Compare commits
9 Commits
cleanup/pa
...
master
Author | SHA1 | Date | |
---|---|---|---|
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d6d850ba6e | ||
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63baa62f70 | ||
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8bd89b7fc0 | ||
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8c9e447fd5 | ||
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fa145ac838 | ||
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7880596b03 | ||
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f3f8e63448 | ||
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29671fa5cd | ||
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077f714e05 |
@ -83053,7 +83053,7 @@ Body:
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Hunter: true
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Rogue: true
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Locations:
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Right_Hand: true
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Both_Hand: true
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WeaponLevel: 4
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EquipLevelMin: 70
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Refineable: true
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@ -202634,6 +202634,17 @@ Body:
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}
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}
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}
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- Id: 480470
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AegisName: C_Summer_Beach
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Name: Costume Summer Beach # !todo check english name
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Type: Armor
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Locations:
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Costume_Garment: true
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ArmorLevel: 1
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Script: |
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hateffect HAT_EF_VACATION,true;
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UnEquipScript: |
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hateffect HAT_EF_VACATION,false;
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- Id: 490004
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AegisName: Atker_Ring
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Name: Attacker Booster Ring
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|
@ -80408,6 +80408,28 @@ Body:
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Name: Footprint Effect
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Type: Card
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SubType: Enchant
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Script: |
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hateffect FOOTPRINT_EF_BASE,true;
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UnEquipScript: |
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hateffect FOOTPRINT_EF_BASE,false;
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- Id: 313067
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AegisName: aegis_313067
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Name: Purple Star Footprint
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Type: Card
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SubType: Enchant
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Script: |
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hateffect FOOTPRINT_EF_PURPLESTAR,true;
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UnEquipScript: |
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hateffect FOOTPRINT_EF_PURPLESTAR,false;
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- Id: 313068
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AegisName: aegis_313068
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Name: Yellow Star Footprint
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Type: Card
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SubType: Enchant
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Script: |
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hateffect FOOTPRINT_EF_YELLOWSTAR,true;
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UnEquipScript: |
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hateffect FOOTPRINT_EF_YELLOWSTAR,false;
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- Id: 313070
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AegisName: Ep21_4_Def
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Name: Forest Magic Orb (Physical Defense)
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@ -81896,6 +81918,15 @@ Body:
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Script: |
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bonus bLongAtkRate,getskilllv("SH_HOWLING_OF_CHUL_HO");
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bonus bBaseAtk,4*getskilllv("SH_HOWLING_OF_CHUL_HO");
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- Id: 313345
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AegisName: aegis_313345
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Name: Puppy Footprint
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Type: Card
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SubType: Enchant
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Script: |
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hateffect FOOTPRINT_EF_DOGFOOT,true;
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UnEquipScript: |
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hateffect FOOTPRINT_EF_DOGFOOT,false;
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- Id: 1000000
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AegisName: IDTest_event
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Name: IDTest event
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@ -89440,6 +89471,11 @@ Body:
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Name: Footprint Effect (Garment)
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Type: Etc
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Weight: 100
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- Id: 1001617
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AegisName: PurpleStar_Foot_Robe
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Name: Purple Star Footprint (Garment)
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Type: Etc
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Weight: 100
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- Id: 1001618
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AegisName: aegis_1001618
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Name: Wigner Premium Exchange Ticket
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@ -89709,6 +89745,11 @@ Body:
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Weight: 10
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Flags:
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BuyingStore: true
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- Id: 1001650
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AegisName: YellowStar_Foot_Robe
