Compare commits

..

4 Commits

Author SHA1 Message Date
Atemo
1a572258f4 Updated format 2024-01-26 15:39:45 +01:00
Atemo
c8729f5bd6 Updated ResultRefine
* Converted ResultRefine to a ResultRefine array
* Converted the values between ResultRefineMinimum and ResultRefineMaximum to a ResultRefine array
2024-01-16 15:12:24 +01:00
Atemo
5c8555791e Merge branch 'master' into hotfix/issue6669 2024-01-14 20:57:35 +01:00
Atemo
b2a74e228e Added rate per refine in laphine upgrade 2022-09-07 14:21:30 +02:00
268 changed files with 47453 additions and 159570 deletions

View File

@@ -1,9 +0,0 @@
# Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
# https://github.com/rathena/rathena/commit/637ae9a4dcde0d5885a18841d2f3875e06893c30
637ae9a4dcde0d5885a18841d2f3875e06893c30
# Applied AStyle code formating as discussed on tid:74602.
# https://github.com/rathena/rathena/commit/a7c32653f70bd420bdf5a621acdf3aea5c6e6002
a7c32653f70bd420bdf5a621acdf3aea5c6e6002
# Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
# https://github.com/rathena/rathena/commit/a2bdc47dafb32f6d18ed350d8bbe79b8f679a049
a2bdc47dafb32f6d18ed350d8bbe79b8f679a049

View File

@@ -38,11 +38,11 @@ jobs:
steps:
- name: Checkout repository
uses: actions/checkout@v4
uses: actions/checkout@v3
# Initializes the CodeQL tools for scanning.
- name: Initialize CodeQL
uses: github/codeql-action/init@v3
uses: github/codeql-action/init@v2
with:
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python', 'ruby' ]
# Learn more about CodeQL language support at https://aka.ms/codeql-docs/language-support
@@ -74,7 +74,7 @@ jobs:
#- name: Autobuild
# uses: github/codeql-action/autobuild@v2
# ?? If the Autobuild fails above, remove it and uncomment the following
# ✏️ If the Autobuild fails above, remove it and uncomment the following
# three lines and modify them (or add more) to build your code if your
# project uses a compiled language
- name: Command - configure
@@ -89,4 +89,4 @@ jobs:
run: make server
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v3
uses: github/codeql-action/analyze@v2

View File

@@ -34,7 +34,7 @@ jobs:
clang: ['6.0', '7', '8', '9', '10', '11'] #, '12', '13']
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v2
- name: Set up Clang
uses: egor-tensin/setup-clang@v1

View File

@@ -34,7 +34,7 @@ jobs:
os: [ubuntu-latest]
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v2
# Install latest CMake.
- uses: lukka/get-cmake@latest

View File

@@ -31,14 +31,10 @@ jobs:
# Available: ubuntu-22.04, ubuntu-20.04
os: [ubuntu-latest]
# Older versions of GCC are not available via unaltered aptitude repo lists.
gcc: ['9', '10', '11', '12']
# GCC 13 was removed from 22.04, include it as a separate job
include:
- os: ubuntu-24.04
gcc: 13
gcc: ['9', '10', '11']
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v2
- name: Update & Install packages
# Ubuntu runners already have most of the packages rAthena requires to build.
@@ -49,10 +45,8 @@ jobs:
- name: Command - configure
env:
CONFIGURE_FLAGS: 'CC=gcc-${{ matrix.gcc }} CXX=g++-${{ matrix.gcc }}'
# -Werror: to treat all warnings as errors
# -Wno-error=builtin-declaration-mismatch: otherwise ./configure checks fail
run: ./configure $CONFIGURE_FLAGS --enable-buildbot=yes CXXFLAGS='-Werror -Wno-error=builtin-declaration-mismatch'
CONFIGURE_FLAGS: 'CC=gcc-${{ matrix.gcc }} CXX=g++-${{ matrix.gcc }} --enable-buildbot=yes'
run: ./configure $CONFIGURE_FLAGS
- name: Command - make clean
run: make clean

View File

@@ -36,7 +36,7 @@ jobs:
mode: ['PRE','RE']
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v2
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
- name: Variable Parsing - PRE

View File

@@ -34,15 +34,15 @@ jobs:
mode: ['PRE', 'RE']
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v2
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v2
uses: microsoft/setup-msbuild@v1.1
- name: Build solution in Debug
if: ${{ matrix.mode == 'PRE' }}
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT%3BPRERE" /warnaserror
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT%3BPRERE"
- name: Build solution in Debug
if: ${{ matrix.mode == 'RE' }}
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT" /warnaserror
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT"

View File

@@ -38,7 +38,7 @@ jobs:
packetver: ['20211103', '20200902', '20200401', '20180620', '20151104']
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v2
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
- name: Variable Parsing - PRE

View File

@@ -36,7 +36,7 @@ jobs:
mode: ['PRE', 'RE']
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v2
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
- name: Variable Parsing - PRE

View File

@@ -39,7 +39,7 @@ jobs:
mode: ['PRE', 'RE']
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v2
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
- name: Variable Parsing - PRE

View File

@@ -2,11 +2,6 @@
#line 4 "scanner.c"
#ifdef _MSC_VER
#pragma warning( push )
#pragma warning( disable : 4267 )
#endif
#define YY_INT_ALIGNED short int
/* A lexical scanner generated by flex */
@@ -2370,7 +2365,3 @@ void libconfig_yyfree (void * ptr , yyscan_t yyscanner)
#define YYTABLES_NAME "yytables"
#line 192 "scanner.l"
#ifdef _MSC_VER
#pragma warning( pop )
#endif

View File

@@ -236,7 +236,7 @@ option( ENABLE_WEB_SERVER "Build web-server (default=ON)" ON )
#
TEST_BIG_ENDIAN( BIG_ENDIAN )
if( NOT DEFINED BIG_ENDIAN )
message( WARNING "unable to determine endianness, only LITTLE ENDIAN is supported" )
message( WARNING "unable to determine endianess, only LITTLE ENDIAN is supported" )
elseif( BIG_ENDIAN )
message( FATAL_ERROR "bigendian is not supported" )
endif()

View File

@@ -918,11 +918,6 @@ Body:
- Command: reloadbattleconf
Help: |
Reload battle settings.
- Command: reloadcashdb
Aliases:
- reloadcashshop
Help: |
Reload cash shop database.
- Command: reloadinstancedb
Help: |
Reload instance database.
@@ -961,7 +956,6 @@ Body:
atcommand battleconf statusdb
pcdb motd script
questdb msgconf packetdb
cashdb
- Command: langtype
Help: |
Params: <language>

View File

@@ -130,19 +130,10 @@ equip_self_break_rate: 100
// This affects the behaviour of skills like acid terror and meltdown
equip_skill_break_rate: 100
// Should damage have a delay before it is applied? (Note 1)
// Some skills might not have a delay by default regardless of this setting.
// The official setting is yes, even thought it degrades performance a bit.
// Do weapon attacks have a attack speed delay before actual damage is applied? (Note 1)
// NOTE: The official setting is yes, even thought it degrades performance a bit.
delay_battle_damage: yes
// Should the damage timing be synchronized between the client and server? (Note 1)
// This is not official behavior, but it should remove the position lag after being hit by a monster.
// This setting only affects normal monster attacks and takes priority over "delay_battle_damage".
// Many skills show their damage immediately, so setting "delay_battle_damage" to "no" at the same
// time might improve the experience further, but will not work for all skills.
// Tired of Dark Illusion hitting you 5 seconds too late? Then turn this on.
synchronize_damage: no
// Are arrows/ammo consumed when used on a bow/gun?
// 0 = No
// 1 = Yes

View File

@@ -33,7 +33,8 @@ max_exp_gain_rate: 0
// Method of calculating earned experience when defeating a monster:
// 0 = uses damage given / total damage as damage ratio
// 1 = uses damage given / max_hp as damage ratio
// 2 = 0 + first attacker counts twice
// NOTE: Using type 1 disables the bonus where the first attacker gets
// his share of the exp doubled when multiple people attack the mob.
exp_calc_type: 0
// Experience increase per attacker. That is, every additional attacker to the

View File

@@ -134,9 +134,3 @@ min_shop_buy: 1
// Minimum sell price of items at a normal shop
// Officially items can be sold for 0 Zeny
min_shop_sell: 0
// Should items that reduce damage from element/race count all monster damage as physical? (Note 1)
// Officially "Asprika" (god item) reduces all monsters damage rather than just physical damage
// Shaman Hat on the other hand doesn't reduce monster damage at all (reduces magical damage in PVP)
// This only affects items with bonus3 bSubEle and bonus3 bSubRace.
cardfix_monster_physical: yes

View File

@@ -183,17 +183,3 @@ mail_delay: 1000
// Hides items from the player's favorite tab from being sold to a NPC. (Note 1)
hide_fav_sell: no
// When searching for a random position on the map, how much of the border of the map shall not be considered?
// Officially the 15 tiles from the edge of the map on each side are not considered as target cells.
// On some maps like in Pyramids this causes there to be very few monsters in the outer areas. This also
// affects teleportation. Set this to 1 if you want it to be closer to the old emulator behavior.
// Valid values: 1-40
map_edge_size: 15
// When a player drops items, can they stack on the same cell? (Note 1)
// Officially there's no limit on how many items you can drop on the same cell.
// If you set this to "no", when you drop an item, it will only drop on a cell that has no item on it yet.
// A free cell will be searched for in eight directions. If no free cell could be found in those eight tries,
// then dropping the item will fail (the item stays in the player's inventory).
item_stacking: yes

View File

@@ -79,10 +79,10 @@ monster_chase_refresh: 30
// 8: Enable mob-warping when standing on Dimensional Door
mob_warp: 0
// Defines the time (in ms) during which monsters will have their AI active
// after all players have left their vicinity.
mob_active_time: 5000
boss_active_time: 5000
// If these are set above 0, they define the time (in ms) during which monsters
// will have their 'AI' active after all players have left their vicinity.
mob_active_time: 0
boss_active_time: 0
// Mobs and Pets view-range adjustment (range2 column in the mob_db) (Note 2)
view_range_rate: 100
@@ -163,15 +163,6 @@ no_spawn_on_player: 0
// map regardless of what the mob-spawn file says.
force_random_spawn: no
// Should each monster's center cell be randomized? (Note 1)
// Officially, at server start, each monster's center cell is set to a random cell in the spawn area.
// Each time the monster spawns it will spawn in an area around its center cell rather than the
// original center of the spawn definition. This results in a much larger total spawn area and a
// different experience each server start.
// Set this to "no" if you want all monsters of a spawn to spawn around the original center of the
// spawn definition, making the total spawn area much smaller (old eAthena behavior).
randomize_center_cell: yes
// Do summon slaves inherit the passive/aggressive traits of their master?
// 0: No, retain original mode.
// 1: Slaves are always aggressive.
@@ -311,8 +302,3 @@ slave_stick_with_master: no
// Also used in delaying the spawning of guardians when a guild is not loaded.
// Default (Official): 1000
mob_respawn_time: 1000
// Defines the time (in ms) after which a monster unlocks its target when trapped.
// During this time monsters will still be in idle mode and use idle skills on random
// targets, but they continue chasing their original target when no longer trapped.
mob_unlock_time: 2000

View File

@@ -26,8 +26,8 @@ min_skill_delay_limit: 100
// This delay is the min 'can't walk delay' of all skills.
// NOTE: Do not set this too low, if a character starts moving too soon after
// doing a skill, the client will not update this, and the player will appear
// to "teleport" afterwards. Monsters use AttackMotion instead.
// doing a skill, the client will not update this, and the player/mob will
// appear to "teleport" afterwards.
default_walk_delay: 300
// Completely disable skill delay of the following types (Note 3)

View File

@@ -240,7 +240,6 @@ Body:
bypass_stat_onclone: true
bypass_max_stat: true
macro_register: true
trade_unconditional: true
#all_permission: true
Footer:

View File

@@ -1610,29 +1610,5 @@ map: 3@vrpop
// Depth biosphere 2nd floor
map: bl_depth2
// Fantasy Series Sonic Collaboration - Dr. Eggman's Secret Base
map: 1@vrsn
// Episode 21
map: 1@ep21a
map: 1@ep21b
map: 1@mdtem
map: 1@twbs2
map: 1@wtgs
map: 2@mdtem
map: jalbe_in
map: jor_albe
map: jor_base
map: jor_crk
map: jor_crk_p
map: jor_mbase
map: jor_raise1
map: jor_raise2
map: jor_tmple1
map: jor_tmple2
map: luna_sf1
map: luna_sf2
map: mbase_in
//------------------------- Clone Maps ---------------------------
//------------------------- Extra Maps ---------------------------

View File

@@ -933,10 +933,7 @@
// NoBank Mapflag
831: You cannot use the Bank on this map.
// @reloadcashdb
832: Cash shop database has been reloaded.
//833-899 free
//832-899 free
//------------------------------------
// More atcommands message

4
configure vendored
View File

@@ -4761,8 +4761,8 @@ $as_echo "#define AC_APPLE_UNIVERSAL_BUILD 1" >>confdefs.h
;; #(
*)
{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: unable to determine endianness, only little endian is supported" >&5
$as_echo "$as_me: WARNING: unable to determine endianness, only little endian is supported" >&2;}
{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: unable to determine endianess, only little endian is supported" >&5
$as_echo "$as_me: WARNING: unable to determine endianess, only little endian is supported" >&2;}
;;
esac

View File

@@ -490,7 +490,7 @@ CXXFLAG_CLEARS="-std=c++17"
AC_C_BIGENDIAN(
[AC_MSG_ERROR([[bigendian is not supported... stopping]])],
,
[AC_MSG_WARN([[unable to determine endianness, only little endian is supported]])]
[AC_MSG_WARN([[unable to determine endianess, only little endian is supported]])]
)

View File

@@ -45,8 +45,6 @@ Body:
Value: 4
- Name: JUMPINGCLAN
Value: 5
- Name: REPUTATION_EP18
Value: 3
Footer:
Imports:

View File

@@ -24,9 +24,9 @@
###########################################################################
# - Item Item that triggers Laphine Upgrade.
# RandomOptionGroup Name of the random option group that will be applied. (Default: none)
# ResultRefine Absolute refine level after the upgrade. (Default: none)
# ResultRefineMinimum Minimum refine level after the upgrade. (Default: none)
# ResultRefineMaximum Maximum refine level after the upgrade. (Default: none)
# ResultRefine: Refine level after the upgrade. (Default: none)
# - Level Refine level.
# Rate Rate per level. The total rate is the sum of the rates. (Default: 1)
# MinimumRefine Minimum refine level of the required items. (Default: 0)
# MaximumRefine Maximum refine level of the required items. (Default: MAX_REFINE)
# RequiredRandomOptions How many random options have to be in the item? (Default: 0)
@@ -37,4 +37,4 @@
Header:
Type: LAPHINE_UPGRADE_DB
Version: 1
Version: 2

View File

@@ -56,7 +56,6 @@
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
# AttackDelay Attack speed. (Default: 0)
# AttackMotion Attack animation speed. (Default: 0)
# ClientAttackMotion Client attack speed. (Default: AttackMotion)
# DamageMotion Damage animation speed. (Default: 0)
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
# Ai Aegis monster type AI behavior. (Default: 06)
@@ -78,7 +77,7 @@
Header:
Type: MOB_DB
Version: 4
Version: 3
#Body:
# eAthena Dev Team

View File

@@ -24,9 +24,9 @@
###########################################################################
# - Item Item that triggers Laphine Upgrade.
# RandomOptionGroup Name of the random option group that will be applied. (Default: none)
# ResultRefine Absolute refine level after the upgrade. (Default: none)
# ResultRefineMinimum Minimum refine level after the upgrade. (Default: none)
# ResultRefineMaximum Maximum refine level after the upgrade. (Default: none)
# ResultRefine: Refine level after the upgrade. (Default: none)
# - Level Refine level.
# Rate Rate per level. The total rate is the sum of the rates. (Default: 1)
# MinimumRefine Minimum refine level of the required items. (Default: 0)
# MaximumRefine Maximum refine level of the required items. (Default: MAX_REFINE)
# RequiredRandomOptions How many random options have to be in the item? (Default: 0)
@@ -37,7 +37,7 @@
Header:
Type: LAPHINE_UPGRADE_DB
Version: 1
Version: 2
Footer:
Imports:

Binary file not shown.

View File

@@ -1240,26 +1240,6 @@ t_garden
2@vrpop
3@vrpop
bl_depth2
1@vrsn
1@ep21a
1@ep21b
1@mdtem
1@twbs2
1@wtgs
2@mdtem
jalbe_in
jor_albe
jor_base
jor_crk
jor_crk_p
jor_mbase
jor_raise1
jor_raise2
jor_tmple1
jor_tmple2
luna_sf1
luna_sf2
mbase_in
//======================================================================================
// - Other/Extra maps -

View File

@@ -56,7 +56,6 @@
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
# AttackDelay Attack speed. (Default: 0)
# AttackMotion Attack animation speed. (Default: 0)
# ClientAttackMotion Client attack speed. (Default: AttackMotion)
# DamageMotion Damage animation speed. (Default: 0)
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
# Ai Aegis monster type AI behavior. (Default: 06)
@@ -78,7 +77,7 @@
Header:
Type: MOB_DB
Version: 4
Version: 3
Footer:
Imports:

View File

@@ -20587,7 +20587,16 @@ Body:
EquipLevelMin: 94
Script: |
bonus bMdef,5;
bonus3 bSubEle,Ele_All,30,BF_WEAPON;
bonus3 bSubEle,Ele_Neutral,30,BF_SHORT;
bonus3 bSubEle,Ele_Water,30,BF_SHORT;
bonus3 bSubEle,Ele_Earth,30,BF_SHORT;
bonus3 bSubEle,Ele_Fire,30,BF_SHORT;
bonus3 bSubEle,Ele_Wind,30,BF_SHORT;
bonus3 bSubEle,Ele_Poison,30,BF_SHORT;
bonus3 bSubEle,Ele_Holy,30,BF_SHORT;
bonus3 bSubEle,Ele_Dark,30,BF_SHORT;
bonus3 bSubEle,Ele_Ghost,30,BF_SHORT;
bonus3 bSubEle,Ele_Undead,30,BF_SHORT;
bonus bFlee,30;
skill "AL_TELEPORT",1;
bonus bUnbreakableGarment;

File diff suppressed because it is too large Load Diff

View File

@@ -102,7 +102,7 @@
1019,Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
1019,Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
1019,Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
1023,Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,,
1023,Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
1023,Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
@@ -349,7 +349,7 @@
1067,Cornutus@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
1067,Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
1067,Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,,
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,randomtarget,always,0,,,,,,,
1069,Swordfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
1069,Swordfish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,,
1069,Swordfish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,,
@@ -601,9 +601,9 @@
1117,Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,no,target,always,0,,,,,,9,
1117,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
1117,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,,
1118,Flora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
1119,Frilldora@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
1119,Frilldora@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
1119,Frilldora@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
@@ -1297,7 +1297,7 @@
1276,Raydric Archer@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,randomtarget,always,0,,,,,,,
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
1278,Stalactite Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6,
@@ -1580,7 +1580,7 @@
1367,Blazer@WZ_SIGHTRASHER,attack,81,5,500,1000,5000,no,target,always,0,,,,,,6,
1368,Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
1368,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
1369,Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
1369,Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
1369,Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
@@ -2563,8 +2563,8 @@
1510,Hylozoist@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
@@ -2583,11 +2583,11 @@
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,target,always,0,,,,,,9,
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
1511,Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,0,,,,,,,
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,0,,,,,,,
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
1511,Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
1511,Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
@@ -3398,18 +3398,18 @@
1663,Laurell Weinder@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
1663,Laurell Weinder@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
1663,Laurell Weinder@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,target,always,0,,,,,,,
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,target,always,0,,,,,,,
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,target,always,0,,,,,,,
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,target,always,0,,,,,,,
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,target,always,0,,,,,,,
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,target,always,0,,,,,,,
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,target,always,0,,,,,,,
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,target,always,0,,,,,,,
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,target,always,0,,,,,,,
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,target,always,0,,,,,,,
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,target,always,0,,,,,,,
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
1668,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
1668,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29,
1668,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
@@ -3446,9 +3446,9 @@
1673,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
1673,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
1673,Dimik@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,,
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,target,always,0,,,,,,,
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,target,always,0,,,,,,,
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,randomtarget,always,0,,,,,,,
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,randomtarget,always,0,,,,,,,
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
1675,Venatu@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
1675,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
1675,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
@@ -3524,11 +3524,11 @@
1688,Lady Tany@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
1688,Lady Tany@AL_TELEPORT,attack,26,1,1000,0,30000,yes,self,always,0,,,,,,,
1688,Lady Tany@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,,
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,0,,,,,,6,
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,target,always,0,,,,,,,
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,target,always,0,,,,,,,
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,randomtarget,always,0,,,,,,6,
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,randomtarget,always,0,,,,,,,
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,randomtarget,always,0,,,,,,,
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,randomtarget,always,0,,,,,,,
1688,Lady Tany@NPC_DEFENDER,attack,205,1,500,0,30000,yes,self,longrangeattacked,,,,,,,29,
1688,Lady Tany@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
1688,Lady Tany@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,,
@@ -4055,7 +4055,7 @@
1764,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,0,,,,,,18,
1764,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
1764,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
1765,Valkyrie@AL_HEAL,idle,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
1765,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
1765,Valkyrie@AL_HEAL,attack,28,11,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3,
1765,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
1765,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
@@ -4220,18 +4220,18 @@
1779,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
1779,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
1779,Ktullanux@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,6,
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,randomtarget,always,0,,,,,,6,
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
1780,Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
1780,Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,target,always,0,,,,,,,
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,randomtarget,always,0,,,,,,,
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
1781,Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,,
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,randomtarget,always,0,,,,,,6,
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
1782,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
1782,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,0,,,,,,6,
1782,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x308D,,,,,
@@ -5594,7 +5594,7 @@
2017,Rata@NPC_ARMORBRAKE,attack,344,3,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
2017,Rata@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,0,,,,,,6,
2017,Rata@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,,
2017,Rata@SM_MAGNUM,attack,7,25,500,500,5000,no,self,always,0,,,,,,,
2017,Rata@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,0,,,,,,,
2017,Rata@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
2017,Rata@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
2017,Rata@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
@@ -5694,14 +5694,6 @@
2027,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
2027,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,0,,,,,,,
//****
// NC Mechanic Summons
2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,0,,,,,,,
2043,Magic Decoy Fire@MG_FIREBOLT,idle,19,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
2044,Magic Decoy Water@MG_COLDBOLT,idle,14,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
2045,Magic Decoy Earth@WZ_EARTHSPIKE,idle,90,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,idle,20,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
// Brasilis
2068,Boitata@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
2068,Boitata@MG_FIREBALL,idle,17,5,10000,0,5000,yes,randomtarget,always,0,,,,,,,
@@ -5779,3 +5771,28 @@
2082,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,0,,,,,,,
2082,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6,
2082,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
//****
// NC Mechanic Summons
2042,Silver Sniper@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2042,Silver Sniper@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2042,Silver Sniper@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2043,Magic Decoy Fire@MG_FIREBOLT,attack,19,10,10000,800,3500,no,target,always,0,,,,,,,
2043,Magic Decoy Fire@MG_FIREBOLT,chase,19,10,10000,800,3500,no,target,always,0,,,,,,,
2043,Magic Decoy Fire@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2043,Magic Decoy Fire@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2043,Magic Decoy Fire@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2044,Magic Decoy Water@MG_COLDBOLT,attack,14,10,10000,800,3500,no,target,always,0,,,,,,,
2044,Magic Decoy Water@MG_COLDBOLT,chase,14,10,10000,800,3500,no,target,always,0,,,,,,,
2044,Magic Decoy Water@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2044,Magic Decoy Water@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2044,Magic Decoy Water@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2045,Magic Decoy Earth@WZ_EARTHSPIKE,attack,90,10,10000,800,3500,no,target,always,0,,,,,,,
2045,Magic Decoy Earth@WZ_EARTHSPIKE,chase,90,10,10000,800,3500,no,target,always,0,,,,,,,
2045,Magic Decoy Earth@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2045,Magic Decoy Earth@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2045,Magic Decoy Earth@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,attack,20,10,10000,800,3500,no,target,always,0,,,,,,,
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,chase,20,10,10000,800,3500,no,target,always,0,,,,,,,
2046,Magic Decoy Wind@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2046,Magic Decoy Wind@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2046,Magic Decoy Wind@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,

View File

@@ -4153,6 +4153,7 @@ Body:
Time: 120000
- Level: 5
Time: 60000
Duration2: 3000
Requires:
SpCost: 10
ItemCost:
@@ -4407,7 +4408,7 @@ Body:
TargetType: Ground
DamageFlags:
Splash: true
IgnoreAtkCard: true
IgnoreFlee: true
Flags:
IsTrap: true
AlterRangeResearchTrap: true
@@ -4998,7 +4999,7 @@ Body:
TargetType: Attack
DamageFlags:
NoDamage: true
IgnoreAtkCard: true
IgnoreElement: true
IgnoreFlee: true
Range: 1
Hit: Single
@@ -5013,47 +5014,26 @@ Body:
CastTime: 1000
Duration1:
- Level: 1
Time: 11000
Time: 5000
- Level: 2
Time: 10000
Time: 5500
- Level: 3
Time: 9000
Time: 6000
- Level: 4
Time: 8000
Time: 6500
- Level: 5
Time: 7000
- Level: 6
Time: 6000
- Level: 7
Time: 5000
- Level: 8
Time: 4000
- Level: 9
Time: 3000
- Level: 10
Time: 2000
Duration2: 60000
Cooldown:
- Level: 1
Time: 7500
- Level: 2
Time: 8000
- Level: 3
Time: 8500
- Level: 4
Time: 9000
- Level: 5
Time: 9500
- Level: 6
Time: 10000
- Level: 7
Time: 10500
Time: 8000
- Level: 8
Time: 11000
Time: 8500
- Level: 9
Time: 11500
Time: 9000
- Level: 10
Time: 12000
Time: 9500
Duration2: 60000
Requires:
SpCost:
- Level: 1
@@ -5184,8 +5164,6 @@ Body:
MaxLevel: 1
Type: Weapon
TargetType: Attack
DamageFlags:
IgnoreAtkCard: true
Flags:
IsQuest: true
Range: 1
@@ -5828,8 +5806,8 @@ Body:
- Id: 192
Name: NPC_MAGICALATTACK
Description: Demon Shock Attack
MaxLevel: 1
Type: Magic
MaxLevel: 10
Type: Weapon
TargetType: Attack
Flags:
IsNpc: true
@@ -5935,13 +5913,34 @@ Body:
Name: NPC_KEEPING
Description: Keeping
MaxLevel: 1
Type: Weapon
TargetType: Self
DamageFlags:
NoDamage: true
Flags:
IsNpc: true
HitCount: 1
Duration1: 30000
Duration1:
- Level: 1
Time: 60000
- Level: 2
Time: 70000
- Level: 3
Time: 80000
- Level: 4
Time: 90000
- Level: 5
Time: 100000
- Level: 6
Time: 110000
- Level: 7
Time: 120000
- Level: 8
Time: 130000
- Level: 9
Time: 140000
- Level: 10
Time: 150000
Status: Keeping
- Id: 202
Name: NPC_DARKBREATH
@@ -5981,19 +5980,60 @@ Body:
Flags:
IsNpc: true
HitCount: 1
Duration1: 15000
Duration1:
- Level: 1
Time: 60000
- Level: 2
Time: 70000
- Level: 3
Time: 80000
- Level: 4
Time: 90000
- Level: 5
Time: 100000
- Level: 6
Time: 110000
- Level: 7
Time: 120000
- Level: 8
Time: 130000
- Level: 9
Time: 140000
- Level: 10
Time: 150000
Status: Barrier
- Id: 205
Name: NPC_DEFENDER
Description: Defender
MaxLevel: 1
Type: Weapon
TargetType: Self
DamageFlags:
NoDamage: true
Flags:
IsNpc: true
HitCount: 1
Duration1: 15000
Duration1:
- Level: 1
Time: 60000
- Level: 2
Time: 70000
- Level: 3
Time: 80000
- Level: 4
Time: 90000
- Level: 5
Time: 100000
- Level: 6
Time: 110000
- Level: 7
Time: 120000
- Level: 8
Time: 130000
- Level: 9
Time: 140000
- Level: 10
Time: 150000
Status: Armor
- Id: 206
Name: NPC_LICK
@@ -6421,7 +6461,6 @@ Body:
TargetType: Attack
DamageFlags:
IgnoreAtkCard: true
IgnoreDefense: true
IgnoreFlee: true
Flags:
IgnoreAutoGuard: true
@@ -6887,9 +6926,12 @@ Body:
MaxLevel: 10
Type: Magic
TargetType: Self
DamageFlags:
IgnoreAtkCard: true
IgnoreFlee: true
Flags:
TargetSelf: true
Range: 9
Range: 5
Hit: Single
HitCount: 1
Element: Holy
@@ -9356,7 +9398,8 @@ Body:
- Id: 349
Name: NPC_POWERUP
Description: Power Up
MaxLevel: 5
MaxLevel: 10
Type: Weapon
TargetType: Self
DamageFlags:
NoDamage: true
@@ -9365,19 +9408,19 @@ Body:
Hit: Single
Duration1:
- Level: 1
Time: 5000
- Level: 2
Time: 10000
- Level: 3
- Level: 2
Time: 15000
- Level: 4
- Level: 3
Time: 20000
- Level: 5
- Level: 4
Time: 25000
Status: Powerup
- Level: 5
Time: 30000
Status: IncHitRate
- Id: 350
Name: NPC_AGIUP
Description: Agility Up
Description: Agility UP
MaxLevel: 10
TargetType: Self
DamageFlags:
@@ -9389,24 +9432,14 @@ Body:
- Level: 1
Time: 10000
- Level: 2
Time: 20000
Time: 15000
- Level: 3
Time: 30000
Time: 20000
- Level: 4
Time: 40000
Time: 25000
- Level: 5
Time: 50000
- Level: 6
Time: 60000
- Level: 7
Time: 70000
- Level: 8
Time: 80000
- Level: 9
Time: 90000
- Level: 10
Time: 100000
Status: Agiup
Time: 30000
Status: IncFleeRate
- Id: 351
Name: NPC_SIEGEMODE
Description: Siege Mode
@@ -9608,7 +9641,7 @@ Body:
Hit: Single
HitCount: 1
Duration1: 300000
Duration2: 10000
Duration2: 15000
Requires:
SpCost: 200
Status: Berserk
@@ -9998,15 +10031,15 @@ Body:
Element: Weapon
Duration1:
- Level: 1
Time: 2000
- Level: 2
Time: 4000
- Level: 3
Time: 6000
- Level: 4
- Level: 2
Time: 8000
- Level: 3
Time: 12000
- Level: 4
Time: 16000
- Level: 5
Time: 10000
Time: 24000
CastDelayFlags:
IgnoreStatus: true
Requires:
@@ -10022,7 +10055,7 @@ Body:
- Level: 5
Amount: 12
SpiritSphereCost: 1
Status: Ankle
Status: Stop
- Id: 372
Name: CH_CHAINCRUSH
Description: Chain Crush Combo
@@ -10200,7 +10233,17 @@ Body:
Time: 55000
- Level: 5
Time: 60000
Duration2: 60000
Duration2:
- Level: 1
Time: 20000
- Level: 2
Time: 30000
- Level: 3
Time: 40000
- Level: 4
Time: 50000
- Level: 5
Time: 60000
Requires:
SpCost:
- Level: 1
@@ -10801,7 +10844,7 @@ Body:
IgnoreDefense: true
Flags:
TargetTrap: true
Range: 4
Range: 5
Hit: Multi_Hit
HitCount: 5
Element: Weapon
@@ -10843,7 +10886,7 @@ Body:
Weapon:
1hSpear: true
2hSpear: true
Status: Ankle
Status: Stop
- Id: 398
Name: LK_HEADCRUSH
Description: Traumatic Blow
@@ -11062,7 +11105,7 @@ Body:
TargetType: Attack
DamageFlags:
NoDamage: true
Range: 9
Range: 7
Hit: Single
HitCount: 1
ActiveInstance: 3
@@ -13823,6 +13866,8 @@ Body:
Description: Chain Action
MaxLevel: 10
Type: Weapon
DamageFlags:
Critical: true
Range: -9
Hit: Multi_Hit
HitCount: 2
@@ -14294,7 +14339,6 @@ Body:
TargetType: Ground
DamageFlags:
Splash: true
IgnoreAtkCard: true
IgnoreFlee: true
Flags:
AlterRangeSnakeEye: true
@@ -14380,7 +14424,7 @@ Body:
Type: Weapon
TargetType: Attack
DamageFlags:
IgnoreAtkCard: true
IgnoreFlee: true
Range: 9
Hit: Single
HitCount: 1
@@ -14398,6 +14442,7 @@ Body:
TargetType: Attack
DamageFlags:
IgnoreAtkCard: true
IgnoreFlee: true
Range: 9
Hit: Multi_Hit
HitCount: 3
@@ -14473,7 +14518,7 @@ Body:
Flags:
IgnoreBgReduction: true
IgnoreGvgReduction: true
Range: 7
Range: 9
Hit: Single
HitCount: 1
CopyFlags:
@@ -14510,8 +14555,6 @@ Body:
MaxLevel: 5
Type: Weapon
TargetType: Self
DamageFlags:
IgnoreAtkCard: true
Hit: Single
HitCount: 1
Element: Weapon
@@ -16332,7 +16375,7 @@ Body:
Flags:
IsNpc: true
HitCount: 1
Duration1: 300000
Duration1: -1
Status: Invincible
- Id: 686
Name: NPC_INVINCIBLEOFF
@@ -16344,6 +16387,8 @@ Body:
Flags:
IsNpc: true
HitCount: 1
Duration1: 60000
Status: InvincibleOff
- Id: 687
Name: NPC_ALLHEAL
Description: Full Heal
@@ -16962,13 +17007,32 @@ Body:
Skill:
Plagiarism: true
Reproduce: true
Duration2: 60000
Duration2:
- Level: 1
Time: 15000
- Level: 2
Time: 20000
- Level: 3
Time: 25000
- Level: 4
Time: 30000
- Level: 5
Time: 35000
- Level: 6
Time: 40000
- Level: 7
Time: 45000
- Level: 8
Time: 50000
- Level: 9
Time: 55000
- Level: 10
Time: 60000
Requires:
SpCost: 15
Ammo:
Dagger: true
AmmoAmount: 1
Status: Poison
- Id: 1005
Name: RG_CLOSECONFINE
Description: Close Confine
@@ -17180,7 +17244,6 @@ Body:
TargetType: Attack
DamageFlags:
Splash: true
IgnoreAtkCard: true
Flags:
IsQuest: true
Range: -1
@@ -32404,9 +32467,9 @@ Body:
Hit: Single
HitCount: 1
Duration1: 300000
Duration2: 10000
Duration2: 15000
Requires:
SpCost: 200
SpCost: 100
Status: Berserk
- Id: 8207
Name: MA_DOUBLE
@@ -32585,7 +32648,7 @@ Body:
TargetType: Ground
DamageFlags:
Splash: true
IgnoreAtkCard: true
IgnoreFlee: true
Flags:
IsTrap: true
AlterRangeResearchTrap: true
@@ -32752,7 +32815,7 @@ Body:
IgnoreDefense: true
Flags:
TargetTrap: true
Range: 4
Range: 5
Hit: Multi_Hit
HitCount: 5
Element: Weapon
@@ -32795,7 +32858,7 @@ Body:
Amount: 27
- Level: 5
Amount: 30
Status: Ankle
Status: Stop
- Id: 8219
Name: ML_DEFENDER
Description: Defending_Aura
@@ -33005,10 +33068,9 @@ Body:
Type: Weapon
TargetType: Attack
Range: 1
Hit: Single
HitCount: 1
Hit: Multi_Hit
HitCount: 3
Element: Weapon
CastCancel: true
CastTime: 1000
AfterCastActDelay: 2000
Duration2: 5000

View File

@@ -532,23 +532,3 @@ Body:
Points: 4545
- Level: 250
Points: 4545
- Level: 251
Points: 4545
- Level: 252
Points: 4545
- Level: 253
Points: 4545
- Level: 254
Points: 4545
- Level: 255
Points: 4545
- Level: 256
Points: 4545
- Level: 257
Points: 4545
- Level: 258
Points: 4545
- Level: 259
Points: 4545
- Level: 260
Points: 4545

View File

@@ -162,7 +162,6 @@ Body:
- Status: Poison
DurationLookup: NPC_POISON
CalcFlags:
Def: true
Def2: true
Regen: true
Opt2:
@@ -253,7 +252,6 @@ Body:
- Status: Dpoison
DurationLookup: NPC_POISON
CalcFlags:
Def: true
Def2: true
Regen: true
Opt2:
@@ -769,6 +767,7 @@ Body:
NoBanishingBuster: true
NoClearance: true
RemoveOnChangeMap: true
MinDuration: 5000
- Status: Keeping
DurationLookup: NPC_KEEPING
CalcFlags:
@@ -1099,7 +1098,6 @@ Body:
Icon: EFST_GROUNDMAGIC
DurationLookup: SA_VOLCANO
CalcFlags:
Batk: true
Watk: true
Flags:
NoSave: true
@@ -1123,14 +1121,8 @@ Body:
NoClearance: true
- Status: Watk_Element
DurationLookup: MS_MAGNUM
Flags:
NoSave: true
EndOnStart:
Watk_Element: true
- Status: Armor
DurationLookup: NPC_DEFENDER
CalcFlags:
Speed: true
- Status: Armor_Element_Water
Icon: EFST_RESIST_PROPERTY_WATER
CalcFlags:
@@ -2058,6 +2050,7 @@ Body:
NoBanishingBuster: true
NoClearance: true
- Status: Inchitrate
DurationLookup: NPC_POWERUP
CalcFlags:
Hit: true
Flags:
@@ -2076,6 +2069,7 @@ Body:
NoBanishingBuster: true
NoClearance: true
- Status: Incfleerate
DurationLookup: NPC_AGIUP
CalcFlags:
Flee: true
Flags:
@@ -2718,7 +2712,6 @@ Body:
CalcFlags:
Flee: true
Flags:
BlEffect: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
@@ -2727,7 +2720,6 @@ Body:
CalcFlags:
Watk: true
Flags:
BlEffect: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
@@ -2736,7 +2728,6 @@ Body:
CalcFlags:
MaxHp: true
Flags:
BlEffect: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
@@ -2745,7 +2736,6 @@ Body:
CalcFlags:
MaxSp: true
Flags:
BlEffect: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
@@ -2754,7 +2744,6 @@ Body:
CalcFlags:
Hit: true
Flags:
BlEffect: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
@@ -2823,12 +2812,23 @@ Body:
Icon: EFST_INVINCIBLE
DurationLookup: NPC_INVINCIBLE
CalcFlags:
Aspd: true
Speed: true
Flags:
NoDispell: true
NoBanishingBuster: true
NoClearance: true
EndOnStart:
Invincibleoff: true
- Status: Invincibleoff
DurationLookup: NPC_INVINCIBLEOFF
CalcFlags:
Speed: true
Flags:
NoDispell: true
NoBanishingBuster: true
NoClearance: true
EndOnStart:
Invincible: true
- Status: Manu_Atk
Icon: EFST_MANU_ATK
Flags:
@@ -7048,25 +7048,3 @@ Body:
NoClearbuff: true
- Status: WeaponBreaker
DurationLookup: NPC_WEAPONBRAKER
- Status: Powerup
Icon: EFST_POWERUP
DurationLookup: NPC_POWERUP
CalcFlags:
Hit: true
Flags:
NoClearbuff: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
- Status: Agiup
Icon: EFST_AGIUP
DurationLookup: NPC_AGIUP
CalcFlags:
Speed: true
Flee: true
Flags:
NoClearbuff: true
NoBanishingBuster: true
NoClearance: true
EndOnStart:
Decreaseagi: true

View File

@@ -2049,21 +2049,21 @@ Body:
- Id: 200032
Group: Goal_Level
Name: The start of another adventure!
Condition: " BaseLevel >= 100 "
Condition: " BaseLevel == 100 "
Rewards:
Item: Rebeginer_Box_100
Score: 10
- Id: 200033
Group: Goal_Level
Name: With a new mind!(1)
Condition: " BaseLevel >= 170 && (Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS_T) "
Condition: " BaseLevel == 170 && (Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS_T) "
Rewards:
Item: Costume_Ticket
Score: 50
- Id: 200034
Group: Goal_Level
Name: With a new mind!(2)
Condition: " BaseLevel >= 170 && (Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER_T) "
Condition: " BaseLevel == 170 && (Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER_T) "
Rewards:
Item: Costume_Ticket
Score: 50

