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1 Commits

Author SHA1 Message Date
Stolao
7e25a8e391 Updated Items Random Option Database
Added 12 new missing options
Do we not have a sub RACE with BF type or am i blind?
2018-04-26 04:15:33 -07:00
472 changed files with 18641 additions and 38778 deletions

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@@ -1,24 +0,0 @@
# rAthena EditorConfig file
# EditorConfig is awesome: https://EditorConfig.org
# This file should be encoded in UTF-8 with CRLF or LF line endings.
root = true
# Add a blank newline to the end of every file after saving
# Trim trailing whitespace
[*]
insert_final_newline = true
trim_trailing_whitespace = true
# YAML does not support hard tabs.
[*.{yml,yaml}]
indent_style = space
indent_size = 4
# Use tabs in Makefiles
[Makefile*]
indent_style = tab
# Scripts should use hard tabs to prevent script header goofs.
[npc/**.txt]
indent_style = tab

52
.gitignore vendored
View File

@@ -46,6 +46,10 @@ Thumbs.db
/3rdparty/libconfig/*.o
/3rdparty/libconfig/obj
# /3rdparty/mt19937ar/
/3rdparty/mt19937ar/Makefile
/3rdparty/mt19937ar/*.o
# /3rdparty/yaml-cpp/
/3rdparty/yaml-cpp/Makefile
@@ -56,9 +60,6 @@ Thumbs.db
/conf/import
/conf/msg_conf/import
# /lib
/lib
# /log/
/log/*.log
/log/*.leaks
@@ -85,6 +86,10 @@ Thumbs.db
/src/map/obj_sql
/src/map/pcre.h
# /src/test/
/src/test/Makefile
/src/test/obj
# /src/tool/
/src/tool/Makefile
/src/tool/obj_all
@@ -96,11 +101,50 @@ Thumbs.db
/tools/*.ilk
/tools/*.pdb
# Visual Studio
# /vcproj-15/
/vcproj-15/char-server
/vcproj-15/login-server
/vcproj-15/mapcache
/vcproj-15/map-server
/vcproj-15/*.user
# /vcproj-14/
.vs
*.VC.db
*.VC.opendb
/vcproj-14/char-server
/vcproj-14/login-server
/vcproj-14/mapcache
/vcproj-14/map-server
/vcproj-14/*.user
# /vcproj-13/
/vcproj-13/char-server
/vcproj-13/login-server
/vcproj-13/mapcache
/vcproj-13/map-server
/vcproj-13/*.user
# /vcproj-12/
/vcproj-12/char-server
/vcproj-12/login-server
/vcproj-12/mapcache
/vcproj-12/map-server
/vcproj-12/*.user
# /vcproj-10/
/vcproj-10/char-server
/vcproj-10/login-server
/vcproj-10/mapcache
/vcproj-10/map-server
/vcproj-10/*.user
# /vcproj-9/
/vcproj-9/*.user
/vcproj-9/char-server
/vcproj-9/login-server
/vcproj-9/map-server
/vcproj-9/mapcache
/.idea/.name
/.idea/misc.xml
/.idea/modules.xml

View File

@@ -32,12 +32,10 @@ functor-x <piotr.halaczkiewicz@gmail.com> <gepard1984@54d463be-8e91-2dee-dedb-b6
functor-x <piotr.halaczkiewicz@gmail.com> <Gepard@54d463be-8e91-2dee-dedb-b68131a5f0ec>
greenboxal <greenboxal@gmail.com> <greenboxal2@54d463be-8e91-2dee-dedb-b68131a5f0ec>
jguy1987 <jmish1987@gmail.com> <jmanfffreak@54d463be-8e91-2dee-dedb-b68131a5f0ec>
jTynne <decadenthearts06@gmail.com> <jtynne@54d463be-8e91-2dee-dedb-b68131a5f0ec>
j-tkay <joseph.tk.ea@gmail.com> <j-tkay@54d463be-8e91-2dee-dedb-b68131a5f0ec>
Kenpachi2k13 <Kenpachi.Developer@gmx.de> <kenpachi2k11@54d463be-8e91-2dee-dedb-b68131a5f0ec>
kisuka <kisuka@kisuka.com> <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec>
Lemongrass3110 <lemongrass@kstp.at> <lemongrass3110@54d463be-8e91-2dee-dedb-b68131a5f0ec>
lnkfish <lnkfish@hotmail.com> <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>
Locien <masterofmuppets89@gmail.com> <MasterOfMuppets@54d463be-8e91-2dee-dedb-b68131a5f0ec>
lighta <lighta@users.noreply.github.com> <glighta@54d463be-8e91-2dee-dedb-b68131a5f0ec>
Masao87 <masao@gmx.ch> <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>
@@ -49,15 +47,13 @@ Playtester <Kenji.Ito@gmx.de> <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>
Playtester <Kenji.Ito@gmx.de> <playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>
rAthenaAPI <administrator@rathena.org> <eathenabot@54d463be-8e91-2dee-dedb-b68131a5f0ec>
rAthenaAPI <administrator@rathena.org> <rathenabot@54d463be-8e91-2dee-dedb-b68131a5f0ec>
SeoRoman <RomanL0927@gmail.com> <script-Z3R0@54d463be-8e91-2dee-dedb-b68131a5f0ec>
SeoRoman <RomanL0927@gmail.com> <script-z3r0@54d463be-8e91-2dee-dedb-b68131a5f0ec>
shennetsind <ind@henn.et> <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>
theultramage <umage@netvor.sk> <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>
trojal <trojal@gmail.com> <trojal@54d463be-8e91-2dee-dedb-b68131a5f0ec>
Valaris <2738218+valaris@users.noreply.github.com> <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>
Valaris <2738218+valaris@users.noreply.github.com> <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>
wilkemeyer <fw@f-ws.de> <blacksirius@54d463be-8e91-2dee-dedb-b68131a5f0ec>
Yommy <yomanda@gmail.com> <Yommy@54d463be-8e91-2dee-dedb-b68131a5f0ec>
SeoRoman <RomanL0927@gmail.com> <script-Z3R0@54d463be-8e91-2dee-dedb-b68131a5f0ec>
SeoRoman <RomanL0927@gmail.com> <script-z3r0@54d463be-8e91-2dee-dedb-b68131a5f0ec>
##################################################################
# Git Aliases #
@@ -122,6 +118,7 @@ skotlex <skotlex@mailforce.net> <Skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# Lance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# toms <toms@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# shadowlady <shadowlady@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# codemaster <codemaster@54d463be-8e91-2dee-dedb-b68131a5f0ec>
@@ -140,6 +137,7 @@ skotlex <skotlex@mailforce.net> <Skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# ajarn <ajarn@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# wizputer <wizputer@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# Nasedo <Nasedo@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# valaris <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# blackhole89 <blackhole89@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# protimus <protimus@54d463be-8e91-2dee-dedb-b68131a5f0ec> https://github.com/protimus
# Komurka <Komurka@54d463be-8e91-2dee-dedb-b68131a5f0ec>
@@ -162,6 +160,7 @@ skotlex <skotlex@mailforce.net> <Skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# kobra_k88 <kobra_k88@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# shinomori <shinomori@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# LuzZza <LuzZza@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# spre123 <spre123@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# Chilly0123 <Chilly0123@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# ediejohnny <ediejohnny@54d463be-8e91-2dee-dedb-b68131a5f0ec>
@@ -174,6 +173,7 @@ skotlex <skotlex@mailforce.net> <Skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# Mass <Mass@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# Sara <Sara@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# nana <nana@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# jtynne <jtynne@54d463be-8e91-2dee-dedb-b68131a5f0ec> https://github.com/jtynne
# veider <veider@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# Shinigami <Shinigami@54d463be-8e91-2dee-dedb-b68131a5f0ec>
# mercurial123 <mercurial123@54d463be-8e91-2dee-dedb-b68131a5f0ec>

View File

@@ -73,17 +73,6 @@ matrix:
env:
- MATRIX_EVAL="CC=gcc-7 && CXX=g++-7"
- CONFIGURE_FLAGS="--enable-prere=no --enable-vip=no --enable-buildbot=yes"
# Version 8
- os: linux
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- g++-8
env:
- MATRIX_EVAL="CC=gcc-8 && CXX=g++-8"
- CONFIGURE_FLAGS="--enable-prere=no --enable-vip=no --enable-buildbot=yes"
# Clang
# Version 3.9
- os: linux
@@ -155,20 +144,7 @@ matrix:
- mkdir cbuild
- cd cbuild
- cmake -G "Unix Makefiles" ..
- make || travis_terminate 1
# MariaDB
- os: linux
addons:
mariadb: '10.0'
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- g++-5
- libmariadbclient-dev
env:
- MATRIX_EVAL="CC=gcc-5 && CXX=g++-5"
- CONFIGURE_FLAGS="--enable-prere=no --enable-vip=no --enable-buildbot=yes"
- make
before_install:
- eval "${MATRIX_EVAL}"
@@ -178,10 +154,10 @@ before_script:
- ./tools/ci/sql.sh
script:
- ./configure $CONFIGURE_FLAGS || travis_terminate 1
- ./configure $CONFIGURE_FLAGS
- ./tools/ci/npc.sh
- make clean || travis_terminate 1
- make server || travis_terminate 1
- make clean
- make server
- ./login-server --run-once
- ./char-server --run-once
- ./map-server --run-once

View File

@@ -48,6 +48,8 @@ endmacro( CONFIGURE_WITH_LOCAL_OR_SYSTEM )
add_subdirectory( libconfig )
add_subdirectory( msinttypes )
add_subdirectory( mt19937ar )
add_subdirectory( mysql )
add_subdirectory( pcre )
add_subdirectory( zlib )

2
3rdparty/README.txt vendored
View File

@@ -2,6 +2,8 @@ This folder contains everything related to 3rdparty code or tools.
cmake - scripts for the cmake build system (http://www.cmake.org)
libconfig - library for processing structured configuration files (http://www.hyperrealm.com/libconfig/)
msinttypes - standard headers missing from Microsoft Visual Studio (http://code.google.com/p/msinttypes)
mt19937ar - code for Mersenne Twister pseudorandom number generator
mysql - library for MySQL Community Server (http://www.mysql.com)
pcre - library for Perl Compatible Regular Expressions (http://www.pcre.org)
zlib - library for DEFLATE lossless compression algorithm (http://www.zlib.net)

9
3rdparty/msinttypes/CMakeLists.txt vendored Normal file
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@@ -0,0 +1,9 @@
if( MSVC )
find_path( MSINTTYPES_INCLUDE_DIRS "inttypes.h"
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/include"
NO_DEFAULT_PATH )
mark_as_advanced( MSINTTYPES_INCLUDE_DIRS )
message( STATUS "Adding global include directory: ${MSINTTYPES_INCLUDE_DIRS}" )
set_property( CACHE GLOBAL_INCLUDE_DIRS PROPERTY VALUE ${GLOBAL_INCLUDE_DIRS} ${MSINTTYPES_INCLUDE_DIRS} )
endif()

305
3rdparty/msinttypes/include/inttypes.h vendored Normal file
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@@ -0,0 +1,305 @@
// ISO C9x compliant inttypes.h for Microsoft Visual Studio
// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
//
// Copyright (c) 2006 Alexander Chemeris
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. The name of the author may be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef _MSC_VER // [
#error "Use this header only with Microsoft Visual C++ compilers!"
#endif // _MSC_VER ]
#ifndef _MSC_INTTYPES_H_ // [
#define _MSC_INTTYPES_H_
#if _MSC_VER > 1000
#pragma once
#endif
#include "stdint.h"
// 7.8 Format conversion of integer types
typedef struct {
intmax_t quot;
intmax_t rem;
} imaxdiv_t;
// 7.8.1 Macros for format specifiers
#if !defined(__cplusplus) || defined(__STDC_FORMAT_MACROS) // [ See footnote 185 at page 198
// The fprintf macros for signed integers are:
#define PRId8 "d"
#define PRIi8 "i"
#define PRIdLEAST8 "d"
#define PRIiLEAST8 "i"
#define PRIdFAST8 "d"
#define PRIiFAST8 "i"
#define PRId16 "hd"
#define PRIi16 "hi"
#define PRIdLEAST16 "hd"
#define PRIiLEAST16 "hi"
#define PRIdFAST16 "hd"
#define PRIiFAST16 "hi"
#define PRId32 "I32d"
#define PRIi32 "I32i"
#define PRIdLEAST32 "I32d"
#define PRIiLEAST32 "I32i"
#define PRIdFAST32 "I32d"
#define PRIiFAST32 "I32i"
#define PRId64 "I64d"
#define PRIi64 "I64i"
#define PRIdLEAST64 "I64d"
#define PRIiLEAST64 "I64i"
#define PRIdFAST64 "I64d"
#define PRIiFAST64 "I64i"
#define PRIdMAX "I64d"
#define PRIiMAX "I64i"
#define PRIdPTR "Id"
#define PRIiPTR "Ii"
// The fprintf macros for unsigned integers are:
#define PRIo8 "o"
#define PRIu8 "u"
#define PRIx8 "x"
#define PRIX8 "X"
#define PRIoLEAST8 "o"
#define PRIuLEAST8 "u"
#define PRIxLEAST8 "x"
#define PRIXLEAST8 "X"
#define PRIoFAST8 "o"
#define PRIuFAST8 "u"
#define PRIxFAST8 "x"
#define PRIXFAST8 "X"
#define PRIo16 "ho"
#define PRIu16 "hu"
#define PRIx16 "hx"
#define PRIX16 "hX"
#define PRIoLEAST16 "ho"
#define PRIuLEAST16 "hu"
#define PRIxLEAST16 "hx"
#define PRIXLEAST16 "hX"
#define PRIoFAST16 "ho"
#define PRIuFAST16 "hu"
#define PRIxFAST16 "hx"
#define PRIXFAST16 "hX"
#define PRIo32 "I32o"
#define PRIu32 "I32u"
#define PRIx32 "I32x"
#define PRIX32 "I32X"
#define PRIoLEAST32 "I32o"
#define PRIuLEAST32 "I32u"
#define PRIxLEAST32 "I32x"
#define PRIXLEAST32 "I32X"
#define PRIoFAST32 "I32o"
#define PRIuFAST32 "I32u"
#define PRIxFAST32 "I32x"
#define PRIXFAST32 "I32X"
#define PRIo64 "I64o"
#define PRIu64 "I64u"
#define PRIx64 "I64x"
#define PRIX64 "I64X"
#define PRIoLEAST64 "I64o"
#define PRIuLEAST64 "I64u"
#define PRIxLEAST64 "I64x"
#define PRIXLEAST64 "I64X"
#define PRIoFAST64 "I64o"
#define PRIuFAST64 "I64u"
#define PRIxFAST64 "I64x"
#define PRIXFAST64 "I64X"
#define PRIoMAX "I64o"
#define PRIuMAX "I64u"
#define PRIxMAX "I64x"
#define PRIXMAX "I64X"
#define PRIoPTR "Io"
#define PRIuPTR "Iu"
#define PRIxPTR "Ix"
#define PRIXPTR "IX"
// The fscanf macros for signed integers are:
#define SCNd8 "d"
#define SCNi8 "i"
#define SCNdLEAST8 "d"
#define SCNiLEAST8 "i"
#define SCNdFAST8 "d"
#define SCNiFAST8 "i"
#define SCNd16 "hd"
#define SCNi16 "hi"
#define SCNdLEAST16 "hd"
#define SCNiLEAST16 "hi"
#define SCNdFAST16 "hd"
#define SCNiFAST16 "hi"
#define SCNd32 "ld"
#define SCNi32 "li"
#define SCNdLEAST32 "ld"
#define SCNiLEAST32 "li"
#define SCNdFAST32 "ld"
#define SCNiFAST32 "li"
#define SCNd64 "I64d"
#define SCNi64 "I64i"
#define SCNdLEAST64 "I64d"
#define SCNiLEAST64 "I64i"
#define SCNdFAST64 "I64d"
#define SCNiFAST64 "I64i"
#define SCNdMAX "I64d"
#define SCNiMAX "I64i"
#ifdef _WIN64 // [
# define SCNdPTR "I64d"
# define SCNiPTR "I64i"
#else // _WIN64 ][
# define SCNdPTR "ld"
# define SCNiPTR "li"
#endif // _WIN64 ]
// The fscanf macros for unsigned integers are:
#define SCNo8 "o"
#define SCNu8 "u"
#define SCNx8 "x"
#define SCNX8 "X"
#define SCNoLEAST8 "o"
#define SCNuLEAST8 "u"
#define SCNxLEAST8 "x"
#define SCNXLEAST8 "X"
#define SCNoFAST8 "o"
#define SCNuFAST8 "u"
#define SCNxFAST8 "x"
#define SCNXFAST8 "X"
#define SCNo16 "ho"
#define SCNu16 "hu"
#define SCNx16 "hx"
#define SCNX16 "hX"
#define SCNoLEAST16 "ho"
#define SCNuLEAST16 "hu"
#define SCNxLEAST16 "hx"
#define SCNXLEAST16 "hX"
#define SCNoFAST16 "ho"
#define SCNuFAST16 "hu"
#define SCNxFAST16 "hx"
#define SCNXFAST16 "hX"
#define SCNo32 "lo"
#define SCNu32 "lu"
#define SCNx32 "lx"
#define SCNX32 "lX"
#define SCNoLEAST32 "lo"
#define SCNuLEAST32 "lu"
#define SCNxLEAST32 "lx"
#define SCNXLEAST32 "lX"
#define SCNoFAST32 "lo"
#define SCNuFAST32 "lu"
#define SCNxFAST32 "lx"
#define SCNXFAST32 "lX"
#define SCNo64 "I64o"
#define SCNu64 "I64u"
#define SCNx64 "I64x"
#define SCNX64 "I64X"
#define SCNoLEAST64 "I64o"
#define SCNuLEAST64 "I64u"
#define SCNxLEAST64 "I64x"
#define SCNXLEAST64 "I64X"
#define SCNoFAST64 "I64o"
#define SCNuFAST64 "I64u"
#define SCNxFAST64 "I64x"
#define SCNXFAST64 "I64X"
#define SCNoMAX "I64o"
#define SCNuMAX "I64u"
#define SCNxMAX "I64x"
#define SCNXMAX "I64X"
#ifdef _WIN64 // [
# define SCNoPTR "I64o"
# define SCNuPTR "I64u"
# define SCNxPTR "I64x"
# define SCNXPTR "I64X"
#else // _WIN64 ][
# define SCNoPTR "lo"
# define SCNuPTR "lu"
# define SCNxPTR "lx"
# define SCNXPTR "lX"
#endif // _WIN64 ]
#endif // __STDC_FORMAT_MACROS ]
// 7.8.2 Functions for greatest-width integer types
// 7.8.2.1 The imaxabs function
#define imaxabs _abs64
// 7.8.2.2 The imaxdiv function
// This is modified version of div() function from Microsoft's div.c found
// in %MSVC.NET%\crt\src\div.c
#ifdef STATIC_IMAXDIV // [
static
#else // STATIC_IMAXDIV ][
_inline
#endif // STATIC_IMAXDIV ]
imaxdiv_t __cdecl imaxdiv(intmax_t numer, intmax_t denom)
{
imaxdiv_t result;
result.quot = numer / denom;
result.rem = numer % denom;
if (numer < 0 && result.rem > 0) {
// did division wrong; must fix up
++result.quot;
result.rem -= denom;
}
return result;
}
// 7.8.2.3 The strtoimax and strtoumax functions
#define strtoimax _strtoi64
#define strtoumax _strtoui64
// 7.8.2.4 The wcstoimax and wcstoumax functions
#define wcstoimax _wcstoi64
#define wcstoumax _wcstoui64
#endif // _MSC_INTTYPES_H_ ]

251
3rdparty/msinttypes/include/stdint.h vendored Normal file
View File

@@ -0,0 +1,251 @@
// ISO C9x compliant stdint.h for Microsoft Visual Studio
// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
//
// Copyright (c) 2006-2008 Alexander Chemeris
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. The name of the author may be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef _MSC_VER // [
#error "Use this header only with Microsoft Visual C++ compilers!"
#endif // _MSC_VER ]
#ifndef _MSC_STDINT_H_ // [
#define _MSC_STDINT_H_
#if _MSC_VER > 1000
#pragma once
#endif
#include <limits.h>
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
// compiling for ARM we should wrap <wchar.h> include with 'extern "C++" {}'
// or compiler give many errors like this:
// error C2733: second C linkage of overloaded function 'wmemchr' not allowed
#ifdef __cplusplus
#if _MSC_VER < 1300
extern "C++" {
#else
extern "C" {
#endif
#endif
# include <wchar.h>
#ifdef __cplusplus
}
#endif
// Define _W64 macros to mark types changing their size, like intptr_t.
#ifndef _W64
# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
# define _W64 __w64
# else
# define _W64
# endif
#endif
// 7.18.1 Integer types
// 7.18.1.1 Exact-width integer types
// Visual Studio 6 and Embedded Visual C++ 4 doesn't
// realize that, e.g. char has the same size as __int8
// so we give up on __intX for them.
#if (_MSC_VER < 1300)
typedef signed char int8_t;
typedef signed short int16_t;
typedef signed int int32_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned int uint32_t;
#else
typedef signed __int8 int8_t;
typedef signed __int16 int16_t;
typedef signed __int32 int32_t;
typedef unsigned __int8 uint8_t;
typedef unsigned __int16 uint16_t;
typedef unsigned __int32 uint32_t;
#endif
typedef signed __int64 int64_t;
typedef unsigned __int64 uint64_t;
// 7.18.1.2 Minimum-width integer types
typedef int8_t int_least8_t;
typedef int16_t int_least16_t;
typedef int32_t int_least32_t;
typedef int64_t int_least64_t;
typedef uint8_t uint_least8_t;
typedef uint16_t uint_least16_t;
typedef uint32_t uint_least32_t;
typedef uint64_t uint_least64_t;
// 7.18.1.3 Fastest minimum-width integer types
typedef int8_t int_fast8_t;
typedef int16_t int_fast16_t;
typedef int32_t int_fast32_t;
typedef int64_t int_fast64_t;
typedef uint8_t uint_fast8_t;
typedef uint16_t uint_fast16_t;
typedef uint32_t uint_fast32_t;
typedef uint64_t uint_fast64_t;
// 7.18.1.4 Integer types capable of holding object pointers
#ifdef _WIN64 // [
typedef signed __int64 intptr_t;
typedef unsigned __int64 uintptr_t;
#else // _WIN64 ][
typedef _W64 signed int intptr_t;
typedef _W64 unsigned int uintptr_t;
#endif // _WIN64 ]
// 7.18.1.5 Greatest-width integer types
typedef int64_t intmax_t;
typedef uint64_t uintmax_t;
// 7.18.2 Limits of specified-width integer types
#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259
// 7.18.2.1 Limits of exact-width integer types
#define INT8_MIN ((int8_t)_I8_MIN)
#define INT8_MAX _I8_MAX
#define INT16_MIN ((int16_t)_I16_MIN)
#define INT16_MAX _I16_MAX
#define INT32_MIN ((int32_t)_I32_MIN)
#define INT32_MAX _I32_MAX
#define INT64_MIN ((int64_t)_I64_MIN)
#define INT64_MAX _I64_MAX
#define UINT8_MAX _UI8_MAX
#define UINT16_MAX _UI16_MAX
#define UINT32_MAX _UI32_MAX
#define UINT64_MAX _UI64_MAX
// 7.18.2.2 Limits of minimum-width integer types
#define INT_LEAST8_MIN INT8_MIN
#define INT_LEAST8_MAX INT8_MAX
#define INT_LEAST16_MIN INT16_MIN
#define INT_LEAST16_MAX INT16_MAX
#define INT_LEAST32_MIN INT32_MIN
#define INT_LEAST32_MAX INT32_MAX
#define INT_LEAST64_MIN INT64_MIN
#define INT_LEAST64_MAX INT64_MAX
#define UINT_LEAST8_MAX UINT8_MAX
#define UINT_LEAST16_MAX UINT16_MAX
#define UINT_LEAST32_MAX UINT32_MAX
#define UINT_LEAST64_MAX UINT64_MAX
// 7.18.2.3 Limits of fastest minimum-width integer types
#define INT_FAST8_MIN INT8_MIN
#define INT_FAST8_MAX INT8_MAX
#define INT_FAST16_MIN INT16_MIN
#define INT_FAST16_MAX INT16_MAX
#define INT_FAST32_MIN INT32_MIN
#define INT_FAST32_MAX INT32_MAX
#define INT_FAST64_MIN INT64_MIN
#define INT_FAST64_MAX INT64_MAX
#define UINT_FAST8_MAX UINT8_MAX
#define UINT_FAST16_MAX UINT16_MAX
#define UINT_FAST32_MAX UINT32_MAX
#define UINT_FAST64_MAX UINT64_MAX
// 7.18.2.4 Limits of integer types capable of holding object pointers
#ifdef _WIN64 // [
# define INTPTR_MIN INT64_MIN
# define INTPTR_MAX INT64_MAX
# define UINTPTR_MAX UINT64_MAX
#else // _WIN64 ][
# define INTPTR_MIN INT32_MIN
# define INTPTR_MAX INT32_MAX
# define UINTPTR_MAX UINT32_MAX
#endif // _WIN64 ]
// 7.18.2.5 Limits of greatest-width integer types
#define INTMAX_MIN INT64_MIN
#define INTMAX_MAX INT64_MAX
#define UINTMAX_MAX UINT64_MAX
// 7.18.3 Limits of other integer types
#ifdef _WIN64 // [
# define PTRDIFF_MIN _I64_MIN
# define PTRDIFF_MAX _I64_MAX
#else // _WIN64 ][
# define PTRDIFF_MIN _I32_MIN
# define PTRDIFF_MAX _I32_MAX
#endif // _WIN64 ]
#define SIG_ATOMIC_MIN INT_MIN
#define SIG_ATOMIC_MAX INT_MAX
#ifndef SIZE_MAX // [
# ifdef _WIN64 // [
# define SIZE_MAX _UI64_MAX
# else // _WIN64 ][
# define SIZE_MAX _UI32_MAX
# endif // _WIN64 ]
#endif // SIZE_MAX ]
// WCHAR_MIN and WCHAR_MAX are also defined in <wchar.h>
#ifndef WCHAR_MIN // [
# define WCHAR_MIN 0
#endif // WCHAR_MIN ]
#ifndef WCHAR_MAX // [
# define WCHAR_MAX _UI16_MAX
#endif // WCHAR_MAX ]
#define WINT_MIN 0
#define WINT_MAX _UI16_MAX
#endif // __STDC_LIMIT_MACROS ]
// 7.18.4 Limits of other integer types
#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260
// 7.18.4.1 Macros for minimum-width integer constants
#define INT8_C(val) val##i8
#define INT16_C(val) val##i16
#define INT32_C(val) val##i32
#define INT64_C(val) val##i64
#define UINT8_C(val) val##ui8
#define UINT16_C(val) val##ui16
#define UINT32_C(val) val##ui32
#define UINT64_C(val) val##ui64
// 7.18.4.2 Macros for greatest-width integer constants
#define INTMAX_C INT64_C
#define UINTMAX_C UINT64_C
#endif // __STDC_CONSTANT_MACROS ]
#endif // _MSC_STDINT_H_ ]

16
3rdparty/mt19937ar/CMakeLists.txt vendored Normal file
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@@ -0,0 +1,16 @@
find_path( MT19937AR_INCLUDE_DIRS "mt19937ar.h"
PATHS "${CMAKE_CURRENT_SOURCE_DIR}"
NO_DEFAULT_PATH )
find_path( MT19937AR_SOURCE_DIR "mt19937ar.c"
PATHS "${CMAKE_CURRENT_SOURCE_DIR}"
NO_DEFAULT_PATH )
mark_as_advanced( MT19937AR_INCLUDE_DIRS )
mark_as_advanced( MT19937AR_SOURCE_DIR )
set( MT19937AR_HEADERS
"${CMAKE_CURRENT_SOURCE_DIR}/mt19937ar.h"
CACHE INTERNAL "mt19937ar headers" )
set( MT19937AR_SOURCES
"${CMAKE_CURRENT_SOURCE_DIR}/mt19937ar.c"
CACHE INTERNAL "mt19937ar sources" )

26
3rdparty/mt19937ar/Makefile.in vendored Normal file
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@@ -0,0 +1,26 @@
MT19937AR_OBJ = mt19937ar.o
MT19937AR_H = mt19937ar.h
@SET_MAKE@
#####################################################################
.PHONY : all clean help
all: $(MT19937AR_OBJ)
clean:
@echo " CLEAN mt19937ar"
@rm -rf *.o
help:
@echo "possible targets are 'all' 'clean' 'help'"
@echo "'all' - builds $(MT19937AR_OBJ)"
@echo "'clean' - deletes $(MT19937AR_OBJ)"
@echo "'help' - outputs this message"
#####################################################################
%.o: %.c $(MT19937AR_H)
@echo " CC $<"
@@CC@ @CFLAGS_AR@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<

175
3rdparty/mt19937ar/mt19937ar.c vendored Normal file
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@@ -0,0 +1,175 @@
/*
A C-program for MT19937, with initialization improved 2002/1/26.
Coded by Takuji Nishimura and Makoto Matsumoto.
Before using, initialize the state by using init_genrand(seed)
or init_by_array(init_key, key_length).
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
All rights reserved.
Copyright (C) 2005, Mutsuo Saito,
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. The names of its contributors may not be used to endorse or promote
products derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Any feedback is very welcome.
http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
*/
#include <stdio.h>
#include "mt19937ar.h"
/* Period parameters */
#define N 624
#define M 397
#define MATRIX_A 0x9908b0dfUL /* constant vector a */
#define UPPER_MASK 0x80000000UL /* most significant w-r bits */
#define LOWER_MASK 0x7fffffffUL /* least significant r bits */
static unsigned long mt[N]; /* the array for the state vector */
static int mti=N+1; /* mti==N+1 means mt[N] is not initialized */
/* initializes mt[N] with a seed */
void init_genrand(unsigned long s)
{
mt[0]= s & 0xffffffffUL;
for (mti=1; mti<N; mti++) {
mt[mti] =
(1812433253UL * (mt[mti-1] ^ (mt[mti-1] >> 30)) + mti);
/* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */
/* In the previous versions, MSBs of the seed affect */
/* only MSBs of the array mt[]. */
/* 2002/01/09 modified by Makoto Matsumoto */
mt[mti] &= 0xffffffffUL;
/* for >32 bit machines */
}
}
/* initialize by an array with array-length */
/* init_key is the array for initializing keys */
/* key_length is its length */
/* slight change for C++, 2004/2/26 */
void init_by_array(unsigned long init_key[], int key_length)
{
int i, j, k;
init_genrand(19650218UL);
i=1; j=0;
k = (N>key_length ? N : key_length);
for (; k; k--) {
mt[i] = (mt[i] ^ ((mt[i-1] ^ (mt[i-1] >> 30)) * 1664525UL))
+ init_key[j] + j; /* non linear */
mt[i] &= 0xffffffffUL; /* for WORDSIZE > 32 machines */
i++; j++;
if (i>=N) { mt[0] = mt[N-1]; i=1; }
if (j>=key_length) j=0;
}
for (k=N-1; k; k--) {
mt[i] = (mt[i] ^ ((mt[i-1] ^ (mt[i-1] >> 30)) * 1566083941UL))
- i; /* non linear */
mt[i] &= 0xffffffffUL; /* for WORDSIZE > 32 machines */
i++;
if (i>=N) { mt[0] = mt[N-1]; i=1; }
}
mt[0] = 0x80000000UL; /* MSB is 1; assuring non-zero initial array */
}
/* generates a random number on [0,0xffffffff]-interval */
unsigned long genrand_int32(void)
{
unsigned long y;
static unsigned long mag01[2]={0x0UL, MATRIX_A};
/* mag01[x] = x * MATRIX_A for x=0,1 */
if (mti >= N) { /* generate N words at one time */
int kk;
if (mti == N+1) /* if init_genrand() has not been called, */
init_genrand(5489UL); /* a default initial seed is used */
for (kk=0;kk<N-M;kk++) {
y = (mt[kk]&UPPER_MASK)|(mt[kk+1]&LOWER_MASK);
mt[kk] = mt[kk+M] ^ (y >> 1) ^ mag01[y & 0x1UL];
}
for (;kk<N-1;kk++) {
y = (mt[kk]&UPPER_MASK)|(mt[kk+1]&LOWER_MASK);
mt[kk] = mt[kk+(M-N)] ^ (y >> 1) ^ mag01[y & 0x1UL];
}
y = (mt[N-1]&UPPER_MASK)|(mt[0]&LOWER_MASK);
mt[N-1] = mt[M-1] ^ (y >> 1) ^ mag01[y & 0x1UL];
mti = 0;
}
y = mt[mti++];
/* Tempering */
y ^= (y >> 11);
y ^= (y << 7) & 0x9d2c5680UL;
y ^= (y << 15) & 0xefc60000UL;
y ^= (y >> 18);
return y;
}
/* generates a random number on [0,0x7fffffff]-interval */
long genrand_int31(void)
{
return (long)(genrand_int32()>>1);
}
/* generates a random number on [0,1]-real-interval */
double genrand_real1(void)
{
return genrand_int32()*(1.0/4294967295.0);
/* divided by 2^32-1 */
}
/* generates a random number on [0,1)-real-interval */
double genrand_real2(void)
{
return genrand_int32()*(1.0/4294967296.0);
/* divided by 2^32 */
}
/* generates a random number on (0,1)-real-interval */
double genrand_real3(void)
{
return (((double)genrand_int32()) + 0.5)*(1.0/4294967296.0);
/* divided by 2^32 */
}
/* generates a random number on [0,1) with 53-bit resolution*/
double genrand_res53(void)
{
unsigned long a=genrand_int32()>>5, b=genrand_int32()>>6;
return(a*67108864.0+b)*(1.0/9007199254740992.0);
}
/* These real versions are due to Isaku Wada, 2002/01/09 added */

82
3rdparty/mt19937ar/mt19937ar.h vendored Normal file
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@@ -0,0 +1,82 @@
#pragma once
/*
A C-program for MT19937, with initialization improved 2002/1/26.
Coded by Takuji Nishimura and Makoto Matsumoto.
Before using, initialize the state by using init_genrand(seed)
or init_by_array(init_key, key_length).
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
All rights reserved.
Copyright (C) 2005, Mutsuo Saito
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. The names of its contributors may not be used to endorse or promote
products derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Any feedback is very welcome.
http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
*/
#ifdef __cplusplus
extern "C" {
#endif
/* initializes mt[N] with a seed */
void init_genrand(unsigned long s);
/* initialize by an array with array-length */
/* init_key is the array for initializing keys */
/* key_length is its length */
/* slight change for C++, 2004/2/26 */
void init_by_array(unsigned long init_key[], int key_length);
/* generates a random number on [0,0xffffffff]-interval */
unsigned long genrand_int32(void);
/* generates a random number on [0,0x7fffffff]-interval */
long genrand_int31(void);
/* These real versions are due to Isaku Wada, 2002/01/09 added */
/* generates a random number on [0,1]-real-interval */
double genrand_real1(void);
/* generates a random number on [0,1)-real-interval */
double genrand_real2(void);
/* generates a random number on (0,1)-real-interval */
double genrand_real3(void);
/* generates a random number on [0,1) with 53-bit resolution*/
double genrand_res53(void);
#ifdef __cplusplus
}
#endif

403
3rdparty/mt19937ar/mt19937ar.out vendored Normal file
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@@ -0,0 +1,403 @@
1000 outputs of genrand_int32()
1067595299 955945823 477289528 4107218783 4228976476
3344332714 3355579695 227628506 810200273 2591290167
2560260675 3242736208 646746669 1479517882 4245472273
1143372638 3863670494 3221021970 1773610557 1138697238
1421897700 1269916527 2859934041 1764463362 3874892047
3965319921 72549643 2383988930 2600218693 3237492380
2792901476 725331109 605841842 271258942 715137098
3297999536 1322965544 4229579109 1395091102 3735697720
2101727825 3730287744 2950434330 1661921839 2895579582
2370511479 1004092106 2247096681 2111242379 3237345263
4082424759 219785033 2454039889 3709582971 835606218
2411949883 2735205030 756421180 2175209704 1873865952
2762534237 4161807854 3351099340 181129879 3269891896
776029799 2218161979 3001745796 1866825872 2133627728
34862734 1191934573 3102311354 2916517763 1012402762
2184831317 4257399449 2899497138 3818095062 3030756734
1282161629 420003642 2326421477 2741455717 1278020671
3744179621 271777016 2626330018 2560563991 3055977700
4233527566 1228397661 3595579322 1077915006 2395931898
1851927286 3013683506 1999971931 3006888962 1049781534
1488758959 3491776230 104418065 2448267297 3075614115
3872332600 891912190 3936547759 2269180963 2633455084
1047636807 2604612377 2709305729 1952216715 207593580
2849898034 670771757 2210471108 467711165 263046873
3569667915 1042291111 3863517079 1464270005 2758321352
3790799816 2301278724 3106281430 7974801 2792461636
555991332 621766759 1322453093 853629228 686962251
1455120532 957753161 1802033300 1021534190 3486047311
1902128914 3701138056 4176424663 1795608698 560858864
3737752754 3141170998 1553553385 3367807274 711546358
2475125503 262969859 251416325 2980076994 1806565895
969527843 3529327173 2736343040 2987196734 1649016367
2206175811 3048174801 3662503553 3138851612 2660143804
1663017612 1816683231 411916003 3887461314 2347044079
1015311755 1203592432 2170947766 2569420716 813872093
1105387678 1431142475 220570551 4243632715 4179591855
2607469131 3090613241 282341803 1734241730 1391822177
1001254810 827927915 1886687171 3935097347 2631788714
3905163266 110554195 2447955646 3717202975 3304793075
3739614479 3059127468 953919171 2590123714 1132511021
3795593679 2788030429 982155079 3472349556 859942552
2681007391 2299624053 647443547 233600422 608168955
3689327453 1849778220 1608438222 3968158357 2692977776
2851872572 246750393 3582818628 3329652309 4036366910
1012970930 950780808 3959768744 2538550045 191422718
2658142375 3276369011 2927737484 1234200027 1920815603
3536074689 1535612501 2184142071 3276955054 428488088
2378411984 4059769550 3913744741 2732139246 64369859
3755670074 842839565 2819894466 2414718973 1010060670
1839715346 2410311136 152774329 3485009480 4102101512
2852724304 879944024 1785007662 2748284463 1354768064
3267784736 2269127717 3001240761 3179796763 895723219
865924942 4291570937 89355264 1471026971 4114180745
3201939751 2867476999 2460866060 3603874571 2238880432
3308416168 2072246611 2755653839 3773737248 1709066580
4282731467 2746170170 2832568330 433439009 3175778732
26248366 2551382801 183214346 3893339516 1928168445
1337157619 3429096554 3275170900 1782047316 4264403756
1876594403 4289659572 3223834894 1728705513 4068244734
2867840287 1147798696 302879820 1730407747 1923824407
1180597908 1569786639 198796327 560793173 2107345620
2705990316 3448772106 3678374155 758635715 884524671
486356516 1774865603 3881226226 2635213607 1181121587
1508809820 3178988241 1594193633 1235154121 326117244
2304031425 937054774 2687415945 3192389340 2003740439
1823766188 2759543402 10067710 1533252662 4132494984
82378136 420615890 3467563163 541562091 3535949864
2277319197 3330822853 3215654174 4113831979 4204996991
2162248333 3255093522 2219088909 2978279037 255818579
2859348628 3097280311 2569721123 1861951120 2907080079
2719467166 998319094 2521935127 2404125338 259456032
2086860995 1839848496 1893547357 2527997525 1489393124
2860855349 76448234 2264934035 744914583 2586791259
1385380501 66529922 1819103258 1899300332 2098173828
1793831094 276463159 360132945 4178212058 595015228
177071838 2800080290 1573557746 1548998935 378454223
1460534296 1116274283 3112385063 3709761796 827999348
3580042847 1913901014 614021289 4278528023 1905177404
45407939 3298183234 1184848810 3644926330 3923635459
1627046213 3677876759 969772772 1160524753 1522441192
452369933 1527502551 832490847 1003299676 1071381111
2891255476 973747308 4086897108 1847554542 3895651598
2227820339 1621250941 2881344691 3583565821 3510404498
849362119 862871471 797858058 2867774932 2821282612
3272403146 3997979905 209178708 1805135652 6783381
2823361423 792580494 4263749770 776439581 3798193823
2853444094 2729507474 1071873341 1329010206 1289336450
3327680758 2011491779 80157208 922428856 1158943220
1667230961 2461022820 2608845159 387516115 3345351910
1495629111 4098154157 3156649613 3525698599 4134908037
446713264 2137537399 3617403512 813966752 1157943946
3734692965 1680301658 3180398473 3509854711 2228114612
1008102291 486805123 863791847 3189125290 1050308116
3777341526 4291726501 844061465 1347461791 2826481581
745465012 2055805750 4260209475 2386693097 2980646741
447229436 2077782664 1232942813 4023002732 1399011509
3140569849 2579909222 3794857471 900758066 2887199683
1720257997 3367494931 2668921229 955539029 3818726432
1105704962 3889207255 2277369307 2746484505 1761846513
2413916784 2685127085 4240257943 1166726899 4215215715
3082092067 3960461946 1663304043 2087473241 4162589986
2507310778 1579665506 767234210 970676017 492207530
1441679602 1314785090 3262202570 3417091742 1561989210
3011406780 1146609202 3262321040 1374872171 1634688712
1280458888 2230023982 419323804 3262899800 39783310
1641619040 1700368658 2207946628 2571300939 2424079766
780290914 2715195096 3390957695 163151474 2309534542
1860018424 555755123 280320104 1604831083 2713022383
1728987441 3639955502 623065489 3828630947 4275479050
3516347383 2343951195 2430677756 635534992 3868699749
808442435 3070644069 4282166003 2093181383 2023555632
1568662086 3422372620 4134522350 3016979543 3259320234
2888030729 3185253876 4258779643 1267304371 1022517473
815943045 929020012 2995251018 3371283296 3608029049
2018485115 122123397 2810669150 1411365618 1238391329
1186786476 3155969091 2242941310 1765554882 279121160
4279838515 1641578514 3796324015 13351065 103516986
1609694427 551411743 2493771609 1316337047 3932650856
4189700203 463397996 2937735066 1855616529 2626847990
55091862 3823351211 753448970 4045045500 1274127772
1124182256 92039808 2126345552 425973257 386287896
2589870191 1987762798 4084826973 2172456685 3366583455
3602966653 2378803535 2901764433 3716929006 3710159000
2653449155 3469742630 3096444476 3932564653 2595257433
318974657 3146202484 853571438 144400272 3768408841
782634401 2161109003 570039522 1886241521 14249488
2230804228 1604941699 3928713335 3921942509 2155806892
134366254 430507376 1924011722 276713377 196481886
3614810992 1610021185 1785757066 851346168 3761148643
2918835642 3364422385 3012284466 3735958851 2643153892
3778608231 1164289832 205853021 2876112231 3503398282
3078397001 3472037921 1748894853 2740861475 316056182
1660426908 168885906 956005527 3984354789 566521563
1001109523 1216710575 2952284757 3834433081 3842608301
2467352408 3974441264 3256601745 1409353924 1329904859
2307560293 3125217879 3622920184 3832785684 3882365951
2308537115 2659155028 1450441945 3532257603 3186324194
1225603425 1124246549 175808705 3009142319 2796710159
3651990107 160762750 1902254979 1698648476 1134980669
497144426 3302689335 4057485630 3603530763 4087252587
427812652 286876201 823134128 1627554964 3745564327
2589226092 4202024494 62878473 3275585894 3987124064
2791777159 1916869511 2585861905 1375038919 1403421920
60249114 3811870450 3021498009 2612993202 528933105
2757361321 3341402964 2621861700 273128190 4015252178
3094781002 1621621288 2337611177 1796718448 1258965619
4241913140 2138560392 3022190223 4174180924 450094611
3274724580 617150026 2704660665 1469700689 1341616587
356715071 1188789960 2278869135 1766569160 2795896635
57824704 2893496380 1235723989 1630694347 3927960522
428891364 1814070806 2287999787 4125941184 3968103889
3548724050 1025597707 1404281500 2002212197 92429143
2313943944 2403086080 3006180634 3561981764 1671860914
1768520622 1803542985 844848113 3006139921 1410888995
1157749833 2125704913 1789979528 1799263423 741157179
2405862309 767040434 2655241390 3663420179 2172009096
2511931187 1680542666 231857466 1154981000 157168255
1454112128 3505872099 1929775046 2309422350 2143329496
2960716902 407610648 2938108129 2581749599 538837155
2342628867 430543915 740188568 1937713272 3315215132
2085587024 4030765687 766054429 3517641839 689721775
1294158986 1753287754 4202601348 1974852792 33459103
3568087535 3144677435 1686130825 4134943013 3005738435
3599293386 426570142 754104406 3660892564 1964545167
829466833 821587464 1746693036 1006492428 1595312919
1256599985 1024482560 1897312280 2902903201 691790057
1037515867 3176831208 1968401055 2173506824 1089055278
1748401123 2941380082 968412354 1818753861 2973200866
3875951774 1119354008 3988604139 1647155589 2232450826
3486058011 3655784043 3759258462 847163678 1082052057
989516446 2871541755 3196311070 3929963078 658187585
3664944641 2175149170 2203709147 2756014689 2456473919
3890267390 1293787864 2830347984 3059280931 4158802520
1561677400 2586570938 783570352 1355506163 31495586
3789437343 3340549429 2092501630 896419368 671715824
3530450081 3603554138 1055991716 3442308219 1499434728
3130288473 3639507000 17769680 2259741420 487032199
4227143402 3693771256 1880482820 3924810796 381462353
4017855991 2452034943 2736680833 2209866385 2128986379
437874044 595759426 641721026 1636065708 3899136933
629879088 3591174506 351984326 2638783544 2348444281
2341604660 2123933692 143443325 1525942256 364660499
599149312 939093251 1523003209 106601097 376589484
1346282236 1297387043 764598052 3741218111 933457002
1886424424 3219631016 525405256 3014235619 323149677
2038881721 4100129043 2851715101 2984028078 1888574695
2014194741 3515193880 4180573530 3461824363 2641995497
3179230245 2902294983 2217320456 4040852155 1784656905
3311906931 87498458 2752971818 2635474297 2831215366
3682231106 2920043893 3772929704 2816374944 309949752
2383758854 154870719 385111597 1191604312 1840700563
872191186 2925548701 1310412747 2102066999 1504727249
3574298750 1191230036 3330575266 3180292097 3539347721
681369118 3305125752 3648233597 950049240 4173257693
1760124957 512151405 681175196 580563018 1169662867
4015033554 2687781101 699691603 2673494188 1137221356
123599888 472658308 1053598179 1012713758 3481064843
3759461013 3981457956 3830587662 1877191791 3650996736
988064871 3515461600 4089077232 2225147448 1249609188
2643151863 3896204135 2416995901 1397735321 3460025646
1000 outputs of genrand_real2()
0.76275443 0.99000644 0.98670464 0.10143112 0.27933125
0.69867227 0.94218740 0.03427201 0.78842173 0.28180608
0.92179002 0.20785655 0.54534773 0.69644020 0.38107718
0.23978165 0.65286910 0.07514568 0.22765211 0.94872929
0.74557914 0.62664415 0.54708246 0.90959343 0.42043116
0.86334511 0.19189126 0.14718544 0.70259889 0.63426346
0.77408121 0.04531601 0.04605807 0.88595519 0.69398270
0.05377184 0.61711170 0.05565708 0.10133577 0.41500776
0.91810699 0.22320679 0.23353705 0.92871862 0.98897234
0.19786706 0.80558809 0.06961067 0.55840445 0.90479405
0.63288060 0.95009721 0.54948447 0.20645042 0.45000959
0.87050869 0.70806991 0.19406895 0.79286390 0.49332866
0.78483914 0.75145146 0.12341941 0.42030252 0.16728160
0.59906494 0.37575460 0.97815160 0.39815952 0.43595080
0.04952478 0.33917805 0.76509902 0.61034321 0.90654701
0.92915732 0.85365931 0.18812377 0.65913428 0.28814566
0.59476081 0.27835931 0.60722542 0.68310435 0.69387186
0.03699800 0.65897714 0.17527003 0.02889304 0.86777366
0.12352068 0.91439461 0.32022990 0.44445731 0.34903686
0.74639273 0.65918367 0.92492794 0.31872642 0.77749724
0.85413832 0.76385624 0.32744211 0.91326300 0.27458185
0.22190155 0.19865383 0.31227402 0.85321225 0.84243342
0.78544200 0.71854080 0.92503892 0.82703064 0.88306297
0.47284073 0.70059042 0.48003761 0.38671694 0.60465770
0.41747204 0.47163243 0.72750808 0.65830223 0.10955369
0.64215401 0.23456345 0.95944940 0.72822249 0.40888451
0.69980355 0.26677428 0.57333635 0.39791582 0.85377858
0.76962816 0.72004885 0.90903087 0.51376506 0.37732665
0.12691640 0.71249738 0.81217908 0.37037313 0.32772374
0.14238259 0.05614811 0.74363008 0.39773267 0.94859135
0.31452454 0.11730313 0.62962618 0.33334237 0.45547255
0.10089665 0.56550662 0.60539371 0.16027624 0.13245301
0.60959939 0.04671662 0.99356286 0.57660859 0.40269560
0.45274629 0.06699735 0.85064246 0.87742744 0.54508392
0.87242982 0.29321385 0.67660627 0.68230715 0.79052073
0.48592054 0.25186266 0.93769755 0.28565487 0.47219067
0.99054882 0.13155240 0.47110470 0.98556600 0.84397623
0.12875246 0.90953202 0.49129015 0.23792727 0.79481194
0.44337770 0.96564297 0.67749118 0.55684872 0.27286897
0.79538393 0.61965356 0.22487929 0.02226018 0.49248200
0.42247006 0.91797788 0.99250134 0.23449967 0.52531508
0.10246337 0.78685622 0.34310922 0.89892996 0.40454552
0.68608407 0.30752487 0.83601319 0.54956031 0.63777550
0.82199797 0.24890696 0.48801123 0.48661910 0.51223987
0.32969635 0.31075073 0.21393155 0.73453207 0.15565705
0.58584522 0.28976728 0.97621478 0.61498701 0.23891470
0.28518540 0.46809591 0.18371914 0.37597910 0.13492176
0.66849449 0.82811466 0.56240330 0.37548956 0.27562998
0.27521910 0.74096121 0.77176757 0.13748143 0.99747138
0.92504502 0.09175241 0.21389176 0.21766512 0.31183245
0.23271221 0.21207367 0.57903312 0.77523344 0.13242613
0.31037988 0.01204835 0.71652949 0.84487594 0.14982178
0.57423142 0.45677888 0.48420169 0.53465428 0.52667473
0.46880526 0.49849733 0.05670710 0.79022476 0.03872047
0.21697212 0.20443086 0.28949326 0.81678186 0.87629474
0.92297064 0.27373097 0.84625273 0.51505586 0.00582792
0.33295971 0.91848412 0.92537226 0.91760033 0.07541125
0.71745848 0.61158698 0.00941650 0.03135554 0.71527471
0.24821915 0.63636652 0.86159918 0.26450229 0.60160194
0.35557725 0.24477500 0.07186456 0.51757096 0.62120362
0.97981062 0.69954667 0.21065616 0.13382753 0.27693186
0.59644095 0.71500764 0.04110751 0.95730081 0.91600724
0.47704678 0.26183479 0.34706971 0.07545431 0.29398385
0.93236070 0.60486023 0.48015011 0.08870451 0.45548581
0.91872718 0.38142712 0.10668643 0.01397541 0.04520355
0.93822273 0.18011940 0.57577277 0.91427606 0.30911399
0.95853475 0.23611214 0.69619891 0.69601980 0.76765372
0.58515930 0.49479057 0.11288752 0.97187699 0.32095365
0.57563608 0.40760618 0.78703383 0.43261152 0.90877651
0.84686346 0.10599030 0.72872803 0.19315490 0.66152912
0.10210518 0.06257876 0.47950688 0.47062066 0.72701157
0.48915116 0.66110261 0.60170685 0.24516994 0.12726050
0.03451185 0.90864994 0.83494878 0.94800035 0.91035206
0.14480751 0.88458997 0.53498312 0.15963215 0.55378627
0.35171349 0.28719791 0.09097957 0.00667896 0.32309622
0.87561479 0.42534520 0.91748977 0.73908457 0.41793223
0.99279792 0.87908370 0.28458072 0.59132853 0.98672190
0.28547393 0.09452165 0.89910674 0.53681109 0.37931425
0.62683489 0.56609740 0.24801549 0.52948179 0.98328855
0.66403523 0.55523786 0.75886666 0.84784685 0.86829981
0.71448906 0.84670080 0.43922919 0.20771016 0.64157936
0.25664246 0.73055695 0.86395782 0.65852932 0.99061803
0.40280575 0.39146298 0.07291005 0.97200603 0.20555729
0.59616495 0.08138254 0.45796388 0.33681125 0.33989127
0.18717090 0.53545811 0.60550838 0.86520709 0.34290701
0.72743276 0.73023855 0.34195926 0.65019733 0.02765254
0.72575740 0.32709576 0.03420866 0.26061893 0.56997511
0.28439072 0.84422744 0.77637570 0.55982168 0.06720327
0.58449067 0.71657369 0.15819609 0.58042821 0.07947911
0.40193792 0.11376012 0.88762938 0.67532159 0.71223735
0.27829114 0.04806073 0.21144026 0.58830274 0.04140071
0.43215628 0.12952729 0.94668759 0.87391019 0.98382450
0.27750768 0.90849647 0.90962737 0.59269720 0.96102026
0.49544979 0.32007095 0.62585546 0.03119821 0.85953001
0.22017528 0.05834068 0.80731217 0.53799961 0.74166948
0.77426600 0.43938444 0.54862081 0.58575513 0.15886492
0.73214332 0.11649057 0.77463977 0.85788827 0.17061997
0.66838056 0.96076133 0.07949296 0.68521946 0.89986254
0.05667410 0.12741385 0.83470977 0.63969104 0.46612929
0.10200126 0.01194925 0.10476340 0.90285217 0.31221221
0.32980614 0.46041971 0.52024973 0.05425470 0.28330912
0.60426543 0.00598243 0.97244013 0.21135841 0.78561597
0.78428734 0.63422849 0.32909934 0.44771136 0.27380750
0.14966697 0.18156268 0.65686758 0.28726350 0.97074787
0.63676171 0.96649494 0.24526295 0.08297372 0.54257548
0.03166785 0.33735355 0.15946671 0.02102971 0.46228045
0.11892296 0.33408336 0.29875681 0.29847692 0.73767569
0.02080745 0.62980060 0.08082293 0.22993106 0.25031439
0.87787525 0.45150053 0.13673441 0.63407612 0.97907688
0.52241942 0.50580158 0.06273902 0.05270283 0.77031811
0.05113352 0.24393329 0.75036441 0.37436336 0.22877652
0.59975358 0.85707591 0.88691457 0.85547165 0.36641027
0.58720133 0.45462835 0.09243817 0.32981586 0.07820411
0.25421519 0.36004706 0.60092307 0.46192412 0.36758683
0.98424170 0.08019934 0.68594024 0.45826386 0.29962317
0.79365413 0.89231296 0.49478547 0.87645944 0.23590734
0.28106737 0.75026285 0.08136314 0.79582424 0.76010628
0.82792971 0.27947652 0.72482861 0.82191216 0.46171689
0.79189752 0.96043686 0.51609668 0.88995725 0.28998963
0.55191845 0.03934737 0.83033700 0.49553013 0.98009549
0.19017594 0.98347750 0.33452066 0.87144372 0.72106301
0.71272114 0.71465963 0.88361677 0.85571283 0.73782329
0.20920458 0.34855153 0.46766817 0.02780062 0.74898344
0.03680650 0.44866557 0.77426312 0.91025891 0.25195236
0.87319953 0.63265037 0.25552148 0.27422476 0.95217406
0.39281839 0.66441573 0.09158900 0.94515992 0.07800798
0.02507888 0.39901462 0.17382573 0.12141278 0.85502334
0.19902911 0.02160210 0.44460522 0.14688742 0.68020336
0.71323733 0.60922473 0.95400380 0.99611159 0.90897777
0.41073520 0.66206647 0.32064685 0.62805003 0.50677209
0.52690101 0.87473387 0.73918362 0.39826974 0.43683919
0.80459118 0.32422684 0.01958019 0.95319576 0.98326137
0.83931735 0.69060863 0.33671416 0.68062550 0.65152380
0.33392969 0.03451730 0.95227244 0.68200635 0.85074171
0.64721009 0.51234433 0.73402047 0.00969637 0.93835057
0.80803854 0.31485260 0.20089527 0.01323282 0.59933780
0.31584602 0.20209563 0.33754800 0.68604181 0.24443049
0.19952227 0.78162632 0.10336988 0.11360736 0.23536740
0.23262256 0.67803776 0.48749791 0.74658435 0.92156640
0.56706407 0.36683221 0.99157136 0.23421374 0.45183767
0.91609720 0.85573315 0.37706276 0.77042618 0.30891908
0.40709595 0.06944866 0.61342849 0.88817388 0.58734506
0.98711323 0.14744128 0.63242656 0.87704136 0.68347125
0.84446569 0.43265239 0.25146321 0.04130111 0.34259839
0.92697368 0.40878778 0.56990338 0.76204273 0.19820348
0.66314909 0.02482844 0.06669207 0.50205581 0.26084093
0.65139159 0.41650223 0.09733904 0.56344203 0.62651696
0.67332139 0.58037374 0.47258086 0.21010758 0.05713135
0.89390629 0.10781246 0.32037450 0.07628388 0.34227964
0.42190597 0.58201860 0.77363549 0.49595133 0.86031236
0.83906769 0.81098161 0.26694195 0.14215941 0.88210306
0.53634237 0.12090720 0.82480459 0.75930318 0.31847147
0.92768077 0.01037616 0.56201727 0.88107122 0.35925856
0.85860762 0.61109408 0.70408301 0.58434977 0.92192494
0.62667915 0.75988365 0.06858761 0.36156496 0.58057195
0.13636150 0.57719713 0.59340255 0.63530602 0.22976282
0.71915530 0.41162531 0.63979565 0.09931342 0.79344045
0.10893790 0.84450224 0.23122236 0.99485593 0.73637397
0.17276368 0.13357764 0.74965804 0.64991737 0.61990341
0.41523170 0.05878239 0.05687301 0.05497131 0.42868366
0.42571090 0.25810502 0.89642955 0.30439758 0.39310223
0.11357431 0.04288255 0.23397550 0.11200634 0.85621396
0.89733974 0.37508865 0.42077265 0.68597384 0.72781399
0.19296476 0.61699087 0.31667128 0.67756410 0.00177323
0.05725176 0.79474693 0.18885238 0.06724856 0.68193156
0.42202167 0.22082041 0.28554673 0.64995708 0.87851940
0.29124547 0.61009521 0.87374537 0.05743712 0.69902994
0.81925115 0.45653873 0.37236821 0.31118709 0.52734307
0.39672836 0.38185294 0.30163915 0.17374510 0.04913278
0.90404879 0.25742801 0.58266467 0.97663209 0.79823377
0.36437958 0.15206043 0.26529938 0.22690047 0.05839021
0.84721160 0.18622435 0.37809403 0.55706977 0.49828704
0.47659049 0.24289680 0.88477595 0.07807463 0.56245739
0.73490635 0.21099431 0.13164942 0.75840044 0.66877037
0.28988183 0.44046090 0.24967434 0.80048356 0.26029740
0.30416821 0.64151867 0.52067892 0.12880774 0.85465381
0.02690525 0.19149288 0.49630295 0.79682619 0.43566145
0.00288078 0.81484193 0.03763639 0.68529083 0.01339574
0.38405386 0.30537067 0.22994703 0.44000045 0.27217985
0.53831243 0.02870435 0.86282045 0.61831306 0.09164956
0.25609707 0.07445781 0.72185784 0.90058883 0.30070608
0.94476583 0.56822213 0.21933909 0.96772793 0.80063440
0.26307906 0.31183306 0.16501252 0.55436179 0.68562285
0.23829083 0.86511559 0.57868991 0.81888344 0.20126869
0.93172350 0.66028129 0.21786948 0.78515828 0.10262106
0.35390326 0.79303876 0.63427924 0.90479631 0.31024934
0.60635447 0.56198079 0.63573813 0.91854197 0.99701497
0.83085849 0.31692291 0.01925964 0.97446405 0.98751283
0.60944293 0.13751018 0.69519957 0.68956636 0.56969015
0.46440193 0.88341765 0.36754434 0.89223647 0.39786427
0.85055280 0.12749961 0.79452122 0.89449784 0.14567830
0.45716830 0.74822309 0.28200437 0.42546044 0.17464886
0.68308746 0.65496587 0.52935411 0.12736159 0.61523955
0.81590528 0.63107864 0.39786553 0.20102294 0.53292914
0.75485590 0.59847044 0.32861691 0.12125866 0.58917183
0.07638293 0.86845380 0.29192617 0.03989733 0.52180460
0.32503407 0.64071852 0.69516575 0.74254998 0.54587026
0.48713246 0.32920155 0.08719954 0.63497059 0.54328459
0.64178757 0.45583809 0.70694291 0.85212760 0.86074305
0.33163422 0.85739792 0.59908488 0.74566046 0.72157152