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Name: Yellow Star Footprint (Garment)
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Type: Etc
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Weight: 100
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- Id: 1001653
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AegisName: Ep21_Armor_E_Stone1
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Name: Turquoise Magic Stone
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@ -90322,6 +90363,11 @@ Body:
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NoGuildStorage: true
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NoMail: true
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NoAuction: true
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- Id: 1001772
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AegisName: aegis_1001772
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Name: Puppy Footprint (Garment)
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Type: Etc
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Weight: 100
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- Id: 1200000
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AegisName: IDTest_arrow
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Name: IDTest arrow
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@ -78855,6 +78855,11 @@ Body:
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NoAuction: true
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Script: |
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getgroupitem(IG_STOVE_CHANNELING_BOX_4);
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- Id: 103263
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AegisName: Summer_Select_Box4
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Name: Star Footprint Selection Box (Summer Beach)
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Type: Usable
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Weight: 10
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- Id: 200000
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AegisName: IDTest_Cash
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Name: IDTest Cash
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@ -980,3 +980,13 @@ Body:
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- Group: 1
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Items:
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- Item: C_Chaos_Emerald
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- Item: Summer_Select_Box4
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Groups:
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- Group: 0
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Items:
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- Item: PurpleStar_Foot_Robe
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- Item: C_Summer_Beach
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- Group: 1
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Items:
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- Item: YellowStar_Foot_Robe
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- Item: C_Summer_Beach
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|
1581
db/re/job_stats.yml
1581
db/re/job_stats.yml
File diff suppressed because it is too large
Load Diff
@ -7535,7 +7535,7 @@ Body:
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TargetTrap: true
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Range: 9
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Hit: Multi_Hit
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HitCount: 5
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HitCount: -5
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Element: Weapon
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CopyFlags:
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Skill:
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@ -309,8 +309,10 @@ int chclif_parse_pincode_setnew( int fd, struct char_session_data* sd ){
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if( charserv_config.pincode_config.pincode_enabled==0 || RFIFOL(fd,2) != sd->account_id ) {
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set_eof(fd);
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return 1;
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}
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else {
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} else if (strnlen(sd->pincode, PINCODE_LENGTH) > 0) {
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set_eof(fd);
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return 1;
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} else {
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char newpin[PINCODE_LENGTH+1];
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memset(newpin,0,PINCODE_LENGTH+1);
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strncpy( newpin, RFIFOCP(fd,6), PINCODE_LENGTH );
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@ -561,7 +563,7 @@ int chclif_parse_char_delete2_req(int fd, struct char_session_data* sd) {
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chclif_char_delete2_ack(fd, char_id, 5, 0);
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return 1;
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}
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// success
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delete_date = time(nullptr)+(charserv_config.char_config.char_del_delay);
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@ -985,7 +987,7 @@ void chclif_accessible_maps( int fd ){
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}else{
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p->maps[count].status = 0;
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}
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mapindex_getmapname_ext( accessible_map.map, p->maps[count].map );
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p->packetLength += sizeof( p->maps[0] );
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@ -1527,7 +1529,7 @@ void chclif_reject(int fd, uint8 errCode){
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int chclif_parse_reqcaptcha(int fd){
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//FIFOSD_CHECK(8)
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RFIFOSKIP(fd,8);
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chclif_ack_captcha(fd);
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chclif_ack_captcha(fd);
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return 1;
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}
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@ -3792,7 +3792,7 @@ ACMD_FUNC(lostskill)
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sd->status.skill[sk_idx].lv = 0;
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sd->status.skill[sk_idx].flag = SKILL_FLAG_PERMANENT;
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clif_deleteskill(sd,skill_id);
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clif_deleteskill(*sd,skill_id);
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clif_displaymessage(fd, msg_txt(sd,71)); // You have forgotten the skill.