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2024 rAthena Development Team
# Copyright(C) 2022 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
@@ -159,153 +159,77 @@ Body:
RentalHours: 1
- Group: 9
Items:
- Item: Red_Potion
Amount: 10
- Item: Red_Potion
Amount: 5
- Item: Red_Potion
- Item: Red_Potion
Amount: 3
RentalHours: 1
- Group: 10
Items:
- Item: Guard_
- Item: Guard_
- Item: Guard_
- Group: 11
Items:
- Item: Orange_Potion
Amount: 800
- Item: Minus_Status_Box_
- Item: Boost_Armor_Box
Groups:
- Group: 0
Items:
- Item: Minus_Str
Amount: 6
- Item: Atker_Plate
- Item: Atker_Manteau
- Item: Atker_Greave
- Item: Atker_Ring
- Item: Boost_Up_1
Amount: 3
- Group: 1
Items:
- Item: Minus_Agi
Amount: 6
- Item: Ran_Suits
- Item: Ran_Manteau
- Item: Ran_Boots
- Item: Ran_Brooch
- Item: Boost_Up_1
Amount: 3
- Group: 2
Items:
- Item: Minus_Vit
Amount: 6
- Item: Ele_Robe
- Item: Ele_Muffler
- Item: Ele_Shoes
- Item: Ele_Earing
- Item: Boost_Up_1
Amount: 3
- Group: 3
Items:
- Item: Minus_Int
Amount: 6
- Group: 4
Items:
- Item: Minus_Dex
Amount: 6
- Group: 5
Items:
- Item: Minus_Luk
Amount: 6
- Group: 6
Items:
- Item: Minus_Str
- Item: Minus_Agi
- Item: Minus_Vit
- Item: Minus_Int
- Item: Minus_Dex
- Item: Minus_Luk
- Item: Alchemist_Box_
- Item: Defn_Robe
- Item: Defn_Muffler
- Item: Defn_Shoes
- Item: Defn_Earing
- Item: Boost_Up_1
Amount: 3
- Item: Special_Coin_Pack
Groups:
- Group: 0
Items:
- Item: Fire_Bottle
Amount: 50
- Item: EP17_1_EVT39
Amount: 3
- Item: EP17_1_EVT02
Amount: 18
- Group: 1
Items:
- Item: Acid_Bottle
Amount: 50
- Item: BarMealTicket
Amount: 20
- Group: 2
Items:
- Item: MenEater_Plant_Bottle
Amount: 50
- Item: Ep18_Amethyst_Fragment
Amount: 20
- Group: 3
Items:
- Item: Coating_Bottle
Amount: 50
- Group: 4
Items:
- Item: Mini_Bottle
Amount: 50
- Item: FullPene_Select_Box
Groups:
- Group: 0
Items:
- Item: FullPene_Earring_Box
- Group: 1
Items:
- Item: FullPene_Pendant_Box
- Group: 2
Items:
- Item: FullPene_Armor_Box
- Group: 3
Items:
- Item: FullPene_Shoes_Box
- Item: FullTemp_Select_Box
Groups:
- Group: 0
Items:
- Item: FullTemp_Earring_Box
- Group: 1
Items:
- Item: FullTemp_Pendant_Box
- Group: 2
Items:
- Item: FullTemp_Armor_Box
- Group: 3
Items:
- Item: FullTemp_Shoes_Box
- Item: Durable_Select_Box
Groups:
- Group: 0
Items:
- Item: Durable_Weapon_Box
- Group: 1
Items:
- Item: Durable_Shield_Box
- Item: Clever_Select_Box
Groups:
- Group: 0
Items:
- Item: Clever_Weapon_Box
- Group: 1
Items:
- Item: Clever_Shield_Box
- Item: OS_Helm_Box_
Groups:
- Group: 0
Items:
- Item: Ignis_CapK
- Group: 1
Items:
- Item: Phantom_Cap
- Group: 2
Items:
- Item: Stripe_Hat
- Group: 3
Items:
- Item: Clock_Casket_RD
- Group: 4
Items:
- Item: Large_Sorcerer_Crown
- Group: 5
Items:
- Item: Scorpio_Diadem_K
- Group: 6
Items:
- Item: Sagittarius_DiademK
- Item: Shadow_R_M_Box_
Groups:
- Group: 0
Items:
- Item: Class_Sha_R_M_Melee
- Group: 1
Items:
- Item: Class_Sha_R_M_Magic
- Group: 2
Items:
- Item: Skill_Sha_R_M_Melee
- Group: 3
Items:
- Item: Skill_Sha_R_M_Magic
- Item: Ep19_Snow_Flower
Amount: 20
- Item: Metal_W_Box
Groups:
- Group: 0
@@ -402,581 +326,206 @@ Body:
- Group: 3
Items:
- Item: C_School_Bag_PU
- Item: Special_Coin_Pack
- Item: aegis_101470
Groups:
- Group: 0
Items:
- Item: EP17_1_EVT39
Amount: 3
- Item: EP17_1_EVT02
Amount: 18
- Item: Minus_Str
Amount: 6
- Group: 1
Items:
- Item: BarMealTicket
Amount: 20
- Item: Minus_Agi
Amount: 6
- Group: 2
Items:
- Item: Ep18_Amethyst_Fragment
Amount: 20
- Item: Minus_Vit
Amount: 6
- Group: 3
Items:
- Item: Ep19_Snow_Flower
Amount: 20
- Item: Boost_Armor_Box
Groups:
- Group: 0
Items:
- Item: Atker_Plate
- Item: Atker_Manteau
- Item: Atker_Greave
- Item: Atker_Ring
- Item: Boost_Up_1
Amount: 3
- Group: 1
Items:
- Item: Ran_Suits
- Item: Ran_Manteau
- Item: Ran_Boots
- Item: Ran_Brooch
- Item: Boost_Up_1
Amount: 3
- Group: 2
Items:
- Item: Ele_Robe
- Item: Ele_Muffler
- Item: Ele_Shoes
- Item: Ele_Earing
- Item: Boost_Up_1
Amount: 3
- Group: 3
Items:
- Item: Defn_Robe
- Item: Defn_Muffler
- Item: Defn_Shoes
- Item: Defn_Earing
- Item: Boost_Up_1
Amount: 3
- Item: AllMighty_Select_Box
Groups:
- Group: 0
Items:
- Item: AllMighty_Earring_Box
- Group: 1
Items:
- Item: AllMighty_Pendant_Box
- Item: TrueGem_Select_Box
Groups:
- Group: 0
Items:
- Item: TrueGem_Earring_Box
- Group: 1
Items:
- Item: TrueGem_Pendant_Box
- Group: 2
Items:
- Item: TrueGem_Shoes_Box
- Group: 3
Items:
- Item: TrueGem_Armor_Box
- Item: PerfectSize_Select_Box
Groups:
- Group: 0
Items:
- Item: PerfectSize_Weapon_Box
- Group: 1
Items:
- Item: PerfectSize_Armor_Box
- Item: Mammoth_Select_Box
Groups:
- Group: 0
Items:
- Item: Mammoth_Earring_Box
- Group: 1
Items:
- Item: Mammoth_Pendant_Box
- Group: 2
Items:
- Item: Mammoth_Armor_Box
- Group: 3
Items:
- Item: Mammoth_Shoes_Box
- Item: SpellCaster_Select_Box
Groups:
- Group: 0
Items:
- Item: SpellCaster_Earring_Box
- Group: 1
Items:
- Item: SpellCaster_Pendant_Box
- Group: 2
Items:
- Item: SpellCaster_Armor_Box
- Group: 3
Items:
- Item: SpellCaster_Shoes_Box
- Item: Absorb_Select_Box
Groups:
- Group: 0
Items:
- Item: Absorb_Weapon_Box
- Group: 1
Items:
- Item: Absorb_Shield_Box
- Item: R_Bearers_Select_Box
Groups:
- Group: 0
Items:
- Item: R_Bearers_Earring_Box
- Group: 1
Items:
- Item: R_Bearers_Pendant_Box
- Group: 2
Items:
- Item: R_Bearers_Armor_Box
- Group: 3
Items:
- Item: R_Bearers_Shoes_Box
- Item: Hasty_Select_Box
Groups:
- Group: 0
Items:
- Item: Hasty_Weapon_Box
- Group: 1
Items:
- Item: Hasty_Shield_Box
- Item: MAutoSpell_Select_Box
Groups:
- Group: 0
Items:
- Item: MAutoSpell_Earring_Box
- Group: 1
Items:
- Item: MAutoSpell_Pendant_Box
- Group: 2
Items:
- Item: MAutoSpell_Armor_Box
- Group: 3
Items:
- Item: MAutoSpell_Shoes_Box
- Item: Infinity_Select_Box
Groups:
- Group: 0
Items:
- Item: Infinity_Weapon_Box
- Group: 1
Items:
- Item: Infinity_Shield_Box
- Item: EXP_Select_Box
Groups:
- Group: 0
Items:
- Item: EXP_Weapon_Box
- Group: 1
Items:
- Item: EXP_Shield_Box
- Item: M_Blitz_Select_Box
Groups:
- Group: 0
Items:
- Item: M_Blitz_Weapon_Box
- Group: 1
Items:
- Item: M_Blitz_Shield_Box
- Item: GoodnEvil_Circlet_Box
Groups:
- Group: 0
Items:
- Item: GoodnEvil_Circlet_NW
- Group: 1
Items:
- Item: GoodnEvil_Circlet_NW2
- Group: 2
Items:
- Item: GoodnEvil_Circlet_NW3
- Group: 3
Items:
- Item: GoodnEvil_Circlet_NW4
- Item: Minus_Int
Amount: 6
- Group: 4
Items:
- Item: GoodnEvil_Circlet_NW5
- Item: Hero_Weapon_Up_S_Box
Groups:
- Group: 0
Items:
- Item: Hero_Weapon_Up_Box_1
- Group: 1
Items:
- Item: Hero_Weapon_Up_Box_2
- Group: 2
Items:
- Item: Hero_Weapon_Up_Box_3
- Group: 3
Items:
- Item: Hero_Weapon_Up_Box_4
- Group: 4
Items:
- Item: Hero_Weapon_Up_Box_5
- Item: Minus_Dex
Amount: 6
- Group: 5
Items:
- Item: Hero_Weapon_Up_Box_6
- Item: Hero_Weapon_Hammer_S
- Item: Minus_Luk
Amount: 6
- Group: 6
Items:
- Item: Minus_Str
- Item: Minus_Agi
- Item: Minus_Vit
- Item: Minus_Int
- Item: Minus_Dex
- Item: Minus_Luk
- Item: aegis_101471
Groups:
- Group: 0
Items:
- Item: Hero_Weapon_Hammer_1
- Item: Fire_Bottle
Amount: 50
- Group: 1
Items:
- Item: Hero_Weapon_Hammer_2
- Item: Acid_Bottle
Amount: 50
- Group: 2
Items:
- Item: Hero_Weapon_Hammer_3
- Item: MenEater_Plant_Bottle
Amount: 50
- Group: 3
Items:
- Item: Hero_Weapon_Hammer_4
- Item: Coating_Bottle
Amount: 50
- Group: 4
Items:
- Item: Hero_Weapon_Hammer_5
- Item: Mini_Bottle
Amount: 50
- Item: aegis_101542
Groups:
- Group: 0
Items:
- Item: aegis_101543
- Group: 1
Items:
- Item: aegis_101544
- Group: 2
Items:
- Item: aegis_101545
- Group: 3
Items:
- Item: aegis_101546
- Item: aegis_101547
Groups:
- Group: 0
Items:
- Item: aegis_101548
- Group: 1
Items:
- Item: aegis_101549
- Group: 2
Items:
- Item: aegis_101550
- Group: 3
Items:
- Item: aegis_101551
- Item: aegis_101552
Groups:
- Group: 0
Items:
- Item: aegis_101553
- Group: 1
Items:
- Item: aegis_101554
- Item: aegis_101555
Groups:
- Group: 0
Items:
- Item: aegis_101556
- Group: 1
Items:
- Item: aegis_101557
- Item: aegis_101563
Groups:
- Group: 0
Items:
- Item: Ignis_CapK
- Group: 1
Items:
- Item: Phantom_Cap
- Group: 2
Items:
- Item: Stripe_Hat
- Group: 3
Items:
- Item: Clock_Casket_RD
- Group: 4
Items:
- Item: Large_Sorcerer_Crown
- Group: 5
Items:
- Item: Hero_Weapon_Hammer_6
- Item: aegis_102215
- Item: Scorpio_Diadem_K
- Group: 6
Items:
- Item: Sagittarius_DiademK
- Item: aegis_101565
Groups:
- Group: 0
Items:
- Item: Bio_Weapon_Refine_Cube
- Item: Class_Sha_R_M_Melee
- Group: 1
Items:
- Item: Old_Refine_Cube
- Item: Class_Sha_R_M_Magic
- Group: 2
Items:
- Item: Geffen_Refine_Cube
- Item: aegis_102216
Groups:
- Group: 0
Items:
- Item: Bio_Helm_Refine_Cube
- Group: 1
Items:
- Item: Circlet_Refine_Cube
- Group: 2
Items:
- Item: Auto_Armor_Refine_Cube
- Item: Skill_Sha_R_M_Melee
- Group: 3
Items:
- Item: Racecap_Refine_Cube
- Group: 4
Items:
- Item: OS_Weapon_Refine_Cube
- Group: 5
Items:
- Item: Temporal_Refine_Cube
- Item: Hero_Weapon_S_Box_1
- Item: Skill_Sha_R_M_Magic
- Item: aegis_101654
Groups:
- Group: 0
Items:
- Item: Royal_Bow_K
Refine: 11
- Item: aegis_101655
- Group: 1
Items:
- Item: Shadow_Staff_K
Refine: 11
- Item: aegis_101656
- Item: aegis_101657
Groups:
- Group: 0
Items:
- Item: aegis_101658
- Group: 1
Items:
- Item: aegis_101659
- Group: 2
Items:
- Item: Iron_Nail_K
Refine: 11
- Item: aegis_101660
- Group: 3
Items:
- Item: Blue_Crystal_Staff
Refine: 11
- Group: 4
Items:
- Item: Freezing_Rod
Refine: 11
- Group: 5
Items:
- Item: Ancient_Hero_Boots
Refine: 11
- Item: Hero_Weapon_S_Box_2
- Item: aegis_101661
- Item: aegis_101662
Groups:
- Group: 0
Items:
- Item: Sword_Of_Bluefire
Refine: 11
- Item: aegis_101663
- Group: 1
Items:
- Item: Iron_Staff
Refine: 11
- Item: aegis_101664
- Item: aegis_101727
Groups:
- Group: 0
Items:
- Item: aegis_101717
- Group: 1
Items:
- Item: aegis_101718
- Group: 2
Items:
- Item: Oriental_Sword
Refine: 11
- Item: aegis_101719
- Group: 3
Items:
- Item: Fog_Dew_Sword
Refine: 11
- Group: 4
Items:
- Item: Sharp_Wind_Sword
Refine: 11
- Group: 5
Items:
- Item: Humma_Clear
Refine: 11
- Item: Hero_Weapon_S_Box_3
- Item: aegis_101720
- Item: aegis_101728
Groups:
- Group: 0
Items:
- Item: Narcis_Bow
Refine: 11
- Item: aegis_101721
- Group: 1
Items:
- Item: Magic_Sword
Refine: 11
- Item: aegis_101722
- Group: 2
Items:
- Item: Avenger
Refine: 11
- Item: aegis_101723
- Group: 3
Items:
- Item: Undine_Spear_K
Refine: 11
- Group: 4
Items:
- Item: Demon_Hunting_Bible_K
Refine: 11
- Group: 5
Items:
- Item: Shiver_Katar_K
Refine: 11
- Item: Hero_Weapon_S_Box_4
- Item: aegis_101724
- Item: aegis_101729
Groups:
- Group: 0
Items:
- Item: OneSkyOneSun
Refine: 11
- Item: aegis_101725
- Group: 1
Items:
- Item: SoulWeight
Refine: 11
- Group: 2
Items:
- Item: MeawFoxtail
Refine: 11
- Group: 3
Items:
- Item: Freedom_Stick
Refine: 11
- Group: 4
Items:
- Item: Blessed_Knife
Refine: 11
- Item: Hero_Weapon_S_Box_5
Groups:
- Group: 0
Items:
- Item: Dragonic_Slayer
Refine: 11
- Group: 1
Items:
- Item: Light_Blade
Refine: 11
- Group: 2
Items:
- Item: Slate_Sword
Refine: 11
- Group: 3
Items:
- Item: Trumpet_Shell_K
Refine: 11
- Group: 4
Items:
- Item: Barb_Wire_K
Refine: 11
- Group: 5
Items:
- Item: Meteor_Striker
Refine: 11
- Item: Hero_Weapon_S_Box_6
Groups:
- Group: 0
Items:
- Item: Saint_Hall
Refine: 11
- Group: 1
Items:
- Item: Ray_Knuckle
Refine: 11
- Group: 2
Items:
- Item: Blade_Katar
Refine: 11
- Group: 3
Items:
- Item: Fatalist
Refine: 11
- Group: 4
Items:
- Item: Scalet_Dragon_L_Bow
Refine: 11
- Item: Hero_Weapon_S_Box_7
Groups:
- Group: 0
Items:
- Item: Crimson_Rose
Refine: 11
- Group: 1
Items:
- Item: Master_Soul_Rifle
Refine: 11
- Group: 2
Items:
- Item: Demon_S_Shot
Refine: 11
- Group: 3
Items:
- Item: Golden_L_Launcher
Refine: 11
- Group: 4
Items:
- Item: The_Black_Gatling
Refine: 11
- Item: 2023_Spring_Select
Groups:
- Group: 0
Items:
- Item: C_Lop_Bunny_Cloak
- Group: 1
Items:
- Item: C_Heart_Chiffon_Rabbit
- Group: 2
Items:
- Item: C_Teaparty_Wonderland
- Group: 3
Items:
- Item: C_Chocolat_Rabbit_Hair
- Item: RO_Concert_Scroll2
Groups:
- Group: 0
Items:
- Item: C_Headset_OST
- Group: 1
Items:
- Item: C_Music_Decoration
- Group: 2
Items:
- Item: C_Whistle
- Item: 21th_Costume_Select
Groups:
- Group: 0
Items:
- Item: C_Ocean_Color_Long
- Group: 1
Items:
- Item: C_Aqua_Fin_Decoration
- Group: 2
Items:
- Item: C_Sailor_Cap
- Item: Cinnamon_Costume_Box
Groups:
- Group: 0
Items:
- Item: C_Cinnamon2
- Group: 1
Items:
- Item: C_Cinnamon
- Group: 2
Items:
- Item: C_JP_EV16
- Group: 3
Items:
- Item: C_JP_EV17
- Item: IsgardCrown_Box
Groups:
- Group: 0
Items:
- Item: Glacier_Helm_1
- Group: 1
Items:
- Item: Glacier_Helm_2
- Group: 2
Items:
- Item: Glacier_Helm_3
- Item: AceCard_Box
Groups:
- Group: 0
Items:
- Item: Heart_Ace_Melee
- Group: 1
Items:
- Item: Spade_Ace_Melee
- Group: 2
Items:
- Item: Diamond_Ace_Range
- Group: 3
Items:
- Item: Clover_Ace_Defense
- Item: Loki_Coin_Box
Groups:
- Group: 0
Items:
- Item: Loki_Coin
Amount: 10
- Group: 1
Items:
- Item: Loki_Coin_2
Amount: 10
- Group: 2
Items:
- Item: Loki_Coin_3
Amount: 10
- Group: 3
Items:
- Item: Loki_Coin_4
Amount: 10
- Item: Loki_Advice_Box
Groups:
- Group: 0
Items:
- Item: Loki_Advice
Amount: 10
- Group: 1
Items:
- Item: Loki_Advice_2
Amount: 10
- Group: 2
Items:
- Item: Loki_Advice_3
Amount: 10
- Group: 3
Items:
- Item: Loki_Advice_4
Amount: 10
- Item: 2023_Xmas_Costume
Groups:
- Group: 0
Items:
- Item: C_SnowmanHat
- Group: 1
Items:
- Item: C_WinterNightBells
- Group: 2
Items:
- Item: C_SantaTeddyBear
- Item: 10AllMighty_Select_Box
Groups:
- Group: 0
Items:
- Item: S_AllMighty_Earring
Refine: 10
- Group: 1
Items:
- Item: S_AllMighty_Pendant
Refine: 10
- Item: Sonic_Costume_Pack
Groups:
- Group: 0
Items:
- Item: C_Super_Sonic_Mini
- Group: 1
Items:
- Item: C_Chaos_Emerald
- Item: aegis_101726

View File

@@ -15318,663 +15318,3 @@ Body:
MinValue: 1
MaxValue: 7
Chance: 400
- Id: 168
Group: PONTIFEX_COURAGE
Slots:
- Slot: 1
Options:
- Option: VAR_MAXHPAMOUNT
MinValue: 200
MaxValue: 1000
Chance: 10000
- Option: VAR_MAXSPAMOUNT
MinValue: 50
MaxValue: 250
Chance: 10000
- Option: VAR_ATKPERCENT
MinValue: 1
MaxValue: 5
Chance: 10000
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 50
Chance: 10000
- Option: VAR_ITEMDEFPOWER
MinValue: 10
MaxValue: 50
Chance: 10000
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 5
MaxValue: 25
Chance: 10000
- Option: VAR_HITSUCCESSVALUE
MinValue: 5
MaxValue: 25
Chance: 10000
- Option: RACE_DAMAGE_HUMAN
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_DAMAGE_ANIMAL
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_DAMAGE_DEVIL
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_DAMAGE_DRAGON
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_DAMAGE_PLANT
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_DAMAGE_NOTHING
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_DAMAGE_ANGEL
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_DAMAGE_UNDEAD
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_DAMAGE_INSECT
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_DAMAGE_FISHS
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: MELEE_ATTACK_DAMAGE_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DAMAGE_CRI_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 3
Chance: 10000
- Slot: 2
Options:
- Option: DAMAGE_PROPERTY_FIRE_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DAMAGE_PROPERTY_SAINT_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DAMAGE_PROPERTY_POISON_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: MELEE_ATTACK_DAMAGE_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DAMAGE_CRI_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DAMAGE_SIZE_SMALL_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DAMAGE_SIZE_MIDIUM_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DAMAGE_SIZE_LARGE_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 3
Chance: 10000
- Id: 169
Group: PONTIFEX_WISDOM
Slots:
- Slot: 1
Options:
- Option: VAR_MAXHPAMOUNT
MinValue: 200
MaxValue: 1000
Chance: 10000
- Option: VAR_MAXSPAMOUNT
MinValue: 50
MaxValue: 250
Chance: 10000
- Option: VAR_MAGICATKPERCENT
MinValue: 1
MaxValue: 5
Chance: 10000
- Option: VAR_ATTMPOWER
MinValue: 10
MaxValue: 50
Chance: 10000
- Option: VAR_ITEMDEFPOWER
MinValue: 10
MaxValue: 50
Chance: 10000
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 5
MaxValue: 25
Chance: 10000
- Option: DEC_SPELL_CAST_TIME
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: RACE_MDAMAGE_HUMAN
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_MDAMAGE_ANIMAL
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_MDAMAGE_DEVIL
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_MDAMAGE_DRAGON
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_MDAMAGE_PLANT
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_MDAMAGE_NOTHING
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_MDAMAGE_ANGEL
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_MDAMAGE_UNDEAD
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_MDAMAGE_INSECT
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_MDAMAGE_FISHS
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_WATER
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_WIND
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_GROUND
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_FIRE
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_SAINT
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_DARKNESS
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_POISON
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_NOTHING
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_TELEKINESIS
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 3
Chance: 10000
- Slot: 2
Options:
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_WATER
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_WIND
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_GROUND
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_FIRE
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_SAINT
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_DARKNESS
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_POISON
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_NOTHING
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: ADDSKILLMDAMAGE_TELEKINESIS
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: MDAMAGE_SIZE_SMALL_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: MDAMAGE_SIZE_MIDIUM_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: MDAMAGE_SIZE_LARGE_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 3
Chance: 10000
- Id: 170
Group: PONTIFEX_TENACITY
Slots:
- Slot: 1
Options:
- Option: VAR_MAXHPAMOUNT
MinValue: 250
MaxValue: 1250
Chance: 10000
- Option: VAR_MAXSPAMOUNT
MinValue: 75
MaxValue: 375
Chance: 10000
- Option: VAR_ATKPERCENT
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: VAR_ATTPOWER
MinValue: 12
MaxValue: 60
Chance: 10000
- Option: VAR_ITEMDEFPOWER
MinValue: 12
MaxValue: 60
Chance: 10000
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 6
MaxValue: 30
Chance: 10000
- Option: VAR_HITSUCCESSVALUE
MinValue: 6
MaxValue: 30
Chance: 10000
- Option: RACE_DAMAGE_HUMAN
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_DAMAGE_ANIMAL
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_DAMAGE_DEVIL
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_DAMAGE_DRAGON
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_DAMAGE_PLANT
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_DAMAGE_NOTHING
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_DAMAGE_ANGEL
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_DAMAGE_UNDEAD
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_DAMAGE_INSECT
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_DAMAGE_FISHS
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: MELEE_ATTACK_DAMAGE_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DAMAGE_CRI_TARGET
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 5
Chance: 10000
- Slot: 2
Options:
- Option: DAMAGE_PROPERTY_WATER_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: DAMAGE_PROPERTY_WIND_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: DAMAGE_PROPERTY_GROUND_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: DAMAGE_PROPERTY_FIRE_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: DAMAGE_PROPERTY_SAINT_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: DAMAGE_PROPERTY_POISON_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: MELEE_ATTACK_DAMAGE_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: DAMAGE_CRI_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: DAMAGE_SIZE_SMALL_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: DAMAGE_SIZE_MIDIUM_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: DAMAGE_SIZE_LARGE_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 5
Chance: 10000
- Id: 171
Group: PONTIFEX_BELIEF
Slots:
- Slot: 1
Options:
- Option: VAR_MAXHPAMOUNT
MinValue: 250
MaxValue: 1250
Chance: 10000
- Option: VAR_MAXSPAMOUNT
MinValue: 75
MaxValue: 375
Chance: 10000
- Option: VAR_MAGICATKPERCENT
MinValue: 2
MaxValue: 10
Chance: 10000
- Option: VAR_ATTMPOWER
MinValue: 12
MaxValue: 60
Chance: 10000
- Option: VAR_ITEMDEFPOWER
MinValue: 12
MaxValue: 60
Chance: 10000
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 6
MaxValue: 30
Chance: 10000
- Option: DEC_SPELL_CAST_TIME
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: RACE_MDAMAGE_HUMAN
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_MDAMAGE_ANIMAL
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_MDAMAGE_DEVIL
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_MDAMAGE_DRAGON
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_MDAMAGE_PLANT
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_MDAMAGE_NOTHING
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_MDAMAGE_ANGEL
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_MDAMAGE_UNDEAD
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_MDAMAGE_INSECT
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: RACE_MDAMAGE_FISHS
MinValue: 4
MaxValue: 20
Chance: 10000
- Option: ADDSKILLMDAMAGE_WATER
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_WIND
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_GROUND
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_FIRE
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_SAINT
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_DARKNESS
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_POISON
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_NOTHING
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_TELEKINESIS
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 5
Chance: 10000
- Slot: 2
Options:
- Option: MDAMAGE_PROPERTY_POISON_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_WATER
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_WIND
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_GROUND
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_FIRE
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_SAINT
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_DARKNESS
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_POISON
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_NOTHING
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: ADDSKILLMDAMAGE_TELEKINESIS
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: MDAMAGE_SIZE_SMALL_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: MDAMAGE_SIZE_MIDIUM_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: MDAMAGE_SIZE_LARGE_TARGET
MinValue: 3
MaxValue: 15
Chance: 10000
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 5
Chance: 10000

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -8884,15 +8884,6 @@ Body:
- Level: 50
Vit: 1
Pow: 1
- Level: 51
Crt: 1
- Level: 52
Pow: 1
- Level: 54
Pow: 1
Crt: 1
- Level: 55
Sta: 1
- Jobs:
Meister: true
Meister2: true
@@ -9026,15 +9017,6 @@ Body:
- Level: 50
Pow: 1
Wis: 1
- Level: 51
Pow: 1
- Level: 52
Con: 1
- Level: 53
Sta: 1
Wis: 1
- Level: 55
Pow: 1
- Jobs:
Shadow_Cross: true
MaxWeight: 32000
@@ -9167,15 +9149,6 @@ Body:
- Level: 50
Pow: 1
Crt: 1
- Level: 51
Pow: 1
- Level: 53
Con: 1
- Level: 54
Sta: 1
Crt: 1
- Level: 55
Crt: 1
- Jobs:
Arch_Mage: true
MaxWeight: 30000
@@ -9213,7 +9186,7 @@ Body:
Vit: 1
Int: 1
- Level: 13
Dex: 1
Agi: 1
Spl: 1
- Level: 14
Sta: 1
@@ -9229,7 +9202,7 @@ Body:
Int: 1
Dex: 1
- Level: 19
Int: 1
Dex: 1
- Level: 20
Vit: 1
Int: 1
@@ -9308,15 +9281,6 @@ Body:
- Level: 50
Sta: 1
Wis: 1
- Level: 52
Spl: 1
- Level: 53
Con: 1
- Level: 54
Sta: 1
Wis: 1
- Level: 55
Spl: 1
- Jobs:
Cardinal: true
MaxWeight: 30000
@@ -9449,16 +9413,6 @@ Body:
- Level: 50
Spl: 1
Crt: 1
- Level: 51
Spl: 1
- Level: 52
Pow: 1
- Level: 53
Sta: 1
- Level: 54
Wis: 1
- Level: 55
Crt: 1
- Jobs:
Windhawk: true
Windhawk2: true
@@ -9592,15 +9546,6 @@ Body:
- Level: 50
Dex: 1
Con: 1
- Level: 51
Con: 1
- Level: 52
Pow: 1
Con: 1
- Level: 53
Sta: 1
- Level: 55
Pow: 1
- Jobs:
Imperial_Guard: true
Imperial_Guard2: true
@@ -9735,15 +9680,6 @@ Body:
- Level: 50
Pow: 1
Sta: 1
- Level: 51
Pow: 1
- Level: 52
Sta: 1
- Level: 53
Sta: 1
- Level: 55
Wis: 1
Con: 1
- Jobs:
Biolo: true
MaxWeight: 32000
@@ -9876,15 +9812,6 @@ Body:
- Level: 50
Str: 1
Crt: 1
- Level: 51
Crt: 1
- Level: 52
Sta: 1
- Level: 53
Pow: 1
Crt: 1
- Level: 55
Con: 1
- Jobs:
Abyss_Chaser: true
MaxWeight: 28000
@@ -10017,15 +9944,6 @@ Body:
- Level: 50
Pow: 1
Spl: 1
- Level: 51
Pow: 1
- Level: 52
Crt: 1
- Level: 54
Sta: 1
- Level: 55
Sta: 1
Con: 1
- Jobs:
Elemental_Master: true
MaxWeight: 30000
@@ -10158,16 +10076,6 @@ Body:
- Level: 50
Wis: 1
Spl: 1
- Level: 51
Spl: 1
- Level: 52
Sta: 1
- Level: 53
Sta: 1
- Level: 54
Wis: 1
- Level: 55
Spl: 1
- Jobs:
Inquisitor: true
MaxWeight: 30000
@@ -10300,15 +10208,6 @@ Body:
- Level: 50
Pow: 1
Wis: 1
- Level: 51
Pow: 1
- Level: 52
Sta: 1
- Level: 53
Sta: 1
- Level: 55
Pow: 1
Wis: 1
- Jobs:
Troubadour: true
MaxWeight: 32000
@@ -10441,15 +10340,6 @@ Body:
Con: 1
- Level: 50
Dex: 1
- Level: 51
Con: 1
- Level: 52
Spl: 1
- Level: 53
Sta: 1
- Level: 55
Pow: 1
Con: 1
- Jobs:
Trouvere: true
MaxWeight: 32000
@@ -10583,15 +10473,6 @@ Body:
Con: 1
- Level: 50
Agi: 1
- Level: 51
Con: 1
- Level: 52
Sta: 1
- Level: 53
Spl: 1
- Level: 55
Pow: 1
Con: 1
- Jobs:
Sky_Emperor: true
MaxWeight: 42000
@@ -10726,14 +10607,6 @@ Body:
- Level: 50
Pow: 1
Crt: 1
- Level: 51
Sta: 1
Con: 1
- Level: 53
Sta: 1
- Level: 55
Pow: 1
Con: 1
- Jobs:
Soul_Ascetic: true
MaxWeight: 42000
@@ -10857,16 +10730,6 @@ Body:
- Level: 50
Wis: 1
Spl: 1
- Level: 51
Spl: 1
- Level: 52
Con: 1
- Level: 53
Wis: 1
- Level: 54
Sta: 1
- Level: 55
Spl: 1
- Jobs:
Shinkiro: true
MaxWeight: 45000
@@ -11000,16 +10863,6 @@ Body:
- Level: 50
Pow: 1
Crt: 1
- Level: 51
Crt: 1
- Level: 52
Con: 1
- Level: 53
Wis: 1
- Level: 54
Sta: 1
- Level: 55
Sta: 1
- Jobs:
Shiranui: true
MaxWeight: 45000
@@ -11132,15 +10985,6 @@ Body:
- Level: 50
Wis: 1
Spl: 1
- Level: 51
Pow: 1
- Level: 52
Spl: 1
- Level: 54
Spl: 1
- Level: 55
Spl: 1
Con: 1
- Jobs:
Night_Watch: true
MaxWeight: 48000
@@ -11154,6 +10998,7 @@ Body:
- Level: 2
Str: 1
Agi: 1
Sta: 1
- Level: 3
Vit: 1
Luk: 1
@@ -11189,7 +11034,6 @@ Body:
Dex: 1
- Level: 15
Luk: 1
Sta: 1
- Level: 16
Vit: 1
Int: 1
@@ -11230,13 +11074,13 @@ Body:
- Level: 30
Str: 1
Int: 1
Sta: 1
- Level: 31
Dex: 1
Con: 1
- Level: 32
Pow: 1
- Level: 33
Sta: 1
Crt: 1
- Level: 34
Crt: 1
@@ -11251,10 +11095,7 @@ Body:
- Level: 40
Pow: 1
- Level: 41
Sta: 1
Con: 1
- Level: 42
Sta: 1
- Level: 43
Crt: 1
- Level: 44
@@ -11263,7 +11104,6 @@ Body:
Con: 1
- Level: 46
Pow: 1
Sta: 1
- Level: 47
Con: 1
- Level: 48
@@ -11272,15 +11112,6 @@ Body:
Con: 1
- Level: 50
Pow: 1
- Level: 51
Con: 1
- Level: 53
Pow: 1
Con: 1
- Level: 54
Wis: 1
- Level: 55
Pow: 1
- Jobs:
Hyper_Novice: true
MaxWeight: 40000
@@ -11417,15 +11248,6 @@ Body:
- Level: 50
Agi: 1
Dex: 1
- Level: 51
Con: 1
- Level: 52
Pow: 1
Con: 1
- Level: 53
Sta: 1
- Level: 55
Spl: 1
- Jobs:
Spirit_Handler: true
MaxWeight: 42000
@@ -11557,13 +11379,3 @@ Body:
Crt: 1
- Level: 50
Pow: 1
- Level: 51
Con: 1
- Level: 52
Pow: 1
- Level: 53
Spl: 1
- Level: 54
Wis: 1
- Level: 55
Sta: 1