158
3rdparty/mt19937ar/mt19937ar.vcxproj vendored Normal file
View File

@@ -0,0 +1,158 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="mt19937ar.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="mt19937ar.c" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{7AE31676-6137-4FB3-AE9C-AD47D8A861CF}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>mt19937ar</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir).vs\build\</OutDir>
<IntDir>$(SolutionDir).vs\build\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir).vs\build\</OutDir>
<IntDir>$(SolutionDir).vs\build\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir).vs\build\</OutDir>
<IntDir>$(SolutionDir).vs\build\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir).vs\build\</OutDir>
<IntDir>$(SolutionDir).vs\build\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>$(DefineConstants);WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>$(DefineConstants);WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>$(DefineConstants);WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>$(DefineConstants);WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="mt19937ar.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="mt19937ar.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

65
3rdparty/mt19937ar/mtTest.c vendored Normal file
View File

@@ -0,0 +1,65 @@
/*
A C-program for MT19937, with initialization improved 2002/1/26.
Coded by Takuji Nishimura and Makoto Matsumoto.
Before using, initialize the state by using init_genrand(seed)
or init_by_array(init_key, key_length).
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
All rights reserved.
Copyright (C) 2005, Mutsuo Saito,
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. The names of its contributors may not be used to endorse or promote
products derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Any feedback is very welcome.
http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
*/
#include <stdio.h>
#include "mt19937ar.h"
int main(void)
{
int i;
unsigned long init[4]={0x123, 0x234, 0x345, 0x456}, length=4;
init_by_array(init, length);
printf("1000 outputs of genrand_int32()\n");
for (i=0; i<1000; i++) {
printf("%10lu ", genrand_int32());
if (i%5==4) printf("\n");
}
printf("\n1000 outputs of genrand_real2()\n");
for (i=0; i<1000; i++) {
printf("%10.8f ", genrand_real2());
if (i%5==4) printf("\n");
}
return 0;
}

79
3rdparty/mt19937ar/readme-mt.txt vendored Normal file
View File

@@ -0,0 +1,79 @@
This is a Mersenne Twister pseudorandom number generator
with period 2^19937-1 with improved initialization scheme,
modified on 2002/1/26 by Takuji Nishimura and Makoto Matsumoto.
modified on 2005/4/26 by Mutsuo Saito
Contents of this tar ball:
readme-mt.txt this file
mt19937ar.c the C source (ar: initialize by ARray)
mt19937ar.h the C header file for mt19937ar
mtTest.c the C test main program of mt19937ar.c
mt19937ar.out Test outputs of six types generators. 1000 for each
1. Initialization
The initialization scheme for the previous versions of MT
(e.g. 1999/10/28 version or earlier) has a tiny problem, that
the most significant bits of the seed is not well reflected
to the state vector of MT.
This version (2002/1/26) has two initialization schemes:
init_genrand(seed) and init_by_array(init_key, key_length).
init_genrand(seed) initializes the state vector by using
one unsigned 32-bit integer "seed", which may be zero.
init_by_array(init_key, key_length) initializes the state vector
by using an array init_key[] of unsigned 32-bit integers
of length key_kength. If key_length is smaller than 624,
then each array of 32-bit integers gives distinct initial
state vector. This is useful if you want a larger seed space
than 32-bit word.
2. Generation
After initialization, the following type of pseudorandom numbers
are available.
genrand_int32() generates unsigned 32-bit integers.
genrand_int31() generates unsigned 31-bit integers.
genrand_real1() generates uniform real in [0,1] (32-bit resolution).
genrand_real2() generates uniform real in [0,1) (32-bit resolution).
genrand_real3() generates uniform real in (0,1) (32-bit resolution).
genrand_res53() generates uniform real in [0,1) with 53-bit resolution.
Note: the last five functions call the first one.
if you need more speed for these five functions, you may
suppress the function call by copying genrand_int32() and
replacing the last return(), following to these five functions.
3. main()
main() is an example to initialize with an array of length 4,
then 1000 outputs of unsigned 32-bit integers,
then 1000 outputs of real [0,1) numbers.
4. The outputs
The output of the mt19937ar.c is in the file mt19937ar.out.
If you revise or translate the code, check the output
by using this file.
5. Cryptography
This generator is not cryptoraphically secure.
You need to use a one-way (or hash) function to obtain
a secure random sequence.
6. Correspondence
See:
URL http://www.math.keio.ac.jp/matumoto/emt.html
email matumoto@math.keio.ac.jp, nisimura@sci.kj.yamagata-u.ac.jp
7. Reference
M. Matsumoto and T. Nishimura,
"Mersenne Twister: A 623-Dimensionally Equidistributed Uniform
Pseudo-Random Number Generator",
ACM Transactions on Modeling and Computer Simulation,
Vol. 8, No. 1, January 1998, pp 3--30.
-------
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
All rights reserved.
Copyright (C) 2005, Mutsuo Saito
All rights reserved.

View File

@@ -7,17 +7,10 @@ message( STATUS "Detecting local MYSQL" )
find_path( MYSQL_LOCAL_INCLUDE_DIRS "mysql.h"
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/include"
NO_DEFAULT_PATH )
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
find_library( MYSQL_LOCAL_LIBRARIES
NAMES libmysql
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib/Win32"
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib"
NO_DEFAULT_PATH )
else()
find_library( MYSQL_LOCAL_LIBRARIES
NAMES libmysql
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib/x64"
NO_DEFAULT_PATH )
endif()
mark_as_advanced( MYSQL_LOCAL_LIBRARIES )
mark_as_advanced( MYSQL_LOCAL_INCLUDE_DIRS )

View File

@@ -7,17 +7,10 @@ message( STATUS "Detecting local PCRE" )
find_path( PCRE_LOCAL_INCLUDE_DIRS "pcre.h"
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/include"
NO_DEFAULT_PATH )
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
find_library( PCRE_LOCAL_LIBRARIES
NAMES pcre8
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib/Win32"
NAMES pcre
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib"
NO_DEFAULT_PATH )
else()
find_library( PCRE_LOCAL_LIBRARIES
NAMES pcre8
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib/x64"
NO_DEFAULT_PATH )
endif()
mark_as_advanced( PCRE_LOCAL_LIBRARIES )
mark_as_advanced( PCRE_LOCAL_INCLUDE_DIRS )

View File

@@ -7,17 +7,10 @@ message( STATUS "Detecting local ZLIB" )
find_path( ZLIB_LOCAL_INCLUDE_DIRS "zlib.h"
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/include"
NO_DEFAULT_PATH )
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
find_library( ZLIB_LOCAL_LIBRARIES
NAMES zlib
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib/Win32"
NAMES zdll
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib"
NO_DEFAULT_PATH )
else()
find_library( ZLIB_LOCAL_LIBRARIES
NAMES zlib
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib/x64"
NO_DEFAULT_PATH )
endif()
mark_as_advanced( ZLIB_LOCAL_LIBRARIES )
mark_as_advanced( ZLIB_LOCAL_INCLUDE_DIRS )

View File

@@ -145,7 +145,7 @@ message( STATUS "Detecting threads library" )
set( CMAKE_THREAD_PREFER_PTHREAD 1 )
find_package(Threads REQUIRED)
if( CMAKE_THREAD_LIBS_INIT )
message( STATUS "Adding global library: ${CMAKE_THREAD_LIBS_INIT}" )
message( STATUS "Adding global library: ${FUNCTION_FLOOR_LIBRARIES}" )
set_property( CACHE GLOBAL_LIBRARIES PROPERTY VALUE ${GLOBAL_LIBRARIES} ${CMAKE_THREAD_LIBS_INIT} )
endif()
message( STATUS "Detecting threads library - done" )
@@ -164,7 +164,6 @@ endif()
#
# math library (FreeBSD/Linux/Solaris)
#
if( NOT WIN32 )
message( STATUS "Detecting math library (m)" )
CHECK_INCLUDE_FILE( math.h HAVE_MATH_H )
if( NOT HAVE_MATH_H )
@@ -177,7 +176,6 @@ if( FUNCTION_FLOOR_LIBRARIES )
set_property( CACHE GLOBAL_LIBRARIES PROPERTY VALUE ${GLOBAL_LIBRARIES} ${FUNCTION_FLOOR_LIBRARIES} )
endif()
message( STATUS "Detecting math library (m) - done" )
endif()
#
@@ -471,7 +469,10 @@ set( DEVELOPMENT_FILES
"${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.txt"
"${CMAKE_CURRENT_SOURCE_DIR}/configure"
"${CMAKE_CURRENT_SOURCE_DIR}/configure.in"
"${CMAKE_CURRENT_SOURCE_DIR}/rAthena.sln"
"${CMAKE_CURRENT_SOURCE_DIR}/rAthena-9.sln"
"${CMAKE_CURRENT_SOURCE_DIR}/rAthena-10.sln"
"${CMAKE_CURRENT_SOURCE_DIR}/rAthena-12.sln"
"${CMAKE_CURRENT_SOURCE_DIR}/rAthena-13.sln"
)
set( DEVELOPMENT_DIRECTORIES
"3rdparty"
@@ -479,6 +480,8 @@ set( DEVELOPMENT_DIRECTORIES
"conf/msg_conf/import-tmpl"
"db/import-tmpl"
"src"
"vcproj-9"
"vcproj-10"
)
set( RUNTIME_FILES
"${CMAKE_CURRENT_SOURCE_DIR}/athena-start"

View File

@@ -5,10 +5,10 @@ OMAP=@OMAP@
ifeq ($(HAVE_MYSQL),yes)
ALL_DEPENDS=server tools
SERVER_DEPENDS=common login char map import
COMMON_DEPENDS=libconfig yaml-cpp
LOGIN_DEPENDS=libconfig common
CHAR_DEPENDS=libconfig common yaml-cpp
MAP_DEPENDS=libconfig common yaml-cpp
COMMON_DEPENDS=mt19937ar libconfig yaml-cpp
LOGIN_DEPENDS=mt19937ar libconfig common
CHAR_DEPENDS=mt19937ar libconfig common yaml-cpp
MAP_DEPENDS=mt19937ar libconfig common yaml-cpp
else
ALL_DEPENDS=needs_mysql
SERVER_DEPENDS=needs_mysql
@@ -22,6 +22,7 @@ endif
#####################################################################
.PHONY: all server sql \
common \
mt19937ar \
login \
char \
map \
@@ -49,6 +50,9 @@ char: $(CHAR_DEPENDS)
map: $(MAP_DEPENDS)
@$(MAKE) -C src/map server
mt19937ar:
@$(MAKE) -C 3rdparty/mt19937ar
libconfig:
@$(MAKE) -C 3rdparty/libconfig
@@ -75,6 +79,7 @@ import:
clean:
@$(MAKE) -C src/common $@
@$(MAKE) -C 3rdparty/mt19937ar $@
@$(MAKE) -C 3rdparty/libconfig $@
@$(MAKE) -C 3rdparty/yaml-cpp $@
@$(MAKE) -C src/login $@
@@ -86,6 +91,7 @@ help:
@echo "most common targets are 'all' 'server' 'conf' 'clean' 'help'"
@echo "possible targets are:"
@echo "'common' - builds object files used for the three servers"
@echo "'mt19937ar' - builds object file of Mersenne Twister MT19937"
@echo "'libconfig' - builds object files of libconfig"
@echo "'yaml-cpp' - builds object files of yaml-cpp"
@echo "'login' - builds login server"

View File

@@ -31,9 +31,9 @@ is broken down into Windows and Linux prerequisites.
* Windows
* MySQL ( http://www.mysql.com/downloads/mysql/ )
* MySQL Workbench ( http://www.mysql.com/downloads/workbench/ )
* MS Visual Studio ( https://www.visualstudio.com/downloads/ )
* MS Visual C++ ( http://www.microsoft.com/visualstudio/en-us/products/2010-editions/visual-cpp-express )
* TortoiseGIT ( http://code.google.com/p/tortoisegit/ )
* git for Windows ( https://gitforwindows.org/ )
* MSysGit ( http://msysgit.github.io/ or https://github.com/msysgit/git/releases )
* Linux (names of packages may require specific version numbers on certain distributions)
* gcc
@@ -181,9 +181,13 @@ Examples:
* [CentOS](https://github.com/rathena/rathena/wiki/Install-on-Centos)
* [Debian](https://github.com/rathena/rathena/wiki/Install-on-Debian)
* [FreeBSD](https://github.com/rathena/rathena/wiki/Install-on-FreeBSD)
* rAthena IRC Channel
* irc://irc.rizon.net/rathena
* Web Chat: https://rathena.org/board/page/chat.html
* rAthena Discord Chat
https://rathena.org/discord
http://discord.rathena.org
* rAthena Wiki
https://github.com/rathena/rathena/wiki

View File

@@ -63,7 +63,6 @@ aliases: {
cloneequip: ["eqclone"]
clonestat: ["stclone"]
reloadnpcfile: ["reloadnpc"]
changedress: ["nocosplay"]
}
/* Commands help file */

View File

@@ -61,7 +61,8 @@ feature.autotrade_open_delay: 5000
// Roulette (Note 1)
// Requires: 2014-10-22bRagexe or later
feature.roulette: on
// Off by default while test version is out; enable at your own risk.
feature.roulette: off
// Achievement (Note 1)
// Requires: 2015-05-13aRagexe or later
@@ -70,11 +71,3 @@ feature.achievement: on
// Homunculues Autofeeding (Note 1)
// Requires: 2017-09-20bRagexeRE or later
feature.homunculus_autofeed: off
// Attendance System (Note 1)
// Requires: 2018-03-07bRagexeRE or later
feature.attendance: off
// Private Airship System (Note 1)
// Requires: 2018-03-21aRagexeRE or later
feature.privateairship: off

View File

@@ -57,7 +57,3 @@ homunculus_S_max_level: 150
// Without this, a shuffle causes all levels of a Homunculus S to use their
// growth tables, causing imbalanced stats
homunculus_S_growth_level: 99
// Send auto-feed notice even if OFF (Note 1)
// Official: yes
homunculus_autofeed_always: yes

View File

@@ -61,9 +61,7 @@ natural_healsp_interval: 8000
natural_heal_skill_interval: 10000
// The maximum weight for a character to carry when the character stops healing naturally. (in %)
// For renewal: Requires client 20171025 or newer to display properly
natural_heal_weight_rate: 50
natural_heal_weight_rate_renewal: 70
// Maximum atk speed. (Default 190, Highest allowed 199)
max_aspd: 190

View File

@@ -86,7 +86,7 @@ groups: (
level: 0
inherit: ( /*empty list*/ )
commands: {
changedress: true
/* no commands by default */
}
permissions: {
/* without this basic permissions regular players could not
@@ -94,7 +94,6 @@ groups: (
can_trade: true
can_party: true
command_enable: true
attendance: true
}
},
{
@@ -136,7 +135,6 @@ groups: (
langtype: true
}
permissions: {
attendance: false
}
},
{
@@ -295,6 +293,7 @@ groups: (
item_unconditional: false
bypass_stat_onclone: true
bypass_max_stat: true
cashshop_sale: true
/* all_permission: true */
}
}

View File

@@ -103,7 +103,6 @@ jobchange: "Params: <job name|ID>\n" "Changes your job.\n"
"4046 Taekwon 4047 Star Gladiator 4049 Soul Linker 4050 Gangsi\n"
"4051 Death Knight 4052 Dark Collector 4190 Ex. Super Novice 4191 Ex. Super Baby\n"
"4211 Kagerou 4212 Oboro 4215 Rebellion 4218 Summoner\n"
"4239 Star Emperor 4240 Soul Reaper\n"
"----- Baby Novice And Baby 1st Class -----\n"
"4023 Baby Novice 4024 Baby Swordman 4025 Baby Magician 4026 Baby Archer\n"
"4027 Baby Acolyte 4028 Baby Merchant 4029 Baby Thief\n"
@@ -120,10 +119,9 @@ jobchange: "Params: <job name|ID>\n" "Changes your job.\n"
"---- Expanded Baby Class ----\n"
"4220 Baby Summoner 4222 Baby Ninja 4223 Baby Kagero 4224 Baby Oboro\n"
"4225 Baby Taekwon 4226 Baby Star Glad 4227 Baby Soul Linker 4228 Baby Gunslinger\n"
"4229 Baby Rebellion 4241 Baby Star Emperor 4242 Baby Soul Reaper\n"
"4229 Baby Rebellion\n"
"---- Modes And Others ----\n"
" 22 Wedding 26 Christmas 27 Summer 28 Hanbok\n"
" 29 Oktoberfest 30 Summer 2\n"
" 4048 Star Gladiator (Union) 4238 Baby Star Glad (Union)\n"
option: "Params: <param1> <param2>(stackable) <param3>(stackable)\n" "Adds different visual effects on or around your character.\n"
" <param1> <param2> <param3>\n"
@@ -323,5 +321,3 @@ reload: "Params: <type>\n" "Reload a database or configuration file.\n"
" pcdb motd script\n"
" questdb msgconf packetdb\n"
langtype: "Params: <language>\n" "Changes your language setting."
limitedsale: "Opens the limited sale window."
changedress: "Removes all character costumes."

View File

@@ -98,7 +98,7 @@ chars_per_account: 0
// Increase the value of MAX_CHARS if you want to increase vip_char_increase.
// Note: The amount of VIP characters = MAX_CHARS - chars_per_account.
// Note 2: This setting must be set after chars_per_account.
// -1 will default to MAX_CHAR_VIP (src/config/core.hpp)
// -1 will default to MAX_CHAR_VIP (src/config/core.h)
vip_char_increase: -1
// Create accounts with limited time?

View File

@@ -105,13 +105,11 @@ minsave_time: 100
// 32: After successfully submitting an item for auction
// 64: After successfully get/delete/complete a quest
// 128: After every bank transaction (deposit/withdraw)
// 256: After every attendance reward
// 4095: Always
// NOTE: These settings decrease the chance of dupes/lost items when there's a
// server crash at the expense of increasing the map/char server lag. If your
// server rarely crashes, but experiences interserver lag, you may want to set
// these off.
save_settings: 4095
save_settings: 255
// Message of the day file, when a character logs on, this message is displayed.
motd_txt: conf/motd.txt

View File

@@ -1174,7 +1174,6 @@ map: 1@glast
// Biochemical Laboratory Nightmare
map: lhz_dun_n
map: lhz_d_n2
// Copy of Old Glast Heim memorial map
map: 1@gl_kh
@@ -1272,79 +1271,91 @@ map: gef_d01_i
// Illusion Ice (Frozen)
map: ice_d03_i
// Suspicious shipwreck
// ??
map: 1@tre
// Poring Town
// ??
map: 1@begi
// Illusion Turtle island (Archery)
map: tur_d03_i
map: tur_d04_i
// Volcanic island Korodo
// ??
map: 1@crd
// ??
map: ordeal_a00
map: ordeal_a02
map: pprontera
// ??
map: niflxmas
map: sch_lab
map: nakhyang
// Noodles Festival July
map: lasa_sea
map: 1@drdo
// X anniversary
map: x_lhz
map: x_prt
map: x_ra
// November hunting contest
map: prt_evt_in
// Welcome Corridor
map: vis_h01
map: vis_h02
map: vis_h03
map: vis_h04
// Illusion Teddy Bear Nasarian Empire
map: ein_d02_i
// Illusion Ruande
map: com_d02_i
// Soul Reaper Job Change
map: 1@soul
// Star Emperor Job Change
map: star_frst
map: star_in
// RWC Maps
map: 2009rwc_01
map: 2009rwc_02
map: 2009rwc_03
map: 2009rwc_04
map: 2009rwc_05
map: 2009rwc_06
map: 2009rwc_07
map: 2009rwc_08
map: 2009rwc_f01
map: 2012rwc_01
map: 2012rwc_02
map: 2012rwc_03
map: 2012rwc_04
map: 2012rwc_05
map: 2012rwc_06
map: 2012rwc_07
map: 2012rwc_08
//------------------------- Clone Maps ---------------------------
//------------------------- Extra Maps ---------------------------
// Ragnarok World Championship 2004
// Requires: RWC 2004 Client
// or Akaru's SuperGRF 1.64 or newer
//map: rwc01
//map: rwc02
//map: rwc03
// Ragnarok World Championship 2009
// Requires: RWC 2009 Map files
//map: 2009rwc_f01
//map: 2009rwc_01
//map: 2009rwc_02
//map: 2009rwc_03
//map: 2009rwc_04
// Ragnarok World Championship 2008?
// Requires: RWC 2008 Map files?
//map: 2008rwc_04
//Christmas & Sakura Special
//Requires Akaru's SuperGRF 1.1 or newer
//map: prontera_x
//map: alberta_x
//map: aldebaran_x
//map: geffen_x
//map: izlude_x
//map: prt_church_x
//map: prontera_s
//map: pay_arche_s
//Fenced Lutie
//Requires Akaru's SuperGRF 1.23 or newer
//map: xmas_old
//Alpha Maps
//Requires adata.grf containing alpha maps and data
//map: fay_vilg00
//map: fay_vilg01
//map: gef_vilg00
//map: gef_vilg01
//map: moc_dugn01
//map: moc_dugn02
//map: moc_fild01
//map: moc_fild02
//map: moc_fild03
//map: moc_fild04
//map: moc_intr00
//map: moc_intr01
//map: moc_intr02
//map: moc_intr04
//map: moc_vilg00
//map: moc_vilg01
//map: moc_vilg02
//map: probemap
//map: probemap02
//map: prt_cstl01
//map: prt_dugn00
//map: prt_dugn01
//map: prt_fild00
//map: prt_fild01
//map: prt_fild03
//map: prt_fild04
//map: prt_fild05
//map: prt_intr01
//map: prt_intr01_a
//map: prt_intr02
//map: prt_vilg00
//map: prt_vilg01
//map: prt_vilg02
//map: tank_test
//map: tank_test2
//map: test

View File

@@ -125,12 +125,7 @@
115: Baby Soul Linker
116: Baby Gunslinger
117: Baby Rebellion
118: Star Emperor
119: Soul Reaper
120: Baby Star Emperor
121: Baby Soul Reaper
199: Unknown Job
118: Unknown Job
//Auction
200: Auction Manager

View File

@@ -831,31 +831,7 @@
// Achievements
772: Achievements are disabled.
//773-775 reserved for refine UI
//776-781 reserved for tax system
782: Star Emperor
783: Soul Reaper
784: Baby Star Emperor
785: Baby Soul Reaper
// Guild Storage Expansion Skill
786: The guild does not have a guild storage.
787: You do not have permission to use the guild storage.
// Attendance
// Mail sender: Officer
788: <MSG>3455</MSG>
// Mail title: %dday attendance has been paid.
789: <MSG>3456,%d</MSG>
// Mail body: %dday attendance has been paid.
790: <MSG>3456,%d</MSG>
791: You are not allowed to use the attendance system.
// Private Airship
792: The private airship system is disabled.
//793-899 free
//773-899 free
//------------------------------------
// More atcommands message

5
configure vendored
View File

@@ -584,7 +584,7 @@ PACKAGE_BUGREPORT=
PACKAGE_URL=
ac_unique_file="rAthena"
ac_unique_file="src/common/cbasetypes.hpp"
ac_unique_file="src/common/cbasetypes.h"
# Factoring default headers for most tests.
ac_includes_default="\
#include <stdio.h>
@@ -2736,7 +2736,7 @@ ac_compiler_gnu=$ac_cv_cxx_compiler_gnu
ac_config_files="$ac_config_files Makefile src/common/Makefile"
ac_config_files="$ac_config_files 3rdparty/libconfig/Makefile 3rdparty/yaml-cpp/Makefile"
ac_config_files="$ac_config_files 3rdparty/mt19937ar/Makefile 3rdparty/libconfig/Makefile 3rdparty/yaml-cpp/Makefile"
ac_config_files="$ac_config_files src/char/Makefile src/login/Makefile"
@@ -7749,6 +7749,7 @@ do
case $ac_config_target in
"Makefile") CONFIG_FILES="$CONFIG_FILES Makefile" ;;
"src/common/Makefile") CONFIG_FILES="$CONFIG_FILES src/common/Makefile" ;;
"3rdparty/mt19937ar/Makefile") CONFIG_FILES="$CONFIG_FILES 3rdparty/mt19937ar/Makefile" ;;
"3rdparty/libconfig/Makefile") CONFIG_FILES="$CONFIG_FILES 3rdparty/libconfig/Makefile" ;;
"3rdparty/yaml-cpp/Makefile") CONFIG_FILES="$CONFIG_FILES 3rdparty/yaml-cpp/Makefile" ;;
"src/char/Makefile") CONFIG_FILES="$CONFIG_FILES src/char/Makefile" ;;

View File

@@ -6,9 +6,9 @@ AC_REVISION($Revision$)
AC_PREREQ([2.59])
AC_LANG([C++])
AC_LANG_COMPILER_REQUIRE
AC_CONFIG_SRCDIR([src/common/cbasetypes.hpp])
AC_CONFIG_SRCDIR([src/common/cbasetypes.h])
AC_CONFIG_FILES([Makefile src/common/Makefile])
AC_CONFIG_FILES([3rdparty/libconfig/Makefile 3rdparty/yaml-cpp/Makefile])
AC_CONFIG_FILES([3rdparty/mt19937ar/Makefile 3rdparty/libconfig/Makefile 3rdparty/yaml-cpp/Makefile])
AC_CONFIG_FILES([src/char/Makefile src/login/Makefile])
AC_CONFIG_FILES([src/map/Makefile src/tool/Makefile])

View File

@@ -27,4 +27,3 @@
10012,1,10011,1,0,0,0,0,0,0,0,0 //GD_RESTORE#Restoration#
10013,1,10000,1,10002,1,10004,5,10010,1,10011,1 //GD_EMERGENCYCALL#Urgent Call#
10014,1,0,0,0,0,0,0,0,0,0,0 //GD_DEVELOPMENT#Permanent Development#
10016,5,0,0,0,0,0,0,0,0,0,0 //GD_GUILD_STORAGE#Guild Storage Expansion#

View File

@@ -1,3 +0,0 @@
Header:
Type: ATTENDANCE_CONF
Version: 1

View File

@@ -68,7 +68,7 @@
// 0x00800 - skill range affected by RA_RESEARCHTRAP
// 0x01000 - skill that does not affect user that has NC_HOVERING active
// 0x02000 - skill that can be using while riding warg
// 0x04000 - skill that can be used while on Madogear
// 0x04000 - skill that can't be used while in mado
// 0x08000 - skill that can be used to target while under SC__MANHOLE effect
// 0x10000 - skill that affects hidden targets
// 0x20000 - skill that affects SC_GLOOMYDAY_SK

View File

@@ -310,20 +310,4 @@
// Baby Rebellion
4229,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1
// Baby Star Gladiator (Union)
4238,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
//================================
// Note: Star Emperor and Soul Reaper bonus stats are unknown. Using Star Gladiator and Soul Linker's
// bonus stats for now until I know the official ones.
//
// Star Emperor
4239,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
// Soul Reaper
4240,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5
// Baby Star Emperor
4241,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
// Baby Soul Reaper
4242,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5
// Star Emperor (Union)
4243,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
// Baby Star Emperor (Union)
4244,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
4238,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2

View File

@@ -1,13 +1,13 @@
//======================================================================================
// Map Index
//======================================================================================
// Contains the list of maps with their respective IDs for inter-server use.
// IDs must never change, therefore any new maps need to be added at the end,
// and old ones must not be removed, but may be replaced.
// Format:
// mapname<tab>index <- specifies index for this map
// mapname <- map will use index of previous map +1
// Note that map index 0 is special and reserved for "error" status.
//Contains the list of maps with their respective IDs for inter-server use.
//IDs must never change, therefore any new maps need to be added at the end,
//and old ones must not be removed, but may be replaced.
//Format:
//mapname<tab>index <- specifies index for this map
//mapname <- map will use index of previous map +1
//Note that map index 0 is special and reserved for "error" status.
alb_ship 1
alb2trea
@@ -942,7 +942,6 @@ job_gun
1@air2
1@glast
lhz_dun_n
lhz_d_n2
1@gl_kh
2@gl_kh
1@lab
@@ -1009,45 +1008,66 @@ ice_d03_i
tur_d03_i
tur_d04_i
1@crd
ordeal_a00
ordeal_a02
pprontera
niflxmas
sch_lab
nakhyang
lasa_sea
1@drdo
x_lhz
x_prt
x_ra
prt_evt_in
vis_h01
vis_h02
vis_h03
vis_h04
ein_d02_i
com_d02_i
1@soul
star_frst
star_in
2009rwc_01
2009rwc_02
2009rwc_03
2009rwc_04
2009rwc_05
2009rwc_06
2009rwc_07
2009rwc_08
2009rwc_f01
2012rwc_01
2012rwc_02
2012rwc_03
2012rwc_04
2012rwc_05
2012rwc_06
2012rwc_07
2012rwc_08
// Only add maps under this line if they are not standard maps!
//======================================================================================
// - Other/Extra maps -
//======================================================================================
//rwc01 1000
//rwc02
//rwc03
//2009rwc_f01
//2009rwc_01
//2009rwc_02
//2009rwc_03
//2009rwc_04
//2008rwc_04
//prontera_x
//alberta_x
//aldebaran_x
//geffen_x
//izlude_x
//prt_church_x
//prontera_s
//pay_arche_s
//xmas_old
//ordeal_a00
//ordeal_a02
//fay_vilg00
//fay_vilg01
//gef_vilg00
//gef_vilg01
//moc_dugn01
//moc_dugn02
//moc_fild01
//moc_fild02
//moc_fild03
//moc_fild04
//moc_intr00
//moc_intr01
//moc_intr02
//moc_intr04
//moc_vilg00
//moc_vilg01
//moc_vilg02
//probemap
//probemap02
//prt_cstl01
//prt_dugn00
//prt_dugn01
//prt_fild00
//prt_fild01
//prt_fild03
//prt_fild04
//prt_fild05
//prt_intr01
//prt_intr01_a
//prt_intr02
//prt_vilg00
//prt_vilg01
//prt_vilg02
//tank_test
//tank_test2
//test

View File

@@ -1780,16 +1780,9 @@ Achievements:
Name: "Reborn in Valhalla!"
Condition: " Class == JOB_NOVICE_HIGH "
Reward:
# ItemID: 23575
# ItemID: 22808
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
Score: 10
- ID: 200032
Group: "AG_GOAL_LEVEL"
Name: "The start of another adventure!"
Condition: " BaseLevel == 100 "
#Reward:
# ItemID: 23585
Score: 10
- ID: 230100
Group: "AG_TAMING"
Name: "Poring is Love"
@@ -2227,7 +2220,7 @@ Achievements:
Count: 1
- MobID: 1120
Count: 1
Score: 20
Score: 15
- ID: 230203
Group: "AG_BATTLE"
Name: "Exploring Poring's life (3)"
@@ -2404,3 +2397,11 @@ Achievements:
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
TitleID: 1024
Score: 10
- ID: 220036
Group: "AG_EAT"
Name: "The beginning of outdoor"
Score: 20
- ID: 220037
Group: "AG_EAT"
Name: "The first step becoming a chef"
Score: 20

View File

@@ -1,3 +0,0 @@
Header:
Type: ATTENDANCE_CONF
Version: 1

View File

@@ -607,7 +607,7 @@
1262,Nail_Of_Loki,Loki's Nail,5,20,,1200,115,,1,0,0x00001000,7,2,34,3,55,1,16,{ bonus2 bAddEff,Eff_Bleeding,300; },{},{}
1263,Unholy_Touch,Unholy Touch,5,20,,1250,151,,1,0,0x00001000,7,2,34,4,70,1,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{}
1264,Various_Jur,Specialty Jur,5,20,,800,90,,1,4,0x00001000,7,2,34,1,1,1,16,{ bonus2 bAddEff2,Eff_Bleeding,10; },{},{}
1265,Bloody_Roar,Bloody Roar,5,20,,1000,120,,1,0,0x00001000,7,2,34,4,75,1,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-(readparam(bAgi)+BaseLevel); bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{}
1265,Bloody_Roar,Bloody Roar,5,20,,1000,120,,1,0,0x00001000,7,2,34,4,75,1,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-160; bonus bFlee2,-160; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{}
1266,Infiltrator_,Infiltrator,5,57000,,1500,140,,1,1,0x00001000,7,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{}
1267,Infiltrator_C,Infiltrator,5,1,,0,189,,1,0,0x00001000,7,2,34,4,1,0,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5; },{},{}
1268,Wild_Beast_Claw,Wild Beast Claw,5,20,,1450,160,,1,1,0x00001000,2,2,34,4,55,1,16,{ if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_CRITICALWOUND",2,100; } else bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; },{},{}
@@ -615,7 +615,7 @@
1270,Drill_Katar,Drill Katar,5,20,,1400,110,,1,1,0x00001000,2,2,34,4,55,1,16,{ bonus bHit,30; bonus3 bAutoSpell,"ST_FULLSTRIP",1,150; },{},{}
1271,Blood_Tears,Blood Tears,5,20,,1700,120,,1,2,0x00001000,2,2,34,4,55,1,16,{ if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",2,30; } else bonus3 bAutoSpell,"NPC_WIDEBLEEDING",1,30; },{},{}
1272,Scratcher,Scratcher,5,20,,0,120,,1,0,0x00001000,7,2,34,1,0,0,16,{ bonus2 bAddClass,Class_All,50; },{},{}
1273,Bloody_Roar_C,Refined Bloody Roar,5,1,,0,148,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bHPRegenRate,3,5000; },{},{}
1273,Bloody_Roar_C,Refined Bloody Roar,5,1,,0,148,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-160; bonus bFlee2,-160; },{},{}
1274,Unholy_Touch_C,Refined Unholy Touch,5,1,,0,179,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{}
1275,Katar_Of_Cold_Icicle_,Katar of Frozen Icicle,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; },{},{}
1276,Katar_Of_Thornbush_,Katar of Quaking,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500; },{},{}
@@ -754,7 +754,7 @@
1480,Gae_Bolg_,Gae Bolg,5,20,,2000,160,,3,2,0x00004082,7,2,34,4,60,1,5,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10; },{},{}
1481,Zephyrus_,Zephyrus,5,20,,2000,170,,3,3,0x00004082,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100; },{},{}
1482,BF_Lance1,Assaulter Lance,5,,,0,160,,3,0,0x00004082,7,2,34,3,80,1,5,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus2 bAddRace,RC_Player,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bUnbreakableWeapon; },{},{}
1483,Ivory_Lance,Ivory Lance,5,20,,1000,160,,3,1,0x00004082,2,2,34,3,50,1,5,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; skill "KN_SPEARSTAB",5; },{},{}
1483,Ivory_Lance,Ivory Lance,5,20,,1000,160,,3,1,0x00004082,2,2,34,3,50,1,5,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"LK_JOINTBEAT",1,100; skill "KN_SPEARSTAB",5; },{},{}
1484,Cardo,Cardo,5,20,,5600,150,,3,1,0x00000080,2,2,34,4,70,1,5,{ bonus bAspdRate,-10; bonus bDef,getrefine()/2; },{},{}
1485,Battle_Fork,Battle Fork,5,20,,700,112,,3,4,0x00004082,2,2,34,2,50,1,5,{},{},{}
1486,Krieger_Twohand_Spear1,Glorious Lance,5,20,,0,220,,3,0,0x00004082,7,2,34,4,80,1,5,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; } },{},{}
@@ -883,7 +883,7 @@
1635,BF_Staff4,Speedy Recovery Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon; },{},{}
1636,Thorn_Staff,Thorn Staff of Darkness,5,20,,700,60,,1,0,0x00018314,2,2,2,4,75,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,20; bonus2 bIgnoreMdefClassRate,Class_Normal,getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,getrefine(); bonus bDelayRate,-(getrefine()*3/2); },{},{}
1637,Eraser,Eraser,5,20,,500,80,,1,0,0x00018314,2,2,2,4,70,1,10,{ bonus bMatkRate,20; bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine()>9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0; },{},{}
1638,Healing_Staff_C,Staff Of Healing,5,20,,0,10,,1,0,0x00008110,7,2,2,3,1,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{}
1638,Healing_Staff_C,Staff Of Healing,5,20,,0,10,,1,0,0x00008110,7,2,2,3,1,0,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{}
1639,N_Rod,Novice Rod,5,0,,0,15,,1,3,0x00818315,7,2,2,1,1,0,10,{ bonus bMatkRate,16; },{},{}
1640,Krieger_Onehand_Staff1,Glorious Arc Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((getrefine()>5) ? 5 : 0); bonus bUnbreakableWeapon; if(getrefine()>8) { bonus bCastrate,-5; bonus bDelayRate,-5; bonus bMatkRate,5; } },{},{}
1641,Krieger_Onehand_Staff2,Glorious Cure Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine()>8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine()>9) { bonus bHealPower,10; } },{},{}
@@ -1006,7 +1006,7 @@
1910,Harp_,Harp,5,62000,,900,114,,1,2,0x00080000,7,1,2,3,27,1,13,{ bonus bInt,2; },{},{}
1911,Guh_Moon_Goh,Gumoongoh,5,54000,,1300,126,,1,1,0x00080000,7,1,2,3,27,1,13,{},{},{}
1912,Guh_Moon_Goh_,Gumoongoh,5,54000,,1300,126,,1,2,0x00080000,7,1,2,3,27,1,13,{},{},{}
1913,Electronic_Guitar,Electric Guitar,5,20,,1800,110,,1,0,0x00080000,7,1,2,4,70,1,13,{ skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; },{},{}
1913,Electronic_Guitar,Electric Guitar,5,20,,1800,110,,1,0,0x00080000,7,1,2,4,70,1,13,{ skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; bonus bUnbreakableWeapon; },{},{}
1914,Guitar_Of_Passion,Burning Passion Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Fire; },{},{}
1915,Guitar_Of_Blue_Solo,Loner's Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Water; },{},{}
1916,Guitar_Of_Vast_Land,Green Acre Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Earth; },{},{}
@@ -2674,7 +2674,7 @@
5495,Power_Of_Thor,Power Of Thor,4,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,75,1,493,{ bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5; },{},{}
5496,Dice_Hat,Dice Hat,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,50,0,494,{ bonus bLuk,4; },{},{}
5497,King_Tiger_Doll_Hat,King Tiger Doll Hat,4,20,,400,,3,,1,0xFFFFFFFE,7,2,256,,30,1,495,{ bonus bStr,2; },{},{}
5498,Wondering_Wolf_Helm,Wandering Wolf Helm,4,20,,600,,5,,0,0xFFFFFFFE,7,2,768,,50,1,490,{ bonus bVit,5; bonus bFlee,10; },{},{}
5498,Wondering_Wolf_Helm,Wandering Wolf Helm,4,20,,600,,5,,0,0xFFFFFFFE,7,2,768,,50,0,490,{ bonus bVit,5; bonus bFlee,10; },{},{}
5499,Pizza_Hat,Pizza Hat,4,20,,600,,0,,0,0xFFFFFFFF,7,2,256,,0,0,487,{ skill "SM_PROVOKE", 1; },{},{}
5500,Icecream_Hat,Icecream Hat,4,0,,300,,6,,0,0xFFFFFFFF,7,2,256,,30,1,488,{ bonus bMdef,3; skill "MG_FROSTDIVER",3; },{},{}
5501,Pirate's_Pride,Pirate's Pride,4,0,,100,,6,,0,0xFFFFFFFF,7,2,256,,10,0,496,{ bonus2 bAddRace2,RC2_Ninja,5; bonus2 bSubRace2,RC2_Ninja,5; },{},{}
@@ -2707,7 +2707,7 @@
5528,King_Frog_Hat,Frog King Hat,4,20,,500,,4,,1,0xFFFFFFFE,7,2,256,,30,0,522,{ bonus bAgi,1; },{},{}
5529,Evil's_Bone_Hat,Satanic Bone Helm,4,20,,600,,6,,1,0xFFFFFFFF,7,2,768,,70,1,523,{ bonus bDex,3; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1; },{},{}
5530,Raven_Cap,Raven Cap,4,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,30,1,524,{},{},{}
5531,B_Dragon_Hat,Baby Dragon Hat,4,45000,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,1,525,{ bonus bDex,2; .@bonus = max(getskilllv("TF_DOUBLE"), 5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus * 5; },{},{}
//5531,B_Dragon_Hat,Baby Dragon Hat,4,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,0,1,525,{},{},{}
5532,Pirate_Dagger_J,Pirate Dagger,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,1,327,{ bonus bShortWeaponDamageReturn,1; },{},{}
5533,Emperor_Wreath_J,Emperor Wreath,4,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,80,1,261,{ bonus bAllStats,1; },{},{}
//5534,Fox_Hat_J,Fox Hat,4,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,70,0,403,{ bonus bAgi,1; bonus bFlee2,2; },{},{}
@@ -3003,7 +3003,7 @@
//5825,Badge_Of_Order_Grace,Badge Of Order Grace,4,0,,0,,1,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMdef,1; },{},{}
5826,Valkyrie_Helmet,Valkyrie Helmet,4,0,,0,,10,,0,0xFFFFFFFF,7,2,256,,0,0,225,{ bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bMdef,5; },{},{}
5827,Book_File_Hat,Book File Hat,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,1,1,423,{},{},{}
5828,Honor_Gold_Ring,Honor Gold Ring,4,0,,50,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bAllStats,1; bonus bMdef,5; },{},{}
5828,Honor_Gold_Ring,Honor Gold Ring,4,0,,50,,0,,0,0xFFFFFFFF,7,2,136,,1,1,0,{ bonus bAllStats,1; bonus bMdef,5; },{},{}
//5829,Ordinary_Armor,Ordinary Armor,4,0,,0,,0,,0,0xFFFFFFFF,7,2,16,,30,1,0,{},{},{}
//5830,Woe_Sahkkat,Woe Sahkkat,4,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,67,{},{},{}
//5831,Woe_Big_Sis_Ribbon,Woe Big Sis Ribbon,4,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,28,{},{},{}
@@ -3019,7 +3019,7 @@
//5841,Shaman_Hat_,Shaman_Hat,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,30,1,596,{ bonus bLuk,2; },{},{}
//5842,Loyal_Ring1,Loyal Ring1,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,1,0,{},{},{}
//5843,Loyal_Ring2,Loyal Ring2,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,1,0,{ bonus bAllStats,2; },{},{}
5844,Loyal_Ring3,Loyal Ring3,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bAllStats,3; },{},{}
5844,Loyal_Ring3,Loyal Ring3,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,1,0,{ bonus bAllStats,3; },{},{}
//5845,Buzzy_Ball_Board,Buzzy Ball Board,4,50,,400,,0,,0,0xFFFFFFFF,7,2,256,,1,1,641,{},{},{}
5846,Buzzy_Ball_Gum,Buzzy Ball Gum,4,50,,100,,1,,0,0xFFFFFFFF,7,2,1,,1,0,572,{ bonus bMdef,5; },{},{}
//5847,Fools_Day_Helmet,Fools Day Helmet,4,0,,0,,0,,0,0xFFFFFFFF,7,2,256,,1,0,647,{ bonus bInt,5; bonus bVit,-3; },{},{}
@@ -4936,7 +4936,7 @@
12372,Hell_Contract,Hell Contract,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1379; },{},{}
12373,Boy's_Naivety,Boy's Pure Heart,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1370; },{},{}
12374,Flaming_Ice,Ice Fireworks,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1837; },{},{}
12375,Acaraje,Akaraje,2,0,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; bonus_script "{ bonus bHit,5; bonus bAspdRate,10; }",1200,0,0,EFST_ACARAJE; },{},{}
12375,Acaraje,Akaraje,2,0,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; sc_start SC_INCHITRATE,120000,5; },{},{}
12376,Mysterious_Can2,Mysterious Can2,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 3,0; itemskill "PR_GLORIA",2; },{},{}
12377,Mysterious_PET_Bottle2,Mysterious PET Bottle2,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,3; itemskill "PR_MAGNIFICAT",1; },{},{}
12378,2009_Rice_Cake_Soup,Rice Cake Soup,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ /* percentheal 50,50; */ },{},{}
@@ -5142,7 +5142,6 @@
12580,Vending_Search_Scroll,Universal Catalog Silver,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,0; },{},{}
12581,Vending_Search_Scroll2,Universal Catalog Gold,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,1; },{},{}
12591,Uni_Catalog_Bz,Universal Catalog Bronze,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,1; },{},{}
12609,Old_Ore_Box,Old Ore Box,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
12701,Old_Blue_Box_F,Old Blue Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12702,Old_Bleu_Box,Old Navy Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_BleuBox),1; getrandgroupitem(IG_BleuBox),1; },{},{}
12703,Holy_Egg_2,Holy Egg,11,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
@@ -5222,7 +5221,6 @@
12771,Passion_Hat_Box2,Passion Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12772,Cool_Hat_Box2,Cool Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12773,Victory_Hat_Box2,Victory Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12831,Potion_Box,Potion Box,2,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
12848,Falcon_Flute,Falcon Flute,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(getskilllv("HT_FALCON")) { if(!checkoption(Option_Wug) && !checkoption(Option_Wugrider)) setfalcon (!checkfalcon()); } },{},{}
12900,Battle_Manual_Box,Battle Manual Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12208,10; },{},{}
12901,Insurance_Package,Insurance Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12209,10; },{},{}
@@ -6231,7 +6229,7 @@
14217,F_Megaphone_Box1,Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12221,1; },{},{}
14218,F_Megaphone_Box5,Megaphone 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12221,5; },{},{}
14219,F_Enriched_Elunium_Box5,Enriched Elunium 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7619,5; },{},{}
14220,F_Enriched_Oridecon_Box5,Enriched Oridecon 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7620,5; },{},{}
14220,FEnriched_Oridecon_Box5,Enriched Oridecon 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7620,5; },{},{}
14221,MP_Scroll_Box,Mystical Amplification Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,10; },{},{}
14222,MP_Scroll_Box30,Mystical Amplification Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,30; },{},{}
14223,MP_Scroll_Box50,Mystical Amplification Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,50; },{},{}
@@ -6357,8 +6355,8 @@
14522,Big_Bun,Big Bun,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,0; },{},{}
14523,Pill_,Pill,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,100; },{},{}
14524,Superb_Fish_Slice,Superb Fish Slice,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,100; },{},{}
14525,Chewy_Ricecake,Chewy Ricecake,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKPOTION,1800000,10; },{},{}
14526,Oriental_Pastry,Oriental Pastry,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MATKPOTION,1800000,10; },{},{}
14525,Chewy_Ricecake,Chewy Ricecake,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKPOTION,180000,10; },{},{}
14526,Oriental_Pastry,Oriental Pastry,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MATKPOTION,180000,10; },{},{}
14527,Dun_Tele_Scroll1,Dungeon Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashDungeon",1; },{},{}
14528,PVP_Tele_Scroll,PVP Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
14529,Greed_Scroll,Greed Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "BS_GREED",1; },{},{}
@@ -6581,5 +6579,3 @@
19505,T_Cigarette,T Cigarette,4,0,,0,,0,,0,0xFFFFFFFF,7,2,4096,,0,0,54,{},{},{}
19506,T_Valkyrie_Feather_Band,T Valkyrie Feather Band,4,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,0,1,300,{},{},{}
19507,Fine_Sun,Clear Sun,4,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,654,{},{},{}
22777,Gift_Buff_Set,Gift Buff Set,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,1,,,{},{},{}

View File

@@ -46,8 +46,8 @@
// Renewal content (required for some core features)
//================================
//Base - 3rd Jobs, Baby 3rds, Expanded Super Novice, Kagerou/Oboro, Rebellion, Summoner, Star Emperor, Soul Reaper
99,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4190:4191:4211:4212:4215:4218:4220:4222:4223:4224:4225:4226:4227:4228:4229:4238:4239:4240:4241:4242:4243:4244,0,10,18,28,40,85,123,168,220,278,400,481,613,731,875,1038,1213,1400,1575,1775,2268,2604,2786,3136,3506,4130,4796,5508,6264,9645,12392,14220,16159,18209,21649,24451,27401,30499,33748,47342,58160,64711,71573,78749,90144,99312,108870,118816,129154,174196,213220,238080,264150,291427,329640,363155,398116,434526,472381,610848,731828,806448,884232,965180,1073896,1170382,1270556,1374422,1481976,1850800,3389616,3666333,3953534,4251217,4559382,5129260,5488173,5859059,6241919,7374168,9570662,10458427,11380262,12336168,13326144,14994907,16130400,17304206,18516326,19766760,29216160,34949880,40930560,55017900,71510400,106974000,146061000,174405000,343210000,99999999
//Base - 3rd Jobs, Baby 3rds, Expanded Super Novice, Kagerou/Oboro, Rebellion and Summoner
99,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4190:4191:4211:4212:4215:4218:4220:4222:4223:4224:4225:4226:4227:4228:4229:4238,0,10,18,28,40,85,123,168,220,278,400,481,613,731,875,1038,1213,1400,1575,1775,2268,2604,2786,3136,3506,4130,4796,5508,6264,9645,12392,14220,16159,18209,21649,24451,27401,30499,33748,47342,58160,64711,71573,78749,90144,99312,108870,118816,129154,174196,213220,238080,264150,291427,329640,363155,398116,434526,472381,610848,731828,806448,884232,965180,1073896,1170382,1270556,1374422,1481976,1850800,3389616,3666333,3953534,4251217,4559382,5129260,5488173,5859059,6241919,7374168,9570662,10458427,11380262,12336168,13326144,14994907,16130400,17304206,18516326,19766760,29216160,34949880,40930560,55017900,71510400,106974000,146061000,174405000,343210000,99999999
//Job - 3rd Jobs, Baby 3rds, Expanded Super Novice, Kagerou/Oboro, Rebellion, Summoner, Star Emperor, Soul Reaper
50,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4190:4191:4211:4212:4215:4218:4220:4222:4223:4224:4225:4226:4227:4228:4229:4238:4239:4240:4241:4242:4243:4244,1,288,368,568,696,1206,1774,2192,3196,5080,7352,8580,9892,13358,18984,31925,35860,40013,51605,68585,87770,96443,105515,131770,167428,206720,223860,241673,294553,362303,479053,513362,548856,656197,787507,927154,985696,1046034,1231134,1449220,1678177,1773024,2182221,2534978,3043585,3782865,4461912,4672971,5971896,6250158,6875174,7562691,8318960,9150856,10065942,11877812,14015818,16538665,19515624,23028437,28094693,34275525,41816141,51015692,62239144,79666104,101972614,130524946,167071930,213852071,999999999
//Job - 3rd Jobs, Baby 3rds, Expanded Super Novice, Kagerou/Oboro, Rebellion and Summoner
50,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4190:4191:4211:4212:4215:4218:4220:4222:4223:4224:4225:4226:4227:4228:4229:4238,1,288,368,568,696,1206,1774,2192,3196,5080,7352,8580,9892,13358,18984,31925,35860,40013,51605,68585,87770,96443,105515,131770,167428,206720,223860,241673,294553,362303,479053,513362,548856,656197,787507,927154,985696,1046034,1231134,1449220,1678177,1773024,2182221,2534978,3043585,3782865,4461912,4672971,5971896,6250158,6875174,7562691,8318960,9150856,10065942,11877812,14015818,16538665,19515624,23028437,28094693,34275525,41816141,51015692,62239144,79666104,101972614,130524946,167071930,213852071,999999999

Binary file not shown.