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return 0;
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@ -3693,6 +3693,12 @@ static int battle_get_spiritball_damage(struct Damage& wd, struct block_list& sr
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// These skills used as many spheres as they do hits
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damage = (wd.div_ + sd->spiritball) * 3;
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break;
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#ifdef RENEWAL
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case MO_FINGEROFFENSIVE:
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// These skills store the spheres used in spiritball_old
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damage = (sd->spiritball_old + sd->spiritball) * 3;
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break;
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#endif
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case MO_EXTREMITYFIST:
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// These skills store the number of spheres the player had before cast
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damage = sd->spiritball_old * 3;
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@ -6803,9 +6809,9 @@ static void battle_calc_attack_plant(struct Damage* wd, struct block_list *src,s
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return;
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}
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// Triple Attack has a special property that it does not split damage on plant mode
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// Triple Attack and Finger Offensive have a special property, they do not split damage on plant mode
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// In pre-renewal, it requires the monster to have exactly 100 def
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if (skill_id == MO_TRIPLEATTACK && wd->div_ < 0
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if ((skill_id == MO_TRIPLEATTACK || skill_id == MO_FINGEROFFENSIVE) && wd->div_ < 0
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#ifndef RENEWAL
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&& tstatus->def == 100
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#endif
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@ -1065,7 +1065,7 @@ int chrif_deadopt(uint32 father_id, uint32 mother_id, uint32 child_id) {
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sd->status.skill[idx].id = 0;
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sd->status.skill[idx].lv = 0;
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sd->status.skill[idx].flag = SKILL_FLAG_PERMANENT;
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clif_deleteskill(sd,WE_CALLBABY);
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clif_deleteskill(*sd,WE_CALLBABY);
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}
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if( mother_id && ( sd = map_charid2sd(mother_id) ) != nullptr && sd->status.child == child_id ) {
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@ -1073,7 +1073,7 @@ int chrif_deadopt(uint32 father_id, uint32 mother_id, uint32 child_id) {
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sd->status.skill[idx].id = 0;
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sd->status.skill[idx].lv = 0;
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sd->status.skill[idx].flag = SKILL_FLAG_PERMANENT;
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clif_deleteskill(sd,WE_CALLBABY);
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clif_deleteskill(*sd,WE_CALLBABY);
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}
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return 0;
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@ -5698,28 +5698,26 @@ void clif_addskill(map_session_data *sd, int skill_id)
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}
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/// Deletes a skill from the skill tree (ZC_SKILLINFO_DELETE).
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/// 0441 <skill id>.W
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void clif_deleteskill(map_session_data *sd, int skill_id, bool skip_infoblock)
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{
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#if PACKETVER >= 20081217
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nullpo_retv(sd);
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int fd = sd->fd;
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/// Deletes a skill from the skill tree.
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/// 0441 <skill id>.W (ZC_SKILLINFO_DELETE)
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void clif_deleteskill(map_session_data& sd, uint16 skill_id, bool skip_infoblock){
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#if PACKETVER >= 20081126
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uint16 idx = skill_get_index(skill_id);
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if (!session_isActive(fd) || !idx)
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if (idx == 0)
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return;
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WFIFOHEAD(fd,packet_len(0x441));
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WFIFOW(fd,0) = 0x441;
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WFIFOW(fd,2) = skill_id;
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WFIFOSET(fd,packet_len(0x441));
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PACKET_ZC_SKILLINFO_DELETE p{};
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p.packetType = HEADER_ZC_SKILLINFO_DELETE;
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p.skillID = skill_id;
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clif_send(&p,sizeof(p),&sd.bl,SELF);
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#endif
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#if PACKETVER_MAIN_NUM >= 20190807 || PACKETVER_RE_NUM >= 20190807 || PACKETVER_ZERO_NUM >= 20190918
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if (!skip_infoblock)
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#endif
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clif_skillinfoblock(sd);
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clif_skillinfoblock(&sd);
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}
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/// Updates a skill in the skill tree (ZC_SKILLINFO_UPDATE).