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2022 rAthena Development Team
# Copyright(C) 2024 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
@@ -24,9 +24,9 @@
###########################################################################
# - Item Item that triggers Laphine Upgrade.
# RandomOptionGroup Name of the random option group that will be applied. (Default: none)
# ResultRefine Absolute refine level after the upgrade. (Default: none)
# ResultRefineMinimum Minimum refine level after the upgrade. (Default: none)
# ResultRefineMaximum Maximum refine level after the upgrade. (Default: none)
# ResultRefine: Refine level after the upgrade. (Default: none)
# - Level Refine level.
# Rate Rate per level. The total rate is the sum of the rates. (Default: 1)
# MinimumRefine Minimum refine level of the required items. (Default: 0)
# MaximumRefine Maximum refine level of the required items. (Default: MAX_REFINE)
# RequiredRandomOptions How many random options have to be in the item? (Default: 0)
@@ -37,7 +37,7 @@
Header:
Type: LAPHINE_UPGRADE_DB
Version: 1
Version: 2
Body:
- Item: Ein_Ddbox
@@ -62,7 +62,8 @@ Body:
- Item: Ein_1HGUN
- Item: Ein_1H_Foxtail
- Item: Metal_Rifine_Ticket
ResultRefine: 7
ResultRefine:
- Level: 7
CardsAllowed: true
TargetItems:
- Item: Metal_Katar
@@ -117,8 +118,11 @@ Body:
- Item: Temporal_M_Dex
- Item: Temporal_M_Luk
- Item: Frozen_Box_IL
ResultRefineMinimum: 7
ResultRefineMaximum: 10
ResultRefine:
- Level: 7
- Level: 8
- Level: 9
- Level: 10
MinimumRefine: 4
MaximumRefine: 9
CardsAllowed: true
@@ -129,7 +133,8 @@ Body:
- Item: Clack_Of_Servival_IL
- Item: Herald_Of_GOD_IL
- Item: True_Hunting_9Refine
ResultRefine: 9
ResultRefine:
- Level: 9
MaximumRefine: 8
CardsAllowed: true
TargetItems:
@@ -152,8 +157,27 @@ Body:
# - Item: True_Hunting_Ring2
# Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3954806
- Item: Shadow_Refine_Hammer
ResultRefineMinimum: 1
ResultRefineMaximum: 10
ResultRefine:
- Level: 1
Rate: 440
- Level: 2
Rate: 879
- Level: 3
Rate: 1703
- Level: 4
Rate: 3516
- Level: 5
Rate: 1758
- Level: 6
Rate: 879
- Level: 7
Rate: 440
- Level: 8
Rate: 220
- Level: 9
Rate: 110
- Level: 10
Rate: 55
MaximumRefine: 9
CardsAllowed: true
TargetItems:
@@ -1695,7 +1719,8 @@ Body:
- Item: Lava_Leather_Suits
- Item: Lava_Leather_Robe
- Item: Shadow_9_Refine_Hammer
ResultRefine: 9
ResultRefine:
- Level: 9
MaximumRefine: 8
CardsAllowed: true
TargetItems:
@@ -2683,7 +2708,8 @@ Body:
- Item: Comp_Light_Blade
- Item: Comp_Scalet_DragonL_Bow
- Item: Boost_Up_1
ResultRefine: 10
ResultRefine:
- Level: 10
MaximumRefine: 9
CardsAllowed: true
TargetItems:
@@ -2700,7 +2726,8 @@ Body:
- Item: Defn_Muffler
- Item: Defn_Shoes
- Item: Boost_Up_2
ResultRefine: 10
ResultRefine:
- Level: 10
CardsAllowed: true
TargetItems:
- Item: Boost_TH_Sword
@@ -2722,7 +2749,8 @@ Body:
- Item: Boost_Soul_Rod
- Item: Boost_Foxtail
- Item: Metal_7_Ticket
ResultRefine: 7
ResultRefine:
- Level: 7
MaximumRefine: 6
CardsAllowed: true
TargetItems:
@@ -2739,7 +2767,8 @@ Body:
- Item: Metal_Revolver
- Item: Metal_Huuma_Shuriken
- Item: Noblesse_Rifine_Ticket
ResultRefine: 9
ResultRefine:
- Level: 9
CardsAllowed: true
TargetItems:
- Item: Noblesse_Breath_Armor
@@ -2783,7 +2812,8 @@ Body:
- Item: Noblesse_Attack_Manteau
- Item: Noblesse_Magic_Manteau
- Item: Imperial_Rifine_Ticket
ResultRefine: 9
ResultRefine:
- Level: 9
CardsAllowed: true
TargetItems:
- Item: Imperial_Breath_Armor
@@ -2827,7 +2857,8 @@ Body:
- Item: Imperial_Attack_Manteau
- Item: Imperial_Magic_Manteau
- Item: Grace_Rifine_Ticket
ResultRefine: 9
ResultRefine:
- Level: 9
CardsAllowed: true
TargetItems:
- Item: Grace_Breath_Armor
@@ -3831,7 +3862,8 @@ Body:
# - Item: S_Evilcurse_Pendant
# - Item: S_Evilcurse_Shoes
- Item: Illu_Enhance_Cube
ResultRefine: 7
ResultRefine:
- Level: 7
MinimumRefine: 4
MaximumRefine: 6
CardsAllowed: true
@@ -3843,7 +3875,8 @@ Body:
- Item: Illusion_Leg_A
- Item: Illusion_Leg_B
- Item: Auto_Enhance_Cube
ResultRefine: 7
ResultRefine:
- Level: 7
MinimumRefine: 4
MaximumRefine: 6
CardsAllowed: true
@@ -3855,7 +3888,8 @@ Body:
- Item: Auto_Leg_A
- Item: Auto_Leg_B
- Item: Temporal_Refine_Cube
ResultRefine: 11
ResultRefine:
- Level: 11
MaximumRefine: 10
CardsAllowed: true
TargetItems:
@@ -3896,7 +3930,8 @@ Body:
- Item: Modify_Dex_Boots_
- Item: Modify_Luk_Boots_
- Item: Geffen_Refine_Cube
ResultRefine: 12
ResultRefine:
- Level: 12
MaximumRefine: 11
CardsAllowed: true
TargetItems:
@@ -3905,7 +3940,8 @@ Body:
- Item: Geffen_Magic_Muffler
- Item: Anti_Magic_Manteau
- Item: Old_Refine_Cube
ResultRefine: 12
ResultRefine:
- Level: 12
MaximumRefine: 11
CardsAllowed: true
TargetItems:
@@ -3924,7 +3960,8 @@ Body:
- Item: Old_Protect_Of_Crown
- Item: Old_Camo_RabbitHood
- Item: Refine_Hero_Weapon
ResultRefine: 9
ResultRefine:
- Level: 9
MaximumRefine: 8
CardsAllowed: true
TargetItems:
@@ -3965,13 +4002,15 @@ Body:
- Item: Blue_Crystal_Staff
- Item: Freezing_Rod
- Item: Refine_Hero_Boots
ResultRefine: 9
ResultRefine:
- Level: 9
MaximumRefine: 8
CardsAllowed: true
TargetItems:
- Item: Ancient_Hero_Boots
- Item: OS_Weapon_Refine_Cube
ResultRefine: 11
ResultRefine:
- Level: 11
MaximumRefine: 10
CardsAllowed: true
TargetItems:
@@ -3992,7 +4031,8 @@ Body:
- Item: Kuroiro_OS
- Item: Boost_Lance_OS
- Item: Racecap_Refine_Cube
ResultRefine: 11
ResultRefine:
- Level: 11
MaximumRefine: 10
CardsAllowed: true
TargetItems:
@@ -4016,7 +4056,8 @@ Body:
- Item: Racing_C_Star
- Item: Racing_C_Soul
- Item: Booster_W_Up_1
ResultRefine: 9
ResultRefine:
- Level: 9
MaximumRefine: 8
CardsAllowed: true
TargetItems:
@@ -4046,7 +4087,8 @@ Body:
- Item: MV_B_Violin
- Item: MV_B_Whip
- Item: Booster_W_Up_2
ResultRefine: 11
ResultRefine:
- Level: 11
MaximumRefine: 10
CardsAllowed: true
TargetItems:
@@ -4076,7 +4118,8 @@ Body:
- Item: MV_B_Violin
- Item: MV_B_Whip
- Item: Booster_W_Up_3
ResultRefine: 13
ResultRefine:
- Level: 13
MaximumRefine: 12
CardsAllowed: true
TargetItems:
@@ -4119,7 +4162,8 @@ Body:
- Item: SP_B_Saber
- Item: SI_B_Saber
- Item: E_ILL_Up
ResultRefine: 10
ResultRefine:
- Level: 10
MaximumRefine: 9
CardsAllowed: true
TargetItems:
@@ -4130,7 +4174,8 @@ Body:
- Item: E_Illusion_Leg_A
- Item: E_Illusion_Leg_B
- Item: Auto_Armor_Refine_Cube
ResultRefine: 11
ResultRefine:
- Level: 11
MaximumRefine: 10
CardsAllowed: true
TargetItems:
@@ -4141,7 +4186,8 @@ Body:
- Item: Auto_Leg_A
- Item: Auto_Leg_B
- Item: Bio_Weapon_Refine_Cube
ResultRefine: 12
ResultRefine:
- Level: 12
MaximumRefine: 11
CardsAllowed: true
TargetItems:
@@ -4207,8 +4253,11 @@ Body:
# - Item: MD_Geffen_Shield
# - Item: MD_Geffen_Shield2
- Item: Moonlight_Box_IL
ResultRefineMinimum: 7
ResultRefineMaximum: 10
ResultRefine:
- Level: 7
- Level: 8
- Level: 9
- Level: 10
MinimumRefine: 4
MaximumRefine: 9
CardsAllowed: true
@@ -4223,8 +4272,11 @@ Body:
- Item: Puente_Robe_IL
- Item: Apple_Of_Archer_IL
- Item: S_Moonlight_Box_IL
ResultRefineMinimum: 9
ResultRefineMaximum: 12
ResultRefine:
- Level: 9
- Level: 10
- Level: 11
- Level: 12
MinimumRefine: 4
MaximumRefine: 11
CardsAllowed: true
@@ -4315,8 +4367,11 @@ Body:
- Item: Up_OneSkyOneSun
- Item: Up_SoulWeight
- Item: Vampire_Box_IL
ResultRefineMinimum: 7
ResultRefineMaximum: 10
ResultRefine:
- Level: 7
- Level: 8
- Level: 9
- Level: 10
MinimumRefine: 4
MaximumRefine: 9
CardsAllowed: true
@@ -4328,8 +4383,11 @@ Body:
- Item: Ghoul_Leg_IL
- Item: Cape_Of_Ancient_Lord_IL
- Item: S_Vampire_Box_IL
ResultRefineMinimum: 9
ResultRefineMaximum: 12
ResultRefine:
- Level: 9
- Level: 10
- Level: 11
- Level: 12
MinimumRefine: 4
MaximumRefine: 11
CardsAllowed: true
@@ -4341,8 +4399,11 @@ Body:
- Item: Ghoul_Leg_IL
- Item: Cape_Of_Ancient_Lord_IL
- Item: S_Frozen_Box_IL
ResultRefineMinimum: 9
ResultRefineMaximum: 12
ResultRefine:
- Level: 9
- Level: 10
- Level: 11
- Level: 12
MinimumRefine: 4
MaximumRefine: 11
CardsAllowed: true
@@ -4353,8 +4414,11 @@ Body:
- Item: Clack_Of_Servival_IL
- Item: Herald_Of_GOD_IL
- Item: Turtle_Is_Box_IL
ResultRefineMinimum: 7
ResultRefineMaximum: 10
ResultRefine:
- Level: 7
- Level: 8
- Level: 9
- Level: 10
MinimumRefine: 4
MaximumRefine: 9
CardsAllowed: true
@@ -4366,8 +4430,11 @@ Body:
- Item: Pole_Axe_IL
- Item: Fancy_Flower_IL
- Item: S_Turtle_Is_Box_IL
ResultRefineMinimum: 9
ResultRefineMaximum: 12
ResultRefine:
- Level: 9
- Level: 10
- Level: 11
- Level: 12
MinimumRefine: 4
MaximumRefine: 11
CardsAllowed: true
@@ -4379,8 +4446,11 @@ Body:
- Item: Pole_Axe_IL
- Item: Fancy_Flower_IL
- Item: Teddy_Bear_Box_IL
ResultRefineMinimum: 7
ResultRefineMaximum: 10
ResultRefine:
- Level: 7
- Level: 8
- Level: 9
- Level: 10
MinimumRefine: 4
MaximumRefine: 9
CardsAllowed: true
@@ -4391,8 +4461,11 @@ Body:
- Item: Headband_Of_Power_IL
- Item: Boots_IL
- Item: S_Teddy_Bear_Box_IL
ResultRefineMinimum: 9
ResultRefineMaximum: 12
ResultRefine:
- Level: 9
- Level: 10
- Level: 11
- Level: 12
MinimumRefine: 4
MaximumRefine: 11
CardsAllowed: true
@@ -4403,8 +4476,11 @@ Body:
- Item: Headband_Of_Power_IL
- Item: Boots_IL
- Item: Luanda_Box_IL
ResultRefineMinimum: 7
ResultRefineMaximum: 10
ResultRefine:
- Level: 7
- Level: 8
- Level: 9
- Level: 10
MinimumRefine: 4
MaximumRefine: 9
CardsAllowed: true
@@ -4416,8 +4492,11 @@ Body:
- Item: Goibne_Shoulder_IL
- Item: Goibne_Boots_IL
- Item: S_Luanda_Box_IL
ResultRefineMinimum: 9
ResultRefineMaximum: 12
ResultRefine:
- Level: 9
- Level: 10
- Level: 11
- Level: 12
MinimumRefine: 4
MaximumRefine: 11
CardsAllowed: true
@@ -4429,8 +4508,11 @@ Body:
- Item: Goibne_Shoulder_IL
- Item: Goibne_Boots_IL
- Item: Labyrinth_Box_IL
ResultRefineMinimum: 7
ResultRefineMaximum: 10
ResultRefine:
- Level: 7
- Level: 8
- Level: 9
- Level: 10
MinimumRefine: 4
MaximumRefine: 9
CardsAllowed: true
@@ -4442,8 +4524,11 @@ Body:
- Item: Morpheus_Hood_IL
- Item: Morpheus_Shawl_IL
- Item: S_Teddy_Labyrinth_IL
ResultRefineMinimum: 9
ResultRefineMaximum: 12
ResultRefine:
- Level: 9
- Level: 10
- Level: 11
- Level: 12
MinimumRefine: 4
MaximumRefine: 11
CardsAllowed: true
@@ -4455,8 +4540,11 @@ Body:
- Item: Morpheus_Hood_IL
- Item: Morpheus_Shawl_IL
- Item: Underwater_Box_IL
ResultRefineMinimum: 7
ResultRefineMaximum: 10
ResultRefine:
- Level: 7
- Level: 8
- Level: 9
- Level: 10
MinimumRefine: 4
MaximumRefine: 9
CardsAllowed: true
@@ -4473,8 +4561,11 @@ Body:
- Item: Morrigane_Helm_IL
- Item: Morrigane_Manyeau_IL
- Item: S_Underwater_Box_IL
ResultRefineMinimum: 9
ResultRefineMaximum: 12
ResultRefine:
- Level: 9
- Level: 10
- Level: 11
- Level: 12
MinimumRefine: 4
MaximumRefine: 11
CardsAllowed: true
@@ -4491,7 +4582,8 @@ Body:
- Item: Morrigane_Helm_IL
- Item: Morrigane_Manyeau_IL
- Item: Circlet_Refine_Cube
ResultRefine: 11
ResultRefine:
- Level: 11
MaximumRefine: 10
CardsAllowed: true
TargetItems:
@@ -4706,7 +4798,8 @@ Body:
# - Item: Blue_Mental_Pendant
# - Item: Red_Force_Pendant
- Item: GrayWolf_7_Ticket
ResultRefine: 7
ResultRefine:
- Level: 7
MaximumRefine: 6
CardsAllowed: true
TargetItems:
@@ -4717,7 +4810,8 @@ Body:
- Item: Gray_W_Boots
- Item: Gray_W_Shoes
- Item: GrayWolf_9_Ticket
ResultRefine: 9
ResultRefine:
- Level: 9
MaximumRefine: 8
CardsAllowed: true
TargetItems:
@@ -4727,176 +4821,173 @@ Body:
- Item: Gray_W_Muffler
- Item: Gray_W_Boots
- Item: Gray_W_Shoes
- Item: Pontifex_Courage
RandomOptionGroup: PONTIFEX_COURAGE
TargetItems:
- Item: Adulter_F_T_Sword
- Item: Adulter_F_Cakram
- Item: Adulter_F_Katar
- Item: Adulter_F_Lance
- Item: Adulter_F_T_Staff
- Item: Adulter_F_Rod
- Item: Adulter_F_Humma
- Item: Adulter_F_C_Humma
- Item: Adulter_F_C_Bow
- Item: Adulter_F_Ballista
- Item: Adulter_F_A_Bow
- Item: Adulter_F_Revolver
- Item: Adulter_F_Rifle
- Item: Adulter_F_Shotgun
- Item: Adulter_F_Gatling
- Item: Adulter_F_Launcher
- Item: Adulter_F_G_Sword
- Item: Adulter_F_Lapier
- Item: Adulter_F_Dagger
- Item: Adulter_F_Axe
- Item: Adulter_F_G_Spear
- Item: Adulter_F_M_Book
- Item: Adulter_F_P_Book
- Item: Adulter_F_Bible
- Item: Adulter_F_Moon_B
- Item: Adulter_F_Star_B
- Item: Adulter_F_Wand
- Item: Adulter_F_S_Stick
- Item: Adulter_F_D_Wand
- Item: Adulter_F_F_Wand
- Item: Adulter_F_F_model
- Item: Adulter_F_Knuckle
- Item: Adulter_F_Claw
- Item: Adulter_F_Violin
- Item: Adulter_F_Harp
- Item: Adulter_F_C_Rope
- Item: Adulter_F_Ribbon
- Item: Adulter_F_Mace
- Item: Adulter_F_Hall
- Item: Pontifex_Wisdom
RandomOptionGroup: PONTIFEX_WISDOM
TargetItems:
- Item: Adulter_F_T_Sword
- Item: Adulter_F_Cakram
- Item: Adulter_F_Katar
- Item: Adulter_F_Lance
- Item: Adulter_F_T_Staff
- Item: Adulter_F_Rod
- Item: Adulter_F_Humma
- Item: Adulter_F_C_Humma
- Item: Adulter_F_C_Bow
- Item: Adulter_F_Ballista
- Item: Adulter_F_A_Bow
- Item: Adulter_F_Revolver
- Item: Adulter_F_Rifle
- Item: Adulter_F_Shotgun
- Item: Adulter_F_Gatling
- Item: Adulter_F_Launcher
- Item: Adulter_F_G_Sword
- Item: Adulter_F_Lapier
- Item: Adulter_F_Dagger
- Item: Adulter_F_Axe
- Item: Adulter_F_G_Spear
- Item: Adulter_F_M_Book
- Item: Adulter_F_P_Book
- Item: Adulter_F_Bible
- Item: Adulter_F_Moon_B
- Item: Adulter_F_Star_B
- Item: Adulter_F_Wand
- Item: Adulter_F_S_Stick
- Item: Adulter_F_D_Wand
- Item: Adulter_F_F_Wand
- Item: Adulter_F_F_model
- Item: Adulter_F_Knuckle
- Item: Adulter_F_Claw
- Item: Adulter_F_Violin
- Item: Adulter_F_Harp
- Item: Adulter_F_C_Rope
- Item: Adulter_F_Ribbon
- Item: Adulter_F_Mace
- Item: Adulter_F_Hall
- Item: Pontifex_Tenacity
RandomOptionGroup: PONTIFEX_TENACITY
TargetItems:
- Item: Vivatus_F_T_Sword
- Item: Vivatus_F_Cakram
- Item: Vivatus_F_Katar
- Item: Vivatus_F_Lance
- Item: Vivatus_F_T_Staff
- Item: Vivatus_F_Rod
- Item: Vivatus_F_C_Bow
- Item: Vivatus_F_Ballista
- Item: Vivatus_F_A_Bow
- Item: Vivatus_F_G_Sword
- Item: Vivatus_F_Lapier
- Item: Vivatus_F_Dagger
- Item: Vivatus_F_Axe
- Item: Vivatus_F_G_Spear
- Item: Vivatus_F_M_Book
- Item: Vivatus_F_P_Book
- Item: Vivatus_F_Bible
- Item: Vivatus_F_Wand
- Item: Vivatus_F_Knuckle
- Item: Vivatus_F_Claw
- Item: Vivatus_F_Violin
- Item: Vivatus_F_Harp
- Item: Vivatus_F_C_Rope
- Item: Vivatus_F_Ribbon
- Item: Vivatus_F_Mace
- Item: Vivatus_F_Hall
- Item: Vivatus_F_D_Wand
- Item: Vivatus_F_S_Stick
- Item: Vivatus_F_F_Wand
- Item: Vivatus_F_F_model
- Item: Vivatus_F_Star_B
- Item: Vivatus_F_Moon_B
- Item: Vivatus_F_Gatling
- Item: Vivatus_F_Launcher
- Item: Vivatus_F_Rifle
- Item: Vivatus_F_Shotgun
- Item: Vivatus_F_Revolver
- Item: Vivatus_F_C_Humma
- Item: Vivatus_F_Humma
- Item: Pontifex_Belief
RandomOptionGroup: PONTIFEX_BELIEF
TargetItems:
- Item: Vivatus_F_T_Sword
- Item: Vivatus_F_Cakram
- Item: Vivatus_F_Katar
- Item: Vivatus_F_Lance
- Item: Vivatus_F_T_Staff
- Item: Vivatus_F_Rod
- Item: Vivatus_F_C_Bow
- Item: Vivatus_F_Ballista
- Item: Vivatus_F_A_Bow
- Item: Vivatus_F_G_Sword
- Item: Vivatus_F_Lapier
- Item: Vivatus_F_Dagger
- Item: Vivatus_F_Axe
- Item: Vivatus_F_G_Spear
- Item: Vivatus_F_M_Book
- Item: Vivatus_F_P_Book
- Item: Vivatus_F_Bible
- Item: Vivatus_F_Wand
- Item: Vivatus_F_Knuckle
- Item: Vivatus_F_Claw
- Item: Vivatus_F_Violin
- Item: Vivatus_F_Harp
- Item: Vivatus_F_C_Rope
- Item: Vivatus_F_Ribbon
- Item: Vivatus_F_Mace
- Item: Vivatus_F_Hall
- Item: Vivatus_F_D_Wand
- Item: Vivatus_F_S_Stick
- Item: Vivatus_F_F_Wand
- Item: Vivatus_F_F_model
- Item: Vivatus_F_Star_B
- Item: Vivatus_F_Moon_B
- Item: Vivatus_F_Gatling
- Item: Vivatus_F_Launcher
- Item: Vivatus_F_Rifle
- Item: Vivatus_F_Shotgun
- Item: Vivatus_F_Revolver
- Item: Vivatus_F_C_Humma
- Item: Vivatus_F_Humma
# - Item: Pontifex_Courage
# TargetItems:
# - Item: Adulter_F_T_Sword
# - Item: Adulter_F_Cakram
# - Item: Adulter_F_Katar
# - Item: Adulter_F_Lance
# - Item: Adulter_F_T_Staff
# - Item: Adulter_F_Rod
# - Item: Adulter_F_Humma
# - Item: Adulter_F_C_Humma
# - Item: Adulter_F_C_Bow
# - Item: Adulter_F_Ballista
# - Item: Adulter_F_A_Bow
# - Item: Adulter_F_Revolver
# - Item: Adulter_F_Rifle
# - Item: Adulter_F_Shotgun
# - Item: Adulter_F_Gatling
# - Item: Adulter_F_Launcher
# - Item: Adulter_F_G_Sword
# - Item: Adulter_F_Lapier
# - Item: Adulter_F_Dagger
# - Item: Adulter_F_Axe
# - Item: Adulter_F_G_Spear
# - Item: Adulter_F_M_Book
# - Item: Adulter_F_P_Book
# - Item: Adulter_F_Bible
# - Item: Adulter_F_Moon_B
# - Item: Adulter_F_Star_B
# - Item: Adulter_F_Wand
# - Item: Adulter_F_S_Stick
# - Item: Adulter_F_D_Wand
# - Item: Adulter_F_F_Wand
# - Item: Adulter_F_F_model
# - Item: Adulter_F_Knuckle
# - Item: Adulter_F_Claw
# - Item: Adulter_F_Violin
# - Item: Adulter_F_Harp
# - Item: Adulter_F_C_Rope
# - Item: Adulter_F_Ribbon
# - Item: Adulter_F_Mace
# - Item: Adulter_F_Hall
# - Item: Pontifex_Wisdom
# TargetItems:
# - Item: Adulter_F_T_Sword
# - Item: Adulter_F_Cakram
# - Item: Adulter_F_Katar
# - Item: Adulter_F_Lance
# - Item: Adulter_F_T_Staff
# - Item: Adulter_F_Rod
# - Item: Adulter_F_Humma
# - Item: Adulter_F_C_Humma
# - Item: Adulter_F_C_Bow
# - Item: Adulter_F_Ballista
# - Item: Adulter_F_A_Bow
# - Item: Adulter_F_Revolver
# - Item: Adulter_F_Rifle
# - Item: Adulter_F_Shotgun
# - Item: Adulter_F_Gatling
# - Item: Adulter_F_Launcher
# - Item: Adulter_F_G_Sword
# - Item: Adulter_F_Lapier
# - Item: Adulter_F_Dagger
# - Item: Adulter_F_Axe
# - Item: Adulter_F_G_Spear
# - Item: Adulter_F_M_Book
# - Item: Adulter_F_P_Book
# - Item: Adulter_F_Bible
# - Item: Adulter_F_Moon_B
# - Item: Adulter_F_Star_B
# - Item: Adulter_F_Wand
# - Item: Adulter_F_S_Stick
# - Item: Adulter_F_D_Wand
# - Item: Adulter_F_F_Wand
# - Item: Adulter_F_F_model
# - Item: Adulter_F_Knuckle
# - Item: Adulter_F_Claw
# - Item: Adulter_F_Violin
# - Item: Adulter_F_Harp
# - Item: Adulter_F_C_Rope
# - Item: Adulter_F_Ribbon
# - Item: Adulter_F_Mace
# - Item: Adulter_F_Hall
# - Item: Pontifex_Tenacity
# TargetItems:
# - Item: Vivatus_F_T_Sword
# - Item: Vivatus_F_Cakram
# - Item: Vivatus_F_Katar
# - Item: Vivatus_F_Lance
# - Item: Vivatus_F_T_Staff
# - Item: Vivatus_F_Rod
# - Item: Vivatus_F_C_Bow
# - Item: Vivatus_F_Ballista
# - Item: Vivatus_F_A_Bow
# - Item: Vivatus_F_G_Sword
# - Item: Vivatus_F_Lapier
# - Item: Vivatus_F_Dagger
# - Item: Vivatus_F_Axe
# - Item: Vivatus_F_G_Spear
# - Item: Vivatus_F_M_Book
# - Item: Vivatus_F_P_Book
# - Item: Vivatus_F_Bible
# - Item: Vivatus_F_Wand
# - Item: Vivatus_F_Knuckle
# - Item: Vivatus_F_Claw
# - Item: Vivatus_F_Violin
# - Item: Vivatus_F_Harp
# - Item: Vivatus_F_C_Rope
# - Item: Vivatus_F_Ribbon
# - Item: Vivatus_F_Mace
# - Item: Vivatus_F_Hall
# - Item: Vivatus_F_D_Wand
# - Item: Vivatus_F_S_Stick
# - Item: Vivatus_F_F_Wand
# - Item: Vivatus_F_F_model
# - Item: Vivatus_F_Star_B
# - Item: Vivatus_F_Moon_B
# - Item: Vivatus_F_Gatling
# - Item: Vivatus_F_Launcher
# - Item: Vivatus_F_Rifle
# - Item: Vivatus_F_Shotgun
# - Item: Vivatus_F_Revolver
# - Item: Vivatus_F_C_Humma
# - Item: Vivatus_F_Humma
# - Item: Pontifex_Belief
# TargetItems:
# - Item: Vivatus_F_T_Sword
# - Item: Vivatus_F_Cakram
# - Item: Vivatus_F_Katar
# - Item: Vivatus_F_Lance
# - Item: Vivatus_F_T_Staff
# - Item: Vivatus_F_Rod
# - Item: Vivatus_F_C_Bow
# - Item: Vivatus_F_Ballista
# - Item: Vivatus_F_A_Bow
# - Item: Vivatus_F_G_Sword
# - Item: Vivatus_F_Lapier
# - Item: Vivatus_F_Dagger
# - Item: Vivatus_F_Axe
# - Item: Vivatus_F_G_Spear
# - Item: Vivatus_F_M_Book
# - Item: Vivatus_F_P_Book
# - Item: Vivatus_F_Bible
# - Item: Vivatus_F_Wand
# - Item: Vivatus_F_Knuckle
# - Item: Vivatus_F_Claw
# - Item: Vivatus_F_Violin
# - Item: Vivatus_F_Harp
# - Item: Vivatus_F_C_Rope
# - Item: Vivatus_F_Ribbon
# - Item: Vivatus_F_Mace
# - Item: Vivatus_F_Hall
# - Item: Vivatus_F_D_Wand
# - Item: Vivatus_F_S_Stick
# - Item: Vivatus_F_F_Wand
# - Item: Vivatus_F_F_model
# - Item: Vivatus_F_Star_B
# - Item: Vivatus_F_Moon_B
# - Item: Vivatus_F_Gatling
# - Item: Vivatus_F_Launcher
# - Item: Vivatus_F_Rifle
# - Item: Vivatus_F_Shotgun
# - Item: Vivatus_F_Revolver
# - Item: Vivatus_F_C_Humma
# - Item: Vivatus_F_Humma
- Item: Bio_Helm_Refine_Cube
ResultRefine: 11
ResultRefine:
- Level: 11
MaximumRefine: 10
CardsAllowed: true
TargetItems:
@@ -4913,8 +5004,11 @@ Body:
- Item: BioWeapon_Helm_SC
- Item: BioWeapon_Helm_GC
- Item: Twins_Box_IL
ResultRefineMinimum: 7
ResultRefineMaximum: 10
ResultRefine:
- Level: 7
- Level: 8
- Level: 9
- Level: 10
MinimumRefine: 4
MaximumRefine: 9
CardsAllowed: true
@@ -4931,8 +5025,11 @@ Body:
- Item: Dea_Staff_IL
- Item: Sprint_Mail_IL
- Item: S_Twins_Box_IL
ResultRefineMinimum: 9
ResultRefineMaximum: 12
ResultRefine:
- Level: 9
- Level: 10
- Level: 11
- Level: 12
MinimumRefine: 4
MaximumRefine: 11
CardsAllowed: true
@@ -5149,7 +5246,8 @@ Body:
# - Item: S_Creative_Weapon
# - Item: S_Creative_Shield
- Item: Snow_F_Refine
ResultRefine: 9
ResultRefine:
- Level: 9
MaximumRefine: 8
CardsAllowed: true
TargetItems:
@@ -5160,7 +5258,8 @@ Body:
- Item: Snowflower_Boots
- Item: Snowflower_Shoes
- Item: Glacier_W_Refine
ResultRefine: 9
ResultRefine:
- Level: 9
MaximumRefine: 8
CardsAllowed: true
TargetItems:
@@ -5215,7 +5314,8 @@ Body:
# - Item: S_M_Mammoth_Earring
# - Item: S_M_Mammoth_Pendant
- Item: SubjectCape_Refine_Cube
ResultRefine: 12
ResultRefine:
- Level: 12
MaximumRefine: 11
CardsAllowed: true
TargetItems:
@@ -5223,7 +5323,8 @@ Body:
- Item: Subject_CapeMagic_TH
- Item: Subject_CapeMelee_TH
- Item: GMT_Robe_Stone
ResultRefine: 12
ResultRefine:
- Level: 12
MaximumRefine: 11
CardsAllowed: true
TargetItems:

File diff suppressed because it is too large Load Diff

View File

@@ -102,7 +102,7 @@
1019,Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
1019,Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
1019,Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
1023,Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,,
1023,Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
1023,Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
@@ -351,7 +351,7 @@
1067,Cornutus@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
1067,Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
1067,Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,,
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,randomtarget,always,0,,,,,,,
1069,Swordfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
1069,Swordfish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,,
1069,Swordfish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,,
@@ -603,9 +603,9 @@
1117,Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,no,target,always,0,,,,,,9,
1117,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
1117,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,,
1118,Flora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
1119,Frilldora@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
1119,Frilldora@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
1119,Frilldora@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
@@ -1301,7 +1301,7 @@
1276,Raydric Archer@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,randomtarget,always,0,,,,,,,
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
1278,Stalactite Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6,
@@ -1584,7 +1584,7 @@
1367,Blazer@WZ_SIGHTRASHER,attack,81,5,500,1000,5000,no,target,always,0,,,,,,6,
1368,Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
1368,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
1369,Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
1369,Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
1369,Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
@@ -2569,8 +2569,8 @@
1510,Hylozoist@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
@@ -2589,11 +2589,11 @@
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,target,always,0,,,,,,9,
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
1511,Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,0,,,,,,,
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,0,,,,,,,
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
1511,Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
1511,Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
@@ -3405,18 +3405,18 @@
1663,Laurell Weinder@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
1663,Laurell Weinder@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
1663,Laurell Weinder@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,target,always,0,,,,,,,
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,target,always,0,,,,,,,
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,target,always,0,,,,,,,
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,target,always,0,,,,,,,
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,target,always,0,,,,,,,
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,target,always,0,,,,,,,
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,target,always,0,,,,,,,
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,target,always,0,,,,,,,
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,target,always,0,,,,,,,
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,target,always,0,,,,,,,
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,target,always,0,,,,,,,
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
1668,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
1668,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29,
1668,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
@@ -3453,9 +3453,9 @@
1673,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
1673,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
1673,Dimik@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,,
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,target,always,0,,,,,,,
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,target,always,0,,,,,,,
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,randomtarget,always,0,,,,,,,
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,randomtarget,always,0,,,,,,,
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
1675,Venatu@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
1675,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
1675,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
@@ -3531,11 +3531,11 @@
1688,Lady Tany@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
1688,Lady Tany@AL_TELEPORT,attack,26,1,1000,0,30000,yes,self,always,0,,,,,,,
1688,Lady Tany@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,,
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,0,,,,,,6,
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,target,always,0,,,,,,,
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,target,always,0,,,,,,,
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,randomtarget,always,0,,,,,,6,
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,randomtarget,always,0,,,,,,,
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,randomtarget,always,0,,,,,,,
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,randomtarget,always,0,,,,,,,
1688,Lady Tany@NPC_DEFENDER,attack,205,1,500,0,30000,yes,self,longrangeattacked,,,,,,,29,
1688,Lady Tany@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
1688,Lady Tany@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,,
@@ -4063,7 +4063,7 @@
1764,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,0,,,,,,18,
1764,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
1764,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
1765,Valkyrie@AL_HEAL,idle,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
1765,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
1765,Valkyrie@AL_HEAL,attack,28,11,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3,
1765,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
1765,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
@@ -4228,18 +4228,18 @@
1779,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
1779,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
1779,Ktullanux@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,6,
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,randomtarget,always,0,,,,,,6,
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
1780,Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
1780,Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,target,always,0,,,,,,,
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,randomtarget,always,0,,,,,,,
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
1781,Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,,
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,randomtarget,always,0,,,,,,6,
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
1782,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
1782,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,0,,,,,,6,
1782,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x308D,,,,,
@@ -5704,11 +5704,30 @@
//****
// NC Mechanic Summons
2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,0,,,,,,,
2043,Magic Decoy Fire@MG_FIREBOLT,idle,19,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
2044,Magic Decoy Water@MG_COLDBOLT,idle,14,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
2045,Magic Decoy Earth@WZ_EARTHSPIKE,idle,90,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,idle,20,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
2042,Silver Sniper@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2042,Silver Sniper@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2042,Silver Sniper@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,always,0,,,,,,,
2043,Magic Decoy Fire@MG_FIREBOLT,attack,19,10,10000,800,3500,no,target,always,0,,,,,,,
2043,Magic Decoy Fire@MG_FIREBOLT,chase,19,10,10000,800,3500,no,target,always,0,,,,,,,
2043,Magic Decoy Fire@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2043,Magic Decoy Fire@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2043,Magic Decoy Fire@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2044,Magic Decoy Water@MG_COLDBOLT,attack,14,10,10000,800,3500,no,target,always,0,,,,,,,
2044,Magic Decoy Water@MG_COLDBOLT,chase,14,10,10000,800,3500,no,target,always,0,,,,,,,
2044,Magic Decoy Water@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2044,Magic Decoy Water@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2044,Magic Decoy Water@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2045,Magic Decoy Earth@WZ_EARTHSPIKE,attack,90,10,10000,800,3500,no,target,always,0,,,,,,,
2045,Magic Decoy Earth@WZ_EARTHSPIKE,chase,90,10,10000,800,3500,no,target,always,0,,,,,,,
2045,Magic Decoy Earth@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2045,Magic Decoy Earth@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2045,Magic Decoy Earth@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,attack,20,10,10000,800,3500,no,target,always,0,,,,,,,
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,chase,20,10,10000,800,3500,no,target,always,0,,,,,,,
2046,Magic Decoy Wind@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2046,Magic Decoy Wind@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2046,Magic Decoy Wind@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
//2053,Dimik@NPC_ATTRICHANGE,idle,161,1,500,2000,50000,no,self,always,0,,,,,,10,
//2053,Dimik@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,0,20,0x81,,,,,
@@ -7961,8 +7980,8 @@
2311,Manananggal@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
2311,Manananggal@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
2311,Manananggal@AL_TELEPORT,attack,26,1,100,0,30000,yes,self,always,0,,,,,,,
2311,Manananggal@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
2311,Manananggal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
2311,Manananggal@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
2311,Manananggal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
2311,Manananggal@NPC_COMBOATTACK,chase,171,5,1000,0,5000,yes,target,always,0,,,,,,7,
2311,Manananggal@NPC_COMBOATTACK,attack,171,5,1000,0,5000,yes,target,always,0,,,,,,7,
2312,Mangkukulam@AL_TELEPORT,idle,26,1,500,0,30000,yes,self,always,0,,,,,,,
@@ -7990,8 +8009,8 @@
2315,Wakwak@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
2315,Wakwak@AL_TELEPORT,idle,26,1,500,0,30000,yes,self,always,0,,,,,,,
2315,Wakwak@AL_TELEPORT,attack,26,1,50,0,30000,yes,self,always,0,,,,,,,
2315,Wakwak@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
2315,Wakwak@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
2315,Wakwak@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
2315,Wakwak@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
2315,Wakwak@NPC_DARKTHUNDER,chase,341,3,1000,500,5000,yes,target,always,0,,,,,,29,
2315,Wakwak@NPC_DARKTHUNDER,attack,341,3,1000,500,5000,yes,target,always,0,,,,,,29,
2315,Wakwak@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,0,
@@ -8094,7 +8113,7 @@
2331,Seaweed@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,100,,,,,,2,
2337,Hidden Mob@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,0,,,,,,,
2337,Hidden Mob@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,0,,,,,,,
2337,Hidden Mob@WZ_METEOR,attack,83,5,10000,0,1000,yes,target,always,0,,,,,,,
2337,Hidden Mob@WZ_METEOR,attack,83,5,10000,0,1000,yes,randomtarget,always,0,,,,,,,
2338,Bangungot Manananggal@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
2338,Bangungot Manananggal@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,no,target,always,0,,,,,,3,
2338,Bangungot Manananggal@NPC_COMBOATTACK,attack,171,5,500,700,5000,no,target,always,0,,,,,,1,
@@ -8110,11 +8129,11 @@
2339,Bangungot Mangkukulam@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,0,,,,,,29,
2339,Bangungot Mangkukulam@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,14,
2339,Bangungot Mangkukulam@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,0,,,,,,14,
2340,Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
2340,Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,2,
2340,Tiyanak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
2340,Tiyanak@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
2340,Tiyanak@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
2340,Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
2340,Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
2340,Tiyanak@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,0,,,,,,,
2341,RWC Boss@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
2341,RWC Boss@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
@@ -8143,7 +8162,7 @@
2341,RWC Boss@NPC_CRITICALWOUND,attack,673,4,2000,0,5000,yes,target,always,0,,,,,,,
2343,Hidden Mob@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,0,,,,,,,
2343,Hidden Mob@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,0,,,,,,,
2343,Hidden Mob@WZ_STORMGUST,attack,89,5,10000,0,1000,yes,target,always,0,,,,,,,
2343,Hidden Mob@WZ_STORMGUST,attack,89,5,10000,0,1000,yes,randomtarget,always,0,,,,,,,
// Nightmare Pyramids
2353,Nightmare Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
@@ -8179,8 +8198,8 @@
2360,Nightmare Ancient Mummy@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,7,
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
2362,Nightmare Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,2357,2359,2361,,,9,
2362,Nightmare Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
2362,Nightmare Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,2357,2359,2361,,,9,
@@ -8199,11 +8218,11 @@
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
2362,Nightmare Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,target,always,0,,,,,,9,
2362,Nightmare Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
2362,Nightmare Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
2362,Nightmare Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
2362,Nightmare Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,0,,,,,,,
2362,Nightmare Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,0,,,,,,,
2362,Nightmare Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
2362,Nightmare Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
2362,Nightmare Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
@@ -8837,11 +8856,11 @@
2481,Wraith Dead (Nightmare)@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9,
2483,Baphomet (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
2483,Baphomet (Nightmare)@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
2483,Baphomet (Nightmare)@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
2483,Baphomet (Nightmare)@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
2483,Baphomet (Nightmare)@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,29,
2483,Baphomet (Nightmare)@WZ_VERMILION,attack,85,21,2000,500,2000,no,target,always,,,,,,,29,
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,21,2000,500,2000,no,target,always,,,,,,,29,
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,21,5000,500,2000,no,target,skillused,18,,,,,,29,
2483,Baphomet (Nightmare)@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,,,,,,,29,
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,10,2000,500,2000,no,target,always,,,,,,,29,
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,10,5000,500,2000,no,target,skillused,18,,,,,,29,
2483,Baphomet (Nightmare)@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,,
2483,Baphomet (Nightmare)@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,,,,,,,29,
2483,Baphomet (Nightmare)@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,,
@@ -8929,15 +8948,15 @@
2534,Blue Faceworm Queen@WZ_STORMGUST,chase,89,10,2000,1000,5000,no,target,always,,,,,,,,
2534,Blue Faceworm Queen@WZ_STORMGUST,attack,89,10,2000,1000,5000,no,target,always,,,,,,,,
2534,Blue Faceworm Queen@NPC_WATERATTACK,attack,184,9,3000,500,5000,no,target,always,,,,,,,,
2534,Blue Faceworm Queen@MG_FROSTDIVER,chase,15,40,10000,500,5000,yes,target,always,,,,,,,,
2535,Yellow Faceworm Queen@WZ_VERMILION,attack,85,21,2000,1000,10000,no,target,always,,,,,,,,
2535,Yellow Faceworm Queen@WZ_VERMILION,chase,85,21,5000,1000,10000,no,target,always,,,,,,,,
2534,Blue Faceworm Queen@MG_FROSTDIVER,chase,15,10,10000,500,5000,yes,target,always,,,,,,,,
2535,Yellow Faceworm Queen@WZ_VERMILION,attack,85,10,2000,1000,10000,no,target,always,,,,,,,,
2535,Yellow Faceworm Queen@WZ_VERMILION,chase,85,10,5000,1000,10000,no,target,always,,,,,,,,
2535,Yellow Faceworm Queen@NPC_WIDEBLEEDING,chase,665,3,10000,2000,30000,no,self,always,,,,,,,36,
2535,Yellow Faceworm Queen@NPC_WIDEBLEEDING,attack,665,3,10000,2000,30000,no,self,always,,,,,,,36,
2535,Yellow Faceworm Queen@WZ_JUPITEL,attack,84,9,1000,500,5000,yes,target,always,,,,,,,,
2535,Yellow Faceworm Queen@WZ_JUPITEL,chase,84,9,1000,500,5000,yes,target,always,,,,,,,,
2535,Yellow Faceworm Queen@NPC_WINDATTACK,attack,187,9,3000,500,5000,no,target,always,,,,,,,,
2535,Yellow Faceworm Queen@MG_THUNDERSTORM,attack,21,20,2000,1000,5000,no,target,always,,,,,,,,
2535,Yellow Faceworm Queen@MG_THUNDERSTORM,attack,21,10,2000,1000,5000,no,target,always,,,,,,,,
2536,Monster 3@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,,,,,,,,
2536,Monster 3@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,,,,,,,,
2536,Monster 3@NPC_VENOMFOG,idle,706,1,10000,0,3000,yes,self,always,,,,,,,,
@@ -9821,7 +9840,7 @@
2741,Muka Ringleader@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6,
2741,Muka Ringleader@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
2741,Muka Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1055,,,,,,
2742,Furious Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
2742,Furious Incarnation of Morocc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
2742,Furious Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
2742,Furious Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
2742,Furious Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
@@ -9834,7 +9853,7 @@
2742,Furious Incarnation of Morocc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,,
2742,Furious Incarnation of Morocc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,,
2742,Furious Incarnation of Morocc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,,
2743,Elusive Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
2743,Elusive Incarnation of Morocc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
2743,Elusive Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
2743,Elusive Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
2743,Elusive Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
@@ -9850,7 +9869,7 @@
2744,Swift Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
2744,Swift Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
2744,Swift Incarnation of Morocc@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
2744,Swift Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
2744,Swift Incarnation of Morocc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
2744,Swift Incarnation of Morocc@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
2744,Swift Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
2744,Swift Incarnation of Morocc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
@@ -11368,7 +11387,7 @@
3209,V_MAGALETA@AL_HEAL,idle,28,9,300,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
3209,V_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
3209,V_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,friend,friendhpltmaxrate,99,,,,,,,
3209,V_MAGALETA@AL_DECAGI,chase,30,48,200,0,10000,yes,target,always,,,,,,,,
3209,V_MAGALETA@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
3209,V_MAGALETA@NPC_MAXPAIN,chase,716,5,1000,1000,60000,no,self,longrangeattacked,,,,,,,19,
3209,V_MAGALETA@PR_LEXDIVINA,chase,76,10,500,0,10000,yes,target,casttargeted,,,,,,,18,
3209,V_MAGALETA@PR_LEXAETERNA,chase,78,1,100,0,10000,yes,target,always,,,,,,,29,
@@ -11386,11 +11405,11 @@
3209,V_MAGALETA@NPC_WIDESILENCE,attack,663,2,300,500,5000,no,self,always,,,,,,,,
3210,V_KATRINN@MG_SIGHT,idle,10,1,200,0,10000,yes,self,always,,,,,,,,
3210,V_KATRINN@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
3210,V_KATRINN@WZ_JUPITEL,chase,84,28,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@WZ_JUPITEL,chase,84,10,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@WZ_WATERBALL,chase,86,5,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@NPC_DARKSTRIKE,chase,340,10,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@MG_FIREWALL,chase,18,10,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@MG_FROSTDIVER,chase,15,40,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@MG_FROSTDIVER,chase,15,10,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@HW_NAPALMVULCAN,chase,400,5,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@WZ_FROSTNOVA,chase,88,10,300,0,10000,yes,target,longrangeattacked,,,,,,,,
3210,V_KATRINN@WL_EARTHSTRAIN,chase,2216,5,300,0,10000,yes,target,always,,,,,,,,
@@ -11401,7 +11420,7 @@
3210,V_KATRINN@NPC_WIDEFREEZE,attack,664,3,300,500,10000,no,self,always,,,,,,,,
3210,V_KATRINN@NPC_DARKSTRIKE,attack,340,10,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@WL_TETRAVORTEX,attack,2217,2,300,500,10000,no,target,always,,,,,,,,
3210,V_KATRINN@WZ_JUPITEL,attack,84,28,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@WZ_JUPITEL,attack,84,10,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@WL_EARTHSTRAIN,attack,2216,3,300,500,10000,no,target,always,,,,,,,,
3210,V_KATRINN@WZ_SIGHTRASHER,attack,81,10,300,0,10000,yes,self,always,,,,,,,,
3210,V_KATRINN@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,1641,,,,,,
@@ -11470,11 +11489,11 @@
3215,V_G_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
3215,V_G_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,friend,friendhpltmaxrate,99,,,,,,,
3215,V_G_MAGALETA@AL_INCAGI,chase,29,10,200,0,240000,yes,self,always,,,,,,,2,
3215,V_G_MAGALETA@AL_DECAGI,chase,30,48,200,0,10000,yes,target,always,,,,,,,,
3215,V_G_MAGALETA@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
3215,V_G_MAGALETA@NPC_WIDESILENCE,chase,663,2,500,0,10000,yes,target,casttargeted,,,,,,,18,
3215,V_G_MAGALETA@AL_PNEUMA,chase,25,1,500,0,10000,yes,self,longrangeattacked,,,,,,,19,
3215,V_G_MAGALETA@AL_HEAL,chase,28,11,300,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
3215,V_G_MAGALETA@AL_HEAL,chase,28,11,300,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
3215,V_G_MAGALETA@AL_HEAL,chase,28,10,300,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
3215,V_G_MAGALETA@AL_HEAL,chase,28,10,300,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
3215,V_G_MAGALETA@AL_INCAGI,attack,29,10,200,0,240000,yes,self,always,,,,,,,2,
3215,V_G_MAGALETA@MG_SAFETYWALL,attack,12,10,100,0,10000,yes,self,always,,,,,,,,
3215,V_G_MAGALETA@AL_PNEUMA,attack,25,1,500,0,10000,yes,self,longrangeattacked,,,,,,,19,
@@ -11491,14 +11510,14 @@
3216,V_G_KATRINN@NPC_WIDEFREEZE,chase,664,5,300,3000,10000,no,self,always,,,,,,,,
3216,V_G_KATRINN@HW_NAPALMVULCAN,chase,400,5,200,1000,2000,no,target,always,,,,,,,,
3216,V_G_KATRINN@NPC_STORMGUST2,chase,723,3,300,1000,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@WZ_VERMILION,chase,85,21,300,1000,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@WZ_METEOR,chase,83,11,300,1000,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@WZ_VERMILION,chase,85,10,300,1000,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@WZ_METEOR,chase,83,10,300,1000,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@NPC_COMET,attack,708,5,300,1000,7000,no,self,always,,,,,,,,
3216,V_G_KATRINN@NPC_STORMGUST2,attack,723,3,200,1000,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@NPC_WIDESTONE,attack,666,1,200,1000,10000,no,self,always,,,,,,,,
3216,V_G_KATRINN@HW_GANBANTEIN,attack,483,1,300,500,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@WL_EARTHSTRAIN,attack,2216,5,300,1000,7000,no,target,always,,,,,,,,
3216,V_G_KATRINN@WZ_JUPITEL,attack,84,28,200,1000,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@WZ_JUPITEL,attack,84,10,200,1000,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@WL_TETRAVORTEX,attack,2217,5,300,1000,7000,no,target,always,,,,,,,,
3216,V_G_KATRINN@NPC_WIDEFREEZE,attack,664,5,200,1000,10000,no,self,always,,,,,,,,
3217,V_G_SHECIL@NPC_AGIUP,idle,350,1,1000,0,600000,yes,self,always,,,,,,,,
@@ -11515,7 +11534,7 @@
3218,V_G_HARWORD@NPC_SELFDESTRUCTION,attack,173,1,200,2000,0,no,self,myhpltmaxrate,10,,,,,,,
3218,V_G_HARWORD@BS_ADRENALINE,attack,111,10,200,0,150000,yes,self,always,,,,,,,,
3218,V_G_HARWORD@BS_MAXIMIZE,attack,114,1,100,0,60000,yes,self,always,,,,,,,,
3218,V_G_HARWORD@MC_MAMMONITE,attack,42,22,200,0,10000,yes,target,always,,,,,,,23,
3218,V_G_HARWORD@MC_MAMMONITE,attack,42,10,200,0,10000,yes,target,always,,,,,,,23,
3218,V_G_HARWORD@BS_HAMMERFALL,attack,110,10,200,0,30000,yes,target,always,,,,,,,,
3218,V_G_HARWORD@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
3218,V_G_HARWORD@NPC_SPLASHATTACK,attack,174,1,100,0,0,yes,target,attackpcge,2,,,,,,,
@@ -11529,7 +11548,7 @@
3219,V_G_SEYREN@SM_PROVOKE,chase,6,10,100,0,10000,yes,target,always,,,,,,,29,
3219,V_G_SEYREN@SM_ENDURE,chase,8,10,500,0,30000,yes,self,longrangeattacked,,,,,,,6,
3219,V_G_SEYREN@NPC_DARKPIERCING,chase,715,1,100,0,10000,yes,target,always,,,,,,,,
3219,V_G_SEYREN@KN_TWOHANDQUICKEN,attack,60,30,1000,0,300000,yes,self,always,,,,,,,2,
3219,V_G_SEYREN@KN_TWOHANDQUICKEN,attack,60,10,1000,0,300000,yes,self,always,,,,,,,2,
3219,V_G_SEYREN@LK_SPIRALPIERCE,attack,397,5,200,0,10000,yes,target,always,,,,,,,,
3219,V_G_SEYREN@NPC_POWERUP,attack,349,5,200,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
3219,V_G_SEYREN@NPC_DRAGONBREATH,attack,731,5,300,500,10000,no,target,always,,,,,,,,
@@ -11620,7 +11639,7 @@
3223,V_B_HARWORD@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,yes,self,myhpltmaxrate,30,3219,3214,3215,3216,3217,,
3223,V_B_HARWORD@BS_ADRENALINE,attack,111,10,200,0,150000,yes,self,always,,,,,,,,
3223,V_B_HARWORD@BS_MAXIMIZE,attack,114,1,100,0,60000,yes,self,always,,,,,,,,
3223,V_B_HARWORD@MC_MAMMONITE,attack,42,22,200,0,10000,yes,target,always,,,,,,,23,
3223,V_B_HARWORD@MC_MAMMONITE,attack,42,10,200,0,10000,yes,target,always,,,,,,,23,
3223,V_B_HARWORD@BS_HAMMERFALL,attack,110,10,200,0,10000,yes,target,always,,,,,,,,
3223,V_B_HARWORD@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
3223,V_B_HARWORD@NPC_MAXPAIN,attack,716,10,500,1000,10000,no,self,always,,,,,,,19,
@@ -11642,7 +11661,7 @@
3224,V_B_KATRINN@NPC_WIDESTONE,attack,666,1,200,1000,10000,no,self,always,,,,,,,,
3224,V_B_KATRINN@HW_GANBANTEIN,attack,483,1,300,500,10000,no,target,always,,,,,,,,
3224,V_B_KATRINN@WL_EARTHSTRAIN,attack,2216,5,300,1000,7000,no,target,always,,,,,,,,
3224,V_B_KATRINN@WZ_JUPITEL,attack,84,28,200,1000,10000,no,target,always,,,,,,,,
3224,V_B_KATRINN@WZ_JUPITEL,attack,84,10,200,1000,10000,no,target,always,,,,,,,,
3224,V_B_KATRINN@WL_TETRAVORTEX,attack,2217,5,300,1000,7000,no,target,always,,,,,,,,
3224,V_B_KATRINN@NPC_WIDEFREEZE,attack,664,5,200,1000,10000,no,self,always,,,,,,,,
3224,V_B_KATRINN@NPC_WIDESILENCE,attack,663,5,200,1000,10000,no,self,always,,,,,,,,
@@ -11656,7 +11675,7 @@
3225,V_B_SEYREN@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
3225,V_B_SEYREN@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
3225,V_B_SEYREN@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3214,3218,3215,3216,3217,,
3225,V_B_SEYREN@KN_TWOHANDQUICKEN,attack,60,30,1000,0,300000,yes,self,always,,,,,,,2,
3225,V_B_SEYREN@KN_TWOHANDQUICKEN,attack,60,10,1000,0,300000,yes,self,always,,,,,,,2,
3225,V_B_SEYREN@LK_SPIRALPIERCE,attack,397,5,200,0,10000,yes,target,always,,,,,,,,
3225,V_B_SEYREN@NPC_DRAGONBREATH,attack,731,10,300,500,10000,no,target,always,,,,,,,,
3225,V_B_SEYREN@NPC_DRAGONBREATH,attack,731,5,300,500,10000,no,target,always,,,,,,,,
@@ -11705,7 +11724,7 @@
3228,V_CELIA@NPC_WIDEWEB,chase,721,1,500,1000,10000,no,self,always,,,,,,,,
3228,V_CELIA@NPC_PSYCHIC_WAVE,chase,736,1,500,0,10000,no,target,always,,,,,,,,
3228,V_CELIA@SA_DISPELL,chase,289,5,50,0,10000,yes,target,always,,,,,,,,
3228,V_CELIA@MG_THUNDERSTORM,chase,21,20,300,500,10000,no,target,always,,,,,,,,
3228,V_CELIA@MG_THUNDERSTORM,chase,21,10,300,500,10000,no,target,always,,,,,,,,
3228,V_CELIA@NPC_WIDESOULDRAIN,chase,680,4,300,0,10000,no,self,always,,,,,,,,
3228,V_CELIA@NPC_MENTALBREAKER,attack,159,3,50,800,10000,no,target,always,,,,,,,,
3228,V_CELIA@SA_DISPELL,attack,289,5,300,0,10000,yes,target,always,,,,,,,,
@@ -11718,7 +11737,7 @@
3229,V_CHEN@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
3229,V_CHEN@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
3229,V_CHEN@MO_BODYRELOCATION,chase,264,1,200,500,5000,no,target,always,,,,,,,28,
3229,V_CHEN@AL_DECAGI,chase,30,48,200,0,10000,yes,target,always,,,,,,,,
3229,V_CHEN@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
3229,V_CHEN@MO_BALKYOUNG,attack,1016,1,10,0,10000,no,target,always,,,,,,,19,
3229,V_CHEN@MO_EXTREMITYFIST,attack,271,1,500,1000,6000,no,target,always,,,,,,,,
3229,V_CHEN@NPC_CRITICALSLASH,attack,170,1,100,0,10000,yes,target,always,,,,,,,,
@@ -12740,7 +12759,7 @@
3756,Bomi@NPC_SUMMONSLAVE,idle,196,1,10000,200,10000,no,self,slavele,2,3751,,,,,,
3756,Bomi@NPC_WIDESUCK,idle,722,1,10000,500,30000,no,self,always,0,,,,,,,
3757,Dracula of Rage@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
3757,Dracula of Rage@AL_DECAGI,chase,30,48,2000,0,5000,no,target,always,0,,,,,,,
3757,Dracula of Rage@AL_DECAGI,chase,30,10,2000,0,5000,no,target,always,0,,,,,,,
3757,Dracula of Rage@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
3757,Dracula of Rage@NPC_CRITICALWOUND,chase,673,5,2000,500,12000,no,target,myhpltmaxrate,50,,,,,,,
3757,Dracula of Rage@NPC_HELLJUDGEMENT,attack,662,10,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,36,
@@ -12828,12 +12847,12 @@
3763,Resentful Soldier@NPC_UNDEADATTACK,attack,347,5,500,500,5000,no,target,always,0,,,,,,,
3763,Resentful Soldier@AC_CHARGEARROW,attack,148,1,500,0,15000,yes,target,always,0,,,,,,,
3764,Wizard of Truth@NPC_TALK,idle,682,10,2500,0,60000,yes,self,always,0,,,,,,,55
3764,Wizard of Truth@WZ_VERMILION,idle,85,21,10000,1000,25000,no,target,always,0,,,,,,,
3764,Wizard of Truth@WZ_VERMILION,idle,85,10,10000,1000,25000,no,target,always,0,,,,,,,
3764,Wizard of Truth@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
3764,Wizard of Truth@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
3764,Wizard of Truth@WZ_VERMILION,chase,85,21,10000,500,27000,no,target,always,0,,,,,,,
3764,Wizard of Truth@WZ_VERMILION,chase,85,10,10000,500,27000,no,target,always,0,,,,,,,
3764,Wizard of Truth@WZ_STORMGUST,attack,89,9,10000,1000,26000,no,target,always,0,,,,,,,
3764,Wizard of Truth@WZ_VERMILION,attack,85,21,10000,1000,25000,no,target,always,0,,,,,,,
3764,Wizard of Truth@WZ_VERMILION,attack,85,10,10000,1000,25000,no,target,always,0,,,,,,,
3764,Wizard of Truth@MG_FIREWALL,attack,18,9,2000,200,19000,yes,target,always,0,,,,,,,
3764,Wizard of Truth@WZ_METEOR,attack,83,9,10000,1000,29000,no,target,always,,,,,,,,
3764,Wizard of Truth@WZ_HEAVENDRIVE,attack,91,5,2000,1000,22000,no,target,always,0,,,,,,,
@@ -14470,234 +14489,3 @@
21395,ILL_MAYA@NPC_IMMUNE_PROPERTY,attack,754,1,1500,1500,60000,no,self,longrangeattacked,0,,,,,,,
21395,ILL_MAYA@NPC_DAMAGE_HEAL,attack,753,1,500,1500,120000,no,target,myhpltmaxrate,50,,,,,,32,
21395,ILL_MAYA@NPC_ALL_STAT_DOWN,attack,751,5,5000,1500,45000,no,target,always,0,,,,,,18,
// Episode 18
20846,MD_HIDDEN_GROUND01@NPC_GRADUAL_GRAVITY,idle,752,3,1000,0,5000,no,target,always,0,,,,,,,
20846,MD_HIDDEN_GROUND01@NPC_GRADUAL_GRAVITY,attack,752,3,1000,0,5000,no,target,always,0,,,,,,,
21295,EP18_ASH_TOAD@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
21295,EP18_ASH_TOAD@NPC_GUIDEDATTACK,chase,172,3,2000,0,5000,yes,target,always,0,,,,,,,
21295,EP18_ASH_TOAD@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,,
21295,EP18_ASH_TOAD@NPC_BLINDATTACK,chase,177,5,1000,500,5000,no,target,always,0,,,,,,,
21295,EP18_ASH_TOAD@NPC_BLINDATTACK,attack,177,3,1000,500,5000,no,target,always,0,,,,,,,
21296,EP18_RAKEHAND@NPC_GUIDEDATTACK,attack,172,3,2000,0,5000,yes,target,always,0,,,,,,,
21296,EP18_RAKEHAND@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,12,
21296,EP18_RAKEHAND@NPC_STUNATTACK,attack,179,3,1000,500,5000,no,target,always,0,,,,,,11,
21296,EP18_RAKEHAND@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,,
21297,EP18_SPARK@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
21297,EP18_SPARK@MG_FIREBOLT,chase,19,3,2000,300,5000,no,target,always,0,,,,,,,
21297,EP18_SPARK@MG_FIREBALL,chase,17,3,5000,0,30000,yes,target,always,0,,,,,,,
21297,EP18_SPARK@NPC_GUIDEDATTACK,attack,172,3,2000,0,30000,yes,target,always,0,,,,,,,
21297,EP18_SPARK@MG_FIREBOLT,attack,19,3,1000,0,10000,yes,target,always,0,,,,,,,
21297,EP18_SPARK@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
21297,EP18_SPARK@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,myhpltmaxrate,30,,,,,,,
21297,EP18_SPARK@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,no,self,myhpltmaxrate,30,,,,,,,
21298,EP18_HOT_MOLAR@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
21298,EP18_HOT_MOLAR@NPC_COMBOATTACK,chase,171,3,5000,0,30000,yes,target,always,0,,,,,,,
21298,EP18_HOT_MOLAR@SM_BASH,attack,5,4,2000,0,5000,yes,target,always,0,,,,,,,
21298,EP18_HOT_MOLAR@NPC_GUIDEDATTACK,chase,172,3,2000,0,300000,yes,target,always,0,,,,,,,
21298,EP18_HOT_MOLAR@NPC_BLEEDING2,attack,764,3,2000,0,5000,yes,target,always,0,,,,,,,
21298,EP18_HOT_MOLAR@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
21298,EP18_HOT_MOLAR@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,,
21299,EP18_VOLCARING@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
21299,EP18_VOLCARING@MG_FIREBOLT,chase,19,5,1000,500,30000,yes,target,always,0,,,,,,,
21299,EP18_VOLCARING@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,0,,,,,,,
21300,EP18_LAVA_TOAD@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
21300,EP18_LAVA_TOAD@MG_FIREBOLT,chase,19,3,2000,0,30000,yes,target,always,0,,,,,,,
21300,EP18_LAVA_TOAD@NPC_CRITICALSLASH,attack,170,1,3000,0,10000,yes,target,always,0,,,,,,,
21300,EP18_LAVA_TOAD@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,,
21300,EP18_LAVA_TOAD@RG_STRIPSHIELD,attack,216,3,3000,0,30000,yes,target,always,0,,,,,,,
21301,EP18_BURNING_FANG@NPC_COMBOATTACK,idle,171,4,5000,0,5000,yes,target,always,0,,,,,,7,
21301,EP18_BURNING_FANG@NPC_GUIDEDATTACK,chase,172,5,5000,0,1000,yes,target,always,0,,,,,,,
21301,EP18_BURNING_FANG@NPC_MOVE_COORDINATE,chase,755,1,5000,0,30000,no,target,always,0,,,,,,39,
21301,EP18_BURNING_FANG@NPC_CRITICALWOUND,attack,673,4,500,500,5000,no,target,always,0,,,,,,,
21301,EP18_BURNING_FANG@NPC_MENTALBREAKER,attack,159,4,500,1500,5000,yes,target,always,0,,,,,,42,
21301,EP18_BURNING_FANG@NPC_CRITICALSLASH,attack,170,1,10000,0,30000,yes,target,always,0,,,,,,,
21301,EP18_BURNING_FANG@NPC_MOVE_COORDINATE,attack,755,1,5000,0,60000,no,target,longrangeattacked,0,,,,,,39,
21301,EP18_BURNING_FANG@NPC_CURSEATTACK,attack,181,5,4000,0,30000,yes,target,always,0,,,,,,,
21301,EP18_BURNING_FANG@NPC_STUNATTACK,attack,179,5,2000,0,30000,yes,target,always,0,,,,,,,
21301,EP18_BURNING_FANG@HW_GANBANTEIN,attack,483,1,7000,0,60000,no,target,always,0,,,,,,,
21301,EP18_BURNING_FANG@NPC_POWERUP,attack,349,3,3000,0,60000,yes,self,always,0,,,,,,,
21301,EP18_BURNING_FANG@RG_STRIPHELM,attack,218,5,1000,0,30000,yes,target,always,0,,,,,,,
21301,EP18_BURNING_FANG@NPC_SUMMONSLAVE,idle,196,1,10000,1000,30000,no,self,slavele,3,,,,,,,
21301,EP18_BURNING_FANG@NPC_CALLSLAVE,idle,352,1,10000,0,30000,no,self,always,0,,,,,,,
21301,EP18_BURNING_FANG@NPC_CALLSLAVE,attack,352,1,10000,0,30000,no,self,always,0,,,,,,,
21301,EP18_BURNING_FANG@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,,,,,,,
21302,EP18_ASHHOPPER@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,0x0091,,,,,19,
21302,EP18_ASHHOPPER@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,0x3885,,,,,44,
21302,EP18_ASHHOPPER@NPC_GUIDEDATTACK,chase,172,3,3000,500,30000,yes,target,always,0,,,,,,,
21302,EP18_ASHHOPPER@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,,
21302,EP18_ASHHOPPER@NPC_POISON_BUSTER,attack,742,1,2000,1500,30000,no,self,always,0,,,,,,,
21302,EP18_ASHHOPPER@NPC_CLOUD_KILL,attack,739,3,2000,500,15000,no,target,always,0,,,,,,,
21302,EP18_ASHHOPPER@MO_BODYRELOCATION,chase,264,1,2000,500,5000,yes,target,always,0,,,,,,28,
21303,EP18_ASHRING@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
21303,EP18_ASHRING@NPC_POISONATTACK,attack,188,3,2000,0,5000,yes,target,always,0,,,,,,,
21303,EP18_ASHRING@NPC_AGIUP,chase,350,1,1000,0,30000,yes,self,always,0,,,,,,,
21303,EP18_ASHRING@WZ_QUAGMIRE,chase,92,2,500,0,30000,yes,target,always,0,,,,,,6,
21304,EP18_GREY_WOLF@NPC_POISONATTACK,chase,188,3,2000,0,5000,yes,target,always,0,,,,,,,
21304,EP18_GREY_WOLF@NPC_COMBOATTACK,attack,171,3,2000,200,5000,yes,target,always,0,,,,,,,
21304,EP18_GREY_WOLF@NPC_COMBOATTACK,chase,171,3,2000,200,5000,yes,target,always,0,,,,,,,
21304,EP18_GREY_WOLF@NPC_STUNATTACK,attack,179,3,2000,0,5000,yes,target,always,0,,,,,,,
21304,EP18_GREY_WOLF@NPC_STUNATTACK,attack,179,3,2000,0,5000,yes,target,always,0,,,,,,,
21305,EP18_TUMBLE_RING@AL_TELEPORT,idle,26,3,7000,0,5000,yes,self,rudeattacked,0,,,,,,,
21305,EP18_TUMBLE_RING@NPC_CRITICALWOUND,attack,673,1,1000,300,5000,no,target,always,0,,,,,,,
21305,EP18_TUMBLE_RING@NPC_POISONATTACK,attack,188,2,2000,500,15000,no,target,always,0,,,,,,9,
21305,EP18_TUMBLE_RING@NPC_CLOUD_KILL,attack,739,5,2000,0,15000,yes,target,always,0,,,,,,,
21305,EP18_TUMBLE_RING@NPC_AGIUP,chase,350,10,2000,0,100000,yes,self,longrangeattacked,0,,,,,,,
21306,EP18_FIREWIND_KITE@AL_TELEPORT,idle,26,3,7000,0,5000,yes,self,rudeattacked,0,,,,,,,
21306,EP18_FIREWIND_KITE@MG_FIREBOLT,idle,19,5,5000,300,5000,no,target,always,0,,,,,,,
21306,EP18_FIREWIND_KITE@NPC_WINDATTACK,chase,187,5,2000,300,5000,yes,target,always,0,,,,,,,
21306,EP18_FIREWIND_KITE@NPC_FIREATTACK,chase,186,5,3000,300,5000,yes,target,always,0,,,,,,9,
21306,EP18_FIREWIND_KITE@NPC_CRITICALSLASH,attack,170,4,2000,500,15000,no,target,always,0,,,,,,9,
21307,EP18_PHANTOM_WOLF@NPC_GUIDEDATTACK,chase,172,2,5000,0,60000,yes,target,always,0,,,,,,,
21307,EP18_PHANTOM_WOLF@NPC_CRITICALSLASH,attack,170,1,500,300,30000,yes,target,always,0,,,,,,9,
21307,EP18_PHANTOM_WOLF@AS_CLOAKING,idle,135,1,1000,300,30000,yes,self,always,0,,,,,,9,
21307,EP18_PHANTOM_WOLF@AS_GRIMTOOTH,chase,137,5,5000,0,5000,yes,target,always,0,,,,,,,
21307,EP18_PHANTOM_WOLF@ASC_METEORASSAULT,attack,406,8,3000,0,10000,yes,self,always,0,,,,,,,
21307,EP18_PHANTOM_WOLF@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,0,,,,,,,
21308,EP18_MD_HEARTHUNTER_A@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
21308,EP18_MD_HEARTHUNTER_A@TF_SPRINKLESAND,attack,149,1,2000,300,30000,yes,target,always,0,,,,,,,
21308,EP18_MD_HEARTHUNTER_A@NPC_CRITICALSLASH,chase,170,1,3000,0,10000,yes,target,always,0,,,,,,,
21308,EP18_MD_HEARTHUNTER_A@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,,
21308,EP18_MD_HEARTHUNTER_A@RG_STRIPSHIELD,attack,216,3,3000,0,60000,yes,target,always,0,,,,,,,
21309,EP18_MD_THOR_GUARD@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
21309,EP18_MD_THOR_GUARD@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
21309,EP18_MD_THOR_GUARD@SM_PROVOKE,chase,6,10,2000,100,10000,yes,target,always,0,,,,,,3,
21309,EP18_MD_THOR_GUARD@NPC_CURSEATTACK,attack,181,5,1000,300,5000,no,target,always,0,,,,,,,
21309,EP18_MD_THOR_GUARD@CR_AUTOGUARD,attack,249,3,3000,0,300000,no,self,always,0,,,,,,,
21310,EP18_MD_GUARD_A@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
21310,EP18_MD_GUARD_A@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
21310,EP18_MD_GUARD_A@SM_PROVOKE,chase,6,10,2000,100,10000,yes,target,always,0,,,,,,3,
21310,EP18_MD_GUARD_A@NPC_CURSEATTACK,attack,181,5,1000,300,5000,no,target,always,0,,,,,,,
21310,EP18_MD_GUARD_A@CR_AUTOGUARD,attack,249,3,3000,0,300000,no,self,always,0,,,,,,,
21310,EP18_MD_GUARD_A@NPC_STUNATTACK,attack,179,1,500,500,5000,no,target,always,0,,,,,,9,
21311,EP18_MD_GUARD_B@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
21311,EP18_MD_GUARD_B@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
21311,EP18_MD_GUARD_B@SM_PROVOKE,chase,6,10,2000,100,10000,yes,target,always,0,,,,,,3,
21311,EP18_MD_GUARD_B@NPC_CURSEATTACK,attack,181,5,1000,300,5000,no,target,always,0,,,,,,,
21311,EP18_MD_GUARD_B@CR_AUTOGUARD,attack,249,3,3000,0,300000,no,self,always,0,,,,,,,
21311,EP18_MD_GUARD_B@NPC_STUNATTACK,attack,179,1,500,500,5000,no,target,always,0,,,,,,9,
21312,EP18_MD_HEARTHUNTER_R@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
21312,EP18_MD_HEARTHUNTER_R@TF_SPRINKLESAND,attack,149,1,2000,300,30000,yes,target,always,0,,,,,,,
21312,EP18_MD_HEARTHUNTER_R@NPC_CRITICALSLASH,chase,170,1,3000,0,10000,yes,target,always,0,,,,,,,
21312,EP18_MD_HEARTHUNTER_R@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,,
21312,EP18_MD_HEARTHUNTER_R@RG_STRIPSHIELD,attack,216,3,3000,0,60000,yes,target,always,0,,,,,,,
21313,EP18_MD_HEARTHUNTER_F@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
21313,EP18_MD_HEARTHUNTER_F@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,0x0091,,,,,19,
21313,EP18_MD_HEARTHUNTER_F@NPC_BLINDATTACK,chase,177,3,1000,0,5000,yes,target,always,0,,,,,,39,
21313,EP18_MD_HEARTHUNTER_F@HT_BLASTMINE,idle,122,3,2000,500,180000,no,target,always,0,,,,,,,
21313,EP18_MD_HEARTHUNTER_F@NPC_COMBOATTACK,attack,171,2,3000,500,15000,yes,target,always,0,,,,,,,
21313,EP18_MD_HEARTHUNTER_F@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,0x2085,,,,,44,
21313,EP18_MD_HEARTHUNTER_F@TF_SPRINKLESAND,attack,149,1,3000,0,30000,yes,target,always,0,,,,,,,
21314,EP18_MD_SCHULANG@NPC_TELEKINESISATTACK,attack,191,2,3000,0,5000,yes,target,always,0,,,,,,,
21314,EP18_MD_SCHULANG@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
21314,EP18_MD_SCHULANG@NPC_DARKSTRIKE,chase,340,3,3000,200,15000,yes,target,always,0,,,,,,,
21314,EP18_MD_SCHULANG@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
21314,EP18_MD_SCHULANG@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
21314,EP18_MD_SCHULANG@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,,
21314,EP18_MD_SCHULANG@MG_THUNDERSTORM,attack,21,5,7000,500,30000,no,target,always,0,,,,,,,
21314,EP18_MD_SCHULANG@MG_LIGHTNINGBOLT,chase,20,6,3000,300,5000,no,target,always,0,,,,,,,
21314,EP18_MD_SCHULANG@NPC_WIDECONFUSE2,attack,762,3,3000,500,30000,no,target,always,0,,,,,,,
21314,EP18_MD_SCHULANG@NPC_CHANGEWIND,attack,165,1,3000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
21314,EP18_MD_SCHULANG@NPC_CHANGEHOLY,attack,167,1,5000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
21314,EP18_MD_SCHULANG@NPC_CHANGETELEKINESIS,attack,169,1,1000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
21314,EP18_MD_SCHULANG@WZ_VERMILION,chase,85,3,5000,500,60000,no,target,myhpltmaxrate,70,,,,,,,
21315,EP18_MD_DEMI_FREYJA@NPC_DARKNESSATTACK,attack,190,4,3000,0,5000,yes,target,always,0,,,,,,,
21315,EP18_MD_DEMI_FREYJA@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
21315,EP18_MD_DEMI_FREYJA@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
21315,EP18_MD_DEMI_FREYJA@NPC_EARTHQUAKE,attack,653,4,2000,500,30000,yes,self,always,0,,,,,,6,
21315,EP18_MD_DEMI_FREYJA@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
21315,EP18_MD_DEMI_FREYJA@NPC_DARKSTRIKE,chase,340,4,3000,200,15000,yes,target,always,0,,,,,,,
21315,EP18_MD_DEMI_FREYJA@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
21315,EP18_MD_DEMI_FREYJA@NPC_DARKSTRIKE,attack,340,6,3000,200,15000,yes,target,always,0,,,,,,,
21315,EP18_MD_DEMI_FREYJA@NPC_WIDESTONE2,attack,759,5,3000,500,30000,no,target,always,0,,,,,,,
21315,EP18_MD_DEMI_FREYJA@NPC_WIDECONFUSE2,attack,762,5,3000,500,30000,no,target,always,0,,,,,,,
21315,EP18_MD_DEMI_FREYJA@NPC_WIDECURSE2,attack,761,3,3000,500,60000,no,target,always,0,,,,,,,
21315,EP18_MD_DEMI_FREYJA@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,,
21315,EP18_MD_DEMI_FREYJA@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,,
21315,EP18_MD_DEMI_FREYJA@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,,
21315,EP18_MD_DEMI_FREYJA@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,,
21315,EP18_MD_DEMI_FREYJA@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,,
21316,EP18_MD_SCHULANG_R@NPC_TELEKINESISATTACK,attack,191,2,3000,0,5000,yes,target,always,0,,,,,,,
21316,EP18_MD_SCHULANG_R@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
21316,EP18_MD_SCHULANG_R@NPC_DARKSTRIKE,chase,340,3,3000,200,15000,yes,target,always,0,,,,,,,
21316,EP18_MD_SCHULANG_R@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
21316,EP18_MD_SCHULANG_R@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
21316,EP18_MD_SCHULANG_R@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,,
21316,EP18_MD_SCHULANG_R@MG_THUNDERSTORM,attack,21,5,7000,500,30000,no,target,always,0,,,,,,,
21316,EP18_MD_SCHULANG_R@MG_LIGHTNINGBOLT,chase,20,6,3000,300,5000,no,target,always,0,,,,,,,
21316,EP18_MD_SCHULANG_R@NPC_WIDECONFUSE2,attack,762,3,3000,500,30000,no,target,always,0,,,,,,,
21316,EP18_MD_SCHULANG_R@NPC_CHANGEWIND,attack,165,1,3000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
21316,EP18_MD_SCHULANG_R@NPC_CHANGEHOLY,attack,167,1,5000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
21316,EP18_MD_SCHULANG_R@NPC_CHANGETELEKINESIS,attack,169,1,1000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
21316,EP18_MD_SCHULANG_R@WZ_VERMILION,chase,85,3,5000,500,60000,no,target,myhpltmaxrate,70,,,,,,,
21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKNESSATTACK,attack,190,4,3000,0,5000,yes,target,always,0,,,,,,,
21317,EP18_MD_DEMI_FREYJA_R@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
21317,EP18_MD_DEMI_FREYJA_R@NPC_EARTHQUAKE,attack,653,4,2000,500,30000,yes,self,always,0,,,,,,6,
21317,EP18_MD_DEMI_FREYJA_R@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKSTRIKE,chase,340,4,3000,200,15000,yes,target,always,0,,,,,,,
21317,EP18_MD_DEMI_FREYJA_R@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKSTRIKE,attack,340,6,3000,200,15000,yes,target,always,0,,,,,,,
21317,EP18_MD_DEMI_FREYJA_R@NPC_WIDESTONE2,attack,759,5,3000,500,30000,no,target,always,0,,,,,,,
21317,EP18_MD_DEMI_FREYJA_R@NPC_WIDECONFUSE2,attack,762,5,3000,500,30000,no,target,always,0,,,,,,,
21317,EP18_MD_DEMI_FREYJA_R@NPC_WIDECURSE2,attack,761,3,3000,500,60000,no,target,always,0,,,,,,,
21317,EP18_MD_DEMI_FREYJA_R@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,,
21317,EP18_MD_DEMI_FREYJA_R@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,,
21317,EP18_MD_DEMI_FREYJA_R@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,,
21317,EP18_MD_DEMI_FREYJA_R@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,,
21317,EP18_MD_DEMI_FREYJA_R@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,,
21318,EP18_MD_SANARE_R@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
21318,EP18_MD_SANARE_R@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
21318,EP18_MD_SANARE_R@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,0x0091,,,,,19,
21318,EP18_MD_SANARE_R@AL_HEAL,idle,28,9,7000,500,5000,yes,friend,myhpltmaxrate,50,,,,,,3,
21318,EP18_MD_SANARE_R@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,0x3885,,,,,14,
21318,EP18_MD_SANARE_R@AL_HEAL,attack,28,9,7000,500,15000,yes,friend,always,0,,,,,,3,
21318,EP18_MD_SANARE_R@NPC_DARKCROSS,attack,338,5,3000,500,15000,yes,target,always,0,,,,,,,
21318,EP18_MD_SANARE_R@AL_HOLYLIGHT,chase,156,1,3000,300,15000,yes,target,always,0,,,,,,,
21318,EP18_MD_SANARE_R@NPC_HOLYATTACK,chase,189,3,4000,500,15000,yes,target,always,0,,,,,,,
21318,EP18_MD_SANARE_R@AL_HEAL,idle,28,9,10000,700,3000,yes,friend,friendhpltmaxrate,50,,,,,,,
21323,EP18_GREY_GOAT@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,0,,,,,,6,
21323,EP18_GREY_GOAT@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,0,,,,,,6,
21323,EP18_GREY_GOAT@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,0x1089,,,,,19,
21323,EP18_GREY_GOAT@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
21323,EP18_GREY_GOAT@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
21323,EP18_GREY_GOAT@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,0,,,,,,,
21323,EP18_GREY_GOAT@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,,
21323,EP18_GREY_GOAT@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,12,
21324,EP18_GREY_WOLF_BABY@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
21324,EP18_GREY_WOLF_BABY@NPC_STUNATTACK,attack,179,3,2000,500,5000,no,target,always,0,,,,,,19,
21324,EP18_GREY_WOLF_BABY@NPC_CRITICALWOUND,attack,673,5,2000,300,10000,no,target,always,0,,,,,,,
21324,EP18_GREY_WOLF_BABY@NPC_GUIDEDATTACK,attack,172,4,1500,300,10000,yes,target,always,0,,,,,,,
21324,EP18_GREY_WOLF_BABY@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,,
21324,EP18_GREY_WOLF_BABY@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,12,
21360,EP18_MD_SCHULANG_L@NPC_TELEKINESISATTACK,attack,191,2,3000,0,5000,yes,target,always,0,,,,,,,
21360,EP18_MD_SCHULANG_L@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
21360,EP18_MD_SCHULANG_L@NPC_DARKSTRIKE,chase,340,3,3000,200,15000,yes,target,always,0,,,,,,,
// 21360,EP18_MD_SCHULANG_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
21360,EP18_MD_SCHULANG_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
21360,EP18_MD_SCHULANG_L@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
21360,EP18_MD_SCHULANG_L@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,,
21360,EP18_MD_SCHULANG_L@MG_THUNDERSTORM,attack,21,5,7000,500,30000,no,target,always,0,,,,,,,
21360,EP18_MD_SCHULANG_L@MG_LIGHTNINGBOLT,chase,20,6,3000,300,5000,no,target,always,0,,,,,,,
21360,EP18_MD_SCHULANG_L@NPC_WIDECONFUSE2,attack,762,3,3000,500,30000,no,target,always,0,,,,,,,
21360,EP18_MD_SCHULANG_L@NPC_CHANGEWIND,attack,165,1,3000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
21360,EP18_MD_SCHULANG_L@NPC_CHANGEHOLY,attack,167,1,5000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
21360,EP18_MD_SCHULANG_L@NPC_CHANGETELEKINESIS,attack,169,1,1000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
21360,EP18_MD_SCHULANG_L@WZ_VERMILION,chase,85,3,5000,500,60000,no,target,myhpltmaxrate,70,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKNESSATTACK,attack,190,4,3000,0,5000,yes,target,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_EARTHQUAKE,attack,653,4,2000,500,30000,yes,self,always,0,,,,,,6,
21361,EP18_MD_DEMI_FREYJA_L@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKSTRIKE,chase,340,4,3000,200,15000,yes,target,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKSTRIKE,attack,340,6,3000,200,15000,yes,target,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_WIDESTONE2,attack,759,5,3000,500,30000,no,target,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_WIDECONFUSE2,attack,762,5,3000,500,30000,no,target,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_WIDECURSE2,attack,761,3,3000,500,60000,no,target,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,,
// 21361,EP18_MD_DEMI_FREYJA_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
21361,EP18_MD_DEMI_FREYJA_L@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,,