View File

@@ -1366,7 +1366,7 @@
//-- SC_BLOODYLUST
2303,2000,2000,0,10000:20000:30000,0,180000
//-- SC_FEINTBOMB
2304,1000,0,0,1500,0,5000
2304,1000,0,0,500,1500,5000
//-- SC_ESCAPE
5010,0,500,0,50000,20000,10000:8000:6000:4000:2000
//==========================================

View File

@@ -68,7 +68,7 @@
// 0x00800 - skill range affected by RA_RESEARCHTRAP
// 0x01000 - skill that does not affect user that has NC_HOVERING active
// 0x02000 - skill that can be using while riding warg
// 0x04000 - skill that can be used while on Madogear
// 0x04000 - skill that can't be used while in mado
// 0x08000 - skill that can be used to target while under SC__MANHOLE effect
// 0x10000 - skill that affects hidden targets
// 0x20000 - skill that affects SC_GLOOMYDAY_SK
@@ -91,7 +91,7 @@
//****
// Mage
9,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, MG_SRECOVERY,Increase SP Recovery
10,0,6,4,3,0x3,3,1,1,yes,0,0,0,magic,0,0x0, MG_SIGHT,Sight
10,0,6,4,3,0x3,3,1,1,yes,0,0,0,magic,0,0x4000, MG_SIGHT,Sight
11,9,6,1,8,0x6,1,10,1,yes,0,0x42000,0,magic,0,0x0, MG_NAPALMBEAT,Napalm Beat
12,9,8,2,8,0x1,0,10,1,yes,0,0,0,magic,0,0x0, MG_SAFETYWALL,Safety Wall
13,9,8,1,8,0,0,10,1:1:2:2:3:3:4:4:5:5,yes,0,0x2000,0,magic,0,0x0, MG_SOULSTRIKE,Soul Strike
@@ -110,7 +110,7 @@
23,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, AL_DEMONBANE,Demon Bane
24,0,6,4,6,0x3,2,1,1,yes,0,0,0,magic,0,0x0, AL_RUWACH,Ruwach
25,9,6,2,0,0x1,0,1,1,yes,0,0,0,magic,0,0x0, AL_PNEUMA,Pneuma
26,0,6,4,0,0x1,0,2,1,yes,0,0,0,magic,0,0x4040, AL_TELEPORT,Teleport
26,0,6,4,0,0x1,0,2,1,yes,0,0,0,magic,0,0x40, AL_TELEPORT,Teleport
27,9,6,2,0,0x1,0,4,1,yes,0,0,3,magic,0,0x0, AL_WARP,Warp Portal
28,9,6,16,6,0x21,0,10,1,yes,0,0x2000,0,magic,0,0x0, AL_HEAL,Heal
29,9,6,16,0,0x1,0,10,1,yes,0,0,0,magic,0,0x1000, AL_INCAGI,Increase AGI
@@ -213,13 +213,13 @@
105,0,0,0,0,0,0,1,0,no,0,0,0,weapon,0,0x0, BS_HILTBINDING,Hilt Binding
106,0,0,0,0,0,0,1,0,no,0,0,0,weapon,0,0x0, BS_FINDINGORE,Ore Discovery
107,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, BS_WEAPONRESEARCH,Weaponry Research
108,2,6,16,0,0x1,0,1,1,yes,0,0,0,weapon,0,0x0, BS_REPAIRWEAPON,Weapon Repair
108,2,6,16,0,0x1,0,1,1,yes,0,0,0,weapon,0,0x4000, BS_REPAIRWEAPON,Weapon Repair
109,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0,0x0, BS_SKINTEMPER,Skin Tempering
110,1,6,2,0,0x3,2:2:2:2:2:12,5,1,no,0,0,0,weapon,0,0x0, BS_HAMMERFALL,Hammer Fall
111,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x0, BS_ADRENALINE,Adrenaline Rush
112,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x0, BS_WEAPONPERFECT,Weapon Perfection
113,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x0, BS_OVERTHRUST,Power-Thrust
114,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, BS_MAXIMIZE,Maximize Power
110,1,6,2,0,0x3,2:2:2:2:2:12,5,1,no,0,0,0,weapon,0,0x4000, BS_HAMMERFALL,Hammer Fall
111,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x4000, BS_ADRENALINE,Adrenaline Rush
112,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x4000, BS_WEAPONPERFECT,Weapon Perfection
113,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x4000, BS_OVERTHRUST,Power-Thrust
114,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x4000, BS_MAXIMIZE,Maximize Power
//****
// Hunter
@@ -561,10 +561,10 @@
//****
// Whitesmith
384,0,0,4,0,0x1,0,10,1,yes,0,0,0,weapon,0,0x0, WS_MELTDOWN,Shattering Strike
384,0,0,4,0,0x1,0,10,1,yes,0,0,0,weapon,0,0x4000, WS_MELTDOWN,Shattering Strike
385,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, WS_CREATECOIN,Create Coins
386,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, WS_CREATENUGGET,Create Nuggets
387,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, WS_CARTBOOST,Cart Boost
387,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x4000, WS_CARTBOOST,Cart Boost
388,9,6,2,0,0x1,0,5,1,no,0,0,0,none,0,0x0, WS_SYSTEMCREATE,Auto Attack System
//****
@@ -678,7 +678,7 @@
//****
// Blacksmith
459,0,6,4,0,0x3,-1,1,1,no,0,0x8,0,weapon,0 ,0x0, BS_ADRENALINE2,Advanced Adrenaline Rush
459,0,6,4,0,0x3,-1,1,1,no,0,0x8,0,weapon,0 ,0x4000, BS_ADRENALINE2,Advanced Adrenaline Rush
//****
// Soul Linker
@@ -702,16 +702,16 @@
474,0,0,4,0,0x1,0,10,1,no,0,0x2,0,none,0,0x0, NPC_EMOTION_ON,Emotion ON
475,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, ST_PRESERVE,Preserve
476,1,6,1,0,0x1,0,5,1,yes,0,0,0,weapon,0,0x0, ST_FULLSTRIP,Divest All
477,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, WS_WEAPONREFINE,Upgrade Weapon
477,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x4000, WS_WEAPONREFINE,Upgrade Weapon
478,3,6,2,0,0x3,3,10,1,no,0,0,0,none,0,0x0, CR_SLIMPITCHER,Aid Condensed Potion
479,1,6,16,0,0x1,0,5,1,yes,0,0,0,weapon,0,0x0, CR_FULLPROTECTION,Full Protection
480,4,8,1,0,0,0,5,5,no,0,0,0,weapon,0,0x20000, PA_SHIELDCHAIN,Shield Chain
480,5,8,1,0,0,0,5,5,no,0,0,0,weapon,0,0x20000, PA_SHIELDCHAIN,Shield Chain
481,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, HP_MANARECHARGE,Mana Recharge
482,0,6,4,0,0x1,0,5,1,no,0,0,0,magic,0,0x0, PF_DOUBLECASTING,Double Casting
483,18,6,2,0,0x1,1:2:3:4:5,1,1,no,0,0,0,none,0,0x0, HW_GANBANTEIN,Ganbantein
484,18,6,2,2,0xD1,0,5,1,yes,0,0x18000,0,misc,0,0x11010, HW_GRAVITATION,Gravitation Field
485,-2,6,1,-1,0x8,0,10,1,no,0,0,0,weapon,0,0x0, WS_CARTTERMINATION,Cart Termination
486,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, WS_OVERTHRUSTMAX,Maximum Power Thrust
485,-2,6,1,-1,0x8,0,10,1,no,0,0,0,weapon,0,0x4000, WS_CARTTERMINATION,Cart Termination
486,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x4000, WS_OVERTHRUSTMAX,Maximum Power Thrust
487,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x8, CG_LONGINGFREEDOM,Longing for Freedom
488,0,6,4,0,0x1,1,5,1,no,0,0x20,0,misc,0,0x1, CG_HERMODE,Wand of Hermode
489,9,6,1,0,0x41,0,5,1,no,0,0,0,misc,0,0x0, CG_TAROTCARD,Tarot Card of Fate
@@ -863,7 +863,7 @@
717,0,6,1,0,0xD2,18,10,1,no,0,0x2,0,misc,0,0x0, NPC_MAXPAIN_ATK,Max Pain Attack
//718,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DEATHSUMMON,Death Summon
//719,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_HELLBURNING,Hell Burning
720,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, NPC_JACKFROST,Jack Frost 2
//720,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_JACKFROST,Jack Frost 2
//721,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDEWEB,Wide Web
//722,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDESUCK,Wide Suck
//723,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_STORMGUST2,Storm Gust 2
@@ -907,8 +907,8 @@
1009,-9,6,1,-1,0,0,1,1,no,0,0x1,0,weapon,3,0x0, HT_PHANTASMIC,Phantasmic Arrow
1010,9,6,1,0,0x1,0,1,0,no,0,0x1,0,misc,0,0x0, BA_PANGVOICE,Pang Voice
1011,9,6,1,0,0x1,0,1,0,no,0,0x1,0,misc,0,0x0, DC_WINKCHARM,Wink of Charm
1012,0,0,0,0,0,0,1,0,no,0,0x1,0,weapon,0,0x0, BS_UNFAIRLYTRICK,Unfair Trick
1013,0,6,4,0,0x3,2,1,0,no,0,0x1,0,weapon,0,0x6000, BS_GREED,Greed
1012,0,0,0,0,0,0,1,0,no,0,0x1,0,weapon,0,0x4000, BS_UNFAIRLYTRICK,Unfair Trick
1013,0,6,4,0,0x3,2,1,0,no,0,0x1,0,weapon,0,0x2000, BS_GREED,Greed
1014,0,6,4,6,0x3,14,1,0,yes,0,0x1,0,magic,0,0x0, PR_REDEMPTIO,Redemptio
1015,9,6,16,0,0x1,0,1,1,no,0,0x401,0,weapon,0,0x0, MO_KITRANSLATION,Ki Translation
1016,-1,6,1,-1,0x2,1,1,1,no,0,0x1,0,weapon,5,0x0, MO_BALKYOUNG,Ki Explosion
@@ -1048,34 +1048,34 @@
//****
// NC Mechanic
2255,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, NC_MADOLICENCE,Mado License
2256,11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x4000, NC_BOOSTKNUCKLE,Boost Knuckle
2257,3,6,1,-1,0,0,3,1,no,0,0,0,weapon,0,0x4000, NC_PILEBUNKER,Pile Bunker
2258,13,6,1,-1,0x2,1,3,1,no,0,0x40000,0,weapon,0,0x4000, NC_VULCANARM,Vulcan Arm
2259,5,6,1,3,0,1,3,1,no,0,0,5,weapon,0,0x4000, NC_FLAMELAUNCHER,Flame Launcher
2260,7,6,2,1,0x2,2:3:4,3,1,no,0,0x40000,0,weapon,0,0x4000, NC_COLDSLOWER,Cold Slower
2261,9:11:13,6,1,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0,0x4000, NC_ARMSCANNON,Arm Cannon
2262,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x4000, NC_ACCELERATION,Acceleration
2263,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x4000, NC_HOVERING,Hovering
2264,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x4000, NC_F_SIDESLIDE,Front-Side Slide
2265,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x4000, NC_B_SIDESLIDE,Back-Side Slide
2256,11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, NC_BOOSTKNUCKLE,Boost Knuckle
2257,3,6,1,-1,0,0,3,1,no,0,0,0,weapon,0,0x0, NC_PILEBUNKER,Pile Bunker
2258,13,6,1,-1,0x2,1,3,1,no,0,0x40000,0,weapon,0,0x0, NC_VULCANARM,Vulcan Arm
2259,5,6,1,3,0,1,3,1,no,0,0,5,weapon,0,0x0, NC_FLAMELAUNCHER,Flame Launcher
2260,7,6,2,1,0x2,2:3:4,3,1,no,0,0x40000,0,weapon,0,0x0, NC_COLDSLOWER,Cold Slower
2261,9:11:13,6,1,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0,0x0, NC_ARMSCANNON,Arm Cannon
2262,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x0, NC_ACCELERATION,Acceleration
2263,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, NC_HOVERING,Hovering
2264,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x0, NC_F_SIDESLIDE,Front-Side Slide
2265,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x0, NC_B_SIDESLIDE,Back-Side Slide
2266,0,0,0,0,0,0,4,0,no,0,0,0,none,0,0x0, NC_MAINFRAME,Mainframe Restructure
2267,0,6,4,0,0xCA,2:3:4,3,1,no,0,0x40000,0,weapon,5,0x4000, NC_SELFDESTRUCTION,Self Destruction
2268,0,6,4,0,0x1,0,4,1,yes,0,0,0,none,0,0x4000, NC_SHAPESHIFT,Shape Shift
2269,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x4000, NC_EMERGENCYCOOL,Emergency Cool
2270,0,6,4,0,0x3,7,1,1,yes,0,0,0,none,0,0x4000, NC_INFRAREDSCAN,Infrared Scan
2271,9,6,1,0,0x1,0,3,1,yes,0,0,0,none,0,0x4000, NC_ANALYZE,Analyze
2272,0,6,4,0,0x3,2,3,1,no,0,0,0,none,0,0x4000, NC_MAGNETICFIELD,Magnetic Field
2273,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x4000, NC_NEUTRALBARRIER,Neutral Barrier
2274,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x4000, NC_STEALTHFIELD,Stealth Field
2275,5:6:7:8:9,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0,0x4000, NC_REPAIR,Repair
2267,0,6,4,0,0xCA,2:3:4,3,1,no,0,0x40000,0,weapon,5,0x0, NC_SELFDESTRUCTION,Self Destruction
2268,0,6,4,0,0x1,0,4,1,yes,0,0,0,none,0,0x0, NC_SHAPESHIFT,Shape Shift
2269,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, NC_EMERGENCYCOOL,Emergency Cool
2270,0,6,4,0,0x3,7,1,1,yes,0,0,0,none,0,0x0, NC_INFRAREDSCAN,Infrared Scan
2271,9,6,1,0,0x1,0,3,1,yes,0,0,0,none,0,0x0, NC_ANALYZE,Analyze
2272,0,6,4,0,0x3,2,3,1,no,0,0,0,none,0,0x0, NC_MAGNETICFIELD,Magnetic Field
2273,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x0, NC_NEUTRALBARRIER,Neutral Barrier
2274,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x0, NC_STEALTHFIELD,Stealth Field
2275,5:6:7:8:9,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0,0x0, NC_REPAIR,Repair
2276,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, NC_TRAININGAXE,Axe Training
2277,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, NC_RESEARCHFE,Research Fire/Earth
2278,5:6:7:8:9,6,1,-1,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6,0x4000, NC_AXEBOOMERANG,Axe Boomerang
2279,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x4000, NC_POWERSWING,Power Swing
2280,0,8,4,-1,0x2,2:2:3:3:3,5,-6,no,0,0x40000,0,weapon,0,0x4000, NC_AXETORNADO,Axe Tornado
2281,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0,0x4000, NC_SILVERSNIPER,FAW - Silver Sniper
2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0,0x4000, NC_MAGICDECOY,FAW - Magic Decoy
2283,5,6,1,0,0x1,0,1,1,no,0,0,0,none,0,0x4000, NC_DISJOINT,FAW Removal
2278,5:6:7:8:9,6,1,-1,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6,0x0, NC_AXEBOOMERANG,Axe Boomerang
2279,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, NC_POWERSWING,Power Swing
2280,0,8,4,-1,0x2,2:2:3:3:3,5,-6,no,0,0x40000,0,weapon,0,0x0, NC_AXETORNADO,Axe Tornado
2281,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0,0x0, NC_SILVERSNIPER,FAW - Silver Sniper
2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0,0x0, NC_MAGICDECOY,FAW - Magic Decoy
2283,5,6,1,0,0x1,0,1,1,no,0,0,0,none,0,0x0, NC_DISJOINT,FAW Removal
//****
// SC Shadow Chaser
@@ -1235,11 +1235,11 @@
2482,11,6,2,0,0x8,0,5,1,yes,0,0,1,weapon,2,0x0, GN_WALLOFTHORN,Wall of Thorns
2483,11,6,2,0,0x3,4,10,1,yes,0,0x0,0,weapon,0,0x1, GN_CRAZYWEED,Crazy Weed
2484,0,6,2,2,0x2,2,10,1,no,0,0x40000,0,weapon,0,0x1, GN_CRAZYWEED_ATK,Crazy Weed Attack
2485,9,6,2,3,0,0,5,1,yes,0,0,1,magic,0,0x0, GN_DEMONIC_FIRE,Demonic Fire
2485,9,6,2,3,0,0,5,1,yes,0,0,0,magic,0,0x0, GN_DEMONIC_FIRE,Demonic Fire
2486,9,6,2,0,0,0,5,1,yes,0,0,0,none,0,0x0, GN_FIRE_EXPANSION,Fire Expansion
2487,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_SMOKE_POWDER,Fire Expansion Smoke Powder
2488,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_TEAR_GAS,Fire Expansion Tear Gas
2489,11,8,1,0,0x40,0,10,1:2:3:4:5:6:7:8:9:10,no,0,0x18000,0,misc,0,0x0, GN_FIRE_EXPANSION_ACID,Fire Expansion Acid
2489,11,8,1,-1,0x28,0,10,1:2:3:4:5:6:7:8:9:10,no,0,0,0,magic,0,0x0, GN_FIRE_EXPANSION_ACID,Fire Expansion Acid
2490,9,6,2,0,0x3,1,5,1,yes,0,0x80,2:3:4:5:6,misc,0,0x0, GN_HELLS_PLANT,Hell's Plant
2491,0,6,1,0,0x90,0,5,1,no,0,0,0,misc,0,0x0, GN_HELLS_PLANT_ATK,Hell's Plant Attack
2492,0,6,4,0,0x3,5:6:6:7:7,5,1,yes,0,0,0,none,0,0x0, GN_MANDRAGORA,Howling of Mandragora
@@ -1343,7 +1343,7 @@
5003,7,6,1,-1,0x2,4:5:6:7:-1,5,1,no,0,0,0,weapon,0,0x0, GN_ILLUSIONDOPING,Illusion Doping
5004,9,6,2,1,0x42,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0x40000,0,weapon,0,0x0, RK_DRAGONBREATH_WATER,Dragon Breath - Water
5005,0,6,4,0,0x3,3,1,1,no,0,0,0,none,0,0x0, RK_LUXANIMA,Lux Anima
5006,1,6,2,3,0,0,5,1,no,0,0,3,misc,0,0x4000, NC_MAGMA_ERUPTION,Magma Eruption
5006,1,6,2,3,0,0,5,1,no,0,0,3,misc,0,0x0, NC_MAGMA_ERUPTION,Magma Eruption
5007,0,6,4,0,0x3,5:6:7:8:9,5,1,no,0,0,0,none,0,0x0, WM_FRIGG_SONG,Frigg's Song
5008,0,6,4,0,0x3,11,5,1,no,0,0,0,none,0,0x0, SO_ELEMENTAL_SHIELD,Elemental Shield
5009,1,6,1,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SR_FLASHCOMBO,Flash Combo
@@ -1351,7 +1351,7 @@
5011,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, AB_OFFERTORIUM,Offertorium
5012,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, WL_TELEKINESIS_INTENSE,Intense Telekinesis
5013,0,6,4,0,0x3,0,5,1,no,0,0,0,none,0,0x0, LG_KINGS_GRACE,King's Grace
5014,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x4000, ALL_FULL_THROTTLE,Full Throttle
5014,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, ALL_FULL_THROTTLE,Full Throttle
// Summoner - Placeholder
5018,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, SU_BASIC_SKILL,New Basic Skill
@@ -1553,4 +1553,3 @@
10013,0,0,4,0,0x3,0,1,0,yes,0,0x10,0,none,0,0x40, GD_EMERGENCYCALL,Urgent Call
10014,0,0,0,0,0,0,1,0,no,0,0x10,0,none,0,0x0, GD_DEVELOPMENT,Permanent Development
10015,0,0,4,0,0x3,0,3,0,yes,0,0x10,0,none,0,0x40, GD_ITEMEMERGENCYCALL,Item Emergency Call
10016,0,0,0,0,0,0,5,0,no,0,0x10,0,none,0,0x0, GD_GUILD_STORAGE,Guild Storage Expansion

View File

@@ -146,7 +146,7 @@
2446,0x86, , 0, 3:3:3:4:4,1000,enemy, 0x018 //SO_EARTHGRAVE
2447,0x86, , 0, 3:3:3:4:4,1000,enemy, 0x018 //SO_DIAMONDDUST
2449,0xdf, , 0, 3:3:4:4:5,500,enemy, 0x018 //SO_PSYCHIC_WAVE
2450,0xe0, , 0, 3, 500,enemy, 0x8010 //SO_CLOUD_KILL
2450,0xe0, , 3, 0, -1,enemy, 0xA010 //SO_CLOUD_KILL
2452,0xe4, , 3, 0, -1,all, 0xA010 //SO_WARMER
2453,0xeb, , 0, 1:1:2:2:3,500,enemy,0x8010 //SO_VACUUM_EXTREME
2465,0xf1, , 1, 0, -1,all, 0x2010 //SO_FIRE_INSIGNIA

View File

@@ -1780,16 +1780,9 @@ Achievements:
Name: "Reborn in Valhalla!"
Condition: " Class == JOB_NOVICE_HIGH "
Reward:
# ItemID: 23575
ItemID: 22808
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
Score: 10
- ID: 200032
Group: "AG_GOAL_LEVEL"
Name: "The start of another adventure!"
Condition: " BaseLevel == 100 "
#Reward:
# ItemID: 23585
Score: 10
- ID: 230100
Group: "AG_TAMING"
Name: "Poring is Love"
@@ -2227,7 +2220,7 @@ Achievements:
Count: 1
- MobID: 1120
Count: 1
Score: 20
Score: 15
- ID: 230203
Group: "AG_BATTLE"
Name: "Exploring Poring's life (3)"
@@ -2404,3 +2397,11 @@ Achievements:
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
TitleID: 1024
Score: 10
- ID: 220036
Group: "AG_EAT"
Name: "The beginning of outdoor"
Score: 20
- ID: 220037
Group: "AG_EAT"
Name: "The first step becoming a chef"
Score: 20

View File

@@ -1,61 +0,0 @@
Header:
Type: ATTENDANCE_CONF
Version: 1
Attendance:
- Start: 20180502
End: 20180529
Rewards:
- Day: 1
ItemId: 22979
- Day: 2
ItemId: 6316
- Day: 3
ItemId: 12265
Amount: 5
- Day: 4
ItemId: 23047
Amount: 5
- Day: 5
ItemId: 23038
- Day: 6
ItemId: 23043
- Day: 7
ItemId: 23340
Amount: 3
- Day: 8
ItemId: 12516
Amount: 5
- Day: 9
ItemId: 23307
Amount: 5
- Day: 10
ItemId: 12610
- Day: 11
ItemId: 14533
Amount: 2
- Day: 12
ItemId: 23012
Amount: 3
- Day: 13
ItemId: 23048
Amount: 5
- Day: 14
ItemId: 12264
Amount: 5
- Day: 15
ItemId: 23046
Amount: 5
- Day: 16
ItemId: 12515
Amount: 5
- Day: 17
ItemId: 12522
Amount: 5
- Day: 18
ItemId: 12523
Amount: 5
- Day: 19
ItemId: 6234
- Day: 20
ItemId: 22845

View File

@@ -24,17 +24,17 @@
17,Faceworm's Nest,3600,300,1@face,112,370
18,Ghost Palace,3600,300,1@spa,42,196
// 19,Devil's Tower,3600,300,1@tnm1,50,104,1@tnm2,1@tnm3
20,Assault on the Airship,3600,300,1@air1,244,73,1@air2
// 20,Assault on the Airship,3600,300,1@air1,244,73,1@air2
21,Fenrir and Sarah,3600,300,1@glast,367,304
// 22,Wave Mode - Forest,3600,300,1@def01,50,21
// 23,Wave Mode - Sky,3600,300,1@def02,29,35
// 24,Nightmarish Jitterbug,3600,300,1@jtb,16,17
25,Isle of Bios,3600,300,1@dth1,17,93,1@dth2,1@dth3
26,Morse's Cave,3600,300,1@rev,26,181
// 26,Morse's Cave,3600,300,1@rev,26,181
// 27,Temple of the Demon God,3600,300,1@eom,101,16
28,Central Laboratory,3600,300,1@lab,120,30
29,Last room,3600,300,1@uns,145,35
// 30,Charleston in Distress,3600,300,1@mcd,127,282
31,Ritual of Blessing,3600,300,2@mir,101,12
32,Room of Consciousness,3600,300,1@mir,101,10
// 31,Ritual of Blessing,3600,300,2@mir,101,12
// 32,Room of Consciousness,3600,300,1@mir,101,10
// 33,Sky Fortress Invasion,3600,300,1@sthb,54,67,1@sthc,1@sthd

View File

@@ -23,9 +23,7 @@
1421:2133,{ bonus2 bAddClass,Class_All,4; bonus bDef,2; }
1422:2133,{ bonus2 bAddClass,Class_All,4; bonus bDef,2; }
1428:2115,{ bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; }
1433:2153,{ bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; bonus2 bSkillAtk,"CR_GRANDCROSS",10; }
1433:2153:18823,{ bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_SHIELDPRESS",20; }
1433:2153:18823:28372,{ bonus2 bSkillUseSP,"LG_BANISHINGPOINT",-15; bonus2 bSkillUseSP,"LG_CANNONSPEAR",-10; bonus2 bSkillUseSP,"CR_GRANDCROSS",-30; bonus2 bSkillUseSP,"LG_SHIELDPRESS",-5; }
1433:2153,{ bonus2 bSkillAtk,"CR_GRANDCROSS",10; bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; }
1433:28372,{ .@r = getequiprefinerycnt(EQI_HAND_R)/2*7; bonus2 bSkillAtk,"LG_CANNONSPEAR",.@r; bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@r; }
1472:2677,{ bonus bMatkRate,6; bonus bDex,2; bonus bVariableCastrate,-getequiprefinerycnt(EQI_HEAD_TOP); }
1472:2711,{ bonus bMatkRate,6; bonus bDex,2; bonus bVariableCastrate,-getequiprefinerycnt(EQI_HAND_R); }
@@ -37,7 +35,7 @@
1479:2700,{ bonus2 bResEff,Eff_Confusion,9500; }
1480:2527,{ bonus2 bAddRace,RC_Dragon,5; }
1480:2527:5467,{ bonus2 bAddRace,RC_Dragon,25; }
1490:19021,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"LK_SPIRALPIERCE",.@r*5; bonus4 bAutoSpellOnSkill,"LK_JOINTBEAT","LK_SPIRALPIERCE",max(getskilllv("LK_SPIRALPIERCE"),1),50+.@r*5; /* Confirm: Success rate */ }
1490:19021,{ bonus2 bSkillAtk,"LK_SPIRALPIERCE",getequiprefinerycnt(EQI_HAND_R)*5; bonus4 bAutoSpellOnSkill,"LK_JOINTBEAT","LK_SPIRALPIERCE",max(getskilllv("LK_SPIRALPIERCE"),1),50+(getskilllv("LK_JOINTBEAT")*10); /* Confirm: Success rate */ }
15141:19033,{ bonus bMaxSP,100; bonus bNoCastCancel; }
15141:20779:22075,{ .@r = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMaxHP,1000; bonus bHealPower,min(5+.@r,30); bonus bHealPower2,min(5+.@r,30); }
15186:19168,{ bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddClass,Class_All,5; }
@@ -68,7 +66,7 @@
1657:2471:2569:15029,{ bonus bHealPower,25; bonus2 bSkillUseSP,"AL_HEAL",-20; bonus2 bSkillCooldown,"AB_SECRAMENT",-2000; bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-2000; bonus2 bSkillCooldown,"AB_LAUDARAMUS",-2000; }
1659:5920,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillUseSP,"AL_HEAL",6*.@r; bonus2 bSkillUseSP,"AB_CHEAL",10*.@r; bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",14*.@r; }
1660:2471:2569:15029,{ bonus bHealPower,45; bonus2 bSkillUseSP,"AL_HEAL",-50; bonus3 bAutoSpellWhenHit,"AB_SILENTIUM",1,100; bonus2 bSkillCooldown,"AB_CLEARANCE",-3000; bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-3000; bonus2 bSkillCooldown,"AB_LAUDARAMUS",-3000; }
1668:15089,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bDelayrate,-10-min(.@r,10); }
1668:15089,{ bonus bDelayrate,-10; }
1670:2968,{ bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)*5; }
1670:2968:2969,{ bonus bMatkRate,-(getequiprefinerycnt(EQI_HAND_R)*5); }
1670:2969,{ bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)*5; }
@@ -121,7 +119,7 @@
2125:5782,{ bonus bDef,2; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Ghost,5; }
2135:2426,{ bonus2 bAddEff,Eff_Blind,500; autobonus "{ bonus bFlee,20; }",200,10000,BF_WEAPON,"{ specialeffect2 EF_INCAGILITY; }"; }
2137:2353:5124,{ bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP); }
2153:28372,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"LG_SHIELDPRESS",.@r > 5 ? (.@r - 5) * 8 : 0; }
2153:28372,{ .@r = getequiprefinerycnt(EQI_HAND_R)/6*8; bonus2 bSkillAtk,"LG_SHIELDPRESS",.@r; }
2160:19021,{ bonus2 bSubSize,Size_Large,5+(getequiprefinerycnt(EQI_HAND_L)*2); }
2169:2491:2590:15051,{ bonus2 bAddDefMonster,2311,30; bonus2 bAddDefMonster,2312,30; bonus2 bAddDefMonster,2320,30; bonus2 bAddDefMonster,2321,30; bonus2 bAddDefMonster,2322,30; bonus2 bAddDefMonster,2317,30; bonus2 bAddDefMonster,2318,30; bonus2 bAddDefMonster,2327,30; bonus2 bAddDefMonster,2319,30; bonus2 bAddDefMonster,2330,30; bonus2 bAddDefMonster,2329,30; bonus2 bAddDefMonster,2333,30; bonus2 bAddDefMonster,2332,30; bonus2 bAddDefMonster,2309,30; bonus2 bAddDefMonster,2310,30; bonus2 bAddDefMonster,2315,30; bonus2 bAddDefMonster,2316,30; bonus2 bAddDefMonster,2314,30; bonus2 bAddDefMonster,2313,30; bonus bMaxHPrate,20; bonus bMaxSPrate,10; }
2171:15053,{ bonus bAgi,2; }
@@ -218,7 +216,6 @@
2527:5467:13030,{ bonus2 bAddRace,RC_Dragon,25; }
2527:13001,{ bonus2 bAddRace,RC_Dragon,5; }
2527:13030,{ bonus2 bAddRace,RC_Dragon,5; }
2584:5579,{ .@r = getequiprefinerycnt(EQI_GARMENT); if(.@r>=5) { skill "TF_DOUBLE",1; bonus bDoubleRate,25; } else if(.@r>=7) { .@bonus = max(getskilllv("TF_DOUBLE"),5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus*5; } }
2597:28342,{ bonus bCritAtkRate,5; bonus bCritical,10; .@r = getequiprefinerycnt(EQI_GARMENT); if (.@r > 7) bonus bCritAtkRate,4; else if (.@r > 5) bonus bCritAtkRate,3; }
//2598:Ramor Shield,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_Undead,.@r; bonus2 bSubRace,RC_DemiHuman,.@r; }
2607:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
@@ -336,7 +333,6 @@
4072:21013,{ bonus2 bSubSize,Size_All,15; }
4074:4162,{ bonus2 bAddEffWhenHit,Eff_Blind,600; }
4090:4212:4328,{ bonus bAllStats,1; }
4093:27120,{ bonus bMaxSP,50; }
4106:4248,{ bonus bPerfectHitAddRate,20; }
4127:4166,{ bonus2 bAddEffWhenHit,Eff_Curse,600; }
4139:18619,{ bonus3 bAutoSpell,"RG_SNATCHER",5,20; bonus bDex,2; bonus bAgi,1; bonus bInt,-1; }
@@ -423,8 +419,7 @@
4968:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal,.@skills$[.@i],2 + ( .@r > 9 ) ? 2 : 0; } } }
4969:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal2,.@skills$[.@i],2 + ( .@r > 9 ) ? 2 : 0; } /* TODO: Depending on some recovery items HP recovery amount + 1% or if refine >= 9 + 2% */ } }
5040:5442,{ bonus bAspdRate,3; bonus bVariableCastrate,3; }
5040:18672,{ bonus bSPrecovRate,3; }
5040:18673,{ bonus bHealPower,10; }
5040:18673,{ bonus bSPrecovRate,3; }
5041:18538,{ bonus2 bSubRace,RC_Angel,9; }
5043:18656,{ bonus bFlee,10; bonus2 bAddEff,Eff_Stun,1000; }
5048:18538,{ bonus2 bSubRace,RC_Demon,9; }
@@ -452,7 +447,6 @@
5917:1525,{ bonus bLongAtkDef,10; }
5920:18542,{ bonus bHealPower,2*getequiprefinerycnt(EQI_HEAD_TOP); }
5967:28321,{ bonus2 bSubSkill,"HT_BLITZBEAT",200; }
5918:19306,{ .@aspd = 1; .@crit_dmg = 2 + 2 * (readparam(bDex) / 10); .@sub_demi = 2; .@luk = readparam(bLuk); if (.@luk > 107) { .@aspd += 1; .@crit_dmg += 2; .@sub_demi += 2; } if (.@luk > 119) { .@aspd += 2; .@crit_dmg += 4; .@sub_demi += 4; bonus bSplashRange,1; } bonus bAspd,.@aspd; bonus bCritAtkRate,.@crit_dmg; bonus2 bSubRace,RC_DemiHuman,.@sub_demi; bonus2 bSubSkill,"NPC_CRITICALSLASH",100; }
//9024:18832,{ bonus3 bAutoSpell,"BS_ADRENALINE",2,(GetPetRelationship >= 3)?15:10; }
13027:15044,{ .@r = max(getequiprefinerycnt(EQI_ARMOR),1); bonus3 bAddMonsterDropItem,929,RC_DemiHuman,70*.@r; bonus3 bAddMonsterDropItem,970,RC_DemiHuman,50*.@r; bonus3 bAddMonsterDropItem,929,RC_Brute,70*.@r; bonus3 bAddMonsterDropItem,970,RC_Brute,50*.@r; }
13034:13035,{ bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }
@@ -464,13 +458,11 @@
15091:18820:20721:22033,{ bonus2 bSubEle,Ele_Neutral,15; bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bMatkRate,10; }
15110:20732,{ bonus2 bSkillAtk,"NC_AXETORNADO",25; }
15110:22043,{ bonus bBaseAtk,30; }
15116:20743:22046,{ bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bSpeedAddRate,40; }
15117:20744:22047,{ bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bSpeedAddRate,40; if (getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES) >= 30) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; } }
15116:20743:22046,{ bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bSpeedAddRate,10; }
15126:20788:22083,{ bonus bMaxHP,2000; bonus bNoCastCancel; bonus bFixedCastrate,-15-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); }
15126:20788:22083:28382:28416,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSkillAtk,"SU_CN_METEOR",100; }
15126:20788:22083:28380:28419,{ bonus bMaxHPrate,20; bonus bMaxSPrate,3; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",100; }
15126:20788:22083:28381:28413,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; bonus bHealPower,10; skill "AL_HEAL",5,1; }
15128:20773,{ bonus bFlee2,6; bonus bDelayrate,-10 - (BaseLevel > 129 ? 10 : 0); }
15129:20789:22084,{ bonus bMaxHP,3000; bonus bNoCastCancel; bonus bFixedCastrate,-20-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); }
15129:20789:22084:28382:28417,{ bonus bMaxHPrate,15; bonus bMaxSPrate,15; bonus2 bSkillAtk,"SU_CN_METEOR",150; }
15129:20789:22084:28380:28420,{ bonus bMaxHPrate,25; bonus bMaxSPrate,6; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",150; }
@@ -513,9 +505,7 @@
18563:18564,{ bonus bFixedCastrate,-10; }
18776:20710,{ bonus bBaseAtk,10; }
18776:22015,{ bonus bMatk,20; }
18823:19246,{ .@atk = 40; .@aspd = 3; .@dmg = 2; .@agi = readparam(bAgi); if (.@agi > 107) { .@atk += 60; .@aspd += 5; .@dmg += 2; } if (.@agi > 119) { .@atk += 80; .@aspd += 7; .@dmg += 4; } bonus bBaseAtk,.@atk; bonus bAspdRate,.@aspd; bonus2 bSubRace,RC_Player,.@dmg; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; }
18823:28372,{ bonus2 bSkillVariableCast,"CR_GRANDCROSS",-1500; bonus2 bSkillAtk,"LG_RAYOFGENESIS",BaseLevel/30 + BaseLevel; bonus2 bSkillUseSP,"LG_RAYOFGENESIS",-10; }
18823:28551,{ bonus2 bSkillDelay,"LG_OVERBRAND",-2000; bonus bLongAtkRate,getskilllv("LG_CANNONSPEAR") * 2; bonus bLongAtkRate,getskilllv("LG_OVERBRAND") * 2; bonus2 bSkillAtk,"LG_CANNONSPEAR",30; bonus2 bSkillAtk,"LG_OVERBRAND",20; }
18823:28372,{ bonus2 bSkillAtk,"CR_GRANDCROSS",BaseLevel; bonus2 bVariableCastrate,"CR_GRANDCROSS",-BaseLevel*2; bonus2 bSkillAtk,"CR_GRANDCROSS",BaseLevel/30; bonus2 bSkillUseSP,"CR_GRANDCROSS",-(BaseLevel/30)*10; }
18867:1720,{ bonus bLongAtkRate,3+(getequiprefinerycnt(EQI_HAND_R) > 6 ? 5:0); }
18937:28302,{ bonus bInt,8; bonus bMaxSPrate,5;}
18937:28303,{ bonus bInt,8; bonus bBaseAtk,20;}

