* Added enum for withdraw result in mmo.h.
* Added name of kicked player and changed `sd` init from `account_id` to `char_id`.
* Fixed party list window isn't updated when member kicked.
* Updated packet documentation.
* Thanks to @aleos89 @Lemongrass3110
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* the warp command now allows you to warp other players
* the warpchar script command is still usable but not recommended
* removed warpchar documentation from script_commands.txt to let it fade from people's memory
WoE:Training Edition implementation
* Added a new version of WoE, WoE:TE which forbids 3rd class and 2nd expanded class from joining.
- 10 new WoE castles.
- New zone for job_noenter_map.txt
- Various items are restricted.
* New monsters for the guild dungeon.
* Fixed random options with MAX_ITEM_RDM_OPT < 5
Fixed a possible issue on 2015 clients with random options, if you define an amount less than 5, because the client expects that much.
* Fixed a copy-paste mistake
Follow up to 6a01375
Thanks to @secretdataz
* Adjusted skill type to misc.
* Added missing damage calculation.
* Corrected the Equipment ATK reduction.
* Moved the Stun addition and Tinder Breaker removal to skill_additional_effect.
Originally released by @Ridley8819 on HerculesWS/Hercules@114767c
Additions:
Added drops for Baphomet and Chimera
Removed duplicated champion monsters
@aleos89 cleaned up NPC dialogue and some of the grammar.
* Monsters for Godly Quest, Guild Dungeons, missions, and treasure
* Thanks to http://Divine-Pride.net and @aleos89
NOTES:
* Monster English names following db.irowiki.org
* Need official name for monsters 2428 ~ 2440
* Monster modes are from various informations
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Implemented 2 new battleground commands. Closes#1531.
* bg_join - join battleground without npc chat room
* bg_create - create a battle group without npc chat room
* Made events for bg_create and waitingroom2bg optional
* Made map,x,y parameters on waitingroom2bg_single optional
Thanks to @Lemongrass3110 and @cydh for code reviews
Thanks to @aleos89 for documentation cleanup
* Added check if cart need to be saved first or not before vending
* Removed `id` from item struct when new item added to cart.
* The `id` value from inventory is never be used, on relog, `id`s for cart are always use 'real' value from table.
* 0-ing the value also prevent wrong `id` number while inserting records to `vending_items`.
* Ordered by `id` whiel loading cart items from table.
* Initialize `sd->inventory`, `sd->inventory`, and `sd->storage` to 0 on `pc_authok`
Signed-off-by: Cydh Ramdh <cydh@pservero.com>