File diff suppressed because it is too large Load Diff

View File

@@ -1571,32 +1571,8 @@ Body:
- Id: 3492
Title: (Skilled) Dragon Monster Hunting - Standby
TimeLimit: 4h
- Id: 3493
Title: Conversation with Jarad
- Id: 3494
Title: Conversation with Rohi
- Id: 3495
Title: Conversation with Jeojin
- Id: 3496
Title: Conversation with Squain
- Id: 3497
Title: Conversation with Senado
- Id: 3498
Title: Conversation with Japer
- Id: 3499
Title: Conversation with Shirouan
- Id: 3500
Title: Conversation with Ishira
- Id: 3501
Title: Conversation with Gina
- Id: 3502
Title: Conversation with Hari
- Id: 3503
Title: Examine the Sky
- Id: 3504
Title: Look at the Sky - Standby
- Id: 3505
Title: Report to Junok
TimeLimit: 4h
- Id: 3507
Title: Illusion Investigation Team - Sheshin
@@ -3233,27 +3209,6 @@ Body:
- Id: 5931
Title: "[Standby] Subjugation-Yanggeochon"
TimeLimit: 4h
- Id: 5932
Title: The Abused Child
- Id: 5933
Title: Business Plan Presentation
- Id: 5934
Title: Gathering Training (1)
- Id: 5935
Title: Gathering Training (2)
- Id: 5936
Title: Gathering Training (3)
- Id: 5937
Title: "[Standby] Flower Room's work"
TimeLimit: 4h
- Id: 5938
Title: Gathering Half Flower
- Id: 5939
Title: Gathering Half Flower
- Id: 5940
Title: Gathering Half Flower
- Id: 5941
Title: Gathering Half Flower
- Id: 6000
Title: Job Change to Taekwon
- Id: 6001
@@ -6315,56 +6270,6 @@ Body:
MAGMARING: true
DROSERA: true
MUSCIPULAR: true
- Id: 8681
Title: To Rachel (1)
- Id: 8682
Title: To Rachel (2)
- Id: 8683
Title: Please stop fighting
- Id: 8684
Title: It's over
- Id: 8685
Title: A suspicious movement detected in the temple
- Id: 8686
Title: The Intruder of the Temple
- Id: 8687
Title: Did you break it?
- Id: 8688
Title: Thanks for today's daily food
- Id: 8689
Title: Today's Daily food - Standby
TimeLimit: 4h
- Id: 8690
Title: Thanks for today's daily food
- Id: 8691
Title: Sacred Relics for Essence (1)
- Id: 8692
Title: Sacred Relics for Essence (2)
- Id: 8693
Title: Sacred Relics for Essence (3)
- Id: 8694
Title: Clean Water Procurement - Standby
TimeLimit: 4h
- Id: 8695
Title: Procurement of clean water (1)
- Id: 8696
Title: Procurement of clean water (2)
- Id: 8697
Title: Procurement of clean water (3)
- Id: 8698
Title: Late migration
- Id: 8699
Title: First Step Out of the City
- Id: 8700
Title: I couldn't even come halfway
- Id: 8701
Title: Scenery I've Seen for the First Time
- Id: 8702
Title: Smell of Volcanic Ash
- Id: 8703
Title: The easy way to go
- Id: 8718
Title: My friend's regards
- Id: 8719
Title: A new area somewhere in the anthill
- Id: 8720
@@ -8135,106 +8040,6 @@ Body:
- Id: 11667
Title: Squirrels are rats, too? Standby
TimeLimit: 4h
- Id: 11696
Title: Niren's Request
- Id: 11697
Title: Niren's Request
- Id: 11698
Title: Niren's Request
- Id: 11699
Title: Niren's Request
- Id: 11700
Title: Niren's Request
- Id: 11701
Title: Niren's Request
- Id: 11702
Title: Niren's Request
- Id: 11703
Title: Niren's Request
- Id: 11704
Title: Niren's Request
- Id: 11705
Title: Children of Grey
- Id: 11706
Title: Children of Grey
- Id: 11707
Title: Children of Grey
- Id: 11708
Title: Children of Grey
- Id: 11709
Title: Children of Grey
- Id: 11710
Title: Children of Grey
- Id: 11711
Title: Children of Grey
- Id: 11712
Title: Children of Grey
- Id: 11713
Title: Children of Grey
- Id: 11714
Title: Children of Grey
- Id: 11715
Title: Children of Grey
- Id: 11716
Title: Children of Grey
- Id: 11717
Title: Children of Grey
- Id: 11718
Title: Children of Grey
- Id: 11719
Title: Children of Grey
- Id: 11720
Title: Children of Grey
- Id: 11721
Title: Children of Grey
- Id: 11722
Title: Children of Grey
- Id: 11723
Title: Children of Grey
- Id: 11724
Title: Children of Grey
- Id: 11725
Title: Investigation of Oz Labyrinth
- Id: 11726
Title: Investigation of Oz Labyrinth
- Id: 11727
Title: Investigation of Oz Labyrinth
- Id: 11728
Title: Investigation of Oz Labyrinth
- Id: 11729
Title: Investigation of Oz Labyrinth
- Id: 11730
Title: Investigation of Oz Labyrinth
Targets:
- Id: 1
Location: oz_dun01
Count: 10
- Id: 11731
Title: Investigation of Oz Labyrinth
- Id: 11732
Title: Investigation of Oz Labyrinth
- Id: 11733
Title: Investigation of Oz Labyrinth
- Id: 11734
Title: Investigation of Oz Labyrinth
- Id: 11735
Title: Investigation of Oz Labyrinth
- Id: 11736
Title: Maze of Oz 1st Floor (170lv)
Targets:
- Mob: EP18_ASH_TOAD
Count: 20
- Id: 11737
Title: Maze of Oz Level 1 - Standby
TimeLimit: 4h
- Id: 11738
Title: Maze of Oz Level 2 (200lv)
Targets:
- Mob: EP18_HOT_MOLAR
Count: 20
- Id: 11739
Title: Maze of Oz Level 2 (200lv)
TimeLimit: 4h
- Id: 12000
Title: An old friend
- Id: 12001
@@ -9274,31 +9079,6 @@ Body:
- Id: 12506
Title: Let's try again to seal the crack
TimeLimit: 4h
- Id: 12520
Title: Villa of Deception
- Id: 12521
Title: Villa of Deception Hard
- Id: 12522
Title: Cooldown: Villa of Deception
TimeLimit: 4h
- Id: 12531
Title: Future General Candidate
- Id: 12532
Title: Trouble at the Top
- Id: 12533
Title: The Hidden Helper
- Id: 12534
Title: The Missing Camille
- Id: 12535
Title: The Governor's Decision
- Id: 12536
Title: The Scattered Luggage (North)
- Id: 12537
Title: Scattered Luggage (West)
- Id: 12538
Title: The Scattered Luggage (East)
- Id: 12539
Title: Scattered Luggage (South)
- Id: 13000
Title: RWC2011Card Gathering
- Id: 13001
@@ -11446,90 +11226,6 @@ Body:
Title: Farm Worker
- Id: 16547
Title: Juno Monster Society
- Id: 16548
Title: I can't sleep
Targets:
- Mob: EP18_FIREWIND_KITE
Count: 30
- Id: 16549
Title: I can't sleep
Targets:
- Mob: EP18_FIREWIND_KITE
Count: 30
- Id: 16550
Title: I Can't Sleep - Wait
TimeLimit: 4h
- Id: 16551
Title: The Story of Dinar
- Id: 16552
Title: Amira's Story
- Id: 16553
Title: Shanina's Grandma's Story
- Id: 16554
Title: Please collect the stories
- Id: 16555
Title: The Story of Dinar
- Id: 16556
Title: Amira's Story
- Id: 16557
Title: Shanina's Grandma's Story
- Id: 16558
Title: Please collect the stories
- Id: 16559
Title: Please collect the stories - Standby
TimeLimit: 4h
- Id: 16560
Title: This is not the place
- Id: 16561
Title: This is not the place
- Id: 16562
Title: This is not the place
- Id: 16563
Title: This is not the place
- Id: 16564
Title: This is not the place
- Id: 16565
Title: This is not the place
- Id: 16566
Title: This is not the place
- Id: 16567
Title: The Contest of the Grey Wolf Forest
- Id: 16568
Title: Everyone's Opinion
- Id: 16569
Title: Everyone's Opinion
- Id: 16570
Title: Everyone's Opinion
- Id: 16571
Title: Everyone's Opinion
- Id: 16572
Title: The Contest of the Grey Wolf Forest
- Id: 16573
Title: Source of Weapon
- Id: 16574
Title: Source of Weapon
- Id: 16575
Title: Source of Weapon
- Id: 16576
Title: Source of Weapon
- Id: 16577
Title: Source of Weapon
- Id: 16578
Title: Source of Weapon
- Id: 16579
Title: Source of Weapon
- Id: 16580
Title: Source of Weapon
- Id: 16581
Title: Children Know It
- Id: 16582
Title: Children Know It
- Id: 16583
Title: Children Know It
- Id: 16584
Title: The Price of Labor
- Id: 16585
Title: The Price of Labor
- Id: 17000
Title: Meet with Father Bamph
- Id: 17001
@@ -11791,61 +11487,12 @@ Body:
- Id: 17425
Title: (Standby) Thanatos Tower, 12th floor
TimeLimit: 4h
- Id: 17504
Title: Where's My Home
- Id: 17505
Title: Where's My Home
- Id: 17506
Title: Where's My Home
- Id: 17507
Title: Where's My Home
- Id: 17508
Title: Lack of Supplies
Drops:
- Mob: EP18_GREY_WOLF
Item: Ep18_Very_Ddan_Crystal
Rate: 5000
- Id: 17509
Title: (Standby) Lack of supplies
TimeLimit: 4h
- Id: 17510
Title: There are no bad beasts in the world
- Id: 17511
Title: There are no bad beasts in the world
- Id: 17512
Title: There are no bad beasts in the world
- Id: 17513
Title: The Unexpected Shepherd
- Id: 17514
Title: The Unexpected Shepherd
Targets:
- Mob: EP18_ASHRING
Count: 20
- Id: 17515
Title: The Unexpected Shepherd
- Id: 17516
Title: (Standby) Unexpected shepherd
TimeLimit: 4h
- Id: 17517
Title: The Rebels
- Id: 17518
Title: The Rebels
- Id: 17519
Title: The Rebels
- Id: 17520
Title: Wolf in the Sheep
- Id: 17521
Title: When you need a conversation
- Id: 17522
Title: Cleaning the Traitors
- Id: 17523
Title: Purification of the Sanctuary
- Id: 17524
Title: Cleaning the Traitors
- Id: 17525
Title: When you need a conversation
- Id: 17526
Title: Purification of the Sanctuary
- Id: 17527
Title: (Standby) Cleaning strategy
TimeLimit: 4h
@@ -11974,23 +11621,6 @@ Body:
- Id: 18080
Title: Goseong dungeon 1st floor attack
TimeLimit: 4h
- Id: 18082
Title: Eligibility to Participate in the Competition
- Id: 18083
Title: Investigation of Daishinkan's Villa
- Id: 18084
Title: Fact Investigation
- Id: 18085
Title: The Direction of Prayer
- Id: 18086
Title: Make the Grey Wolf Forest Safer
Targets:
- Id: 1
Location: gw_fild01
Count: 30
- Id: 18087
Title: Safer in the Gray Wolf Forest - Standby
TimeLimit: 4h
- Id: 18100
Title: Legends from Moscovia
- Id: 18101

File diff suppressed because it is too large Load Diff

View File

@@ -7864,178 +7864,3 @@ Body:
Royal_Guard: true
Royal_Guard_T: true
Imperial_Guard: true
- Job: Night_Watch
Inherit:
Novice: true
Gunslinger: true
Rebellion: true
Tree:
- Name: NW_P_F_I
MaxLevel: 10
- Name: NW_GRENADE_MASTERY
MaxLevel: 10
- Name: NW_INTENSIVE_AIM
MaxLevel: 1
Requires:
- Name: NW_P_F_I
Level: 1
- Name: NW_HIDDEN_CARD
MaxLevel: 10
Requires:
- Name: NW_P_F_I
Level: 5
- Name: NW_INTENSIVE_AIM
Level: 1
- Name: NW_BASIC_GRENADE
MaxLevel: 5
Requires:
- Name: NW_GRENADE_MASTERY
Level: 3
- Name: NW_GRENADE_FRAGMENT
MaxLevel: 7
Requires:
- Name: NW_GRENADE_MASTERY
Level: 1
- Name: NW_THE_VIGILANTE_AT_NIGHT
MaxLevel: 5
Requires:
- Name: NW_P_F_I
Level: 3
- Name: NW_INTENSIVE_AIM
Level: 1
- Name: NW_ONLY_ONE_BULLET
MaxLevel: 5
Requires:
- Name: NW_P_F_I
Level: 3
- Name: NW_INTENSIVE_AIM
Level: 1
- Name: NW_SPIRAL_SHOOTING
MaxLevel: 5
Requires:
- Name: NW_P_F_I
Level: 3
- Name: NW_INTENSIVE_AIM
Level: 1
- Name: NW_MAGAZINE_FOR_ONE
MaxLevel: 5
Requires:
- Name: NW_P_F_I
Level: 3
- Name: NW_INTENSIVE_AIM
Level: 1
- Name: NW_WILD_FIRE
MaxLevel: 5
Requires:
- Name: NW_P_F_I
Level: 3
- Name: NW_INTENSIVE_AIM
Level: 1
- Name: NW_HASTY_FIRE_IN_THE_HOLE
MaxLevel: 5
Requires:
- Name: NW_BASIC_GRENADE
Level: 3
- Name: NW_GRENADES_DROPPING
MaxLevel: 5
Requires:
- Name: NW_HASTY_FIRE_IN_THE_HOLE
Level: 3
- Name: NW_AUTO_FIRING_LAUNCHER
MaxLevel: 5
Requires:
- Name: NW_GRENADES_DROPPING
Level: 3
- Name: NW_MISSION_BOMBARD
MaxLevel: 10
Requires:
- Name: NW_GRENADE_MASTERY
Level: 5
- Name: NW_GRENADES_DROPPING
Level: 3
- Job: Hyper_Novice
Inherit:
Novice: true
Supernovice: true
Super_Novice_E: true
Tree:
- Name: HN_SELFSTUDY_TATICS
MaxLevel: 10
- Name: HN_SELFSTUDY_SOCERY
MaxLevel: 10
- Name: HN_DOUBLEBOWLINGBASH
MaxLevel: 10
Requires:
- Name: HN_SELFSTUDY_TATICS
Level: 5
- Name: HN_SHIELD_CHAIN_RUSH
MaxLevel: 10
Requires:
- Name: HN_SELFSTUDY_TATICS
Level: 5
- Name: HN_METEOR_STORM_BUSTER
MaxLevel: 10
Requires:
- Name: HN_SELFSTUDY_SOCERY
Level: 5
- Name: HN_JUPITEL_THUNDER_STORM
MaxLevel: 10
Requires:
- Name: HN_SELFSTUDY_SOCERY
Level: 5
- Name: HN_JACK_FROST_NOVA
MaxLevel: 10
Requires:
- Name: HN_SELFSTUDY_SOCERY
Level: 5
- Name: HN_HELLS_DRIVE
MaxLevel: 10
Requires:
- Name: HN_SELFSTUDY_SOCERY
Level: 5
- Name: HN_MEGA_SONIC_BLOW
MaxLevel: 10
Requires:
- Name: HN_DOUBLEBOWLINGBASH
Level: 7
- Name: HN_SPIRAL_PIERCE_MAX
MaxLevel: 10
Requires:
- Name: HN_SHIELD_CHAIN_RUSH
Level: 7
- Name: HN_GROUND_GRAVITATION
MaxLevel: 10
Requires:
- Name: HN_SELFSTUDY_SOCERY
Level: 5
- Name: HN_NAPALM_VULCAN_STRIKE
MaxLevel: 10
Requires:
- Name: HN_SELFSTUDY_SOCERY
Level: 5
- Name: HN_BREAKINGLIMIT
MaxLevel: 1
Requires:
- Name: HN_DOUBLEBOWLINGBASH
Level: 7
- Name: HN_MEGA_SONIC_BLOW
Level: 7
- Name: HN_SHIELD_CHAIN_RUSH
Level: 7
- Name: HN_SPIRAL_PIERCE_MAX
Level: 7
- Name: HN_RULEBREAK
MaxLevel: 1
Requires:
- Name: HN_METEOR_STORM_BUSTER
Level: 5
- Name: HN_JUPITEL_THUNDER_STORM
Level: 5
- Name: HN_JACK_FROST_NOVA
Level: 5
- Name: HN_HELLS_DRIVE
Level: 5
- Name: HN_GROUND_GRAVITATION
Level: 5
- Name: HN_NAPALM_VULCAN_STRIKE
Level: 5

View File

@@ -582,33 +582,3 @@ Body:
- Level: 250
Points: 4099
TraitPoints: 190
- Level: 251
Points: 4099
TraitPoints: 193
- Level: 252
Points: 4099
TraitPoints: 196
- Level: 253
Points: 4099
TraitPoints: 199
- Level: 254
Points: 4099
TraitPoints: 202
- Level: 255
Points: 4099
TraitPoints: 209
- Level: 256
Points: 4099
TraitPoints: 212
- Level: 257
Points: 4099
TraitPoints: 215
- Level: 258
Points: 4099
TraitPoints: 218
- Level: 259
Points: 4099
TraitPoints: 221
- Level: 260
Points: 4099
TraitPoints: 228