View File

@@ -625,7 +625,7 @@
1262,Nail_Of_Loki,Loki's Nail,5,20,,1200,115,,1,0,0x00001000,63,2,34,3,55,1,16,{ bonus2 bAddEff,Eff_Bleeding,300; },{},{}
1263,Unholy_Touch,Unholy Touch,5,20,,1250,151,,1,0,0x00001000,63,2,34,4,70,1,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{}
1264,Various_Jur,Specialty Jur,5,20,,800,90,,1,4,0x00001000,63,2,34,1,1,1,16,{ bonus2 bAddEff2,Eff_Bleeding,10; },{},{}
1265,Bloody_Roar,Bloody Roar,5,20,,1000,120,,1,0,0x00001000,63,2,34,4,75,1,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-(readparam(bAgi)+BaseLevel); bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{}
1265,Bloody_Roar,Bloody Roar,5,20,,1000,120,,1,0,0x00001000,63,2,34,4,75,1,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-160; bonus bFlee2,-160; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{}
1266,Infiltrator_,Infiltrator,5,57000,,1500,140,,1,1,0x00001000,63,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{}
1267,Infiltrator_C,Infiltrator,5,1,,0,189,,1,0,0x00001000,63,2,34,4,1,0,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5; },{},{}
1268,Wild_Beast_Claw,Wild Beast Claw,5,20,,1450,160,,1,1,0x00001000,18,2,34,4,55,1,16,{ bonus3 bAutoSpell,"NPC_CRITICALWOUND",(getrefine()>=9?2:1),100; },{},{}
@@ -633,7 +633,7 @@
1270,Drill_Katar,Drill Katar,5,20,,1400,110,,1,1,0x00001000,18,2,34,4,55,1,16,{ bonus bHit,30; bonus3 bAutoSpell,"ST_FULLSTRIP",1,150; },{},{}
1271,Blood_Tears,Blood Tears,5,20,,1700,120,,1,2,0x00001000,18,2,34,4,55,1,16,{ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30; },{},{}
1272,Scratcher,Scratcher,5,20,,0,120,,1,0,0x00001000,63,2,34,1,0,0,16,{ bonus2 bAddClass,Class_All,50; },{},{}
1273,Bloody_Roar_C,Refined Bloody Roar,5,1,,0,148,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bHPRegenRate,3,5000; },{},{}
1273,Bloody_Roar_C,Refined Bloody Roar,5,1,,0,148,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-160; bonus bFlee2,-160; },{},{}
1274,Unholy_Touch_C,Refined Unholy Touch,5,1,,0,179,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{}
1275,Katar_Of_Cold_Icicle_,Katar of Frozen Icicle,5,45000,,1200,105,,1,3,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; },{},{}
1276,Katar_Of_Thornbush_,Katar of Quaking,5,45000,,1200,105,,1,3,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500; },{},{}
@@ -655,7 +655,7 @@
1292,Upg_Katar,Upg Katar,5,20,,1000,80,,1,1,0x00001000,63,2,34,3,1,1,16,{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bCritAtkRate,(.@r*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{}
1293,Velum_Jamadhar,Vellum Jamadhar,5,20,,1200,170,,1,0,0x00001000,63,2,34,4,95,1,16,{ bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,getrefine(); },{},{}
1294,Velum_Scare,Vellum Scale,5,20,,1200,50,,1,0,0x00001000,63,2,34,4,95,1,16,{ bonus3 bSPVanishRaceRate,RC_Player,10000,10; },{},{}
1295,Blood_Tears_,Blood Tears,5,20,,1700,120,,1,3,0x00001000,18,2,34,4,55,1,16,{ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30; },{},{}
1295,Blood_Tears_,Blood Tears,5,20,,1700,120,,1,3,0x00001000,18,2,34,4,55,1,16,{},{},{}
1296,Metal_Katar,Metal Katar,5,20,,0,75,,1,1,0x00001000,63,2,34,3,1,1,16,{ .@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bCritAtkRate,.@r; .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
1297,Inverse_Scale_,Inverse Scale,5,20,,1500,140,,1,2,0x00001000,18,2,34,4,55,1,16,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; },{},{}
1298,Shiver_Katar,Katar Of Horror,5,60000,,2700,110,,1,2,0x00001000,63,2,34,4,105,1,16,{},{},{}
@@ -731,7 +731,7 @@
1390,E_Right_Epsilon_C,Light Epsilon,5,1,,0,229,,1,0,0x000444A2,63,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; bonus bStr,10; },{},{}
1391,P_Two_Handed_Axe1,Eden Two-Handed Axe I,5,0,,0,195,,1,0,0x000444A2,63,2,34,3,60,0,7,{},{},{}
1392,Ygnus_Stale,Ignus Steel,5,56000,,1900,250,,1,1,0x000444A2,63,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Fire; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Burning,300; bonus2 bAddEff2,Eff_Burning,300; },{},{}
1393,End_Sektura,End Sectora,5,56000,,1900,250,,1,1,0x000444A2,63,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Crystalize,300; bonus2 bAddEff2,Eff_Crystalize,300; },{},{}
1393,End_Sektura,End Sectora,5,56000,,1900,250,,1,1,0x000444A2,63,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Freeze,300; bonus2 bAddEff2,Eff_Freeze,300; },{},{}
1394,Upg_Two_Handed_Axe,Upg Two Handed Axe,5,20,,2000,110,,1,1,0x000444A2,63,2,34,3,1,1,7,{ bonus bBaseAtk,(getrefine()*14); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{}
1395,Velum_Buster,Vellum Buster,5,20,,2500,50,,1,0,0x000444A2,63,2,34,4,95,1,7,{ bonus bUnbreakableWeapon; bonus3 bSPVanishRaceRate,RC_Player,10000,10; },{},{}
1396,Velum_Guillotine,Vellum Guillotine,5,20,,5500,300,,1,0,0x000444A2,63,2,34,4,95,1,7,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bIgnoreDefRaceRate,RC_Player,30; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,60; } },{},{}
@@ -774,7 +774,7 @@
1430,Pike_C,Pike,5,0,,0,74,,3,0,0x00004082,63,2,2,1,1,0,4,{ bonus2 bAddSize,Size_All,70; },{},{}
1431,F_Pole_Axe_C,Pole Axe,5,1,,4800,195,,3,0,0x00004082,63,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
1432,E_Pole_Axe_C,Pole Axe,5,1,,4800,195,,3,0,0x00004082,63,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
1433,Imperial_Spear,Imperial Spear,5,20,,1800,180:40,,3,1,0x00004082,63,2,2,3,102,1,4,{ .@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",20+(.@r/2*3); bonus2 bSkillAtk,"LG_BANISHINGPOINT",20+(.@r/2*3); },{},{}
1433,Imperial_Spear,Imperial Spear,5,20,,1800,180:40,,3,1,0x00004082,63,2,2,3,102,1,4,{ .@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",20+(.@r/2); bonus2 bSkillAtk,"LG_BANISHINGPOINT",20+(.@r/2); },{},{}
1434,P_Sphere1,Eden Spear I,5,0,,0,165,,3,0,0x00004082,63,2,2,3,60,0,4,{},{},{}
1435,Cannon_Spear,Cannon Spear,5,56000,,1600,180,,3,1,0x00004000,63,2,2,4,100,1,4,{ bonus bMaxSP,-100; bonus2 bSkillAtk,"LG_CANNONSPEAR",10; bonus bBaseAtk,(getrefine()/3); },{},{}
1436,Velum_Spear,Vellum Spear,5,20,,850,150,,3,0,0x00004082,63,2,2,4,95,1,4,{ bonus2 bAddRace,RC_Player,60; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,30; } },{},{}
@@ -987,7 +987,7 @@
1635,BF_Staff4,Speedy Recovery Wand,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon; },{},{}
1636,Thorn_Staff,Thorn Staff of Darkness,5,20,,700,60:160,,1,0,0x00018314,18,2,2,4,75,1,10,{ bonus bAtkEle,Ele_Dark; bonus bInt,3; bonus bDex,3; .@r = getrefine(); bonus2 bIgnoreMdefClassRate,Class_Normal,.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@r; bonus bDelayRate,-(.@r*3/2); },{},{}
1637,Eraser,Eraser,5,20,,500,80:170,,1,0,0x00018314,18,2,2,4,70,1,10,{ bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",(getrefine()>9?3:1),5,BF_MAGIC,0; },{},{}
1638,Healing_Staff_C,Staff Of Healing,5,20,,0,10:125,,1,0,0x00008110,63,2,2,3,1,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{}
1638,Healing_Staff_C,Staff Of Healing,5,20,,0,10:125,,1,0,0x00008110,63,2,2,3,1,0,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{}
1639,N_Rod,Novice Rod,5,0,,0,15:32,,1,3,0x00818315,63,2,2,1,1,0,10,{ bonus bMatkRate,16; },{},{}
1640,Krieger_Onehand_Staff1,Glorious Arc Wand,5,20,,0,70:135,,1,0,0x00818314,63,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; .@r = getrefine(); bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((.@r > 5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((.@r > 5) ? 5 : 0); bonus bUnbreakableWeapon; if(.@r > 8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; } },{},{}
1641,Krieger_Onehand_Staff2,Glorious Cure Wand,5,20,,0,70:135,,1,0,0x00818314,63,2,2,4,80,1,10,{ bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r > 5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(min(14,.@r)-5)*2; } if(.@r > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(.@r > 9) { bonus bHealPower,10; } },{},{}
@@ -1188,7 +1188,7 @@
1910,Harp_,Harp,5,62000,,900,114,,1,2,0x00080000,63,1,2,3,27,1,13,{ bonus bInt,2; },{},{}
1911,Guh_Moon_Goh,Gumoongoh,5,54000,,1300,126,,1,1,0x00080000,63,1,2,3,27,1,13,{},{},{}
1912,Guh_Moon_Goh_,Gumoongoh,5,54000,,1300,126,,1,2,0x00080000,63,1,2,3,27,1,13,{},{},{}
1913,Electronic_Guitar,Electric Guitar,5,20,,1800,110,,1,0,0x00080000,63,1,2,4,70,1,13,{ skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; },{},{}
1913,Electronic_Guitar,Electric Guitar,5,20,,1800,110,,1,0,0x00080000,63,1,2,4,70,1,13,{ skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; bonus bUnbreakableWeapon; },{},{}
1914,Guitar_Of_Passion,Burning Passion Guitar,5,20,,900,110,,1,0,0x00080000,63,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Fire; },{},{}
1915,Guitar_Of_Blue_Solo,Loner's Guitar,5,20,,900,110,,1,0,0x00080000,63,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Water; },{},{}
1916,Guitar_Of_Vast_Land,Green Acre Guitar,5,20,,900,110,,1,0,0x00080000,63,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Earth; },{},{}
@@ -1288,10 +1288,10 @@
2014,Forest_Staff2,Empowered Forest Staff,5,20,,900,30:270,,1,1,0x00000200,63,2,34,4,130,1,23,{ bonus bAtkEle,Ele_Earth; bonus bInt,5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30; },{},{}
2015,Upg_Staff,Upg Staff,5,20,,1000,50:70,,1,1,0x00818314,63,2,34,3,1,1,23,{ .@r = getrefine(); bonus bMatk,(.@r*10); bonus bHealPower,.@r; if(BaseJob==Job_Wizard) bonus bMatk,30; else if(BaseJob==Job_Sage) bonus bMatk,20; if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*10); },{},{}
2016,Velum_Arc_Wand,Vellum Arc Wand,5,20,,800,110:220,,1,0,0x00818314,63,2,34,4,95,1,23,{ bonus bUnbreakableWeapon; bonus2 bMagicAddRace,RC_Player,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; .@r = getrefine(); if(.@r>5) { bonus2 bMagicAddRace,RC_Player,15; } if(.@r>8) { bonus bVariableCastrate,-50; bonus bFixedCast,-200; } },{},{}
2017,Divine_Cross_,Divine Cross,5,20,,1500,120:210,,1,1,0x00008100,63,2,34,4,70,1,23,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; },{},{}
2017,Divine_Cross_,Divine Cross,5,20,,1500,120:210,,1,1,0x00008100,63,2,34,4,70,1,23,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; bonus bDex,4; },{},{}
2018,Metal_Staff,Metal Staff,5,20,,0,50:70,,1,1,0x00818315,63,2,34,3,1,1,23,{ if(BaseJob==Job_Wizard) bonus bMatk,15; else if(BaseJob==Job_Sage) bonus bMatk,10; bonus bMatk,(getrefine()*5); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bMatk,((.@i-2)*5); },{},{}
2019,TE_Woe_Two_Hand_Staff,TE Woe Two Hand Staff,5,0,,0,50:130,,1,0,0x00818315,63,2,34,3,40,1,23,{ bonus2 bMagicAddRace,RC_Player,20; bonus3 bAddEff,Eff_Stun,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5; },{},{}
2020,Jormungand,Jormungand,5,10,,3000,200:280,,,0,0x810200,63,2,34,4,1,0,23,{ bonus bInt,20; bonus3 bAddEff,Eff_Poison,3000,ATF_MAGIC; bonus2 bAddEffWhenHit,Eff_DPoison,100; bonus bUnbreakableWeapon; },{},{}
2020,Jormungand,Jormungand,5,10,,3000,200:280,,,0,0x810200,63,2,34,4,1,0,23,{ bonus bInt,20; bonus bUnbreakableWeapon; },{},{}
2021,Ganbantein,Ganbantein,5,0,,2000,100:320,,1,0,0x00000200,56,2,2,4,100,1,10,{ bonus bInt,25; bonus bDex,25; bonus3 bAddEff,Eff_Poison,1000,ATF_MAGIC; bonus3 bAutoSpell,"AB_SILENTIUM",1,100; bonus bUnbreakableWeapon; },{},{}
2022,Staff_Of_Geffen,Staff of Geffen,5,20,,1000,100:300,,1,1,0x00000200,18,2,34,1,150,1,23,{ bonus bInt,20; },{},{}
2023,Thanos_Rod,Thanatos Two-Handed Staff,5,10,,1400,120:250,,1,1,0x00018314,56,2,34,4,120,1,23,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,18; bonus bMagicHPGainValue,500; bonus bMagicSPGainValue,50; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; }
@@ -1337,7 +1337,7 @@
2131,Magic_Study_Vol1,Magic Bible Vol1,4,20,,1000,,18,,1,0x00810204,18,2,32,,70,1,5,{ bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000; },{},{}
2132,Shelter_Resistance,Shell Of Resistance,4,20,,0,,9,,0,0xFFFFFFFF,18,2,32,,0,0,2,{ bonus2 bSubEle,Ele_Neutral,20; bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; bonus bShortWeaponDamageReturn,1; },{},{}
2133,Tournament_Shield,Tournament Shield,4,20,,1000,,105,,1,0x00004082,18,2,32,,50,1,4,{ bonus2 bAddClass,Class_All,1; if( Class == Job_Lord_Knight ) bonus bAspdRate,-5; },{},{}
2134,Shield_Of_Naga,Shield of Naga,4,20,,500,,35,,1,0x00CFFF80,18,2,32,,70,1,2,{ .@r = getrefine(); bonus bMdef,3; if(.@r<11) { autobonus2 "{ bonus bShortWeaponDamageReturn,(.@r*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; } else { autobonus2 "{ bonus bShortWeaponDamageReturn,(.@r*3); }",10,5000+(.@r/2*1000),BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; } },{},{}
2134,Shield_Of_Naga,Shield of Naga,4,20,,500,,35,,1,0x00CFFF80,18,2,32,,70,1,2,{ bonus bMdef,3; autobonus2 "{ bonus bShortWeaponDamageReturn,(getrefine()*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; },{},{}
2135,Shadow_Guard,Shadow Guard,4,20,,800,,52,,1,0x00020000,18,2,32,,70,1,2,{},{},{}
2136,Cracked_Buckler,Cracked Buckler,4,0,,0,,5,,0,0xFFFFFFFF,63,2,32,,0,0,2,{ bonus bAgi,2; bonus2 bSubEle,Ele_Neutral,10; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,10; bonus bMdef,1; },{},{}
2137,Valkyrja's_Shield_C,Neo Valkyrja's Shield,4,0,,0,,5,,0,0xFFFFFFFE,18,2,32,,95,0,4,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; },{},{}
@@ -1781,7 +1781,7 @@
2573,Archangel_Wing,Archangel Wings,4,0,,200,,18,,1,0xFFFFFFFF,63,2,4,,0,1,1,{},{},{}
2574,Ur_Manteau,Ur's Manteau,4,20,,600,,20,,0,0x00000080,56,2,4,,100,1,0,{ bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Neutral,10; },{},{}
2575,Peuz_Manteau,Peuz's Manteau,4,20,,600,,16,,0,0x00000080,56,2,4,,100,1,0,{ bonus bFlee,10; bonus bCritical,10; },{},{}
2576,Bravery_Bag,Adventurer's Backpack,4,0,,200,,20,,1,0xFFFFFFFF,63,2,4,,0,1,2,{ skill "BS_GREED",1; .@r = getrefine(); if(.@r>=7) { if(readparam(bStr)>=90) { bonus bBaseAtk,(.@r>=9)?30:20; } if(readparam(bInt)>=90) { bonus bMatk,(.@r>=9)?50:30; } if(readparam(bVit)>=90) { bonus2 bSubEle,Ele_Neutral,(.@r>=9)?10:5; } if(readparam(bAgi)>=90) { bonus bAspdRate,8; if(.@r>=9) { bonus bAspd,1; } } if(readparam(bDex)>=90) { bonus bLongAtkRate,(.@r>=9)?10:5; } if(readparam(bLuk)>=90) { bonus bCritAtkRate,(.@r>=9)?15:10; } } },{},{}
2576,Bravery_Bag,Adventurer's Backpack,4,0,,200,,20,,1,0xFFFFFFFF,63,2,4,,0,1,2,{ skill "BS_GREED",1; .@r = getrefine(); if(.@r>6) { if(readparam(bStr)>=90){ bonus bBaseAtk,20; } if(readparam(bInt)>=90){ bonus bMatk,30; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,10; } if(readparam(bAgi)>=90){ bonus bAspdRate,8; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,10; } } if(.@r>8) { if(readparam(bStr)>=90){ bonus bBaseAtk,10; } if(readparam(bInt)>=90){ bonus bMatk,20; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,5; } if(readparam(bAgi)>=90){ bonus bAspd,1; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,5; } } },{},{}
2577,Sabah_Hood,Sapha Hood,4,20,,100,,13,,0,0x00001000,63,2,4,,100,1,0,{ bonus bFlee,12; bonus bCritical,getrefine(); },{},{}
2578,Nab_Hood,Nab Hood,4,20,,100,,13,,0,0x00001000,63,2,4,,100,1,0,{ .@r = getrefine(); bonus bFlee,.@r*2; bonus bBaseAtk,.@r*2; },{},{}
2579,Magic_Stole,Magic Stole,4,20,,700,,8,,1,0xFFFFFFFF,63,2,4,,0,1,0,{ bonus bMdef,3; bonus bUseSPrate,-5; bonus bMaxSPrate,((getrefine()>=4)?6:3); },{},{}
@@ -2118,7 +2118,7 @@
2911,Bangungot_Tattoo,Bangungot Agimat Tattoo,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bHealPower,4; bonus bHealPower2,7; },{},{}
2912,Xylitol_2011,Xylitol 2011,4,20,,300,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{}
2913,Thief_Handcuff,Thief Handcuff,4,20,,1400,,0,,1,0xFFFFFFFF,63,2,136,,10,0,0,{ bonus bBaseAtk,5; },{},{}
2914,Wizard_Left_Eye,Wizard Left Eye,4,20,,100,,1,,1,0x00CFDF80,63,2,136,,0,0,0,{ bonus bInt,4; bonus bMdef,3; bonus bVariableCastrate,3; },{},{}
2914,Wizard_Left_Eye,Wizard Left Eye,4,20,,100,,1,,1,0x00CFDF80,63,2,136,,0,0,0,{ bonus bInt,4; bonus bMdef,3; },{},{}
2915,Ettlang_Keepsake,Ettlang Keepsake,4,20,,50,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMdef,10; },{},{}
2916,Fairy_Wing,Fairy Wing,4,0,,10,,0,,0,0xFFFFFFFF,63,2,136,,90,0,0,{ skill "ECLAGE_RECALL",1; },{},{}
2917,Str_Glove,Str Glove,4,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bBaseAtk,(readparam(bStr)/10); if(readparam(bStr)>=110) bonus2 bAddClass,Class_All,1; },{},{}
@@ -2151,7 +2151,7 @@
2956,Safety_Ring_,Advanced Safety Ring,4,75000,,100,,10,,1,0xFFFFFFFE,63,2,136,,50,0,0,{ bonus bMdef,5; bonus bAllStats,1; },{},{}
2957,Good_Ring_Of_Flame_Lord,Advanced Ring Of Flame Lord,4,20,,100,,0,,0,0x7CCFDF80,63,2,136,,85,0,0,{ bonus bStr,3; bonus bVit,2; bonus bBaseAtk,20; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20; },{},{}
2958,Good_Ring_Of_Resonance,Advanced Ring Of Resonance,4,20,,100,,2,,0,0x7CCFDF80,63,2,136,,85,0,0,{ bonus bAgi,3; bonus bVit,1; bonus bMdef,2; bonus bMatk,10; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20; },{},{}
2959,Fidelity_Necklace,Fidelity Necklace,4,20,,300,,0,,1,0xFFFFFFFF,63,2,136,,50,0,0,{ bonus bAgi,2; bonus2 bSubRace,RC_Brute,3; },{},{}
2959,Fidelity_Necklace,Fidelity Necklace,4,20,,300,,0,,0,0xFFFFFFFF,63,2,136,,50,0,0,{ bonus bAgi,2; bonus2 bSubRace,RC_Brute,3; },{},{}
2960,Badge_Of_Manny,Badge Of Manny,4,20,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,1; },{},{}
2963,Body_Power_Up_Ring,Physical Enhancer Ring,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus2 bAddClass,Class_All,5; },{},{}
2964,Ring_Of_Spell_Explosion,Magic Intensifier Ring,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus bMatkRate,5; },{},{}
@@ -2159,15 +2159,15 @@
2967,RWC_2012_Ring_,Chambered RWC 2012 Ring,4,20,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,1; },{},{}
2968,RWC_2012_Pendant,RWC 2012 Pendant,4,20,,200,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMatkRate,1; },{},{}
2969,RWC_2012_Pendant_,Chambered RWC 2012 Pendant,4,20,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMatkRate,1; },{},{}
2971,Pocket_Watch,Pocket Watch,4,10,,200,,1,,1,0x800200,63,2,136,,80,0,,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; },{},{}
2971,Pocket_Watch,Pocket Watch,4,10,,200,,1,,1,0x800200,63,2,136,,80,1,,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; },{},{}
2976,Red_Lantern,Red Lantern,4,10,,200,,0,,1,0xFFFFFFFF,63,2,136,,100,0,,{ bonus bMaxSP,-300; skill "MG_SIGHT",1; },{},{ sc_end SC_SIGHT; }
2977,Hurt_Mind,Hurt Mind,4,10,,100,,0,,1,0xFFFFFFFF,63,2,136,,110,0,,{ bonus bMaxSP,200; skill "DC_SCREAM",3; },{},{}
2978,KindHeart,Kind Heart,4,10,,100,,0,,1,0xFFFFFFFF,63,2,136,,110,0,,{ bonus bMaxHP,500; bonus2 bHPRegenRate,300,10000; skill "DC_SCREAM",3; },{},{}
2979,Strawberry_Decoration,Strawberry Decoration,4,20,,500,,1,,1,0xFFFFFFFE,63,2,136,,1,,,{ bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,10; /* Confirm: Frost Nova cast chance */ },{},{}
2980,Evilspirit_Gloves,Evilspirit Gloves,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,110,,,{ bonus bMaxHP,500; bonus bMaxSP,200; skill "PF_SPIDERWEB",1; },{},{}
2980,Evilspirit_Gloves,Evilspirit Gloves,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,110,1,,{ bonus bMaxHP,500; bonus bMaxSP,200; skill "PF_SPIDERWEB",1; },{},{}
2981,RingOfHero,Warrior's Ring,4,10,,200,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{},{},{}
2983,Greed_Brooch,Greed Brooch,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,50,,,{ bonus2 bHPLossRate,10,5000; },{},{}
2984,Glove_Save_Rimnil,Glove Save Rimnil,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,30,,,{ bonus2 bExpAddRace,RC_All,5; },{},{}
2983,Greed_Brooch,Greed Brooch,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,50,1,,{ bonus2 bHPLossRate,10,5000; },{},{}
2984,Glove_Save_Rimnil,Glove Save Rimnil,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,30,1,,{ bonus2 bExpAddRace,RC_All,5; },{},{}
2985,Gyges_Ring,Gyges Ring,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,50,,,{ bonus bInt,3; bonus bMatk,30; skill "TF_HIDING",1; },{},{ sc_end SC_HIDING; }
2986,Snake_Ring,Snake Ring,4,20,,100,,2,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bDex,3; bonus bMdef,2; },{},{}
2987,Snake_Pendant,Snake Pendant,4,20,,100,,3,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAgi,3; bonus bLuk,2; bonus bMdef,3; },{},{}
@@ -2179,7 +2179,7 @@
2995,Supplement_Part_Dex,Supplement Part Dex,4,25000,,100,,0,,1,0x00000400,56,2,136,,100,0,0,{ bonus bUseSPrate,-10; bonus bDelayrate,-10; bonus bVariableCastrate,-10; bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-2000; },{},{}
2996,Upgrade_Part_Gun_Barrel,Reinforced Parts - Gun Barrel,4,10,,500,,,,1,0xFFFFFFFF,63,2,136,,100,,,{ bonus2 bAddClass,Class_All,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25; },{},{}
2997,RWC_Gold_Brooch,RWC Gold Brooch,4,10,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,,{ bonus bBaseAtk,25; bonus bMatk,20; },{},{}
2998,Shining_Trapezohedron,Shining Trapezohedron,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,,90,,,{ bonus2 bSubEle,Ele_Holy,10; },{},{}
2998,Shining_Trapezohedron,Shining Trapezohedron,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,,90,1,,{ bonus2 bSubEle,Ele_Holy,10; },{},{}
2999,RWC_Brooch,RWC Brooch,4,10,,200,,0,,0,0xFFFFFFFF,63,2,136,,0,0,,{ bonus bMaxHP,300; bonus bMaxSP,30; },{},{}
//===================================================================
// Cards
@@ -2724,7 +2724,7 @@
4538,Sealed_Bacsojin_Card,Sealed White Lady Card,6,20,,10,,,,,,,,769,,,,,{ .@r = getrefine(); bonus bHealPower,(.@r>14?25:15); bonus bUseSPrate,(.@r>14?20:30); },{},{}
4539,Sealed_F_Bishop_Card,Sealed Fallen Bishop Hibram Card,6,20,,10,,,,,,,,64,,,,,{ .@r = getrefine(); bonus bMatkRate,((.@r>14)?8:5); bonus bMaxSPrate,-50; .@rate = ((.@r>14)?33:25); bonus2 bMagicAddRace,RC_Angel,.@rate; bonus2 bMagicAddRace,RC_DemiHuman,.@rate; bonus2 bMagicAddRace,RC_Player,.@rate; },{},{}
4540,SLD_Lord_Of_Death_Card,Sealed Lord of The Dead Card,6,20,,10,,,,,,,,2,,,,,{ .@rate = ((getrefine()>14)?350:250); bonus3 bAddEff,Eff_Stun,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Curse,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Silence,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Poison,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,.@rate,ATF_SHORT; bonus2 bComaClass,Class_Normal,1; },{},{}
4541,SLD_B_Katrinn_Card,Sealed High Wizard Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; .@rate = ((getrefine()>14)?120:150); bonus bVariableCastrate,.@rate; bonus bSPrecovRate,-.@rate; },{},{ heal 0,((getrefine()>14)?-2000:-3000); }
4541,SLD_B_Katrinn_Card,Sealed High Wizard Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; if(getrefine()>14) { bonus bVariableCastrate,120; bonus bSPrecovRate,-120; } else { bonus bVariableCastrate,150; bonus bSPrecovRate,-150; } },{},{ heal 0,((getrefine()>14)?-2000:-3000); }
4542,SLD_Detale_Card,Sealed Detale Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bResEff,Eff_Freeze,(getrefine()>=15?6000:4000); bonus5 bAutoSpell,"SA_LANDPROTECTOR",1,1,BF_MAGIC,1; bonus bMdef,-20; },{},{}
4543,SLD_Garm_Card,Sealed Hatii Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,((getrefine()>14)?4000:2500); },{},{}
4544,SLD_Dark_Snake_Card,Sealed Evil Snake Lord Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,3; .@i = (getrefine()>14?7500:5000); bonus2 bResEff,Eff_Blind,.@i; bonus2 bResEff,Eff_Curse,.@i; },{},{}
@@ -3162,9 +3162,9 @@
4991,ASPD_Supplement_Reactor,ASPD Supplement Reactor,6,0,,,,,,,,,,,,,,,{ bonus bAspd,1; },{},{}
4992,HPAbsorb1_Supplement_Reactor,HP Absorb Supplement Reactor,6,0,,,,,,,,,,,,,,,{ bonus2 bHPDrainRate,10,1; },{},{}
4993,SPAbsorb1_Supplement_Reactor,SP Absorb Supplement Reactor,6,0,,,,,,,,,,,,,,,{ bonus2 bSPDrainRate,10,1; },{},{}
4994,Rune_of_Strength_Lv_1,Rune of Strength Lv 1,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bStr,5; } if (.@r>=10) { bonus2 bAddClass,Class_All,5; } },{},{}
4995,Rune_of_Strength_Lv_2,Rune of Strength Lv 2,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bStr,6; } if (.@r>=11) { bonus bStr,1; bonus2 bAddClass,Class_All,7; } },{},{}
4996,Rune_of_Strength_Lv_3,Rune of Strength_Lv 3,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bStr,7; } if (.@r>=12) { bonus bStr,1; bonus2 bAddClass,Class_All,8; } if (.@r>=13) { bonus bStr,1; bonus2 bAddClass,Class_All,2; } },{},{}
4994,Rune_of_Strength_Lv_1,Rune of Strength Lv 1,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bStr,5; } if (.@r>=10) { bonus bAtkRate,5; } },{},{}
4995,Rune_of_Strength_Lv_2,Rune of Strength Lv 2,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bStr,6; } if (.@r>=11) { bonus bStr,1; bonus bAtkRate,7; } },{},{}
4996,Rune_of_Strength_Lv_3,Rune of Strength_Lv 3,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bStr,7; } if (.@r>=12) { bonus bStr,1; bonus bAtkRate,8; } if (.@r>=13) { bonus bStr,1; bonus bAtkRate,2; } },{},{}
4997,Rune_of_Agility_Lv_1,Rune of Agility Lv 1,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bAgi,5; } if (.@r>=10) { bonus bFlee2,5; } },{},{}
4998,Rune_of_Agility_Lv_2,Rune of Agility Lv 2,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bAgi,6; } if (.@r>=11) { bonus bAgi,1; bonus bFlee2,7; } },{},{}
4999,Rune_of_Agility_Lv_3,Rune of Agility Lv 3,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bAgi,7; } if (.@r>=12) { bonus bAgi,1; bonus bFlee2,5; } if (.@r>=13) { bonus bAgi,1; bonus bFlee2,5; } },{},{}
@@ -3668,7 +3668,7 @@
5495,Power_Of_Thor,Power Of Thor,4,20,,100,,6,,1,0xFFFFFFFF,63,2,256,,0,1,493,{ bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5; },{},{}
5496,Dice_Hat,Dice Hat,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,50,0,494,{ bonus bLuk,4; },{},{}
5497,King_Tiger_Doll_Hat,King Tiger Doll Hat,4,20,,400,,6,,1,0xFFFFFFFE,63,2,256,,1,1,495,{ bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; .@r = getrefine(); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Eddga Power !\"; }"; autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Eddga Power !\"; }"; },{},{}
5498,Wondering_Wolf_Helm,Wandering Wolf Helm,4,20,,600,,5,,1,0xFFFFFFFE,63,2,768,,1,1,490,{ bonus bAgi,5; bonus bFlee,10; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; if(getrefine()>=7){ bonus2 bAddEff,Eff_Bleeding,10; } if(getrefine()>=9){ bonus3 bAutoSpellWhenHit,"MC_LOUD",1,1; } },{},{}
5498,Wondering_Wolf_Helm,Wandering Wolf Helm,4,20,,600,,5,,1,0xFFFFFFFE,63,2,768,,1,0,490,{ bonus bAgi,5; bonus bFlee,10; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; if(getrefine()>=7){ bonus2 bAddEff,Eff_Bleeding,10; } if(getrefine()>=9){ bonus3 bAutoSpellWhenHit,"MC_LOUD",1,1; } },{},{}
5499,Pizza_Hat,Pizza Hat,4,20,,600,,0,,0,0xFFFFFFFF,63,2,256,,0,0,487,{ skill "SM_PROVOKE",1; },{},{}
5500,Icecream_Hat,Icecream Hat,4,0,,300,,6,,0,0xFFFFFFFF,63,2,256,,30,1,488,{ bonus bMdef,3; skill "MG_FROSTDIVER",3; },{},{}
5501,Pirate's_Pride,Pirate's Pride,4,0,,100,,6,,0,0xFFFFFFFF,63,2,256,,10,0,496,{ bonus2 bAddRace2,RC2_Ninja,5; bonus2 bSubRace2,RC2_Ninja,5; },{},{}
@@ -3701,7 +3701,7 @@
5528,King_Frog_Hat,Frog King Hat,4,20,,500,,4,,1,0xFFFFFFFE,63,2,256,,30,0,522,{ bonus bAgi,1; },{},{}
5529,Evil's_Bone_Hat,Satanic Bone Helm,4,20,,600,,6,,1,0xFFFFFFFF,63,2,768,,70,1,523,{ bonus bStr,2; bonus bInt,2; bonus bMdef,2; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1; },{},{}
5530,Raven_Cap,Raven Cap,4,20,,100,,6,,1,0xFFFFFFFF,63,2,256,,30,1,524,{},{},{}
5531,B_Dragon_Hat,Baby Dragon Hat,4,45000,,100,,1,,1,0xFFFFFFFF,63,2,256,,0,1,525,{ bonus bDex,2; .@bonus = max(getskilllv("TF_DOUBLE"), 5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus * 5; },{},{}
5531,B_Dragon_Hat,Baby Dragon Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,0,1,525,{ bonus bDex,2; skill "TF_DOUBLE",max(getskilllv("TF_DOUBLE"),5); },{},{}
5532,Pirate_Dagger_J,Pirate Dagger,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,1,327,{ bonus bShortWeaponDamageReturn,1; },{},{}
5533,Emperor_Wreath_J,Emperor Wreath,4,20,,800,,3,,1,0xFFFFFFFF,63,2,256,,80,1,261,{ bonus bAllStats,1; },{},{}
5534,Fox_Hat_J,Fox Hat,4,20,,100,,1,,0,0xFFFFFFFF,63,2,513,,70,0,403,{ bonus bAgi,1; bonus bFlee2,2; },{},{}
@@ -3999,7 +3999,7 @@
5825,Badge_Of_Order_Grace,Badge Of Order Grace,4,0,,0,,1,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMdef,1; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bMaxHP,1500; },{},{}
5826,Valkyrie_Helmet,Valkyrie Helmet,4,0,,0,,10,,0,0xFFFFFFFF,63,2,256,,0,0,225,{ bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bMdef,5; },{},{}
5827,Book_File_Hat,Book File Hat,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,423,{},{},{}
5828,Honor_Gold_Ring,Honor Gold Ring,4,0,,50,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bAllStats,1; bonus bMdef,5; },{},{}
5828,Honor_Gold_Ring,Honor Gold Ring,4,0,,50,,0,,0,0xFFFFFFFF,63,2,136,,1,1,0,{ bonus bAllStats,1; bonus bMdef,5; },{},{}
5829,Ordinary_Armor,Ordinary Armor,4,0,,0,,0,,0,0xFFFFFFFF,63,2,16,,30,1,0,{},{},{}
5830,Woe_Sahkkat,Woe Sahkkat,4,20,,10,,0,,0,0xFFFFFFFF,63,2,256,,60,1,67,{},{},{}
5831,Woe_Big_Sis_Ribbon,Woe Big Sis Ribbon,4,20,,10,,0,,0,0xFFFFFFFF,63,2,256,,60,1,28,{},{},{}
@@ -4013,9 +4013,9 @@
5839,Woe_Blush,Woe Blush,4,20,,10,,0,,0,0xFFFFFFFF,63,2,512,,70,0,125,{},{},{}
5840,Woe_Elven_Ears,Woe Elven Ears,4,20,,10,,0,,0,0xFFFFFFFF,63,2,512,,70,0,73,{},{},{}
5841,Shaman_Hat_,Shaman Hat,4,20,,100,,1,,1,0xFFFFFFFF,63,2,256,,30,1,596,{ bonus bLuk,2; bonus3 bSubEle,Ele_Neutral,3,BF_MAGIC; bonus3 bSubEle,Ele_Water,3,BF_MAGIC; bonus3 bSubEle,Ele_Earth,3,BF_MAGIC; bonus3 bSubEle,Ele_Fire,3,BF_MAGIC; bonus3 bSubEle,Ele_Wind,3,BF_MAGIC; bonus3 bSubEle,Ele_Poison,3,BF_MAGIC; bonus3 bSubEle,Ele_Holy,3,BF_MAGIC; bonus3 bSubEle,Ele_Dark,3,BF_MAGIC; bonus3 bSubEle,Ele_Ghost,3,BF_MAGIC; bonus3 bSubEle,Ele_Undead,3,BF_MAGIC; },{},{}
5842,Loyal_Ring1,Loyal Ring1,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{},{},{}
5843,Loyal_Ring2,Loyal Ring2,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bAllStats,2; },{},{}
5844,Loyal_Ring3,Loyal Ring3,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bAllStats,3; },{},{}
5842,Loyal_Ring1,Loyal Ring1,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,1,0,{},{},{}
5843,Loyal_Ring2,Loyal Ring2,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,1,0,{ bonus bAllStats,2; },{},{}
5844,Loyal_Ring3,Loyal Ring3,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,1,0,{ bonus bAllStats,3; },{},{}
5845,Buzzy_Ball_Board,Buzzy Ball Board,4,50,,400,,0,,0,0xFFFFFFFF,63,2,256,,1,1,641,{},{},{}
5846,Buzzy_Ball_Gum,Buzzy Ball Gum,4,50,,100,,1,,0,0xFFFFFFFF,63,2,1,,1,0,572,{ bonus bMdef,5; },{},{}
5847,Fools_Day_hat_,Fools Day Helmet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,256,,1,0,647,{ bonus bInt,5; bonus bVit,-3; },{},{}
@@ -4059,7 +4059,7 @@
5907,Sea_Captain_Hat,Sea Captain Hat,4,0,,200,,20,,1,0x00000400,56,2,256,,100,1,1128,{ bonus2 bSkillAtk,"NC_AXEBOOMERANG",20; .@dmg = 20; .@r = getrefine(); if (.@r>=7) { .@dmg += getskilllv("BS_WEAPONRESEARCH"); } if (.@r>=9) { .@dmg += getskilllv("NC_TRAININGAXE"); } bonus2 bSkillAtk,"NC_AXETORNADO",.@dmg; },{},{}
5914,Earmuff_Flowerform,C Flutter Butterfly,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1378,{ hateffect HAT_EF_FLUTTER_BUTTERFLY,true; },{},{ hateffect HAT_EF_FLUTTER_BUTTERFLY,false; }
5917,Yellow_Scarf,Yellow Scarf,4,0,,100,,,,0,0xFFFFFFFF,63,2,1,,90,0,1170,{ bonus bLongAtkDef,3; },{},{}
5918,Gambler_Seal,Gambler Seal,4,0,,500,,,,0,0xFFFFFFFF,63,2,512,,70,0,1202,{ .@dex = readparam(bDex); .@luk = readparam(bLuk); .@critical = 3 + (.@luk / 10); .@critical_dmg = 3 - (.@dex/10) * 2; .@sub_arrowstorm = 10; .@sub_gateofhell = 10; bonus bBaseAtk,(.@luk/10)*2; bonus bMatk,(.@luk / 10) * 2; if (.@luk > 107) { .@critical += 5; .@critical_dmg += 10; } if (.@luk > 119) { .@critical += 10; .@critical_dmg += 17; .@sub_arrowstorm += 30; .@sub_gateofhell += 30; } bonus bCritical,.@critical; bonus bCritAtkRate,.@critical_dmg; bonus2 bSubSkill,"RA_ARROWSTORM",.@sub_arrowstorm; bonus2 bSubSkill,"SR_GATEOFHELL",.@sub_gateofhell; },{},{}
5918,Gambler_Seal,Gambler Seal,4,0,,500,,,,0,0xFFFFFFFF,63,2,512,,,0,1202,{ bonus bCritical,3; bonus bCritAtkRate,3; bonus2 bSubSkill,"RA_ARROWSTORM",10; bonus2 bSubSkill,"SR_GATEOFHELL",10; .@dex = readparam(bDex); .@luk = readparam(bLuk); bonus bCritAtkRate,-(.@dex/10)*2; bonus bCritical,.@luk/10; bonus bBaseAtk,(.@luk/10)*2; bonus bMatk,(.@luk/10)*2; if (.@luk > 120) { bonus bCritical,10; bonus bCritAtkRate,10; bonus2 bSubSkill,"RA_ARROWSTORM",30; bonus2 bSubSkill,"SR_GATEOFHELL",30; } else if (.@luk > 108) { bonus bCritical,5; bonus bCritAtkRate,10; } },{},{}
5919,Camellia_Hair_Pin,Camellia Hair Pin,4,0,,1000,,,,1,0xFFFFFFFF,63,2,256,,50,1,1203,{ bonus bMdef,20; bonus3 bAutoSpell,"AL_PNEUMA",1,30+getrefine()*5; /* CONFIRM The Rate*/ },{},{}
5920,Medical_Boots,Medical Boots,4,0,,300,,10,,0,0xFFFFFFFF,63,2,64,,10,1,,{ .@r = getrefine(); bonus bHealPower,10+((.@r/2) * 2); bonus2 bSkillUseSP,"AB_CHEAL",(.@r * 5); },{},{}
5943,Owlviscount_Silk_Hat,Owl Viscount Silk Hat,4,0,,500,,15,,1,0xFFFFFFFF,63,2,256,,70,1,1323,{ bonus bInt,1; bonus bAspdRate,10; .@r = getrefine(); bonus bMatk,7*.@r; autobonus "{ .@r = getrefine(); bonus bAspdRate,(.@r >= 9 ? 40 : ((.@r >= 7) ? 10 : ((.@r >= 5) ? 5 : 1))); }",.@r*20,30000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }"; },{},{}
@@ -4703,7 +4703,7 @@
6681,XMAS_Cookie,Christmas Cookie,3,20,,10,,,,,,,,,,,,,{},{},{}
6682,Bag_Of_Selling_Goods,Bag Of Selling Goods,3,20,,10,,,,,,,,,,,,,{},{},{}
6683,Dried_Flower,Dried Flower,3,10,,10,,,,,,,,,,,,,{},{},{}
6684,TokenOfHero,Token Of Hero,3,10,,0,,,,,,,,,,,,,{},{},{}
6684,Proof_of_The_Heroic,Proof of The Heroic,3,10,,0,,,,,,,,,,,,,{},{},{}
6685,Morocc_Certification,Morocc Certification,3,10,,0,,,,,,,,,,,,,{},{},{}
6686,Brick,Brick,3,10,,2000,,,,,,,,,,,,,{},{},{}
6687,Rope__,Rope,3,10,,2000,,,,,,,,,,,,,{},{},{}
@@ -4917,8 +4917,8 @@
6936,Cold_Core,Cold Core,3,10,,10,,,,,,,,,,,,,{},{},{}
6937,Silicone_Shell,Silicone Shell,3,10,,10,,,,,,,,,,,,,{},{},{}
6938,Hedgehog_Picks,Hedgehog Picks,3,10,,10,,,,,,,,,,,,,{},{},{}
6939,Old_Belt,Worn-Out Belt,3,10,,10,,,,,,,,,,,,,{},{},{}
6940,Moving_Dark_Matter,Moving Black Material,3,10,,10,,,,,,,,,,,,,{},{},{}
6939,Old_Belt,Old Belt,3,10,,10,,,,,,,,,,,,,{},{},{}
6940,Moving_Dark_Matter,Moving Dark Matter,3,10,,10,,,,,,,,,,,,,{},{},{}
6941,Fragments_Valkyrie_Power,Fragments Valkyrie Power,3,10,,10,,,,,,,,,,,,,{},{},{}
6942,Will_Master,Will Master,3,10,,10,,,,,,,,,,,,,{},{},{}
6943,ATKStone_Top,Attack Stone(Upper),6,10,,100,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,1; },{},{}
@@ -4939,30 +4939,6 @@
6960,Key_Air_Fortress,Key Air Fortress,3,10,,10,,,,,,,,,,,,,{},{},{}
6961,Huge_Metal_Scrap,Huge Metal Scrap,3,10,0,1000,,,,,,,,,,,,,{},{},{}
6962,Old_Fuel,Old Fuel,3,10,0,100,,,,,,,,,,,,,{},{},{}
6965,Fire_Property_Reactor_Blueprint,Fire Property Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6966,Water_Property_Reactor_Blueprint,Water Property Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6967,Earth_Property_Reactor_Blueprint,Earth Property Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6968,Wind_Property_Reactor_Blueprint,Wind Property Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6969,Fire_Res_Reactor_Blueprint,Fire Resistance Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6970,Water_Res_Reactor_Blueprint,Water Resistance Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6971,Earth_Res_Reactor_Blueprint,Earth Resistance Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6972,Wind_Res_Reactor_Blueprint,Wind Resistance Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6973,Recovery101_Reactor_Blueprint,Recovery101 Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6974,Recovery102_Reactor_Blueprint,Recovery102 Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6975,Recovery201_Reactor_Blueprint,Recovery201 Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6976,Recovery202_Reactor_Blueprint,Recovery202 Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6977,STR_Reactor_Blueprint,STR Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6978,INT_Reactor_Blueprint,INT Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6979,DEF_Reactor_Blueprint,DEF Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6980,PD_Reactor_Blueprint,Perfect Dodge Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6981,ATK_Reactor_Blueprint,Attack Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6982,MATK_Reactor_Blueprint,Magical Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6983,HP_Reactor_Blueprint,HP Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6984,SP_Reactor_Blueprint,SP Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6985,Frozen_Reactor_Blueprint,Frozen Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
6986,ASPD_Reactor_Blueprint,ASPD Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
//
7001,Mould_Powder,Mould Powder,3,466,,10,,,,,,,,,,,,,{},{},{}
7002,Ogre_Tooth,Ogre Tooth,3,658,,10,,,,,,,,,,,,,{},{},{}
@@ -6595,7 +6571,7 @@
12372,Hell_Contract,Hell Contract,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1379; },{},{}
12373,Boy's_Naivety,Boy's Pure Heart,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1370; },{},{}
12374,Flaming_Ice,Ice Fireworks,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1837; },{},{}
12375,Acaraje,Akaraje,2,0,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_STEAL; bonus_script "{ bonus bHit,5; bonus bAspdRate,10; }",1200,0,0,EFST_ACARAJE; },{},{}
12375,Acaraje,Akaraje,2,0,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_STEAL; bonus_script "{ bonus bHit,5; bonus bAspdRate,10; }",120,0,0,EFST_ACARAJE; },{},{}
12376,Mysterious_Can2,Mysterious Can2,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 3,0; itemskill "PR_GLORIA",2; },{},{}
12377,Mysterious_PET_Bottle2,Mysterious PET Bottle2,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 0,3; itemskill "PR_MAGNIFICAT",1; },{},{}
12378,2009_Rice_Cake_Soup,Rice Cake Soup,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; },{},{}
@@ -6747,7 +6723,7 @@
12526,E_Wind_Walk_10_Scroll,Wind Walk Scroll Lv 10,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "SN_WINDWALK",10; },{},{}
12527,E_Adrenaline_Scroll,Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "BS_ADRENALINE",5; },{},{}
12528,E_Convex_Mirror,Convex Mirror,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_BOSSMAPINFO,600000,0; },{},{}
12529,White_Slim_Potion_Box,White Slim Potion Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 547,200; },{},{}
12529,White_Slim_Potion_Box,White Slim Potion Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 11573,100; },{},{}
12530,Mastela_Fruit_Box,Mastela Fruit Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 522,200; },{},{}
12531,White_Potion_Box,White Potion Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 504,100; },{},{}
12532,Royal_Jelly_Box2,Royal Jelly Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 526,100; },{},{}
@@ -6767,7 +6743,7 @@
12546,Suspicious_Dish,Suspicious Dish,2,100,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_POISON,50000,0; },{},{}
12547,Chalcenodny_Box,Chalcenodny Box,2,0,,200,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
12548,Buy_Market_Permit2,Shabby Purchase Street Stall License,2,500,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ buyingstore 2; },{},{}
12549,White_Slim_Pot_Box2,White Slim Pot Box2,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 547,100; },{},{}
12549,White_Slim_Pot_Box2,White Slim Pot Box2,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 547,200; },{},{}
12550,Poison_Bottle_Box2,Deadly Poison Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 678,30; },{},{}
12551,MVP_Tele_Scroll,MVP Tele Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
12552,Quest_Tele_Scroll,Quest Tele Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
@@ -6827,7 +6803,6 @@
12607,Lolli_Pop_Box,Delicious Lollipop Box,11,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
12608,Splendid_Box2,Splendid Box2,11,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
12609,Old_Ore_Box,Old Ore Box,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Old_Ore_Box); },{},{}
12610,Mysterious_Egg,Mysterious Egg,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
12612,Old_Coin_Pocket,Old Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Old_Coin_Pocket); },{},{}
12613,High_Coin_Pocket,Improved Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_High_Coin_Pocket); },{},{}
12614,Mid_Coin_Pocket,Intermediate Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Mid_Coin_Pocket); },{},{}
@@ -7072,7 +7047,7 @@
12846,Unripe_Apple2,Little Unripe Apple,2,10,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 2398; },{},{}
12847,Old_Equipment_Box,Old Equipment Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
12848,Falcon_Flute,Falcon Flute,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ if(getskilllv("HT_FALCON")) { if(!checkoption(Option_Wug) && !checkoption(Option_Wugrider)) setfalcon (!checkfalcon()); } },{},{}
12849,Combination_Kit,Combination Kit,2,40,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ cooking 30; },{},{}
12849,Combination_Kit,Combination Kit,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ cooking 30; },{},{}
12850,Heaven_Scroll,Heaven Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Heaven_Scroll); },{},{}
12851,Vocation_Scroll,Vocation Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vocation_Scroll); },{},{}
12852,Wisdom_Scroll,Wisdom Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Wisdom_Scroll); },{},{}
@@ -7294,7 +7269,7 @@
13081,Octo_kitchen_Knife,Discount knife Octopus,5,200000,,700,140,0,,3,0x228F5EEE,63,2,2,4,105,1,1,{},{},{}
13083,TE_Woe_Knife,TE Woe Knife,5,0,,0,100:100,,1,0,0x3E9F7EEF,63,2,2,3,40,1,1,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Silence,3000; },{},{}
13085,Volcano_Knife,Volcano Knife,5,10,,200,80,,,0,0x280002E,63,2,2,4,60,,1,{ bonus bAgi,2; bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Fire,2; bonus2 bSubEle,Ele_Water,-5; .@r = getrefine(); if(.@r==7){ bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Fire,3; } if (.@r>7) { bonus bMaxHPrate,.@r-7; bonus2 bSubEle,Ele_Fire,.@r-7; } },{},{}
13086,Goldsmithing_Dagger,Goldsmithing Dagger,5,20,,500,35:25,,1,0,0x028756E6,63,2,2,1,1,1,1,{},{},{}
13086,Goldsmithing_Dagger,Goldsmithing Dagger,5,20,,500,35:25,,1,0,0x02800066,63,2,2,1,1,1,1,{},{},{}
13088,Greater_Lease,Greater Lease,5,10,,500,110:50,,,1,0x280006E,63,2,2,4,30,1,1,{ .@r = getrefine(); if (.@r >= 5) bonus bMatk,30; if (.@r >= 7) bonus bMatk,10; if (.@r >= 9) bonus bMatk,10; },{},{}
13089,FaceWorm_Leg,Faceworm Leg,5,20,,500,110:50,,1,1,0x028F5EEF,63,2,2,3,24,1,1,{ bonus bAtkEle,Ele_Poison; autobonus "{}",30,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2528,5000; }"; },{},{}
13090,FaceWormQueen_Leg,Faceworm Queen Leg,5,20,,500,180:120,,1,2,0x028F5EEF,63,2,2,4,100,1,1,{ bonus bInt,3; autobonus "{ bonus3 bAutoSpell,\"NPC_EARTHQUAKE\",1,200; }",8,5000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2529,5000; }"; },{},{}
@@ -7331,7 +7306,7 @@
13120,Heaven's_Feather_and_Hell's_Fire,Heaven's Feather & Hell's Fire,5,1250000,,800,150,,9,1,0x41000000,63,2,34,3,99,1,17,{ bonus2 bSkillAtk,"GS_DESPERADO",20; bonus2 bSkillAtk,"RL_FALLEN_ANGEL",20; },{},{}
13122,Altea_and_Ares,Altea & Ares,5,1450000,,1000,200,,9,0,0x40000000,63,2,34,3,140,1,17,{ bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30; },{},{}
13124,Altea_and_Ares_,Altea & Ares,5,1450000,,1000,200,,9,1,0x40000000,63,2,34,3,140,1,17,{ bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30; },{},{}
13125,Metal_Revolver,Metal Revolver,5,0,,0,30,,7,1,0x41000000,63,2,34,3,1,1,17,{ bonus bBaseAtk,getrefine(); bonus bLongAtkRate,1; if (BaseLevel >= 20 && BaseLevel <= 120) { bonus bBaseAtk,3*(BaseLevel/10); } },{},{}
13125,Metal_Revolver,Metal Revolver,5,0,,0,30,,7,1,0x41000000,63,2,34,3,1,0,17,{ bonus bBaseAtk,getrefine(); bonus bLongAtkRate,1; if (BaseLevel >= 20 && BaseLevel <= 120) { bonus bBaseAtk,3*(BaseLevel/10); } },{},{}
13126,Infinity_Pistol,Infinity Pistol,5,10,,500,175,,7,1,0x40000000,63,2,34,4,100,0,17,{},{},{}
13127,Crimson_Revolver,Crimson Revolver,5,20,,1000,100,,7,2,0x41000000,63,2,34,3,70,1,17,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
13128,Revolver_of_Vicious_Mind,Revolver of Vicious Mind,5,20,,1500,150,,7,1,0x41000000,63,2,34,4,160,1,17,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{}
@@ -8275,7 +8250,7 @@
14217,F_Megaphone_Box1,Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12221,1; },{},{}
14218,F_Megaphone_Box5,Megaphone 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12221,5; },{},{}
14219,F_Enriched_Elunium_Box5,Enriched Elunium 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,5; },{},{}
14220,F_Enriched_Oridecon_Box5,Enriched Oridecon 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7620,5; },{},{}
14220,FEnriched_Oridecon_Box5,Enriched Oridecon 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7620,5; },{},{}
14221,MP_Scroll_Box,Mystical Amplification Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14593,10; },{},{}
14222,MP_Scroll_Box30,Mystical Amplification Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14593,30; },{},{}
14223,MP_Scroll_Box50,Mystical Amplification Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14593,50; },{},{}
@@ -8461,7 +8436,7 @@
14499,Peacock_Feather_Box,Peacock Feather Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5519,1; },{},{}
14500,Insurance60,Life Insurrance Certificate,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LIFEINSURANCE,3600000,0; },{},{}
14505,Dungeon_1_hour_Ticket,Dungeon 1 Hour Ticket,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "1@sthb",0,0; /*No map+coord info*/ },{},{}
14506,Dungeon_Ticket,Dungeon Ticket,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "1@sthc",0,0; /*No map+coord info*/ },{},{}
14506,Dungeon_Ticket,Dungeon Ticket,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,145,,{ warp "1@sthc",0,0; /*No map+coord info*/ },{},{}
14508,Zeny_Scroll,Zeny Pet Egg Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ Zeny += rand(1000,77777);},{},{}
14509,Light_Center_Pot,Light Concentration Potion,2,800,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,4; },{},{}
14510,Light_Awakening_Pot,Light Awakening Potion,2,1500,,20,,,,,0xFFF7FEEF,63,2,,,40,,,{ sc_start SC_ASPDPOTION1,1800000,6; },{},{}
@@ -8479,8 +8454,8 @@
14522,Big_Bun,Big Bun,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 100,0; },{},{}
14523,Pill_,Pill,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 0,100; },{},{}
14524,Superb_Fish_Slice,Superb Fish Slice,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 100,100; },{},{}
14525,Chewy_Ricecake,Chewy Ricecake,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ATKPOTION,1800000,10; },{},{}
14526,Oriental_Pastry,Oriental Pastry,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_MATKPOTION,1800000,10; },{},{}
14525,Chewy_Ricecake,Chewy Ricecake,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ATKPOTION,180000,10; },{},{}
14526,Oriental_Pastry,Oriental Pastry,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_MATKPOTION,180000,10; },{},{}
14527,Dun_Tele_Scroll1,Dungeon Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashDungeon",1; },{},{}
14528,PVP_Tele_Scroll,PVP Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "pvp_n_room",52,25; },{},{}
14529,Greed_Scroll,Greed Scroll,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "BS_GREED",1; },{},{}
@@ -8568,12 +8543,12 @@
14612,M_Mdef_Potion,M Mdef Potion,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,120000,3; },{},{}
14613,RWC_Scroll_2012,RWC Scroll 2012,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_RWC_Scroll_2012); },{},{}
14614,Ex_Def_Potion,Ex Def Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,1800000,3; sc_start SC_MDEF_RATE,1800000,3; },{},{}
14616,STR_Biscuit_Stick,Bar Cookie Of Strength,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_STR_CASH,1800000,15; sc_start SC_ATKPOTION,600000,rand(11,111); },{},{}
14617,VIT_Biscuit_Stick,Bar Cookie Of Vitality,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_VIT_CASH,1800000,15; bonus_script "{ bonus bHPRecovRate,rand(11,33); }",1800,1; },{},{}
14618,AGI_Biscuit_Stick,Bar Cookie Of Agility,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_AGI_CASH,1800000,15; sc_start SC_FLEEFOOD,600000,rand(11,33); },{},{}
14619,INT_Biscuit_Stick,Bar Cookie Of Intelligence,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_INT_CASH,1800000,15; sc_start SC_MATKPOTION,600000,rand(11,111); },{},{}
14620,DEX_Biscuit_Stick,Bar Cookie Of Dexterity,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_DEX_CASH,1800000,15; sc_start SC_HITFOOD,600000,rand(11,33); },{},{}
14621,LUK_Biscuit_Stick,Bar Cookie Of Lucky,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_LUK_CASH,1800000,15; sc_start SC_CRIFOOD,600000,rand(11,33); },{},{}
14616,STR_Biscuit_Stick,Bar Cookie Of Strength,18,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_STR_CASH,1800000,15; sc_start SC_ATKPOTION,600000,rand(11,111); },{},{}
14617,VIT_Biscuit_Stick,Bar Cookie Of Vitality,18,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_VIT_CASH,1800000,15; bonus_script "{ bonus bHPRecovRate,rand(11,33); }",1800,1; },{},{}
14618,AGI_Biscuit_Stick,Bar Cookie Of Agility,18,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_AGI_CASH,1800000,15; sc_start SC_FLEEFOOD,600000,rand(11,33); },{},{}
14619,INT_Biscuit_Stick,Bar Cookie Of Intelligence,18,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_INT_CASH,1800000,15; sc_start SC_MATKPOTION,600000,rand(11,111); },{},{}
14620,DEX_Biscuit_Stick,Bar Cookie Of Dexterity,18,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_DEX_CASH,1800000,15; sc_start SC_HITFOOD,600000,rand(11,33); },{},{}
14621,LUK_Biscuit_Stick,Bar Cookie Of Lucky,18,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_LUK_CASH,1800000,15; sc_start SC_CRIFOOD,600000,rand(11,33); },{},{}
14623,Golden_Treasure_Box_,Golden Treasure Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*getitem callfunc("F_Rand",Devilring card, Angeling card, 11 weapons smelting ticket, armor smelting 11 ticket , horns of the buffalo, ring of recovery, pink bunny costume hair band)*/ },{},{}
14624,Blue_Scroll,Blue Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Blue_Scroll); },{},{}
14626,Indigo_Scroll,Indigo Scroll,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Indigo_Scroll); },{},{}
@@ -8635,7 +8610,7 @@
15005,Freyja_SRobe60,Freyja Soul Robe60,4,0,,300,,7,,0,0xFFFFFFFF,63,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{}
15006,Freyja_SRobe90,Freyja Soul Robe90,4,0,,300,,7,,0,0xFFFFFFFF,63,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{}
15007,Time_Keepr_Robe,Time Keeper Robe,4,30000,,0,,62,,0,0xFFFFFFFF,63,2,16,,1,1,0,{ bonus bMdef,1; bonus bStr,2; bonus bMaxHP,200; },{},{}
15008,Flame_Sprits_Armor__,Flame Sprits Armor,4,20,,1000,,25,,0,0xFFFFFFFF,63,2,16,,1,1,0,{ bonus bMdef,1; bonus bDefEle,Ele_Fire; bonus2 bSubDefEle,Ele_Earth,4; },{},{}
15008,Flame_Sprits_Armor__,Flame Sprits Armor,4,20,,1000,,25,,0,0xFFFFFFFF,63,2,16,,1,1,0,{ bonus bMdef,1; bonus2 bSubDefEle,Ele_Fire,5; },{},{}
15009,Para_Team_Uniform1,Eden Team Uniform I,4,0,,0,,35,,0,0xFFFFFFFF,63,2,16,,12,0,0,{ bonus bMaxHP,100; bonus bMaxSP,10; },{},{}
15010,Para_Team_Uniform2,Eden Team Uniform II,4,0,,0,,46,,0,0xFFFFFFFF,63,2,16,,26,0,0,{ bonus bMaxHP,200; bonus bMaxSP,20; },{},{}
15011,Para_Team_Uniform3,Eden Team Uniform III,4,0,,0,,58,,0,0xFFFFFFFF,63,2,16,,40,0,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMdef,5; },{},{}
@@ -8687,7 +8662,7 @@
15057,Pure_White_Apron,Pure White Apron,4,20,,600,0,50,0,1,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{}
15058,Rider_Suit,Rider Suit,4,20,,1000,0,40,0,1,75,7,2,16,,1,1,0,{ bonus bAgi,1+(getrefine()/2); },{},{}
15059,2011Love_Daddy,2011Love Daddy,4,20,,100,0,80,0,1,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{}
15060,Sky_Blue_Smock,Sky Blue Smock,4,20,,300,0,1,0,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; if(BaseLevel<80) { bonus bHealPower,5; } },{},{}
15060,Sky_Blue_Smock,Sky Blue Smock,4,20,,300,0,1,0,1,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{}
15061,Egir_Armor,Egir Armor,4,200000,,2600,,55,,1,0xFFFFFFFF,63,2,16,,110,1,0,{ bonus bAllStats,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{}
15062,TE_Woe_Coat,TE Woe Coat,4,0,,0,,15,,0,0xFFFFFFFF,63,2,16,,40,1,,{ bonus bMdef,15; bonus bMaxHP,250; bonus bMaxSP,250; bonus2 bSubRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{}
15063,TE_Woe_Chain_Mail,TE Woe Chain Mail,4,0,,0,,25,,0,0x000444A2,63,2,16,,40,1,,{ bonus bMdef,5; bonus bMaxHP,450; bonus bMaxSP,50; bonus2 bSubRace,RC_Player,15; bonus2 bResEff,Eff_Freeze,25; },{},{}
@@ -8698,30 +8673,29 @@
15069,Suit_Of_Sid,Suit Of Sid,4,20,,1000,,30,,0,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{}
15070,Clothes_of_Happiness,Clothes of Happiness,4,10,,1000,,5,,1,0xFFFFFFFF,63,2,16,,1,1,,{ bonus bMdef,5; bonus bLuk,getrefine(); },{},{}
15073,Anti_Magic_Suit,Anti-Magic Suits,4,10,,1500,,50,,1,0xFFFFFFFF,63,2,16,,99,1,0,{ .@r = getrefine(); bonus bMaxHPrate,5+((.@r >= 9) ? 2 : 0); bonus bMdef,10+((.@r >= 7) ? 5 : 0); },{},{}
15074,Geffen_Mage_Robe,Geffen Magic Robe,4,10,,1000,,40,,1,0xFFFFFFFF,63,2,16,,99,1,0,{ .@r = getrefine(); bonus bUseSPrate,-10-((.@r>=7) ? 5: 0); bonus bVariableCastrate,15-((.@r>=9) ? 5: 0); bonus bNoCastCancel2; },{},{}
15074,Geffen_Mage_Robe,Geffen Magic Robe,4,10,,1000,,40,,1,0xFFFFFFFF,63,2,16,,99,1,0,{ .@r = getrefine(); bonus bUseSPrate,-10-((.@r>=7) ? 5: 0); bonus bVariableCastrate,-15-((.@r>=9) ? 5: 0); bonus bNoCastCancel2; },{},{}
15088,School_Uniform,School Uniform,4,20,,500,,25,,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus bAgi,1; bonus bLuk,1; bonus bMaxHP,BaseLevel*3; bonus bMaxSP,BaseLevel/2; },{},{}
15089,Menswear,Menswear,4,10,,300,,40,,0,0xFFFFFFFE,63,2,16,,80,1,,{ .@r = getrefine(); bonus bAspdRate,3+((.@r>=7)?2:0); bonus bDelayrate,-3-((.@r>=7)?2:0); bonus bVariableCastrate,-3-((.@r>=7)?2:0); },{},{}
15090,Armor_Of_Gray,Armor of Gray,4,10,,2400,,90,,1,0x000654E2,56,2,16,,120,1,0,{ bonus bMdef,10; bonus2 bSubEle,Ele_Holy,10+getrefine()*2; },{},{}
15091,Gray_Robe,Gray Robe,4,20,,1300,,55,,1,0x00018314,56,2,16,,120,1,0,{ bonus2 bSubEle,Ele_Holy,10+getrefine()*2; },{},{}
15093,Hero_Plate,Hero Plate,4,10,,4000,,120,,1,0x00004082,63,2,16,,160,1,,{ bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; .@r = getrefine(); bonus5 bAutoSpell,"AL_HEAL",10,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,50+.@r,BF_SHORT,1; },{},{}
15094,Hero_Magic_Coat,Hero Magic Coat,4,10,,800,,50,,1,0x00010204,63,2,16,,160,1,,{ bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@r = getrefine(); if (.@r) { bonus bFixedCastrate,21-.@r/2; bonus bNoCastCancel2; bonus bMdef,.@r/2; } },{},{}
15095,Hero_Judgement_Shawl,Hero Judgement Shawl,4,10,,500,,77,,1,0x00008110,63,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; .@r = getrefine(); bonus5 bAutoSpell,"PR_KYRIE",10,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",1,50+.@r,BF_MAGIC,1; },{},{}
15095,Hero_Judgement_Shawl,Hero Judgement Shawl,4,10,,500,,77,,1,0x00008110,63,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; .@r = getrefine(); bonus5 bAutoSpell,"PR_KYRIE",1,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",10,50+.@r,BF_MAGIC,1; },{},{}
15096,Hero_Trade_Mail,Hero Trade Mail,4,10,,500,,100,,1,0x00040420,56,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; .@r = getrefine(); if(readparam(bStr) >= 90) bonus bStr,.@r/2; if(readparam(bInt) >= 90) bonus bInt,.@r/2; if(readparam(bAgi) >= 90) bonus bAgi,.@r/2; if(readparam(bVit) >= 90) bonus bVit,.@r/2; if(readparam(bDex) >= 90) bonus bDex,.@r/2; if(readparam(bLuk) >= 90) bonus bLuk,.@r/2; },{},{}
15097,Hero_Hidden_Cloth,Hero Hidden Cloth,4,10,,200,,70,,1,0x00021040,63,2,16,,160,1,0,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"SC_FATALMENACE",10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; autobonus "{ bonus bCritical,20; bonus bFlee,20; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; }",(5+getrefine())*10,10000,BF_WEAPON; },{},{}
15098,Hero_Taget_Suits,Hero Target Suit,4,10,,200,,60,,1,0x00080808,56,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; .@r = getrefine(); bonus bAllStats,1; bonus5 bAutoSpell,"AC_CONCENTRATION",10,(5+.@r)*5,BF_WEAPON,0; bonus5 bAutoSpell,"AC_DOUBLE",10,(5+.@r)*5,BF_WEAPON,1; },{},{}
15098,Hero_Taget_Suits,Hero Target Suit,4,10,,200,,60,,1,0x00080808,56,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; .@r = getrefine(); bonus bAllStats,1; bonus5 bAutoSpell,"AC_CONCENTRATION",10,(5+.@r)*5,BG_WEAPON,0; bonus5 bAutoSpell,"AC_DOUBLE",10,(5+.@r)*5,BG_WEAPON,1; },{},{}
15100,Frozen_Breastplate,Frozen Breastplate,4,20,,1500,,20,,1,0xFFFFFFFF,63,2,16,,130,1,0,{ bonus bDefEle,Ele_Water; },{},{}
15101,Harden_Breastplate,Hardened Breastplate,4,20,,1500,,20,,1,0xFFFFFFFF,63,2,16,,130,1,0,{ bonus bDefEle,Ele_Earth; },{},{}
15101,Harden_Breastplate,Hardened Breastplate,4,20,,1500,,20,,1,0xFFFFFFFF,63,2,16,,130,1,0,{},{},{}
15103,Kirin_Armor,Kirin Armor,4,10,,500,,55,,1,0xFFFFFFFF,63,2,16,,70,,,{ bonus bDefEle,Ele_Holy; },{},{}
15104,FishingMan_Mail,FishingMan Mail,4,10,,500,,30,,1,0xFFFFFFFF,63,2,16,,50,,,{ bonus2 bAddRace,RC_Fish,10; bonus2 bMagicAddRace,RC_Fish,10; .@r = getrefine(); if(.@r>5){ bonus2 bAddRace,RC_All,.@r; bonus2 bMagicAddRace,RC_All,.@r; } },{},{}
15105,Kaftan,Kaftan,4,20,,400,,13,,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; },{},{}
15110,Supplement_Part_Str,Supplement Part Str,4,25000,,2000,,80,,,0x00000400,56,2,16,,100,1,0,{ bonus2 bAddClass,Class_All,5+getrefine()/4; },{},{}
15111,Upgrade_Part_Plate,Reinforced Parts - Gloves,4,10,,3000,,110,,,0x00000400,56,2,16,,100,1,,{ bonus bUnbreakableArmor; bonus2 bSubSize,0,10; bonus2 bSubSize,1,10; .@r = getrefine(); if(.@r>=7){ bonus2 bSubSize,2,10; }; if(.@r>=9){ bonus2 bSubSize,0,5; bonus2 bSubSize,1,5; } },{},{}
