1115 Commits

Author SHA1 Message Date
Playtester
7f810c928b Removed event bonus of 4 year anniversary hat
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8377 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19 22:36:52 +00:00
skotlex
7a37455dbb - Fixed GS_GROUNDDRIFT
- Increased chance of GS_DESPERADO connecting to 20%


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8373 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19 20:42:35 +00:00
toms
07365afd80 Fixed HAMI_CASTLE
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8366 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19 16:57:03 +00:00
toms
29d910ea6e - Updated NJ_BAKUENRYU skill tree
- Fixed HLIF_CHANGE skill


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8365 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19 15:35:11 +00:00
toms
3a00fda46b - Updated Kouenka, removed aftercast delay
- Fixed some Ninja weapons (1Hand Sword -> Dagger)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8364 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19 13:12:26 +00:00
toms
8c79b21151 - Added skill's required item check on homunc skills
- Add Condensed Red Potion as a required item for HLIF_HEAL

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8359 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19 09:45:11 +00:00
skotlex
397c92b0df - Figured out a better way to make TATAMIGAESHI attack only on the instant it is placed down.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8350 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18 17:13:33 +00:00
skotlex
91b9fed6e3 - Made HLIF_HEAL a self skill that auto-selects target to caster's master.
- Implemented SC_BLOODLUST and SC_CHANGE, cleaned up HLIF_CHANGE
- Applied a correction to HVAN_EXPLOSION
- Fixed Homun ASPD calculation being able to underflow and give you min speed.
- Added monster_ai&128 to make aggressive mobs ignore that behaviour of always picking Homun targets above player targets regardless of who is closer.
- Fixed homun info packet being unable to display HP/SP correctly once the values are above 32k.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8349 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18 16:43:20 +00:00
Playtester
bf7f390ac9 Fixed Kouenka not having an aftercast delay on levels greater 1
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8348 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18 16:16:11 +00:00
toms
2b1435f36e Applied Mpeg's work on ninja (http://gpegon.free.fr/ea/ninja_08-18-06_mpeg.txt)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8347 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18 15:22:24 +00:00
Playtester
592cf6ab28 * Gospel can't stack anymore
* Updated SQL files

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8328 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-17 23:15:30 +00:00
toms
ed8b093cc2 - Corrected map_random_dir algorithm
- Fixed homunc natural heal and little code cleanup

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8327 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-17 22:38:25 +00:00
skotlex
00f4aecb26 - Added support for hexadecimal values in the const.txt file.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8321 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-16 20:13:19 +00:00
Playtester
53102aee4e Added WE_CALLBABY to Gunslinger and Ninja
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8312 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-16 08:54:42 +00:00
Playtester
ad0344c638 Fixed various bullets, spheres and kunais
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8311 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-16 08:41:10 +00:00
Playtester
fc57628e5c NJ_NEN now requires a Fang
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8310 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-16 07:21:25 +00:00
Playtester
7570ace103 * Fixed disarm not working
* Fixed duration of Gatling Fever

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8306 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-15 22:59:26 +00:00
skotlex
9c6d56be63 - Asura Strike now moves you to the target on fail always (unless the target does not exists or is in another map or there's a obstacle on the way)
- Corrected skill_attack_area hitting dead characters on it's splash range.
- Swapped the values for OPTION_XMAS and OPTION_FLYING. This should enable SG to show the fly animation again, even if sometimes others will see him as Santa. As for xmas cloth, it shouldn't make much of a difference since the view class is changed to christmas anyway.
- Moved the AM_CALLHOMUN code from castend_id to castend_pos.
- Made AM_CALLHOMUN and AM_RESURRECTHOMUN be like the wedding skills, where they automatically pick a spot around you.
- Cleaned up some the AM_RESURRECTHOMUN code. Hopefully it works now.
- Cleaned up some the hom evolution code.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8292 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-15 15:26:51 +00:00
Playtester
b8b57f9c39 Made Kiel MVP's skills non-cancelable
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8291 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-15 14:35:27 +00:00
Playtester
dd40d4ff2f Fixed Masamune and Kamaitachi using bAspd rather than bAspdRate
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8285 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-15 08:43:58 +00:00
skotlex
6e5a887656 - Sacrifice no longer shows damage to self.
- When Asura fails, the skill display will still come off.
- Cleaned up AM_CALLHOMUN so that the required item is specified on skill_require_db
- Cleaned up function merc_call_homun and added function merc_hom_vaporize to handle the respective cases.
- Cleaned up a bit unit_remove_map/unit_free on regards to homun. it will display the /sob emotion when the homun dies due to low intimacy. Moved removal of timers and all that to unit_free
- Cleaned up function merc_hom_dead
- Simplified lots of code around by using the new merc functions.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8279 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14 19:48:16 +00:00
Playtester
c8198b8ea7 Updated mob stats according to official kRO website
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8278 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14 18:31:13 +00:00
Playtester
9ee30e13ee Fixed attack power of Dusk
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8277 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14 17:21:43 +00:00
Playtester
5512fadd94 Added official Gunslinger ASPD values according to Ragnarok Monthly
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8269 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14 09:47:35 +00:00
Vicious
cb823cdce8 elemental -1 for some GS skills
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8261 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-13 21:15:57 +00:00
Playtester
fd04e7fe44 Destroyer now has a 1% chance on breaking armor rather than Hit-10
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8260 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-13 09:36:16 +00:00
Playtester
ef4af33e08 Fixed Fling requiring unknown amunition
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8252 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-12 22:19:01 +00:00
Playtester
a093397ab8 * Changed the aftercast delay of Envenom to 100ms
- this will cause that you can cast Envenom as fast as aMotion