View File

@@ -165,7 +165,6 @@ Body:
- Status: Poison
DurationLookup: NPC_POISON
CalcFlags:
Def: true
Def2: true
Regen: true
Opt2:
@@ -262,7 +261,6 @@ Body:
- Status: Dpoison
DurationLookup: NPC_POISON
CalcFlags:
Def: true
Def2: true
Regen: true
Opt2:
@@ -786,6 +784,7 @@ Body:
NoBanishingBuster: true
NoClearance: true
RemoveOnChangeMap: true
MinDuration: 5000
- Status: Keeping
DurationLookup: NPC_KEEPING
CalcFlags:
@@ -1116,7 +1115,6 @@ Body:
Icon: EFST_GROUNDMAGIC
DurationLookup: SA_VOLCANO
CalcFlags:
Batk: true
Watk: true
Matk: true
Flags:
@@ -1141,14 +1139,8 @@ Body:
NoClearance: true
- Status: Watk_Element
DurationLookup: MS_MAGNUM
Flags:
NoSave: true
EndOnStart:
Watk_Element: true
- Status: Armor
DurationLookup: NPC_DEFENDER
CalcFlags:
Speed: true
- Status: Armor_Element_Water
Icon: EFST_RESIST_PROPERTY_WATER
CalcFlags:
@@ -2171,6 +2163,7 @@ Body:
NoBanishingBuster: true
NoClearance: true
- Status: Inchitrate
DurationLookup: NPC_POWERUP
CalcFlags:
Hit: true
Flags:
@@ -2189,6 +2182,7 @@ Body:
NoBanishingBuster: true
NoClearance: true
- Status: Incfleerate
DurationLookup: NPC_AGIUP
CalcFlags:
Flee: true
Flags:
@@ -2828,7 +2822,6 @@ Body:
CalcFlags:
Flee: true
Flags:
BlEffect: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
@@ -2837,7 +2830,6 @@ Body:
CalcFlags:
Watk: true
Flags:
BlEffect: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
@@ -2846,7 +2838,6 @@ Body:
CalcFlags:
MaxHp: true
Flags:
BlEffect: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
@@ -2855,7 +2846,6 @@ Body:
CalcFlags:
MaxSp: true
Flags:
BlEffect: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
@@ -2864,7 +2854,6 @@ Body:
CalcFlags:
Hit: true
Flags:
BlEffect: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
@@ -2927,12 +2916,23 @@ Body:
Icon: EFST_INVINCIBLE
DurationLookup: NPC_INVINCIBLE
CalcFlags:
Aspd: true
Speed: true
Flags:
NoDispell: true
NoBanishingBuster: true
NoClearance: true
EndOnStart:
Invincibleoff: true
- Status: Invincibleoff
DurationLookup: NPC_INVINCIBLEOFF
CalcFlags:
Speed: true
Flags:
NoDispell: true
NoBanishingBuster: true
NoClearance: true
EndOnStart:
Invincible: true
- Status: Manu_Atk
Icon: EFST_MANU_ATK
Flags:
@@ -6076,7 +6076,6 @@ Body:
NoBanishingBuster: true
NoClearance: true
NoForcedEnd: true
SendVal1: true
EndReturn:
All_Riding: true
- Status: Teargas_Sob
@@ -7891,8 +7890,6 @@ Body:
BlEffect: true
DisplayPc: true
SendVal1: true
NoDispell: true
NoClearance: true
- Status: Shadow_Weapon
Icon: EFST_SHADOW_WEAPON
DurationLookup: SHC_ENCHANTING_SHADOW
@@ -7938,9 +7935,6 @@ Body:
Flags:
BlEffect: true
DisplayPc: true
NoBanishingBuster: true
NoDispell: true
NoClearance: true
- Status: Ultimate_S
Icon: EFST_ULTIMATE_S
DurationLookup: IG_ULTIMATE_SACRIFICE
@@ -8753,174 +8747,9 @@ Body:
DurationLookup: MT_RUSH_QUAKE
CalcFlags:
All: true
Flags:
NoDispell: true
NoBanishingBuster: true
NoClearance: true
- Status: G_LIFEPOTION
Icon: EFST_G_LIFEPOTION
Flags:
NoDispell: true
NoBanishingBuster: true
NoClearance: true
- Status: Hnnoweapon
Icon: EFST_NOEQUIPWEAPON
DurationLookup: HN_DOUBLEBOWLINGBASH
- Status: Shieldchainrush
Icon: EFST_SHIELDCHAINRUSH
DurationLookup: HN_SHIELD_CHAIN_RUSH
CalcFlags:
Speed: true
Flags:
BossResist: true
- Status: Mistyfrost
Icon: EFST_MISTYFROST
DurationLookup: HN_JACK_FROST_NOVA
Flags:
BossResist: true
- Status: Groundgravity
Icon: EFST_GROUNDGRAVITY
DurationLookup: HN_GROUND_GRAVITATION
CalcFlags:
Speed: true
Flags:
BossResist: true
- Status: Breakinglimit
Icon: EFST_BREAKINGLIMIT
DurationLookup: HN_BREAKINGLIMIT
- Status: Rulebreak
Icon: EFST_RULEBREAK
DurationLookup: HN_RULEBREAK
- Status: Intensive_Aim
Icon: EFST_INTENSIVE_AIM
States:
NoMove: true
CalcFlags:
Batk: true
Hit: true
Cri: true
Flags:
BlEffect: true
DisplayPc: true
SendVal1: true
NoSave: true
NoBanishingBuster: true
NoDispell: true
NoClearance: true
- Status: Intensive_Aim_Count
Icon: EFST_INTENSIVE_AIM_COUNT
Flags:
DisplayPc: true
SendVal1: true
NoSave: true
NoBanishingBuster: true
NoDispell: true
NoClearance: true
- Status: Grenade_Fragment_1
Icon: EFST_GRENADE_FRAGMENT_1
DurationLookup: NW_GRENADE_FRAGMENT
EndOnStart:
Grenade_Fragment_2: true
Grenade_Fragment_3: true
Grenade_Fragment_4: true
Grenade_Fragment_5: true
Grenade_Fragment_6: true
- Status: Grenade_Fragment_2
Icon: EFST_GRENADE_FRAGMENT_2
DurationLookup: NW_GRENADE_FRAGMENT
EndOnStart:
Grenade_Fragment_1: true
Grenade_Fragment_3: true
Grenade_Fragment_4: true
Grenade_Fragment_5: true
Grenade_Fragment_6: true
- Status: Grenade_Fragment_3
Icon: EFST_GRENADE_FRAGMENT_3
DurationLookup: NW_GRENADE_FRAGMENT
EndOnStart:
Grenade_Fragment_1: true
Grenade_Fragment_2: true
Grenade_Fragment_4: true
Grenade_Fragment_5: true
Grenade_Fragment_6: true
- Status: Grenade_Fragment_4
Icon: EFST_GRENADE_FRAGMENT_4
DurationLookup: NW_GRENADE_FRAGMENT
EndOnStart:
Grenade_Fragment_1: true
Grenade_Fragment_2: true
Grenade_Fragment_3: true
Grenade_Fragment_5: true
Grenade_Fragment_6: true
- Status: Grenade_Fragment_5
Icon: EFST_GRENADE_FRAGMENT_5
DurationLookup: NW_GRENADE_FRAGMENT
EndOnStart:
Grenade_Fragment_1: true
Grenade_Fragment_2: true
Grenade_Fragment_3: true
Grenade_Fragment_4: true
Grenade_Fragment_6: true
- Status: Grenade_Fragment_6
Icon: EFST_GRENADE_FRAGMENT_6
DurationLookup: NW_GRENADE_FRAGMENT
EndOnStart:
Grenade_Fragment_1: true
Grenade_Fragment_2: true
Grenade_Fragment_3: true
Grenade_Fragment_4: true
Grenade_Fragment_5: true
- Status: Auto_Firing_Launcher
Icon: EFST_AUTO_FIRING_LAUNCHEREFST
DurationLookup: NW_AUTO_FIRING_LAUNCHER
Flags:
SendVal1: true
- Status: Hidden_Card
Icon: EFST_HIDDEN_CARD
DurationLookup: NW_HIDDEN_CARD
CalcFlags:
All: true
Flags:
NoBanishingBuster: true
NoDispell: true
NoClearance: true
- Status: Period_Receiveitem_2nd
Icon: EFST_PERIOD_RECEIVEITEM_2ND
Flags:
NoRemoveOnDead: true
NoClearbuff: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
SendVal1: true
- Status: Period_Plusexp_2nd
Icon: EFST_PERIOD_PLUSEXP_2ND
Flags:
NoRemoveOnDead: true
NoClearbuff: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
SendVal1: true
- Status: Powerup
Icon: EFST_POWERUP
DurationLookup: NPC_POWERUP
CalcFlags:
Hit: true
Flags:
NoClearbuff: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
- Status: Agiup
Icon: EFST_AGIUP
DurationLookup: NPC_AGIUP
CalcFlags:
Speed: true
Flee: true
Flags:
NoClearbuff: true
NoBanishingBuster: true
NoClearance: true
EndOnStart:
Decreaseagi: true

View File

@@ -31,7 +31,7 @@ This list contains all available constants referenced in the 'bonus' commands.
RC2_Bio5_Swordman_Thief, RC2_Bio5_Acolyte_Merchant, RC2_Bio5_Mage_Archer, RC2_Bio5_MVP,
RC2_Clocktower, RC2_Thanatos, RC2_Faceworm, RC2_Hearthunter, RC2_Rockridge, RC2_Werner_Lab,
RC2_Temple_Demon, RC2_Illusion_Vampire, RC2_Malangdo, RC2_EP172ALPHA, RC2_EP172BETA, RC2_EP172BATH,
RC2_Illusion_Turtle, RC2_Rachel_Sanctuary, RC2_Illusion_Luanda, RC2_Illusion_Frozen, RC2_Illusion_Moonlight
RC2_Illusion_Turtle, RC2_Rachel_Sanctuary, RC2_Illusion_Luanda
* Class (c)
Class_Normal, Class_Boss, Class_Guardian, Class_All

View File

@@ -204,18 +204,6 @@ AttackMotion: Attack animation motion. Low value means monster's attack will be
---------------------------------------
ClientAttackMotion: The time from the start of a normal attack until the damage frame shows on client. At the same time you also get stopped on the client.
This value is only needed if you use the "synchronize_damage" feature (battle/battle.conf).
If you created a custom sprite, you want to set this value to the timing of the damage frame in your *.act file.
In Act Editor you can set the damage frame by setting the frame sound to "atk". If you don't define a damage frame, it will default to the second to last
frame. Also keep in mind that the Act Editor displays slightly inaccurate speed. Every 25ms in Act Editor is 24ms in reality.
Example: Drops has a animation speed of 24ms per frame and the 13th frame (frame #12) is the damage frame. This means the damage shows after 12 frames.
That's why Drops has a ClientAttackMotion of 24*12 = 288.
---------------------------------------
DamageMotion: Damage animation motion, same as aMotion but used to display the "I am hit" animation. Coincidentally, this same value is used to determine how long it is before the monster/player can move again. Endure is dMotion = 0, obviously.
---------------------------------------

View File

@@ -10,8 +10,8 @@
When a monster uses a level 10 skill on Aegis, it will be much stronger than the
normal player version. On rAthena we reflect this by giving the monster a skill
level above the maximum player skill level.
The following list explains the skill specialities and the corresponding level
level above the maximum player level.
The following lists explains the skill specialities and the corresponding level
which needs to be put for these skills in the mob_skill_db.
Note: The "SkillDatabase::parseNode" template has a linear determination feature

View File

@@ -3,7 +3,7 @@
//===== By: ==================================================
//= rAthena Dev Team
//===== Last Updated: ========================================
//= 20240414
//= 20130613
//===== Description: =========================================
//= List of available permissions and their functions.
//============================================================
@@ -125,12 +125,6 @@ item delay, etc).
---------------------------------------
*trade_unconditional
Allows player to ignore the trade conditions of items (drop, trade, sell, cart, storage/gstorage, mail and auction).
---------------------------------------
======================
| 3. Command-related |
======================
@@ -227,6 +221,6 @@ Allows player to use the client command /macro_detector.
*macro_register
Allows player to use the client commands /macro_register (used to add new captcha) and /macro_preview (used to preview captcha by ID).
Allows player to use the client commands /maco_register (used to add new captcha) and /macro_preview (used to preview captcha by ID).
---------------------------------------

View File

@@ -20,30 +20,11 @@ Title: Quest title.
TimeLimit: Amount of time before the quest expires.
Specifying with "+" will mark how long until the quest expires.
Use a number followed by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s).
Format: "d" (optional), [0-23]"h" (optional), [0-59]"mn" (optional), [0-59]"s" (optional).
Specifying with "+" will mark how long until the quest expires.
Specifying without "+" will mark the exact time the quest expires. Format: "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional).
Example:
- Id: 2069
Title: Tierra Gorge Battle
# The quest expires 5 minutes after being taken.
TimeLimit: +5mn
Specifying without "+" will mark the exact time the quest expires.
Use a number followed by "d" for day(s) to shift the exact timer to the given day(s) or use the days of the week to set the expiration day,
and "h" for hour(s), "mn" for minute(s), and "s" for second(s).
Format: [days of the week] or "d" (optionals), [0-23]"h" (optional), [0-59]"mn" (optional), [0-59]"s" (optional).
Examples:
- Id: 9419
Title: Attack Sky Fortress Invading Prontera
# The quest expires 3 days after being taken at 4am.
TimeLimit: 3d 4h
- Id: 5965
Title: "[Standby] Devil's Special"
# The quest expires Monday at 4am.
TimeLimit: Monday 4h
Please note the number before "d" only shifts the exact timer to the given day(s).
---------------------------------------

View File

@@ -1,4 +1,4 @@
//===== rAthena Documentation================================
//===== rAthena Documentation================================
//= rAthena Script Commands
//===== By:==================================================
//= rAthena Dev Team
@@ -135,26 +135,11 @@ and 'doc/mapflags.txt'.
<map name>{,<x>{,<y>{,<xs>{,<ys>}}}}%TAB%monster%TAB%<monster name>{,<monster level>}%TAB%<mob id>,<amount>{,<delay1>{,<delay2>{,<event>{,<mob size>{,<mob ai>}}}}}
Map name is the name of the map the monsters will spawn on. x,y are the
coordinates where the mob should spawn. Putting zeros instead of these
coordinates will spawn the monsters randomly.
If the coordinates are non-zero and xs and ys are above 1, each monster will
spawn in a radius around x,y. At server start, each monster will get assigned
its own center cell adding or substracting up to (xs-1),(ys-1) from the given
x,y coordinates. Each time a monster respawns, it will spawn in a radius around
its personal center cell by adding or substracting up to (xs-1),(ys-1) again.
This results in a total possible spawn area over all monsters of the spawn line
of (xs,ys)*4-3, but with a strong bias towards the center of that area:
2,2 - 5x5
3,3 - 9x9
4,4 - 13x13
5,5 - 17x17
etc.
coordinates where the mob should spawn. If xs and ys are non-zero, they
specify the 'radius' of a spawn-rectangle area centered at x,y.
Putting zeros instead of these coordinates will spawn the monsters randomly.
Note this is only the initial spawn zone, as mobs random-walk, they are free
to move away from their specified spawn region.
You can disable the picking of a random center cell for each monster in the
battle config. (See /conf/battle/monster.conf::randomize_center_cell.)
Monster name is the name the monsters will have on screen, and has no relation
whatsoever to their names anywhere else. It's the mob id that counts, which
@@ -203,8 +188,6 @@ Natural enemies for AI monsters are normal monsters.
Alternately, a monster spawned using 'boss_monster' instead of 'monster' is able
to be detected on the map with the SC_BOSSMAPINFO status (used by Convex Mirror).
A boss monster spawn with fixed coordinates will always spawn at the given
coordinates, even if they are blocked (e.g. by Icewall).
** NPC names
@@ -6608,8 +6591,7 @@ Available <type>:
PCBLOCK_COMMANDS Prevent the player from using atcommands/charcommands.
PCBLOCK_NPCCLICK Prevent the player from clicking/touching any NPC/shop/warp.
PCBLOCK_EMOTION Prevent the player from using emotions.
PCBLOCK_EQUIP Prevent the player from replacing equipment.
PCBLOCK_NPC Simulate NPC interaction. Useful for NPC with no mes window. Sum of PCBLOCK_MOVE|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_NPCCLICK|PCBLOCK_EQUIP.
PCBLOCK_NPC Simulate NPC interaction. Useful for NPC with no mes window. Sum of PCBLOCK_MOVE|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_NPCCLICK.
PCBLOCK_ALL Sum of all the flags.
Examples:
@@ -8984,9 +8966,8 @@ Get info of elemental of attached player or player by char_id.
Other info can be obtained by 'getunitdata' command.
Valid types are:
ELEMINFO_ID Elemental ID (ID unique to elementals unit type)
ELEMINFO_GAMEID Elemental Game ID
ELEMINFO_CLASS Elemental Class (ID defined in elemental_db.yml)
0: Elemental ID
1: Elemental Game ID
---------------------------------------
\\
@@ -11431,37 +11412,3 @@ Example:
autoloot(10000); // 100.00%
---------------------------------------
*setdialogalign(<align>);
Set vertical or horizontal align in NPC dialog.
Valid aligns:
- horizontal align:
DIALOG_ALIGN_LEFT
DIALOG_ALIGN_CENTER
DIALOG_ALIGN_RIGHT
- vertical align:
DIALOG_ALIGN_TOP
DIALOG_ALIGN_MIDDLE
DIALOG_ALIGN_BOTTOM
---------------------------------------
*setdialogsize(<width>, <height>)
Set size for NPC dialog in pixels.
---------------------------------------
*setdialogpos(<x>, <y>)
Set position for NPC dialog in pixels.
---------------------------------------
*setdialogpospercent(<x>, <y>)
Set position for NPC dialog in screen size percent.
---------------------------------------

View File

@@ -196,14 +196,9 @@ Options: Special option/client effect state when status is active.
Flags: Various status flags for specific status change events.
None - No special flag. (Default)
BlEffect - Flag to send a visual effect to clients around if the affected unit is BL_PC, BL_HOM, BL_MER, BL_MOB, BL_ELEM or BL_NPC when the status is given.
The status must have an EFST defined in Icon - other than EFST_BLANK.
When not defined (default) the status is displayed to clients around when the affected unit is BL_PC (player) only.
DisplayPc - Whether the status is displayed (again) to client around when the affected unit (BL_PC) appears in the client's range.
DisplayNpc - Whether the status is displayed (again) to client around when the affected unit (BL_NPC) appears in the client's range.
DisplayMob - Whether the status is displayed (again) to client around when the affected unit (BL_MOB) appears in the client's range.
DisplayAll - Whether the status is displayed (again) to client around when the affected unit (BL_PC, BL_HOM, BL_MER, BL_MOB, BL_ELEM, BL_NPC or BL_PET) appears in the client's range.
When defined, other display flags are ignored.
BlEffect - Status should have BL_SCEFFECT as relevant effect, must have an EFST (displays on BL_PC, BL_HOM, BL_MER, BL_MOB, BL_ELEM). BL_PC is the default value.
DisplayPc - Displays status effect when player logs in.
DislpayNpc - Displays status effect on a NPC.
Debuff - Status is considered a debuff. Used in combination with 'battle_config.debuff_on_logout'.
SetStand - Sets player to standing state.
OverlapIgnoreLevel - The status will successfully activate for any level if the status is already active.
@@ -213,9 +208,9 @@ Flags: Various status flags for specific status change events.
MobLoseTarget - When active on a monster it will lose the target.
RestartOnMapWarp - Restarts the timer of a status when warping to another map.
SpreadEffect - Passes the status onto a target when SC_DEADLYINFECT is active.
SendVal1 - Whether val1 shouldn't be ignored.
SendVal2 - Whether val2 shouldn't be ignored.
SendVal3 - Whether val3 shouldn't be ignored.
SendVal1 - Notifies the client of a status change (val1).
SendVal2 - Notifies the client of a status change (val2).
SendVal3 - Notifies the client of a status change (val3).
NoClearbuff - Cannot be removed by 'status_change_clear_buffs()', 'sc_end SC_ALL', 'status_change_clear(3)', etc.
NoForcedEnd - Cannot be removed by sc_end.

View File

@@ -2832,13 +2832,3 @@ SC_WEAPONBREAKER
desc: Bonus given when using NPC_WEAPONBRAKER skill
val1: Skill level
val2: val1 * 2 weapon break chance
SC_POWERUP
desc: Increases ATKpercent and Hit.
val1: + ATKpercent
val2: +% Hit
SC_AGIUP
desc: Increase Speed and Flee.
val1: +% Walkspeed
val2: +% Flee

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2024 rAthena Development Team
# Copyright(C) 2023 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -39,7 +39,6 @@
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
# AttackDelay Attack speed. (Default: 0)
# AttackMotion Attack animation speed. (Default: 0)
# ClientAttackMotion Client attack speed. (Default: AttackMotion)
# DamageMotion Damage animation speed. (Default: 0)
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
# Ai Aegis monster type AI behavior. (Default: 06)

View File

@@ -60,9 +60,6 @@ CREATE TABLE `mob_db` (
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
`element` varchar(24) DEFAULT NULL,
`element_level` tinyint(4) unsigned DEFAULT NULL,
`walk_speed` smallint(6) unsigned DEFAULT NULL,

View File

@@ -60,9 +60,6 @@ CREATE TABLE `mob_db2` (
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
`element` varchar(24) DEFAULT NULL,
`element_level` tinyint(4) unsigned DEFAULT NULL,
`walk_speed` smallint(6) unsigned DEFAULT NULL,

View File

@@ -62,9 +62,6 @@ CREATE TABLE `mob_db2_re` (
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
`element` varchar(24) DEFAULT NULL,
`element_level` tinyint(4) unsigned DEFAULT NULL,
`walk_speed` smallint(6) unsigned DEFAULT NULL,

View File

@@ -62,9 +62,6 @@ CREATE TABLE `mob_db_re` (
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
`element` varchar(24) DEFAULT NULL,
`element_level` tinyint(4) unsigned DEFAULT NULL,
`walk_speed` smallint(6) unsigned DEFAULT NULL,

View File

@@ -263,26 +263,6 @@ function script F_CashSiegeTele {
return;
}
// Siege Teleport Scroll 2 (WoE 1.5)
//============================================================
// - Warp player to selected guild castle.
// - No arguments.
function script F_CashSiegeTele2 {
switch(select("Mardoll (arug_cas01):Cyr (arug_cas02):Horn (arug_cas03):Gefn (arug_cas04):Badanis (arug_cas05):Himinn (schg_cas01):Andlangr (schg_cas02):Vidblainn (schg_cas03):Hljod (schg_cas04):Schatirnil (schg_cas05)")) {
case 1: warp "aru_gld",159,272; end;
case 2: warp "aru_gld",86,50; end;
case 3: warp "aru_gld",63,157; end;
case 4: warp "aru_gld",307,354; end;
case 5: warp "aru_gld",298,110; end;
case 6: warp "sch_gld",300,100; end;
case 7: warp "sch_gld",284,249; end;
case 8: warp "sch_gld",102,196; end;
case 9: warp "sch_gld",140,83; end;
case 10: warp "sch_gld",70,320; end;
}
return;
}
// Curious Snowball
//============================================================
// - You can get an effect of Restore, Endure, or Wing of Butterfly.

View File

@@ -191,7 +191,7 @@ dewata,114,243,6 script Lazy Young Man#dew 536,1,1,{
mes "[Lazy Young Man]";
mes "Really? For me?? I'll give you this in return... Thanks... Hehe~";
delitem 11534,1; //Coco_Juice
getgroupitem(IG_GiftBox);
getrandgroupitem(IG_GiftBox),1;
close;
case 2:
mes "[Lazy Young Man]";

View File

@@ -1,615 +0,0 @@
//===== rAthena script =======================================
//= Instance: The Maze of Oz.
//===== Description: =========================================
//- [Walkthrough conversion]
//- Part of the episode 18.1 main quest.
//===== Changelogs: ==========================================
//= 1.0 First version. [Capuche]
//============================================================
// Main Quest: Step 28.
ra_fild10,179,176,5 script Merchant#ep18_gorge 4_EP18_MERCHANT,{
.@md_name$ = "The Maze of Oz";
if (ep18_1_main == 29) {
mes "[Miriam in disguise]";
mes "From now on <FONT SIZE = 14><B>^e5555e" + .@md_name$ + "^000000</FONT></B>";
mes "^e5555ePrepare yourself and talk to me again^000000";
cutin "ep18_merchant.png",2;
changequest 11717,11719;
ep18_1_main = 30;
close3;
}
if (ep18_1_main == 30) {
mes "[Miriam in disguise]";
mes "Then I'll start the ^e5555e" + .@md_name$ + "^000000";
next;
if (getcharid(1) == 0 || is_party_leader() == false) {
mes "[Miriam in disguise]";
mes "I think it would be a good idea to form a ^ff0000party before enter ^000000..";
close;
}
switch( select( "Open the door", "Enter", "Stop" ) ) {
case 1:
if (instance_create(.@md_name$) < 0) {
mes "Party: " + getpartyname(getcharid(1)) + "";
mes "Leader: " + strcharinfo(0) + "";
mes "^0000ff" + .@md_name$ + " ^000000- Unknown error";
close;
}
mes "[Miriam in disguise]";
mes "You'd better wait a little before you go in.";
close;
case 2:
switch( instance_enter(.@md_name$) ) {
case IE_OTHER:
mes "[Miriam in disguise]";
mes "^ff0000An unknown error occurred.^000000";
close;
case IE_NOINSTANCE:
mes "[Miriam in disguise]";
mes "^ff0000Your party leader has not yet created the dungeon.^000000";
close;
case IE_NOMEMBER:
mes "[Miriam in disguise]";
mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000";
close;
case IE_OK:
mapannounce "ra_fild10", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL ,12;
end;
}
case 3:
end;
}
}
cutin "ep18_merchant.png",2;
mes "[Vendor]";
mes "Someone must have been around here, but they just disappeared. Where did they go?";
close3;
OnInit:
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11717) == 1" );
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11719) == 1" );
end;
}
// Step 1
1@oz,284,164,3 script Rope#outoz 4_ROPEPILE,{
mes "I think I can climb up with a rope.";
next;
if (select( "Use a rope to climb", "Do not use" ) == 2)
end;
warp "ra_fild10",180,174;
end;
}
1@oz,282,175,3 script Miriam#ozmd1 4_EP18_MIRIAM,{
if ('event_oz != 0)
end;
'event_oz = 1;
.@miriam1$ = instance_npcname("Miriam#ozmd1");
.@maggi1$ = instance_npcname("Magi#ozmd1");
.@mark1$ = instance_npcname("Mark#ozmd1");
.@tamarin1$ = instance_npcname("Tamarin#ozmd1");
.@miriam2$ = instance_npcname("Miriam#ozmd2");
setpcblock PCBLOCK_NPC, true;
npctalk "Miriam: This is the entrance to the labyrinth of Oz.", .@miriam1$;
cutin "ep18_miriam_03.png",2;
sleep2 2000;
npctalk "Miriam: Everyone, please move carefully.", .@miriam1$;
sleep2 2000;
npctalk "Magi: Something hot and dusty...", .@maggi1$;
cutin "4job_maggi_02.PNG",2;
enablenpc .@maggi1$;
enablenpc .@mark1$;
enablenpc .@tamarin1$;
sleep2 2000;
npctalk "Mark: Are you okay?", .@mark1$;
cutin "ep18_mark_01.png",2;
sleep2 2000;
npctalk "Miriam: There is lava flowing right below it, always scattering ashes.", .@miriam1$;
cutin "ep18_miriam_03.png",2;
sleep2 2000;
npctalk "Miriam: Beware there may be embers in the lava ash.", .@miriam1$;
sleep2 2000;
npctalk "Miriam: If you inhale incorrectly, you will burn your lungs.", .@miriam1$;
sleep2 2000;
npctalk "Miriam: There don't seem to be any monsters around here, so it's better to move slowly and check the situation again.", .@miriam1$;
sleep2 2000;
npctalk "Miriam: Please follow the road to the north first.", .@miriam1$;
sleep2 2000;
cutin "",255;
setpcblock PCBLOCK_NPC, false;
disablenpc .@maggi1$;
disablenpc .@mark1$;
disablenpc .@tamarin1$;
disablenpc .@miriam1$;
enablenpc .@miriam2$;
end;
}
1@oz,279,175,5 duplicate(dummy_npc) Magi#ozmd1 4_4JOB_MAGGI
1@oz,280,175,3 duplicate(dummy_npc) Mark#ozmd1 4_EP18_MARK
1@oz,279,177,3 duplicate(dummy_npc) Tamarin#ozmd1 4_EP18_TAMARIN
// Step 2
1@oz,271,272,3 script Miriam#ozmd2 4_EP18_MIRIAM,{
if ('event_oz != 1)
end;
'event_oz = 2;
.@miriam2$ = instance_npcname("Miriam#ozmd2");
'miriam3$ = instance_npcname("Miriam#ozmd3");
setpcblock PCBLOCK_NPC, true;
npctalk "Miriam: If you cross the bridge in front of you, it's a real maze.", .@miriam2$;
sleep2 2000;
npctalk "Miriam: We must be very careful crossing the bridge, let's talk again after.", .@miriam2$;
sleep2 2000;
setpcblock PCBLOCK_NPC, false;
disablenpc .@miriam2$;
enablenpc 'miriam3$;
end;
OnInstanceInit:
'miriam3_id = 0;
'event_oz = 0;
'map_name$ = instance_mapname("1@oz");
disablenpc instance_npcname("Miriam#ozmd2");
disablenpc instance_npcname("Miriam#ozmd3");
disablenpc instance_npcname("Miriam#ozmd4");
disablenpc instance_npcname("Maram#ozmd5");
disablenpc instance_npcname("Miriam#ozmd5");
disablenpc instance_npcname("Maram#ozmd7");
disablenpc instance_npcname("#oz_way");
disablenpc instance_npcname("Maram#ozmd6");
disablenpc instance_npcname("Magi#ozmd1");
disablenpc instance_npcname("Mark#ozmd1");
disablenpc instance_npcname("Tamarin#ozmd1");
disablenpc instance_npcname("Magi#ozmd3");
disablenpc instance_npcname("Mark#ozmd3");
disablenpc instance_npcname("Tamarin#ozmd3");
disablenpc instance_npcname("Maram#ozmd4");
disablenpc instance_npcname("Magi#ozmd5");
disablenpc instance_npcname("Mark#ozmd5");
disablenpc instance_npcname("Tamarin#ozmd5");
disablenpc instance_npcname("Maram#ozmd8");
disablenpc instance_npcname("Magi#ozmd6");
disablenpc instance_npcname("Mark#ozmd6");
disablenpc instance_npcname("Tamarin#ozmd6");
disablenpc instance_npcname("Miriam#ozmd7");
disablenpc instance_npcname("Imril#ozmd7");
end;
}
// Step 3
1@oz,241,272,3 script Miriam#ozmd3 EP18_NPC_MIRIAM,{
if ('event_oz != 2)
end;
'event_oz = 3;
'miriam3$ = instance_npcname("Miriam#ozmd3");
.@maggi3$ = instance_npcname("Magi#ozmd3");
.@mark3$ = instance_npcname("Mark#ozmd3");
.@tamarin3$ = instance_npcname("Tamarin#ozmd3");
setpcblock PCBLOCK_NPC, true;
npctalk "Miriam: This bridge is dangerous, so it's best to split your luggage and cross in turn.", 'miriam3$;
sleep2 2000;
npctalk "Miriam: Then I will cross first, so please follow slowly. It will help not to look under your feet.", 'miriam3$;
sleep2 2000;
npctalk "Tamarin: Wow I can't see the bottom.", .@tamarin3$;
enablenpc .@maggi3$;
enablenpc .@mark3$;
enablenpc .@tamarin3$;
sleep2 2000;
npctalk "Magi: Your legs look very old...", .@maggi3$;
sleep2 2000;
npctalk "Mark: Everyone be careful", .@mark3$;
sleep2 2000;
setpcblock PCBLOCK_NPC, false;
disablenpc .@maggi3$;
disablenpc .@mark3$;
disablenpc .@tamarin3$;
'miriam3_id = getnpcid(0);
unitwalk 'miriam3_id,231,272, 'miriam3$ + "::OnEvent1"; // several events are required to palliate to our too short value of MAX_WALKPATH (32) used to calculate the pathing
end;
OnEvent1:
unitwalk 'miriam3_id,211,272, 'miriam3$ + "::OnEvent2";
end;
OnEvent2:
unitwalk 'miriam3_id,191,272, 'miriam3$ + "::OnEvent3";
end;
OnEvent3:
unitwalk 'miriam3_id,171,272, 'miriam3$ + "::OnEvent4";
end;
OnEvent4:
unitwalk 'miriam3_id,157,272, 'miriam3$ + "::OnEvent5";
end;
OnEvent5:
disablenpc 'miriam3$;
enablenpc instance_npcname("Miriam#ozmd4");
enablenpc instance_npcname("Ash Toad#ozmd1");
end;
}
1@oz,245,272,3 duplicate(dummy_npc) Magi#ozmd3 4_4JOB_MAGGI
1@oz,244,273,3 duplicate(dummy_npc) Mark#ozmd3 4_EP18_MARK
1@oz,244,270,3 duplicate(dummy_npc) Tamarin#ozmd3 4_EP18_TAMARIN
// Step 4 + 5
1@oz,157,272,3 script Miriam#ozmd4 4_EP18_MIRIAM,{
if ('event_oz != 3)
end;
'event_oz = 4;
.@miriam4$ = instance_npcname("Miriam#ozmd4");
.@tamarin4$ = instance_npcname("Tamarin#ozmd4");
.@ashtoad2$ = instance_npcname("Ash Toad#ozmd2");
.@maggi4$ = instance_npcname("Magi#ozmd4");
.@mark4$ = instance_npcname("Mark#ozmd4");
.@ashtoad3$ = instance_npcname("Ash Toad#ozmd3");
setpcblock PCBLOCK_NPC, true;
mapannounce 'map_name$, "Miriam: Ah!! A monster!!!", bc_map, 0x00B7EE,FW_NORMAL,16;
sleep2 1500;
mapannounce 'map_name$, "Miriam: I'll take this rude bastard.", bc_map, 0x00B7EE,FW_NORMAL,16;
sleep2 1500;
mapannounce 'map_name$, "Tamarin: Appeared in the back!!!", bc_map, 0x00B7EE,FW_NORMAL,16;
sleep2 2000;
enablenpc .@tamarin4$;
sleep2 500;
enablenpc .@ashtoad2$;
mapannounce 'map_name$, "Magi: Crazy!!!", bc_map, 0x00B7EE,FW_NORMAL,16;
sleep2 500;
enablenpc .@maggi4$;
enablenpc .@mark4$;
mapannounce 'map_name$, "Mark: Please support me in the front!!!", bc_map, 0x00B7EE,FW_NORMAL,16;
sleep2 1000;
'mob_count_oz = 0;
monster 'map_name$,145,274,"Ash Toad",21295,1, .@miriam4$ + "::OnMobDead"; // EP18_ASH_TOAD
enablenpc .@ashtoad3$;
monster 'map_name$,143,278,"Ash Toad",21295,1, .@miriam4$ + "::OnMobDead"; // EP18_ASH_TOAD
setpcblock PCBLOCK_NPC, false;
end;
// Note: on official the event seems to start right after killing the 2 mobs. The character can't move.
// There is no OnTouch area, a character outside the npc range can't see the dialog. Intended ?
OnMobDead:
'mob_count_oz++;
if ('mob_count_oz < 2)
end;
if ('event_oz != 4)
end;
'event_oz = 5;
.@tamarin4$ = instance_npcname("Tamarin#ozmd4");
.@ashtoad2$ = instance_npcname("Ash Toad#ozmd2");
.@maggi4$ = instance_npcname("Magi#ozmd4");
.@mark4$ = instance_npcname("Mark#ozmd4");
.@ashtoad3$ = instance_npcname("Ash Toad#ozmd3");
.@maram4$ = instance_npcname("Maram#ozmd4");
.@ashtoad1$ = instance_npcname("Ash Toad#ozmd1");
.@tamarin4$ = instance_npcname("Tamarin#ozmd4");
.@miriam4$ = instance_npcname("Miriam#ozmd4");
setpcblock PCBLOCK_NPC, true;
npctalk "Tamarin: I did it!!!", .@tamarin4$;
disablenpc .@ashtoad2$;
sleep2 2000;
npctalk "Magi: Me too!!", .@maggi4$;
disablenpc .@ashtoad3$;
sleep2 2000;
npctalk "Miriam: Huh It wasn't a great monster, but it would have been dangerous if they were ordinary merchants.", .@miriam4$;
disablenpc .@ashtoad1$;
sleep2 2000;
npctalk "Maram : " + strcharinfo(0) + " Are you okay?", .@maram4$;
enablenpc .@maram4$;
sleep2 2000;
npctalk "Miriam: You're late! Maram!!!", .@miriam4$;
sleep2 2000;
npctalk "Maram: I met a monster on the way, so I'm a little late.", .@maram4$;
sleep2 2000;
npctalk "Miriam: There were no monsters on the road we passed earlier.", .@miriam4$;
sleep2 2000;
npctalk "Maram: Yeah? Where the hell do monsters spring up like this...", .@maram4$;
sleep2 2000;
npctalk "Maram: It's a big deal because it's getting harder and harder to move goods because of these monsters.", .@maram4$;
sleep2 2000;
npctalk "Tamarin: If you go to the ground?", .@tamarin4$;
sleep2 2000;
npctalk "Tamarin: I heard there used to be a bridge to cross a canyon?", .@tamarin4$;
sleep2 2000;
npctalk "Tamarin: Because there are still remains...", .@tamarin4$;
sleep2 2000;
npctalk "Maram: It is said that the bridge above was destroyed when they saw the natives crossing to escape the hardliners' attacks.", .@maram4$;
sleep2 2000;
npctalk "Maram: The land across the bridge has become uninhabitable due to volcanic ash, so it must have been the intention to dry it to death.", .@maram4$;
sleep2 2000;
npctalk "Maram: It's not difficult to make a bridge again...", .@maram4$;
sleep2 2000;
npctalk "Maram: You can't advertise that you're hiding here by making a bridge because you're in hiding.", .@maram4$;
sleep2 2000;
npctalk "Maram: It's dangerous and inconvenient right now, but I have no choice but to use the maze of Oz.", .@maram4$;
sleep2 2000;
npctalk "Maram: In this state, it may not have been noticed until now.", .@maram4$;
sleep2 2000;
npctalk "Miriam: Without the Maze of Oz...", .@miriam4$;
sleep2 2000;
npctalk "Miriam: It must have been a lot harder than it is now.", .@miriam4$;
sleep2 2000;
npctalk "Maram: That's right", .@maram4$;
sleep2 2000;
npctalk "Maram: Now, shall we walk the lovely maze of Oz again?", .@maram4$;
sleep2 2000;
npctalk "Miriam: What do you mean", .@miriam4$;
sleep2 2000;
npctalk "Miriam : " + strcharinfo(0) + " From now on, go all the way down until you come to a fork.", .@miriam4$;
sleep2 2000;
npctalk "Miriam: It would be nice if the monsters didn't appear...", .@miriam4$;
sleep2 1000;
disablenpc .@maram4$;
setpcblock PCBLOCK_NPC, false;
disablenpc .@maggi4$;
disablenpc .@mark4$;
disablenpc .@tamarin4$;
disablenpc .@miriam4$;
enablenpc instance_npcname("Maram#ozmd5");
end;
}
1@oz,156,272,5 duplicate(dummy_disabled_npc) Ash Toad#ozmd1 EP18_ASH_TOAD
1@oz,164,272,3 duplicate(dummy_disabled_npc) Ash Toad#ozmd2 EP18_ASH_TOAD
1@oz,153,275,5 duplicate(dummy_disabled_npc) Ash Toad#ozmd3 EP18_ASH_TOAD
1@oz,155,275,3 duplicate(dummy_disabled_npc) Magi#ozmd4 4_4JOB_MAGGI
1@oz,156,274,3 duplicate(dummy_disabled_npc) Mark#ozmd4 4_EP18_MARK
1@oz,161,272,5 duplicate(dummy_disabled_npc) Tamarin#ozmd4 4_EP18_TAMARIN
1@oz,162,275,3 duplicate(dummy_npc) Maram#ozmd4 4_EP18_MARAM
// Step 6
1@oz,98,172,3 script Maram#ozmd5 EP18_NPC_MARAM,{
if ('event_oz != 5)
end;
'event_oz = 6;
.@miriam$ = instance_npcname("Miriam#ozmd5");
.@maram$ = instance_npcname("Maram#ozmd5");
enablenpc .@miriam$;
enablenpc instance_npcname("Magi#ozmd5");
enablenpc instance_npcname("Mark#ozmd5");
enablenpc instance_npcname("Tamarin#ozmd5");
npctalk "Maram: It wasn't like this before, but maybe it's the effect of Tor Volcano, as the ground below starts to melt, so more monsters are appearing.";
setpcblock PCBLOCK_NPC, true;
sleep2 2000;
npctalk "Maram: Especially in areas with a lot of molten ground, when trying to avoid monsters, the lava Because there are many people who are seriously injured or never come back... ";
sleep2 2000;
npctalk "Maram: How long will the maze of Oz last...";
sleep2 3000;
mapannounce 'map_name$, "??? : ugh!!!!!!!!!!!!!!!!!!!", bc_map, 0x00B7EE,FW_NORMAL,16;
sleep2 2000;
npctalk "Maram: This voice?!?!?!?!?";
sleep2 2000;
npctalk "Miriam: Imril!!!!", .@miriam$;
sleep2 2000;
setpcblock PCBLOCK_NPC, false;
npctalk "Maram: I think your friend is in trouble! I'll go first, so please follow me carefully!";
disablenpc instance_npcname("Magi#ozmd5");
disablenpc instance_npcname("Mark#ozmd5");
disablenpc instance_npcname("Tamarin#ozmd5");
unitwalk getnpcid(0),68,165, .@maram$ + "::OnMove";
donpcevent .@miriam$ + "::OnMove";
end;
OnMove:
disablenpc instance_npcname("Maram#ozmd5");
enablenpc instance_npcname("Maram#ozmd7");
enablenpc instance_npcname("Imril#ozmd6");
end;
}
1@oz,97,167,3 script Miriam#ozmd5 EP18_NPC_MIRIAM,{
end;
OnMove:
npcwalkto 67,164;
end;
}
1@oz,92,170,3 duplicate(dummy_npc) Magi#ozmd5 4_4JOB_MAGGI
1@oz,91,169,3 duplicate(dummy_npc) Mark#ozmd5 4_EP18_MARK
1@oz,89,170,5 duplicate(dummy_npc) Tamarin#ozmd5 4_EP18_TAMARIN
// Step 7
1@oz,68,165,3 script Maram#ozmd7 4_EP18_MARAM,{
if ('event_oz != 6)
end;
'event_oz = 7;
npctalk "Maram: Are you okay, Imril?";
donpcevent instance_npcname("Imril#ozmd6") + "::OnStart";
disablenpc instance_npcname("Maram#ozmd7");
end;
}
// Step 8
1@oz,61,163,5 script Imril#ozmd6 4_EP18_IMRIL,{
end;
OnStart:
'mob_count_oz = 0;
.@npc_name$ = instance_npcname("Imril#ozmd6");
monster 'map_name$,64,164,"Ash Toad",21295,1, .@npc_name$ + "::OnMobDead"; // EP18_ASH_TOAD
monster 'map_name$,62,161,"rake hand",21296,1, .@npc_name$ + "::OnMobDead"; // EP18_RAKEHAND
end;
OnMobDead:
'mob_count_oz++;
if ('mob_count_oz < 2)
end;
if ('event_oz != 7)
end;
'event_oz = 8;
.@maram8$ = instance_npcname("Maram#ozmd8");
.@imril6$ = instance_npcname("Imril#ozmd6");
.@miriam5$ = instance_npcname("Miriam#ozmd5");
.@maggi6$ = instance_npcname("Magi#ozmd6");
.@mark6$ = instance_npcname("Mark#ozmd6");
.@tamarin6$ = instance_npcname("Tamarin#ozmd6");
setpcblock PCBLOCK_NPC, true;
enablenpc .@maram8$;
npctalk "Imril: Thanks! We almost died!", .@imril6$;
sleep2 2000;
npctalk "Imril: Don't go downstairs because the atmosphere isn't too bad.", .@imril6$;
sleep2 2000;
npctalk "Miriam: You seem to see monsters more often than last time.", .@miriam5$;
sleep2 2000;
npctalk "Imril: But what about those people?", .@imril6$;
enablenpc .@maggi6$;
enablenpc .@mark6$;
enablenpc .@tamarin6$;
sleep2 2000;
npctalk "Maram: They are adventurers who sometimes help with mother's work.", .@maram8$;
sleep2 2000;
npctalk "Maram: Trustworthy people, don't be so wary.", .@maram8$;
sleep2 2000;
npctalk "Imril: Because you trust people too easily.", .@imril6$;
sleep2 2000;
npctalk "Miriam: Yes.", .@miriam5$;
sleep2 2000;
npctalk "Maram: Anyway, let's escape before more monsters come out.", .@maram8$;
sleep2 2000;
npctalk "Maram: Not long left.", .@maram8$;
sleep2 2000;
npctalk "Maram: It's hard to see, but just follow the road up here!", .@maram8$;
sleep2 2000;
npctalk "Tamarin: I think this is the way!", .@tamarin6$;
disablenpc .@maggi6$;
disablenpc .@mark6$;
disablenpc .@tamarin6$;
disablenpc .@maram8$;
enablenpc instance_npcname("#oz_way");
setpcblock PCBLOCK_NPC, false;
end;
}
1@oz,68,165,3 duplicate(dummy_npc) Maram#ozmd8 4_EP18_MARAM
1@oz,61,168,3 duplicate(dummy_npc) Magi#ozmd6 4_4JOB_MAGGI
1@oz,65,167,3 duplicate(dummy_npc) Mark#ozmd6 4_EP18_MARK
1@oz,59,171,3 duplicate(dummy_npc) Tamarin#ozmd6 4_EP18_TAMARIN
// Step 9
1@oz,58,256,5 script #oz_way 1_SHADOW_NPC,3,3,{
end;
OnTouch:
if ('event_oz != 8)
end;
'event_oz = 9;
enablenpc instance_npcname("Maram#ozmd6");
end;
}
// Step 10 (maybe not required ?)
1@oz,44,255,5 script Maram#ozmd6 4_EP18_MARAM,{
if ('event_oz != 9)
end;
'event_oz = 10;
npctalk "Maram: This way!!!";
initnpctimer;
end;
OnTimer2000:
disablenpc instance_npcname("Maram#ozmd6");
enablenpc instance_npcname("Maram#ozmd9");
enablenpc instance_npcname("Rope#outoz2");
end;
}
// Step 11
// (Step 29 on the main quest).
1@oz,21,189,5 script Maram#ozmd9 4_EP18_MARAM,{
if ('event_oz != 10)
end;
'event_oz = 11;
.@maram9$ = instance_npcname("Maram#ozmd9");
.@miriam7$ = instance_npcname("Miriam#ozmd7");
.@imril7$ = instance_npcname("Imril#ozmd7");
setpcblock PCBLOCK_NPC, true;
npctalk "Maram: Climb up the rope in front of this to get out.", .@maram9$;
enablenpc .@miriam7$;
enablenpc .@imril7$;
sleep2 2000;
npctalk "Imril: I'll go get some hidden stuff here, so go up first.", .@imril7$;
sleep2 2000;
npctalk "Miriam: Everyone is very tired. Let's go upstairs.", .@miriam7$;
if (ep18_1_main == 30) {
changequest 11719,11720;
ep18_1_main = 31;
}
disablenpc .@miriam7$;
disablenpc .@imril7$;
setpcblock PCBLOCK_NPC, false;
end;
OnInstanceInit:
disablenpc instance_npcname("Maram#ozmd9");
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11719) == 1" );
end;
}
1@oz,22,187,5 duplicate(dummy_npc) Miriam#ozmd7 4_EP18_MIRIAM
1@oz,16,185,3 duplicate(dummy_npc) Imril#ozmd7 4_EP18_IMRIL
// Step 12
1@oz,28,190,3 script(DISABLED) Rope#outoz2 4_ROPEPILE,{
if ('event_oz < 11)
end;
mes "I think I can climb up with a rope.";
next;
switch( select( "Use a rope to climb", "Do not use" ) ) {
case 1:
close2;
warp "gw_fild01",275,337;
end;
case 2:
end;
}
end;
OnInstanceInit:
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11720) == 1" );
end;
}
// Spawn monsters
1@oz,22,207,5 script #oz01 1_SHADOW_NPC,4,4,{
end;
OnTouch_:
getmapxy .@map$,.@x,.@y, BL_NPC;
monster 'map_name$,.@x-1,.@y,"Ash Toad",21295,1; // EP18_ASH_TOAD
monster 'map_name$,.@x+1,.@y,"Rake Hand",21296,1; // EP18_RAKEHAND
disablenpc instance_npcname( strnpcinfo(0) );
end;
}
1@oz,30,237,5 duplicate(#oz01) #oz02 1_SHADOW_NPC,4,4
1@oz,44,264,5 duplicate(#oz01) #oz03 1_SHADOW_NPC,4,4
1@oz,62,247,5 duplicate(#oz01) #oz04 1_SHADOW_NPC,4,4
1@oz,72,222,5 duplicate(#oz01) #oz05 1_SHADOW_NPC,4,4
1@oz,79,203,5 duplicate(#oz01) #oz06 1_SHADOW_NPC,4,4
1@oz,124,261,5 duplicate(#oz01) #oz07 1_SHADOW_NPC,4,4
1@oz,139,279,5 duplicate(#oz01) #oz08 1_SHADOW_NPC,4,4