15116,Airship_Armor,Airship's Armor,4,10,,700,,100,,0,0xFFFFFFFF,63,2,16,,125,0,,{ bonus bMaxHP,1000; bonus bMaxSP,100; bonus bMdef,10; bonus bAllStats,1; },{},{}
15117,Felock_Armor,Felrock's Armor,4,10,,750,,70,,0,0xFFFFFFFF,63,2,16,,125,1,,{ bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus bAllStats,1; .@r = getrefine(); if(.@r>=7) { bonus bMaxHP,500; bonus bMaxSP,50; } if(.@r>=9) { bonus bMaxHP,200; bonus bMaxSP,20; } if(.@r>=12) { bonus bMaxHP,300; bonus bMaxSP,30; } },{},{}
15116,Airship_Armor,Armor Of Airship,4,10,,700,,100,,0,0xFFFFFFFF,63,2,16,,125,1,,{ bonus bMaxHP,1000; bonus bMaxSP,100; bonus bMdef,10; bonus bAllStats,1; },{},{}
15117,Felock_Armor,Tarlock's Armor,4,10,,750,,70,,0,0xFFFFFFFF,63,2,16,,125,1,,{ bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus bAllStats,1; .@r = getrefine(); if(.@r>=7) { bonus bMaxHP,500; bonus bMaxSP,50; } if(.@r>=9) { bonus bMaxHP,200; bonus bMaxSP,20; } if(.@r>=12) { bonus bMaxHP,300; bonus bMaxSP,30; } },{},{}
15121,Robe_Of_Sarah,Sarah Combat Robe,4,10,,800,,35,,1,0xFFFFFFFF,63,2,16,,145,1,,{ /*TODO: Confirm the real rate and additional MAtk*/ .@r = getrefine(); autobonus "{ bonus bMatk,20; }",100,(10+((.@r) ? .@r*8 : 0))*1000,BF_MAGIC;},{},{}
15123,Whikebain_Suit,Whikebain Suit,4,0,,900,,56,,1,0x00001000,56,2,16,,105,1,,{ .@r = getrefine(); bonus bCritAtkRate,(.@r>=7)?(6):((.@r>=5)?(4):(0)); bonus3 bAutoSpell,"DC_WINKCHARM",1,10; /* Confirm: Success rate */ },{},{}
15126,Female_Poring_Balloon,Private Doram Suits,4,20,,700,,80,,1,0x80000000,7,2,16,,100,1,,{ bonus bMaxHP,500; bonus bMaxSP,100; .@r = getrefine()/3; bonus bDex,.@r; bonus bInt,.@r; },{},{}
15128,Excelion_Suit,Excelion Suit,4,20,,1000,,100,,0,0xFFFFFFFF,63,2,16,,99,1,,{ bonus bVit,6 + (BaseLevel > 129 ? 4 : 0); bonus bMaxHPrate,(getrefine() / 3) * 4; bonus bUnbreakableArmor; },{},{}
15129,Blue_Bellflower_Hat,Luxury Doram Suit,4,20,,800,,100,,1,0x80000000,7,2,16,,140,1,,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; .@r = getrefine()/2; bonus bDex,.@r; bonus bInt,.@r; },{},{}
15138,Aegir_Armor,Aegir Armor,4,10,,1600,,25,,1,0xFFFFFFFF,63,2,16,,40,1,,{ bonus bMaxHP,500; bonus bMaxSP,50; bonus bUnbreakableArmor; },{},{}
15141,Rift_Ancient_Armor,Rift Ancient Armor,4,10,,500,,30,,1,0xFFFFFFFF,63,2,16,,100,1,,{ .@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1500 : .@r >= 7 ? 900 : 500); bonus bMaxSP,-100; },{},{}
@@ -8765,7 +8739,7 @@
16013,Mace_Of_Judgement,Mace Of Judgement,5,20,,1200,140:180,,1,2,0x00000100,56,2,2,3,100,1,8,{ bonus bAtkEle,Ele_Holy; bonus bStr,1; bonus bInt,1; autobonus "{ bonus2 bMagicAddRace,RC_Demon,20; }",30,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,20; }",5,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
16014,P_Mace3,Eden Mace III,5,0,,0,172,,1,0,0x0004C5B3,63,2,2,3,60,0,8,{},{},{}
16015,Cat_Club,Cat Club,5,20,,700,88,,1,3,0x0004C5B3,63,2,2,1,1,1,8,{ bonus2 bAddRace,RC_Brute,15; },{},{}
16016,Tuna,Tuna,5,0,,0,180,,1,0,0x0004C5B3,63,2,2,1,50,0,8,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAutoSpell,"SM_BASH",max(getskilllv("SM_BASH"),5),20; bonus2 bAddEff2,Eff_Freeze,100; if(BaseLevel>99) bonus bBaseAtk,20; },{},{}
16016,Tuna,Tuna,5,0,,0,180,,1,0,0x0004C5B3,63,2,2,1,50,0,8,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Stun,150; bonus3 bAutoSpell,"SM_BASH",5,20; if(BaseLevel>99) bonus bBaseAtk,20; },{},{}
16017,Bloody_Cross,Bloody Cross,5,20,,1500,170,,1,0,0x00008110,63,2,2,4,100,1,8,{ bonus bAtkEle,Ele_Dark; .@r = getrefine(); bonus3 bAutoSpell,"WL_HELLINFERNO",1,(.@r?.@r*20:20); },{},{}
16018,Mace_Of_Judgement2,Empowered Mace Of Judgement,5,20,,1200,170:180,,1,1,0x00000100,56,2,2,3,130,1,8,{ bonus bAtkEle,Ele_Holy; bonus bStr,2; bonus bInt,2; autobonus "{ bonus2 bMagicAddRace,RC_Demon,40; }",60,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,40; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
16019,Upg_Mace,Upg Mace,5,20,,800,80,,1,1,0x0004C5B3,63,2,2,3,1,1,8,{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bHealPower,.@r; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{}
@@ -8778,7 +8752,7 @@
16026,RWC_Memory_Mace,RWC Memory Mace,5,20,,800,100,,1,1,0x0004C5B2,63,2,2,3,1,1,8,{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,(.@r/30)*30; if(.@r>=9){ .@i = 1; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",1,10; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,5; } },{},{}
16027,Hammer_Of_Evil_Slayer,Evil Slayer Destroyer Hammer,5,10,,1350,125,,1,1,0x0004C5B3,63,2,2,3,100,1,8,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0)); },{},{}
16028,Thanos_Hammer,Thanatos Hammer,5,10,,3000,180:120,,1,1,0x0004C5B2,56,2,2,4,120,1,8,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; }
16029,Noble_Cross,Noble Cross,5,10,,1500,195:150,,,1,0x00000010,58,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"PR_TURNUNDEAD",6,50; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12; },{},{}
16029,Noble_Cross,Noble Cross,5,10,,1500,195:150,,,1,0x00000010,58,2,2,4,40,1,8,{ bonus3 bAutoSpell,"PR_TURNUNDEAD",6,50; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12; },{},{}
16030,Pilebuncker_S,Pile Bunker S,5,20,,3000,400,,1,1,0x00000400,56,2,2,4,130,1,8,{ bonus bAspdRate,getrefine()/2; },{},{}
16031,Pilebuncker_P,Pile Bunker P,5,20,,4000,450,,1,,0x00000400,56,2,2,4,130,1,8,{ bonus bBaseAtk,getrefine()*5; },{},{}
16032,Pilebuncker_T,Pile Bunker T,5,20,,3500,400,,1,1,0x00000400,56,2,2,4,130,1,8,{ bonus bUseSPrate,getrefine()*-1; },{},{}
@@ -8961,7 +8935,7 @@
16509,Cooked_Nine_Tail_Box_10,Cooked Nine Tail Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12505,10; },{},{}
16510,Immortal_Stew_Box_10,Immortal Stew Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12506,10; },{},{}
16514,Blessing_Scroll_Box_10,Blessing Scroll Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12522,10; },{},{}
16515,Increase_Agility_Scroll_Box_10,Increase Agility Scroll Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12523,10; },{},{}
16515,Increase_Agility_Scroll_Box_10,Increase Agility Scroll Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12522,10; },{},{}
//
16542,Xmas_Bless,Xmas Bless,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Xmas_Bless); },{},{}
16543,Snowman_Hat_Box,Snowman Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5738,1; },{},{}
@@ -9028,7 +9002,7 @@
16670,Field_Manual_Box_A,Field Manual Box A,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14532,10; if (!rand(10)) getitem callfunc("F_Rand",603,617),1; },{},{}
16673,Libra_Scroll,Libra Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Libra_Scroll); },{},{}
16675,Splash_Scroll,Splash Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Splash_Scroll); },{},{}
16676,Zodiac_Crown_Pack,Zodiac Crown Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",5546,5550,5570,5582,5588,5598,5662,5676,5739,5744,5513,5515),1; },{},{}
16676,Zodiac_Crown_Pack,Zodiac Crown Box,2,20,,1,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",5546,5550,5570,5582,5588,5598,5662,5676,5739,5744,5513,5515),1; },{},{}
16677,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12581,10; },{},{}
16678,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12581,50; },{},{}
16679,Universal_Catalog_Gold_Box10_,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12581,10; },{},{}
@@ -9248,7 +9222,7 @@
17115,Sprout_Hat_Box,Sprout Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 18596,1; },{},{}
17116,Mercury_Helm_Box,Mercury Helm Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 18597,1; },{},{}
17117,Aries_Scroll,Aries Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
17118,ASPD_Potion_Box10,ASPD Enhanced Potion Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12684,10; },{},{}
17118,ASPD_Potion_Box10,ASPD Enhanced Potion Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12684,3; },{},{}
17120,Taurus_Scroll,Taurus Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
17121,Starry_Scroll,Starry Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
17122,Immuned_Shield_Box,Immuned Shield Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2168,1; },{},{}
@@ -9278,7 +9252,7 @@
17181,Jan_Groove_Box,Jan Groove Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
17184,3rd_Test_Pass_Box,3rd Test Pass Box,18,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6583,1; },{},{}
17203,Free_Pass_Box,Free Pass Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
17204,Shining_Egg,Shining Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Shining_Egg); },{},{}
17204,Mysterious_Egg,Shining Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Mysterious_Egg); },{},{}
17207,Idn_Heart_Scroll,Idn Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Idn_Heart_Scroll); },{},{}
17209,Tw_Rainbow_Scroll,Tw Rainbow Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_Rainbow_Scroll); },{},{}
17210,Tw_Red_Scroll,Tw Red Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_Red_Scroll); },{},{}
@@ -9504,7 +9478,7 @@
18109,Catapult,Thief Crossbow,5,56000,,1100,150,,5,2,0x00020000,63,2,34,4,100,1,11,{ .@r = getrefine(); bonus2 bSkillAtk,"SC_TRIANGLESHOT",(.@r*2); bonus2 bSkillUseSP,"SC_TRIANGLESHOT",(.@r*2); },{},{}
18110,Big_CrossBow,Giant Crossbow,5,56000,,900,160,,5,2,0x00000800,63,2,34,4,110,1,11,{ .@r = getrefine(); bonus2 bSkillAtk,"RA_ARROWSTORM",(.@r*5); bonus2 bSkillUseSP,"RA_ARROWSTORM",-(.@r*5); if(readparam(bAgi)>=120){ bonus bAspd,1; } },{},{}
18111,Creeper_Bow,Creeper Bow,5,56000,,1500,150,,5,2,0x00080800,63,2,34,3,120,1,11,{ bonus bDex,1; bonus3 bAutoSpell,"PF_SPIDERWEB",1,200; },{},{}
18112,Upg_Bow,Upg Bow,5,20,,600,60,,5,1,0x000A0848,63,2,34,3,1,1,11,{ .@r = getrefine(); bonus bBaseAtk,(.@r*7); bonus bLongAtkRate,(.@r*2); if(BaseJob==Job_Hunter) bonus bBaseAtk,20; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{}
18112,Upg_Bow,Upg Bow,5,20,,600,60,,5,1,0x000A0848,63,2,34,3,1,0,11,{ .@r = getrefine(); bonus bBaseAtk,(.@r*7); bonus bLongAtkRate,(.@r*2); if(BaseJob==Job_Hunter) bonus bBaseAtk,20; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{}
18113,Velum_Arbalest,Vellum Arbalest,5,20,,1100,50,,5,0,0x000A0848,63,2,34,4,95,1,11,{ bonus3 bSPVanishRaceRate,RC_Player,10000,4; bonus bAspd,-5; },{},{}
18114,Velum_CrossBow,Vellum CrossBow,5,20,,1100,110,,5,0,0x000A0848,63,2,34,4,95,1,11,{ bonus2 bAddRace,RC_Player,30+getrefine(); bonus2 bIgnoreDefRaceRate,RC_Player,30; },{},{}
18115,Orc_Archer_Bow_,Orc Archer Bow,5,20,,1600,120,,5,1,0x000A0848,63,2,34,3,65,1,11,{},{},{}
@@ -9543,7 +9517,7 @@
18510,Blood_Angel_Hair_Band,Blood Angel Hair Band,4,0,,0,,1,,0,0xFFFFFFFF,63,2,256,,60,0,679,{ bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_DemiHuman,10; },{},{}
18511,Blood_Angel_Wing_Ear,Blood Angel Wing Ear,4,0,,0,,1,,0,0xFFFFFFFF,63,2,512,,60,0,680,{},{},{}
18512,Juho_Necktie,Juho Necktie,4,0,,0,,1,,1,0xFFFFFFFF,63,2,256,,20,1,443,{},{},{}
18513,Shining_Sunflower,Shining Sunflower,4,20,,300,,0,,0,0xFFFFFFFE,63,2,256,,0,0,681,{ bonus bLuk,2; bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,10; },{},{}
18513,Shining_Sunflower,Shining Sunflower,4,20,,300,,0,,0,0xFFFFFFFE,63,2,256,,0,0,681,{ bonus bLuk,2; },{},{}
18514,Para_Team_Hat2,Eden Team Hat II,4,0,,0,,5,,1,0xFFFFFFFF,63,2,256,,60,1,682,{ autobonus "{ bonus bBaseAtk,10; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; },{},{}
18515,RTC_Winner_Headgear,RTC Winner Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,683,{ bonus bAllStats,5; bonus bIntravision; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; bonus2 bAddEff,Eff_Curse,50; },{},{}
18516,RTC_2nd_Headgear,RTC 2nd Winner Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,684,{ bonus bAllStats,3; bonus bIntravision; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddEff,Eff_Curse,50; },{},{}
@@ -9599,7 +9573,7 @@
18566,Nut_Donut_In_Mouth,Nut Donut In Mouth,4,20,,0,,1,,0,0xFFFFFFFF,63,2,1,,0,0,736,{ bonus bBaseAtk,5; bonus bMatk,5; },{},{}
18567,Stretched_Nose,Stretched Nose,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,737,{},{},{}
18568,Humming_Bird,Humming Bird,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,10,0,702,{ bonus bMdef,6; },{},{}
18569,Soft_Sheep_Hat,Soft Sheep Hat,4,20,,1000,,0,,0,0xFFFFFFFF,63,2,256,,10,1,738,{ bonus bMaxHPrate,1+getrefine(); if(getrefine()>9) { bonus2 bExpAddClass,Class_All,5; }; },{},{}
18569,Soft_Sheep_Hat,Soft Sheep Hat,4,20,,1000,,0,,0,0xFFFFFFFF,63,2,256,,10,0,738,{ bonus bMaxHPrate,1+getrefine(); if(getrefine()>9) { bonus2 bExpAddClass,Class_All,5; }; },{},{}
18570,Ancient_Gold_Deco,Ancient Gold Ornament,4,20,,400,,7,,1,0xFFFFFFFE,63,2,256,,100,1,739,{ if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddClass,Class_All,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ bonus bMatkRate,8; bonus bHealPower,7; } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; } },{},{}
18571,Lucky_Hat,Lucky Hat,4,20,,1000,,0,,1,0xFFFFFFFF,63,2,256,,0,0,740,{ bonus2 bExpAddRace,RC_All,3; },{},{}
18572,Korean_Judge_Hat,Korean Judge Hat,4,20,,300,,2,,1,0xFFFFFFFF,63,2,256,,0,1,377,{ bonus bMdef,2; bonus bVariableCastrate,-6; bonus bAspdRate,6; .@r = getrefine(); if(.@r>6){ bonus2 bSubRace,RC_DemiHuman,2;bonus2 bSubRace,RC_Player,2; } if(BaseClass==Job_Swordman || BaseClass==Job_Merchant || BaseClass==Job_Thief || Class==Job_Taekwon || Class==Job_Star_Gladiator || Class==Job_Star_Gladiator2 || Class==Job_Monk || Class==Job_Champion || Class==Job_Sura || Class==Job_Sura_T) bonus2 bAddClass,Class_All,(.@r/2);if(BaseClass==Job_Mage || BaseClass==Job_Acolyte || Class==Job_Ninja || Class==Job_Soul_Linker) bonus bMatkRate,(.@r/2); if(BaseClass==Job_Archer || Class==Job_Gunslinger) bonus bBaseAtk,.@r; },{},{}
@@ -9702,7 +9676,7 @@
18670,Hankie_In_Mouth,Hankie In Mouth,4,20,,100,,1,,0,0xFFFFFFFF,63,2,1,,12,0,818,{ bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; },{},{}
18671,Rudolf_Hairband,Rudolf Hairband,4,20,,200,,5,,0,0xFFFFFFFF,63,2,256,,30,1,836,{},{},{}
18672,Tare_Pope,Drooping Pope,4,20,,300,,0,,0,0xFFFFFFFF,63,2,256,,1,0,817,{ bonus bMdef,1; bonus bSPrecovRate,2; bonus bUnbreakableHelm; },{},{}
18673,Tare_Pope_,Drooping Pope,4,20,,300,,0,,1,0xFFFFFFFF,63,2,256,,1,1,817,{ bonus bUnbreakableHelm; bonus bMdef,7; .@r = getrefine(); bonus bHealPower,(.@r>=7?5+(.@r-6):5); if (.@r>=9) { bonus bMatkRate, ( .@r >= 12 ? 12 : 7 ); } },{},{}
18673,Tare_Pope_,Drooping Pope,4,20,,300,,0,,1,0xFFFFFFFF,63,2,256,,1,1,817,{ bonus bMdef,7; bonus bSPrecovRate,2; bonus bUnbreakableHelm; .@r = getrefine(); if (.@r >= 7 ) { bonus bHealPower,1; } if (.@r >= 9 ) {bonus bMatkRate,7; } if (.@r >= 12 ) {bonus bMatkRate,5; } },{},{}
18674,Planewing_Hat,Planewing Hat,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,1,1,820,{ bonus bAgi,3; bonus bAspdRate,1; bonus2 bSPLossRate,5,10000; },{},{}
18675,Green_Apple_Hat,Green Apple Hat,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,20,1,821,{ bonus bDex,2; bonus bHit,5; },{},{}
18676,Hexagon_Spectacles,Hexagon Spectacles,4,20,,400,,3,,0,0xFFFFFFFE,63,2,512,,20,0,822,{ bonus bFlee,2; },{},{}
@@ -9784,8 +9758,8 @@
18766,Enhanced_Helm_Of_Angel,Enhanced Helm of Angel,4,20,,1600,,10,,1,0x00CFDF80,63,2,256,,99,1,110,{ bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; .@r = getrefine(); if(.@r>=7){ bonus bAgi,2; bonus bLuk,2; } if(.@r>=9) bonus bAspd,1; },{},{}
18767,Enhanced_Helm_Of_Sun,Enhanced Hat of the Sun God,4,20,,2400,,4,,1,0x00CFDF80,63,2,768,,99,1,138,{ bonus bStr,3; bonus bInt,2; .@j = getrefine(); if(.@j>=7) .@i = 1; if(.@j>=9) .@i = 2; bonus bBaseAtk,10+(15*.@i); bonus bMatk,10+(15*.@i); },{},{}
18768,Enhanced_Bone_Helm,Enhanced Bone Helm,4,20,,800,,15,,1,0x000444A2,63,2,256,,70,1,103,{ bonus2 bSubEle,Ele_Dark,-15; .@j = getrefine(); if(.@j>=7) .@i = 1; if(.@j>=9) .@i = 2; bonus2 bSubEle,Ele_Neutral,2+(2*.@i); },{},{}
18769,Remodel_Munak_Turban,Improved Munak Hat,4,20,,300,,5,,1,0xFFFFFFFF,63,2,769,,0,1,51,{ bonus2 bSubRace,RC_Undead,10; if(getrefine()>=7) bonus2 bAddRace,RC_Undead,10; },{},{}
18770,Remodel_Bongun_Hat,Improved Bongun Hat,4,20,,300,,5,,1,0xFFFFFFFF,63,2,769,,0,1,139,{ bonus2 bSubRace,RC_Demon,10; if(getrefine()>=7) bonus2 bAddRace,RC_Demon,10; },{},{}
18769,Remodel_Munak_Turban,Improved Munak Hat,4,20,,300,,5,,1,0xFFFFFFFF,63,2,769,,0,0,51,{ bonus2 bSubRace,RC_Undead,10; if(getrefine()>=7) bonus2 bAddRace,RC_Undead,10; },{},{}
18770,Remodel_Bongun_Hat,Improved Bongun Hat,4,20,,300,,5,,1,0xFFFFFFFF,63,2,769,,0,0,139,{ bonus2 bSubRace,RC_Demon,10; if(getrefine()>=7) bonus2 bAddRace,RC_Demon,10; },{},{}
18771,Remodel_Opera_Mask,Improved Opera Phantom Mask,4,20,,200,,2,,0,0xFFFFFFFF,63,2,512,,20,0,128,{ bonus bBaseAtk,5; bonus bMatk,5; },{},{}
18772,Improved_Binoculars,Advanced Binoculars,4,20,,100,,2,,0,0x00080808,63,2,512,,50,0,83,{ bonus bDex,1; bonus bLongAtkRate,1; },{},{}
18773,Improved_Fin_Helm,Advanced Fin Helm,4,20,,300,,5,,0,0x00004082,63,2,512,,65,0,100,{ bonus bMaxHP,300+BaseLevel; /* unconfirmed */ },{},{}
@@ -9818,7 +9792,7 @@
18819,Blue_Pencil_In_Mouth,Blue Pencil In Mouth,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,932,{ bonus bUnbreakableHelm; bonus bHit,3; },{},{}
18820,Gray_Helmet,Gray Helmet,4,20,,450,,35,,1,0xFFFFFFFF,56,2,256,,120,1,941,{ bonus2 bSubEle,Ele_Holy,3+getrefine()/2; },{},{}
18821,Rainbow_Feather_Deco,Rainbow Feather Deco,4,20,,300,,5,,1,0xFFFFFFFF,63,2,256,,1,1,934,{ bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; },{},{}
18823,Imperial_Feather,Imperial Feather,4,10,,500,,,,0,0xFFFFFFFF,63,2,512,,70,1,935,{ bonus bAspdRate,1; bonus2 bSubEle,Ele_Wind,5; if(readparam(bAgi)>107){ bonus bAspd,1; bonus bAspdRate,1; } },{},{}
18823,Imperial_Feather,Imperial Feather,4,10,,500,,,,0,0xFFFFFFFF,63,2,512,,70,1,935,{ bonus bAspdRate,1; bonus2 bSubEle,Ele_Wind,5; if(readparam(bAgi)>108){ bonus bAspd,1; bonus bAspdRate,1; } },{},{}
18827,Valkyrie_Circlet,Valkyrie Circlet,4,0,,300,,10,,1,0xFFFFFFFF,63,2,256,,,1,940,{ bonus bStr,3; bonus2 bAddEle,Ele_Dark,10; bonus2 bAddRace,RC_Demon,10; },{},{}
18828,2012RMSCNO1,2012 RWC Winners Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,942,{ bonus bAllStats,5; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm; },{},{}
18829,2012RMSCNO2,2012 RWC Runners-Up Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,943,{ bonus bAllStats,4; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm; },{},{}
@@ -9832,7 +9806,7 @@
18844,Blue_Poring_Bubble,Blue Poring Bubble,4,20,,50,,5,,0,0xFFFFFFFF,63,2,1,,0,0,958,{ bonus bAllStats,2; bonus bUnbreakableHelm; bonus bFlee,20; },{},{}
18845,Banshee_Master_Kiss,Banshee Master Kiss,4,20,,200,,5,,0,0xFFFFFFFF,63,2,1,,0,0,959,{ bonus bUnbreakableHelm; bonus bMaxSPrate,3; autobonus2 "{ bonus2 bSubRace,RC_DemiHuman,100; bonus2 bSubRace,RC_Player,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
18846,Seagod_Protector,Seagod Protector,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,10,0,960,{ bonus2 bSubDefEle,Ele_Water,5; },{},{}
18847,Jolly_Roger,Jolly Roger,4,20,,500,,10,,1,0xFFFFFFFF,63,2,256,,1,1,962,{ bonus bVit,1; bonus2 bSubDefEle,Ele_Water,2; bonus2 bAddEle,Ele_Water,2; .@r = getrefine(); if(.@r>6) { bonus2 bAddEle,Ele_Water,3; } if(.@r>8) { bonus2 bSubDefEle,Ele_Water,3; } },{},{}
18847,Jolly_Roger,Jolly Roger,4,20,,500,,10,,1,0xFFFFFFFF,63,2,256,,1,0,962,{ bonus bVit,1; bonus2 bSubDefEle,Ele_Water,2; bonus2 bAddEle,Ele_Water,2; .@r = getrefine(); if(.@r>6) { bonus2 bAddEle,Ele_Water,3; } if(.@r>8) { bonus2 bSubDefEle,Ele_Water,3; } },{},{}
18848,Lush_Rose,Lush Rose,4,10,,200,0:20,0,,1,0xFFFFFFFF,63,2,256,,1,1,963,{ bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,100; },{},{}
18849,Celines_Ribbon,Celines Ribbon,4,10,,200,,,,1,0xFFFFFFFF,63,2,256,,1,1,967,{ bonus bDex,3; bonus bMatk,40+getrefine(); bonus bMagicHPGainValue,200; bonus2 bHPLossRate,50,5000; },{},{}
18850,Polar_Bear_Cap,Polar Bear Cap,4,20,,300,,7,,0,0xFFFFFFFF,63,2,256,,1,0,966,{ bonus bUnbreakableHelm; bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; bonus2 bAddMonsterDropItem,12354,100; },{},{}
@@ -9885,7 +9859,7 @@
18917,LoveLove_Balloon,LoveLove Balloon,4,10,,200,,5,,0,0xFFFFFFFF,63,2,1,,1,0,1039,{ bonus bAllStats,1; bonus bUnbreakableHelm; },{},{}
18918,Long_Octopus_Balloon,Long Octopus Balloon,4,10,,200,,5,,0,0xFFFFFFFF,63,2,1,,1,,1040,{ bonus bVit,1; bonus bInt,1; bonus bMaxSP,30; bonus bUnbreakableHelm; },{},{}
18925,GodOfWinds_Fan,GodOfWinds Fan,4,0,,300,,,,0,0xFFFFFFFF,63,2,1,,,0,1051,{ bonus2 bSkillAtk,"WZ_VERMILION",3; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",3; bonus bUseSPrate,5; },{},{}
18929,Elephant_Model_Hat,Elephant Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,1,1065,{ .@r = getrefine(); bonus bDex,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_STORMGUST",5,50; },{},{}
18929,Elephant_Model_Hat,Elephant Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,0,1065,{ .@r = getrefine(); bonus bDex,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_STORMGUST",5,50; },{},{}
18930,Gorilla_Model_Hat,Gorilla Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,1,1066,{ bonus bStr,2+((getrefine()>=11) ? 3 : 0); bonus3 bAutoSpell,"KN_BOWLINGBASH",1,50; },{},{}
18931,Lion_Model_Hat,Lion Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,1,1067,{ .@r = getrefine(); bonus bInt,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,50; },{},{}
18932,Rhino_Model_Hat,Rhino Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,1,1068,{ .@r = getrefine(); bonus bVit,2+((.@r >= 11) ? (.@r/11) : 0); bonus3 bAutoSpellWhenHit,"WZ_VERMILION",1,50; },{},{}
@@ -9915,7 +9889,7 @@
18983,Old_Protect_Of_Crown,Old Protect Of Crown,4,10,,100,,10,,1,0x00004000,56,2,256,,170,1,1140,{ bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bMdef,5; bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus2 bSkillAtk,"LG_CANNONSPEAR",20*.@r/2; bonus2 bSkillAtk,"LG_OVERBRAND",5*.@r/2; },{},{}
18984,Old_Camo_RabbitHood,Old Camouflage Rabbit Hood,4,10,,100,,10,,1,0x0000800,56,2,256,,170,1,1142,{ bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bLongAtkRate,.@r; bonus bFlee2,.@r/3; bonus2 bSkillAtk,"RA_CLUSTERBOMB",15*.@r/2; bonus2 bSkillAtk,"RA_WUGSTRIKE",10*.@r/2; },{},{}
18985,Falconer_Flute,Falconer Flute,4,0,,100,,,,0,0x0000800,63,2,1,,75,0,1143,{ set .@bblvl,max(getskilllv("HT_BLITZBEAT"),1); set .@luk,min(readparam(bLuk),120); bonus3 bAutoSpell,"HT_BLITZBEAT",.@i,((.@bblvl / 3) * 10) + (.@luk * 10) + (((.@bblvl / 5) * .@bblvl) * 2); },{},{}
18987,RWC13_Jormungandr_Hat,RWC13 Jormungandr Hat,4,20,,2500,,7,,1,0xFFFFFFFF,63,2,256,,1,1,1149,{ bonus bAllStats,2; bonus bVariableCastrate,-5; bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; .@r = getrefine(); if(.@r>6){ bonus2 bAddItemHealRate,11596,20; bonus bAspd,1; } if(.@r>9){ bonus bVariableCastrate,-5; bonus bDelayrate,-5; } bonus2 bAddItemHealRate,11596,150; },{ sc_end SC_SpeedUp0; },{}
18987,RWC13_Jormungandr_Hat,RWC13 Jormungandr Hat,4,20,,2500,,7,,1,0xFFFFFFFF,63,2,256,,1,0,1149,{ bonus bAllStats,2; bonus bVariableCastrate,-5; bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; .@r = getrefine(); if(.@r>6){ bonus2 bAddItemHealRate,11596,20; bonus bAspd,1; } if(.@r>9){ bonus bVariableCastrate,-5; bonus bDelayrate,-5; } bonus2 bAddItemHealRate,11596,150; },{ sc_end SC_SpeedUp0; },{}
18997,Riot_Chip,Runaway Chip,4,10,,300,,,,1,0xFFFFFFFF,63,2,256,,100,1,1201,{ bonus bHit,50; bonus bFlee,50; bonus bMaxSPrate,-50; },{},{}
19019,Elemental_Crown,Elemental Crown,4,0,,500,,10,,1,0xFFFFFFFF,63,2,256,,,1,1219,{ .@r = getrefine(); bonus bDex,(3 + (.@r/2)+ (readparam(bDex) > 130 ? .@r : 0)); bonus bLongAtkRate,4; },{},{}
19020,Survive_Circlet,Survive Circlet,4,0,,500,,10,,0,0xFFFFFFFF,63,2,256,,,1,1220,{ .@r = getrefine(); bonus bInt,(3 + (.@r/2)+ (BaseLevel > 130 ? .@r : 0)); bonus bMatkRate,4; },{},{}
@@ -9994,9 +9968,6 @@
19179,Rabbit_Magic_Hat_,Magic Rabit Hat,4,0,,800,,4,,1,0xFFFFFFFF,63,2,256,,0,1,497,{ bonus bDex,1; bonus bAgi,1; bonus bMdef,1; bonus bAspdRate,5; bonus bDelayRate,-4; },{},{}
19180,Anubis_Helm_,Anubis Helm,4,20,,0,,8,,1,0xFFFFFFFF,63,2,768,,65,0,485,{ bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10; },{},{}
19181,New_Wave_Sunglasses_,New Wave Sunglasses,4,20,,100,,1,,1,0xFFFFFFFF,63,2,512,,30,0,856,{ bonus bDelayRate,-5; },{},{}
//
19246,Royal_Guard_Necklace,Royal Guard Necklace,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,80,0,1629,{ bonus bAspd,1; },{},{}
19306,Gambler_Card,Heart Card in Mouth,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,80,0,1679,{ bonus bCritAtkRate,5; },{},{}
//===================================================================
// Costume System
//===================================================================
@@ -10042,7 +10013,7 @@
19539,C_Reginleif_Hairband,Costume Hairband Of Reginleif,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,468,{ bonus bAllStats,1; },{},{}
19540,C_Rabbit_Earplug,Costume Rabbit Earplugs,4,20,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,515,{ bonus bAgi,1; bonus bFlee,2; },{},{}
19541,C_Romantic_White_Flower,Costume Romantic White Flower,4,20,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,259,{ bonus bUnbreakableHelm; },{},{}
19542,C_Devil_Whisper,Costume Devil Whisper,4,20,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,712,{ bonus bUnbreakableHelm; bonus2 bSubRace,RC_Angel,1; bonus2 bSubRace,RC_Demon,1; bonus3 bAddMonsterDropItem,523,RC_Angel,400; bonus3 bAddMonsterDropItem,12020,RC_Demon,400; },{},{}
19542,C_Devil_Whisper,Costume Devil Whisper,4,20,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,712,{ bonus bUnbreakableHelm; bonus2 bSubRace,RC_Angel,1; bonus2 bSubRace,RC_Demon,1; bonus3 bAddMonsterDropItem,12020,RC_Angel,400; bonus3 bAddMonsterDropItem,523,RC_Demon,400; },{},{}
19543,Oliver_Wolf_Hood,Oliver Wolf Hood,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1024,,70,0,849,{ bonus bUnbreakableHelm; },{},{}
19544,C_Tare_Neko_Cru,Costume Tare Neko Cru,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,692,{ bonus bUnbreakableHelm; },{},{}
19545,C_Boys_Cap,Costume Boy's Cap,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,102,{ bonus bUnbreakableHelm; },{},{}
@@ -10324,7 +10295,7 @@
19903,C_Witchs_Hat,Costume Witch's Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,717,{ bonus bVariableCastrate,-10; },{},{}
19910,C_Halloween_Hat,Costume Halloween Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,1,1098,{},{},{}
19913,C_Poo_Poo_Hat,Costume Poo Poo Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,1,76,{},{},{}
19914,Felock_Cap,Felrock's Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1101,{},{},{}
19914,Felock_Cap,Costume Tarlock's Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1101,{},{},{}
19916,C_Black_Cat_Hat,Costume Black Cat Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1105,{},{},{}
19917,C_Gloomy_Pumpkin_Hat,Costume Pumpkin Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,691,{ bonus bSpeedRate,25; },{},{}
19918,C_Lude_Mask,Costume Lude Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,802,{ bonus bAddItemHealRate,20; },{},{}
@@ -10866,8 +10837,8 @@
20732,Supplement_Part_Con,Supplement Part Con,4,25000,,500,,20,,1,0x00000400,56,2,4,,100,1,,{ .@r = getrefine(); bonus bMaxHPrate,6+(.@r/2); if(.@r>=9){bonus bHPrecovRate,50;} },{},{}
20733,Upgrade_Part_Engine,Reinforced Parts - Engine,4,10,,1500,,25,,1,0x00000400,56,2,4,,100,1,,{ bonus bDelayrate,-10; .@r = getrefine(); if(.@r>=7) {bonus2 bSubEle,0,10;}; if(.@r>=9) {bonus bDelayrate,-10;} },{},{}
20737,C_Kirin_Wing,Costume Kirin Wing,4,10,,0,,,,0,0xFFFFFFFF,63,2,8192,,1,0,6,{},{},{}
20743,Airship_Cape,Airship's Cloak,4,10,,0,,25,,1,0xFFFFFFFF,63,2,4,,125,0,,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-20; },{},{}
20744,Felock_Cape,Felrock's Cloak,4,10,,400,,12,,1,0xFFFFFFFF,63,2,4,,125,1,,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-10; .@r = getrefine(); if(.@r>=7) { bonus bVariableCastrate,-10; } if(.@r>=9) { bonus bVariableCastrate,-10;} if(.@r>=12) { bonus bVariableCastrate,-5; } },{},{}
20743,Airship_Cape,Cloak Of Airship,4,10,,0,,25,,1,0xFFFFFFFF,63,2,4,,125,0,,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-20; },{},{}
20744,Felock_Cape,Tarlock's Cloak,4,10,,400,,12,,1,0xFFFFFFFF,63,2,4,,125,1,,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-10; .@r = getrefine(); if(.@r>=7) { bonus bVariableCastrate,-10; } if(.@r>=9) { bonus bVariableCastrate,-10;} if(.@r>=12) { bonus bVariableCastrate,-5; } },{},{}
20746,C_Rudra_Wing,Costume Rudra Wings,4,10,,0,,,,0,0xFFFFFFFF,63,2,8192,,1,0,8,{},{},{}
20748,Manteau_Of_Fallen,Cloak Of Casualties,4,10,,600,,20,,0,0xFFFFFFFF,63,2,4,,120,1,,{ .@r = getrefine(); bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r; },{},{}
20749,Manteau_Of_Fallen_,Cloak Of Casualties,4,10,,600,,30,,1,0xFFFFFFFF,63,2,4,,170,1,,{ .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r; },{},{}
@@ -10877,7 +10848,6 @@
20762,C_GreatDevilWing,Costume Great Devil Wings,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,10,{},{},{}
20763,C_Amistr_Bag,Costume Amistr Bag,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,4,{},{},{}
20764,C_Fallen_Angel_Wing,Costume Fallen Angel Wing,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,3,{},{},{}
20773,Excelion_Wing,Excelion Wing,4,20,,900,,40,,0,0xFFFFFFFF,63,2,4,,99,1,,{ bonus bFlee,getrefine() * 2; bonus bFlee2,8 + (BaseLevel > 129 ? 2 : 0); },{},{}
20779,Rift_Manteau,Rift Manteau,4,20,,500,,16,,1,0xFFFFFFFF,63,2,4,,100,1,,{ .@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1300 : .@r >= 7 ? 700 : 300); bonus bMaxSP,-50; },{},{}
20780,Unity_STR_Manteau,Unity STR Manteau,4,32000,,300,,20,,1,0xFFFFFFFF,63,2,4,,1,1,0,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bMaxHPrate,2*(.@r/2); } },{},{}
20781,Unity_AGI_Manteau,Unity AGI Manteau,4,32000,,300,,20,,1,0xFFFFFFFF,63,2,4,,1,1,0,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bFlee,3*(.@r/2); } },{},{}
@@ -10890,7 +10860,7 @@
20797,Etran_Shirt,Etran Shirt,4,0,,150,,,,1,0xFFFFFFFF,63,2,4,,1,1,,{ bonus bMdef,10; bonus bMaxHPrate,2; .@r = getrefine(); if (.@r >= 6) bonus bMaxHPrate,4; if (.@r >= 7) bonus bMaxHPrate,6; if (.@r >= 8) bonus bMaxHPrate,8; if (.@r >= 9) bonus bNoKnockback; },{},{}
20798,GrimReaper_Protection,Costume Grim Reaper Protection,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1450,{},{},{}
20815,SeraphimRobe,Seraphim Robe,4,0,,300,,18,,1,0xFFFFFFFF,63,2,4,,1,1,,{ bonus bMaxHPrate,10; bonus2 bMagicAtkEle,Ele_Neutral,5; .@r = getrefine(); if (.@r > 6) { bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Holy,20; bonus bMatkRate,10; } if (.@r > 8) { bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus bVariableCastrate,-5; } if (getskilllv("CR_TRUST") > 0) { bonus2 bSubEle,Ele_Holy,.@r*3; } },{},{}
20819,Oxygen_Bottle,Oxygen Bottle,4,0,,500,,0,,1,0xFFFFFFFF,63,2,4,,40,1,0,{ bonus bFlee,12+getrefine(); bonus bHit,getrefine(); },{},{}
20819,Oxygen_Bottle,Oxygen Bottle,4,0,,500,,0,,1,0xFFFFFFFF,63,2,4,,40,0,0,{ bonus bFlee,12+getrefine(); bonus bHit,getrefine(); },{},{}
20823,Para_Team_Manteau100,Awakened Eden Group Manteau I,4,0,,0,,20,,0,0xFFFFFFFF,63,2,4,,100,1,0,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,12; .@r = getrefine(); if(.@r >= 7){ bonus bMaxHP,500; bonus bFlee2,2; if(.@r >= 9){ bonus bMaxHP,500; bonus2 bSubEle,Ele_All,10; bonus2 bSubEle,Ele_Neutral,-10; } } },{},{}
20824,Para_Team_Manteau130,Awakened Eden Group Manteau II,4,0,,0,,25,,0,0xFFFFFFFF,63,2,4,,130,1,0,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,12; bonus bMaxHP,500; bonus bFlee2,2; .@r = getrefine(); if(.@r >= 7){ bonus bMaxHP,500; bonus2 bSubEle,Ele_All,10; bonus2 bSubEle,Ele_Neutral,-10; if(.@r >= 9){ bonus2 bSubEle,Ele_Neutral,5; } } },{},{}
20825,Para_Team_Manteau160,Awakened Eden Group Manteau III,4,0,,0,,30,,0,0xFFFFFFFF,63,2,4,,160,1,0,{ bonus2 bSubEle,Ele_All,10; bonus bFlee,12; bonus bMaxHP,1000; bonus bFlee2,2; .@r = getrefine(); if(.@r >= 7){ bonus2 bSubEle,Ele_Neutral,5; if(.@r >= 9){ skill "BS_GREED",1; } } },{},{}
@@ -10946,8 +10916,8 @@
22043,Supplement_Part_Agi,Supplement Part Agi,4,25000,,350,,25,,1,0x00000400,56,2,64,,100,1,,{ bonus bAspdRate,5+(getrefine()/4); },{},{}
22044,Upgrade_Part_Booster,Reinforced Parts - Booster,4,10,,1000,,23,,1,0x00000400,56,2,64,,100,1,,{ bonus2 bSkillUseSP,"NC_HOVERING",15; if(getrefine()>=7){bonus2 bSkillUseSP,"NC_HOVERING",-20;} },{},{}
22045,Beach_Sandals,Summer Sandals,4,10,,200,,5,,0,0xFFFFFFFF,63,2,64,,0,1,0,{ bonus bFlee,5; bonus3 bAutoSpellWhenHit,"AL_INCAGI",10,300; },{},{}
22046,Airship_Boots,Airship's Boots,4,10,,0,,26,,0,0xFFFFFFFF,63,2,64,,125,0,,{ bonus bAgi,1; bonus bSpeedRate,10; },{},{}
22047,Felock_Boots,Felrock's Boots,4,10,,250,,13,,0,0xFFFFFFFF,63,2,64,,125,1,,{ bonus bAgi,1; .@r = getrefine(); bonus bAspdRate,5; if(.@r>=7) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=9) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=12) { bonus bAspd,1; } },{},{}
22046,Airship_Boots,Boots Of Airship,4,10,,0,,26,,0,0xFFFFFFFF,63,2,64,,125,1,,{ bonus bAgi,1; bonus bSpeedRate,10; },{},{}
22047,Felock_Boots,Tarlock's Boots,4,10,,250,,13,,0,0xFFFFFFFF,63,2,64,,125,1,,{ bonus bAgi,1; .@r = getrefine(); bonus bAspdRate,5; if(.@r>=7) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=9) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=12) { bonus bAspd,1; } },{},{}
22059,Aegir_Shoes,Aegir Shoes,4,10,,300,,13,,1,0xFFFFFFFF,63,2,64,,40,1,,{ bonus bUnbreakableShoes; bonus bMaxHP,500; bonus bMaxSP,50; },{},{}
22064,Thorny_Shoes,Thorny Shoes,4,0,,1000,,25,,1,0xFFFFFFFF,63,2,64,,,1,,{ bonus bShortWeaponDamageReturn,getrefine()/2; },{},{}
22067,Witch_Shoes,Shoe of Witch,4,10,,400,,10,,0,0xFFFFFFFE,63,2,64,,1,1,,{ skill "ALL_CATCRY",1; },{},{}
@@ -11117,19 +11087,19 @@
22734,Revolution_Quiz_Box,Revolution Quiz Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6635,2; getitem 6423,1; /*1x Enchanted Letter Introduction*/ },{},{}
22735,Sealed_Moonlight_Flower_Scroll,Sealed Moonlight Flower Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,24150,19934,6635,17474),1; },{},{}
22736,July_Gift_Box,July Gift Box,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 20212,1; },{},{}
22737,Bullet_Case_Blood_,Bloody Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13222,500; },{},{}
22738,Bullet_Case_Silver_,Silver Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13221,500; },{},{}
22739,Sphere_Case_Wind_,Lightning Sphere Pack,2,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13224,500; },{},{}
22740,Sphere_Case_Darkness_,Blind Sphere Pack,2,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13226,500; },{},{}
22741,Sphere_Case_Poison_,Poison Sphere Pack,2,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13225,500; },{},{}
22742,Sphere_Case_Water_,Freezing Sphere Pack,2,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13227,500; },{},{}
22743,Sphere_Case_Fire_,Flare Sphere Pack,2,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13223,500; },{},{}
22744,Bullet_Case_AP,Armor-Piercing Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13215,500; },{},{}
22745,Bullet_Case_Blaze,Incandescence Shot Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13216,500; },{},{}
22746,Bullet_Case_Fleeze,Glaciation Shot Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13217,500; },{},{}
22747,Bullet_Case_Electric,Dengeki Shot Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13218,500; },{},{}
22748,Bullet_Case_Stone,Hearthstone Shot Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13219,500; },{},{}
22749,Sanctified_Bullet_Case,Purification Shot Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13220,500; },{},{}
22737,Bullet_Case_Blood_,Bloody Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13222,500; },{},{}
22738,Bullet_Case_Silver_,Silver Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13221,500; },{},{}
22739,Sphere_Case_Wind_,Lightning Sphere Pack,18,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13224,500; },{},{}
22740,Sphere_Case_Darkness_,Blind Sphere Pack,18,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13226,500; },{},{}
22741,Sphere_Case_Poison_,Poison Sphere Pack,18,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13225,500; },{},{}
22742,Sphere_Case_Water_,Freezing Sphere Pack,18,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13227,500; },{},{}
22743,Sphere_Case_Fire_,Flare Sphere Pack,18,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13223,500; },{},{}
22744,Bullet_Case_AP,Armor-Piercing Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13215,500; },{},{}
22745,Bullet_Case_Blaze,Incandescence Shot Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13216,500; },{},{}
22746,Bullet_Case_Fleeze,Glaciation Shot Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13217,500; },{},{}
22747,Bullet_Case_Electric,Dengeki Shot Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13218,500; },{},{}
22748,Bullet_Case_Stone,Hearthstone Shot Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13219,500; },{},{}
22749,Sanctified_Bullet_Case,Purification Shot Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13220,500; },{},{}
22750,Trans_Scroll_Horn_Scaraba,Transformation Scroll(Horn Scaraba),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform 2161,1200000,SC_MTF_ASPD2,2,10; },{},{}
22751,Trans_Scroll_Wanderer,Transformation Scroll(Wanderer),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform 1208,1200000,SC_MTF_ASPD2,2,10; },{},{}
22752,Trans_Scroll_Gazeti,Transformation Scroll(Gazeti),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform 1778,1200000,SC_MTF_RANGEATK2,30; },{},{}
@@ -11156,7 +11126,6 @@
22782,PC_Bang_Wooden_Box,PC Bang Wooden Box,2,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 547,30; /*No Info*/},{},{}
22783,PC_Bang_Golden_Box,PC Bang Golden Box,2,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 547,1; getitem 985,10; /*No Info*/},{},{}
22784,PC_Bang_Platinum_Box,PC Bang Platinum Box,2,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 547,1; getitem 12017,10; getitem 678,12; /*No Info*/},{},{}
22979,C_Battle_Gum_2,[Sale] Battle Manual and Bubble Gum,2,,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
22802,Safe_to_6_Equipment_Certificate,Safe to 6 Equipment Certificate,3,10,,10,,,,,,,,,,,,,{},{},{}
22808,Special_Gift_Box,Special Gift Box,2,10,,100,,,,,,,,,,,,,{},{},{}
22812,Sealed_Dracula_Scroll,Sealed Dracula Scroll,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem callfunc("F_Rand",6228,6232,22813,19937,17314, 6635),1; },{},{}
@@ -11210,58 +11179,38 @@
22895,Limited_2015_Status_Initialization_Volume,(Limited)2015 Status Initialization Volume,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*Works like item 6320, can reset up to 3x within 1 hour*/ },{},{}
22896,Limited_Old_Status_Initialization_Volume,(Limited)Old Status Initialization Volume,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*Works like item 6320, can reset up to 3x within 1 hour*/ },{},{}
22899,Parchment_City,Parchment City,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_INCAGI",1; heal -15,0; },{},{}
22901,Question_Old_Blue_Box,Mysterious Blue Box,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc("F_Mysterious_box"); },{},{}
22901,Question_Old_Blue_Box,Question Old Blue Box,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*No info yet*/ },{},{}
22902,Sealed_Card_Album_Scroll_II,Sealed Card Album Scroll II,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6238,6239,17474,22829,24243,24244,24245),1; },{},{}
22984,Kahluna_Milk,Kahluna Milk,0,6,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DORAM_BUF_01, 180000, 0; },{},{}
22985,Basil,Basil,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DORAM_BUF_02, 180000, 0; },{},{}
//
23012,S_Small_Mana_Potion,[Sale] Small Mana Potion,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
23038,S_Slim_White_Box,[Sale] Slim White Potion Box,2,,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
23043,S_Seed_Of_Yggdrasil_Box,[Sale] Yggdrasil Seed Box,2,,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
23046,S_Mystic_Powder,[Sale] Mystic Powder,2,,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
23047,S_Blessing_Tyr,[Sale] Blessing of Tyr,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
23048,S_Resilience_Potion,[Sale] Resilience Enhancement Potion,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
//
23123,Bullet_Case_Flare,Flare Bullet Cartridge,2,10,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13228,500; },{},{}
23124,Bullet_Case_Lighting,Lightning Bullet Cartridge,2,10,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13229,500; },{},{}
23125,Bullet_Case_Ice,Ice Bullet Cartridge,2,10,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13230,500; },{},{}
23126,Bullet_Case_Poison,Poison Bullet Cartridge,2,10,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13231,500; },{},{}
23127,Bullet_Case_Blind,Blind Bullet Cartridge,2,10,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13232,500; },{},{}
//
23177,Kafra_Card_,Kafra Card,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashStore"; },{},{}
23191,Varetyr_Spear_Scroll_1_5,Level 5 Varetyr Spear,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "SO_VARETYR_SPEAR",5; },{},{}
23192,Diamond_Dust_Scroll_1_5,Level 5 Diamond Dust,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "SO_DIAMONDDUST",5; },{},{}
23193,Crimson_Rock_Scroll_1_5,Level 5 Crimson Rock,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WL_CRIMSONROCK",5; },{},{}
23194,Sienna_Execrate_Scroll_1_5,Level 5 Sienna Execrate,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WL_SIENNAEXECRATE",5,true; },{},{}
23196,Agust_Lucky_Scroll,Shining Blue Lucky Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Agust_Lucky_Scroll); },{},{}
//
23277,Mado_Box,Emergency Magic Gear,2,10000,,3000,,,,,0x00000400,56,2,,,100,,,{ setmadogear 1; },{},{}
23280,N_Fly_Wing_,Novice Fly Wing,11,10,,0,,,,,0xFFFFFFFF,63,2,,,1:98,,,{ itemskill "AL_TELEPORT",1; },{},{}
23288,Compressed_Wing_Of_Fly,Compressed Fly Wing,11,1000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{}
//
23307,S_Shining_Def_Scroll,[Sale] Shining Defense Scroll,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
23340,S_Megaphone,[Sale] Megaphone,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
//===================================================================
// Shadow Equipments
//===================================================================
24000,T1_Shadow_Armor,Shadow Armor (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bStr,1; },{},{}
24001,T1_Shadow_Weapon,Shadow Gauntlets (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bDex,1; },{},{}
24002,T1_Shadow_Shield,Shadow Shield (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bLuk,1; },{},{}
24003,T1_Shadow_Shoes,Shadow Shoes (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bAgi,1; },{},{}
24004,T1_Shadow_R_Accessory,Shadow Ring (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bVit,1; },{},{}
24005,T1_Shadow_L_Accessory,Shadow Pendant (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bInt,1; },{},{}
24006,T2_Shadow_Armor,Shadow Armor (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,30,1,,{ bonus bStr,2; },{},{}
24007,T2_Shadow_Weapon,Shadow Gauntlets (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,30,1,,{ bonus bDex,2; },{},{}
24008,T2_Shadow_Shield,Shadow Shield (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,60,1,,{ bonus bLuk,2; },{},{}
24009,T2_Shadow_Shoes,Shadow Shoes (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,90,1,,{ bonus bAgi,2; },{},{}
24010,T2_Shadow_R_Accessory,Shadow Ring (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,120,1,,{ bonus bVit,2; },{},{}
24011,T2_Shadow_L_Accessory,Shadow Pendant (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,150,1,,{ bonus bInt,2; },{},{}
24012,S_Promotion_Weapon,Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bDex,1; },{},{}
24013,S_Promotion_Armor,Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bLuk,1; },{},{}
24014,S_Promotion_Shoes,Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bAgi,1; },{},{}
24015,S_Promotion_Shield,Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bVit,1; },{},{}
24016,S_Promotion_Earring,Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bInt,1; },{},{}
24017,S_Promotion_Pendant,Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bStr,1; },{},{}
24000,T1_Shadow_Armor,Shadow Armor (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bStr,1; },{},{}
24001,T1_Shadow_Weapon,Shadow Gauntlets (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDex,1; },{},{}
24002,T1_Shadow_Shield,Shadow Shield (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ bonus bLuk,1; },{},{}
24003,T1_Shadow_Shoes,Shadow Shoes (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ bonus bAgi,1; },{},{}
24004,T1_Shadow_R_Accessory,Shadow Ring (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ bonus bVit,1; },{},{}
24005,T1_Shadow_L_Accessory,Shadow Pendant (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ bonus bInt,1; },{},{}
24006,T2_Shadow_Armor,Shadow Armor (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,30,,,{ bonus bStr,2; },{},{}
24007,T2_Shadow_Weapon,Shadow Gauntlets (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,30,,,{ bonus bDex,2; },{},{}
24008,T2_Shadow_Shield,Shadow Shield (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,60,,,{ bonus bLuk,2; },{},{}
24009,T2_Shadow_Shoes,Shadow Shoes (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,90,,,{ bonus bAgi,2; },{},{}
24010,T2_Shadow_R_Accessory,Shadow Ring (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,120,,,{ bonus bVit,2; },{},{}
24011,T2_Shadow_L_Accessory,Shadow Pendant (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,150,,,{ bonus bInt,2; },{},{}
24012,S_Promotion_Weapon,Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDex,1; },{},{}
24013,S_Promotion_Armor,Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bLuk,1; },{},{}
24014,S_Promotion_Shoes,Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ bonus bAgi,1; },{},{}
24015,S_Promotion_Shield,Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ bonus bVit,1; },{},{}
24016,S_Promotion_Earring,Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ bonus bInt,1; },{},{}
24017,S_Promotion_Pendant,Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ bonus bStr,1; },{},{}
24018,S_Physical_Earring,Physical Earring (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bAspdRate,(getrefine()>=7)?2:1; },{},{}
24019,S_Physical_Weapon,Physical Weapon (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bBaseAtk,10; if(getrefine()>=7) { bonus2 bAddClass,Class_All,1; } },{},{}
24020,S_Physical_Pendant,Physical Pendant (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bMaxHP,100; if(getrefine()>=7) { bonus bMaxHPrate,1; } },{},{}
@@ -11484,9 +11433,9 @@
24237,S_Boned_Pendant,Boned Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Medium,.@rate; bonus2 bMagicAddSize,Size_Medium,.@rate; },{},{}
24238,S_Gigantic_Earring,Gigantic Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Small,.@rate; bonus2 bMagicAddSize,Size_Small,.@rate; },{},{}
24239,S_Gigantic_Pendant,Gigantic Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Small,.@rate; bonus2 bMagicAddSize,Size_Small,.@rate; },{},{}
24240,S_Caster_Shoes,Caster Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2); },{},{}
24241,S_Caster_Shield,Caster Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2); },{},{}
24242,S_Caster_Armor,Caster Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2); },{},{}
24240,S_Caster_Shoes,Caster Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2); },{},{}
24241,S_Caster_Shield,Caster Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2); },{},{}
24242,S_Caster_Armor,Caster Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2); },{},{}
24243,S_Reload_Shoes,Reload Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3); },{},{}
24244,S_Reload_Shield,Reload Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3); },{},{}
24245,S_Reload_Armor,Reload Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3); },{},{}
@@ -11494,13 +11443,13 @@
24247,S_Merchant_Earring,Merchant Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"MC_MAMMONITE",-20-(3*.@r); },{},{}
24248,S_Acolyte_Earring,Acolyte Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"AL_HEAL",-20-(3*.@r); },{},{}
24249,S_Magician_Earring,Magician Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"MG_COLDBOLT",-20-(3*.@r); bonus2 bSkillUseSPrate,"MG_FIREBOLT",-20-(3*.@r); bonus2 bSkillUseSPrate,"MG_LIGHTNINGBOLT",-20-(3*.@r); },{},{}
24250,S_Swordman_Pendant,Swordman Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"SM_MAGNUM",20+(5*.@r); },{},{}
24251,S_Merchant_Pendant,Merchant Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"MC_CARTREVOLUTION",20+(5*.@r); },{},{}
24252,S_Acolyte_Pendant,Acolyte Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"AL_HOLYLIGHT",20+(5*.@r); },{},{}
24253,S_Thief_Pendant,Thief Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"TF_POISON",20+(5*.@r); },{},{}
24254,S_Magician_Pendant,Magician Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Fire,20+(5*.@r); },{},{}
24255,S_Archer_Pendant,Archer Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"AC_SHOWER",20+(5*.@r); },{},{}
24330,S_Caster_Armor_II,Caster Shadow Armor II,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bInt,3; bonus bSPrecovRate,20; bonus bVariableCastrate,-getrefine()/2; },{},{}
24250,S_Swordman_Pendant,Swordman Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ .@r = getrefine(); bonus2 bSkillAtk,"SM_MAGNUM",20+(5*.@r); },{},{}
24251,S_Merchant_Pendant,Merchant Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ .@r = getrefine(); bonus2 bSkillAtk,"MC_CARTREVOLUTION",20+(5*.@r); },{},{}
24252,S_Acolyte_Pendant,Acolyte Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ .@r = getrefine(); bonus2 bSkillAtk,"AL_HOLYLIGHT",20+(5*.@r); },{},{}
24253,S_Thief_Pendant,Thief Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ .@r = getrefine(); bonus2 bSkillAtk,"TF_POISON",20+(5*.@r); },{},{}
24254,S_Magician_Pendant,Magician Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Fire,20+(5*.@r); },{},{}
24255,S_Archer_Pendant,Archer Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ .@r = getrefine(); bonus2 bSkillAtk,"AC_SHOWER",20+(5*.@r); },{},{}
24330,S_Caster_Armor_II,Caster Shadow Armor II,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bInt,3; bonus bSPrecovRate,20; bonus bVariableCastrate,-getrefine()/2; },{},{}
//===================================================================
// New etc.
//===================================================================
@@ -11525,8 +11474,6 @@
25223,Para_Team_Coin,Eden Group Coin,3,0,,0,,,,,,,,,,,,,{},{},{}
25238,New_Normal_Lubricant,New Normal Lubricant,3,0,,0,,,,,,,,,,,,,{},{},{}
25239,New_Advanced_Lubricant,New Advanced Lubricant,3,0,,0,,,,,,,,,,,,,{},{},{}
//
25464,World_Moving_Rights,World Moving Rights,3,20,,0,,,,,,,,,,,,,{},{},{}
//===================================================================
// New Staves
//===================================================================
@@ -11551,13 +11498,6 @@
27028,Fire_Frilldora_Card,Fire Frilldora Card,6,20,,10,,,,,0xFFFFFFFF,63,2,2,,,,,{ .@r = getrefine(); bonus2 bMagicAddEle,Ele_Earth,3+((.@r>=7)*5)+((.@r>=9)*7); },{},{}
27029,Fire_Golem_Card,Fire Golem Card,6,20,,10,,,,,0xFFFFFFFF,63,2,32,,,,,{ bonus2 bSubEle,Ele_Fire,20; bonus2 bAddEle,Ele_Fire,5; },{},{}
27030,Fulbuk_Card,Fulbuk Card,6,20,,10,,,,,0xFFFFFFFF,63,2,769,,,,,{ bonus3 bAddEff,Eff_Burning,700,ATF_WEAPON|ATF_MAGIC; },{},{}
27120,Iara_Card,Iara Card,6,20,,10,,,,,,,,136,,,,,{ skill "PR_STRECOVERY",1; },{},{}
27121,Piranha_Card,Piranha Card,6,20,,10,,,,,,,,64,,,,,{ .@val = 10; if (getrefine() >= 9) { .@val += 5; } bonus2 bAddRace,RC_Fish,.@val; bonus2 bMagicAddRace,RC_Fish,.@val; },{},{}
27122,Curupira_Card,Curupira Card,6,20,,10,,,,,,,,2,,,,,{ .@val = 3; .@r = getrefine(); if (.@r>=7) { .@val += 5; } if (.@r>=9) { .@val += 7; } bonus2 bMagicAddEle,Ele_Water,.@val; },{},{}
27123,Tucan_Card,Toucan Card,6,20,,10,,,,,,,,769,,,,,{ .@val = 10; if (getrefine() >= 9) { .@val += 5; } bonus2 bMagicAddRace,RC_Insect,.@val; },{},{}
27124,Jaguar_Card,Jaguar Card,6,20,,10,,,,,,,,769,,,,,{ .@val = 10; if (getrefine() >= 9) { .@val += 5; } bonus2 bMagicAddRace,RC_Brute,.@val; },{},{}
27125,Headless_Mule_Card,Headless Mule Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bMagicAtkEle,Ele_Water,20; bonus2 bMagicAtkEle,Ele_Holy,20; },{},{}
27126,Boitata_Card,Boitata Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Wind,40; bonus2 bAddEle,Ele_Earth,40; bonus2 bAddRace,RC_Brute,40; bonus2 bAddRace,RC_Insect,40; },{},{}
27147,Humanoid_Chimera_Card,Humanoid Chimera Card,6,20,,10,,,,,,,,136,,,,,{ bonus bHit,(BaseLevel >= 90 ? 15 : 5); },{},{}
27148,Material_Chimera_Card,Material Chimera Card,6,20,,10,,,,,,,,136,,,,,{ bonus bFlee,(BaseLevel >= 90 ? 20 : 10); },{},{}
27149,Heart_Hunter_Card,Heart Hunter Card,6,20,,10,,,,,,,,2,,,,,{ .@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); .@r = getrefine(); if(.@type == 17 || .@type == 18 || .@type == 21){ bonus bLongAtkRate,5+.@r+(.@r >= 10 ? 5 : 0); } },{},{}
@@ -11588,9 +11528,9 @@
27253,Geffen_Shoplifter_Card,Geffen Shoplifter Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Holy,5; },{},{}
27254,Faymont_Card,Faymont Card,6,20,,10,,,,,,,,64,,,,,{ bonus bSPrecovRate,10; bonus3 bAutoSpellWhenHit,"CH_SOULCOLLECT",1,10; },{},{}
27255,Ordre_Card,Ordre Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Water,5; },{},{}
27256,Blut_Hase_Card,Blut Hase Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bAddClass,Class_All,3; bonus bLongAtkRate,5; },{},{}
27256,Blut_Hase_Card,Blut Hase Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAtkRate,3; bonus bLongAtkRate,5; },{},{}
27257,Kuro_Akuma_Card,Kuro Akuma Card,6,20,,10,,,,,,,,64,,,,,{ bonus bCastrate,3; bonus bLongAtkRate,5; bonus2 bSkillAtk,"NJ_HUUJIN",5; bonus2 bSkillAtk,"NJ_HYOUSENSOU",5; bonus2 bSkillAtk,"NJ_KOUENKA",5; },{},{}
27258,Ifodes_Card,Ifodes Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bAddClass,Class_All,3; bonus bAspdRate,5; },{},{}
27258,Ifodes_Card,Ifodes Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAtkRate,3; bonus bAspdRate,5; },{},{}
27259,Licheniyes_Card,Licheniyes Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Holy,5; bonus bHealPower,5; },{},{}
27260,Odoric_Card,Odoric Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAspdRate,3; bonus bLongAtkRate,5; },{},{}
27261,Ju_Card,Ju Card,6,20,,10,,,,,,,,2,,,,,{ .@rate = 10 + (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK ? 20 : 0) + (getrefine() >= 14 ? 20 : 0); bonus2 bSkillAtk,"MG_FIREBOLT",.@rate; bonus2 bSkillAtk,"MG_COLDBOLT",.@rate; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@rate; },{},{}
@@ -11710,7 +11650,6 @@
28472,Para_Team_Agi_Necklace160,Awakened Eden Group Necklace of Agility V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bDex,4; skill "AL_TELEPORT",1; },{},{}
28483,Royal_Guardian_Ring,Royal Guardian Ring,4,0,,10,,1,,1,0xFFFFFFFF,63,2,136,,99,,,{ .@b = min(BaseLevel/25,7); bonus bMaxHPrate,.@b; bonus bMaxSPrate,.@b; },{},{}
28499,Proof_of_Glory,Proof of Glory,4,0,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bAllStats,1; bonus2 bAddRace,RC_All,2; bonus2 bMagicAddRace,RC_All,2; if(BaseLevel>=150) { bonus bAllStats,1; bonus2 bAddRace,RC_All,2; bonus2 bMagicAddRace,RC_All,2; } },{},{}
28551,Imperial_Glove,Imperial Glove,4,20,,400,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus2 bAddClass,Class_All,5; bonus bVariableCastrate,-10; bonus bNoCastCancel; },{},{}
//===================================================================
// More books
//===================================================================
@@ -11744,7 +11683,7 @@
28909,Shield_Of_Earth,Shield Of Earth,4,0,,500,,80,,1,0xFFFFFFFF,63,2,32,,90,1,1,{ bonus2 bSubEle,Ele_Earth,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); } },{},{}
28910,Rectangular_Large_Sleeve,Rectangular Large Sleeve,4,20,,800,,80,,1,0xFFFFFFFF,63,2,32,,100,1,1,{ bonus bLongAtkDef,5; .@r = getrefine(); if(.@r>=5) { bonus bLongAtkDef,5; } if(.@r>=7) { bonus bLongAtkDef,10; } if(.@r>=9) { bonus bLongAtkDef,15; } },{},{}
28913,Ultralight_Magic_Shield,Ultralight Magic Shield,4,20,,100,,50,,1,0xFFFFFFFF,63,2,32,,100,1,1,{ bonus bAspdRate,5; bonus2 bIgnoreDefClassRate,Class_Normal,10; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine(); if(.@r>=7) { bonus2 bIgnoreDefClassRate,Class_Normal,2; bonus bAspdRate,2; } if(.@r>=9) { bonus2 bIgnoreDefClassRate,Class_Normal,3; bonus bAspdRate,3; } },{},{}
28915,Bunker_Shield,Bunker Shield,4,20,,3500,,90,,1,0xFFFFFFFF,63,2,32,,50,1,1,{ .@r = getrefine(); if(.@r >= 5) { .@dmg = .@r - 4; } bonus2 bAddClass,Class_All,(4+.@dmg); bonus bAspdRate,-5; },{},{}
28915,Bunker_Shield,Bunker Shield,4,20,,3500,,90,,1,0xFFFFFFFF,63,2,32,,50,1,1,{ bonus2 bAddRace,RC_All,4; bonus bAspdRate,5; .@r = getrefine(); if(.@r>=5) { bonus2 bAddRace,RC_All,.@r; } },{},{}
28916,Gaia_Shield,Gaia Shield,4,20,,2000,,150,,1,0xFFFFFFFF,63,2,32,,90,1,1,{ bonus bMdef,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bAddEle,Ele_Earth,5; bonus2 bMagicAddEle,Ele_Earth,5; .@r = getrefine(); if(.@r>=6) { bonus2 bSubEle,Ele_Earth,15; bonus2 bAddEle,Ele_Earth,10; bonus2 bMagicAddEle,Ele_Earth,10; } if(.@r>=8) { if(readparam(bStr)>=90) { bonus bBaseAtk,50; } if(readparam(bAgi)>=90) { bonus bAspdRate,5; } if(readparam(bVit)>=90) { bonus bHealPower2,10; bonus bAddItemHealRate,10; } if(readparam(bInt)>=90) { bonus bMatk,30; } if(readparam(bDex)>=90) { bonus bVariableCastrate,-5; } if(readparam(bLuk)>=90) { bonus bCritAtkRate,5; } } },{},{}
28920,Diamond_Shield,Diamond Shield,4,20,,1000,,50,,0,0xFFFFFFFF,63,2,32,,100,1,1,{ .@r = getrefine(); if(BaseLevel>=150) { bonus bDef,100+(20*(.@r/3)); } },{},{}
//===================================================================