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@ -8873,13 +8871,14 @@ static void clif_guild_positioninfolist(map_session_data& sd){
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for(size_t i=0;i<MAX_GUILDPOSITION;i++){
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guild_position& gp = g->guild.position[i];
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PACKET_ZC_POSITION_INFO_sub& position = p->posInfo[i];
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p->posInfo[i].positionID = i;
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p->posInfo[i].right = gp.mode;
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p->posInfo[i].ranking = i;
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p->posInfo[i].payRate = gp.exp_mode;
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position.positionID = static_cast<decltype(position.positionID)>( i );
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position.right = gp.mode;
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position.ranking = static_cast<decltype(position.ranking)>( i );
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position.payRate = gp.exp_mode;
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p->PacketLength += static_cast<decltype(p->PacketLength)>( sizeof( p->posInfo[0] ) );
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p->PacketLength += static_cast<decltype(p->PacketLength)>( sizeof( position ) );
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}
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clif_send(p,p->PacketLength,&sd.bl,SELF);
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|
@ -933,7 +933,7 @@ void clif_skillinfoblock(map_session_data *sd);
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void clif_skillup(map_session_data *sd, uint16 skill_id, int lv, int range, int upgradable);
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void clif_skillinfo(map_session_data *sd,int skill_id, int inf);
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void clif_addskill(map_session_data *sd, int skill_id);
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void clif_deleteskill(map_session_data *sd, int skill_id, bool skip_infoblock = false);
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void clif_deleteskill(map_session_data& sd, uint16 skill_id, bool skip_infoblock = false);
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|
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void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, uint16 skill_lv, int property, int casttime);
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void clif_skillcastcancel( block_list& bl );
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|
@ -1209,7 +1209,6 @@
|
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// 2008-11-26aSakexe
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#if PACKETVER >= 20081126
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packet(0x01a2,37);
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packet(0x0441,4);
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#endif
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|
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// 2008-12-10aSakexe
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|
@ -1528,6 +1528,11 @@ enum e_job_types
|
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JT_4_EP21_TAN_S,
|
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|
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JT_4_M_VACATION_MARAM = 10595,
|
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JT_4_CLB_SS_FC,
|
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JT_4_CLB_SS_TZ,
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JT_4_CLB_SS_AJ,
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JT_4_CLB_SS_LK,
|
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JT_4_SMART_ANDRE,
|
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|
||||
JT_ROZ_MQ_XAVIER = 13000,
|
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JT_ROZ_MQ_MOCLORD,
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@ -1547,7 +1552,7 @@ enum e_job_types
|
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#define MAX_NPC_CLASS2_START NPC_RANGE3_START
|
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#define MAX_NPC_CLASS2_END NPC_RANGE3_END
|
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|
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//Checks if a given id is a valid npc id. [Skotlex]
|
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//Checks if a given id is a valid npc id.
|
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//Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001)
|
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#define npcdb_checkid(id) ( ( (id) > NPC_RANGE1_START && (id) < NPC_RANGE1_END ) || (id) == JT_HIDDEN_WARP_NPC || ( (id) > NPC_RANGE2_START && (id) < NPC_RANGE2_END ) || (id) == JT_INVISIBLE || ( (id) > NPC_RANGE3_START && (id) < NPC_RANGE3_END ) )
|
||||
|
||||
|
@ -1118,6 +1118,12 @@ struct PACKET_ZC_SKILL_DISAPPEAR {
|
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} __attribute__((packed));
|
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DEFINE_PACKET_HEADER(ZC_SKILL_DISAPPEAR, 0x120);
|
||||
|
||||
struct PACKET_ZC_SKILLINFO_DELETE {
|
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uint16 packetType;
|
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uint16 skillID;
|
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} __attribute__((packed));
|
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DEFINE_PACKET_HEADER(ZC_SKILLINFO_DELETE, 0x441);
|
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|
||||
struct PACKET_ZC_SKILL_UPDATE {
|
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int16 packetType;
|
||||
uint32 GID;
|
||||
|
@ -4998,15 +4998,17 @@ struct PACKET_ZC_POSITION_ID_NAME_INFO {
|
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} __attribute__((packed));
|
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DEFINE_PACKET_HEADER(ZC_POSITION_ID_NAME_INFO, 0x0166);
|
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|
||||
struct PACKET_ZC_POSITION_INFO_sub {
|
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int positionID;
|
||||
int right;
|
||||
int ranking;
|
||||
int payRate;
|
||||
} __attribute__((packed));
|
||||
|
||||
struct PACKET_ZC_POSITION_INFO {
|
||||
int16 PacketType;
|
||||
int16 PacketLength;
|
||||
struct {
|
||||
int positionID;
|
||||
int right;
|
||||
int ranking;
|
||||
int payRate;
|
||||
} posInfo[MAX_GUILDPOSITION];
|
||||
struct PACKET_ZC_POSITION_INFO_sub posInfo[];
|
||||
} __attribute__((packed));
|
||||
DEFINE_PACKET_HEADER(ZC_POSITION_INFO, 0x0160);
|
||||
|
||||
|
@ -5345,7 +5345,7 @@ bool pc_skill(map_session_data* sd, uint16 skill_id, int level, enum e_addskill_
|
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sd->status.skill[idx].flag = SKILL_FLAG_PERMANENT;
|
||||
if (level == 0) { //Remove skill.