View File

@@ -1,462 +0,0 @@
//===== rAthena Script =======================================
//= Instance: Thor Gunsu Base.
//===== Description: =========================================
//- [Walkthrough conversion]
//- Part of the episode 18.1 main quest.
//===== Changelogs: ==========================================
//= 1.0 First version. [Capuche]
//============================================================
// Main Quest: Step 47.
que_thr,133,53,5 script Maram#Armybase1 4_EP18_MARAM,{
if (ep18_1_main != 45 && ep18_1_main != 46)
end;
if (ep18_1_main == 45) {
cutin "ep18_maram_01.png",2;
mes "[Maram]";
mes "You have arrived, adventurer!";
mes "You did a great job getting here.";
next;
cutin "ep18_maram_03.png",2;
mes "[Maram]";
mes "After all, it looks like this next one is real. The guards are different from before...";
mes "Let's look inside, being careful not to be caught by the guards.";
next;
cutin "ep18_maram_01.png",2;
mes "[Maram]";
mes "Make sure to move out of sight of the guards as much as possible.";
mes "If you make a mistake, you will be attacked, so if you don't break through, we'll meet again here.";
changequest 16577,16578;
ep18_1_main = 46;
next;
}
else if (ep18_1_main == 46) {
mes "[Maram]";
mes "Let's try to get in as far as possible from the guard tower.";
next;
}
.@md_name$ = "Thor Gunsu Base";
cutin "",255;
mes "^FF0000 Any arbitrary processing such as taming monsters in the dungeon is not considered normal. Please note.^000000";
next;
// player has party
if (is_party_leader()) {
// player is leader of the party
.@create$ = "Open " + .@md_name$;
}
switch( select( .@create$, .@md_name$ + " entry" ) ) {
case 1:
cutin "ep18_maram_01.png",2;
mes "[Maram]";
mes "When the application is complete, talk to me again and select ^0000CD Thor military base entry^000000";
if (instance_create(.@md_name$) < 0) {
mes "Party: " + getpartyname(getcharid(1)) + "";
mes "Leader: " + strcharinfo(0) + "";
mes "^0000ff" + .@md_name$ + " ^000000- Unknown error";
close3;
}
close3;
case 2:
// Note: instance not forced solo
switch( instance_enter(.@md_name$) ) {
case IE_OTHER:
mes "[Maram]";
mes "^ff0000An unknown error occurred.^000000";
close;
case IE_NOINSTANCE:
cutin "ep18_maram_01.png",2;
mes "[Maram]";
mes "I don't think the dungeon has been created yet? Please check later.";
close3;
case IE_NOMEMBER:
mes "[Maram]";
mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000";
close;
case IE_OK:
mapannounce "que_thr", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12;
// warp 1@tcamp,103,237;
end;
}
}
end;
OnInit:
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16577) == 1" );
end;
}
1@tcamp,106,237,3 script Maram#base1 4_EP18_MARAM,{
cutin "ep18_maram_01.png",2;
mes "[Maram]";
mes "Be careful and explore the inside.";
mes "I heard from Mr. Dandelion earlier, there aren't many people, but there are Watch Towers here and there that monitor a fairly wide area.";
next;
mes "[Maram]";
mes "If you get caught by the Watch Tower, soldiers will appear, so be careful not to get caught.";
mes "Well, if you find something, please contact me!";
close3;
OnInstanceInit:
'map_tcamp$ = instance_mapname("1@tcamp");
disablenpc instance_npcname("Document Pile#Site1");
disablenpc instance_npcname("Document Pile#Site2");
disablenpc instance_npcname("Document Pile#Site3");
disablenpc instance_npcname("Document Pile#Site4");
disablenpc instance_npcname("Document Pile#Site5");
disablenpc instance_npcname("Maram#Lock1");
disablenpc instance_npcname("Maram#Lock2");
disablenpc instance_npcname("Maram#Lock3");
disablenpc instance_npcname("Maram#Lock4");
setcell 'map_tcamp$,137,216,142,216,cell_walkable,0;
setcell 'map_tcamp$,135,145,144,145,cell_walkable,0;
setcell 'map_tcamp$,223,105,223,110,cell_walkable,0;
setcell 'map_tcamp$,80,94,80,100,cell_walkable,0;
// some monsters spawn randomly
monster 'map_tcamp$,0,0,"Base Soldier",21310,18; // EP18_MD_GUARD_A
monster 'map_tcamp$,0,0,"Base Soldier",21309,18; // EP18_MD_THOR_GUARD
end;
}
// unknown npc effect
// 1@tcamp,244,152,3 duplicate(dummy_npc) #Remote 1 CLEAR_NPC
//-------------------------------------------------------------------
// Traps
//-------------------------------------------------------------------
1@tcamp,120,228,3 script Watch Tower#Watch1 4_SYSTEM_BOX,7,7,{
end;
OnTouch: // note: hidden player trigger the event
npctalk "Detect intruders. Exclude them.";
mapannounce 'map_tcamp$, "Intruder detected, intruder detected. We rule out immediately.", bc_map, 0xFF0000;
getmapxy .@map$,.@x,.@y, BL_NPC;
areamonster 'map_tcamp$,.@x-2,.@y-2,.@x+2,.@y+2,"Base Soldier",21309,3; // EP18_MD_THOR_GUARD
areamonster 'map_tcamp$,.@x-2,.@y-2,.@x+2,.@y+2,"Base Soldier",21310,3; // EP18_MD_GUARD_A
end;
OnTimer2000:
specialeffect EF_WARP;
initnpctimer;
end;
OnInstanceInit:
initnpctimer;
end;
}
1@tcamp,135,228,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch2 4_SYSTEM_BOX,7,7
1@tcamp,152,133,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch3 4_SYSTEM_BOX,7,7
1@tcamp,167,133,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch4 4_SYSTEM_BOX,7,7
1@tcamp,182,133,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch5 4_SYSTEM_BOX,7,7
1@tcamp,161,96,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch6 4_SYSTEM_BOX,7,7
1@tcamp,146,96,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch7 4_SYSTEM_BOX,7,7
1@tcamp,116,102,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch8 4_SYSTEM_BOX,7,7
1@tcamp,88,92,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch9 4_SYSTEM_BOX,7,7
1@tcamp,240,148,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch10 4_SYSTEM_BOX,7,7
1@tcamp,156,71,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch11 4_SYSTEM_BOX,7,7
1@tcamp,176,194,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch12 4_SYSTEM_BOX,7,7
1@tcamp,192,194,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch13 4_SYSTEM_BOX,7,7
1@tcamp,142,153,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch14 4_SYSTEM_BOX,7,7
1@tcamp,142,168,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch15 4_SYSTEM_BOX,7,7
1@tcamp,192,179,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch16 4_SYSTEM_BOX,7,7
1@tcamp,237,90,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch17 4_SYSTEM_BOX,7,7
//-------------------------------------------------------------------
// Walls
//-------------------------------------------------------------------
1@tcamp,138,216,3 script Lock#1-1 4_ROPEPILE,{
.@maram$ = instance_npcname("Maram#Lock1");
enablenpc .@maram$;
npctalk "Maram: Wait a minute. I know how to open it.", .@maram$;
progressbar_npc "3131FF",10;
npctalk "Maram: Now we can pass!", .@maram$;
disablenpc instance_npcname("Lock#1-1");
disablenpc instance_npcname("Lock#1-2");
disablenpc .@maram$;
setcell 'map_tcamp$,137,216,142,216,cell_walkable,1;
end;
}
1@tcamp,141,216,3 duplicate(Lock#1-1) Lock#1-2 4_ROPEPILE
1@tcamp,140,218,3 duplicate(dummy_npc) Maram#Lock1 4_EP18_MARAM
1@tcamp,136,145,3 script Lock#2-1 4_ROPEPILE,{
.@maram$ = instance_npcname("Maram#Lock2");
enablenpc .@maram$;
progressbar_npc "3131FF",10;
npctalk "It would be better to proceed with caution.", .@maram$;
disablenpc instance_npcname("Lock#2-1");
disablenpc instance_npcname("Lock#2-2");
disablenpc instance_npcname("Lock#2-3");
disablenpc instance_npcname("Lock#2-4");
disablenpc .@maram$;
setcell 'map_tcamp$,135,145,144,145,cell_walkable,1;
end;
}
1@tcamp,138,145,3 duplicate(Lock#2-1) Lock#2-2 4_ROPEPILE
1@tcamp,141,145,3 duplicate(Lock#2-1) Lock#2-3 4_ROPEPILE
1@tcamp,143,145,3 duplicate(Lock#2-1) Lock#2-4 4_ROPEPILE
1@tcamp,142,147,3 duplicate(dummy_npc) Maram#Lock2 4_EP18_MARAM
1@tcamp,223,109,3 script Lock#3-1 4_ROPEPILE,{
.@maram$ = instance_npcname("Maram#Lock3");
enablenpc .@maram$;
npctalk "Maram: This building looks pretty suspicious, right? There must be a surveillance system in it as well.", .@maram$;
progressbar_npc "3131FF",10;
npctalk "Maram: Let's explore carefully, being careful not to get caught this time.", .@maram$;
disablenpc instance_npcname("Lock#3-1");
disablenpc instance_npcname("Lock#3-2");
disablenpc .@maram$;
setcell 'map_tcamp$,223,105,223,110,cell_walkable,1;
end;
}
1@tcamp,223,106,3 duplicate(Lock#3-1) Lock#3-2 4_ROPEPILE
1@tcamp,226,114,3 duplicate(dummy_npc) Maram#Lock3 4_EP18_MARAM
1@tcamp,80,99,3 script Lock#4-1 4_ROPEPILE,{
.@maram$ = instance_npcname("Maram#Lock4");
enablenpc .@maram$;
npctalk "Maram: I think you've gotten pretty deep. You should be able to find what you need safely.", .@maram$;
progressbar_npc "3131FF",10;
npctalk "Maram: Shall we wish you luck?", .@maram$;
disablenpc instance_npcname("Lock#4-1");
disablenpc instance_npcname("Lock#4-2");
disablenpc instance_npcname("Lock#4-3");
disablenpc .@maram$;
setcell 'map_tcamp$,80,94,80,100,cell_walkable,1;
enablenpc instance_npcname("Document Pile#Site1");
enablenpc instance_npcname("Document Pile#Site2");
enablenpc instance_npcname("Document Pile#Site3");
enablenpc instance_npcname("Document Pile#Site4");
enablenpc instance_npcname("Document Pile#Site5");
enablenpc instance_npcname("Miriam#base1");
enablenpc instance_npcname("Maram#base5");
end;
}
1@tcamp,80,97,3 duplicate(Lock#4-1) Lock#4-2 4_ROPEPILE
1@tcamp,80,95,3 duplicate(Lock#4-1) Lock#4-3 4_ROPEPILE
1@tcamp,82,100,3 duplicate(dummy_npc) Maram#Lock4 4_EP18_MARAM
//-------------------------------------------------------------------
// Final
//-------------------------------------------------------------------
1@tcamp,32,100,3 script Document Pile#Site1 4_EP18_PAPERS,{
mes "[Pile of Papers]";
mes "All the papers are jumbled up.";
mes "I took out a few sheets from the middle These are the expiry date of the weapon and the sales statement.";
next;
mes "[Pile of Papers]";
mes "Even the date is very recent. There is a record of handing over a large number of weapons to Mr. Dandelion.";
mes "I think I found what I was looking for. I put the documents in my pocket.";
close2;
getitem 1000409,1; // Ep18_Docu_File
cloakonnpcself( instance_npcname("Document Pile#Site1") );
end;
}
1@tcamp,49,123,3 script Document Pile#Site2 4_EP18_PAPERS,{
mes "[Pile of Papers]";
mes "All the papers are jumbled up.";
mes "At the top of the page the final menu for luncheon dinner?";
next;
mes "[Pile of Papers]";
mes "It seems that the menu is fried fish with sauce.";
mes "You seem to have left unimportant documents. Let's take care of them first.";
close2;
getitem 1000409,1; // Ep18_Docu_File
cloakonnpcself( instance_npcname("Document Pile#Site2") );
end;
}
1@tcamp,29,86,3 script Document Pile#Site3 4_EP18_PAPERS,{
mes "[Pile of Papers]";
mes "All the papers are jumbled up.";
mes "I took one out of the middle The layout of the military base guards?";
next;
mes "[Pile of Papers]";
mes "Looking at the date, it was a long time ago.";
mes "You seem to have left unimportant documents. Let's take care of them first.";
close2;
getitem 1000409,1; // Ep18_Docu_File
cloakonnpcself( instance_npcname("Document Pile#Site3") );
end;
}
1@tcamp,60,122,3 script Document Pile#Site4 4_EP18_PAPERS,{
mes "[Pile of Papers]";
mes "All the papers are jumbled up.";
mes "The top one... 'If you feed the magmaring potatoes and hunt them after a while, will they drop the baked potatoes?'";
next;
mes "[Pile of Papers]";
mes "why is this here. But I'm curious about the result!";
mes "You seem to have left unimportant documents. Let's take care of them first.";
close2;
getitem 1000409,1; // Ep18_Docu_File
cloakonnpcself( instance_npcname("Document Pile#Site4") );
end;
}
1@tcamp,31,84,3 script Document Pile#Site5 4_EP18_PAPERS,{
mes "[Pile of Papers]";
mes "All the papers are jumbled up.";
mes "Picking one out of the middle I found an illustration of the Pope drawn by icing the Pope's cookie icing with a pen.";
next;
mes "[Pile of Papers]";
mes "What kind of picture is it? Besides, you drew it very well.";
mes "You seem to have left unimportant documents. Let's take care of them first.";
close2;
getitem 1000409,1; // Ep18_Docu_File
cloakonnpcself( instance_npcname("Document Pile#Site5") );
end;
}
1@tcamp,34,100,3 script Miriam#base1 4_EP18_MIRIAM,3,3,{
disable_items;
if (countitem(1000409) < 5) { // Ep18_Docu_File
cutin "ep18_miriam_02.png",2;
mes "[Miriam]";
mes "As expected, you are talented, adventurer. I used all sorts of connections to find the position.";
mes "It seems that Adventurer and Maram found it at once.";
next;
mes "[Miriam]";
mes "Read some of the documents here. We have what we were looking for.";
mes "I think it would be better to come and see it firsthand than to explain everything.";
close3;
}
if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly
mes "[Mini Elly]";
mes "Get it out of the bag. Put it on your head.";
close;
}
cutin "ep18_miriam_02.png",2;
mes "[Miriam]";
mes ".";
next;
cutin "ep18_maram_01.png",2;
mes "[Maram]";
mes "No, Miriam! How are you here?";
mes "They said they would investigate separately!";
next;
cutin "ep18_miriam_01.png",2;
mes "[Miriam]";
mes "How did you and the adventurer dig this far?";
mes "You have good skills, too. It was a location that I found using all kinds of connections, but you found it at once.";
next;
cutin "ep18_maram_02.png",2;
mes "[Maram]";
mes "Let's do some, right, adventurer?";
mes "Anyway, what information did you get?";
next;
cutin "ep18_miriam_02.png",2;
mes "[Miriam]";
mes "Look at this document here.";
next;
cutin "",255;
mes "[Mini Elly]";
mes "This is a sales statement for arms. Show it to me as well.";
mes "The weapons and firearms these men have disposed of are all less than a year old.";
next;
cutin "ep18_miriam_03.png",2;
mes "[Miriam]";
mes "How dare you sell such weapons.";
mes "A weapon that is not properly maintained may not function properly.";
next;
cutin "ep18_maram_03.png",2;
mes "[Maram]";
mes "The weapons that come out of the back hole are all the same.";
mes "but, at least it's at this point.";
next;
mes "[Maram]";
mes "A year is not a long term, but it is not tight.";
mes "Why did we pour out at this moment in preparation for the protest?";
next;
mes "[Maram]";
mes "You wouldn't have to dispose of it right away.";
next;
npctalk "Maram: haha, this is so funny", instance_npcname("Maram#base5");
sleep2 300;
cutin "ep18_miriam_02.png",2;
mes "[Miriam]";
mes "This is one of the military bases managed by my stepfather.";
mes "Just by chance, it really came out at a time like this.";
next;
cutin "",255;
select( "If your stepfather is a priest, Youth Amal?", "The hard-line and pro-war stepfather?" );
cutin "ep18_miriam_02.png",2;
mes "[Miriam]";
mes "That's right, adventurer. Looking at the ledger, it doesn't seem like the stepfather was involved.";
mes "I think it was a single corruption at the end, the weapon leak case.";
next;
mes "[Miriam]";
mes "I'll have to dig a little deeper, but that's my guess for now.";
mes "Oh, give me the documents. I'll take it as evidence.";
delitem 1000409,5; // Ep18_Docu_File
if (isbegin_quest(16578) == 1) {
erasequest 16578;
setquest 16579;
}
close2;
cutin "",255;
npctalk "Maram: haha, this is so funny", instance_npcname("Maram#base5");
end;
OnTouch:
npctalk "Miriam: Oh, adventurer? Maram you too!?";
end;
OnInstanceInit:
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16578) == 1 && countitem(1000409) > 4" ); // Ep18_Docu_File
disablenpc instance_npcname("Miriam#base1");
end;
}
1@tcamp,32,102,3 script Maram#base5 4_EP18_MARAM,{
if (isbegin_quest(16579) == 0) {
cutin "ep18_maram_01.png",2;
mes "[Maram]";
mes "I didn't know Miriam was here, right, adventurer?";
close3;
}
cutin "ep18_maram_02.png",2;
mes "[Maram]";
mes "We moved separately, but in the end we are in the same position.";
mes "Still, what I got in the process was different, so I guess it has its own meaning.";
next;
cutin "ep18_miriam_02.png",2;
mes "[Miriam]";
mes "Then I must be away for a while.";
mes "I'm going to pass on my findings to my stepfather.";
next;
mes "[Miriam]";
mes "Because there is a possibility that the adoptive father may not know yet if it is a single corruption.";
next;
cutin "ep18_maram_03.png",2;
mes "[Maram]";
mes "Is it really an independent corruption? That's probably what bothers me.";
mes "I have something to give to Rachel, Miriam, let's go together.";
next;
cutin "ep18_maram_01.png",2;
mes "[Maram]";
mes "I'll give you a shortcut, so can you please tell Suad what you found out here?";
mes "We will follow soon, so please go ahead and tell me.";
if (ep18_1_main == 46) {
ep18_1_main = 47;
erasequest 16579;
setquest 16580;
getitem "Ep18_Amethyst_Fragment",50;
}
close2;
warp "wolfvill",162,154;
end;
OnInstanceInit:
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16579) == 1" );
disablenpc instance_npcname("Maram#base5");
end;
}

View File

@@ -1,959 +0,0 @@
//===== rAthena Script =======================================
//= Instance Villa of Deception.
//===== Description: =========================================
//- [Walkthrough conversion]
//- Require to complete the episode 18.1 main quest.
//- The function to drop an item with random option is defined in re/other/glocal_npc2.txt
// Notes:
// Some of the setting can be modified in 'Optional settings'.
// The monster inside the hard mode are using relieve level 10 (-99% damages).
// Change it if you think the player damage are too low, this level is a workaround but the damages
// on the mobs are lower in hard mode than in normal on official. The level is 9 on official.
//===== Changelogs: ==========================================
//= 1.0 First version. [Capuche]
//============================================================
wolfvill,79,260,0 script #con_wp11 HIDDEN_WARP_NPC,4,4,{
end;
OnTouch:
if (ep18_1_main < 57)
end;
cloakoffnpcself( "Aira#con" );
end;
}
wolfvill,79,260,4 script(CLOAKED) Aira#con 4_M_BRZ_JACI,{
if (ep18_1_main < 57)
end;
switch( checkquest(12522,PLAYTIME) ) {
case -1:
break;
case 0:
case 1:
mes "[Aira]";
mes "Please wait the end of the quest delay.";
close;
case 2:
erasequest 12522;
mes "^0000ff All the aftereffects of access are gone.^000000";
close;
}
mes "[Aira]";
mes "" + strcharinfo(0) + "Thanks to Mr. I arrived safely in the village.";
mes "But it seems that something has been revived in the villa. I think I need to get help one more time.";
next;
.@md_name_normal$ = "Villa of Deception";
.@md_name_hard$ = "Villa of Deception Advanced";
if (is_party_leader() == true) {
.@create_normal$ = "^000044Create " + .@md_name_normal$ + "^000000";
if (countitem(1000471) > 0)
.@create_hard$ = "^000044Create " + .@md_name_hard$ + "^000000";
}
switch( select( "Entry", .@create_normal$, .@create_hard$ ) ) {
case 1:
if (select( .@md_name_normal$, .@md_name_hard$ ) == 1) {
if (BaseLevel < 170) {
mes "[Aira]";
mes "You must be at least BaseLevel 170 to enter.";
close;
}
.@enter_to$ = .@md_name_normal$;
}
else {
if (BaseLevel < 200) {
mes "[Aira]";
mes "You must be at least BaseLevel 200 to enter.";
close;
}
.@enter_to$ = .@md_name_hard$;
}
switch( instance_enter(.@enter_to$) ) {
case IE_OTHER:
mes "^ff0000An unknown error occurred.^000000";
close;
case IE_NOINSTANCE:
mes "^0000ff The dungeon has not been created or you are trying to enter a dungeon different from the party leader.^000000";
close;
case IE_NOMEMBER:
mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000";
close;
case IE_OK:
mapannounce "wolfvill", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering " + .@enter_to$ + ".",bc_map,"0x00ff99",FW_NORMAL,12;
if (.@enter_to$ == .@md_name_normal$)
setquest 12520;
else
setquest 12521;
setquest 12522;
// warp "1@advs",111,19;
end;
}
end;
case 2:
if (BaseLevel < 170) {
mes "[Aira]";
mes "You must be at least BaseLevel 170 to create the instance.";
close;
}
if (instance_create(.@md_name_normal$) < 0) {
mes "Party: " + getpartyname(getcharid(1)) + "";
mes "Leader: " + strcharinfo(0) + "";
mes "^0000ff" + .@md_name_normal$ + " ^000000- Unknown error";
close;
}
end;
case 3:
if (BaseLevel < 200) {
mes "[Aira]";
mes "You must be at least BaseLevel 200 to create the instance.";
close;
}
if (countitem(1000471) < 1) {
mes "[Aira]";
mes "Where is the " + getitemname(1000471) + "?";
close;
}
if (instance_create(.@md_name_hard$) < 0) {
mes "Party: " + getpartyname(getcharid(1)) + "";
mes "Leader: " + strcharinfo(0) + "";
mes "^0000ff" + .@md_name_hard$ + " ^000000- Unknown error";
close;
}
delitem 1000471,1;
end;
}
end;
}
1@advs,1,1,0 script advs_init -1,{
end;
OnInstanceInit:
//--------------------------------------------
// variables initialization
//--------------------------------------------
'advs_step = 0;
'map_advs$ = instance_mapname("1@advs");
// variables step 1
'sw_timer = 0;
deletearray 'sw[0], 2;
// variables step 3
deletearray 'x_reaper[0], 'size_reaper;
deletearray 'y_reaper[0], 'size_reaper;
'size_reaper = 0;
//--------------------------------------------
// Optional settings
//--------------------------------------------
// Number minimum of reaper spawn on step 3
'min_reaper = 3;
// Setting according to the mode
if (instance_live_info(ILI_NAME) == "Villa of Deception Advanced") {
'advs_difficult = 1;
'sanare_id = 21377; // EP18_MD_SANARE_L
'hunter_id = 21378; // EP18_MD_HEARTHUNTER_L
'monster_relieve = 10; // need check but the damages are very low compared to normal mode
// Total of monster to kill in step 1, 2, 3
'total_monster_step_1 = 80;
'total_monster_step_2 = 70;
'total_monster_step_3 = 80;
// Number of monster spawn at the start of step 1, 2, 3
'init_monster_step_1 = 40;
'init_monster_step_2 = 30;
'init_monster_step_3 = 40;
'schulang_id = 21360; // EP18_MD_SCHULANG_L
'freyja_id = 21361; // EP18_MD_DEMI_FREYJA_L
// Don't touch this unless you know what you're doing
.@interval = 5; // distance between each reaper
.@max_reaper = 48; // number max of reaper spawn
}
else {
'advs_difficult = 0;
'sanare_id = 21318; // EP18_MD_SANARE_R
'hunter_id = 21319; // EP18_MD_HEARTHUNTER_R2
'monster_relieve = 9;
// Total of monster to kill in step 1, 2, 3
'total_monster_step_1 = 35;
'total_monster_step_2 = 35;
'total_monster_step_3 = 35;
// Number of monster spawn at the start of step 1, 2, 3
'init_monster_step_1 = 35;
'init_monster_step_2 = 25;
'init_monster_step_3 = 24;
'schulang_id = 21316; // EP18_MD_SCHULANG_R
'freyja_id = 21317; // EP18_MD_DEMI_FREYJA_R
// Don't touch this unless you know what you're doing
.@interval = 10;
.@max_reaper = 16;
}
for ( .@i = 109; .@i <= 139; .@i += .@interval ) {
for ( .@j = 219; .@j <= 249; .@j += .@interval ) {
if (.@i == 124 && .@j == 234)
continue;
'x_reaper[ 'size_reaper ] = .@i;
'y_reaper[ 'size_reaper ] = .@j;
'size_reaper++;
}
}
'total_reaper = min(.@max_reaper, 'size_reaper);
// number total of food necessary to reduce the number of reaper to 'min_reaper
'max_food = ('total_reaper * 2) - ('min_reaper * 2);
// debug
'total_monster_step_1 = max('init_monster_step_1, 'total_monster_step_1);
'total_monster_step_2 = max('init_monster_step_2, 'total_monster_step_2);
'total_monster_step_3 = max('init_monster_step_3, 'total_monster_step_3);
//--------------------------------------------
// npcs management
//--------------------------------------------
disablenpc instance_npcname("#boss2");
disablenpc instance_npcname("#box_admin");
// warps
disablenpc instance_npcname("#wp1");
disablenpc instance_npcname("#wp2");
disablenpc instance_npcname("#wp3");
disablenpc instance_npcname("#wp4");
disablenpc instance_npcname("#food1");
disablenpc instance_npcname("#food2");
disablenpc instance_npcname("#food3");
disablenpc instance_npcname("#food4");
// circles step final
disablenpc instance_npcname("#b_tr1");
disablenpc instance_npcname("#b_tr2");
disablenpc instance_npcname("#b_tr3");
disablenpc instance_npcname("#b_tr4");
// stop circles from moving
disablenpc instance_npcname("#b_sw1");
disablenpc instance_npcname("#b_sw2");
disablenpc instance_npcname("#b_sw3");
disablenpc instance_npcname("#b_sw4");
disablenpc instance_npcname("#boss1");
disablenpc instance_npcname("#boss2_sw");
donpcevent instance_npcname("#advs_step_1") + "::OnStart";
end;
}
// Entrance
// (npc probably used to enable the npcs according to the instance mode - normal or hard)
// 1@advs,111,19,0 duplicate(dummy_npc) #hidden_wp1 HIDDEN_WARP_NPC,2,2
// 1@advs,134,19,0 duplicate(dummy_npc) #hidden_wp2 HIDDEN_WARP_NPC,2,2
//---------------------------------------------------------------
// Warps
//---------------------------------------------------------------
1@advs,124,101,0 warp #wp1 2,2,1@advs,124,115
1@advs,124,205,0 script #wp2 WARPNPC,2,2,{
end;
OnTouch:
.@r = rand(3);
if (.@r == 0)
warp 'map_advs$,101,235;
else if (.@r == 1)
warp 'map_advs$,155,233;
else
warp 'map_advs$,124,211;
end;
}
1@advs,124,266,0 warp #wp3 2,2,1@advs,124,277
1@advs,124,307,0 warp #wp4 2,2,1@advs,124,319
// 1@advs,124,307,0 duplicate(dummy_npc) #wp4 WARPNPC,10,10
//---------------------------------------------------------------
// Step 1
//---------------------------------------------------------------
1@advs,1,1,0 script #advs_step_1 -1,{
end;
OnStart:
'mob_to_respawn = 'total_monster_step_1 - 'init_monster_step_1;
// The coordinates may be inaccurates (maybe not random on official)
for ( .@i = 0; .@i < 'init_monster_step_1; ++.@i )
callsub( S_Spawn );
end;
OnMobDead:
if ('mob_to_respawn > 0)
'mob_to_respawn--;
initnpctimer;
sleep 2000;
if ('advs_step == 0 && 'mob_to_respawn > 0) {
if ('mob_to_respawn > 0)
callsub( S_Spawn );
if ('mob_to_respawn > 1)
callsub( S_Spawn );
}
end;
OnTimer2000:
stopnpctimer;
.@alive = mobcount('map_advs$, instance_npcname("#advs_step_1") + "::OnMobDead");
mapannounce 'map_advs$, "Number of monsters left: " + .@alive, bc_map, 0xAAAAFF;
end;
S_Spawn:
.@label$ = instance_npcname("#advs_step_1") + "::OnMobDead";
if (rand(2))
.@mob_id = 'hunter_id;
else
.@mob_id = 'sanare_id;
.@r = rand(3);
if (.@r == 0)
areamonster 'map_advs$,63,89,72,182,"--en--",.@mob_id,1, .@label$;
else if (.@r == 1)
areamonster 'map_advs$,63,89,184,101,"--en--",.@mob_id,1, .@label$;
else
areamonster 'map_advs$,184,89,174,182,"--en--",.@mob_id,1, .@label$;
unitskilluseid $@mobid[0], 771, 'monster_relieve; // NPC_RELIEVE_ON
return;
}
1@advs,67,182,5 script #sw_1 4_NFWISP,1,1,{
if ('advs_step != 0)
end;
mes "[Unidentified grudge]";
mes "Are you here to set me free?";
next;
if (select( "Stop", "Do it" ) == 1)
end;
if ('advs_step != 0)
end;
disablenpc instance_npcname("#sw_1");
'sw[0] = 1;
donpcevent instance_npcname("#sw_timer") + "::OnStart";
end;
OnTouch_:
end;
}
1@advs,180,182,5 script #sw_2 4_NFWISP,1,1,{
if ('advs_step != 0)
end;
mes "[Unidentified grudge]";
mes "Are you here to set me free?";
next;
if (select( "Stop", "Do it" ) == 1)
end;
if ('advs_step != 0)
end;
disablenpc instance_npcname("#sw_2");
'sw[1] = 1;
donpcevent instance_npcname("#sw_timer") + "::OnStart";
end;
OnTouch_:
end;
}
1@advs,1,1,5 script #sw_timer -1,{
end;
OnStart:
if ('sw_timer == 1)
end;
'sw_timer = 1;
initnpctimer;
end;
OnTimer3000:
stopnpctimer;
if ('sw[0] != 1 || 'sw[1] != 1) {
'sw_timer = 0;
if ('sw[0] == 1)
enablenpc instance_npcname("#sw_1");
if ('sw[1] == 1)
enablenpc instance_npcname("#sw_2");
'sw[0] = 0;
'sw[1] = 0;
npctalk "Ah... my half soul beyond this hallway is still unfulfilled...", instance_npcname("#sw_1");
npctalk "Ah... my half soul beyond this hallway is still unfulfilled...", instance_npcname("#sw_2");
mapannounce 'map_advs$, "You must free both souls on the left and right of the hallway at the same time.", bc_map, 0xAAAAFF;
end;
}
if ('advs_step != 0)
end;
mapannounce 'map_advs$, "Two souls are simultaneously liberated, opening the door to the center.", bc_map, 0xAAAAFF;
donpcevent instance_npcname("#advs_step_2") + "::OnStart";
end;
}
1@advs,75,89,5 script #trap_1 4_M_DEATH,1,1,{
end;
OnTouch:
specialeffect2 EF_FIREHIT;
specialeffect2 EF_ACIDDEMON;
getmapxy( .@map$, .@x, .@y, BL_PC );
getmapxy( .@map$, .@x_npc, .@y_npc, BL_NPC );
if (.@x == .@x_npc) {
if (.@y < 89)
pushpc DIR_SOUTH, 1;
else if (.@y > 99)
pushpc DIR_NORTH, 1;
else
pushpc DIR_EAST, 1; // default
}
else if (.@x < .@x_npc)
pushpc DIR_WEST, 1;
else
pushpc DIR_EAST, 1;
heal -((MaxHp*50)/100),0; // note: heal command is used to (potentially) kill the target
end;
OnMove1:
getmapxy( .@map$, .@x, .@y, BL_NPC );
unitwalk( getnpcid(0),.@x,99, instance_npcname( strnpcinfo(0) ) + "::OnMove2" );
end;
OnMove2:
getmapxy( .@map$, .@x, .@y, BL_NPC );
unitwalk( getnpcid(0),.@x,89, instance_npcname( strnpcinfo(0) ) + "::OnMove1" );
end;
OnInstanceInit:
npcspeed 150;
sleep rand(100,3000);
donpcevent instance_npcname( strnpcinfo(0) ) + "::OnMove1";
end;
}
// traps left
1@advs,80,89,1 duplicate(#trap_1) #trap_2 4_M_DEATH,1,1
1@advs,85,89,1 duplicate(#trap_1) #trap_3 4_M_DEATH,1,1
1@advs,90,89,1 duplicate(#trap_1) #trap_4 4_M_DEATH,1,1
1@advs,95,89,1 duplicate(#trap_1) #trap_5 4_M_DEATH,1,1
1@advs,100,89,1 duplicate(#trap_1) #trap_6 4_M_DEATH,1,1
1@advs,105,89,1 duplicate(#trap_1) #trap_7 4_M_DEATH,1,1
1@advs,110,89,1 duplicate(#trap_1) #trap_8 4_M_DEATH,1,1
1@advs,115,89,1 duplicate(#trap_1) #trap_9 4_M_DEATH,1,1
// traps right
1@advs,130,89,1 duplicate(#trap_1) #trap_10 4_M_DEATH,1,1
1@advs,135,89,1 duplicate(#trap_1) #trap_11 4_M_DEATH,1,1
1@advs,140,89,1 duplicate(#trap_1) #trap_12 4_M_DEATH,1,1
1@advs,145,89,1 duplicate(#trap_1) #trap_13 4_M_DEATH,1,1
1@advs,150,89,1 duplicate(#trap_1) #trap_14 4_M_DEATH,1,1
1@advs,155,89,1 duplicate(#trap_1) #trap_15 4_M_DEATH,1,1
1@advs,160,89,1 duplicate(#trap_1) #trap_16 4_M_DEATH,1,1
1@advs,165,89,1 duplicate(#trap_1) #trap_17 4_M_DEATH,1,1
1@advs,170,89,1 duplicate(#trap_1) #trap_18 4_M_DEATH,1,1
//---------------------------------------------------------------
// Step 2
//---------------------------------------------------------------
1@advs,1,1,0 script #advs_step_2 -1,{
end;
OnStart:
if ('advs_step != 0)
end;
'advs_step = 1;
disablenpc instance_npcname("#advs_step_1");
enablenpc instance_npcname("#wp1");
enablenpc instance_npcname("#food1");
enablenpc instance_npcname("#food2");
enablenpc instance_npcname("#food3");
enablenpc instance_npcname("#food4");
killmonster 'map_advs$, instance_npcname("#advs_step_1") + "::OnMobDead";
'mob_to_respawn = 'total_monster_step_2 - 'init_monster_step_2;
for ( .@i = 0; .@i < 'init_monster_step_2; ++.@i )
callsub( S_Spawn );
end;
OnMobDead:
if ('mob_to_respawn > 0)
'mob_to_respawn--;
initnpctimer;
sleep 2000;
if ('advs_step == 1 && 'mob_to_respawn > 0) {
if ('mob_to_respawn > 0)
callsub( S_Spawn );
if ('mob_to_respawn > 1)
callsub( S_Spawn );
}
end;
OnTimer2000:
stopnpctimer;
.@alive = mobcount('map_advs$, instance_npcname("#advs_step_2") + "::OnMobDead");
mapannounce 'map_advs$, "Number of monsters left: " + .@alive, bc_map, 0xAAAAFF;
if ('advs_step == 1 && 'mob_to_respawn == 0 && .@alive == 0)
donpcevent instance_npcname("#advs_step_3_A") + "::OnStart";
end;
S_Spawn:
.@label$ = instance_npcname("#advs_step_2") + "::OnMobDead";
if (rand(2))
.@mob_id = 'hunter_id;
else
.@mob_id = 'sanare_id;
.@r = rand(3);
if (.@r == 0)
areamonster 'map_advs$,76,145,171,139,"--en--",.@mob_id,1, .@label$;
else if (.@r == 1)
areamonster 'map_advs$,113,205,135,125,"--en--",.@mob_id,1, .@label$;
else
areamonster 'map_advs$,113,205,135,125,"--en--",.@mob_id,1, .@label$;
unitskilluseid $@mobid[0], 771, 'monster_relieve; // NPC_RELIEVE_ON
return;
}
1@advs,101,159,5 script #food1 4_EP16_FOOD,1,1,{
if ('max_food <= 0) {
mapannounce 'map_advs$, "??? : You really don't know how to cook well, you deserve a casual tour of my garden.", bc_map, 0xAAAAFF;
end;
}
progressbar "",4;
'max_food--;
.@r = rand(5);
if (.@r == 0)
sc_start SC_CONFUSION,30000,0,100, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF;
else if (.@r == 1)
sc_start SC_CURSE,30000,0,100, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF;
else if (.@r == 2)
sc_start SC_BLIND,30000,0,100, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF;
else if (.@r == 3)
sc_start SC_POISON,30000,0,100, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF;
else
sc_start SC_SILENCE,30000,0,100, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF;
if ('total_reaper > 'min_reaper && ('max_food % 2) == 0)
'total_reaper--;
end;
}
1@advs,101,125,5 duplicate(#food1) #food2 4_EP16_FOOD,1,1
1@advs,147,162,5 duplicate(#food1) #food3 4_EP16_FOOD,1,1
1@advs,147,122,5 duplicate(#food1) #food4 4_EP16_FOOD,1,1
//---------------------------------------------------------------
// Step 3
//---------------------------------------------------------------
1@advs,1,1,5 script #advs_step_3_A -1,{
end;
OnStart:
if ('advs_step != 1)
end;
'advs_step = 2;
enablenpc instance_npcname("#wp2");
disablenpc instance_npcname("#advs_step_2");
donpcevent instance_npcname("#advs_step_3_A") + "::OnEvent";
donpcevent instance_npcname("#advs_step_3_B") + "::OnEvent";
end;
OnEvent:
.@label$ = instance_npcname("#advs_step_3_A") + "::OnMobDead";
copyarray .@x[0], 'x_reaper[0], 'size_reaper;
copyarray .@y[0], 'y_reaper[0], 'size_reaper;
.@size = 'size_reaper;
for ( .@i = 0; .@i < 'total_reaper; ++.@i ) {
.@r = rand(.@size);
monster 'map_advs$,.@x[.@r],.@y[.@r],"--en--",20846,1, .@label$; // MD_HIDDEN_GROUND01
deletearray .@x[.@r],1;
deletearray .@y[.@r],1;
.@size--;
}
initnpctimer;
end;
OnTimer10000:
killmonster 'map_advs$, instance_npcname("#advs_step_3_A") + "::OnMobDead";
donpcevent instance_npcname("#advs_step_3_A") + "::OnEvent"; // this event never stop
end;
OnMobDead:
end;
}
1@advs,1,1,0 script #advs_step_3_B -1,{
end;
OnEvent:
'mob_to_respawn = 'total_monster_step_3 - 'init_monster_step_3;
for ( .@i = 0; .@i < 'init_monster_step_3; ++.@i )
callsub( S_Spawn );
end;
OnMobDead:
if ('mob_to_respawn > 0)
'mob_to_respawn--;
initnpctimer;
sleep 2000;
if ('advs_step == 2 && 'mob_to_respawn > 0) {
if ('mob_to_respawn > 0)
callsub( S_Spawn );
if ('mob_to_respawn > 1)
callsub( S_Spawn );
}
end;
OnTimer2000:
stopnpctimer;
.@alive = mobcount('map_advs$, instance_npcname("#advs_step_3_B") + "::OnMobDead");
mapannounce 'map_advs$, "Number of monsters left: " + .@alive, bc_map, 0xAAAAFF;
if ('advs_step == 2 && 'mob_to_respawn == 0 && .@alive == 0)
donpcevent instance_npcname("#boss1_advs") + "::OnStart";
end;
S_Spawn:
.@label$ = instance_npcname("#advs_step_3_B") + "::OnMobDead";
if (rand(2))
.@mob_id = 'hunter_id;
else
.@mob_id = 'sanare_id;
.@r = rand(4);
if (.@r == 0)
areamonster 'map_advs$,109,238,119,248,"--en--",.@mob_id,1, .@label$;
else if (.@r == 1)
areamonster 'map_advs$,109,219,119,229,"--en--",.@mob_id,1, .@label$;
else if (.@r == 2)
areamonster 'map_advs$,128,238,138,248,"--en--",.@mob_id,1, .@label$;
else
areamonster 'map_advs$,128,219,138,229,"--en--",.@mob_id,1, .@label$;
unitskilluseid $@mobid[0], 771, 'monster_relieve; // NPC_RELIEVE_ON
return;
}
//---------------------------------------------------------------
// Step 4
//---------------------------------------------------------------
1@advs,1,1,4 script #boss1_advs -1,{
end;
OnStart:
if ('advs_step != 2)
end;
'advs_step = 3;
enablenpc instance_npcname("#wp3");
disablenpc instance_npcname("#advs_step_3_B");
enablenpc instance_npcname("#boss1");
end;
OnMobDead:
if ('advs_step != 4)
end;
'advs_step = 5;
enablenpc instance_npcname("#wp4");
enablenpc instance_npcname("#boss2_sw");
donpcevent instance_npcname("#boss1_advs_skill_1") + "::OnStop";
end;
}
// 1@advs,124,295,4 script #boss1 EP18_MD_SCHULANG_R,1,1,{
1@advs,124,295,4 script #boss1 EP18_MD_SCHULANG_R,{
if ('advs_step != 3)
end;
if (is_party_leader() == false)
end;
'advs_step = 4;
npctalk "That's all human.";
unitwalk getnpcid(0), 124,290, instance_npcname("#boss1") + "::OnMove";
end;
OnMove:
disablenpc instance_npcname("#boss1");
monster 'map_advs$,124,290,"--en--",'schulang_id,1, instance_npcname("#boss1_advs") + "::OnMobDead";
'schulang_gid = $@mobid[0];
unitskilluseid $@mobid[0], 771, 1; // NPC_RELIEVE_ON
unittalk 'schulang_gid, "I'm in a bit of trouble if I approach this more than that!!!";
monster 'map_advs$,123,285,"--en--",21319,1; // EP18_MD_HEARTHUNTER_R2
unitskilluseid $@mobid[0], 771, 'monster_relieve; // NPC_RELIEVE_ON
donpcevent instance_npcname("#boss1_advs_skill_1") + "::OnStart";
end;
// OnTouch: // effect ?
// end;
}
1@advs,1,1,0 script #boss1_advs_skill_1 -1,{
end;
OnStart:
initnpctimer;
getunitdata 'schulang_gid, .@data;
'x_sch_event = .@data[UMOB_X];
'y_sch_event = .@data[UMOB_Y];
'ignore_column = rand(5); // one column is randomly free
end;
OnTimer1000:
callsub( S_Skill,-8 );
end;
OnTimer1500:
callsub( S_Skill,-4 );
end;
OnTimer2000:
callsub( S_Skill,0 );
end;
OnTimer2500:
callsub( S_Skill,4 );
end;
OnTimer3000:
callsub( S_Skill,8 );
stopnpctimer;
donpcevent instance_npcname("#boss1_advs_skill_1") + "::OnStart";
end;
S_Skill:
.@dxy = getarg(0);
if ('ignore_column != 0)
unitskillusepos 'schulang_gid,"MG_THUNDERSTORM",4, ('x_sch_event - 8), ('y_sch_event + .@dxy), -50;
if ('ignore_column != 1)
unitskillusepos 'schulang_gid,"MG_THUNDERSTORM",4, ('x_sch_event - 4), ('y_sch_event + .@dxy), -50;
if ('ignore_column != 2)
unitskillusepos 'schulang_gid,"MG_THUNDERSTORM",4, 'x_sch_event, ('y_sch_event + .@dxy), -50;
if ('ignore_column != 3)
unitskillusepos 'schulang_gid,"MG_THUNDERSTORM",4, ('x_sch_event + 4), ('y_sch_event + .@dxy), -50;
if ('ignore_column != 4)
unitskillusepos 'schulang_gid,"MG_THUNDERSTORM",4, ('x_sch_event + 8), ('y_sch_event + .@dxy), -50;
return;
OnStop:
stopnpctimer;
end;
}
//---------------------------------------------------------------
// Step 5 (final)
//---------------------------------------------------------------
// 1@advs,124,358,4 script #boss2_sw CLEAR_NPC,1,1,{
1@advs,124,358,4 script #boss2_sw CLEAR_NPC,{
if ('advs_step != 5)
end;
if (is_party_leader() == false)
end;
'advs_step = 6;
cloakonnpc instance_npcname("#boss2_sw"); // cloakonnpc to display effect
specialeffect EF_CLOUD4;
specialeffect EF_DQ9_CHARGE3;
sleep 4000;
specialeffect EF_SCREEN_QUAKE;
setnpcdisplay( instance_npcname("#boss2"), 'freyja_id );
enablenpc instance_npcname("#boss2");
specialeffect EF_BEGINSPELL_YB;
sleep 2000;
npctalk "I... and... together... let's play...", instance_npcname("#boss2");
unitwalk getnpcid(0, instance_npcname("#boss2")), 124,346, instance_npcname("#boss2_sw") + "::OnMove";
end;
OnMove:
setnpcdisplay( instance_npcname("#boss2"), CLEAR_NPC );
disablenpc instance_npcname("#boss2");
monster 'map_advs$,124,346,"--en--",'freyja_id,1, instance_npcname("#boss2_sw") + "::OnMobDead";
'freyja_gid = $@mobid[0];
donpcevent instance_npcname("#advs_boss_relieve") + "::OnStart";
sleep 3000;
mapannounce 'map_advs$, "Tip: Twisted God Freyja is weaken as it get closer to the chandelier.", bc_map, 0xFFCC;
if ('advs_difficult == 1)
sleep 8000;
else
sleep 30000;
// circles
if ('advs_difficult == 1) {
donpcevent instance_npcname("#b_tr1") + "::OnEnable";
donpcevent instance_npcname("#b_tr2") + "::OnEnable";
}
donpcevent instance_npcname("#b_tr3") + "::OnEnable";
donpcevent instance_npcname("#b_tr4") + "::OnEnable";
// stop the circles from moving
enablenpc instance_npcname("#b_sw1");
enablenpc instance_npcname("#b_sw2");
enablenpc instance_npcname("#b_sw3");
enablenpc instance_npcname("#b_sw4");
end;
OnMobDead:
'freyja_gid = 0;
donpcevent instance_npcname("#advs_boss_relieve") + "::OnStop";
disablenpc instance_npcname("#boss2_sw");
enablenpc instance_npcname("#box_admin");
if ('advs_difficult == 1) {
donpcevent instance_npcname("#b_tr1") + "::OnStop";
donpcevent instance_npcname("#b_tr2") + "::OnStop";
}
donpcevent instance_npcname("#b_tr3") + "::OnStop";
donpcevent instance_npcname("#b_tr4") + "::OnStop";
end;
// OnTouch: // effect ?
// end;
}
1@advs,124,356,4 duplicate(dummy_npc) #boss2 CLEAR_NPC,1,1
1@advs,1,1,4 script #advs_boss_relieve -1,{
end;
OnStart:
if (unitexists('freyja_gid) == false)
end;
getunitdata 'freyja_gid, .@data;
.@d = distance(124,356,.@data[UMOB_X],.@data[UMOB_Y]);
.@lv = (.@d / 2) + 1; // level 6 on spawn
.@lv = min(10,.@lv);
.@lv = max(1,.@lv);
unitskilluseid 'freyja_gid, 772, 1; // NPC_RELIEVE_OFF
unitskilluseid 'freyja_gid, 771, .@lv; // NPC_RELIEVE_ON
initnpctimer;
end;
OnTimer2000:
donpcevent instance_npcname("#advs_boss_relieve") + "::OnStart";
end;
OnStop:
stopnpctimer;
end;
}
// circles
1@advs,124,337,5 script #b_tr1 MD_HIDDEN_GROUND02,2,2,{
end;
OnTouch: // note: warp dead player
if ('freyja_gid == 0)
end;
specialeffect2 EF_FIREHIT;
specialeffect2 EF_ACIDDEMON;
percentheal -10,0; // deal some damage
if (rand(2))
warp 'map_advs$,67,182;
else
warp 'map_advs$,180,182;
end;
OnEnable:
enablenpc instance_npcname( strnpcinfo(0) );
OnStart:
'circle_move = 1;
OnMove:
if ('freyja_gid == 0)
end;
if ('circle_move == 0)
end;
getmapxy( .@map$, .@x, .@y, BL_NPC );
do {
.@dx = rand(-2,2);
.@dy = rand(-2,2);
.@new_x = .@x + .@dx;
.@new_y = .@y + .@dy;
}
while ((.@dx == 0 && .@dy == 0) || .@new_x < 108 || .@new_x > 139 || .@new_y < 325 || .@new_y > 351);
unitwalk( getnpcid(0),.@new_x,.@new_y, instance_npcname( strnpcinfo(0) ) + "::OnMove" );
end;
OnStop:
'circle_move = 0; // double check just because
unitstopwalk getnpcid(0);
end;
}
1@advs,124,337,5 duplicate(#b_tr1) #b_tr2 MD_HIDDEN_GROUND02,2,2
1@advs,124,337,5 duplicate(#b_tr1) #b_tr3 MD_HIDDEN_GROUND02,2,2
1@advs,124,337,5 duplicate(#b_tr1) #b_tr4 MD_HIDDEN_GROUND02,2,2
// stop the circles from moving
1@advs,108,358,4 script #b_sw1 4_ENERGY_YELLOW,2,2,{
mes "Ddispel the circle ^ff0000requires your health and mana.^000000 During the process, you ^ff0000becomes immobile and defenseless.^000000 Are you sure you want to start dispelling?";
next;
if (select( "Cancel", "Proceed" ) == 1)
end;
if ('freyja_gid == 0)
end;
// this part need to be checked when more information are available
.@success = callsub( S_Venom );
mes "^0000ffThe magic stone that absorbed your stamina and magic resonates. The magic circle that has been wandering disappears.^000000";
specialeffect EF_BASH3D6;
if (.@success == true && 'circle_move == 1) {
disablenpc();
if ('advs_difficult == 1) {
donpcevent instance_npcname("#b_tr1") + "::OnStop";
donpcevent instance_npcname("#b_tr2") + "::OnStop";
}
donpcevent instance_npcname("#b_tr3") + "::OnStop";
donpcevent instance_npcname("#b_tr4") + "::OnStop";
initnpctimer;
}
close;
S_Venom:
.@percent_hp = max(1, (MaxHp/100)); // deal random damage to the player
.@percent_sp = max(1, (MaxSp/100));
.@r = rand(2,20);
for ( .@i = 0; .@i < .@r; ++.@i ) {
specialeffect2 EF_INVENOM;
heal -.@percent_hp, -.@percent_sp;
if (Hp < 1)
return 0;
sleep2 500;
}
return (Hp > 0);
OnTimer10000: // seems to be around 10s to re-enable the circle, 20s the npc
if ('freyja_gid == 0)
end;
if ('advs_difficult == 1) {
donpcevent instance_npcname("#b_tr1") + "::OnStart";
donpcevent instance_npcname("#b_tr2") + "::OnStart";
}
donpcevent instance_npcname("#b_tr3") + "::OnStart";
donpcevent instance_npcname("#b_tr4") + "::OnStart";
end;
OnTimer20000:
stopnpctimer;
enablenpc();
end;
OnTouch: // effect ?
end;
}
1@advs,101,351,4 duplicate(#b_sw1) #b_sw2 4_ENERGY_YELLOW,2,2
1@advs,139,358,4 duplicate(#b_sw1) #b_sw3 4_ENERGY_YELLOW,2,2
1@advs,145,351,4 duplicate(#b_sw1) #b_sw4 4_ENERGY_YELLOW,2,2
// exit
1@advs,123,358,4 script #box_admin 4_ENERGY_YELLOW,2,2,{
.@is_hard = (instance_live_info(ILI_NAME) == "Villa of Deception Advanced");
if (isbegin_quest(12520) == 1 && !.@is_hard || isbegin_quest(12521) == 1 && .@is_hard) {
if (checkweight(1000405,10, 1000471,1) == 0) {
mes "- Wait a minute !! -";
mes "- Currently you're carrying -";
mes "- too many items with you. -";
mes "- Please try again -";
mes "- after you loose some weight. -";
close;
}
mes "^0000ffFound something in a bright glowing halo.^000000";
if (get_reputation_points(3) >= 5000)
.@bonus = 2;
getitem 1000405,8+.@bonus; // Ep18_Amethyst_Fragment
if (.@is_hard)
erasequest 12521;
else
erasequest 12520;
if (rand(100) < 10)
getitem 1000471,1;
close;
}
mes "^0000ffI think you can get out now.^000000";
next;
if (select( "Cancel", "Exit" ) == 1)
end;
warp "wolfvill",77,258;
end;
}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -167,8 +167,8 @@ S_Sphere_Exchange:
case 1:
mes "[Kenny]";
mes "All done.";
delitem .@old_id, .@new_count * 10;
getitem .@new_id, .@new_count;
delitem .@slug_id, .@new_count * 10;
getitem .@new_slug_id, .@old_count;
close;
case 2:
close;
@@ -214,8 +214,8 @@ S_Old_Sphere_Exchange:
case 1:
mes "[Kenny]";
mes "All done.";
delitem .@old_id, .@old_count;
getitem .@new_id, .@old_count;
delitem .@slug_id, .@old_count;
getitem .@new_slug_id, .@old_count;
close;
case 2:
close;
@@ -262,7 +262,7 @@ S_Slug_Exchange:
case 1:
mes "[Kenny]";
mes "All done.";
delitem .@slug_id, .@new_count * .@req_count;
delitem .@slug_id, .@new_count * 500;
getitem 25187, .@new_count;
close;
case 2:

View File

@@ -60,4 +60,3 @@ Footer:
- Path: npc/re/merchants/barters/enchan_illusion_dungeons.yml
- Path: npc/re/merchants/barters/quests_exp_175.yml
- Path: npc/re/merchants/barters/mysterious_cookie_shop.yml
- Path: npc/re/merchants/barters/quests_18_1.yml

View File

@@ -412,20 +412,6 @@ Body:
- Index: 3
Item: IllusionStone
Amount: 120
- Name: resonance_stone_barter
Items:
- Index: 0
Item: ILL_Piece_A
RequiredItems:
- Index: 0
Item: IllusionStone
Amount: 10
- Index: 1
Item: ILL_Piece_B
RequiredItems:
- Index: 0
Item: IllusionStone
Amount: 10
- Name: barter_ill_moonlight
Items:
- Index: 0

View File

@@ -1,132 +0,0 @@
# This file is a part of rAthena.
# Copyright(C) 2022 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Barter Database
###########################################################################
#
# Barter Settings
#
###########################################################################
# - Name NPC name.
# Map Map name. (Default: not on a map)
# X Map x coordinate. (Default: 0)
# Y Map y coordinate. (Default: 0)
# Direction Direction the NPC is looking. (Default: North)
# Sprite Sprite name of the NPC. (Default: FakeNpc)
# Items: List of sold items.
# - Index Index of the item inside the shop. (0-...)
# Maximum index depends on client.
# Item Aegis name of the item.
# Stock Amount of item in stock. 0 means unlimited. (Default: 0)
# Zeny Cost of them item in Zeny. (Default: 0)
# RequiredItems: List of required items (Optional)
# - Index Index of the required item. (0-4)
# Item Aegis name of required item.
# Amount Amount of required item. (Default: 1)
# Refine Refine level of required item. (Default: 0)
###########################################################################
Header:
Type: BARTER_DB
Version: 1
Body:
- Name: barter_ep18_1
Items:
- Index: 0
Item: Gray_W_Suits
RequiredItems:
- Index: 0
Item: Ep18_Amethyst_Fragment
Amount: 350
- Index: 1
Item: Gray_W_Robe
RequiredItems:
- Index: 0
Item: Ep18_Amethyst_Fragment
Amount: 350
- Index: 2
Item: Gray_W_Manteau
RequiredItems:
- Index: 0
Item: Ep18_Amethyst_Fragment
Amount: 350
- Index: 3
Item: Gray_W_Muffler
RequiredItems:
- Index: 0
Item: Ep18_Amethyst_Fragment
Amount: 350
- Index: 4
Item: Gray_W_Boots
RequiredItems:
- Index: 0
Item: Ep18_Amethyst_Fragment
Amount: 350
- Index: 5
Item: Gray_W_Shoes
RequiredItems:
- Index: 0
Item: Ep18_Amethyst_Fragment
Amount: 350
- Index: 6
Item: Gray_W_Pendant
RequiredItems:
- Index: 0
Item: Ep18_Amethyst_Fragment
Amount: 350
- Index: 7
Item: Gray_W_Robe
RequiredItems:
- Index: 0
Item: Ep18_Amethyst_Fragment
Amount: 350
- Index: 8
Item: Gray_W_Ring
RequiredItems:
- Index: 0
Item: Ep18_Amethyst_Fragment
Amount: 350
- Index: 9
Item: Gray_W_Earing
RequiredItems:
- Index: 0
Item: Ep18_Amethyst_Fragment
Amount: 350
- Name: barter_ep18_2
Items:
- Index: 0
Item: GrayWolf_7_Ticket
RequiredItems:
- Index: 0
Item: Ep18_Amethyst_Fragment
Amount: 1050
- Name: barter_ep18_3
Items:
- Index: 0
Item: GrayWolf_7_Ticket
RequiredItems:
- Index: 0
Item: Ep18_Amethyst_Fragment
Amount: 1050
- Index: 1
Item: GrayWolf_9_Ticket
RequiredItems:
- Index: 0
Item: Ep18_Amethyst_Fragment
Amount: 2250

View File

@@ -14,7 +14,6 @@
//= 1.5 Added Illusion of Luanda enchanter [Capuche]
//= 1.6 Added Illusion of Underwater exchange [Capuche]
//= 1.7 Added Illusion of Twins enchanter [Capuche]
//= 1.8 Added Illusion Merchant [Haydrich]
//============================================================
//============================================================
@@ -847,40 +846,3 @@ OnInit:
setunitdata .@npc_id, UNPC_HAIRCOLOR, 6;
end;
}
//============================================================
//= Illusion Merchant
//============================================================
- marketshop market_resonance_stone -1,100003:2000000:99999,100004:2000000:99999
prontera,88,113,5 script Illusion Merchant#0829 HIDDEN_NPC,{
mes "[Illusion Merchant]";
mes "I'm selling two random optional weapon grant scrolls that I made myself. You can choose the payment method you like.";
next;
switch( select( "Purchase with Zeny.", "Purchase with Illusion Stones" )) {
case 1:
mes "[Illusion Merchant]";
mes "I hope you like it.";
close2;
callshop "market_resonance_stone";
end;
case 2:
mes "[Illusion Merchant]";
mes "I hope you like it.";
close2;
callshop "resonance_stone_barter";
end;
}
OnInit:
.@npc_id = getnpcid(0);
setunitdata .@npc_id,UNPC_CLASS, JOB_MAGE_HIGH;
setunitdata .@npc_id,UNPC_SEX,SEX_FEMALE;
setunitdata .@npc_id,UNPC_HEADTOP,142;
setunitdata .@npc_id,UNPC_HEADMIDDLE,92;
setunitdata .@npc_id,UNPC_HAIRSTYLE,2;
setunitdata .@npc_id,UNPC_HAIRCOLOR,2;
// Restock
npcshopupdate "market_resonance_stone",100003,2000000,99999;
npcshopupdate "market_resonance_stone",100004,2000000,99999;
end;
}

View File

@@ -3,334 +3,329 @@
//===== By: ==================================================
//= nanakiwurtz
//===== Current Version: =====================================
//= 1.2
//= 1.1
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.0 First version
//= 1.1 Correct Spawn by Navigation's mob data. [attackjom]
//= 1.2 Correct respawn times and prontera field spawns [Playtester]
//============================================================
abbey01,0,0 monster Swift Banshee 2887,3,180000
abbey02,0,0 monster Swift Zombie Slaughter 2603,3,180000
abbey03,0,0 monster Necromancer Ringleader 2736,2,180000
abyss_01,0,0 monster Furious Ferus 2832,2,180000
abyss_02,0,0 monster Acidus Ringleader 2913,2,180000
abyss_03,0,0 monster Solid Acidus 2912,2,180000
alde_dun01,0,0 monster Arclouze Ringleader 2894,1,180000
alde_dun02,0,0 monster Solid High Orc 2805,2,180000
alde_dun03,0,0 monster Furious Penomena 2717,2,180000
alde_dun04,0,0 monster Furious Bathory 2885,1,180000
ama_dun01,0,0 monster Miyabi Doll Ringleader 2746,2,180000
ama_dun02,0,0 monster Swift Poison Toad 2704,1,180000
ama_dun03,0,0 monster Furious Shinobi 2664,2,180000
ama_fild01,0,0 monster Swift Karakasa 2789,2,180000
anthell01,0,0 monster Elusive Deniro 2857,3,180000
anthell02,0,0 monster Solid Andre 2902,2,180000
arug_dun01,0,0 monster Elusive Banshee Master 2886,2,180000
ayo_dun01,0,0 monster Leaf Cat Ringleader 2781,2,180000
ayo_dun02,0,0 monster Furious Tamruan 2639,2,180000
ayo_fild01,0,0 monster Furious Smokie 2654,2,180000
ayo_fild02,0,0 monster Solid Yoyo 2609,1,180000
beach_dun,0,0 monster Swift Medusa 2759,2,180000
beach_dun2,0,0 monster Furious Stalactic Golem 2644,2,180000
beach_dun3,0,0 monster Elusive Thara Frog 2635,2,180000
bif_fild01,0,0 monster Miming Ringleader 2751,2,180000
bif_fild02,0,0 monster Furious Little Fatum 2777,2,180000
bra_dun01,0,0 monster Swift Piranha 2709,2,180000
bra_dun02,0,0 monster Solid Iara 2795,3,180000
bra_fild01,0,0 monster Furious Toucan 2630,3,180000
c_tower1,0,0 monster Solid Rideword 2682,2,180000
c_tower2,0,0 monster Furious Clock 2871,1,180000
c_tower3,0,0 monster Elusive Alarm 2910,1,180000
c_tower4,0,0 monster Clock Ringleader 2870,2,180000
cmd_fild01,0,0 monster Elusive Grove 2808,2,180000
cmd_fild02,0,0 monster Swift Seal 2829,3,180000
cmd_fild03,0,0 monster Solid Alligator 2907,3,180000
cmd_fild04,0,0 monster Sea Otter Ringleader 2668,2,180000
cmd_fild06,0,0 monster Furious Golem 2812,2,180000
cmd_fild07,0,0 monster Elusive Raggler 2694,2,180000
cmd_fild08,0,0 monster Elusive Deniro 2857,2,180000
cmd_fild09,0,0 monster Swift Metaller 2754,2,180000
dew_dun01,0,0 monster Elusive Comodo 2867,2,180000
dew_dun02,0,0 monster Solid Banaspaty 2888,2,180000
dew_fild01,0,0 monster Swift Rafflesia Arnoldi 2906,2,180000
dic_dun01,0,0 monster Swift Uni-horn Scaraba 2799,2,180000
dic_dun02,0,0 monster Elusive Antler Scaraba 2896,2,180000
dic_dun03,0,0 monster Furious Rake Scaraba 2693,2,180000
dic_fild01,0,0 monster Swift Centipede 2873,2,180000
dic_fild02,0,0 monster Dolomedes Ringleader 2850,2,180000
ecl_fild01,0,0 monster Elusive Menblatt 2758,1,180000
ecl_tdun01,0,0 monster Solid Cenere 2874,1,180000
ecl_tdun02,0,0 monster Solid Antique Book 2898,1,180000
ecl_tdun03,0,0 monster Swift Antique Book 2897,1,180000
ein_dun01,0,0 monster Elusive Pitman 2708,2,180000
ein_dun02,0,0 monster Solid Mineral 2750,2,180000
ein_fild02,0,0 monster Ungoliant Ringleader 2629,2,180000
ein_fild03,0,0 monster Swift Teddy Bear 2636,2,180000
ein_fild04,0,0 monster Venomous Ringleader 2624,2,180000
ein_fild05,0,0 monster Furious Noxious 2727,2,180000
ein_fild06,0,0 monster Solid Holden 2745,2,180000
ein_fild07,0,0 monster Metaling Ringleader 2756,2,180000
ein_fild08,0,0 monster Solid Metaling 2755,2,180000
ein_fild09,0,0 monster Solid Porcellio 2700,2,180000
gef_dun00,0,0 monster Furious Hunter Fly 2797,1,180000
gef_dun01,0,0 monster Elusive Ghoul 2823,2,180000
gef_dun02,0,0 monster Solid Deviruchi 2854,2,180000
gef_dun03,0,0 monster Solid Wind Ghost 2614,1,180000
gef_fild00,0,0 monster Elusive Chonchon 2872,2,180000
gef_fild01,0,0 monster Furious Roda Frog 2679,2,180000
gef_fild02,0,0 monster Solid Coco 2869,3,180000
gef_fild03,0,0 monster Solid Orc Lady 2725,3,180000
gef_fild04,0,0 monster Solid Mandragora 2765,2,180000
gef_fild05,0,0 monster Swift Creamy 2863,2,180000
gef_fild06,0,0 monster Solid Petite 2715,2,180000
gef_fild07,0,0 monster Swift Poring 2699,2,180000
gef_fild08,0,0 monster Swift Petite 2714,2,180000
gef_fild09,0,0 monster Swift Coco 2868,2,180000
gef_fild10,0,0 monster Furious Orc Warrior 2722,2,180000
gef_fild11,0,0 monster Swift Goblin 2814,3,180000
gefenia01,0,0 monster Swift False Angel 2834,2,180000
gefenia02,0,0 monster Solid Violy 2623,2,180000
gefenia03,0,0 monster Swift Violy 2622,2,180000
gefenia04,0,0 monster Elusive Violy 2621,2,180000
gl_cas01,0,0 monster Elusive Carat 2877,2,180000
gl_cas02_,0,0 monster Furious Wanderer (Nightmare) 2734,2,180000,0
gl_cas02,0,0 monster Furious Wanderer 2620,2,180000
gl_church,0,0 monster Elusive Evil Druid 2838,2,180000
abbey02,0,0 monster Swift Zombie Slaughter 2603,3,300000
gl_prison,0,0 monster Solid Zombie Prisoner 2604,1,300000
gld_dun04,0,0 monster Zombie Master Ringleader 2605,2,300000
pay_dun00,0,0 monster Furious Zombie 2606,2,300000
schg_dun01,0,0 monster Elusive Zakudam 2607,2,300000
prt_fild03,0,0 monster Swift Yoyo 2608,2,300000
ayo_fild02,0,0 monster Solid Yoyo 2609,1,300000
pay_fild06,0,0 monster Wormtail Ringleader 2610,3,300000
um_fild02,0,0 monster Furious Wootan Fighter 2611,1,300000
mosk_dun01,0,0 monster Elusive Wood Goblin 2612,2,300000
moc_fild03,0,0 monster Swift Wolf 2613,2,300000
gl_step,0,0 monster Solid Wind Ghost 2614,2,300000
gef_dun03,0,0 monster Solid Wind Ghost 2614,1,300000
pay_fild01,0,0 monster Willow Ringleader 2615,2,300000
um_fild04,0,0 monster Furious Wild Rose 2616,1,300000
gon_dun03,0,0 monster Elusive Evil Nymph 2617,2,300000
gl_sew01,0,0 monster Solid Whisper 2618,1,300000
treasure_n2,0,0 monster Weak Skeleton Ringleader 2619,2,300000
gl_cas02,0,0 monster Furious Wanderer 2620,2,300000
gefenia04,0,0 monster Elusive Violy 2621,2,300000
gefenia03,0,0 monster Swift Violy 2622,2,300000
gefenia02,0,0 monster Solid Violy 2623,2,300000
ein_fild04,0,0 monster Venomous Ringleader 2624,2,300000
juperos_01,0,0 monster Furious Venatu 2625,3,300000
mosk_dun03,0,0 monster Elusive Vavayaga 2626,2,300000
ra_san01,0,0 monster Swift Vanberk 2627,2,300000
iz_dun01,0,0 monster Solid Vadon 2628,2,300000
ein_fild02,0,0 monster Ungoliant Ringleader 2629,2,300000
bra_fild01,0,0 monster Furious Toucan 2630,3,300000
ma_fild01,0,0 monster Elusive Tiyanak 2631,2,300000
prt_sewb4,0,0 monster Solid Thief Bug 2632,2,300000
prt_sewb3,0,0 monster Thief Bug Ringleader 2633,3,300000
prt_sewb2,0,0 monster Furious Thief Bug 2634,2,300000
beach_dun3,0,0 monster Elusive Thara Frog 2635,2,300000
ein_fild03,0,0 monster Swift Teddy Bear 2636,2,300000
man_fild03,0,0 monster Solid Tatacho 2637,1,300000
mjo_dun01,0,0 monster Tarou Ringleader 2638,2,300000
ayo_dun02,0,0 monster Furious Tamruan 2639,2,300000
gl_sew03,0,0 monster Elusive Sting 2640,2,300000
lhz_fild02,0,0 monster Swift Stem Worm 2641,2,300000
moc_fild13,0,0 monster Solid Steel Chonchon 2642,3,300000
ve_fild07,0,0 monster Stapo Ringleader 2643,2,300000
beach_dun2,0,0 monster Furious Stalactic Golem 2644,2,300000
prt_fild02,0,0 monster Elusive Stainer 2645,3,300000
treasure_n1,0,0 monster Swift Spore 2646,2,300000
tur_dun02,0,0 monster Solid Solider 2647,2,300000
pay_dun02,0,0 monster Soldier Skeleton Ringleader 2648,3,300000
pay_dun01,0,0 monster Furious Soldier Skeleton 2649,2,300000
tha_t09,0,0 monster Elusive Lady Solace 2650,2,300000 //--Remove after Thanatos Ravamped Patch
pay_dun03,0,0 monster Swift Sohee 2651,2,300000
ice_dun02,0,0 monster Solid Snowier 2652,2,300000
pay_fild02,0,0 monster Boa Ringleader 2653,3,300000
ayo_fild01,0,0 monster Furious Smokie 2654,2,300000
yuno_fild06,0,0 monster Elusive Sleeper 2655,1,300000
yuno_fild02,0,0 monster Swift Sleeper 2656,2,300000
odin_tem02,0,0 monster Solid Skogul 2657,1,300000
gld2_pay,0,0 monster Skeleton General Ringleader 2658,2,300000
gld_dun01_2,0,0 monster Furious Skeleton General 2659,2,300000
mjo_dun03,0,0 monster Elusive Skeleton Worker 2660,2,300000
ice_dun01,0,0 monster Swift Siroma 2661,1,300000
mosk_fild02,0,0 monster Solid Side Winder 2662,1,300000
mjolnir_03,0,0 monster Side Winder Ringleader 2663,2,300000
ama_dun03,0,0 monster Furious Shinobi 2664,2,300000
tha_t11,0,0 monster Elusive Mistress of Shelter 2665,2,300000 //--Remove after Thanatos Ravamped Patch
hu_fild06,0,0 monster Swift Shellfish 2666,1,300000
lhz_dun03,0,0 monster Solid Cecil Damon 2667,3,300000
cmd_fild04,0,0 monster Sea Otter Ringleader 2668,2,300000
iz_dun05,0,0 monster Furious Lamp Rey 2669,2,300000
moc_fild18,0,0 monster Elusive Scorpion 2670,3,300000
mjolnir_09,0,0 monster Swift Savage Babe 2671,2,300000
prt_maze01,0,0 monster Solid Savage 2672,2,300000
mjolnir_07,0,0 monster Savage Ringleader 2673,3,300000
moc_fild16,0,0 monster Furious Sandman 2674,2,300000
thor_v03,0,0 monster Elusive Salamander 2675,2,300000
treasure02,0,0 monster Swift Sailor Skeleton 2676,1,300000
ra_fild12,0,0 monster Solid Roween 2677,2,300000
prt_fild00,0,0 monster Roda Frog Ringleader 2678,2,300000
gef_fild01,0,0 monster Furious Roda Frog 2679,2,300000
prt_fild07,0,0 monster Elusive Rocker 2680,2,300000
tha_t01,0,0 monster Swift Rideword 2681,2,300000
//tha_t01,0,0 monster Swift Rideword 2681,1,300000 //--Applied after Thanatos Revamped Patch.
c_tower1,0,0 monster Solid Rideword 2682,2,300000
gon_fild01,0,0 monster Dumpling Child Ringleader 2683,2,300000
tha_t10,0,0 monster Furious Baroness of Retribution 2684,2,300000 //--Remove after Thanatos Ravamped Patch
tha_t08,0,0 monster Elusive Baroness of Retribution 2685,2,300000
//tha_t08,0,0 monster Elusive Baroness of Retribution 2685,1,300000 //--Applied after Thanatos Revamped Patch.
tha_t07,0,0 monster Swift Baroness of Retribution 2686,2,300000
//tha_t07,0,0 monster Swift Baroness of Retribution 2686,1,300000 //--Applied after Thanatos Revamped Patch.
in_sphinx2,0,0 monster Solid Requiem 2687,2,300000
lhz_dun01,0,0 monster Remover Ringleader 2688,3,300000
mal_dun01,0,0 monster Elusive Red Eruma 2689,2,300000
gl_knt02,0,0 monster Swift Raydric 2690,2,300000
gl_knt01,0,0 monster Solid Raydric 2691,2,300000
lhz_dun02,0,0 monster Laurell Weinder Ringleader 2692,3,300000
dic_dun03,0,0 monster Furious Rake Scaraba 2693,2,300000
cmd_fild07,0,0 monster Elusive Raggler 2694,2,300000
lhz_fild01,0,0 monster Swift Rafflesia 2695,3,300000
lhz_fild01,0,0 monster Poring Ringleader 2696,2,300000
lhz_fild01,0,0 monster Furious Poring 2697,2,300000
lhz_fild01,0,0 monster Elusive Poring 2698,2,300000
gef_fild07,0,0 monster Swift Poring 2699,2,300000
ein_fild09,0,0 monster Solid Porcellio 2700,2,300000
prt_maze03,0,0 monster Poporing Ringleader 2701,2,300000
prt_maze02,0,0 monster Furious Poporing 2702,2,300000
pay_fild04,0,0 monster Elusive Poporing 2703,2,300000
ama_dun02,0,0 monster Swift Poison Toad 2704,1,300000
mjolnir_06,0,0 monster Solid Poison Spore 2705,3,300000
odin_tem03,0,0 monster Plasma Ringleader 2706,2,300000
iz_dun00,0,0 monster Furious Plankton 2707,2,300000
ein_dun01,0,0 monster Elusive Pitman 2708,2,300000
bra_dun01,0,0 monster Swift Piranha 2709,2,300000
spl_fild01,0,0 monster Solid Dark Pinguicula 2710,2,300000
spl_fild02,0,0 monster Pinguicula Ringleader 2711,2,300000
moc_fild12,0,0 monster Furious Picky 2712,2,300000
iz_dun03,0,0 monster Elusive Phen 2713,2,300000
gef_fild08,0,0 monster Swift Petite 2714,2,300000
gef_fild06,0,0 monster Solid Petite 2715,2,300000
treasure02,0,0 monster Penomena Ringleader 2716,2,300000
alde_dun03,0,0 monster Furious Penomena 2717,2,300000
moc_fild02,0,0 monster Elusive Peco Peco 2718,2,300000
in_sphinx5,0,0 monster Swift Pasana 2719,2,300000
um_fild03,0,0 monster Solid Parasite 2720,1,300000
tha_t05,0,0 monster Owl Duke Ringleader 2721,2,300000
//tha_t05,0,0 monster Owl Duke Ringleader 2721,3,300000 //--Applied after Thanatos Revamped Patch.
gef_fild10,0,0 monster Furious Orc Warrior 2722,2,300000
orcsdun01,0,0 monster Elusive Orc Zombie 2723,2,300000
orcsdun02,0,0 monster Swift Orc Skeleton 2724,2,300000
gef_fild03,0,0 monster Solid Orc Lady 2725,3,300000
tha_t12,0,0 monster Dame of Sentinel Ringleader 2726,2,300000 //--Remove after Thanatos Ravamped Patch
ein_fild05,0,0 monster Furious Noxious 2727,2,300000
hu_fild05,0,0 monster Elusive Novus 2728,2,300000
hu_fild04,0,0 monster Swift Novus 2729,2,300000
hu_fild02,0,0 monster Solid Novus 2730,2,300000
hu_fild01,0,0 monster Novus Ringleader 2731,2,300000
mag_dun02,0,0 monster Furious Nightmare Terror 2732,2,300000
gl_chyard_,0,0 monster Elusive Wraith Dead (Nightmare) 2733,2,180000,0
gl_chyard,0,0 monster Furious Dark Priest 2861,2,180000
gl_dun01,0,0 monster Solid Arclouze 2893,1,180000
gl_dun02,0,0 monster Furious Majoruros 2767,1,180000
gl_in01,0,0 monster Marionette Ringleader 2761,1,180000
gl_knt01,0,0 monster Solid Raydric 2691,2,180000
gl_knt02,0,0 monster Swift Raydric 2690,2,180000
gl_prison,0,0 monster Solid Zombie Prisoner 2604,1,180000
gl_prison1,0,0 monster Furious Injustice 2792,2,180000
gl_sew01,0,0 monster Solid Whisper 2618,1,180000
gl_sew02,0,0 monster Furious Gargoyle 2827,1,180000
gl_sew03,0,0 monster Elusive Sting 2640,2,180000
gl_sew04,0,0 monster Furious Anolian 2899,2,180000
gl_step,0,0 monster Solid Wind Ghost 2614,2,180000
glast_01,0,0 monster Gargoyle Ringleader 2826,1,180000
gld_dun01_2,0,0 monster Furious Skeleton General 2659,2,180000
gld_dun01,0,0 monster Solid Leib Olmai 2780,2,180000
gld_dun02_2,0,0 monster Swift Angra Mantis 2901,2,180000
gld_dun02,0,0 monster Giant Hornet Ringleader 2821,2,180000
gld_dun03_2,0,0 monster Elusive Dark Hammer Kobold 2818,2,180000
gld_dun03,0,0 monster Furious Caterpillar 2876,2,180000
gld_dun04_2,0,0 monster Solid Dark Shadow 2820,2,180000
gld_dun04,0,0 monster Zombie Master Ringleader 2605,2,180000
gld2_ald,0,0 monster Elusive Angra Mantis 2900,2,180000
gld2_gef,0,0 monster Swift Dark Shadow 2819,2,180000
gld2_pay,0,0 monster Skeleton General Ringleader 2658,2,180000
gld2_prt,0,0 monster Furious Dark Hammer Kobold 2817,2,180000
gon_dun01,0,0 monster Swift Bloody Butterfly 2883,2,180000
gon_dun02,0,0 monster Solid Enchanted Peach Tree 2775,1,180000
gon_dun03,0,0 monster Elusive Evil Nymph 2617,2,180000
gon_fild01,0,0 monster Dumpling Child Ringleader 2683,2,180000
hu_fild01,0,0 monster Novus Ringleader 2731,2,180000
hu_fild02,0,0 monster Solid Novus 2730,2,180000
hu_fild04,0,0 monster Swift Novus 2729,2,180000
hu_fild05,0,0 monster Elusive Novus 2728,2,180000
hu_fild06,0,0 monster Swift Shellfish 2666,1,180000
ice_dun01,0,0 monster Swift Siroma 2661,1,180000
ice_dun02,0,0 monster Solid Snowier 2652,2,180000
ice_dun03,0,0 monster Swift Ice Titan 2794,2,180000
in_sphinx1,0,0 monster Elusive Drainliar 2847,1,180000
in_sphinx2,0,0 monster Solid Requiem 2687,2,180000
in_sphinx3,0,0 monster Elusive Marduk 2763,1,180000
in_sphinx4,0,0 monster Swift Minorous 2749,1,180000
in_sphinx5,0,0 monster Swift Pasana 2719,2,180000
iz_dun00,0,0 monster Furious Plankton 2707,2,180000
iz_dun01,0,0 monster Solid Vadon 2628,2,180000
iz_dun02,0,0 monster Solid Cornutus 2864,2,180000
iz_dun03,0,0 monster Elusive Phen 2713,2,180000
iz_dun04,0,0 monster Furious Merman 2757,2,180000
iz_dun05,0,0 monster Furious Lamp Rey 2669,2,180000
jupe_core,0,0 monster Swift Dimik 2853,3,180000
juperos_01,0,0 monster Furious Venatu 2625,3,180000
juperos_02,0,0 monster Furious Apocalypse 2895,3,180000
kh_dun01,0,0 monster Aliza Ringleader 2908,1,180000
kh_dun02,0,0 monster Furious Alicel 2909,1,180000
kh_kiehl01,0,0 monster Furious Constant 2866,2,180000
lhz_dun01,0,0 monster Remover Ringleader 2688,3,180000
lhz_dun02,0,0 monster Laurell Weinder Ringleader 2692,3,180000
lhz_dun03,0,0 monster Solid Cecil Damon 2667,3,180000
lhz_dun04,0,0 monster Celia Ringleader 2875,3,180000
lhz_fild01,0,0 monster Swift Rafflesia 2695,3,180000
lhz_fild01,0,0 monster Poring Ringleader 2696,2,180000
lhz_fild01,0,0 monster Furious Poring 2697,2,180000
lhz_fild01,0,0 monster Elusive Poring 2698,2,180000
lhz_fild02,0,0 monster Swift Stem Worm 2641,2,180000
lhz_fild03,0,0 monster Furious Breeze 2881,3,180000
lou_dun01,0,0 monster Elusive Jing Guai 2778,2,180000
lou_dun02,0,0 monster Yao Jun Ringleader 2796,1,180000
lou_dun03,0,0 monster Elusive Zhu Po Long 2862,1,180000
lou_fild01,0,0 monster Elusive Mi Gao 2793,1,180000
ma_dun01,0,0 monster Manananggal Ringleader 2766,2,180000
ma_fild01,0,0 monster Elusive Tiyanak 2631,2,180000
ma_fild02,0,0 monster Solid Bungisngis 2879,2,180000
mag_dun01,0,0 monster Furious Explosion 2837,1,180000
mag_dun02,0,0 monster Furious Nightmare Terror 2732,2,180000
mal_dun01,0,0 monster Elusive Red Eruma 2689,2,180000
man_fild01,0,0 monster Solid Nephentes 2735,2,180000
man_fild02,0,0 monster Elusive Bradium Golem 2882,2,180000
man_fild03,0,0 monster Solid Tatacho 2637,1,180000
mjo_dun01,0,0 monster Tarou Ringleader 2638,2,180000
mjo_dun02,0,0 monster Solid Martin 2760,2,180000
mjo_dun03,0,0 monster Elusive Skeleton Worker 2660,2,180000
mjolnir_01,0,0 monster Swift Caramel 2878,2,180000
mjolnir_02,0,0 monster Solid Elder Willow 2840,3,180000
mjolnir_03,0,0 monster Side Winder Ringleader 2663,2,180000
mjolnir_04,0,0 monster Furious Driller 2846,3,180000
mjolnir_05,0,0 monster Swift Argiope 2892,2,180000
mjolnir_06,0,0 monster Solid Poison Spore 2705,3,180000
mjolnir_07,0,0 monster Savage Ringleader 2673,3,180000
mjolnir_08,0,0 monster Furious Beetle King 2787,2,180000
mjolnir_09,0,0 monster Swift Savage Babe 2671,2,180000
mjolnir_10,0,0 monster Furious Argos 2890,2,180000
mjolnir_11,0,0 monster Elusive Argiope 2891,2,180000
mjolnir_12,0,0 monster Furious Dustiness 2842,2,180000
moc_fild01,0,0 monster Muka Ringleader 2741,3,180000
moc_fild02,0,0 monster Elusive Peco Peco 2718,2,180000
moc_fild03,0,0 monster Swift Wolf 2613,2,180000
moc_fild07,0,0 monster Drops Ringleader 2845,3,180000
moc_fild11,0,0 monster Furious Baby Desert Wolf 2856,3,180000
moc_fild12,0,0 monster Furious Picky 2712,2,180000
moc_fild13,0,0 monster Solid Steel Chonchon 2642,3,180000
moc_fild16,0,0 monster Furious Sandman 2674,2,180000
moc_fild17,0,0 monster Furious Hode 2802,2,180000
moc_fild18,0,0 monster Elusive Scorpion 2670,3,180000
moc_fild20,0,0 monster Swift Incarnation of Morocc 2744,1,180000
moc_fild21,0,0 monster Elusive Incarnation of Morocc 2743,2,180000
moc_fild22,0,0 monster Furious Incarnation of Morocc 2742,3,180000
moc_pryd02,0,0 monster Solid Mummy 2740,2,180000
moc_pryd03,0,0 monster Swift Mummy 2739,2,180000
moc_pryd04,0,0 monster Solid Isis 2790,2,180000
moc_pryd05,0,0 monster Elusive Minorous 2748,2,180000
moc_pryd06,0,0 monster Elusive Mimic 2753,2,180000
moc_prydn1,0,0 monster Furious Minorous 2747,2,180000
moc_prydn2,0,0 monster Furious Mimic 2752,2,180000
mosk_dun01,0,0 monster Elusive Wood Goblin 2612,2,180000
mosk_dun02,0,0 monster Swift Les 2779,1,180000
mosk_dun03,0,0 monster Elusive Vavayaga 2626,2,180000
mosk_fild02,0,0 monster Solid Side Winder 2662,1,180000
nameless_n,0,0 monster Furious Ghoul 2822,1,180000
new_1-3,0,0 monster Baby Poring Ringleader 2776,2,180000
nif_fild01,0,0 monster Elusive Disguise 2852,2,180000
nif_fild02,0,0 monster Swift Loli Ruri 2774,1,180000
niflheim,0,0 monster Furious Lude 2772,1,180000
nyd_dun01,0,0 monster Solid Draco 2849,2,180000
odin_tem01,0,0 monster Breeze Ringleader 2880,1,180000
odin_tem02,0,0 monster Solid Skogul 2657,1,180000
odin_tem03,0,0 monster Plasma Ringleader 2706,2,180000
orcsdun01,0,0 monster Elusive Orc Zombie 2723,2,180000
orcsdun02,0,0 monster Swift Orc Skeleton 2724,2,180000
pay_dun00,0,0 monster Furious Zombie 2606,2,180000
pay_dun01,0,0 monster Furious Soldier Skeleton 2649,2,180000
pay_dun02,0,0 monster Soldier Skeleton Ringleader 2648,3,180000
pay_dun03,0,0 monster Swift Sohee 2651,2,180000
pay_dun04,0,0 monster Furious Dokebi 2851,2,180000
pay_fild01,0,0 monster Willow Ringleader 2615,2,180000
pay_fild02,0,0 monster Boa Ringleader 2653,3,180000
pay_fild03,0,0 monster Fabre Ringleader 2836,3,180000
pay_fild04,0,0 monster Elusive Poporing 2703,2,180000
pay_fild06,0,0 monster Wormtail Ringleader 2610,3,180000
pay_fild07,0,0 monster Bigfoot Ringleader 2884,2,180000
pay_fild09,0,0 monster Solid Horn 2800,2,180000
pay_fild10,0,0 monster Swift Greatest General 2809,2,180000
prt_fild00,0,0 monster Roda Frog Ringleader 2678,2,180000
prt_fild01,0,0 monster Lunatic Ringleader 2771,2,180000
prt_fild02,0,0 monster Elusive Stainer 2645,3,180000
prt_fild03,0,0 monster Swift Yoyo 2608,2,180000
prt_fild04,0,0 monster Elusive Ambernite 2905,2,180000
prt_fild05,0,0 monster Elusive Hornet 2798,2,180000
prt_fild06,0,0 monster Solid Fabre 2835,2,180000
prt_fild07,0,0 monster Elusive Rocker 2680,3,180000
prt_fild08,0,0 monster Solid Lunatic 2770,1,180000
prt_fild08,0,0 monster Poring Ringleader 2696,1,180000
prt_fild08,0,0 monster Furious Poring 2697,1,180000
prt_fild08,0,0 monster Elusive Poring 2698,1,180000
prt_fild08,0,0 monster Swift Poring 2699,1,180000
prt_fild09,0,0 monster Elusive Magnolia 2768,2,180000
prt_fild10,0,0 monster Swift Elder Willow 2839,3,180000
prt_fild11,0,0 monster Elusive Goblin 2813,3,180000
prt_maze01,0,0 monster Solid Savage 2672,2,180000
prt_maze02,0,0 monster Furious Poporing 2702,2,180000
prt_maze03,0,0 monster Poporing Ringleader 2701,2,180000
prt_maze03,0,0 monster Swift Mantis 2764,2,180000
prt_sewb1,0,0 monster Elusive Familiar 2833,1,180000
prt_sewb2,0,0 monster Furious Thief Bug 2634,2,180000
prt_sewb3,0,0 monster Thief Bug Ringleader 2633,3,180000
prt_sewb4,0,0 monster Solid Thief Bug 2632,2,180000
ra_fild01,0,0 monster Baby Desert Wolf Ringleader 2855,2,180000
ra_fild03,0,0 monster Swift Hill Wind 2804,3,180000
ra_fild04,0,0 monster Elusive Hill Wind 2803,3,180000
ra_fild05,0,0 monster Solid Kobold 2785,3,180000
ra_fild06,0,0 monster Swift Kobold Archer 2784,3,180000
ra_fild08,0,0 monster Furious Anacondaq 2904,2,180000
ra_fild12,0,0 monster Solid Roween 2677,2,180000
ra_san01,0,0 monster Swift Vanberk 2627,2,180000
ra_san02,0,0 monster Isilla Ringleader 2791,2,180000
ra_san03,0,0 monster Hodremlin Ringleader 2801,2,180000
ra_san04,0,0 monster Echio Ringleader 2841,1,180000
ra_san05,0,0 monster Swift Agav 2911,2,180000
schg_dun01,0,0 monster Elusive Zakudam 2607,2,180000
spl_fild01,0,0 monster Solid Dark Pinguicula 2710,2,180000
spl_fild02,0,0 monster Pinguicula Ringleader 2711,2,180000
spl_fild03,0,0 monster Elusive Luciola Vespa 2773,1,180000
teg_dun01,0,0 monster Elusive Eremes 2783,2,180000,0
teg_dun02,0,0 monster Furious Wickebine Tres 2782,2,180000,0
tha_t01,0,0 monster Swift Rideword 2681,2,180000
//tha_t01,0,0 monster Swift Rideword 2681,1,180000 //--Applied after Thanatos Revamped Patch.
tha_t02,0,0 monster Ancient Mimic Ringleader 2903,2,180000
tha_t03,0,0 monster Death Word Ringleader 2860,2,180000
tha_t04,0,0 monster Solid Death Word 2859,2,180000
tha_t05,0,0 monster Owl Duke Ringleader 2721,2,180000
//tha_t05,0,0 monster Owl Duke Ringleader 2721,3,180000 //--Applied after Thanatos Revamped Patch.
tha_t06,0,0 monster Swift Death Word 2858,2,180000
//tha_t06,0,0 monster Swift Death Word 2858,3,180000 //--Applied after Thanatos Revamped Patch.
tha_t07,0,0 monster Swift Baroness of Retribution 2686,2,180000
//tha_t07,0,0 monster Swift Baroness of Retribution 2686,1,180000 //--Applied after Thanatos Revamped Patch.
tha_t08,0,0 monster Elusive Baroness of Retribution 2685,2,180000
//tha_t08,0,0 monster Elusive Baroness of Retribution 2685,1,180000 //--Applied after Thanatos Revamped Patch.
tha_t09,0,0 monster Elusive Lady Solace 2650,2,180000 //--Remove after Thanatos Ravamped Patch
tha_t10,0,0 monster Furious Baroness of Retribution 2684,2,180000 //--Remove after Thanatos Ravamped Patch
tha_t11,0,0 monster Elusive Mistress of Shelter 2665,2,180000 //--Remove after Thanatos Ravamped Patch
tha_t12,0,0 monster Dame of Sentinel Ringleader 2726,2,180000 //--Remove after Thanatos Ravamped Patch
thor_v01,0,0 monster Elusive Kasa 2788,2,180000
thor_v02,0,0 monster Knocker Ringleader 2786,1,180000
thor_v03,0,0 monster Elusive Salamander 2675,2,180000
treasure_n1,0,0 monster Swift Spore 2646,2,180000
treasure_n2,0,0 monster Weak Skeleton Ringleader 2619,2,180000
treasure02,0,0 monster Swift Sailor Skeleton 2676,1,180000
treasure02,0,0 monster Penomena Ringleader 2716,2,180000
tur_dun01,0,0 monster Swift Dragon Tail 2848,1,180000
tur_dun02,0,0 monster Solid Solider 2647,2,180000
tur_dun03,0,0 monster Freezer Ringleader 2831,1,180000
tur_dun04,0,0 monster Assaulter Ringleader 2889,1,180000
tur_dun05,0,0 monster Solid Freezer 2830,1,180000
um_fild01,0,0 monster Swift Dryad 2843,2,180000
um_fild02,0,0 monster Furious Wootan Fighter 2611,1,180000
um_fild03,0,0 monster Solid Parasite 2720,1,180000
um_fild04,0,0 monster Furious Wild Rose 2616,1,180000
ve_fild01,0,0 monster Elusive Galion 2828,1,180000
ve_fild02,0,0 monster Solid Drosera 2844,2,180000
ve_fild03,0,0 monster Swift Magmaring 2769,2,180000
ve_fild04,0,0 monster Elusive Muscipular 2738,2,180000
ve_fild07,0,0 monster Stapo Ringleader 2643,2,180000
xmas_dun01,0,0 monster Cookie Ringleader 2865,2,180000
xmas_dun02,0,0 monster Furious Myst Case 2737,2,180000
xmas_fild01,0,0 monster Furious Marin 2762,1,180000
yuno_fild01,0,0 monster Solid Geographer 2825,2,180000
yuno_fild02,0,0 monster Swift Sleeper 2656,2,180000
yuno_fild03,0,0 monster Furious Harpy 2807,3,180000
yuno_fild04,0,0 monster Harpy Ringleader 2806,3,180000
yuno_fild06,0,0 monster Elusive Sleeper 2655,1,180000
yuno_fild07,0,0 monster Goat Ringleader 2816,2,180000
yuno_fild08,0,0 monster Grand Peco Ringleader 2811,2,180000
yuno_fild09,0,0 monster Solid Grand Peco 2810,2,180000
yuno_fild11,0,0 monster Solid Goat 2815,2,180000
yuno_fild12,0,0 monster Swift Geographer 2824,1,180000
gl_cas02_,0,0 monster Furious Wanderer (Nightmare) 2734,2,180000,0
man_fild01,0,0 monster Solid Nephentes 2735,2,300000
abbey03,0,0 monster Necromancer Ringleader 2736,2,300000
xmas_dun02,0,0 monster Furious Myst Case 2737,2,300000
ve_fild04,0,0 monster Elusive Muscipular 2738,2,300000
moc_pryd03,0,0 monster Swift Mummy 2739,2,300000
moc_pryd02,0,0 monster Solid Mummy 2740,2,300000
moc_fild01,0,0 monster Muka Ringleader 2741,3,300000
moc_fild22,0,0 monster Furious Incarnation of Morocc 2742,3,300000
moc_fild21,0,0 monster Elusive Incarnation of Morocc 2743,2,300000
moc_fild20,0,0 monster Swift Incarnation of Morocc 2744,1,300000
ein_fild06,0,0 monster Solid Holden 2745,2,300000
ama_dun01,0,0 monster Miyabi Doll Ringleader 2746,2,300000
moc_prydn1,0,0 monster Furious Minorous 2747,2,300000
moc_pryd05,0,0 monster Elusive Minorous 2748,2,300000
in_sphinx4,0,0 monster Swift Minorous 2749,1,300000
ein_dun02,0,0 monster Solid Mineral 2750,2,300000
bif_fild01,0,0 monster Miming Ringleader 2751,2,300000
moc_prydn2,0,0 monster Furious Mimic 2752,2,300000
moc_pryd06,0,0 monster Elusive Mimic 2753,2,300000
cmd_fild09,0,0 monster Swift Metaller 2754,2,300000
ein_fild08,0,0 monster Solid Metaling 2755,2,300000
ein_fild07,0,0 monster Metaling Ringleader 2756,2,300000
iz_dun04,0,0 monster Furious Merman 2757,2,300000
ecl_fild01,0,0 monster Elusive Menblatt 2758,1,300000
beach_dun,0,0 monster Swift Medusa 2759,2,300000
mjo_dun02,0,0 monster Solid Martin 2760,2,300000
gl_in01,0,0 monster Marionette Ringleader 2761,1,300000
xmas_fild01,0,0 monster Furious Marin 2762,1,300000
in_sphinx3,0,0 monster Elusive Marduk 2763,1,300000
prt_maze03,0,0 monster Swift Mantis 2764,2,300000
gef_fild04,0,0 monster Solid Mandragora 2765,2,300000
ma_dun01,0,0 monster Manananggal Ringleader 2766,2,300000
gl_dun02,0,0 monster Furious Majoruros 2767,1,300000
prt_fild09,0,0 monster Elusive Magnolia 2768,2,300000
ve_fild03,0,0 monster Swift Magmaring 2769,2,300000
prt_fild08,0,0 monster Solid Lunatic 2770,1,300000
prt_fild01,0,0 monster Lunatic Ringleader 2771,2,300000
niflheim,0,0 monster Furious Lude 2772,1,300000
spl_fild03,0,0 monster Elusive Luciola Vespa 2773,1,300000
nif_fild02,0,0 monster Swift Loli Ruri 2774,1,300000
gon_dun02,0,0 monster Solid Enchanted Peach Tree 2775,1,300000
new_1-3,0,0 monster Baby Poring Ringleader 2776,2,300000
bif_fild02,0,0 monster Furious Little Fatum 2777,2,300000
lou_dun01,0,0 monster Elusive Jing Guai 2778,2,300000
mosk_dun02,0,0 monster Swift Les 2779,1,300000
gld_dun01,0,0 monster Solid Leib Olmai 2780,2,300000
ayo_dun01,0,0 monster Leaf Cat Ringleader 2781,2,300000
teg_dun02,0,0 monster Furious Wickebine Tres 2782,2,300000,0
teg_dun01,0,0 monster Elusive Eremes 2783,2,300000,0
ra_fild06,0,0 monster Swift Kobold Archer 2784,3,300000
ra_fild05,0,0 monster Solid Kobold 2785,3,300000
thor_v02,0,0 monster Knocker Ringleader 2786,1,300000
mjolnir_08,0,0 monster Furious Beetle King 2787,2,300000
thor_v01,0,0 monster Elusive Kasa 2788,2,300000
ama_fild01,0,0 monster Swift Karakasa 2789,2,300000
moc_pryd04,0,0 monster Solid Isis 2790,2,300000
ra_san02,0,0 monster Isilla Ringleader 2791,2,300000
gl_prison1,0,0 monster Furious Injustice 2792,2,300000
lou_fild01,0,0 monster Elusive Mi Gao 2793,1,300000
ice_dun03,0,0 monster Swift Ice Titan 2794,2,300000
bra_dun02,0,0 monster Solid Iara 2795,3,300000
lou_dun02,0,0 monster Yao Jun Ringleader 2796,1,300000
gef_dun00,0,0 monster Furious Hunter Fly 2797,1,300000
prt_fild05,0,0 monster Elusive Hornet 2798,2,300000
dic_dun01,0,0 monster Swift Uni-horn Scaraba 2799,2,300000
pay_fild09,0,0 monster Solid Horn 2800,2,300000
ra_san03,0,0 monster Hodremlin Ringleader 2801,2,300000
moc_fild17,0,0 monster Furious Hode 2802,2,300000
ra_fild04,0,0 monster Elusive Hill Wind 2803,3,300000
ra_fild03,0,0 monster Swift Hill Wind 2804,3,300000
alde_dun02,0,0 monster Solid High Orc 2805,2,300000
yuno_fild04,0,0 monster Harpy Ringleader 2806,3,300000
yuno_fild03,0,0 monster Furious Harpy 2807,3,300000
cmd_fild01,0,0 monster Elusive Grove 2808,2,300000
pay_fild10,0,0 monster Swift Greatest General 2809,2,300000
yuno_fild09,0,0 monster Solid Grand Peco 2810,2,300000
yuno_fild08,0,0 monster Grand Peco Ringleader 2811,2,300000
cmd_fild06,0,0 monster Furious Golem 2812,2,300000
prt_fild11,0,0 monster Elusive Goblin 2813,3,300000
gef_fild11,0,0 monster Swift Goblin 2814,3,300000
yuno_fild11,0,0 monster Solid Goat 2815,2,300000
yuno_fild07,0,0 monster Goat Ringleader 2816,2,300000
gld2_prt,0,0 monster Furious Dark Hammer Kobold 2817,2,300000
gld_dun03_2,0,0 monster Elusive Dark Hammer Kobold 2818,2,300000
gld2_gef,0,0 monster Swift Dark Shadow 2819,2,300000
gld_dun04_2,0,0 monster Solid Dark Shadow 2820,2,300000
gld_dun02,0,0 monster Giant Hornet Ringleader 2821,2,300000
nameless_n,0,0 monster Furious Ghoul 2822,1,300000
gef_dun01,0,0 monster Elusive Ghoul 2823,2,300000
yuno_fild12,0,0 monster Swift Geographer 2824,1,300000
yuno_fild01,0,0 monster Solid Geographer 2825,2,300000
glast_01,0,0 monster Gargoyle Ringleader 2826,1,300000
gl_sew02,0,0 monster Furious Gargoyle 2827,1,300000
ve_fild01,0,0 monster Elusive Galion 2828,1,300000
cmd_fild02,0,0 monster Swift Seal 2829,3,300000
tur_dun05,0,0 monster Solid Freezer 2830,1,300000
tur_dun03,0,0 monster Freezer Ringleader 2831,1,300000
abyss_01,0,0 monster Furious Ferus 2832,2,300000
prt_sewb1,0,0 monster Elusive Familiar 2833,1,300000
gefenia01,0,0 monster Swift False Angel 2834,2,300000
prt_fild06,0,0 monster Solid Fabre 2835,2,300000
pay_fild03,0,0 monster Fabre Ringleader 2836,3,300000
mag_dun01,0,0 monster Furious Explosion 2837,1,300000
gl_church,0,0 monster Elusive Evil Druid 2838,2,300000
prt_fild10,0,0 monster Swift Elder Willow 2839,3,300000
mjolnir_02,0,0 monster Solid Elder Willow 2840,3,300000
ra_san04,0,0 monster Echio Ringleader 2841,1,300000
mjolnir_12,0,0 monster Furious Dustiness 2842,2,300000
um_fild01,0,0 monster Swift Dryad 2843,2,300000
ve_fild02,0,0 monster Solid Drosera 2844,2,300000
moc_fild07,0,0 monster Drops Ringleader 2845,3,300000
mjolnir_04,0,0 monster Furious Driller 2846,3,300000
in_sphinx1,0,0 monster Elusive Drainliar 2847,1,300000
tur_dun01,0,0 monster Swift Dragon Tail 2848,1,300000
nyd_dun01,0,0 monster Solid Draco 2849,2,300000
dic_fild02,0,0 monster Dolomedes Ringleader 2850,2,300000
pay_dun04,0,0 monster Furious Dokebi 2851,2,300000
nif_fild01,0,0 monster Elusive Disguise 2852,2,300000
jupe_core,0,0 monster Swift Dimik 2853,3,300000
gef_dun02,0,0 monster Solid Deviruchi 2854,2,300000
ra_fild01,0,0 monster Baby Desert Wolf Ringleader 2855,2,300000
moc_fild11,0,0 monster Furious Baby Desert Wolf 2856,3,300000
cmd_fild08,0,0 monster Elusive Deniro 2857,2,300000
anthell01,0,0 monster Elusive Deniro 2857,3,300000
tha_t06,0,0 monster Swift Death Word 2858,2,300000
//tha_t06,0,0 monster Swift Death Word 2858,3,300000 //--Applied after Thanatos Revamped Patch.
tha_t04,0,0 monster Solid Death Word 2859,2,300000
tha_t03,0,0 monster Death Word Ringleader 2860,2,300000
gl_chyard,0,0 monster Furious Dark Priest 2861,2,300000
lou_dun03,0,0 monster Elusive Zhu Po Long 2862,1,300000
gef_fild05,0,0 monster Swift Creamy 2863,2,300000
iz_dun02,0,0 monster Solid Cornutus 2864,2,300000
xmas_dun01,0,0 monster Cookie Ringleader 2865,2,300000
kh_kiehl01,0,0 monster Furious Constant 2866,2,300000
dew_dun01,0,0 monster Elusive Comodo 2867,2,300000
gef_fild09,0,0 monster Swift Coco 2868,2,300000
gef_fild02,0,0 monster Solid Coco 2869,3,300000
c_tower4,0,0 monster Clock Ringleader 2870,2,300000
c_tower2,0,0 monster Furious Clock 2871,1,300000
gef_fild00,0,0 monster Elusive Chonchon 2872,2,300000
dic_fild01,0,0 monster Swift Centipede 2873,2,300000
ecl_tdun01,0,0 monster Solid Cenere 2874,1,300000
lhz_dun04,0,0 monster Celia Ringleader 2875,3,300000
gld_dun03,0,0 monster Furious Caterpillar 2876,2,300000
gl_cas01,0,0 monster Elusive Carat 2877,2,300000
mjolnir_01,0,0 monster Swift Caramel 2878,2,300000
ma_fild02,0,0 monster Solid Bungisngis 2879,2,300000
odin_tem01,0,0 monster Breeze Ringleader 2880,1,300000
lhz_fild03,0,0 monster Furious Breeze 2881,3,300000
man_fild02,0,0 monster Elusive Bradium Golem 2882,2,300000
gon_dun01,0,0 monster Swift Bloody Butterfly 2883,2,300000
pay_fild07,0,0 monster Bigfoot Ringleader 2884,2,300000
alde_dun04,0,0 monster Furious Bathory 2885,1,300000
arug_dun01,0,0 monster Elusive Banshee Master 2886,2,300000
abbey01,0,0 monster Swift Banshee 2887,3,300000
dew_dun02,0,0 monster Solid Banaspaty 2888,2,300000
tur_dun04,0,0 monster Assaulter Ringleader 2889,1,300000
mjolnir_10,0,0 monster Furious Argos 2890,2,300000
mjolnir_11,0,0 monster Elusive Argiope 2891,2,300000
mjolnir_05,0,0 monster Swift Argiope 2892,2,300000
gl_dun01,0,0 monster Solid Arclouze 2893,1,300000
alde_dun01,0,0 monster Arclouze Ringleader 2894,1,300000
juperos_02,0,0 monster Furious Apocalypse 2895,3,300000
dic_dun02,0,0 monster Elusive Antler Scaraba 2896,2,300000
ecl_tdun03,0,0 monster Swift Antique Book 2897,1,300000
ecl_tdun02,0,0 monster Solid Antique Book 2898,1,300000
gl_sew04,0,0 monster Furious Anolian 2899,2,300000
gld2_ald,0,0 monster Elusive Angra Mantis 2900,2,300000
gld_dun02_2,0,0 monster Swift Angra Mantis 2901,2,300000
anthell02,0,0 monster Solid Andre 2902,2,300000
tha_t02,0,0 monster Ancient Mimic Ringleader 2903,2,300000
ra_fild08,0,0 monster Furious Anacondaq 2904,2,300000
prt_fild04,0,0 monster Elusive Ambernite 2905,2,300000
dew_fild01,0,0 monster Swift Rafflesia Arnoldi 2906,2,300000
cmd_fild03,0,0 monster Solid Alligator 2907,3,300000
kh_dun01,0,0 monster Aliza Ringleader 2908,1,300000
kh_dun02,0,0 monster Furious Alicel 2909,1,300000
c_tower3,0,0 monster Elusive Alarm 2910,1,300000
ra_san05,0,0 monster Swift Agav 2911,2,300000
abyss_03,0,0 monster Solid Acidus 2912,2,300000
abyss_02,0,0 monster Acidus Ringleader 2913,2,300000