View File

@@ -93,4 +93,3 @@
//12206,60000 //Luk_Dish10_
//12207,60000 //Vit_Dish10_
22508,1200000 //Para_Team_Mark_
23277,180000 //Mado_Box

View File

@@ -1400,6 +1400,3 @@ IG_PrizeOfHero,15098,1 // Hero_Taget_Suits
IG_PrizeOfHero,22035,2 // Vet_Nepen_Heel
IG_PrizeOfHero,22036,2 // Vet_SliverFox_Boots
IG_PrizeOfHero,22037,2 // Vet_Ungo_Boots
// Private Airship items
IG_PRIVATE_AIRSHIP,6909,1 // Actinidia_Cat_Fruit
IG_PRIVATE_AIRSHIP,25464,1 // World_Moving_Rights

View File

@@ -4473,23 +4473,23 @@ IG_Something_Candy_Holder,22067,1,1 // 1x Witch Shoes
IG_Something_Candy_Holder,22669,5,1 // 1x October Spooky Trade Box
IG_Something_Candy_Holder,22670,1,1 // 1x DARK INVITATION
// Shining Egg
IG_Shining_Egg,12259,200,1,1,0,0,0 // 1x Miracle_Medicine
IG_Shining_Egg,5374,1,1,1,0,0,0 // 1x L_Magestic_Goat
IG_Shining_Egg,5254,99,1,1,0,0,0 // 1x Deviling_Hat
IG_Shining_Egg,12246,99,1,1,0,0,0 // 1x Magic_Card_Album
IG_Shining_Egg,4302,1,1,1,0,0,0 // 1x Tao_Gunka_Card
IG_Shining_Egg,5474,200,1,1,0,0,0 // 1x Notice_Board
IG_Shining_Egg,2554,1,1,1,0,0,0 // 1x Piece_Of_Angent_Skin
IG_Shining_Egg,17001,1099,1,1,0,0,0 // 1x Wander_Man_Box10
IG_Shining_Egg,12903,1000,1,1,0,0,0 // 1x Str_Dish_Box
IG_Shining_Egg,12922,1100,1,1,0,0,0 // 1x Token_Of_Siegfried_Box
IG_Shining_Egg,16755,1200,1,1,0,0,0 // 1x Unbreak_Def_Box
IG_Shining_Egg,12909,800,1,1,0,0,0 // 1x Kafra_Card_Box
IG_Shining_Egg,14232,800,1,1,0,0,0 // 1x Yggdrasilberry_Box_
IG_Shining_Egg,12361,1000,2,1,0,0,0 // 2x Delicious_Shaved_Ice
IG_Shining_Egg,12910,1100,1,1,0,0,0 // 1x Giant_Fly_Wing_Box
IG_Shining_Egg,16753,1300,1,1,0,0,0 // 1x Unbreak_Weap_Box
// Mysterious_Egg
IG_Mysterious_Egg,12259,200,1,1,0,0,0 // 1x Miracle_Medicine
IG_Mysterious_Egg,5374,1,1,1,0,0,0 // 1x L_Magestic_Goat
IG_Mysterious_Egg,5254,99,1,1,0,0,0 // 1x Deviling_Hat
IG_Mysterious_Egg,12246,99,1,1,0,0,0 // 1x Magic_Card_Album
IG_Mysterious_Egg,4302,1,1,1,0,0,0 // 1x Tao_Gunka_Card
IG_Mysterious_Egg,5474,200,1,1,0,0,0 // 1x Notice_Board
IG_Mysterious_Egg,2554,1,1,1,0,0,0 // 1x Piece_Of_Angent_Skin
IG_Mysterious_Egg,17001,1099,1,1,0,0,0 // 1x Wander_Man_Box10
IG_Mysterious_Egg,12903,1000,1,1,0,0,0 // 1x Str_Dish_Box
IG_Mysterious_Egg,12922,1100,1,1,0,0,0 // 1x Token_Of_Siegfried_Box
IG_Mysterious_Egg,16755,1200,1,1,0,0,0 // 1x Unbreak_Def_Box
IG_Mysterious_Egg,12909,800,1,1,0,0,0 // 1x Kafra_Card_Box
IG_Mysterious_Egg,14232,800,1,1,0,0,0 // 1x Yggdrasilberry_Box_
IG_Mysterious_Egg,12361,1000,2,1,0,0,0 // 2x Delicious_Shaved_Ice
IG_Mysterious_Egg,12910,1100,1,1,0,0,0 // 1x Giant_Fly_Wing_Box
IG_Mysterious_Egg,16753,1300,1,1,0,0,0 // 1x Unbreak_Weap_Box
// Agust_Lucky_Scroll
IG_Agust_Lucky_Scroll,4365,1,1,1,1,0,0 // 1x B_Katrinn_Card

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@@ -1,4 +1,4 @@
// Items Random Option Database
// Items Random Option Database
//
// Structure of Database:
// ID,{ Bonus Script }
@@ -14,7 +14,7 @@ RDMOPT_VAR_MAXHPPERCENT,{ bonus bMaxHPrate,getrandomoptinfo(ROA_VALUE); }
RDMOPT_VAR_MAXSPPERCENT,{ bonus bMaxSPrate,getrandomoptinfo(ROA_VALUE); }
RDMOPT_VAR_HPACCELERATION,{ bonus bHPrecovRate,getrandomoptinfo(ROA_VALUE); }
RDMOPT_VAR_SPACCELERATION,{ bonus bSPrecovRate,getrandomoptinfo(ROA_VALUE); }
RDMOPT_VAR_ATKPERCENT,{ bonus2 bAddClass,Class_All,getrandomoptinfo(ROA_VALUE); }
RDMOPT_VAR_ATKPERCENT,{ bonus bAtkRate,getrandomoptinfo(ROA_VALUE); }
RDMOPT_VAR_MAGICATKPERCENT,{ bonus bMatkRate,getrandomoptinfo(ROA_VALUE); }
RDMOPT_VAR_PLUSASPD,{ bonus bAspd,getrandomoptinfo(ROA_VALUE); }
RDMOPT_VAR_PLUSASPDPERCENT,{ bonus bAspdRate,getrandomoptinfo(ROA_VALUE); }
@@ -198,3 +198,15 @@ RDMOPT_MDAMAGE_SIZE_LARGE_TARGET,{ bonus2 bMagicAddSize,Size_Large,getrandomopti
//RDMOPT_MDAMAGE_SIZE_LARGE_USER,{}
//redefined?
//RDMOPT_ATTR_TOLERACE_ALL,{}
RDMOPT_RACE_WEAPON_TOLERACE_NOTHING,{ bonus2 bSubRace,RC_Formless,getrandomoptinfo(ROA_VALUE); } // Do we not have a sub race with BF type?
RDMOPT_RACE_WEAPON_TOLERACE_UNDEAD,{ bonus2 bSubRace,RC_Undead,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_WEAPON_TOLERACE_ANIMAL,{ bonus2 bSubRace,RC_Brute,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_WEAPON_TOLERACE_PLANT,{ bonus2 bSubRace,RC_Plant,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_WEAPON_TOLERACE_INSECT,{ bonus2 bSubRace,RC_Insect,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_WEAPON_TOLERACE_FISHS,{ bonus2 bSubRace,RC_Fish,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_WEAPON_TOLERACE_DEVIL,{ bonus2 bSubRace,RC_Demon,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_WEAPON_TOLERACE_HUMAN,{ bonus2 bSubRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); bonus2 bSubRace,RC_Player,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_WEAPON_TOLERACE_ANGEL,{ bonus2 bSubRace,RC_Angel,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_WEAPON_TOLERACE_DRAGON,{ bonus2 bSubRace,RC_Dragon,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RANGE_WEAPON_ATTACK_DAMAGE_TARGET,{ bonus bLongAtkRate,getrandomoptinfo(ROA_VALUE); },
RDMOPT_RANGE_WEAPON_ATTACK_DAMAGE_USER,{ bonus bLongAtkDef,getrandomoptinfo(ROA_VALUE); },

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@@ -799,7 +799,7 @@
6674,507,100 // GM_Coin
6681,467,100 // XMAS_Cookie
6682,499,100 // Bag_Of_Selling_Goods
6684,403,100 // TokenOfHero
6684,467,100 // Proof_of_The_Heroic
6685,499,100 // Morocc_Certification
6686,507,100 // Brick
6687,507,100 // Rope
@@ -1440,7 +1440,7 @@
12596,475,100 // Magic_Candy
12600,507,100 // Treasure_Box_Scroll
12607,507,100 // Lolli_Pop_Box
12610,475,100 // Mysterious_Egg
//12610,475,100 //
12622,507,100 // Boarding_Halter
12625,475,100 // Sapa_Feat_Cert_Pack
12633,475,100 // Malang_Cat_Can
@@ -3848,7 +3848,6 @@
22873,475,100 // Sealed_Beelzebub_Scroll_II
22874,475,100 // Sealed_Beelzebub_Card_Album
22875,475,100 // Sealed_Beelzebub_Card
23280,499,100 // N_Fly_Wing_
22881,499,100 // Rope_Gallows
22883,475,100 // September_Gift_Box
22884,475,100 // October_Gift_Box
@@ -3870,15 +3869,6 @@
//22950,475,100 //
//22951,475,100 //
//22952,475,100 //
22979,475,100 // C_Battle_Gum_2
23012,475,100 // S_Small_Mana_Potion
23038,475,100 // S_Slim_White_Box
23043,475,100 // S_Seed_Of_Yggdrasil_Box
23046,475,100 // S_Mystic_Powder
23047,475,100 // S_Blessing_Tyr
23048,475,100 // S_Resilience_Potion
23307,475,100 // S_Shining_Def_Scroll
23340,475,100 // S_Megaphone
23177,475,100 // Kafra_Card_
23196,475,100 // Shining_Blue_Lucky_Egg
25043,499,100 // Thorny_Vine_Flute

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@@ -292,16 +292,4 @@
// Baby Rebellion
4229, 28000,90 ,650 ,469 ,50 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,45 ,55 ,50 ,90 ,100 ,200 ,200 ,6
// Baby Star Gladiator (Union)
4238, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
// Star Emperor
4239, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
// Soul Reaper
4240, 24000,75 ,500 ,900 ,50 ,50 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,53 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,55 ,8
// Baby Star Emperor
4241, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
// Baby Soul Reaper
4242, 24000,75 ,500 ,900 ,50 ,50 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,53 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,55 ,8
// Star Emperor (Union)
4243, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
// Baby Star Emperor (Union)
4244, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
4238, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6

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@@ -13,9 +13,9 @@
//Base - Adv Jobs
99,4001:4002:4003:4004:4005:4006:4007:4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,99999999
//Base - 3rd Jobs, Baby 3rds, Oboro/Kagerou, Rebellion, Summoner, Star Emperor, Soul Reaper
//Base - 3rd Jobs, Baby 3rds, Oboro/Kagerou, Rebellion, & Summoner
//Note: (First 98 values [Level 1 - 98] are only used by Summoner Class, because 3rd classes start at level 99.)
175,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4218:4220:4223:4224:4229:4239:4240:4241:4242:4243:4244,0,55,90,150,220,320,380,420,455,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1800,2100,2400,2700,3000,3300,3600,3900,4200,4500,5400,6300,7200,8100,9000,9900,10800,11700,12600,13500,16200,18900,21600,24300,27000,29700,32400,35100,37800,40500,43200,45900,48600,51300,54000,56700,59400,62100,64800,67500,75600,83700,91800,99900,108000,116100,124200,132300,140400,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
175,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4218:4220:4223:4224:4229,0,55,90,150,220,320,380,420,455,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1800,2100,2400,2700,3000,3300,3600,3900,4200,4500,5400,6300,7200,8100,9000,9900,10800,11700,12600,13500,16200,18900,21600,24300,27000,29700,32400,35100,37800,40500,43200,45900,48600,51300,54000,56700,59400,62100,64800,67500,75600,83700,91800,99900,108000,116100,124200,132300,140400,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
//Base - Expanded Super Novice & Expanded Super Baby
160,4190:4191,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
@@ -38,8 +38,8 @@
//Job - Adv Second Classes
70,4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,1,3800,6200,10400,15200,22900,27100,30000,32500,35700,41300,45000,45800,47600,50300,58700,63900,67100,70300,73500,90600,96200,102700,110200,121400,144700,152900,163100,173300,183500,213500,224700,236000,247200,260700,299800,324800,343600,362300,374800,474400,497000,512100,542200,564800,644300,678200,712100,754500,796900,873100,911900,950600,989400,1028100,1143300,1199900,1233800,1279100,1324300,1486900,1515900,1603000,1719200,1806300,2040300,2244300,2415900,2746000,3326000,999999999
//Job - 3rd Jobs & Baby 3rds, Oboro/Kagerou, Rebellion, Star Emperor, Soul Reaper
60,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4223:4224:4229:4239:4240:4241:4242:4243:4244,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,131668000,145518000,160753000,177511000,195944000,216220000,238523000,263056000,290042000,319726000,999999999
//Job - 3rd Jobs & Baby 3rds, Oboro/Kagerou, & Rebellion
60,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4223:4224:4229,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,131668000,145518000,160753000,177511000,195944000,216220000,238523000,263056000,290042000,319726000,999999999
//Job - Expanded Super Novice & Expanded Super Baby
50,4190:4191,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,999999999

Binary file not shown.

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@@ -1177,13 +1177,13 @@
2067,E_ANOPHELES_,Anopheles,Anopheles,3,500,1,1,1,1,40,58,8,100,1,100,1,1,100,1,10,12,0,4,64,0x6200000,170,1084,2304,576,0,0,0,0,0,0,0,601,1000,702,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4344,1
// Brasilis
2068,BOITATA,Boitata,Boitata,93,1283990,1,74288,77950,2,1060,2022,32,66,140,99,30,109,100,90,10,12,2,2,63,0x6283695,200,1152,1152,576,37144,617,5500,617,5000,616,2000,7444,5000,1377,100,1422,100,607,500,985,1000,984,1000,1471,100,0,0,0,0,27126,1
2069,IARA,Iara,Iara,79,5890,1,1070,890,1,171,270,0,76,69,14,41,60,69,20,10,12,1,5,61,0x91,200,384,672,288,0,0,0,0,0,0,0,995,5,950,9000,951,500,748,50,747,100,710,10,2334,1,0,0,0,0,27120,1
2070,PIRANHA,Piranha,Piranha,75,4522,1,899,1023,1,182,223,7,12,69,45,30,30,66,35,10,12,2,5,61,0x3885,200,768,480,864,0,0,0,0,0,0,0,956,600,995,5,963,9000,1053,500,1054,500,13027,1,1249,5,0,0,0,0,27121,1
2071,HEADLESS_MULE,Headless Mule,Headless Mule,80,6620,1,1011,1120,1,210,267,33,44,68,51,50,35,67,20,10,12,2,6,63,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,7120,4000,2317,5,7097,1000,7122,1000,1269,1,2317,1,0,0,0,0,0,0,27125,1
2072,JAGUAR,Jaguar,Jaguar,71,3914,1,720,512,1,192,234,44,15,69,30,45,5,59,5,10,12,1,2,42,0x91,150,576,1248,480,0,0,0,0,0,0,0,7171,3000,7172,2000,919,1000,756,40,0,0,0,0,0,0,0,0,0,0,27124,1
2073,TOUCAN,Toucan,Toucan,70,3640,1,659,544,1,166,201,12,12,54,14,40,35,44,10,10,12,1,2,44,0x1089,155,960,1440,960,0,0,0,0,0,0,0,917,3000,7053,1000,510,50,508,100,2612,200,0,0,0,0,0,0,0,0,27123,1
2074,CURUPIRA,Curupira,Curupira,68,3096,1,622,450,1,140,175,42,12,32,23,38,20,45,10,10,12,1,7,22,0x108B,250,528,480,384,0,0,0,0,0,0,0,517,3000,757,250,1011,10,7267,500,1505,100,0,0,0,0,0,0,0,0,27122,1
2068,BOITATA,Boitata,Boitata,93,1283990,1,74288,77950,2,1060,2022,32,66,140,99,30,109,100,90,10,12,2,2,63,0x6283695,200,1152,1152,576,37144,617,5500,617,5000,616,2000,7444,5000,1377,100,1422,100,607,500,985,1000,984,1000,1471,100,0,0,0,0,0,0
2069,IARA,Iara,Iara,79,5890,1,1070,890,1,171,270,0,76,69,14,41,60,69,20,10,12,1,5,61,0x91,200,384,672,288,0,0,0,0,0,0,0,995,5,950,9000,951,500,748,50,747,100,710,10,2334,1,0,0,0,0,0,0
2070,PIRANHA,Piranha,Piranha,75,4522,1,899,1023,1,182,223,7,12,69,45,30,30,66,35,10,12,2,5,61,0x3885,200,768,480,864,0,0,0,0,0,0,0,956,600,995,5,963,9000,1053,500,1054,500,13027,1,1249,5,0,0,0,0,0,0
2071,HEADLESS_MULE,Headless Mule,Headless Mule,80,6620,1,1011,1120,1,210,267,33,44,68,51,50,35,67,20,10,12,2,6,63,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,7120,4000,2317,5,7097,1000,7122,1000,1269,1,2317,1,0,0,0,0,0,0,0,0
2072,JAGUAR,Jaguar,Jaguar,71,3914,1,720,512,1,192,234,44,15,69,30,45,5,59,5,10,12,1,2,42,0x91,150,576,1248,480,0,0,0,0,0,0,0,7171,3000,7172,2000,919,1000,756,40,0,0,0,0,0,0,0,0,0,0,0,0
2073,TOUCAN,Toucan,Toucan,70,3640,1,659,544,1,166,201,12,12,54,14,40,35,44,10,10,12,1,2,44,0x1089,155,960,1440,960,0,0,0,0,0,0,0,917,3000,7053,1000,510,50,508,100,2612,200,0,0,0,0,0,0,0,0,0,0
2074,CURUPIRA,Curupira,Curupira,68,3096,1,622,450,1,140,175,42,12,32,23,38,20,45,10,10,12,1,7,22,0x108B,250,528,480,384,0,0,0,0,0,0,0,517,3000,757,250,1011,10,7267,500,1505,100,0,0,0,0,0,0,0,0,0,0
// Event MVP
2075,E_VADON_X,Ragunta,Ragunta,150,25000000,0,9999999,9999999,1,7000,10000,500,500,100,100,100,100,100,100,10,12,2,5,88,0x6283695,150,1632,432,540,4999999,0,0,0,0,0,0,960,5000,7095,3000,7093,3000,984,1000,985,500,7444,50,617,10,0,0,0,0,6414,9000
@@ -1866,7 +1866,7 @@
2706,C3_PLASMA_Y,Plasma Ringleader,Plasma Ringleader,119,103000,1,6860,25935,1,1086,1499,130,45,141,94,75,91,144,50,10,12,0,0,88,0x3885,150,1056,1056,336,0,0,0,0,0,0,0,911,100,644,10,731,2,715,100,969,1,7938,300,0,0,0,0,0,0,4389,1
2707,C4_PLANKTON,Furious Plankton,Furious Plankton,40,6160,1,835,2805,1,135,171,28,28,23,68,25,55,35,14,10,12,0,3,61,0x81,400,2208,1008,324,0,0,0,0,0,0,0,1052,9000,910,300,938,700,970,4,601,1000,630,20,645,50,0,0,0,0,4024,1
2708,C5_PITMAN,Elusive Pitman,Elusive Pitman,90,36040,1,3875,11895,1,360,456,104,48,78,56,45,35,60,30,10,12,2,1,42,0x91,180,960,336,300,0,0,0,0,0,0,0,7318,3000,7319,500,6244,900,999,500,1003,100,1041,1000,7327,80,0,0,0,0,4335,1
2709,C1_PIRANHA,Swift Piranha,Swift Piranha,75,22610,1,2470,7665,1,336,432,7,12,69,45,30,30,79,35,10,12,2,5,61,0x3885,200,768,480,864,0,0,0,0,0,0,0,956,600,995,5,963,9000,1053,500,1054,500,13027,1,1249,5,0,0,0,0,27121,1
2709,C1_PIRANHA,Swift Piranha,Swift Piranha,75,22610,1,2470,7665,1,336,432,7,12,69,45,30,30,79,35,10,12,2,5,61,0x3885,200,768,480,864,0,0,0,0,0,0,0,956,600,995,5,963,9000,1053,500,1054,500,13027,1,1249,5,0,0,0,0,0,0
2710,C2_PINGUICULA_D,Solid Dark Pinguicula,Solid Dark Pinguicula,113,170020,1,6825,21750,1,634,851,59,35,89,55,55,95,92,12,10,12,1,3,45,0x308D,290,1426,600,360,0,0,0,0,0,0,0,7100,5000,7198,2000,7188,3000,972,10,6086,1000,7939,1500,2148,10,0,0,0,0,4468,1
2711,C3_PINGUICULA,Pinguicula Ringleader,Pinguicula Ringleader,105,65290,1,7300,23955,1,696,958,46,77,67,60,64,107,77,34,10,12,1,3,62,0x308D,200,700,600,360,0,0,0,0,0,0,0,2745,1,1980,10,2270,10,7100,5000,7198,2000,7188,3000,7939,500,0,0,0,0,4476,1
2712,C4_PICKY_,Furious Picky,Furious Picky,10,445,1,180,405,1,41,49,48,10,15,10,8,5,9,3,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,9000,949,700,5015,10,507,600,519,300,601,50,10012,10,0,0,0,0,4011,1
@@ -1952,7 +1952,7 @@
2792,C4_INJUSTICE,Furious Injustice,Furious Injustice,95,39760,1,4720,14970,1,600,815,76,31,77,76,58,65,88,50,10,12,1,1,47,0x3695,400,770,720,336,0,0,0,0,0,0,0,999,300,7054,5335,7053,3500,2313,5,2316,2,660,2,0,0,0,0,0,0,4268,1
2793,C5_INCREASE_SOIL,Elusive Mi Gao,Elusive Mi Gao,83,26675,1,3300,11460,1,500,675,112,39,67,23,41,49,94,30,10,12,1,0,62,0x91,445,106,1056,576,0,0,0,0,0,0,0,7264,4365,7004,2300,997,10,969,2,0,0,0,0,0,0,0,0,0,0,4231,1
2794,C1_ICE_TITAN,Swift Ice Titan,Swift Ice Titan,110,104100,1,8170,23790,1,1287,1809,344,11,133,54,78,33,94,26,10,12,2,0,61,0x3885,250,861,660,144,0,0,0,0,0,0,0,7561,5000,7066,3000,749,100,984,10,13314,30,6253,500,995,100,0,0,0,0,4417,1
2795,C2_IARA,Solid Iara,Solid Iara,79,58900,1,2940,6675,1,328,418,0,76,69,14,41,60,83,20,10,12,1,5,61,0x91,200,384,672,288,0,0,0,0,0,0,0,995,5,950,9000,951,500,748,50,747,100,710,10,2334,1,0,0,0,0,27120,1
2795,C2_IARA,Solid Iara,Solid Iara,79,58900,1,2940,6675,1,328,418,0,76,69,14,41,60,83,20,10,12,1,5,61,0x91,200,384,672,288,0,0,0,0,0,0,0,995,5,950,9000,951,500,748,50,747,100,710,10,2334,1,0,0,0,0,0,0
2796,C3_HYEGUN,Yao Jun Ringleader,Yao Jun Ringleader,87,34980,1,3525,10830,1,416,546,84,43,69,38,40,20,82,20,10,12,1,1,49,0x3885,180,890,1320,720,0,0,0,0,0,0,0,7054,3880,609,100,985,10,2406,1,7277,300,15013,10,0,0,0,0,0,0,4328,1
2797,C4_HUNTER_FLY,Furious Hunter Fly,Furious Hunter Fly,63,10250,1,1585,5100,1,311,419,46,20,32,93,22,25,100,15,10,12,0,4,44,0x2003885,150,676,576,480,0,0,0,0,0,0,0,996,30,999,100,943,5335,912,1300,756,129,2259,1,1226,2,0,0,0,0,4115,1
2798,C5_HORNET,Elusive Hornet,Elusive Hornet,11,450,1,200,450,1,35,41,7,1,12,24,4,5,6,5,10,12,0,4,24,0x2001081,150,1292,792,216,0,0,0,0,0,0,0,992,80,939,9000,909,3500,1208,15,511,350,518,150,0,0,0,0,0,0,4019,1
@@ -2155,17 +2155,17 @@
2995,XM_TEDDY_BEAR,Abandoned Teddy Bear,Abandoned Teddy Bear,148,180000,1,6666,7332,1,1347,1924,106,44,44,166,44,44,166,44,10,12,0,6,69,0x2003295,150,512,780,504,0,0,0,0,0,0,0,7317,1900,615,150,12074,100,12734,1000,12738,100,0,0,0,0,0,0,0,0,31022,1
2996,XM_CELINE_KIMI,Celine Kimi,Celine Kimi,160,66666666,1,4444444,4033332,2,5636,8303,479,444,144,166,44,444,166,166,10,12,2,1,28,0x6283695,100,768,1056,480,444444,616,10000,617,10000,22534,10000,22534,4000,18549,4000,7642,4000,19701,100,13442,100,712,10000,0,0,0,0,0,0,0,0
2997,G_XM_CELINE_KIMI,Kimi's Phantom,Kimi's Phantom,160,66666666,1,0,0,2,6666,13332,479,444,144,166,44,444,166,166,10,12,2,1,28,0x6203695,100,768,1056,480,0,0,0,0,0,0,0,6683,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
2998,EP14_MORS_EVENT,Weakened Morroc,Weakened Morroc,158,1771440,1,12390,16104,1,1872,2772,113,45,87,51,45,88,106,50,12,12,2,6,60,0x6200085,200,2612,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
2999,EP14_MORS_BOSSA,Morocc Necromancer,Morocc Necromancer,158,4000000,1,2106000,1336500,1,700,700,215,555,165,190,142,146,299,93,12,12,1,7,60,0x6280085,100,300,384,288,0,0,0,0,0,0,0,607,2000,603,200,604,200,0,0,0,0,0,0,522,200,0,0,0,0,0,0
3000,EP14_MORS_BOSSB,Morocc Necromancer,Morocc Necromancer,101,80000000,1,2310750,1465200,12,700,701,1,1,1,1,1,180,1,1,12,12,1,7,82,0x6280085,2000,2700,384,288,0,0,0,0,0,0,0,607,2000,603,200,604,200,22537,10000,22537,10000,0,0,522,200,0,0,0,0,0,0
3001,EP14_MORS_MOB1,Morroc's Ghoul,Morroc's Ghoul,158,295240,1,1239,1610,1,1872,2772,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,1000,2612,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
3002,EP14_MORS_MOB2,Morroc's Osiris,Morroc's Osiris,158,442860,1,1239,1610,1,1872,2772,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,200,2612,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
3003,EP14_MORS_MOB3,Morroc's Archer Skeleton,Morroc's Archer Skeleton,158,295240,1,1239,1610,7,1872,2772,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,200,300,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
3004,EP14_MORS_MOB4,Morroc's Wraith,Morroc's Wraith,158,100000,1,1239,1610,1,90,180,13,45,87,51,45,88,106,50,12,12,2,6,60,0x6200085,600,300,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
3005,EP14_MORS_MOB5,Morroc's Verit,Morroc's Verit,158,442860,1,1239,1610,1,1872,2772,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,100,76,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
3006,EP14_MORS_MOB6,Morroc's Lude,Morroc's Lude,158,885720,1,1239,1610,3,113,226,113,45,87,51,45,88,299,50,12,12,0,6,60,0x6200085,100,76,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
3007,EP14_MORS_DUMMY,Death Soul,Death Soul,158,99999999,1,0,0,1,1872,2772,113,45,87,51,45,88,106,50,12,12,0,6,60,0x6370000,195,76,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
3008,EP14_MORS_HIDDEN,Morroc Hidden,Morroc Hidden,158,295240,1,0,0,1,1,2,113,45,1,51,45,255,106,50,12,12,0,6,60,0x620008C,2000,2000,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
//2998,EP14_MORS_EVENT
//2999,EP14_MORS_BOSSA
//3000,EP14_MORS_BOSSB
//3001,EP14_MORS_MOB1
//3002,EP14_MORS_MOB2
//3003,EP14_MORS_MOB3
//3004,EP14_MORS_MOB4
//3005,EP14_MORS_MOB5
//3006,EP14_MORS_MOB6
//3007,EP14_MORS_DUMMY
//3008,EP14_MORS_HIDDEN
//3009,EP14_3_DEATH_BOSS
3010,EP14_3_DEATH_A_MOB1,Corrupt Orc Baby,Corrupt Orc Baby,158,250000,1,12390,16104,1,1036,1415,240,50,120,85,80,60,88,50,10,12,0,7,42,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0
3011,EP14_3_DEATH_A_MOB2,Corrupt Baby Desert Wol,Corrupt Baby Desert Wol,158,232890,1,12390,16104,1,1016,1395,240,45,100,85,100,88,120,50,10,12,0,2,43,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0
@@ -2282,7 +2282,7 @@
//3122,CHARLESTON1
//3123,CHARLESTON2
//3124,CHARLESTON3
3125,STEP,Step,Step,130,55403,0,3088,2392,1,871,1566,101,58,117,127,55,61,116,60,10,12,0,6,22,0x2000000,250,0,780,0,0,0,0,0,0,0,0,6751,1000,998,150,13213,400,0,0,0,0,0,0,0,0,0,0,0,0,4698,1
3125,STEP,Step,Step,130,55403,0,3088,2392,1,871,1566,101,58,117,127,55,61,116,60,10,12,0,6,22,0x2000000,250,0,780,0,0,0,0,0,0,0,0,6751,1000,998,150,13213,400,0,0,0,0,0,0,0,0,0,0,0,0,0,0
//3126,ROCK_STEP
//3127,KICK_STEP
//3128,KICK_AND_KICK
@@ -2332,13 +2332,13 @@
//3172,EVENT_MONEMUS02
//3173,EVENT_FIREFOX
//3174,HELL_FLY
3175,E1_ROTAR_ZAIRO,Rotar Zairo,Rotar Zairo,113,15900,1,190,220,10,1551,2216,95,34,109,54,60,50,84,30,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,22046,50,7126,250,2312,1,0,0,0,0,601,500,912,200,910,200,0,0,0,0
3176,E1_GREMLIN,Gremlin,Gremlin,118,20313,1,2008,1390,1,937,1276,76,25,141,75,48,61,126,37,10,12,2,6,47,0x2003885,140,432,540,432,0,0,0,0,0,0,0,20743,50,7340,500,938,500,719,50,603,1,0,0,0,0,0,0,0,0,0,0
3177,E1_BEHOLDER,Beholder,Beholder,118,20313,1,2008,1390,1,937,1276,76,25,141,75,48,61,126,37,10,12,2,6,47,0x2000091,140,432,540,432,0,0,0,0,0,0,0,22046,50,576,500,605,50,996,50,985,1,603,1,0,0,0,0,0,0,0,0
3178,E1_ACIDUS,Acidus,Acidus,130,48430,1,3088,2391,2,935,1284,101,90,109,78,50,55,108,55,10,12,2,9,47,0x3095,170,168,1008,300,0,0,0,0,0,0,0,15116,50,7938,100,1035,500,7448,200,0,0,0,0,0,0,0,0,0,0,0,0
3179,E1_ACIDUS_,Acidus,Acidus,130,40718,1,2938,2031,2,1423,2016,98,47,106,110,61,53,133,53,10,12,2,9,44,0x3091,180,168,768,360,0,0,0,0,0,0,0,20743,50,1035,500,1036,500,7446,200,0,0,0,0,0,0,0,0,0,0,0,0
3180,E1_G_S_NYDHOG,Wywern,Wywern,117,300000,0,0,0,2,1058,1529,60,60,1,30,30,136,123,30,10,12,2,9,87,0x3091,150,1596,1620,864,0,0,0,0,0,0,0,15116,50,6091,500,7444,1,985,10,0,0,0,0,0,0,0,0,0,0,0,0
3181,E1_FELOCK,Captain Ferlock,Captain Ferlock,130,3000000,1,3088,2391,10,935,1284,101,90,109,78,50,55,108,55,10,12,2,9,47,0x6280081,170,168,1008,300,0,0,0,0,0,0,0,15117,100,20744,100,22047,100,12082,3000,12072,3000,12087,3000,12077,3000,12092,3000,0,0,27182,1
//3175,E1_ROTAR_ZAIRO
//3176,E1_GREMLIN
//3177,E1_BEHOLDER
//3178,E1_ACIDUS
//3179,E1_ACIDUS_
//3180,E1_G_S_NYDHOG
//3181,E1_FELOCK
//3182,E2_ROTAR_ZAIRO
//3183,E2_GREMLIN
//3184,E2_BEHOLDER
@@ -2348,12 +2348,12 @@
//3188,E2_FELOCK
//3189,WOLF_MOON
3190,MM_SARAH,Sarah,Sarah Irene,160,100000000,1,0,0,12,1090,2755,276,255,43,161,6,188,225,136,10,12,0,0,20,0x87700A4,2000,500,500,0,0,0,0,0,0,0,0,15121,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4610,1
3191,MM_M_GIGAN1,Gigantes,Gigantes,160,6653400,1,0,1,2,4635,4755,64,112,156,151,30,62,265,21,10,12,1,6,47,0x62D3885,250,500,500,600,0,0,0,0,0,0,0,15121,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1
3192,MM_M_GIGAN2,Gigantes,Gigantes,160,9870000,1,0,0,2,5128,5217,89,175,212,138,43,21,227,15,10,12,1,6,47,0x62A3885,250,500,500,600,0,0,0,0,0,0,0,15121,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1
3193,MM_M_GIGAN3,Ancient Medium Gigantes,Ancient Medium Gigantes,160,1126300,1,0,0,2,3967,4132,113,155,121,125,45,35,271,15,10,12,1,6,47,0x6283885,300,500,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1
3194,MM_L_GIGAN1,Large Gigantes,Large Gigantes,160,2482000,1,0,0,2,4172,4254,55,177,135,135,12,72,220,91,10,12,2,6,47,0x62D3885,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1
3195,MM_L_GIGAN2,Large Gigantes,Large Gigantes,160,2784175,1,0,0,2,3641,3757,71,140,102,119,18,45,275,71,10,12,2,6,47,0x62A3885,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1
3196,MM_L_GIGAN3,Ancient Gigantes,Ancient Gigantes,160,12063464,1,0,0,2,8957,9018,48,190,203,141,1,66,355,103,10,12,2,6,47,0x6283885,330,800,800,500,0,0,0,0,0,0,0,6803,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1
3191,MM_M_GIGAN1,Gigantes,Gigantes,160,6653400,1,0,1,2,4635,4755,64,112,156,151,30,62,265,21,10,12,1,6,47,0x62D3885,250,500,500,600,0,0,0,0,0,0,0,15121,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
3192,MM_M_GIGAN2,Gigantes,Gigantes,160,9870000,1,0,0,2,5128,5217,89,175,212,138,43,21,227,15,10,12,1,6,47,0x62A3885,250,500,500,600,0,0,0,0,0,0,0,15121,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
3193,MM_M_GIGAN3,Ancient Medium Gigantes,Ancient Medium Gigantes,160,1126300,1,0,0,2,3967,4132,113,155,121,125,45,35,271,15,10,12,1,6,47,0x6283885,300,500,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
3194,MM_L_GIGAN1,Large Gigantes,Large Gigantes,160,2482000,1,0,0,2,4172,4254,55,177,135,135,12,72,220,91,10,12,2,6,47,0x62D3885,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
3195,MM_L_GIGAN2,Large Gigantes,Large Gigantes,160,2784175,1,0,0,2,3641,3757,71,140,102,119,18,45,275,71,10,12,2,6,47,0x62A3885,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
3196,MM_L_GIGAN3,Ancient Gigantes,Ancient Gigantes,160,12063464,1,0,0,2,8957,9018,48,190,203,141,1,66,355,103,10,12,2,6,47,0x6283885,330,800,800,500,0,0,0,0,0,0,0,6803,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
3197,MM_M_GARGOYLE,Gargoyle,Mutant Gargoyle,150,256780,1,0,0,9,712,801,124,43,147,110,66,57,191,70,10,12,1,6,64,0x2002085,200,1020,720,384,0,0,0,0,0,0,0,912,1940,1039,250,1746,3,0,0,2619,1,1769,1000,757,119,0,0,0,0,0,0
3198,MM_M_GALION,Galion,Mutant Galion,150,293165,1,0,0,1,801,878,166,71,133,142,71,45,166,45,10,12,1,2,44,0x020108F,150,864,624,360,0,0,0,0,0,0,0,7564,1500,919,1500,996,5,2531,3,0,0,0,0,0,0,0,0,0,0,0,0
3199,MM_M_MUTANT_DRAGON,Mutant Dragon,Wicked Mutant Dragon,150,324891,1,0,0,4,1176,1274,185,86,175,161,66,68,201,35,10,12,2,9,43,0x0203695,250,1280,1080,240,0,0,0,0,0,0,0,7054,2425,1035,250,1036,250,930,250,1559,50,7296,750,2527,25,0,0,0,0,0,0
@@ -2599,20 +2599,20 @@
//3439,MIN_G_HIGH_ORC
//3440,MIN_G_MEGALITH
//3441,B_DRACULA
3442,FROZENWOLF,Frozenwolf,Frozen Wolf,140,80000,1,5000,5000,1,1040,1440,50,50,100,80,100,100,100,50,10,12,1,2,21,0x3885,200,1120,420,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6921,2000,4640,1
3443,TAFFY,Taffy,Taffy,145,100000,1,6000,6000,1,1445,2045,125,47,100,80,100,100,100,50,10,12,1,2,22,0x91,200,1604,1344,2016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6922,2000,4639,1
3444,WATCHER,Watcher,Watcher,145,120000,1,7000,7000,6,1365,1925,125,47,100,80,100,100,80,50,10,12,0,0,24,0x3885,190,576,1344,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6924,2000,4638,1
3445,P_ARCHER_SKELETON,P Archer Skeleton,Enchanted Archer Skelet,114,10000,0,0,0,14,294,374,20,0,20,60,30,60,150,30,10,12,1,1,69,0x3885,300,1152,864,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4633,1
3446,P_SKELETON,P Skeleton,Enchanted Skeleton,114,10000,0,0,0,1,354,434,20,20,80,60,30,120,90,30,10,12,1,1,69,0x3885,250,1440,528,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4446,1
3447,P_SOLDIER_SKELETON,P Soldier Skeleton,Enchanted Soldier Skele,115,20000,0,0,0,1,395,475,20,20,120,60,30,60,90,30,10,12,1,1,69,0x3885,250,1440,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4634,1
3448,P_AMDARAIS,P Amdarais,Renovated Amdarais,99,10000000,0,0,0,2,889,1209,30,30,150,50,100,50,70,50,10,12,2,1,29,0x3885,200,1152,1536,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4635,1
3449,G_P_AMDARAIS,P Amdarais,Enhanced Amdarais,98,66666,0,0,0,2,758,1038,30,30,100,50,100,50,70,50,10,12,2,1,29,0x3885,200,1152,1536,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
3450,BIJOU,Bijou,Bijou,115,10000000,0,66666,66666,3,1420,1997,20,200,150,40,50,150,150,50,10,12,2,1,89,0x6203885,150,2000,1536,480,0,0,0,0,0,0,0,6941,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4636,1
3451,IMMOTAL_CORPS,Immotal Corps,Immotal Corps,158,198410,1,9575,7859,1,1449,2012,150,83,165,75,95,75,150,50,10,12,1,6,89,0x2003885,150,1500,600,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4637,1
3452,ZOMBIE_GUARD,Zombie Guard,Zombie Guard,145,124000,1,6887,4809,1,1000,1359,200,35,138,75,200,43,120,20,10,12,1,1,89,0x3885,400,768,2784,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4641,1
//3442,FROZENWOLF
//3443,TAFFY
//3444,WATCHER
//3445,P_ARCHER_SKELETON
//3446,P_SKELETON
//3447,P_SOLDIER_SKELETON
//3448,P_AMDARAIS
//3449,G_P_AMDARAIS
//3450,BIJOU
//3451,IMMOTAL_CORPS
//3452,ZOMBIE_GUARD
//3453,LOST_LAMB
3454,HEART_HUNTER_N,Heart Hunter N,Suspicious Intruder,103,20714,1,1963,2001,1,701,982,49,28,36,53,32,22,98,5,10,12,1,7,47,0x3885,200,864,1268,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
3455,GLASS_PLATE,Glass Plate,Plate,1,1,0,0,0,0,0,0,100,99,0,0,0,0,0,0,7,12,0,0,20,0x170000,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
//3454,HEART_HUNTER_N
//3455,GLASS_PLATE
//3456,WATERMELON_34
//3457,WATERMELON_35
//3458,WATERMELON_36
@@ -2644,10 +2644,10 @@
//3484,AS_D_RAGGED_GOLEM
//3485,AS_D_CURSED_SOLDIER
//3486,E_WILD_RABBIT
3487,IMMORTAL_CORPS1,Butcher Soldier,Butcher Soldier,115,90000,1,0,0,1,855,1175,50,30,100,90,70,50,150,50,10,12,0,6,89,0x3885,100,500,840,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4637,1
3488,IMMORTAL_CORPS2,Scythe Soldier,Scythe Soldier,115,120000,1,0,0,1,679,919,30,60,84,75,70,120,120,80,10,12,0,6,89,0x3885,150,1000,1100,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4637,1
3489,IMMORTAL_CORPS3,Bone Crash Soldier,Bone Crash Soldier,115,170000,0,0,0,2,955,1315,80,40,120,90,130,30,80,50,10,12,0,6,89,0x3885,200,1500,1500,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4637,1
3490,IMMORTAL_CO_CMDER,Immortal Commander,Immortal Commander,160,500000,1,25000,15000,3,1042,1398,200,120,170,80,100,85,160,90,10,12,1,6,89,0x2003885,150,1500,1344,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
//3487,IMMORTAL_CORPS1
//3488,IMMORTAL_CORPS2
//3489,IMMORTAL_CORPS3
//3490,IMMORTAL_CO_CMDER
//3491,COELACANTH_TW
//3492,E_WILD_MOBSTER
//3493,SYS_MSG_J
@@ -3409,138 +3409,3 @@
//20278,G_ILL_MEGALITH
//20279,G_ILL_WOOTAN_SHOOTER
//20280,G_ILL_WOOTAN_FIGHTER
//20281,E_DANDY_STAR
//20282,JP_MAZEMOB_51
//20283,JP_MAZEMOB_52
//20284,JP_MAZEMOB_53
//20285,JP_MAZEMOB_54
//20286,JP_MAZEMOB_55
//20287,JP_MAZEMOB_56
//20288,JP_MAZEMOB_57
//20289,JP_MAZEMOB_58
//20290,JP_MAZEMOB_59
//20291,JP_MAZEMOB_60
//20292,JP_MAZEMOB_61
//20293,JP_MAZEMOB_62
//20294,JP_MAZEMOB_63
//20295,JP_MAZEMOB_64
//20296,JP_MAZEMOB_65
//20297,JP_MAZEMOB_66
//20298,JP_MAZEMOB_67
//20299,JP_MAZEMOB_68
//20300,JP_MAZEMOB_69
//20301,JP_MAZEMOB_70
//20302,JP_MAZEMOB_71
//20303,JP_MAZEMOB_72
//20304,JP_MAZEMOB_73
//20305,JP_MAZEMOB_74
//20306,JP_MAZEMOB_75
//20307,JP_MAZEMOB_76
//20308,JP_MAZEMOB_77
//20309,JP_MAZEMOB_78
//20310,JP_MAZEMOB_79
//20311,JP_MAZEMOB_80
//20312,JP_MAZEMOB_81
//20313,JP_MAZEMOB_82
//20314,JP_MAZEMOB_83
//20315,JP_MAZEMOB_84
//20316,JP_MAZEMOB_85
//20317,JP_MAZEMOB_86
//20318,JP_MAZEMOB_87
//20319,JP_MAZEMOB_88
//20320,JP_MAZEMOB_89
//20321,JP_MAZEMOB_90
//20322,JP_MAZEMOB_91
//20323,JP_MAZEMOB_92
//20324,JP_MAZEMOB_93
//20325,JP_MAZEMOB_94
//20326,JP_MAZEMOB_95
//20327,JP_MAZEMOB_96
//20328,JP_MAZEMOB_97
//20329,JP_MAZEMOB_98
//20330,JP_MAZEMOB_99
//20331,JP_MAZEMOB_100
//20332,E_PECOPECO
//20333,LAVA_GOLEM_MJ
//20334,KAHO_MJ
//20335,EXPLOSION_MJ
//20336,DELETER1_MJ
//20337,DELETER2_MJ
//20338,NIGHTMARE_TERROR_MJ
//20339,BLAZZER_MJ
//20340,MD_EL_A17T
//20341,MD_E_EA1L
//20342,MD_E_EA2S
//20343,MD_E_13EN0
//20344,MD_VENOM_BUG
//20345,MD_CONSTANT
//20346,MD_MIGUEL
//20347,MD_MIGUEL_G
//20348,MD_A013_CAPUT
//20349,MD_A013_DOLOR
//20350,MD_A013_BELLARE
//20351,MD_MANHOLE2
//20352,MD_POMPOM
//20353,MD_CROB
//20354,E_FINE_DUST
//20355,EP17_1_BELLARE1
//20356,EP17_1_BELLARE2
//20357,EP17_1_SANARE1
//20358,EP17_1_SANARE2
//20359,EP17_1_PLAGA1
//20360,EP17_1_PLAGA2
//20361,EP17_1_DOLOR1
//20362,EP17_1_DOLOR2
//20363,EP17_1_VENENUM1
//20364,EP17_1_VENENUM2
//20365,EP17_1_TWIN_CAPUT1
//20366,EP17_1_TWIN_CAPUT2
//20367,RAYDRIC_H
//20368,RAYDRIC_ARCHER_H
//20369,GARGOYLE_H
//20370,STING_H
//20371,RAGGED_ZOMBIE_H
//20372,BLAZZER_H
//20373,NIGHTMARE_TERROR_H
//20374,DELETER1_H
//20375,DELETER2_H
//20376,EXPLOSION_H
//20377,KAHO_H
//20378,LAVA_GOLEM_H
//20379,ICE_GHOST_H
//20380,FLAME_GHOST_H
//20381,EP17_1_R4885_BESTIA
//20382,G_TWIN_CAPUT2
//20383,E_WICKED_NYMPH
//20384,E_WICKED_NYMPH_BOSS
//20396,PORING_Z
//20397,SAVAGE_BABE_Z
//20398,CREAMY_Z
//20399,POPORING_Z
//20400,GOBLIN_Z
//20401,FABRE_Z
//20402,SPORE_Z
//20403,STAINER_Z
//20404,HORN_Z
//20405,ELDER_WILOW_Z
//20406,DROPS_Z
//20407,DESERT_WOLF_B_Z
//20408,PECOPECO_Z
//20409,WOLF_Z
//20410,PIERE_Z
//20411,ALLIGATOR_Z
//20412,GREEN_IGUANA_Z
//20413,CHONCHON_Z
//20414,THIEF_BUG_Z
//20415,ORC_LADY_Z
//20416,CARAMEL_Z
//20417,YOYO_Z
//20418,ARGOS_Z
//20419,MUSPELLSKOLL_H
//20420,WANDER_MAN_H
//20421,BRINARANEA_H
//20422,DARK_LORD_H
//20423,BACSOJIN2
//20424,MOONLIGHT2
//20425,PHREEONI2

