* Clarified char_maintenance config option.
* Changed packet 0x2712. (added request_id)
* Changed packet 0x2713. (added sex, request_id, version, clienttype; removed email, expiration time, gmlevel)
* Delayed user count check and mmo_char_send006b to when the account data arrives.
* Created auxiliary function MD5_Salt.
(split from a future commit that was getting to big for my taste)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13652 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removing the custom guild packets from Battleground as they are not needed anymore.
- Scripts updated.
- In this way, you get "battle cursor" over your same team, but that's how official does.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13635 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed the last commit about Assumptio, it's only player to monsters, but it can be used on mercenaries.
- Added new JapanRO pets.
- Fixed Valorous Assaulter's Katzbalger missing str bonus.
- Medal of Mage (battleground reward) can also be used by Soul linkers.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13631 54d463be-8e91-2dee-dedb-b68131a5f0ec
Added script command 'cooking' to activate this window and applied it to the 5 cooking kit items.
Renamed the cooking quest variable to cooking_q to avoid a naming collision with the new script command.
(You need to manually rename all occurences of this variable in your txt-savefile/sql-database if you want to preserve player progress.)
The code still relies on the messy skill_produce_mix logic and still uses completely custom equations. To be fixed in a separate commit.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13628 54d463be-8e91-2dee-dedb-b68131a5f0ec
For some reason, packet lengths as high as 0x43f are not reading properly, despite being fine in the packet database.
It works fine right now, but it should be changed when the packet database reading is fixed.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13622 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Execute script on skill (bonusautoscript3)
* Add effect on skill (bAddEffOnSkill)
* Execute skill on skill (bAutoSpellOnSkill)
- Fixed some boxes Rental time according to item descriptions.
- Implemented SC_ITEMSCRIPT, a status that gives you temporally the effect of an item. Check items 14597 to 14605 if you want to get the idea.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13596 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 1 = no scoreboard (as Tierra Valley is).
* 2 = scoreboard enable (as Flavius and KvM requires).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13594 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Implemented the scoreboard packets (thanks to Pakpil).
- Updates to Tierra Valley according to official info.
* There are no barricades around each base, barricades are in the middle left path.
* There is another graveyard used for the owners of the middle base, with faster spawn (each 20 seconds).
* I added a flag respawn in the middle, currently I don't know if this if official or not, but it allows each team recapture the middle base.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13593 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Reduces caster max hp by 1000.
- Job and Equipment bonuses counts toward the 99 limit.
- Fixed stat overflow on baby targets with stats over 80 (bugreport:2232).
- Fixed clowns being able to cast it on another bard/clown (same for gypsy/dancer) (bugreport:166).
- Caster is no longer blocked from using items.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13572 54d463be-8e91-2dee-dedb-b68131a5f0ec
- removed bg_idle_announce setting (could be considered later)
- moved crystal protection code to battle_calc_bg_damage
- removed mob state 'inmunity' in favor of a script-based solution
- removed unneeded 'setmobdata' (fixes collision with mob controller)
- added svn:eol-style native for battleground code
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13565 54d463be-8e91-2dee-dedb-b68131a5f0ec
Blade Stop skill will now only activate if the attacker is at most 2 cells away (1 if barehanded).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13557 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed monster's Spiral Pierce, now it is always blocked by Pneuma.
* Fixed Monk Absorb Spirits mana recovery per spirit absorbed, 7, not 10.
* Fixed Monk spirit balls not being removed on death (like happens with gunslingers).
* Fixed Swordman Auto-Berserk sp cost, 1, not 5. Should be 0, but eA wont allow the skill to work.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13555 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed Tarot Card being used on Emperium.
- First Part of BattleGround Implementation (please wait).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13550 54d463be-8e91-2dee-dedb-b68131a5f0ec
- replaced gmlvl arg with a flag arg for internal/player generated checks. (dummy sds that used this arg are given gm levels)
- each command check runs through is_atcommand() and is checked for its origin (internal or player generated)
- charcommands are also parsed in this function.
- script atcommand/charcommand function calls to is_atcommand() have been updated
- also updated some clif/map functions calls to is_atcommand()
* charcommands should now log properly with the target of the command included.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13545 54d463be-8e91-2dee-dedb-b68131a5f0ec