View File

@@ -9,66 +9,35 @@
// monsters killed. [Capuche]
//============================================================
lhz_dun_n,0,0 monster Eremes Guille 3208,20,5000,0,"lhz_dun_n::OnRegularDead3208"
lhz_dun_n,0,0 monster Magaleta Sorin 3209,10,5000,0,"lhz_dun_n::OnRegularDead3209"
lhz_dun_n,0,0 monster Catherine Cheiron 3210,15,5000,0,"lhz_dun_n::OnRegularDead3210"
lhz_dun_n,0,0 monster Shecil Damon 3211,20,5000,0,"lhz_dun_n::OnRegularDead3211"
lhz_dun_n,0,0 monster Harword Alt-Eisen 3212,10,5000,0,"lhz_dun_n::OnRegularDead3212"
lhz_dun_n,0,0 monster Seyren Windsor 3213,10,5000,0,"lhz_dun_n::OnRegularDead3213"
lhz_dun_n,0,0 monster Eremes Guille 3208,20,5000,0,"lhz_dun_n::OnRegularDead"
lhz_dun_n,0,0 monster Magaleta Sorin 3209,10,5000,0,"lhz_dun_n::OnRegularDead"
lhz_dun_n,0,0 monster Catherine Cheiron 3210,15,5000,0,"lhz_dun_n::OnRegularDead"
lhz_dun_n,0,0 monster Shecil Damon 3211,20,5000,0,"lhz_dun_n::OnRegularDead"
lhz_dun_n,0,0 monster Harword Alt-Eisen 3212,10,5000,0,"lhz_dun_n::OnRegularDead"
lhz_dun_n,0,0 monster Seyren Windsor 3213,10,5000,0,"lhz_dun_n::OnRegularDead"
lhz_dun_n,0,0 monster Randel Lawrence 3226,10,5000,0,"lhz_dun_n::OnRegularDead3226"
lhz_dun_n,0,0 monster Flamel Emule 3227,10,5000,0,"lhz_dun_n::OnRegularDead3227"
lhz_dun_n,0,0 monster Celia Alde 3228,15,5000,0,"lhz_dun_n::OnRegularDead3228"
lhz_dun_n,0,0 monster Chen Liu 3229,15,5000,0,"lhz_dun_n::OnRegularDead3229"
lhz_dun_n,0,0 monster Gertie Wie 3230,15,5000,0,"lhz_dun_n::OnRegularDead3230"
lhz_dun_n,0,0 monster Alphoccio Basil 3231,10,5000,0,"lhz_dun_n::OnRegularDead3231"
lhz_dun_n,0,0 monster Trentini 3232,10,5000,0,"lhz_dun_n::OnRegularDead3232"
lhz_dun_n,0,0 monster Randel Lawrence 3226,10,5000,0,"lhz_dun_n::OnRegularDead"
lhz_dun_n,0,0 monster Flamel Emule 3227,10,5000,0,"lhz_dun_n::OnRegularDead"
lhz_dun_n,0,0 monster Celia Alde 3228,15,5000,0,"lhz_dun_n::OnRegularDead"
lhz_dun_n,0,0 monster Chen Liu 3229,15,5000,0,"lhz_dun_n::OnRegularDead"
lhz_dun_n,0,0 monster Gertie Wie 3230,15,5000,0,"lhz_dun_n::OnRegularDead"
lhz_dun_n,0,0 monster Alphoccio Basil 3231,10,5000,0,"lhz_dun_n::OnRegularDead"
lhz_dun_n,0,0 monster Trentini 3232,10,5000,0,"lhz_dun_n::OnRegularDead"
lhz_dun_n,0,0,0 script lhz_dun_n -1,{
end;
OnRegularDead3208: callsub( S_Regular, 3208 );
OnRegularDead3209: callsub( S_Regular, 3209 );
OnRegularDead3210: callsub( S_Regular, 3210 );
OnRegularDead3211: callsub( S_Regular, 3211 );
OnRegularDead3212: callsub( S_Regular, 3212 );
OnRegularDead3213: callsub( S_Regular, 3213 );
OnRegularDead3226: callsub( S_Regular, 3226 );
OnRegularDead3227: callsub( S_Regular, 3227 );
OnRegularDead3228: callsub( S_Regular, 3228 );
OnRegularDead3229: callsub( S_Regular, 3229 );
OnRegularDead3230: callsub( S_Regular, 3230 );
OnRegularDead3231: callsub( S_Regular, 3231 );
OnRegularDead3232: callsub( S_Regular, 3232 );
S_Regular:
.@mob_id = getarg(0);
OnRegularDead:
.@mob_id = killedrid;
if (.lhz_dun_n[.@mob_id] < 110 && .lhz_dun_n_boss == 0) {
.lhz_dun_n[.@mob_id]++;
if (.lhz_dun_n[.@mob_id] == 110) {
.@mini_boss = .@mob_id + 6 + (.@mob_id > 3219); // mini boss version ID: regular ID +6 for non-transcendent, +7 for others
monster "lhz_dun_n",0,0,"--en--",.@mini_boss,1, "lhz_dun_n::OnMiniDead" + .@mini_boss;
.@mini_boss = .@mob_id + 6 + (.@mob_id > 3213); // mini boss version ID: regular ID +6 for non-transcendent, +7 for others
monster "lhz_dun_n",0,0,"--en--",.@mini_boss,1, "lhz_dun_n::OnMiniDead";
}
}
end;
OnMiniDead3214: callsub( S_Mini, 3214 );
OnMiniDead3215: callsub( S_Mini, 3215 );
OnMiniDead3216: callsub( S_Mini, 3216 );
OnMiniDead3217: callsub( S_Mini, 3217 );
OnMiniDead3218: callsub( S_Mini, 3218 );
OnMiniDead3219: callsub( S_Mini, 3219 );
OnMiniDead3233: callsub( S_Mini, 3233 );
OnMiniDead3234: callsub( S_Mini, 3234 );
OnMiniDead3235: callsub( S_Mini, 3235 );
OnMiniDead3236: callsub( S_Mini, 3236 );
OnMiniDead3237: callsub( S_Mini, 3237 );
OnMiniDead3238: callsub( S_Mini, 3238 );
OnMiniDead3239: callsub( S_Mini, 3239 );
S_Mini:
.@mob_id = getarg(0);
OnMiniDead:
.@mob_id = killedrid;
if (.lhz_dun_n[.@mob_id] < 4 && .lhz_dun_n_boss == 0) {
.lhz_dun_n[.@mob_id]++;
.@regular = .@mob_id - 6 - (.@mob_id > 3219);
@@ -84,7 +53,11 @@ S_Mini:
monster "lhz_dun_n",140,230,"--en--", F_Rand(3220,3221,3222,3223,3224,3225,3240,3241,3242,3243,3244,3245,3246),1, "lhz_dun_n::OnMyMVPDead";
mapannounce "lhz_dun_n", "Voice of Reaper: It's been a while.", bc_map; // unknown message
.lhz_dun_n_boss = 1;
deletearray .lhz_dun_n;
for ( .@i = 0; .@i < 13; ++.@i ) {
.@regular = .@mini_boss_list[.@i] - 6 - (.@mini_boss_list[.@i] > 3219);
.lhz_dun_n[.@regular] = 0;
.lhz_dun_n[.@mini_boss_list[.@i]] = 0;
}
}
}
end;

View File

@@ -1,17 +0,0 @@
//===== rAthena Script =======================================
//= oz_dun Monsters Spawn Script
//===== Current Version: =====================================
//= 1.0
//===== Additional Comments: =================================
//= 1.0 First version. [Capuche]
//============================================================
oz_dun01 monster Rake Hand 21296,70
oz_dun01 monster Ash Toad 21295,65
oz_dun01 monster Spark 21297,10
oz_dun02 monster Spark 21297,25
oz_dun02 monster Volcaring 21299,35
oz_dun02 monster Lava Toad 21300,25
oz_dun02 monster Hot Molar 21298,60
oz_dun02 boss_monster Burning Fang 21301,1,21600000,600000,0

View File

@@ -1,17 +0,0 @@
//===== rAthena Script =======================================
//= gw_fild Monsters Spawn Script
//===== Current Version: =====================================
//= 1.0
//===== Additional Comments: =================================
//= 1.0 First version. [Capuche]
//============================================================
gw_fild01 monster Ashhopper 21302,50
gw_fild01 monster Ashring 21303,70
gw_fild01 monster Grey Wolf 21304,35
gw_fild02 monster Ashring 21303,15
gw_fild02 monster Bushring 21305,60
gw_fild02 monster Phantom Wolf 21307,25
gw_fild02 monster Grey Wolf 21304,35
gw_fild02 monster Firewind Kite 21306,35

View File

@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.8
//= 1.7
//===== Additional Comments: =================================
//= 1.2 fixed some map name typos [Lupus]
//= 1.3 Official kRO 10.1 spawns [Playtester]
@@ -11,7 +11,6 @@
//= 1.5 Updated to Renewal spawns.
//= 1.6 Added Prontera Field 8 duplicates. [Euphy]
//= 1.7 Correct Spawn by Navigation's mob data. [attackjom]
//= 1.8 Official 18.1 Field 8 spawns, duplicates removed [Playtester]
//============================================================
//==================================================
@@ -91,27 +90,36 @@ prt_fild07,225,110,5,5 monster Black Mushroom 1084,3,360000,180000
//==================================================
// prt_fild08 - Prontera Field
//==================================================
prt_fild08,0,0 monster Poring 1002,20,5000
prt_fild08,0,0 monster Lunatic 1063,20,5000
prt_fild08,0,0 monster Fabre 1007,10,5000
prt_fild08,305,233,10,10 monster Poring 1002,2,15000
prt_fild08,305,233,10,10 monster Lunatic 1063,2,15000
prt_fild08,305,233,10,10 monster Fabre 1007,2,15000
prt_fild08,271,249,20,20 monster Poring 1002,5,15000
prt_fild08,271,249,20,20 monster Lunatic 1063,5,15000
prt_fild08,271,249,20,20 monster Fabre 1007,5,15000
prt_fild08,94,335,50,50 monster Poring 1002,20,10000
prt_fild08,166,334,50,50 monster Poring 1002,20,10000
prt_fild08,253,337,50,50 monster Poring 1002,20,10000
prt_fild08,228,230,30,30 monster Lunatic 1063,10,10000
prt_fild08,246,263,50,50 monster Lunatic 1063,10,10000
prt_fild08,190,237,50,50 monster Lunatic 1063,10,10000
prt_fild08,100,256,50,50 monster Lunatic 1063,10,10000
prt_fild08,70,164,70,70 monster Fabre 1007,20,10000
prt_fild08,144,147,70,70 monster Fabre 1007,20,10000
prt_fild08,263,79,90,90 monster Fabre 1007,20,10000
prt_fild08,336,113,40,40 monster Pupa 1008,20,10000
prt_fild08,330,269,40,40 monster Little Poring 2398,20,10000
prt_fild08,0,0 monster Poring 1002,110,5000
prt_fild08,0,0 monster Lunatic 1063,110,5000
prt_fild08,0,0 monster Fabre 1007,88,5000
prt_fild08,0,0 monster Little Poring 2398,33,50000
prt_fild08,0,0 monster Pupa 1008,66,5000
//==================================================
// prt_fild08 - Duplicates
//==================================================
prt_fild08a,0,0 monster Poring 1002,110,5000
prt_fild08a,0,0 monster Lunatic 1063,110,5000
prt_fild08a,0,0 monster Fabre 1007,88,5000
prt_fild08a,0,0 monster Little Poring 2398,33,50000
prt_fild08a,0,0 monster Pupa 1008,66,5000
prt_fild08b,0,0 monster Poring 1002,110,5000
prt_fild08b,0,0 monster Lunatic 1063,110,5000
prt_fild08b,0,0 monster Fabre 1007,88,5000
prt_fild08b,0,0 monster Little Poring 2398,33,50000
prt_fild08b,0,0 monster Pupa 1008,66,5000
prt_fild08c,0,0 monster Poring 1002,110,5000
prt_fild08c,0,0 monster Lunatic 1063,110,5000
prt_fild08c,0,0 monster Fabre 1007,88,5000
prt_fild08c,0,0 monster Little Poring 2398,33,50000
prt_fild08c,0,0 monster Pupa 1008,66,5000
prt_fild08d,0,0 monster Poring 1002,110,5000
prt_fild08d,0,0 monster Lunatic 1063,110,5000
prt_fild08d,0,0 monster Fabre 1007,88,5000
prt_fild08d,0,0 monster Little Poring 2398,33,50000
prt_fild08d,0,0 monster Pupa 1008,66,5000
//==================================================
// prt_fild09 - Prontera Field

View File

@@ -82,23 +82,12 @@ ra_fild08,0,0 monster Anopheles 1627,15,5000
//==================================================
//==================================================
// ra_fild10
// ra_fild10 - Disabled on Renewal
//==================================================
ra_fild10 monster Drosera 1781,5
ra_fild10 monster Magmaring 1836,5
ra_fild10 monster Grey Baby Wolf 21324,50
ra_fild10 monster Grey Goat 21323,60
ra_fild10 monster Rake Hand 21296,5
//==================================================
// ra_fild11
// ra_fild11 - Disabled on Renewal
//==================================================
ra_fild11 monster Red Plant 1078,5
ra_fild11 monster Yellow Plant 1081,15
ra_fild11 monster Drosera 1781,10
ra_fild11 monster Grey Baby Wolf 21324,50
ra_fild11 monster Grey Goat 21323,70
ra_fild11 monster Rake Hand 21296,5
//==================================================
// ra_fild12 - The Plain of Ida

View File

@@ -4007,21 +4007,12 @@ OnInit:
}
// ba_in01,26,266,3 script Smart Ellie#ep18ely01 4_EP17_TABLET,{
ba_in01,26,266,3 script Smart Ellie#ep172_ely01 4_EP17_TABLET,{
if (checkweight(1000103,15) == 0) {
mes "You cannot proceed with the quest because you have too many items in your possession.";
mes "Please clean up your inventory and try again.";
close;
}
if (ep17_2_main < 32) {
cutin "ep172_beta.bmp", 2;
mes "[Ellie]";
mes "Hello, guest.";
mes "I'm responsible for the airship hangar's information.";
mes "Please call me Ellie.";
close3;
}
if (ep17_2_main == 32) {
cutin "ep172_beta",2;
mes "[Ellie]";
@@ -4148,179 +4139,6 @@ ba_in01,26,266,3 script Smart Ellie#ep172_ely01 4_EP17_TABLET,{
cloakonnpcself( "Rookie#ep172_rk03" );
end;
}
if (ep18_1_main == 0 && BaseLevel >= 170) {
cutin "ep172_beta.bmp",2;
mes "[Ellie]";
mes "The periodic signal has not yet been received.";
mes "The whereabouts of your master's collection#3 are also being tracked.";
next;
mes "[Ellie]";
mes "Don't worry.";
mes "Time is on our side";
next;
mes "[Ellie]";
mes "I and Alpha will analyze the information properly, so if you clean up the abandoned remnants... Ah!";
next;
mes "[Ellie]";
mes "Please don't go anywhere for a moment.";
mes "It will be over soon";
mes "Time was on our side, wasn't it?";
next;
// note: progressbar_npc must be after "next" otherwise the client may crash
progressbar_npc "FFFF00",4;
mes "[Ellie]";
mes "Wait a minute...";
mes "...";
mes "...";
next;
mes "[Ellie]";
mes "As soon as the password is decrypted, it will be fast.";
mes "The thing that took the longest is an instant.";
next;
mes "[Ellie]";
mes "There is something in ^0000FFRachel^000000";
mes "Of course I've only heard of Rachel, but I've never been there.";
mes "The 'collaborators' there don't seem to know that their heads have moved yet.";
next;
mes "[Ellie]";
mes "Although we don't know where your master's Collection#3 is yet, we'll have to keep an eye out for information coming in here...";
mes "what if?";
next;
select( "What?" );
mes "[" + strcharinfo(0) + "]";
mes "What are you doing?";
next;
mes "[Ellie]";
mes "The collaborator's position has been roughly secured. Reportedly 'waiting for your next instruction',";
mes "Then, before the next instruction is issued, we should catch up on that side as soon as possible...";
cloakoffnpcself( "Rookie#ep181_rk01" );
cloakoffnpcself( "EST#ep181_est01" );
npctalk "Rookie: Did you call?", "Rookie#ep181_rk01", bc_self;
npctalk "EST: It ended sooner than I thought.", "EST#ep181_est01", bc_self;
next;
cutin "ep162_est01.bmp",1;
mes "[EST]";
mes "Okay then Rachel...";
next;
cutin "16loo_01.bmp",0;
mes "[Rookie]";
mes "Rachel... who's going?";
next;
cutin "ep172_beta.bmp",2;
mes "[Ellie]";
mes "Is this a conflict of opinion?";
next;
cutin "16loo_03.bmp",0;
mes "[Rookie]";
mes "It's not like that...";
mes "I think it will be a bit difficult if we all go.";
next;
cutin "ep162_est01.bmp",1;
mes "[EST]";
mes "Ah... I see.";
mes "Yes. If 'Rebellion' moves, it could become a diplomatic matter.";
next;
cutin "16loo_03.bmp",0;
mes "[Rookie]";
mes "Yes. Especially if it's Rachel.";
mes "The problem between the mansion and the business has not yet been fully resolved...";
next;
cutin "ep172_beta.bmp",2;
mes "[Ellie]";
mes "Okay.";
next;
mes "[Ellie]";
mes "Then...";
next;
select( "Why are you looking at me?" );
cutin "",255;
mes "[" + strcharinfo(0) + "]";
mes "what are you doing?";
next;
cutin "ep172_beta.bmp",2;
mes "[Ellie]";
mes "Let's go, Rachel.";
npctalk "Rookie: name.", "Rookie#ep181_rk01", bc_self;
npctalk "Est: Name.", "EST#ep181_est01", bc_self;
next;
mes "[Ellie]";
mes "Are other guests affiliated?";
mes "It is difficult when disputes arise because of jurisdiction.";
mes "You never know how long it will take, so it's not suitable for a companion.";
next;
cutin "ep162_est01.bmp",1;
mes "[EST]";
mes "It sounds like you want to go there yourself.";
next;
cutin "ep172_beta.bmp",2;
mes "[Ellie]";
mes "Yes.";
mes "Please wait a minute.";
next;
progressbar_npc "00CCFF",7;
mes "[Ellie]";
mes "...";
next;
mes "[Ellie]";
mes "You have permission.";
npctalk "Meeting ended.", "", bc_self;
next;
mes "[Ellie]";
mes "The purpose is support, not hindrance.";
mes "I will follow you without burden.";
mes "I'll give you this.";
next;
cutin "",255;
mes "What Ellie gave her was a doll with a slightly droopy feel that resembled Ellie.";
mes "It may not necessarily be Ellie.";
next;
cutin "ep172_beta.bmp",2;
mes "[Ellie]";
mes "We have equipment that can transmit and receive data over long distances.";
mes "Because we are such beings.";
next;
mes "[Ellie]";
mes "But things are a little different now, so I'll give you a simple beta.";
npctalk "Be sure to take it with you", "", bc_self;
next;
cutin "16loo_02.bmp",0;
mes "[Rookie]";
mes "Uh... Mini Ellie?";
next;
cutin "ep172_beta.bmp",2;
mes "[Ellie]";
mes "Okay. I'll take that name.";
mes "Using the resources of the main body, it is possible to collect visual and auditory information and communicate like a clone.";
next;
mes "[Ellie]";
mes "There is no individual core, so the information obtained is not shared between betas unless I update it,";
mes "If communication is lost, it's just a doll.";
next;
cutin "16loo_01.bmp",0;
mes "[Rookie]";
mes "Then call us if you need assistance.";
mes "Like Ellie, we will provide generous support except for the manpower.";
next;
cutin "ep172_beta.bmp",2;
mes "[Ellie]";
mes "It will be so";
mes "Please take care of yourself.";
npctalk "I'm going with you, but it's strange to greet you like this.", "", bc_self;
next;
mes "[Ellie]";
mes "The almost exact coordinates from which the signal was sent...";
mes "About <NAVI>[here]<INFO>rachel,182,176,0,101,0</INFO></NAVI>";
ep18_1_main = 1;
setquest 8681;
getitem 400127,1; // Ep18_Mini_Elly
close3;
}
if (ep18_1_main == 1) {
mes "[Ellie]";
mes "Please be safe.";
close;
}
cutin "ep172_beta",2;
mes "[Ellie]";
mes "No intermittent signal has been received yet.";
@@ -4334,13 +4152,10 @@ ba_in01,26,266,3 script Smart Ellie#ep172_ely01 4_EP17_TABLET,{
mes "Me and Alpha will analyze the information properly, so I'd like you to clean up the intruders remnant.";
close3;
OnInit:
// OnInit:
// note: commented (no questinfo at this point)
// questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(18018) == 1" );
// check for episode 17.2 completion
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8681) == 0 && isbegin_quest(18018) == 2 && BaseLevel >= 170" );
end;
// end;
}
ba_in01,22,262,5 duplicate(dummy_cloaked_npc) Est#ep172_est02 4_F_ESTLOVELOY

File diff suppressed because it is too large Load Diff

View File

@@ -9563,7 +9563,6 @@ iz_d04_i,127,228,4 script Jerrymon#jerry3 1_M_01,{
.@menu$[0] = "^999999" + getitemname(25899) + " Collection - Pending^000000";
break;
case 2:
.@menu$[0] = "Collect " + getitemname(25899) + "";
break;
}
@@ -9587,7 +9586,6 @@ iz_d04_i,127,228,4 script Jerrymon#jerry3 1_M_01,{
.@menu$[1] = "^999999Deep Sea Creatures Killed - Pending^000000";
break;
case 2:
.@menu$[1] = "Kill Deep Sea Creatures";
break;
}

View File

@@ -85,7 +85,6 @@ npc: npc/re/instances/IsleOfBios.txt
npc: npc/re/instances/LastRoom.txt
npc: npc/re/instances/LostFarm.txt
npc: npc/re/instances/MalangdoCulvert.txt
npc: npc/re/instances/MazeofOz.txt
npc: npc/re/instances/MorseCave.txt
npc: npc/re/instances/NightmarishJitterbug.txt
npc: npc/re/instances/OctopusCave.txt
@@ -100,16 +99,12 @@ npc: npc/re/instances/SaraMemory.txt
npc: npc/re/instances/SealedOs.txt
npc: npc/re/instances/SkyFortress.txt
npc: npc/re/instances/TempleOfDemonGod.txt
npc: npc/re/instances/ThorGunsuBase.txt
npc: npc/re/instances/TwilightGarden.txt
npc: npc/re/instances/VillaofDeception.txt
npc: npc/re/instances/VillaofHighPriest.txt
npc: npc/re/instances/WaterGarden.txt
//npc: npc/re/instances/WaveMode.txt
npc: npc/re/instances/WeekendDungeon.txt
npc: npc/re/instances/WernerLaboratoryCentralRoom.txt
npc: npc/re/instances/WolfchevLaboratory.txt
npc: npc/re/instances/Wolves.txt
//npc: npc/custom/official/GeffenMagicTournament.txt
// ---------------- Kafras & Cool Event Corp. -------------------
@@ -243,7 +238,6 @@ npc: npc/re/quests/quests_16_2.txt
npc: npc/re/quests/quests_illusion_dungeons.txt
npc: npc/re/quests/quests_17_1.txt
npc: npc/re/quests/quests_17_2.txt
npc: npc/re/quests/quests_18_1.txt
npc: npc/re/quests/quests_aldebaran.txt
npc: npc/re/quests/quests_brasilis.txt
npc: npc/re/quests/quests_dewata.txt

View File

@@ -21,4 +21,3 @@ npc: npc/re/mapflag/restricted.txt
npc: npc/re/mapflag/town.txt
npc: npc/re/mapflag/reset.txt
npc: npc/re/mapflag/skill_duration.txt
npc: npc/re/mapflag/nodynamicnpc.txt

View File

@@ -55,7 +55,6 @@ npc: npc/re/mobs/dungeons/nif_dun.txt
npc: npc/re/mobs/dungeons/nyd_dun.txt
npc: npc/re/mobs/dungeons/odin.txt
npc: npc/re/mobs/dungeons/orcsdun.txt
npc: npc/re/mobs/dungeons/oz_dun.txt
npc: npc/re/mobs/dungeons/pay_dun.txt
npc: npc/re/mobs/dungeons/prt_maze.txt
npc: npc/re/mobs/dungeons/prt_prison.txt
@@ -87,7 +86,6 @@ npc: npc/re/mobs/fields/eclage.txt
npc: npc/re/mobs/fields/einbroch.txt
npc: npc/re/mobs/fields/geffen.txt
npc: npc/re/mobs/fields/gonryun.txt
npc: npc/re/mobs/fields/gw_fild.txt
npc: npc/re/mobs/fields/hugel.txt
npc: npc/re/mobs/fields/lighthalzen.txt
npc: npc/re/mobs/fields/louyang.txt

View File

@@ -30,11 +30,9 @@ npc: npc/re/warps/dungeons/iz_dun.txt
npc: npc/re/warps/dungeons/mag_dun.txt
npc: npc/re/warps/dungeons/moc_pryd.txt
npc: npc/re/warps/dungeons/nif_dun.txt
npc: npc/re/warps/dungeons/oz_dun.txt
npc: npc/re/warps/dungeons/rockmi1.txt
npc: npc/re/warps/dungeons/sp_rudus.txt
npc: npc/re/warps/dungeons/slabw01.txt
npc: npc/re/warps/dungeons/thor_v.txt
// --------------------------- Fields ---------------------------
npc: npc/re/warps/fields/bif_fild.txt
@@ -42,7 +40,6 @@ npc: npc/re/warps/fields/bra_fild.txt
npc: npc/re/warps/fields/com_fild.txt
npc: npc/re/warps/fields/dic_fild.txt
npc: npc/re/warps/fields/geffen_fild.txt
npc: npc/re/warps/fields/gw_fild.txt
npc: npc/re/warps/fields/hugel_fild.txt
npc: npc/re/warps/fields/morroc_fild.txt
npc: npc/re/warps/fields/payon_fild.txt

View File

@@ -106,7 +106,7 @@ ra_temsky,99,135,0 warp rachel71 1,1,ra_temsky,99,113
ra_temsky,137,139,0 warp rachel72 1,1,ra_temsky,109,143
ra_temsky,62,139,0 warp rachel73 1,1,ra_temsky,91,143
rachel,25,125,0 warp rachel74 1,1,ra_fild11,353,226
//rachel,25,125,0 warp rachel74 1,1,ra_fild11,353,226
rachel,275,125,0 warp rachel75 1,1,ra_fild12,40,226
rachel,130,21,0 warp rachel76 1,1,ve_fild02,195,377

View File

@@ -1,10 +0,0 @@
//===== rAthena Script =======================================
//= Warps
//===== Description: =========================================
//= Warp Points for oz_dun
//===== Additional Comments: =================================
//= 1.0 First version. [Capuche]
//============================================================
oz_dun01,112,30,0 warp to_oz_dun02 1,1,oz_dun02,142,279
oz_dun02,142,284,0 warp to_oz_dun01 1,1,oz_dun01,112,34

Some files were not shown because too many files have changed in this diff Show More