View File

@@ -30,7 +30,3 @@ RC2_MANUK,1986,1987,1988,1989,1990,1997,1998,1999
RC2_SPLENDIDE,1991,1992,1993,1994,1995
// Scaraba
RC2_SCARABA,2083,2084,2085,2086,2087,2088,2089,2090,2091,2144,2145,2161,2162,2163,2164,2165,2166,2167,2168,2169,2170,2171,2172,2173,2304,2693,2799,2896
// Old Glast Heim - SC_GLASTHEIM_ATK/SC_GLASTHEIM_DEF
RC2_OGH_ATK_DEF,2475,2476
// Old Glast Heim - SC_GLASTHEIM_HIDDEN
RC2_OGH_HIDDEN,2337,2343//,2495

View File

@@ -11077,80 +11077,6 @@
2997,Kimi's Phantom@NPC_MAXPAIN,attack,716,3,10000,3000,50000,no,self,myhpltmaxrate,10,,,,,,,
2997,Kimi's Phantom@NPC_POWERUP,attack,349,1,10000,0,50000,no,self,myhpltmaxrate,5,,,,,,6,
// Episode 14.3: Morse cave
2999,Morocc Necromancer@MG_SIGHT,idle,10,1,2000,0,5000,no,self,always,0,,,,,,,
2999,Morocc Necromancer@MG_SIGHT,idle,10,1,10000,0,5000,no,self,skillused,137,,,,,,,
2999,Morocc Necromancer@AL_TELEPORT,idle,26,1,10000,0,0,no,self,rudeattacked,,,,,,,,
2999,Morocc Necromancer@AL_TELEPORT,walk,26,1,5000,0,5000,no,self,rudeattacked,,,,,,,,
2999,Morocc Necromancer@MG_FROSTDIVER,idle,15,40,10000,1000,10000,yes,randomtarget,always,0,,,,,,,
2999,Morocc Necromancer@WZ_JUPITEL,idle,84,28,10000,1000,10000,yes,randomtarget,always,0,,,,,,,
2999,Morocc Necromancer@MG_FIREBALL,idle,17,44,10000,500,10000,yes,randomtarget,always,0,,,,,,,
2999,Morocc Necromancer@MG_FROSTDIVER,chase,15,40,10000,1000,10000,yes,target,skillused,18,,,,,,,
2999,Morocc Necromancer@WZ_JUPITEL,chase,84,28,10000,1000,10000,yes,target,skillused,18,,,,,,,
2999,Morocc Necromancer@MG_FIREBALL,chase,17,44,10000,500,10000,yes,target,skillused,18,,,,,,,
2999,Morocc Necromancer@MG_FROSTDIVER,attack,15,40,3000,1000,10000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@MG_FROSTDIVER,chase,15,40,3000,1000,10000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@HW_GANBANTEIN,attack,483,1,10000,500,7000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@WZ_JUPITEL,attack,84,28,3000,1000,10000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@WZ_JUPITEL,chase,84,28,3000,1000,10000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@MG_THUNDERSTORM,attack,21,20,3000,1000,10000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@MG_THUNDERSTORM,chase,21,20,3000,1000,10000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@MG_COLDBOLT,attack,14,10,3000,1000,10000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@MG_COLDBOLT,chase,14,10,3000,1000,10000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@MG_FIREBALL,attack,17,44,3000,500,10000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@MG_FIREBALL,chase,17,44,3000,500,10000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@WZ_SIGHTRASHER,attack,81,10,3000,0,10000,no,self,always,0,,,,,,,
2999,Morocc Necromancer@WZ_QUAGMIRE,chase,92,5,3000,0,10000,no,target,always,0,,,,,,,
2999,Morocc Necromancer@MG_SAFETYWALL,attack,12,10,3000,0,10000,no,self,always,0,,,,,,,
2999,Morocc Necromancer@MG_FIREBOLT,chase,19,10,3000,1000,10000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@MG_FIREBOLT,attack,19,10,3000,1000,10000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@MG_FIREWALL,chase,18,10,3000,1000,10000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@MG_FIREWALL,attack,18,10,3000,1000,10000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,yes,target,always,0,,,,,,,
2999,Morocc Necromancer@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,yes,self,always,0,,,,,,,
2999,Morocc Necromancer@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,yes,self,always,0,,,,,,,
2999,Morocc Necromancer@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,no,target,always,0,,,,,,,
2999,Morocc Necromancer@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,no,target,always,0,,,,,,,
2999,Morocc Necromancer@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,no,target,always,0,,,,,,,
2999,Morocc Necromancer@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,no,target,always,0,,,,,,,
3000,Morocc Necromancer@NPC_CRITICALWOUND,attack,673,2,500,0,5000,no,target,always,0,,,,,,,
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,5000,0,5000,no,randomtarget,always,0,,,,,,9,
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,3000,0,5000,no,self,always,0,,,,,,9,
3000,Morocc Necromancer@WZ_METEOR,attack,83,11,5000,0,5000,no,target,always,0,,,,,,9,
3000,Morocc Necromancer@NPC_JACKFROST,attack,720,5,3000,0,5000,no,self,always,0,,,,,,9,
3000,Morocc Necromancer@WZ_FIREPILLAR,idle,80,7,2000,0,5000,no,around2,always,0,,,,,,,
3000,Morocc Necromancer@WZ_FIREPILLAR,attack,80,7,2000,0,5000,no,around2,always,0,,,,,,,
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,18,,,,,,9,
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,89,,,,,,9,
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,21,,,,,,9,
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,28,,,,,,9,
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,79,,,,,,9,
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,83,,,,,,9,
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,target,longrangeattacked,,,,,,,9,
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,target,casttargeted,,,,,,,9,
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,18,,,,,,9,
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,89,,,,,,9,
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,21,,,,,,9,
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,28,,,,,,9,
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,79,,,,,,9,
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,83,,,,,,9,
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,longrangeattacked,,,,,,,9,
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,casttargeted,,,,,,,9,
3004,Morroc's Wraith@NPC_SELFDESTRUCTION,attack,173,1,10000,1700,0,yes,self,always,0,,,,,,,
3006,Morroc's Lude@NPC_POISON,attack,176,5,2000,0,0,yes,target,always,0,,,,,,,
3006,Morroc's Lude@NPC_BLINDATTACK,attack,177,5,2000,0,0,yes,target,always,0,,,,,,,
3006,Morroc's Lude@NPC_SILENCEATTACK,attack,178,5,5000,0,0,yes,target,always,0,,,,,,,
3006,Morroc's Lude@NPC_STUNATTACK,attack,179,5,5000,0,0,yes,target,always,0,,,,,,,
3006,Morroc's Lude@NPC_PETRIFYATTACK,attack,180,5,2000,0,0,yes,target,always,0,,,,,,,
3006,Morroc's Lude@NPC_CURSEATTACK,attack,181,5,5000,0,0,yes,target,always,0,,,,,,,
3006,Morroc's Lude@NPC_SLEEPATTACK,attack,182,5,2000,0,0,yes,target,always,0,,,,,,,
3006,Morroc's Lude@NPC_HALLUCINATION,attack,207,5,2000,0,0,yes,target,always,0,,,,,,,
3006,Morroc's Lude@NPC_BLEEDING,attack,660,5,2000,0,0,yes,target,always,0,,,,,,,
3008,Morroc Hidden@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,,
3008,Morroc Hidden@AL_HEAL,idle,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,,
3026,Fire Pit@NPC_DEATHSUMMON,dead,718,3,10000,0,10000,no,self,always,0,3027,3027,3027,,,,
// Episode 14.3: Isle of Bios
@@ -11224,15 +11150,28 @@
3249,Exploration Rover T@NPC_GUIDEDATTACK,attack,172,5,1000,0,5000,no,target,always,0,,,,,,,
3249,Exploration Rover T@AL_PNEUMA,attack,25,1,2000,0,5000,no,self,longrangeattacked,0,,,,,,,
3253,SYS_MSG@AL_HEAL,attack,28,10,500,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
3253,SYS_MSG@AL_HEAL,chase,28,10,500,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
3253,SYS_MSG@AL_HEAL,idle,28,10,500,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
3253,Sys Msg@AL_HEAL,walk,28,11,10000,0,5000,no,friend,myhpltmaxrate,99,,,,,,,
3253,Sys Msg@AL_HEAL,idle,28,11,10000,0,5000,yes,friend,myhpltmaxrate,99,,,,,,,
3254,T_W_O@NPC_PIERCINGATT,attack,158,10,300,0,30000,no,target,always,0,,,,,,,
3254,T_W_O@NPC_PIERCINGATT,chase,158,10,500,0,5000,no,target,always,0,,,,,,,
3254,T_W_O@NPC_SILENCEATTACK,attack,178,5,750,250,10000,no,target,casttargeted,0,,,,,,6,
3254,T_W_O@NPC_SILENCEATTACK,chase,178,5,750,250,3000,no,target,casttargeted,0,,,,,,6,
3254,T_W_O@NPC_WIDESLEEP,attack,668,5,400,0,15000,no,self,always,0,,,,,,,
3254,T_W_O@NPC_WIDESTONE,attack,666,5,600,0,30000,no,self,always,0,,,,,,,
3254,T_W_O@NPC_WIDESOULDRAIN,attack,680,10,1000,0,60000,no,self,always,0,,,,,,,
3254,T_W_O@NPC_CRITICALWOUND,attack,673,5,150,500,45000,no,target,always,,,,,,,,
3254,T_W_O@NPC_STUNATTACK,attack,179,5,500,0,5000,no,target,always,0,,,,,,,
3254,T_W_O@AL_PNEUMA,chase,25,1,2000,0,5000,no,self,longrangeattacked,0,,,,,,,
3254,T_W_O@NPC_CHANGEWIND,attack,165,1,10000,0,1200000,no,self,myhpltmaxrate,80,,,,,,,
3254,T_W_O@NPC_WIDECONFUSE,chase,667,2,10000,0,10000,no,target,myhpltmaxrate,80,,,,,,,
3254,T_W_O@NPC_CRITICALSLASH,any,170,1,1000,0,5000,no,target,always,0,,,,,,,
3254,T_W_O@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,no,target,attackpcgt,1,,,,,,,
3254,T_W_O@NPC_WIDECONFUSE,attack,667,2,10000,0,10000,yes,target,myhpltmaxrate,80,,,,,,,
3254,T_W_O@NPC_WIDESLEEP,attack,668,1,10000,1000,20000,no,target,always,0,,,,,,,
3254,T_W_O@AL_PNEUMA,attack,25,1,2000,0,6000,no,self,longrangeattacked,0,,,,,,,
3254,T_W_O@MG_THUNDERSTORM,attack,21,20,2000,1000,5000,no,target,always,0,,,,,,,
3254,T_W_O@SM_MAGNUM,attack,7,25,1500,0,3000,no,target,always,0,,,,,,,
3254,T_W_O@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,0,,,,,,,
3254,T_W_O@NPC_CALLSLAVE,attack,352,1,10000,0,5000,no,self,onspawn,,3253,3253,,,,,
3254,T_W_O@KN_BRANDISHSPEAR,any,57,10,2000,200,5000,no,target,always,0,,,,,,,
3254,T_W_O@NPC_PULSESTRIKE,attack,661,5,10000,0,30000,no,target,myhpltmaxrate,80,,,,,,,
3254,T_W_O@NPC_WIDESLEEP,chase,668,1,10000,1000,20000,no,target,always,0,,,,,,,
3254,T_W_O@NPC_DARKBREATH,attack,202,5,10000,0,30000,no,target,always,0,,,,,,,
3254,T_W_O@NPC_CALLSLAVE,attack,352,1,10000,0,5000,no,self,slavele,1,3253,3253,,,,,
3254,T_W_O@SM_MAGNUM,chase,7,25,1500,0,3000,no,target,always,0,,,,,,,
3254,T_W_O@NPC_SUMMONSLAVE,attack,196,5,10000,0,5000,no,randomtarget,always,,3253,3253,,,,,
3254,T_W_O@NPC_PULSESTRIKE,chase,661,5,10000,0,30000,no,target,myhpltmaxrate,80,,,,,,,
3254,T_W_O@SM_ENDURE,attack,8,1,5000,0,10000,no,target,longrangeattacked,0,,,,,,,

View File

@@ -49,11 +49,11 @@
1057,YOYO,Yoyo,634,9016,10018,532,80,60,20,100,250,20,1000,150,1,0,300,800,400,{ petloot 20; },{ bonus bCritical,3; bonus bLuk,-1; }
1023,ORK_WARRIOR,Orc Warrior,635,9017,10009,537,80,60,20,100,250,20,500,150,1,0,600,200,300,{ petskillattack2 "NPC_PIERCINGATT",100,1,0,10; },{ bonus bAtk,10; bonus bDef,-3; }
1026,MUNAK,Munak,636,9018,10008,537,80,60,20,100,250,20,500,150,0,0,300,750,300,{ petskillattack2 "NPC_DARKNESSATTACK",444,1,0,10; },{ bonus bInt,1; bonus bDef,1; }
1110,DOKEBI,Dokebi,637,9019,10005,537,80,60,20,100,250,20,500,150,0,0,300,300,800,{ petskillattack "BS_HAMMERFALL",1,0,10; },{ bonus bMatkRate,1; bonus2 bAddClass,Class_All,-1; }
1110,DOKEBI,Dokebi,637,9019,10005,537,80,60,20,100,250,20,500,150,0,0,300,300,800,{ petskillattack "BS_HAMMERFALL",1,0,10; },{ bonus bMatkRate,1; bonus bAtkRate,-1; }
1170,SOHEE,Sohee,638,9020,10016,537,80,60,10,100,250,20,500,150,0,0,100,1000,200,{ petskillsupport "AL_HEAL",5,60,33,100; },{ bonus bStr,1; bonus bDex,1; }
1029,ISIS,Isis,639,9021,10006,537,80,60,10,100,250,20,500,150,0,0,650,450,150,{ petskillsupport "PR_MAGNIFICAT",2,60,50,50; },{ bonus bMatkRate,-1; bonus2 bAddClass,Class_All,1; }
1029,ISIS,Isis,639,9021,10006,537,80,60,10,100,250,20,500,150,0,0,650,450,150,{ petskillsupport "PR_MAGNIFICAT",2,60,50,50; },{ bonus bMatkRate,-1; bonus bAtkRate,1; }
1155,PETIT,Petite,640,9022,10011,537,80,60,20,100,250,20,500,150,0,0,800,400,100,{ petskillattack2 "WZ_HEAVENDRIVE",500,1,0,10; },{ bonus bDef,-2; bonus bMdef,-2; bonus bAspdRate,1; }
1109,DEVIRUCHI,Deviruchi,641,9023,10004,711,80,60,10,100,250,20,500,150,0,0,800,200,100,{ petskillbonus bAgiDexStr,6,20,40; },{ bonus bMatkRate,1; bonus2 bAddClass,Class_All,1; bonus bMaxHPrate,-3; bonus bMaxSPrate,-3; }
1109,DEVIRUCHI,Deviruchi,641,9023,10004,711,80,60,10,100,250,20,500,150,0,0,800,200,100,{ petskillbonus bAgiDexStr,6,20,40; },{ bonus bMatkRate,1; bonus bAtkRate,1; bonus bMaxHPrate,-3; bonus bMaxSPrate,-3; }
1101,BAPHOMET_,Baphomet Jr.,642,9024,10001,518,80,60,10,100,250,20,200,150,0,0,1000,100,200,{ petskillattack2 "NPC_DARKNESSATTACK",1776,4,0,5; },{ bonus bDef,1; bonus bMdef,1; bonus2 bResEff,Eff_Stun,-100; }
1188,BON_GUN,Bon Gun,659,9025,10020,537,80,60,30,100,250,20,500,150,1,0,600,200,400,{ petskillattack2 "NPC_DARKNESSATTACK",555,1,1,1; },{ bonus bVit,1; bonus2 bResEff,Eff_Stun,100; }
1200,ZHERLTHSH,Zealotus,660,9026,0,929,80,60,10,100,250,20,300,150,0,0,1000,100,500,{ petskillattack "AS_SONICBLOW",1,0,3; },{ bonus2 bAddRace,RC_Demihuman,2; bonus2 bMagicAddRace,RC_DemiHuman,2; }

View File

@@ -110,7 +110,7 @@
// Find Professor Worm's Memory
1214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
1215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
1216,0,0,0,0,0,0,0,2364,6542,3000,0,0,0,0,0,0,"Getting back Professor Worm's memory"
1216,0,0,0,0,0,0,0,2364,6522,3000,0,0,0,0,0,0,"Getting back Professor Worm's memory"
1217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
1218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
1219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
@@ -121,7 +121,7 @@
1224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
1225,0,2367,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
1226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
1227,0,0,0,0,0,0,0,2364,6542,3000,0,0,0,0,0,0,"Getting back Professor Worm's memory"
1227,0,0,0,0,0,0,0,2364,6522,3000,0,0,0,0,0,0,"Getting back Professor Worm's memory"
1228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
// Academy 14.2
@@ -928,76 +928,6 @@
5369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivered the Message"
5370,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memory Record"
// Banquet Quests
5402,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Royal Richard"
5403,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Royal Richard"
// Todo : Quests by race / level
5404,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Human"
5405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Animal"
5406,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Insect"
5407,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Fish"
5408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Plant"
5409,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Devil"
5410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Angel"
5411,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Immortal"
5412,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Intangible"
5413,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Dragon"
5414,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Warrior Discipline"
5415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector"
5416,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector A"
5417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector B"
5418,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector C"
5419,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector D"
5420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector E"
5421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector F"
5422,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector G"
5423,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector H"
5424,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Complete]Restricted Sector"
5425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To My Beloved Fellow"
5426,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]To My Beloved Fellow"
5427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]To My Beloved Fellow"
5428,0,0,0,0,0,0,0,3444,6924,2000,0,0,0,0,0,0,"Lowly Standards"
5429,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Lowly Standards"
5430,0,0,0,0,0,0,0,3444,6924,2000,0,0,0,0,0,0,"[Repeat]Lowly Standards"
5431,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clean Life"
5432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Cleaning is complete."
5433,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Clean Life"
5434,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Clean Life"
5435,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Cleaning is complete."
5436,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding Lights"
5437,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Finding Lights"
5438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Finding Lights"
5439,0,0,0,0,0,0,0,3442,6921,2000,0,0,0,0,0,0,"Refreshing Prison Life"
5440,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Refreshing Prison Life"
5441,0,0,0,0,0,0,0,3442,6921,2000,0,0,0,0,0,0,"[Repeat]Refreshing Prison Life"
5442,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Suppressing Darkness"
5443,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Suppressing Darkness"
5444,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Suppressing Darkness"
5445,0,0,0,0,0,0,0,3443,6922,2000,0,0,0,0,0,0,"Bothersome Little Thing"
5446,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Bothersome Little Thing"
5447,0,0,0,0,0,0,0,3443,6922,2000,0,0,0,0,0,0,"[Repeat]Bothersome Little Thing"
5448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Chief Guard"
5449,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Chief Guard"
5450,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Chief Guard"
5451,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Chief Guard"
5452,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Request from Chief Guard"
5453,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ungrateful(1)"
5454,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ungrateful(2)"
5455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ungrateful(3)"
5456,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ungrateful(4)"
5457,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find My Sister(1)"
5458,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find My Sister(2)"
5459,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find My Sister(3)"
5460,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Blatant Bluff(1)"
5461,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Blatant Bluff(2)"
5462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Blatant Bluff(3)"
5463,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(1)"
5464,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(2)"
5465,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(3)"
5466,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(4)"
5467,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(5)"
5468,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(6)"
6000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Taekwon"
6001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Taekwon"
6002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Taekwon"
@@ -1619,33 +1549,6 @@
7655,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Play Laboratories Memory Records"
7656,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Invitation of Rekenber"
// Banquet Quests
7681,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Invitation to Royal Banquet"
7682,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Socializing Starts from an Eye Contact"
7683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Visit the Heines"
7684,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Visit the Nerius"
7685,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What Is the Next Thing on the Schedule ?"
7686,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyhill and Skia"
7687,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Participating in the Banquet"
7688,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Suspicious Movement"
7689,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find Nyhill"
7690,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Where Is Nyhill?"
7691,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Waiting for the Ritual"
7692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attend the Ritual"
7693,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Surprise Attack"
7694,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I'd Like to See that Too"
7695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the Past Memories of the Royal Family"
7696,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What's Next?"
7697,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Invitation from the Nerius"
7698,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Heine Now"
7699,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the Past"
7700,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Once More!"
7701,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lost Imir Heart"
7702,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prontera at the Time"
7703,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Who Knows the Truth"
7705,0,3450,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hope You Cannot Let Go"
7706,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nillem Is Not Almighty"
// Lasagna Quests
7711,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Beginning"
7712,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Where am I? Who am I??"
@@ -2080,10 +1983,6 @@
9315,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
9316,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
// EP14.3 Morse's Cave
9318,0,3000,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Hiding Morroc"
9319,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Hiding Morroc Continues"
//9327,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
//9328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
//9329,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
@@ -2583,46 +2482,6 @@
11388,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vestige"
11389,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vestige"
// Banquet Quests
11394,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Call of the Royal Head Chef"
11395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
11396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
11397,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
11398,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
11399,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
11400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
11401,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
11402,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
11403,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
11404,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
11405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
11406,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
11407,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
11408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
11409,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
11410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
11411,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
11412,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
11413,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
11414,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
11415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
11416,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
11417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
11418,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
11419,0,0,0,0,0,0,0,3455,6935,3000,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
11420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
11421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Banquet: Unexpected Sauce"
11422,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Complete Today's Sauce"
11423,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Banquet: Griffin Barbecue"
11424,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Banquet: Griffin Barbecue"
11425,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Complete Today's Grilled Griffin"
11426,0,0,0,0,0,0,0,3455,6935,3000,0,0,0,0,0,0,"Banquet: Washing 15 Dishes"
11427,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Complete Today's Dish Collecting"
11428,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ingredient for the Sauce"
11429,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ingredient for the Sauce"
11430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ingredient for the Sauce"
11431,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ingredient for the Sauce"
// Lasagna Quests
11435,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigilante Corp"
11436,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigilante Corp"
@@ -2983,9 +2842,6 @@
12363,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"?????? ?? ??"
// Banquet Quests
12369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret Business Relation"
13000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"RWC2011Card Gathering"
13001,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"RWC2011Card Gathering - Hold"
@@ -3261,56 +3117,6 @@
//14290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
//14291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
// Banquet Quests
14469,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look around the Walther Family"
14470,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In Search of the Guardian Knight"
14471,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the Royal Prison"
14472,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gourmet Bigfoot"
14473,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Veins"
14474,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Isenhonor"
14475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Jurgen"
14476,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Levuiere and His Wife"
14477,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What Is Going on?"
14478,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for the Clue"
14479,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clean-up out of Apology"
14480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conquer the Grease"
14481,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conquer the Mold"
14482,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conquer the Dirt of Devil"
14483,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report the Completion of the Clean-up"
14484,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"There Was a Furniture Delivery Man"
14485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Am Upset"
14486,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Heard the Story"
14487,0,0,0,0,0,0,0,1148,6927,3000,0,0,0,0,0,0,"Please Find the Token of Memory"
14488,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please Deliver My Love"
14489,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Have to Turn It Down"
14490,0,0,0,0,0,0,0,1148,6927,3000,0,0,0,0,0,0,"My Love Once More"
14491,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Have to Turn It Down Again"
14492,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"There Is a Silver Lining"
14493,0,0,0,0,0,0,0,1148,6927,3000,0,0,0,0,0,0,"Today I Feel"
14494,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Have to Turn It Down Again"
14495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Wolf"
14496,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Isaac"
14497,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery for Wolf"
14498,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Which Rumor"
14499,0,1310,33,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prove Yourself"
14500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Complete checking out the book"
14501,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Wolf"
14502,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Isaac"
14503,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Wolf"
14504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In Search of Helmut"
14505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Won't go Back"
14506,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Things Turned out This Way"
14507,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Maximilian"
14508,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jewel and Cloth"
14509,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Still Making It"
14510,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pink Petal-like Dress"
14511,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Beautiful Flower Decoration"
14512,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dress of the Night Sky"
14513,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shawl of the Blazing Sun"
14514,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Step of the Fairy"
14515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sparkling Star"
14516,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Suspicious Shadow"
// Lasagna Quests
14531,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Everything about Con-Chliina"
14532,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Greetings to Captain Gamberi"
@@ -3341,9 +3147,9 @@
14557,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Truth is alway harsh"
14558,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"Dirty Creatures"
14559,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Charm Effect Duration"
14560,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"New Ingredient"
14561,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"Dirty and Filty"
14562,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"The basic are the best"
14560,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"New Ingredient"
14561,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dirty and Filty"
14562,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The basic are the best"
14563,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Free time"
14565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Emergency food supplies"
14566,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brilliant idea"
@@ -3401,11 +3207,9 @@
//15041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
//15043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
//15045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
// Episode 15.1 : Airship Assault instance
15050,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
15051,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
// 15052,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
15050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
15051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
15052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
// 2013 Christmas Event
15055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : We are the great Single Union Army!"

View File

@@ -38,12 +38,6 @@ Armor:
- Type: REFINE_COST_OVER10_HD
Price: 100000
Material: 6225
- Type: REFINE_COST_HOLINK
Price: 15000
Material: 7619
- Type: REFINE_COST_WAGJAK
Price: 20000
Material: 985
Rates:
- Level: 1
Bonus: 100
@@ -169,12 +163,6 @@ WeaponLv1:
- Type: REFINE_COST_OVER10_HD
Price: 100000
Material: 6226
- Type: REFINE_COST_HOLINK
Price: 500
Material: 7620
- Type: REFINE_COST_WAGJAK
Price: 1000
Material: 1010
Rates:
- Level: 8
NormalChance: 60
@@ -266,12 +254,6 @@ WeaponLv2:
- Type: REFINE_COST_OVER10_HD
Price: 100000
Material: 6226
- Type: REFINE_COST_HOLINK
Price: 2000
Material: 7620
- Type: REFINE_COST_WAGJAK
Price: 2000
Material: 1011
Rates:
- Level: 7
NormalChance: 60
@@ -368,12 +350,6 @@ WeaponLv3:
- Type: REFINE_COST_OVER10_HD
Price: 100000
Material: 6226
- Type: REFINE_COST_HOLINK
Price: 20000
Material: 7620
- Type: REFINE_COST_WAGJAK
Price: 10000
Material: 984
Rates:
- Level: 6
NormalChance: 60
@@ -475,12 +451,6 @@ WeaponLv4:
- Type: REFINE_COST_OVER10_HD
Price: 100000
Material: 6226
- Type: REFINE_COST_HOLINK
Price: 50000
Material: 7620
- Type: REFINE_COST_WAGJAK
Price: 20000
Material: 984
Rates:
- Level: 5
NormalChance: 60

View File

@@ -1047,8 +1047,6 @@
706,0,0,0,3000,0,0,-1
//-- NPC_MAXPAIN
716,0,0,0,10000,0,0,0
//-- NPC_JACKFROST
720,0,0,0,12500:17500:22500:27500:32500,0,0,-1
//===== 2nd Jobs Quest Skills ==============
//-- KN_CHARGEATK
@@ -1384,7 +1382,7 @@
//-- SC_BLOODYLUST
2303,2000,2000,0,10000:20000:30000,0,180000,-1
//-- SC_FEINTBOMB
2304,1000,0,0,1500,0,5000,-1
2304,1000,0,0,500,1500,5000,-1
//-- SC_ESCAPE
5010,0,500,0,50000,20000,10000:8000:6000:4000:2000,-1
//==========================================

View File

@@ -68,7 +68,7 @@
// 0x00800 - skill range affected by RA_RESEARCHTRAP
// 0x01000 - skill that does not affect user that has NC_HOVERING active
// 0x02000 - skill that can be using while riding warg
// 0x04000 - skill that can be used while on Madogear
// 0x04000 - skill that can't be used while in mado
// 0x08000 - skill that can be used to target while under SC__MANHOLE effect
// 0x10000 - skill that affects hidden targets
// 0x20000 - skill that affects SC_GLOOMYDAY_SK
@@ -91,7 +91,7 @@
//****
// Mage
9,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, MG_SRECOVERY,Increase SP Recovery
10,0,6,4,3,0x3,3,1,1,yes,0,0,0,magic,0,0x0, MG_SIGHT,Sight
10,0,6,4,3,0x3,3,1,1,yes,0,0,0,magic,0,0x4000, MG_SIGHT,Sight
11,9,6,1,8,0x6,1,10,1,yes,0,0x42000,0,magic,0,0x0, MG_NAPALMBEAT,Napalm Beat
12,9,8,2,8,0x1,0,10,1,yes,0,0,0,magic,0,0x0, MG_SAFETYWALL,Safety Wall
13,9,8,1,8,0,0,10,1:1:2:2:3:3:4:4:5:5,yes,0,0x2000,0,magic,0,0x0, MG_SOULSTRIKE,Soul Strike
@@ -110,7 +110,7 @@
23,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, AL_DEMONBANE,Demon Bane
24,0,6,4,6,0x3,2,1,1,yes,0,0x0,0,magic,0,0x0, AL_RUWACH,Ruwach
25,9,6,2,0,0x1,0,1,1,yes,0,0,0,magic,0,0x0, AL_PNEUMA,Pneuma
26,0,6,4,0,0x1,0,2,1,yes,0,0,0,magic,0,0x4040, AL_TELEPORT,Teleport
26,0,6,4,0,0x1,0,2,1,yes,0,0,0,magic,0,0x40, AL_TELEPORT,Teleport
27,9,6,2,0,0x1,0,4,1,yes,0,0,3,magic,0,0x0, AL_WARP,Warp Portal
28,9,6,16,6,0x21,0,10,1,yes,0,0x2000,0,magic,0,0x0, AL_HEAL,Heal
29,9,6,16,0,0x1,0,10,1,yes,0,0,0,magic,0,0x0, AL_INCAGI,Increase AGI
@@ -144,7 +144,7 @@
48,-1,8,0,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, TF_DOUBLE,Double Attack
49,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, TF_MISS,Improve Dodge
50,1,6,1,0,1,0,10,1,no,0,0,0,weapon,0,0x0, TF_STEAL,Steal
51,1,6,4,0,1,0,10,1,no,0,0,0,none,0,0x80044, TF_HIDING,Hiding
51,1,6,4,0,1,0,10,1,no,0,0,0,none,0,0x84044, TF_HIDING,Hiding
52,-2,6,1,5,0,0,10,1,no,0,0,0,weapon,0,0x0, TF_POISON,Envenom
53,9,6,16,5,0x1,0,1,1,no,0,0,0,weapon,0,0x0, TF_DETOXIFY,Detoxify
//
@@ -213,13 +213,13 @@
105,0,0,0,0,0,0,1,0,no,0,0,0,weapon,0,0x0, BS_HILTBINDING,Hilt Binding
106,0,0,0,0,0,0,1,0,no,0,0,0,weapon,0,0x0, BS_FINDINGORE,Ore Discovery
107,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, BS_WEAPONRESEARCH,Weaponry Research
108,2,6,16,0,0x1,0,1,1,yes,0,0,0,weapon,0,0x0, BS_REPAIRWEAPON,Weapon Repair
108,2,6,16,0,0x1,0,1,1,yes,0,0,0,weapon,0,0x4000, BS_REPAIRWEAPON,Weapon Repair
109,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0,0x0, BS_SKINTEMPER,Skin Tempering
110,1,6,2,0,0x3,2:2:2:2:2:12,5,1,no,0,0,0,weapon,0,0x0, BS_HAMMERFALL,Hammer Fall
111,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x0, BS_ADRENALINE,Adrenaline Rush
112,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x0, BS_WEAPONPERFECT,Weapon Perfection
113,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x0, BS_OVERTHRUST,Power-Thrust
114,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, BS_MAXIMIZE,Maximize Power
110,1,6,2,0,0x3,2:2:2:2:2:12,5,1,no,0,0,0,weapon,0,0x4000, BS_HAMMERFALL,Hammer Fall
111,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x4000, BS_ADRENALINE,Adrenaline Rush
112,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x4000, BS_WEAPONPERFECT,Weapon Perfection
113,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x4000, BS_OVERTHRUST,Power-Thrust
114,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x4000, BS_MAXIMIZE,Maximize Power
//****
// Hunter
@@ -334,7 +334,7 @@
211,1,6,1,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, RG_STEALCOIN,Mug
212,-1,6,1,-1,0x40,0,10,1,no,0,0,0,weapon,0,0x4, RG_BACKSTAP,Back Stab
213,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, RG_TUNNELDRIVE,Stalk
214,0,6,4,-1,0x2,4,5,1,no,0,0x40000,0,weapon,0,0x4, RG_RAID,Sightless Mind
214,0,6,4,-1,0x2,3,5,1,no,0,0x40000,0,weapon,0,0x4, RG_RAID,Sightless Mind
215,1,6,1,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, RG_STRIPWEAPON,Divest Weapon
216,1,6,1,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, RG_STRIPSHIELD,Divest Shield
217,1,6,1,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, RG_STRIPARMOR,Divest Armor
@@ -561,10 +561,10 @@
//****
// Whitesmith
384,0,0,4,0,0x1,0,10,1,yes,0,0,0,weapon,0,0x0, WS_MELTDOWN,Shattering Strike
384,0,0,4,0,0x1,0,10,1,yes,0,0,0,weapon,0,0x4000, WS_MELTDOWN,Shattering Strike
385,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, WS_CREATECOIN,Create Coins
386,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, WS_CREATENUGGET,Create Nuggets
387,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, WS_CARTBOOST,Cart Boost
387,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x4000, WS_CARTBOOST,Cart Boost
388,9,6,2,0,0x1,0,5,1,no,0,0,0,none,0,0x0, WS_SYSTEMCREATE,Auto Attack System
//****
@@ -678,7 +678,7 @@
//****
// Blacksmith
459,0,6,4,0,0x3,-1,1,1,no,0,0x8,0,weapon,0,0x0, BS_ADRENALINE2,Advanced Adrenaline Rush
459,0,6,4,0,0x3,-1,1,1,no,0,0x8,0,weapon,0,0x4000, BS_ADRENALINE2,Advanced Adrenaline Rush
//****
// Soul Linker
@@ -702,16 +702,16 @@
474,0,0,4,0,0x1,0,10,1,no,0,0x2,0,none,0,0x0, NPC_EMOTION_ON,Emotion ON
475,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, ST_PRESERVE,Preserve
476,1,6,1,0,0x1,0,5,1,yes,0,0,0,weapon,0,0x0, ST_FULLSTRIP,Divest All
477,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, WS_WEAPONREFINE,Upgrade Weapon
477,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x4000, WS_WEAPONREFINE,Upgrade Weapon
478,3,6,2,0,0x3,3,10,1,no,0,0,0,none,0,0x0, CR_SLIMPITCHER,Aid Condensed Potion
479,1,6,16,0,0x1,0,5,1,yes,0,0,0,weapon,0,0x0, CR_FULLPROTECTION,Full Protection
480,4,8,1,-1,0,0,5,5,no,0,0,0,weapon,0,0x20000, PA_SHIELDCHAIN,Shield Chain
480,5,8,1,-1,0,0,5,5,no,0,0,0,weapon,0,0x20000, PA_SHIELDCHAIN,Shield Chain
481,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, HP_MANARECHARGE,Mana Recharge
482,0,6,4,0,0x1,0,5,1,no,0,0,0,magic,0,0x0, PF_DOUBLECASTING,Double Casting
483,18,6,2,0,0x1,1:2:3:4:5,1,1,no,0,0,0,none,0,0x0, HW_GANBANTEIN,Ganbantein
484,18,6,2,2,0xD1,0,5,1,yes,0,0x18000,0,misc,0,0x11010, HW_GRAVITATION,Gravitation Field
485,-2,6,1,-1,0x0,0,10,1,no,0,0,0,weapon,0,0x0, WS_CARTTERMINATION,Cart Termination
486,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, WS_OVERTHRUSTMAX,Maximum Power Thrust
485,-2,6,1,-1,0x0,0,10,1,no,0,0,0,weapon,0,0x4000, WS_CARTTERMINATION,Cart Termination
486,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x4000, WS_OVERTHRUSTMAX,Maximum Power Thrust
487,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x8, CG_LONGINGFREEDOM,Longing for Freedom
488,0,6,4,0,0x1,1,5,1,no,0,0x20,0,misc,0,0x1, CG_HERMODE,Wand of Hermode
489,9,6,1,0,0x41,0,5,1,no,0,0,0,misc,0,0x0, CG_TAROTCARD,Tarot Card of Fate
@@ -863,7 +863,7 @@
717,0,6,1,0,0xD2,18,10,1,no,0,0x2,0,misc,0,0x0, NPC_MAXPAIN_ATK,Max Pain Attack
718,0,0,4,0,0x1,0,10,1,no,0,0x2,0,magic,0,0x0, NPC_DEATHSUMMON,Death Summon
//719,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_HELLBURNING,Hell Burning
720,0,8,4,1,0x2,5:6:7:8:9,5,-5,no,0,0,0,magic,0,0x0, NPC_JACKFROST,Jack Frost 2
//720,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_JACKFROST,Jack Frost 2
//721,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDEWEB,Wide Web
//722,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDESUCK,Wide Suck
//723,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_STORMGUST2,Storm Gust 2
@@ -893,12 +893,6 @@
//747,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEASH,Leash
//748,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDELEASH,Wide Leash
//749,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDECRITICALWOUND,Wide Critical Wound
//750,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_EARTHQUAKE_K,Earthquake K
//751,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_ALL_STAT_DOWN,All Stat Down
//752,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_GRADUAL_GRAVITY,Gradual Gravity
//753,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_DAMAGE_HEAL,Damage Heal
//754,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_IMMUNE_PROPERTY,Immune Property
//755,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_MOVE_COORDINATE,Move Coordinate
//****
// 2nd Quest Skills
@@ -913,8 +907,8 @@
1009,-9,6,1,-1,0,0,1,1,no,0,0x1,0,weapon,3,0x0, HT_PHANTASMIC,Phantasmic Arrow
1010,9,6,1,0,0x1,0,1,0,no,0,0x1,0,misc,0,0x0, BA_PANGVOICE,Pang Voice
1011,9,6,1,0,0x1,0,1,0,no,0,0x1,0,misc,0,0x0, DC_WINKCHARM,Wink of Charm
1012,0,0,0,0,0,0,1,0,no,0,0x1,0,weapon,0,0x0, BS_UNFAIRLYTRICK,Unfair Trick
1013,0,6,4,0,0x3,2,1,0,no,0,0x1,0,weapon,0,0x6000, BS_GREED,Greed
1012,0,0,0,0,0,0,1,0,no,0,0x1,0,weapon,0,0x4000, BS_UNFAIRLYTRICK,Unfair Trick
1013,0,6,4,0,0x3,2,1,0,no,0,0x1,0,weapon,0,0x2000, BS_GREED,Greed
1014,0,6,4,6,0x3,14,1,0,yes,0,0x1,0,magic,0,0x0, PR_REDEMPTIO,Redemptio
1015,9,6,16,0,0x1,0,1,1,no,0,0x401,0,weapon,0,0x0, MO_KITRANSLATION,Ki Translation
1016,-1,6,1,-1,0x2,1,1,1,no,0,0x1,0,weapon,5,0x0, MO_BALKYOUNG,Ki Explosion
@@ -1054,34 +1048,34 @@
//****
// NC Mechanic
2255,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, NC_MADOLICENCE,Mado License
2256,11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x4000, NC_BOOSTKNUCKLE,Boost Knuckle
2257,3,6,1,-1,0,0,3,1,no,0,0,0,weapon,0,0x4000, NC_PILEBUNKER,Pile Bunker
2258,13,6,1,-1,0x2,1,3,1,no,0,0x40000,0,weapon,0,0x4000, NC_VULCANARM,Vulcan Arm
2259,5,6,1,3,0,1,3,1,no,0,0,5,weapon,0,0x4000, NC_FLAMELAUNCHER,Flame Launcher
2260,7,6,2,1,0x2,2:3:4,3,1,no,0,0x40000,0,weapon,0,0x4000, NC_COLDSLOWER,Cold Slower
2261,9:11:13,6,1,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0,0x4000, NC_ARMSCANNON,Arm Cannon
2262,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x4000, NC_ACCELERATION,Acceleration
2263,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x4000, NC_HOVERING,Hovering
2264,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x4000, NC_F_SIDESLIDE,Front-Side Slide
2265,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x4000, NC_B_SIDESLIDE,Back-Side Slide
2256,11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, NC_BOOSTKNUCKLE,Boost Knuckle
2257,3,6,1,-1,0,0,3,1,no,0,0,0,weapon,0,0x0, NC_PILEBUNKER,Pile Bunker
2258,13,6,1,-1,0x2,1,3,1,no,0,0x40000,0,weapon,0,0x0, NC_VULCANARM,Vulcan Arm
2259,5,6,1,3,0,1,3,1,no,0,0,5,weapon,0,0x0, NC_FLAMELAUNCHER,Flame Launcher
2260,7,6,2,1,0x2,2:3:4,3,1,no,0,0x40000,0,weapon,0,0x0, NC_COLDSLOWER,Cold Slower
2261,9:11:13,6,1,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0,0x0, NC_ARMSCANNON,Arm Cannon
2262,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x0, NC_ACCELERATION,Acceleration
2263,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, NC_HOVERING,Hovering
2264,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x0, NC_F_SIDESLIDE,Front-Side Slide
2265,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x0, NC_B_SIDESLIDE,Back-Side Slide
2266,0,0,0,0,0,0,4,0,no,0,0,0,none,0,0x0, NC_MAINFRAME,Mainframe Restructure
2267,0,6,4,0,0xCA,2:3:4,3,1,no,0,0x40000,0,weapon,5,0x4000, NC_SELFDESTRUCTION,Self Destruction
2268,0,6,4,0,0x1,0,4,1,yes,0,0,0,none,0,0x4000, NC_SHAPESHIFT,Shape Shift
2269,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x4000, NC_EMERGENCYCOOL,Emergency Cool
2270,0,6,4,0,0x3,7,1,1,yes,0,0,0,none,0,0x4000, NC_INFRAREDSCAN,Infrared Scan
2271,9,6,1,0,0x1,0,3,1,yes,0,0,0,none,0,0x4000, NC_ANALYZE,Analyze
2272,0,6,4,0,0x3,2,3,1,no,0,0,0,none,0,0x4000, NC_MAGNETICFIELD,Magnetic Field
2273,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x4000, NC_NEUTRALBARRIER,Neutral Barrier
2274,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x4000, NC_STEALTHFIELD,Stealth Field
2275,5:6:7:8:9,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0,0x4000, NC_REPAIR,Repair
2267,0,6,4,0,0xCA,2:3:4,3,1,no,0,0x40000,0,weapon,5,0x0, NC_SELFDESTRUCTION,Self Destruction
2268,0,6,4,0,0x1,0,4,1,yes,0,0,0,none,0,0x0, NC_SHAPESHIFT,Shape Shift
2269,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, NC_EMERGENCYCOOL,Emergency Cool
2270,0,6,4,0,0x3,7,1,1,yes,0,0,0,none,0,0x0, NC_INFRAREDSCAN,Infrared Scan
2271,9,6,1,0,0x1,0,3,1,yes,0,0,0,none,0,0x0, NC_ANALYZE,Analyze
2272,0,6,4,0,0x3,2,3,1,no,0,0,0,none,0,0x0, NC_MAGNETICFIELD,Magnetic Field
2273,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x0, NC_NEUTRALBARRIER,Neutral Barrier
2274,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x0, NC_STEALTHFIELD,Stealth Field
2275,5:6:7:8:9,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0,0x0, NC_REPAIR,Repair
2276,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, NC_TRAININGAXE,Axe Training
2277,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, NC_RESEARCHFE,Research Fire/Earth
2278,5:6:7:8:9,6,1,-1,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6,0x4000, NC_AXEBOOMERANG,Axe Boomerang
2279,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x4000, NC_POWERSWING,Power Swing
2280,0,8,4,-1,0x2,2:2:3:3:3,5,-6,no,0,0x40000,0,weapon,0,0x4000, NC_AXETORNADO,Axe Tornado
2281,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0,0x4000, NC_SILVERSNIPER,FAW - Silver Sniper
2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0,0x4000, NC_MAGICDECOY,FAW - Magic Decoy
2283,5,6,1,0,0x1,0,1,1,no,0,0,0,none,0,0x4000, NC_DISJOINT,FAW Removal
2278,5:6:7:8:9,6,1,-1,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6,0x0, NC_AXEBOOMERANG,Axe Boomerang
2279,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, NC_POWERSWING,Power Swing
2280,0,8,4,-1,0x2,2:2:3:3:3,5,-6,no,0,0x40000,0,weapon,0,0x0, NC_AXETORNADO,Axe Tornado
2281,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0,0x0, NC_SILVERSNIPER,FAW - Silver Sniper
2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0,0x0, NC_MAGICDECOY,FAW - Magic Decoy
2283,5,6,1,0,0x1,0,1,1,no,0,0,0,none,0,0x0, NC_DISJOINT,FAW Removal
//****
// SC Shadow Chaser
@@ -1241,11 +1235,11 @@
2482,11,6,2,0,0x8,0,5,1,yes,0,0,1,weapon,2,0x0, GN_WALLOFTHORN,Wall of Thorns
2483,11,6,2,0,0x3,4,10,1,yes,0,0x0,0,weapon,0,0x1, GN_CRAZYWEED,Crazy Weed
2484,0,6,2,2,0x2,2,10,1,no,0,0x40000,0,weapon,0,0x1, GN_CRAZYWEED_ATK,Crazy Weed Attack
2485,9,6,2,3,0,0,5,1,yes,0,0,1,magic,0,0x0, GN_DEMONIC_FIRE,Demonic Fire
2485,9,6,2,3,0,0,5,1,yes,0,0,0,magic,0,0x0, GN_DEMONIC_FIRE,Demonic Fire
2486,9,6,2,0,0,0,5,1,yes,0,0,0,none,0,0x0, GN_FIRE_EXPANSION,Fire Expansion
2487,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_SMOKE_POWDER,Fire Expansion Smoke Powder
2488,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_TEAR_GAS,Fire Expansion Tear Gas
2489,11,8,1,0,0x60,0,10,1:2:3:4:5:6:7:8:9:10,no,0,0x18000,0,misc,0,0x0, GN_FIRE_EXPANSION_ACID,Fire Expansion Acid
2489,11,8,1,-1,0x28,0,10,1:2:3:4:5:6:7:8:9:10,no,0,0,0,magic,0,0x0, GN_FIRE_EXPANSION_ACID,Fire Expansion Acid
2490,9,6,2,0,0x3,1,5,1,yes,0,0x80,2:3:4:5:6,misc,0,0x0, GN_HELLS_PLANT,Hell's Plant
2491,0,6,1,0,0x90,0,5,1,no,0,0,0,misc,0,0x0, GN_HELLS_PLANT_ATK,Hell's Plant Attack
2492,0,6,4,0,0x3,5:6:6:7:7,5,1,yes,0,0,0,none,0,0x0, GN_MANDRAGORA,Howling of Mandragora
@@ -1301,50 +1295,6 @@
//2573,0,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0, RL_B_FLICKER_ATK,Bind Flicker Attack
//2574,0,6,1,-1,0,0,10,1,no,0,0,0,weapon,0,0, RL_GLITTERING_GREED_ATK,Flip The Coin Greed Attack
// Star Emperor
2574,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_LIGHTOFMOON,Light of Moon
2575,0,0,4,0,0,0,3,0,yes,0,0,0,none,0,0, SJ_LUNARSTANCE,Lunar Stance
2576,0,0,4,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_FULLMOONKICK,Full Moon Kick
2577,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_LIGHTOFSTAR,Light of Star
2578,0,0,4,0,0,0,3,0,yes,0,0,0,none,0,0, SJ_STARSTANCE,Star Stance
2579,0,0,4,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_NEWMOONKICK,New Moon Kick
2580,1,0,1,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_FLASHKICK,Flash Kick
2581,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_STAREMPEROR,Star Emperor
2582,3,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_NOVAEXPLOSING,Nova Explosing
2583,0,0,4,0,0,0,3,0,yes,0,0,0,none,0,0, SJ_UNIVERSESTANCE,Universe Stance
2584,0,0,4,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_FALLINGSTAR,Falling Star
2585,9,0,1,0,0,0,1,0,yes,0,0,0,none,0,0, SJ_GRAVITYCONTROL,Gravity Control
2586,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_BOOKOFDIMENSION,Book of Dimension
2587,7,0,2,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_BOOKOFCREATINGSTAR,Book of Creating Star
2588,0,0,4,0,0,0,3,0,yes,0,0,0,none,0,0, SJ_DOCUMENT,Document
2589,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0, SJ_PURIFY,Purify
2590,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_LIGHTOFSUN,Light of Sun
2591,0,0,4,0,0,0,3,0,yes,0,0,0,none,0,0, SJ_SUNSTANCE,Sun Stance
2592,0,0,4,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_SOLARBURST,Solar Burst
2593,1,0,1,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_PROMINENCEKICK,Prominence Kick
2594,0,0,1,0,0,0,7,0,yes,0,0x4000,0,none,0,0, SJ_FALLINGSTAR_ATK,Falling Star Attack
2595,0,0,1,0,0,0,7,0,yes,0,0x4000,0,none,0,0, SJ_FALLINGSTAR_ATK2,Falling Star Attack 2
// Soul Reaper
2596,9,0,16,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULGOLEM,Soul Golem
2597,9,0,16,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULSHADOW,Soul Shadow
2598,9,0,16,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULFALCON,Soul Falcon
2599,9,0,16,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULFAIRY,Soul Fairy
2600,9,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_CURSEEXPLOSION,Curse Explosion
2601,9,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULCURSE,Soul Curse
2602,9,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SPA,Espa
2603,9,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SHA,Esha
2604,9,0,1,0,0,0,7,0,yes,0,0,0,none,0,0, SP_SWHOO,Eswhoo
// TODO: Why does this have a range?
2605,11,0,4,0,0,0,7,0,yes,0,0,0,none,0,0, SP_SOULUNITY,Soul Unity
2606,9,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULDIVISION,Soul Division
2607,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULREAPER,Soul Reaper
2608,9,0,16,0,0,0,3,0,yes,0,0,0,none,0,0, SP_SOULREVOLVE,Soul Revolve
2609,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULCOLLECT,Soul Collect
2610,7,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULEXPLOSION,Soul Explosion
2611,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0, SP_SOULENERGY,Soul Energy
2612,7,0,16,0,0,0,5,0,yes,0,0,0,none,0,0, SP_KAUTE,Kaute
//****
// Kagerou & Oboro
3001,0,6,4,0,0,0,1,1,no,0,0,0,none,0,0x4, KO_YAMIKUMO,Shadow Hiding
@@ -1396,7 +1346,7 @@
5003,7,6,1,-1,0x2,4:5:6:7:-1,5,1,no,0,0,0,weapon,0,0x0, GN_ILLUSIONDOPING,Illusion Doping
5004,9,6,2,1,0x42,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0x40000,0,weapon,0,0x0, RK_DRAGONBREATH_WATER,Dragon Breath - Water
5005,0,6,4,0,0x3,3,1,1,no,0,0,0,none,0,0x0, RK_LUXANIMA,Lux Anima
5006,1,6,2,3,0x2,3,5,1,no,0,0,3,misc,0,0x4000, NC_MAGMA_ERUPTION,Magma Eruption
5006,1,6,2,3,0x2,3,5,1,no,0,0,3,misc,0,0x0, NC_MAGMA_ERUPTION,Magma Eruption
5007,0,6,4,0,0x3,5:6:7:8:9,5,1,no,0,0,0,none,0,0x0, WM_FRIGG_SONG,Frigg's Song
5008,0,6,4,0,0x3,11,5,1,no,0,0,0,none,0,0x0, SO_ELEMENTAL_SHIELD,Elemental Shield
5009,1,6,1,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SR_FLASHCOMBO,Flash Combo
@@ -1404,7 +1354,7 @@
5011,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, AB_OFFERTORIUM,Offertorium
5012,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, WL_TELEKINESIS_INTENSE,Intense Telekinesis
5013,0,6,4,0,0x3,0,5,1,no,0,0,0,none,0,0x0, LG_KINGS_GRACE,King's Grace
5014,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x4000, ALL_FULL_THROTTLE,Full Throttle
5014,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, ALL_FULL_THROTTLE,Full Throttle
// Summoner
5018,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, SU_BASIC_SKILL,New Basic Skill
@@ -1455,10 +1405,6 @@
5064,3,6,16,0,0x1,0,1,1,yes,0,0x4,0,none,0,0, WE_ONEFOREVER,One Forever
5065,1,6,4,0,0x3,3,1,1,yes,0,0x4,0,none,0,0, WE_CHEERUP,Cheer Up
// New Arch Bishop Skills
5072,11,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, AB_VITUPERATUM,Vituperatum
5073,0,0,4,0,0,0,1,0,yes,0,0,0,none,0,0, AB_CONVENIO,Convenio
//****
// Homunculus S
8001,9,6,4,0,0x1,0,5,1,no,0,0,0,magic,0,0x0, HLIF_HEAL,Healing Touch
@@ -1611,4 +1557,3 @@
10013,0,0,4,0,0x3,0,1,0,yes,0,0x10,0,none,0,0x40, GD_EMERGENCYCALL,Urgent Call
10014,0,0,0,0,0,0,1,0,no,0,0x10,0,none,0,0x0, GD_DEVELOPMENT,Permanent Development
10015,0,0,4,0,0x3,0,3,0,yes,0,0x10,0,none,0,0x40, GD_ITEMEMERGENCYCALL,Item Emergency Call
10016,0,0,0,0,0,0,5,0,no,0,0x10,0,none,0,0x0, GD_GUILD_STORAGE,Guild Storage Expansion