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-12 21:05:48 +00:00
Playtester
7a5a7e7b13 * Added Violin[3] to the Comodo Weapon seller
* Optimized a warp near Gunslinger weapon shop
* Extended the Garrison quest to slot the Garrison

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8247 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-12 08:44:52 +00:00
Zephiris
6f28d55d6c Fixed packetdb.txt updates.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8240 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 21:15:06 +00:00
Zephiris
4d1dadcae5 Updated the Packet DB for both trunk and stable to the latest version.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8234 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 18:30:00 +00:00
Playtester
b5df813fb5 Reverted Tracking being affected by dex
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8233 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 16:27:16 +00:00
Playtester
e109725687 Aloevera and Anodyne now cast on self
Note: There is no way to make the effect display, if anyone knows how to make it display please add it.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8231 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 14:42:04 +00:00
skotlex
6f3c9a6dc7 - Fixed two instances in the login-sql server where the ip in the log-login table was being stored backwards.
- Now when a skill's range is 0 and the skill is NOT casted on self, it will take the basic weapon's range (without Vulture/Snake Eye bonus).
- Now when a duration is not specified, sc_start/sc_start2/sc_start4 will try to guess the duration by extracting it from the skill_db (it uses skill_get_time on whatever skill is associated to the status-change using val1 as skill-level)
- Corrected that extra comma at the end of the Kaensin layout setup.
- Some cleanups on trade_tradeaccept to prevent packets being resent when they shouldn't.
- Corrected that ALLOW NULL thingie on main.sql


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8229 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 14:25:32 +00:00
Playtester
6460e4987b Raised drop rate of six shooter[2] to 0.03%
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8227 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 11:07:53 +00:00
Playtester
79e1b39d3b Fixed view id of some new headgears
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8220 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 08:07:55 +00:00
Playtester
ecddffa9d3 Added two missing braces to Yellow Novus card script
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8219 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 08:03:18 +00:00
Playtester
896cc1da9f - Removed cast time on Flip Coin
- Tracking is now affected by dex

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8218 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 07:55:52 +00:00
toms
a74851d95d Removed cast time of AM_REST & AM_CALLHOMUNCULUS
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8217 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 23:41:55 +00:00
Playtester
bd3d6500ce Hopefully fixed Green Ferus card combo
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8214 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 21:44:52 +00:00
Playtester
ae758f1710 * Removed bonus range on some bows (there is a range column for that)
- also reverted sidewinder card, chance is handled in the code

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8210 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 17:43:55 +00:00
Playtester
3d1de08613 Fixed Royal Tea requiring Sweet Sauce rather than Yellow Spice
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8206 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 14:21:13 +00:00
Playtester
6b516a8126 Renamed first "Name" column to "AegisName"
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8205 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 14:14:34 +00:00
Playtester
d1acb16e5f Fixed Rapid Shower only using 1 bullet rather than 5
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8204 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 13:49:37 +00:00
Vicious
bd17b2a527 Item Name update
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8200 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 03:11:40 +00:00
skotlex
359899fbb2 - Added a check to handle Spider Web as a targetted skill. If there's more than one character on the targetted cell, a different one may get trapped, but it will mostly do as it is now.
- Added check to Asura so that it will move you to the target when it fails ONLY when you can cast the skill on the target (not stunned, asleep, target not hidden, etc)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8190 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08 19:05:35 +00:00
skotlex
8157062811 - Casting Kaensin will clear out Suiton and viceversa now.
- Fixed drop-rates (@whodrops) getting duplicates when you use @reloadmobdb
- Fixed unjailing not sending characters to Prontera.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8188 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08 17:55:37 +00:00
skotlex
6daec0f2c0 - Cleaned some of mpeg's updated work.
- Fixed HT_BLITZBEAT hitting neutral characters when it auto-triggers.
- Simplified the Tatami Gaeshi code.
- Fixed AS_SPLASHER doing full damage on everyone except targetted char instead of the other way around.
- Fixed KAENSIN clearing out SUITON cells and viceversa.
- The spawn area is now seen as range rather than absolute for mob spawn lines. This means that x,y,10,10 will spawn the mob on a 21x21 grid around the given x,y point.
- Some clean up of the mob-spawn code. Now you can specify negative areas, so that a spawn location such as 100,150,0,-1 will spawn a mob always on x=100, but any Y value of the current map.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8165 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07 17:43:53 +00:00
Vicious
4e98c865fe mpeg's work
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8161 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07 15:40:40 +00:00
Vicious
6cb68e6f4a mpeg's ninja work
http://gpegon.free.fr/ea/ninja_08-07-06_mpeg.txt

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8160 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07 15:12:05 +00:00