|
||||
sd->status.skill[idx].id = 0;
|
||||
clif_deleteskill(sd,skill_id);
|
||||
clif_deleteskill(*sd,skill_id);
|
||||
} else
|
||||
clif_addskill(sd,skill_id);
|
||||
if (!skill_get_inf(skill_id) || pc_checkskill_summoner(sd, SUMMONER_POWER_LAND) >= 20 || pc_checkskill_summoner(sd, SUMMONER_POWER_SEA) >= 20) //Only recalculate for passive skills.
|
||||
@ -5380,7 +5380,7 @@ bool pc_skill(map_session_data* sd, uint16 skill_id, int level, enum e_addskill_
|
||||
sd->status.skill[idx].flag = SKILL_FLAG_PERM_GRANTED;
|
||||
if (level == 0) { //Remove skill.
|
||||
sd->status.skill[idx].id = 0;
|
||||
clif_deleteskill(sd,skill_id);
|
||||
clif_deleteskill(*sd,skill_id);
|
||||
} else
|
||||
clif_addskill(sd,skill_id);
|
||||
if (!skill_get_inf(skill_id) || pc_checkskill_summoner(sd, SUMMONER_POWER_LAND) >= 20 || pc_checkskill_summoner(sd, SUMMONER_POWER_SEA) >= 20) //Only recalculate for passive skills.
|
||||
@ -5462,7 +5462,7 @@ bool pc_skill_plagiarism_reset(map_session_data &sd, uint8 type)
|
||||
sd.status.skill[idx].id = 0;
|
||||
sd.status.skill[idx].lv = 0;
|
||||
sd.status.skill[idx].flag = SKILL_FLAG_PERMANENT;
|
||||
clif_deleteskill(&sd, skill_id);
|
||||
clif_deleteskill(sd, skill_id);
|
||||
|
||||
if (type == 1) {
|
||||
sd.cloneskill_idx = 0;
|
||||
|
@ -2128,7 +2128,21 @@ enum e_hat_effects : int16{
|
||||
HAT_EF_C_BABY_GLOOM,
|
||||
HAT_EF_WINTERNIGHTBELLS,
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||||
HAT_EF_NIGHTSKYOFRUTIE,
|
||||
FOOTPRINT_EF_BASE,
|
||||
FOOTPRINT_EF_STR_BASE,
|
||||
FOOTPRINT_EF_PURPLESTAR,
|
||||
FOOTPRINT_EF_YELLOWSTAR,
|
||||
FOOTPRINT_EF_REDSTAR,
|
||||
HAT_EF_RAINBOW_POISON_MASTER,
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||||
HAT_EF_C_ANCIENT_RUNE,
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||||
HAT_EF_C_DRAGON_GREEN_AURA,
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HAT_EF_C_DRAGON_RED_AURA,
|
||||
HAT_EF_C_DRAGON_YELLOW_AURA,
|
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HAT_EF_INTERDIMENSIONAL_RIFT,
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||||
HAT_EF_C_CLB_SS_LL,
|
||||
HAT_EF_VACATION,
|
||||
HAT_EF_C_FH_LOSTWING,
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||||
FOOTPRINT_EF_DOGFOOT,
|
||||
HAT_EF_MAX
|
||||
};
|
||||
|
||||
|
@ -9186,6 +9186,11 @@
|
||||
export_constant_npc(JT_4_EP21_HOWELL_S);
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||||
export_constant_npc(JT_4_EP21_TAN_S);
|
||||
export_constant_npc(JT_4_M_VACATION_MARAM);
|
||||
