123 Commits

Author SHA1 Message Date
Jittapan Pluemsumran
08d160aaac
Added multi-hit critical damage display support (#2982)
* Fixed #1788.
* Double Attack and Fear Breeze can now critically strike.
2019-09-17 14:48:29 +07:00
Jittapan Pluemsumran
ac558d7c1e
Initial implementation of pet evolution system + Pet DB conversion to YAML (#3544)
* Implemented official pet evolution system
* Added evolved pets to pet database
* Corrected various pet system mechanics
* Migrated pet database to YAML format and the converter from CSV format

Thanks to @Lemongrass3110 @aleos89 and @Atemo for their suggestions and additional fixes
2019-03-26 22:51:57 +07:00
Lemongrass3110
818ff109f3
Initial Release of Equipment Switch (#3548)
Thanks to everyone who contributed to this release in any way, be it donations, information or testing.

Merry Christmas :-)
2018-12-24 14:10:29 +01:00
Lemongrass3110
01f61cfa4f
Added support for 64bit ticks (#3768)
Fixes #3017

Thanks to Hercules for the idea and their implementation of it.

This deprecates Windows XP support. If you want to use it to run your server on it, you have to forcefully enable it now.
Since 64bit ticks do not exist on XP, you might encounter some issues that are already fixed on other OS.
2018-12-21 00:02:19 +01:00
Lemongrass3110
4944491228
Added support for viewpointvalue command (#3754)
Additionally added a script command to update the player's camera.
Added a new atcommand camerainfo for this, which is limited to admins.

Credits to @4144 for finding /setcamera
2018-12-20 19:26:02 +01:00
Lemongrass3110
bde580fdbd
Add drop highlighting effect feature (#3710)
Fixes #3610

Thanks to @Balferian, @admkakaroto and credits to @Asheraf
2018-11-29 22:34:57 +01:00
Lemongrass3110
55acdb9863
Initial release of the guild storage log (#3365)
Thanks to @aleos89 and @Everade
2018-10-10 17:51:49 +02:00
Aleos
d3d8f3c5a7
Implemented official ammo equip behavior (#3438)
* Fixes #1155.
* Added specific checks for weapons when equipping ammo.
* Ammo is removed if the required weapon is removed.
* Added battle configs to disable behavior.
Thanks to @Atemo, @exneval, and @benching!
2018-09-05 10:44:34 -04:00
Aleos
2ab298076c
Cleaned up header guard names (#3395)
* Fixes #3385.
* Updated the header guard names to C++ standards.
Thanks to @elfring's suggestion!
2018-08-10 15:57:50 -04:00
Lemongrass3110
95c3aed810 Fixing party death icon in newer clients
Fixes #2356

Thanks to @admkakaroto and @4144
2018-07-23 23:05:18 +02:00
Aleos
b409936f8d
Updated max recovery weight to 70% for renewal (#3309)
* Fixes #2622.
* Added a new battle config for renewal.
* Adjusted the battle config to support dropping the recovery weight to 0.
* Added the new weight limit packet.
Thanks to @functor-x and @Lemongrass3110!
2018-07-17 16:18:39 -04:00
Lemongrass3110
a5588dd9ab
Initial Release of Attendance Feature (#3297)
Thanks to @secretdataz and @aleos89 for their help.
Thanks to @Haikenz and @admkakaroto for testing.
Thanks to @Daegaladh for his ideas.
2018-07-16 21:39:42 +02:00
Lemongrass3110
fe7c0a78ec
Refactored roulette system (#3271)
Fixes #2887 - thanks to @Everade
Fixes #3292 - thanks to @admkakaroto

Added a script command to open the roulette window from server side.
Added support for clients >= 2018-05-16
Fixed losing behavior for roulette
Enabled roulette system by default
Added a server side delay
Added missing sql log enum value 'Y'

Thanks to @Everade, @admkakaroto, @V0rr, @ecdarreola, @Haikenz and everyone else who contributed to this.
2018-07-06 22:39:58 +02:00
Aleos
11b42569fc
Synchronized source file headers (#3212)
* Alphabetically sorted includes.
* Updated copyright and license text to match across all files.
* Removed pragma once define in header files in lieu of ifdef guards.
2018-06-20 18:08:30 -04:00
Lemongrass3110
801d3ed942
Moved common, config and mapcache to C++ (#3200)
Dropped BETA_THREAD_TEST and everything around it
Dropped mt19937
Replaced msinttypes with cinttypes
Removed IRC link and updated README name
2018-06-14 21:51:58 +02:00
Aleos
12c01b0b40
Cleaned up item broadcast code (#3117)
* Fixes #2847.
* Removed some unused variables.
Thanks to @anacondaqq!
2018-05-17 18:55:41 -04:00
Lemongrass3110
ce324ad13d
Added atcommand for limited sale (#3103)
Removed permission
Added state tracking instead to make sure player can use the atcommand

Thanks to @secretdataz for his idea.
2018-05-08 21:32:52 +02:00
Lemongrass3110
aff70f6482 Added support for homunculus autofeeding (#3007)
* Added support for homunculus autofeeding
This feature is available in 2017-09-20bRagexeRE or later

Credits to @Asheraf in HerculesWS/Hercules#1898
2018-04-04 13:55:51 +07:00
Lemongrass3110
170da17844
Dropped an unused declaration 2018-04-03 10:15:46 +02:00
Lemongrass3110
3a8c8a9da4
Cleaned up whisper code between map-servers (#2763)
Fixes #2760
Fixes #2762

Thanks to @LunarSHINING
2018-01-24 18:33:09 +01:00
Atemo
ea88ea5054
Emoticons constant name (#2527)
This PR change the emoticons constant name to match emoticonlist from client side.
Note: the previous emoticons names are now deprecated.

Additionnally emotion and unitemote scripts commands are being merged together to the new format
-> emotion <emotion number>{,<target>};
Where target use the target Game ID (GID) of the unit (npc, pet, character etc..).

* unitemote is now deprecated.
* Additionnally fixed incorrect variable in quests_brasilis.txt

Thanks to @aleos89 and @Lemongrass3110 !
2017-11-10 18:35:21 +01:00
aleos89
728a29d435 Harmonized include guards
* Follow up to 24b3509 and c4a364b.
* Harmonized the include guards for char-server and map-server header files.
2017-11-07 10:22:03 -05:00
Aleos
c4a364be2c
Initial work for map server to C++ (#2565)
* Initial progression of moving the map-server to C++ format.
* Converted all core files to .cpp and header files to .hpp.
* Refactored the refine database parser to utilize native YAML C++.
Thanks to @Jeybla and @lighta for their help!
2017-11-02 17:39:03 -04:00