8e91-2dee-dedb-b68131a5f0ec