export_constant_npc(JT_4_CLB_SS_FC);
|
||||
export_constant_npc(JT_4_CLB_SS_TZ);
|
||||
export_constant_npc(JT_4_CLB_SS_AJ);
|
||||
export_constant_npc(JT_4_CLB_SS_LK);
|
||||
export_constant_npc(JT_4_SMART_ANDRE);
|
||||
export_constant_npc(JT_ROZ_MQ_XAVIER);
|
||||
export_constant_npc(JT_ROZ_MQ_MOCLORD);
|
||||
export_constant_npc(JT_ROZ_MQ_SKULD);
|
||||
@ -10550,7 +10555,21 @@
|
||||
export_constant(HAT_EF_C_BABY_GLOOM);
|
||||
export_constant(HAT_EF_WINTERNIGHTBELLS);
|
||||
export_constant(HAT_EF_NIGHTSKYOFRUTIE);
|
||||
export_constant(FOOTPRINT_EF_BASE);
|
||||
export_constant(FOOTPRINT_EF_STR_BASE);
|
||||
export_constant(FOOTPRINT_EF_PURPLESTAR);
|
||||
export_constant(FOOTPRINT_EF_YELLOWSTAR);
|
||||
export_constant(FOOTPRINT_EF_REDSTAR);
|
||||
export_constant(HAT_EF_RAINBOW_POISON_MASTER);
|
||||
export_constant(HAT_EF_C_ANCIENT_RUNE);
|
||||
export_constant(HAT_EF_C_DRAGON_GREEN_AURA);
|
||||
export_constant(HAT_EF_C_DRAGON_RED_AURA);
|
||||
export_constant(HAT_EF_C_DRAGON_YELLOW_AURA);
|
||||
export_constant(HAT_EF_INTERDIMENSIONAL_RIFT);
|
||||
export_constant(HAT_EF_C_CLB_SS_LL);
|
||||
export_constant(HAT_EF_VACATION);
|
||||
export_constant(HAT_EF_C_FH_LOSTWING);
|
||||
export_constant(FOOTPRINT_EF_DOGFOOT);
|
||||
|
||||
/* pet catch */
|
||||
export_constant(PET_CATCH_UNIVERSAL);
|
||||
|
@ -3395,7 +3395,7 @@ static void skill_do_copy(struct block_list* src,struct block_list *bl, uint16 s
|
||||
case 1: //Copied by Plagiarism
|
||||
{
|
||||
if (tsd->cloneskill_idx > 0 && tsd->status.skill[tsd->cloneskill_idx].flag == SKILL_FLAG_PLAGIARIZED) {
|
||||
clif_deleteskill(tsd,tsd->status.skill[tsd->cloneskill_idx].id, true);
|
||||
clif_deleteskill(*tsd,tsd->status.skill[tsd->cloneskill_idx].id, true);
|
||||
tsd->status.skill[tsd->cloneskill_idx].id = 0;
|
||||
tsd->status.skill[tsd->cloneskill_idx].lv = 0;
|
||||
tsd->status.skill[tsd->cloneskill_idx].flag = SKILL_FLAG_PERMANENT;
|
||||
@ -3415,7 +3415,7 @@ static void skill_do_copy(struct block_list* src,struct block_list *bl, uint16 s
|
||||
//Skill level copied depends on Reproduce skill that used
|
||||
lv = (tsc) ? tsc->getSCE(SC__REPRODUCE)->val1 : 1;
|
||||
if( tsd->reproduceskill_idx > 0 && tsd->status.skill[tsd->reproduceskill_idx].flag == SKILL_FLAG_PLAGIARIZED ) {
|
||||
clif_deleteskill(tsd,tsd->status.skill[tsd->reproduceskill_idx].id, true);
|
||||
clif_deleteskill(*tsd,tsd->status.skill[tsd->reproduceskill_idx].id, true);
|
||||
tsd->status.skill[tsd->reproduceskill_idx].id = 0;
|
||||
tsd->status.skill[tsd->reproduceskill_idx].lv = 0;
|
||||
tsd->status.skill[tsd->reproduceskill_idx].flag = SKILL_FLAG_PERMANENT;
|
||||
@ -10682,7 +10682,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
|
||||
case HAMI_CASTLE: //[orn]
|
||||
if (src != bl && rnd_chance(20 * skill_lv, 100)) {
|
||||
// Get one of the monsters targeting the player and set the homunculus as its new target
|
||||
if (block_list* tbl = battle_getenemy(bl, BL_MOB, AREA_SIZE); tbl != nullptr) {
|
||||
if (block_list* tbl = battle_gettargeted(bl); tbl != nullptr && tbl->type == BL_MOB) {
|
||||
if (unit_data* ud = unit_bl2ud(tbl); ud != nullptr)
|
||||
unit_changetarget_sub(*ud, *src);
|
||||
}
|
||||
|
@ -1500,7 +1500,17 @@ enum e_skill {
|
||||
NPC_CANE_OF_EVIL_EYE,
|
||||
NPC_CURSE_OF_RED_CUBE,
|
||||
NPC_CURSE_OF_BLUE_CUBE,
|
||||
NPC_KILLING_AURA, // 783
|
||||
NPC_KILLING_AURA,
|
||||
ALL_EVENT_20TH_ANNIVERSARY,
|
||||
NPC_TARGET_MARKER,
|
||||
NPC_AIMED_SHOWER,
|
||||
NPC_BLAZING_ERUPTION,
|
||||
NPC_BLOCK_SEAL,
|
||||
NPC_BLOCK_EXPLOSION,
|
||||
NPC_FROST_FIELD,
|
||||
NPC_LIGHTNING_JUDGEMENT,
|
||||
NPC_GROGGY_ON,
|
||||
NPC_RESET_EFST, //793
|
||||
|
||||
KN_CHARGEATK = 1001,
|
||||
CR_SHRINK,
|
||||
@ -2332,6 +2342,10 @@ enum e_skill {
|
||||
NW_THE_VIGILANTE_AT_NIGHT_GUN_SHOTGUN,
|
||||
SS_FUUMAKOUCHIKU_BLASTING,
|
||||
|
||||
SS_FOUR_CHARM = 5499,
|
||||
NW_WILD_SHOT,
|
||||
NW_MIDNIGHT_FALLEN,
|
||||
|
||||
DK_DRAGONIC_BREATH = 6001,
|
||||
MT_SPARK_BLASTER,
|
||||
MT_TRIPLE_LASER,
|
||||
@ -2339,6 +2353,21 @@ enum e_skill {
|
||||
BO_EXPLOSIVE_POWDER,
|
||||
BO_MAYHEMIC_THORNS,
|
||||
|
||||
IG_RADIANT_SPEAR = 6503,
|
||||
IG_IMPERIAL_CROSS,
|
||||
|
||||
MT_RUSH_STRIKE = 6506,
|
||||
MT_POWERFUL_SWING,
|
||||
MT_ENERGY_CANNONADE,
|
||||
BO_MYSTERY_POWDER,
|
||||
BO_DUST_EXPLOSION,
|
||||
SHC_CROSS_SLASH,
|
||||
ABC_HIT_AND_SLIDING,
|
||||
ABC_CHASING_BREAK,
|
||||
ABC_CHASING_SHOT,
|
||||
|
||||
TR_RHYTHMICAL_WAVE = 6521,
|
||||
|
||||
HLIF_HEAL = 8001,
|
||||
HLIF_AVOID,
|
||||
HLIF_BRAIN,
|
||||
|
@ -4914,7 +4914,7 @@ int status_calc_pc_sub(map_session_data* sd, uint8 opt)
|
||||
// Client doesn't delete unavailable skills even if we refresh the skill tree, individually delete them.
|
||||
for (i = 0; i < MAX_SKILL; i++) {
|
||||
if (b_skill[i].id != 0 && sd->status.skill[i].id == 0)
|
||||
clif_deleteskill(sd, b_skill[i].id, true);
|
||||
clif_deleteskill(*sd, b_skill[i].id, true);
|
||||
}
|
||||
#endif
|
||||
clif_skillinfoblock(sd);
|
||||
|
Loading…
x
Reference in New Issue
Block a user