View File

@@ -691,11 +691,11 @@
2267,0,0,200,0,0,0,99,0,0,mado,0,0,6146,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2802 //NC_SELFDESTRUCTION
2268,0,0,100,0,0,0,99,0,0,mado,0,0,6360,3,6363,3,6362,3,6361,3,6146,2,0,0,0,0,0,0,0,0,0,0,2803 //NC_SHAPESHIFT
2269,0,0,20,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2804:2809:2810 //NC_EMERGENCYCOOL
2269,0,0,20,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2804 //NC_EMERGENCYCOOL
2270,0,0,45,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN
2271,0,0,30,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ANALYZE
2272,0,0,60:70:80,0,0,0,99,0,0,mado,0,0,6146,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2805 //NC_MAGNETICFIELD
2273,0,0,80:90:100,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2806 //NC_NEUTRALBARRIER
2272,0,0,60:70:80,0,0,0,99,0,0,mado,0,0,6146,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2805 //NC_MAGNETICFIELD
2273,0,0,80:90:100,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2806 //NC_NEUTRALBARRIER
2274,0,0,80:100:120,0,0,0,99,0,0,mado,0,0,6146,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2808 //NC_STEALTHFIELD
2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,0,12392,1,12392,1,12393,1,12393,1,12394,1,0,0,0,0,0,0,0,0,0,0,2807 //NC_REPAIR
@@ -915,47 +915,6 @@
//2573,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_B_FLICKER_ATK
//2574,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_GLITTERING_GREED_ATK
// Star Emperor
2574,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON##
2575,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE##
2576,0,0,30:35:40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK##
2577,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR##
2578,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_STARSTANCE##
2579,0,0,20:25:30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK##
2580,0,0,45:40:35:30:25:20:15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_FLASHKICK##
2581,0,0,70:75:80:85:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_STAREMPEROR##
2582,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING##
2583,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_UNIVERSESTANCE##
2584,0,0,40:45:50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR##
2585,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL##
2586,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION##
2587,0,0,50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR##
2588,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_DOCUMENT##
2590,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN##
2591,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE##
2592,0,0,34:37:40:43:46:49:52,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_SOLARBURST##
2593,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK##
2594,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR_ATK##
2595,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR_ATK2##
// Soul Reaper
2596,0,0,250:200:150:100:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULGOLEM##
2597,0,0,250:200:150:100:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULSHADOW##
2598,0,0,250:200:150:100:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULFALCON##
2599,0,0,250:200:150:100:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULFAIRY##
2600,0,0,50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_CURSEEXPLOSION##
2601,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULCURSE##
2602,0,0,52:56:60:64:68,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SPA##
2603,0,0,18:20:22:24:26,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SHA##
2604,0,0,66:70:74:78:82:86:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SWHOO##
2605,0,0,44:46:48:50:52:54:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULUNITY##
2606,0,0,36:40:44:48:52,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULDIVISION##
2607,0,0,42:44:46:48:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULREAPER##
2608,0,0,50:100:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULREVOLVE##
2609,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULCOLLECT##
2610,0,0,30:60:90:120:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULEXPLOSION##
2612,0,0,24:30:36:42:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_KAUTE##
//****
// Kagerou/Oboro
3001,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_YAMIKUMO
@@ -1052,10 +1011,6 @@
5064,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WE_ONEFOREVER
5065,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP
// New Arch Bishop Skills
5072,0,0,144:120:106:92:78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_VITUPERATUM##
5073,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CONVENIO##
8001,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,545,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
8002,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
8004,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_CHANGE

View File

@@ -6142,381 +6142,3 @@
4238,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
4238,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
4238,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Star Emperor
4239,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4239,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
4239,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
4239,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
4239,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
4239,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
4239,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
4239,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
4239,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
4239,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
4239,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
4239,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
4239,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
4239,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
4239,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
4239,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
4239,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
4239,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
4239,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
4239,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
4239,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
4239,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
4239,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star#
4239,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun#
4239,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon#
4239,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star#
4239,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars#
4239,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath#
4239,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath#
4239,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath#
4239,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun#
4239,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon#
4239,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star#
4239,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars#
4239,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
4239,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
4239,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
4239,2574,5,2576,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON##
4239,2575,3,2588,1,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE##
4239,2576,7,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK##
4239,2577,5,2584,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR##
4239,2578,3,2588,1,0,0,0,0,0,0,0,0 //SJ_STARSTANCE##
4239,2579,7,2575,1,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK##
4239,2580,7,2578,1,0,0,0,0,0,0,0,0 //SJ_FLASHKICK##
4239,2581,5,2582,5,2583,3,0,0,0,0,0,0 //SJ_STAREMPEROR##
4239,2582,5,2583,1,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING##
4239,2583,3,2575,3,2578,3,2591,3,0,0,0,0 //SJ_UNIVERSESTANCE##
4239,2584,7,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR##
4239,2585,1,2583,1,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL##
4239,2586,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION##
4239,2587,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR##
4239,2588,3,427,3,434,3,0,0,0,0,0,0 //SJ_DOCUMENT##
4239,2589,1,441,10,0,0,0,0,0,0,0,0 //SJ_PURIFY##
4239,2590,5,2592,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN##
4239,2591,3,2588,1,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE##
4239,2592,7,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST##
4239,2593,7,2591,1,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK##
4239,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
//Soul Reaper
4240,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4240,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
4240,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
4240,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
4240,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
4240,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
4240,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
4240,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
4240,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
4240,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
4240,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
4240,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
4240,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
4240,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
4240,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
4240,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
4240,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
4240,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
4240,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
4240,445,5,0,0,0,0,0,0,0,0,0,0 //SL_ALCHEMIST#Spirit of the Alchemist#
4240,447,5,0,0,0,0,0,0,0,0,0,0 //SL_MONK#Spirit of the Monk#
4240,448,5,0,0,0,0,0,0,0,0,0,0 //SL_STAR#Spirit of the Star Knight#
4240,449,5,0,0,0,0,0,0,0,0,0,0 //SL_SAGE#Spirit of the Professor#
4240,450,5,0,0,0,0,0,0,0,0,0,0 //SL_CRUSADER#Spirit of the Crusader#
4240,451,5,0,0,0,0,0,0,0,0,0,0 //SL_SUPERNOVICE#Spirit of the Supernovice#
4240,452,5,450,1,0,0,0,0,0,0,0,0 //SL_KNIGHT#Spirit of the Knight#
4240,453,5,449,1,0,0,0,0,0,0,0,0 //SL_WIZARD#Spirit of the Wizard#
4240,454,5,447,1,0,0,0,0,0,0,0,0 //SL_PRIEST#Spirit of the Priest#
4240,455,5,0,0,0,0,0,0,0,0,0,0 //SL_BARDDANCER#Spirit of the Artist#
4240,456,5,457,1,0,0,0,0,0,0,0,0 //SL_ROGUE#Spirit of the Rogue#
4240,457,5,0,0,0,0,0,0,0,0,0,0 //SL_ASSASIN#Spirit of the Assasin#
4240,458,5,445,1,0,0,0,0,0,0,0,0 //SL_BLACKSMITH#Spirit of the Blacksmith#
4240,460,5,455,1,0,0,0,0,0,0,0,0 //SL_HUNTER#Spirit of the Hunter#
4240,461,5,448,1,0,0,0,0,0,0,0,0 //SL_SOULLINKER#Spirit of the Soul Linker#
4240,462,7,454,1,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel#
4240,463,7,454,1,450,1,0,0,0,0,0,0 //SL_KAAHI#Kahai#
4240,464,3,456,1,0,0,0,0,0,0,0,0 //SL_KAUPE#Kauf#
4240,465,7,453,1,0,0,0,0,0,0,0,0 //SL_KAITE#Kaite#
4240,466,7,423,1,0,0,0,0,0,0,0,0 //SL_KAINA#Kaina#
4240,467,7,453,1,0,0,0,0,0,0,0,0 //SL_STIN#Estin#
4240,468,7,453,1,0,0,0,0,0,0,0,0 //SL_STUN#Estern#
4240,469,10,467,7,468,7,0,0,0,0,0,0 //SL_SMA#Esma#
4240,470,7,454,1,0,0,0,0,0,0,0,0 //SL_SWOO#Esu#
4240,471,3,452,1,0,0,0,0,0,0,0,0 //SL_SKE#Esk#
4240,472,3,447,1,0,0,0,0,0,0,0,0 //SL_SKA#Eska#
4240,494,5,451,1,0,0,0,0,0,0,0,0 //SL_HIGH#Spirit of Rebirth#
4240,2596,5,2608,2,0,0,0,0,0,0,0,0 //SP_SOULGOLEM##
4240,2597,5,2605,5,0,0,0,0,0,0,0,0 //SP_SOULSHADOW##
4240,2598,5,2608,2,0,0,0,0,0,0,0,0 //SP_SOULFALCON##
4240,2599,5,2605,5,0,0,0,0,0,0,0,0 //SP_SOULFAIRY##
4240,2600,5,2601,3,0,0,0,0,0,0,0,0 //SP_CURSEEXPLOSION##
4240,2601,5,2607,3,0,0,0,0,0,0,0,0 //SP_SOULCURSE##
4240,2602,5,2603,1,0,0,0,0,0,0,0,0 //SP_SPA##
4240,2603,5,2607,3,0,0,0,0,0,0,0,0 //SP_SHA##
4240,2604,7,2602,3,0,0,0,0,0,0,0,0 //SP_SWHOO##
4240,2605,7,2611,3,0,0,0,0,0,0,0,0 //SP_SOULUNITY##
4240,2606,5,2602,5,2603,5,0,0,0,0,0,0 //SP_SOULDIVISION##
4240,2607,5,2609,1,0,0,0,0,0,0,0,0 //SP_SOULREAPER##
4240,2608,3,2611,3,2612,3,0,0,0,0,0,0 //SP_SOULREVOLVE##
4240,2609,5,0,0,0,0,0,0,0,0,0,0 //SP_SOULCOLLECT##
4240,2610,5,2596,1,2597,1,2598,1,2599,1,2600,2 //SP_SOULEXPLOSION##
4240,2611,5,2609,1,0,0,0,0,0,0,0,0 //SP_SOULENERGY##
4240,2612,5,2611,1,0,0,0,0,0,0,0,0 //SP_KAUTE##
4240,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
//Baby Star Emperor
4241,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4241,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
4241,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
4241,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
4241,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
4241,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
4241,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
4241,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
4241,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
4241,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
4241,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
4241,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
4241,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
4241,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
4241,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
4241,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
4241,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
4241,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
4241,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
4241,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
4241,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
4241,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
4241,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star#
4241,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun#
4241,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon#
4241,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star#
4241,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars#
4241,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath#
4241,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath#
4241,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath#
4241,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun#
4241,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon#
4241,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star#
4241,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars#
4241,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
4241,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
4241,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
4241,2574,5,2576,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON##
4241,2575,3,2588,1,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE##
4241,2576,7,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK##
4241,2577,5,2584,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR##
4241,2578,3,2588,1,0,0,0,0,0,0,0,0 //SJ_STARSTANCE##
4241,2579,7,2575,1,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK##
4241,2580,7,2578,1,0,0,0,0,0,0,0,0 //SJ_FLASHKICK##
4241,2581,5,2582,5,2583,3,0,0,0,0,0,0 //SJ_STAREMPEROR##
4241,2582,5,2583,1,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING##
4241,2583,3,2575,3,2578,3,2591,3,0,0,0,0 //SJ_UNIVERSESTANCE##
4241,2584,7,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR##
4241,2585,1,2583,1,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL##
4241,2586,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION##
4241,2587,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR##
4241,2588,3,427,3,434,3,0,0,0,0,0,0 //SJ_DOCUMENT##
4241,2589,1,441,10,0,0,0,0,0,0,0,0 //SJ_PURIFY##
4241,2590,5,2592,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN##
4241,2591,3,2588,1,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE##
4241,2592,7,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST##
4241,2593,7,2591,1,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK##
4241,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4241,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4241,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Soul Reaper
4242,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4242,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
4242,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
4242,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
4242,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
4242,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
4242,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
4242,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
4242,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
4242,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
4242,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
4242,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
4242,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
4242,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
4242,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
4242,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
4242,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
4242,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
4242,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
4242,445,5,0,0,0,0,0,0,0,0,0,0 //SL_ALCHEMIST#Spirit of the Alchemist#
4242,447,5,0,0,0,0,0,0,0,0,0,0 //SL_MONK#Spirit of the Monk#
4242,448,5,0,0,0,0,0,0,0,0,0,0 //SL_STAR#Spirit of the Star Knight#
4242,449,5,0,0,0,0,0,0,0,0,0,0 //SL_SAGE#Spirit of the Professor#
4242,450,5,0,0,0,0,0,0,0,0,0,0 //SL_CRUSADER#Spirit of the Crusader#
4242,451,5,0,0,0,0,0,0,0,0,0,0 //SL_SUPERNOVICE#Spirit of the Supernovice#
4242,452,5,450,1,0,0,0,0,0,0,0,0 //SL_KNIGHT#Spirit of the Knight#
4242,453,5,449,1,0,0,0,0,0,0,0,0 //SL_WIZARD#Spirit of the Wizard#
4242,454,5,447,1,0,0,0,0,0,0,0,0 //SL_PRIEST#Spirit of the Priest#
4242,455,5,0,0,0,0,0,0,0,0,0,0 //SL_BARDDANCER#Spirit of the Artist#
4242,456,5,457,1,0,0,0,0,0,0,0,0 //SL_ROGUE#Spirit of the Rogue#
4242,457,5,0,0,0,0,0,0,0,0,0,0 //SL_ASSASIN#Spirit of the Assasin#
4242,458,5,445,1,0,0,0,0,0,0,0,0 //SL_BLACKSMITH#Spirit of the Blacksmith#
4242,460,5,455,1,0,0,0,0,0,0,0,0 //SL_HUNTER#Spirit of the Hunter#
4242,461,5,448,1,0,0,0,0,0,0,0,0 //SL_SOULLINKER#Spirit of the Soul Linker#
4242,462,7,454,1,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel#
4242,463,7,454,1,450,1,0,0,0,0,0,0 //SL_KAAHI#Kahai#
4242,464,3,456,1,0,0,0,0,0,0,0,0 //SL_KAUPE#Kauf#
4242,465,7,453,1,0,0,0,0,0,0,0,0 //SL_KAITE#Kaite#
4242,466,7,423,1,0,0,0,0,0,0,0,0 //SL_KAINA#Kaina#
4242,467,7,453,1,0,0,0,0,0,0,0,0 //SL_STIN#Estin#
4242,468,7,453,1,0,0,0,0,0,0,0,0 //SL_STUN#Estern#
4242,469,10,467,7,468,7,0,0,0,0,0,0 //SL_SMA#Esma#
4242,470,7,454,1,0,0,0,0,0,0,0,0 //SL_SWOO#Esu#
4242,471,3,452,1,0,0,0,0,0,0,0,0 //SL_SKE#Esk#
4242,472,3,447,1,0,0,0,0,0,0,0,0 //SL_SKA#Eska#
4242,494,5,451,1,0,0,0,0,0,0,0,0 //SL_HIGH#Spirit of Rebirth#
4242,2596,5,2608,2,0,0,0,0,0,0,0,0 //SP_SOULGOLEM##
4242,2597,5,2605,5,0,0,0,0,0,0,0,0 //SP_SOULSHADOW##
4242,2598,5,2608,2,0,0,0,0,0,0,0,0 //SP_SOULFALCON##
4242,2599,5,2605,5,0,0,0,0,0,0,0,0 //SP_SOULFAIRY##
4242,2600,5,2601,3,0,0,0,0,0,0,0,0 //SP_CURSEEXPLOSION##
4242,2601,5,2607,3,0,0,0,0,0,0,0,0 //SP_SOULCURSE##
4242,2602,5,2603,1,0,0,0,0,0,0,0,0 //SP_SPA##
4242,2603,5,2607,3,0,0,0,0,0,0,0,0 //SP_SHA##
4242,2604,7,2602,3,0,0,0,0,0,0,0,0 //SP_SWHOO##
4242,2605,7,2611,3,0,0,0,0,0,0,0,0 //SP_SOULUNITY##
4242,2606,5,2602,5,2603,5,0,0,0,0,0,0 //SP_SOULDIVISION##
4242,2607,5,2609,1,0,0,0,0,0,0,0,0 //SP_SOULREAPER##
4242,2608,3,2611,3,2612,3,0,0,0,0,0,0 //SP_SOULREVOLVE##
4242,2609,5,0,0,0,0,0,0,0,0,0,0 //SP_SOULCOLLECT##
4242,2610,5,2596,1,2597,1,2598,1,2599,1,2600,2 //SP_SOULEXPLOSION##
4242,2611,5,2609,1,0,0,0,0,0,0,0,0 //SP_SOULENERGY##
4242,2612,5,2611,1,0,0,0,0,0,0,0,0 //SP_KAUTE##
4242,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4242,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4242,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Star Emperor (Union)
4243,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4243,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
4243,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
4243,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
4243,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
4243,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
4243,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
4243,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
4243,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
4243,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
4243,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
4243,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
4243,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
4243,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
4243,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
4243,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
4243,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
4243,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
4243,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
4243,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
4243,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
4243,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
4243,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star#
4243,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun#
4243,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon#
4243,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star#
4243,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars#
4243,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath#
4243,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath#
4243,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath#
4243,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun#
4243,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon#
4243,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star#
4243,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars#
4243,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
4243,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
4243,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
4243,2574,5,2576,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON##
4243,2575,3,2588,1,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE##
4243,2576,7,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK##
4243,2577,5,2584,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR##
4243,2578,3,2588,1,0,0,0,0,0,0,0,0 //SJ_STARSTANCE##
4243,2579,7,2575,1,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK##
4243,2580,7,2578,1,0,0,0,0,0,0,0,0 //SJ_FLASHKICK##
4243,2581,5,2582,5,2583,3,0,0,0,0,0,0 //SJ_STAREMPEROR##
4243,2582,5,2583,1,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING##
4243,2583,3,2575,3,2578,3,2591,3,0,0,0,0 //SJ_UNIVERSESTANCE##
4243,2584,7,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR##
4243,2585,1,2583,1,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL##
4243,2586,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION##
4243,2587,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR##
4243,2588,3,427,3,434,3,0,0,0,0,0,0 //SJ_DOCUMENT##
4243,2589,1,441,10,0,0,0,0,0,0,0,0 //SJ_PURIFY##
4243,2590,5,2592,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN##
4243,2591,3,2588,1,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE##
4243,2592,7,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST##
4243,2593,7,2591,1,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK##
4243,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
//Baby Star Emperor (Union)
4244,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4244,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
4244,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
4244,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
4244,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
4244,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
4244,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
4244,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
4244,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
4244,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
4244,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
4244,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
4244,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
4244,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
4244,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
4244,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
4244,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
4244,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
4244,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
4244,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
4244,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
4244,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
4244,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star#
4244,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun#
4244,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon#
4244,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star#
4244,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars#
4244,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath#
4244,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath#
4244,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath#
4244,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun#
4244,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon#
4244,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star#
4244,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars#
4244,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
4244,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
4244,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
4244,2574,5,2576,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON##
4244,2575,3,2588,1,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE##
4244,2576,7,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK##
4244,2577,5,2584,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR##
4244,2578,3,2588,1,0,0,0,0,0,0,0,0 //SJ_STARSTANCE##
4244,2579,7,2575,1,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK##
4244,2580,7,2578,1,0,0,0,0,0,0,0,0 //SJ_FLASHKICK##
4244,2581,5,2582,5,2583,3,0,0,0,0,0,0 //SJ_STAREMPEROR##
4244,2582,5,2583,1,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING##
4244,2583,3,2575,3,2578,3,2591,3,0,0,0,0 //SJ_UNIVERSESTANCE##
4244,2584,7,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR##
4244,2585,1,2583,1,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL##
4244,2586,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION##
4244,2587,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR##
4244,2588,3,427,3,434,3,0,0,0,0,0,0 //SJ_DOCUMENT##
4244,2589,1,441,10,0,0,0,0,0,0,0,0 //SJ_PURIFY##
4244,2590,5,2592,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN##
4244,2591,3,2588,1,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE##
4244,2592,7,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST##
4244,2593,7,2591,1,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK##
4244,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4244,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4244,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#

View File

@@ -148,7 +148,7 @@
2446,0x86, , 0, 3:3:3:4:4,1000,enemy, 0x018 //SO_EARTHGRAVE
2447,0x86, , 0, 3:3:3:4:4,1000,enemy, 0x018 //SO_DIAMONDDUST
2449,0xdf, , 0, 3:3:4:4:5,500,enemy, 0x018 //SO_PSYCHIC_WAVE
2450,0xe0, , 0, 3, 500,enemy, 0x8010 //SO_CLOUD_KILL
2450,0xe0, , 3, 0, -1,enemy, 0xA010 //SO_CLOUD_KILL
2452,0xe4, , 3, 0, -1,all, 0xA010 //SO_WARMER
2453,0xeb, , 0, 1:1:2:2:3,500,enemy,0x8010 //SO_VACUUM_EXTREME
2465,0xf1, , 1, 0, -1,all, 0x2010 //SO_FIRE_INSIGNIA

View File

@@ -4,12 +4,12 @@
// SkillName,Caster,Map,Damage against Players{,Damage against Mobs{,Damage against Bosses{,Damage against Other}}}
//
// Caster: The groups for which the adjustment takes effect. (bitmask)
// BL_PC = Player
// BL_MOB = Monster
// BL_PET = Pet
// BL_HOM = Homunculus
// BL_MER = Mercenary
// BL_ELEM = Elemental
// 1 = Player
// 2 = Monster
// 4 = Pet
// 8 = Homunculus
// 16 = Mercenary
// 32 = Elemental
//
// Map:
// 1 - Normal (the maps that aren't classified as these maps below)
@@ -31,6 +31,6 @@
// Negative values decrease damage and positive values increase it (0 = no change).
//
// Examples:
// MC_MAMMONITE,BL_PC,1,50 // In normal maps, players deal +50% damage to other players with Mammonite.
// MO_EXTREMITYFIST,BL_PC,6,-50 // In PVP and GVG, players deal -50% (half) damage to other players with Asura Strike.
// AB_ADORAMUS,BL_PC,6,50,0,10,15 // In PVP and GVG, players deal +50% damage to other players, +0% to mobs, +10% to bosses, and +15% to other with Adoramus.
// MC_MAMMONITE,1,1,50 // In normal maps, players deal +50% damage to other players with Mammonite.
// MO_EXTREMITYFIST,1,6,-50 // In PVP and GVG, players deal -50% (half) damage to other players with Asura Strike.
// AB_ADORAMUS,1,6,50,0,10,15 // In PVP and GVG, players deal +50% damage to other players, +0% to mobs, +10% to bosses, and +15% to other with Adoramus.

View File

@@ -108,7 +108,7 @@ Atk/Def
bonus bBaseAtk,n; Basic attack power + n
bonus bAtk,n; ATK + n (unofficial)
bonus bAtk2,n; ATK2 + n
bonus bAtkRate,n; Attack power + n% (unofficial)
bonus bAtkRate,n; Attack power + n%
bonus bWeaponAtkRate,n; Weapon ATK + n%
bonus bMatk,n; Magical attack power + n
bonus bMatkRate,n; Magical attack power + n%
@@ -210,7 +210,6 @@ bonus bNoCastCancel; Prevents casting from being interrupted when hit (does n
bonus bNoCastCancel2; Prevents casting from being interrupted when hit (works even in GvG)
bonus bDelayrate,n; Increases skill delay by n%
bonus2 bSkillDelay,sk,t; Increases delay of skill sk by t milliseconds
bonus2 bSkillCooldown,sk,t; Increases cooldown of skill sk by t milliseconds
=============================

View File

@@ -209,7 +209,7 @@ Disables skill WZ_ICEWALL on a map.
---------------------------------------
*nosunmoonstarmiracle
*nosumstarmiracle
Disables Star Gladiator's "Solar, Lunar, and Stellar Miracle" from occurring on a map.
@@ -297,7 +297,7 @@ Notes:
---------------------------------------
*skill_damage {<skill_name>,<caster>,<SKILLDMG_PC>,{<SKILLDMG_MOB>,{<SKILLDMG_BOSS>,{<SKILLDMG_OTHER>}}}}
*skill_damage {<skill_name>,<caster>,<damage1>,{<damage2>,{<damage3>,{<damage4>}}}}
Enables skill damage adjustment on a map. All adjustments in 'db/skill_damage_db.txt'
for 'Map' type 16 will be applied.
@@ -307,17 +307,21 @@ This mapflag can also be used to adjust the damage of one skill by a percentage:
Name of the skill in 'db/(pre-)re/skill_db.txt' (ex. SM_BASH).
To adjust all skill damage, write "all" (without quotes).
- caster: the groups for which the adjustment takes effect. (bitmask)
BL_PC = Player
BL_MOB = Monster
BL_PET = Pet
BL_HOM = Homunculus
BL_MER = Mercenary
BL_ELEM = Elemental
1 = Player
2 = Monster
4 = Pet
8 = Homunculus
16 = Mercenary
32 = Elemental
- damage: percent adjustment rate (between -100 and 100000).
SKILLDMG_PC = against player
SKILLDMG_MOB = against normal monster
SKILLDMG_BOSS = against boss monster
SKILLDMG_OTHER = against other (homunculus, mercenary, pet, elemental)
1 = against player
2 = against normal monster
3 = against boss monster
4 = against other (homunculus, mercenary, pet, elemental)
Notes:
- You MUST enable ADJUST_SKILL_DAMAGE in 'src/config/core.h' for this mapflag to take effect.
- Each map can contain up to 5 adjustments (MAX_MAP_SKILL_MODIFIER in 'src/map/map.h').
---------------------------------------
@@ -364,8 +368,7 @@ Allows usage of item Neuralizer (ID 12213).
*bexp <rate>
*jexp <rate>
Changes the base and job experience rates on a map. Supports negative values to reduce EXP
rates as well.
Changes the base and job experience rates on a map.
<rate> is given as a percentage (i.e. 100 = 1x EXP). This takes into account the modifiers
'base_exp_rate' and 'job_exp_rate' in '/conf/battle/exp.conf'.

View File

@@ -1,115 +0,0 @@
//===== rAthena Script =======================================
//= Sample: inarray
//===== By: ==================================================
//= rAthena Dev Team
//===== Last Updated: ========================================
//= 20180424
//===== Description: =========================================
//= Demonstrates the 'inarray' and 'countinarray' commands.
//============================================================
prontera,160,190,3 script inarray sample 847,{
switch(select("inarray:countinarray")){
case 1: //inarray command test
mes "[inarray Test]";
setarray .@array1[0],100,200,300,400,500,600,700;
setarray .@array2$[0],"One Hundred","Two Hundred","Three Hundred","Four Hundred","Five Hundred","Six Hundred","Seven Hundred";
mes .@array2$[inarray(.@array1,100)]; //return One Hundred
mes .@array2$[inarray(.@array1,300)]; //return Three Hundred
//mes .@array2$[inarray(.@array1,800)]; //this will return with an error
//800 is not an element of the array .@array1
mes "" + inarray(.@array1,800); //this return -1
//800 is not an element of the array .@array1
close;
case 2: //countinarray command test
switch(select("Basic:Advanced")){
case 1:
mes "[countinarray Basic Test]";
setarray .@array$[0],"rathena","ragnarok","poring","script";
mes "the array elements: ";
for(.@i=0;.@i<getarraysize(.@array$);.@i++)
mes .@array$[.@i];
input .@element$;
clear;
//also in this example we are using normal variable instead of an array
//arrays are variables but with more than one index
//so you can use array or variable
//using countinarray command
mes "[countinarray Basic Test]";
if(countinarray(.@array$[0], .@element$) == 1)
mes "we found " + .@element$ + " inside the array";
else
mes .@element$ + " is not an element of the array";
/*
without using countinarray command
------------------------------------------
for(.@i=0;.@i<getarraysize(.@array$);.@i++){
if(.@array$[.@i] == .@element$){
.@count ++;
}
}
if(.@count == 1)
mes "we found " + .@element$ + " inside the array";
else
mes .@element$ + " is not an element of the array";
------------------------------------------
*/
close;
case 2:
mes "[countinarray Advanced Test]";
setarray .@array[0],50,40,80,90,70,500,60,400,700,1,2,2,2,2;
mes "open the script and read to know what's going on";
mes " ";
//50 and 70 are elements of the array
//we make new array that have the values 50 and 70
//you will see this all over the sample
setarray .@array2[0],50,70;
//2 cases true, so the command returns 2
mes "searching for 50 and 70";
mes "return " + countinarray(.@array[0], .@array2[0]);
mes " ";
//50 is an element of the array
//100 is not an element of the array
setarray .@array3[0],50,100;
//1 case true, so the command returns 1
mes "searching for 50 and 100";
mes "return " + countinarray(.@array[0], .@array3[0]);
mes " ";
//586 and 100 are not elements of the array
setarray .@array4[0],586,100;
//0 case true, so the command returns 0
mes "searching for 586 and 100";
mes "return " + countinarray(.@array[0], .@array4[0]);
mes " ";
//1 and 1 are elements of the array
setarray .@array5[0],1,1;
//2 cases true, so the command returns 2
mes "searching for 1 and 1";
mes "return " + countinarray(.@array[0], .@array5[0]);
mes " ";
//2 is an element of the array, but it's in four indexes
//the command will return the number valid cases
//so here the command returns 4
//this can be used to know the count of an element inside an array
.@variable = 2;
mes "searching for 2";
mes "return " + countinarray(.@array[0], .@variable);
close;
}
}
}

View File

@@ -943,9 +943,8 @@ This special label triggers when a player kills another player. The variable
OnNPCKillEvent:
This special label triggers when a player kills a monster without label.
The variable 'killedrid' is set to the Class (mob ID) of the monster killed.
The variable 'killedgid' is set to the ID (unique mob game ID) of the monster killed.
This special label triggers when a player kills a monster without label. The variable
'killedrid' is set to the Class (mob ID) of the monster killed.
OnPCLoadMapEvent:
@@ -2261,62 +2260,6 @@ array, shifting all the elements beyond this towards the beginning.
---------------------------------------
*inarray <array name>,<value>;
This command returns the index of the first matching value found in the array.
It will return -1 if the value is not found.
setarray .@array[0], 100, 200, 300, 400, 500, 600, 100;
inarray(.@array[0], 200);
//return 1 because 200 is in index 1
//another way to say it that .@array[1] == 200
.@index = inarray(.@array[0], 600);
//.@index is now 5 because .@array[5] == 600
inarray(.@array[0], 100);
//while index 6 is also 100, the command will return the first instance it finds
//return 0 because .@array[0] == 100
inarray(.@array[0], 800);
//return -1 because 800 is not an element of the array .@array
For more details, see the sample in 'doc/sample/inarray.txt'.
---------------------------------------
*countinarray <array name>{[<start index>]},<array name>{[<start index>]};
This command will check for matches between the array values and return the number of matches.
While being optional, if [<start index>] is supplied, the search will begin from the given index value.
setarray .@array[0], 100, 200, 300, 400, 500, 600;
.@variable = 100;
if(countinarray(.@array[0], .@variable))
mes "The number 100 was found in the array @array";
countinarray(.@array[0], .@variable);
//return 1 because the number 100 is an element of the array .@array
setarray .@array2[0],100,500;
countinarray(.@array[0], .@array2[0]);
//return 2 because the numbers 100 and 500 are elements of the array .@array
setarray .@array3[0],100,700;
countinarray(.@array[0], .@array3[0]);
//return 1 because the number 100 is an element of the array .@array
//but the number 700 is not an element of the array .@array
//also you can change the position between the arrays in the command
if(countinarray(.@array[0], .@array3[0]) == countinarray(.@array3[0], .@array[0]))
//This is true
For more details, see the sample in 'doc/sample/inarray.txt'.
---------------------------------------
======================================
|2.- Information-retrieving commands.|
======================================
@@ -2825,8 +2768,6 @@ REFINE_COST_OVER10 - For refining over +10
REFINE_COST_HD - For refining with HD ores
REFINE_COST_ENRICHED - For refining with enriched ores
REFINE_COST_OVER10_HD - For refining over +10 with HD ores
REFINE_COST_HOLINK - For refining at Holink in Malangdo
REFINE_COST_WAGJAK - For refining at Refining Machine Wagjak in the Novice Academy
This function will return required cost for refining based on <information> argument.
@@ -3136,7 +3077,6 @@ DT_DAYOFMONTH - Day of the current month
DT_MONTH - Month (constants for JANUARY to DECEMBER are available)
DT_YEAR - Year
DT_DAYOFYEAR - Day of the year
DT_YYYYMMDD - current date in the form YYYYMMDD
It will only return numbers. If another type is supplied -1 will be returned.
@@ -3906,7 +3846,7 @@ not.
==============================
-------------------------
*attachrid(<account ID>{,force})
*attachrid(<account ID>)
*detachrid;
These commands allow the manipulation of the script's currently attached player.
@@ -3914,13 +3854,8 @@ While 'attachrid' allows attaching of a different player by using its account id
for the parameter RID, 'detachrid' makes the following commands run as if the
script was never invoked by a player.
The command returns false if the player cannot be attached (if the account is offline
or does not exist), and true upon success.
By default the command is executed with force, which causes to attach the player
even if he is currently attached to another script. Since this is not always the
desired behavior you can also specify false to the command and it will only return
true if the player is online and was not attached to another script.
The command returns 0 if the player cannot be attached (if the account is offline
or does not exist), and 1 upon success.
-------------------------
@@ -5418,15 +5353,12 @@ This will open the Auction window on the client connected to the invoking charac
This function works the same as 'openstorage' but will open a guild storage
window instead for the guild storage of the guild the invoking character belongs
to.
to. This is a function because it returns a value - 0 if the guild storage was
opened successfully and 1 if it wasn't. (Notice, it's a ZERO upon success.)
Since guild storage is only accessible to one character at one time, it may fail
if another character is accessing the guild storage at the same time.
Return values:
GSTORAGE_OPEN - Successfully opened.
GSTORAGE_STORAGE_ALREADY_OPEN - Player storage is already open.
GSTORAGE_ALREADY_OPEN - Guild storage is already open.
GSTORAGE_NO_GUILD - Player is not in a guild.
GSTORAGE_NO_STORAGE - Guild hasn't invested in the Guild Storage Expansion skill (only if OFFICIAL_GUILD_STORAGE is enabled).
GSTORAGE_NO_PERMISSION - Player doesn't have permission to use the guild storage.
This will also fail and return 2 if the character does not belong to any guild.
---------------------------------------
@@ -6053,9 +5985,8 @@ The only very special thing about this command is an event label, which is an
optional parameter. This label is written like '<NPC object name>::<label name>'
and upon the monster being killed, it will execute the script inside of the
specified NPC object starting from the label given. The RID of the player
attached at this execution will be the RID of the killing character.
The variable 'killedrid' is set to the Class (mob ID) of the monster killed.
The variable 'killedgid' is set to the ID (unique mob game ID) of the monster killed.
attached at this execution will be the RID of the killing character. The variable
'killedrid' is set to the Class (mob ID) of the monster killed.
<size> can be:
Size_Small (0) (default)
@@ -7003,7 +6934,7 @@ specified.
*setmapflag "<map name>",<flag>{,<zone>{,<type>}};
This command marks a specified map with the given map flag, which will alter the
behavior of the map. A full list of mapflags is located in 'src/map/script_constants.hpp' with
behavior of the map. A full list of mapflags is located in 'src/map/script_constants.h' with
the 'mf_' prefix, and documentation can be found in 'doc/mapflags.txt'.
The map flags alter the behavior of the map regarding teleporting (mf_nomemo,
@@ -7015,14 +6946,15 @@ skills or open up trade deals (mf_notrade, mf_novending, mf_noskill, mf_noicewal
current weather effects (mf_snow, mf_fog, mf_sakura, mf_leaves, mf_rain, mf_clouds,
mf_fireworks) and whether night will be in effect on this map (mf_nightenabled).
The optional parameter <zone> is used to set the zone for 'restricted' mapflags,
GM level bypass for 'nocommand', base/job experience for 'bexp'/'jexp', and
flag for 'battleground'.
The optional parameter 'zone' is used to set the zone for restricted mapflags.
For 'skill_damage' mapflag:
- Setting the flag here will adjust the global (all skills) damage on the map.
- <zone> is the -100 to 100000 damage adjustment value of the skills.
- See 'getmapflag' for the different <type> values.
For the 'skill_damage' mapflag, 'zone' functions as 'value' (-100 to 100000) and
'type' can be:
1: damage against players
2: damage against mobs
3: damage against bosses
4: damage against other
5: caster type
---------------------------------------
@@ -7040,15 +6972,13 @@ The optional parameter 'zone' is used to remove the zone from restricted mapflag
This command checks the status of a given mapflag and returns the mapflag's state.
0 means OFF, and 1 means ON. See 'setmapflag' for a list of mapflags.
For MF_RESTRICTED, the zone value of the map is returned.
The optional parameter 'type' is used in the 'skill_damage' mapflag:
SKILLDMG_MAX: if mapflag is set (default)
SKILLDMG_PC: damage against players
SKILLDMG_MOB: damage against mobs
SKILLDMG_BOSS: damage against bosses
SKILLDMG_OTHER: damage against other
SKILLDMG_CASTER: caster type
0: if mapflag is set (default)
1: damage against players
2: damage against mobs
3: damage against bosses
4: damage against other
5: caster type
---------------------------------------
@@ -8662,25 +8592,12 @@ same as NPC sprite facing directions: 0=north, 1=northwest, 2=west, etc.
---------------------------------------
*checkwall "<name>";
This command will return true if the wall with the given name exists, false otherwise.
---------------------------------------
*readbook <book id>,<page>;
This command will open a book item at the specified page.
---------------------------------------
*open_roulette( {char_id} )
Opens the roulette window for the currently attached character or the character
with the given character id.
---------------------------------------
========================
|7.- Instance commands.|
========================
@@ -8895,13 +8812,8 @@ No Icon : QTYPE_NONE
? Job Icon : QTYPE_JOB2
! Event Icon : QTYPE_EVENT
? Event Icon : QTYPE_EVENT2
Warg : QTYPE_WARG (Only for packetver < 20170315)
Warg Face : QTYPE_WARG2 (Only for packetver >= 20120410 and < 20170315)
Click Me : QTYPE_CLICKME (Only for packetver >= 20170315)
Daily Quest : QTYPE_DAILYQUEST (Only for packetver >= 20170315)
! Event Icon : QTYPE_EVENT3 (Only for packetver >= 20170315)
Job Quest : QTYPE_JOBQUEST (Only for packetver >= 20170315)
Jumping Poring : QTYPE_JUMPING_PORING (Only for packetver >= 20170315)
Warg : QTYPE_WARG
Warg Face : QTYPE_WARG2 (Only for packetver >= 20120410)
Map Mark Color, when used, creates a mark in the user's mini map on the position of the NPC,
the available color values are:
@@ -9273,8 +9185,6 @@ currently has active. Valid types are:
PETINFO_RENAMED - Pet rename flag. 0 means this pet has not been named yet.
PETINFO_LEVEL - Pet level
PETINFO_BLOCKID - Pet Game ID
PETINFO_EGGID - Pet egg item id
PETINFO_FOODID - Pet food item id
---------------------------------------

View File

@@ -180,6 +180,7 @@ The following list describes each module and its purpose.
Module Description
------ -----------
atomic adapter to atomic operations for Windows API
cbasetypes adapter to OS and arch specification (function name, bit representation)
cli console Line Interface handling (get arguments from terminal at beginning and runtime)
conf facade of libconfig api
@@ -187,18 +188,26 @@ The following list describes each module and its purpose.
db database module (create, parse, and destroy databases)
des Data Encryption Standard algorithm modified for rAthena
ers Entry Reusage System to help memory allocation
evdp handles events
grfio handles *.grf files (searches for files in them and decodes them)
malloc handles runtime memory allocation (so that memory manager could check for leaks)
mapindex handles the processing and reading of the mapcache.dat
md5calc offers md5 encryption
mempool handles shared memory pool for thread support
mmo.h common structures and defines across serv
msg_conf handles msg in src from configuration
mutex handles Mutual exclusion (Mutex) for thread support
netbuffer iobuffer initialisation for thread support
network updated socket module, with ipv6 and thread support
nullpo checks and dumps info for debug mode
raconf processes the conf files
random generation of random numbers
showmsg display messages in console with a certain color
socket handling of sockets (listening, close, open, etc.)
spinlock handles synchronization (waiting loop) for thread support
sql.c MySQL database proxy
strlib.c string handling
thread.c thread creation and destruction
timer.c timer-related functions
utils.c misc functions
winapi.h Windows redefine and include

View File

@@ -196,7 +196,7 @@ bat_room,148,150,5 script Teleporter#Battlefield 124,{
setarray .@xy[0],116,72;
break;
case 2:
setarray .@mapname$[0],"Morocc Ruins.","moc_ruins";
setarray .@mapname$[0],"Morroc","moc_ruins";
setarray .@xy[0],152,48;
break;
case 3:
@@ -219,10 +219,6 @@ bat_room,148,150,5 script Teleporter#Battlefield 124,{
setarray .@mapname$[0],"Rachel.","rachel";
setarray .@xy[0],115,124;
break;
case 8:
setarray .@mapname$[0],"Morocc.","morocc";
setarray .@xy[0],156,46;
break;
}
mes "You will be sent back to "+.@mapname$[0]+".";
close2;
@@ -265,8 +261,6 @@ bat_room,148,150,5 script Teleporter#Battlefield 124,{
set bat_return,6;
else if (.@mapname$ == "rachel")
set bat_return,7;
else if (.@mapname$ == "morocc")
set bat_return,8;
else
set bat_return,1;
warp "bat_room",154,150;

View File

@@ -208,8 +208,7 @@ OnEnable:
OnKill:
killmonster "bat_a01","barricade#bat_a01_a::OnMyMobDead";
if (checkwall("bat_a01_c1") == true)
delwall "bat_a01_c1";
delwall "bat_a01_c1";
end;
OnMyMobDead:
@@ -231,8 +230,7 @@ OnEnable:
OnKill:
killmonster "bat_a01","barricade#bat_a01_b::OnMyMobDead";
if (checkwall("bat_a01_g1") == true)
delwall "bat_a01_g1";
delwall "bat_a01_g1";
end;
OnMyMobDead:

View File

@@ -207,8 +207,7 @@ OnEnable:
OnKill:
killmonster "bat_a02","barricade#bat_a02_a::OnMyMobDead";
if (checkwall("bat_a02_c1") == true)
delwall "bat_a02_c1";
delwall "bat_a02_c1";
end;
OnMyMobDead:
@@ -230,8 +229,7 @@ OnEnable:
OnKill:
killmonster "bat_a02","barricade#bat_a02_b::OnMyMobDead";
if (checkwall("bat_a02_g1") == true)
delwall "bat_a02_g1";
delwall "bat_a02_g1";
end;
OnMyMobDead:

View File

@@ -1,5 +1,11 @@
//===== rAthena Script =======================================
//= Lutie Town
//===== By: ==================================================
//= rAthena Dev Team
//===== Current Version: =====================================
//= 1.7
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= Lutie - City NPCs
//===== Additional Comments: =================================
@@ -11,12 +17,11 @@
//= 1.5 Fixed a bug that could reset Lutie quest state [Lupus]
//= 1.6 Heavy optimization to all the NPCs [DZeroX]
//= 1.7 Updated to match AEGIS script. [Kisuka]
//= 1.8 Split Mr. Claus to pre-re and re [Lemongrass]
//============================================================
// Teleport to Lutie
//============================================================
- script Mr. Claus 718,{
aldebaran,223,222,4 script Mr. Claus 718,{
mes "[Mr. Claus]";
mes "Ho Ho Ho~";
mes "Merry Christmas!!";

View File

@@ -275,8 +275,7 @@ OnBuild:
OnDestroy:
killmonster "bat_a01","Guillaume_TV1B::OnWall";
if (checkwall("bat_a01_g1") == true)
delwall "bat_a01_g1";
delwall "bat_a01_g1";
set .MyMobCount,0;
end;

View File

@@ -275,8 +275,7 @@ OnBuild:
OnDestroy:
killmonster "bat_a02","Guillaume_TV2B::OnWall";
if (checkwall("bat_a02_g1") == true)
delwall "bat_a02_g1";
delwall "bat_a02_g1";
set .MyMobCount,0;
end;

View File

@@ -16,58 +16,47 @@
prontera,142,228,6 script Find the Mushroom 1084,{
mes "[ Find The Mushroom ]";
if (.status == 1) {
.@count = mobcount( .event_map$, strnpcinfo(0) + "::OnMobKilled" );
if (.@count > 0) {
mes "There are " + .@count + " Mushrooms left in " + .event_map$ + "!";
mes "Find and kill the mushrooms to gain " + getitemname(.prize) + "!";
close;
}
.event_map$ = "";
.status = 0;
mes "All the mushrooms are killed?";
if (!.Status)
mes "There is no event at the moment!";
else {
mes "There are "+.Spawn+" Mushrooms left in "+.Map$+"!";
mes "Find and kill the mushrooms to gain "+getitemname(.Prize)+"!";
}
mes "There is no event at the moment!";
if (.status || getgmlevel() < .GM) close;
if (.Status || getgmlevel() < .GM) close;
mes "Start the event?";
next;
if (select("- No:- Yes") == 1) close;
donpcevent strnpcinfo(0) + "::OnMinute10";
if(select("- No:- Yes") == 1) close;
donpcevent strnpcinfo(0)+"::OnMinute10";
mes "[ Find The Mushroom ]";
mes "Event started!";
close;
OnInit:
.prize = 512; // Reward item ID
.amount = 10; // Reward item amount
.GM = 60; // GM level required to access NPC
setarray .maps_list$[0],"izlude","geffen","morocc","prontera"; // Possible maps
set .Prize,512; // Reward item ID
set .Amount,10; // Reward item amount
set .GM,60; // GM level required to access NPC
setarray .Maps$[0],"izlude","geffen","morocc","prontera"; // Possible maps
end;
OnMinute10: // Start time (every hour)
if (.status) end;
.status = 1;
.@spawn = rand(1,10); // How many Mushrooms should spawn?
.event_map$ = .maps_list$[ rand(getarraysize(.maps_list$)) ];
.@label$ = strnpcinfo(0) + "::OnMobKilled";
killmonster .event_map$, .@label$;
monster .event_map$,0,0,"Please don't kill me!",1084,.@spawn, .@label$;
announce "Find the Mushroom : Total of " + .@spawn + " Mushrooms have been spawned in " + .event_map$ + "!",0;
if (.Status) end;
set .Status,1;
set .Spawn,rand(1,10); // How many Mushrooms should spawn?
set .Map$,.Maps$[rand(getarraysize(.Maps$))];
killmonster .Map$,"All";
monster .Map$,0,0,"Please don't kill me!",1084,.Spawn,strnpcinfo(0)+"::OnMobKilled";
announce "Find the Mushroom : Total of "+.Spawn+" Mushrooms have been spawned in "+.Map$+"!",0;
sleep 2500;
announce "Find the Mushroom : Every Mushroom you kill will give you " + getitemname(.prize) + "!",0;
announce "Find the Mushroom : Every Mushroom you kill will give you "+getitemname(.Prize)+"!",0;
end;
OnMobKilled:
if (playerattached() == 0)
end;
getitem .prize, .amount;
.@spawn = mobcount( .event_map$, strnpcinfo(0) + "::OnMobKilled" );
if (.@spawn > 0)
announce "[ " + strcharinfo(0) + " ] has killed a Mushroom. There are now " + .@spawn + " Mushroom(s) left.",bc_map;
set .Spawn, .Spawn - 1;
getitem .Prize, .Amount;
if (.Spawn) announce "[ "+strcharinfo(0)+" ] has killed a Mushroom. There are now "+.Spawn+" Mushroom(s) left.",bc_map;
else {
announce "The Find the Mushroom Event has ended. All the Mushrooms have been killed.",0;
.status = 0;
.event_map$ = "";
set .Status,0;
}
end;
}

View File

@@ -160,8 +160,6 @@ prontera,164,171,3 script MvP Ladder Warper 56,{
end;
OnMvpDead:
getpartymember .party_id, 1;
getpartymember .party_id, 2;
.round++;
if ( .round >= 2 && .round != .totalround +1 && .round_item_amount ) {
for ( .@i = 0; .@i < $@partymembercount; .@i++ ) {

View File

@@ -24,17 +24,13 @@
// Shop NPCs -- supplying no argument displays entire menu.
// callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}};
// ADD YOUR NPC HERE
//============================================================
prontera,164,203,6 script Quest Shop#1 998,{ callfunc "qshop"; }
// prontera,165,203,6 script Quest Shop#2 998,{ callfunc "qshop",1,2; } // call the shop 1 and 2 defined below
// etc.. Add your Shop NPCs 'Quest Shop#XXX' here
//============================================================
// Script Core - DO NOT DUPLICATE THIS NPC !!!!!!!!!!!!!
// Script Core
//============================================================
- script quest_shop -1,{
- script quest_shop -1,{
function Add; function Chk; function Slot;
OnInit:
freeloop(1);
@@ -54,23 +50,14 @@ OnInit:
// setarray .Points$[0],"<variable name>","<display name>";
// -----------------------------------------------------------
setarray .Points$[0],
"#CASHPOINTS", "Cash Points";
//=====================================================================================
// ------------------- ADD YOUR SHOPS NAME AND ITEMS SHOPS STARTING HERE --------------
//=====================================================================================
setarray .Points$[0],"#CASHPOINTS","Cash Points";
// -----------------------------------------------------------
// Shop IDs -- to add shops, copy dummy data at bottom of file.
// setarray .Shops$[1],"<Shop 1>","<Shop 2>"{,...};
// -----------------------------------------------------------
setarray .Shops$[1],
"Headgears", // Shop Named 1
"Weapons", // Shop Named 2
"Other"; // Shop Named 3
setarray .Shops$[1],"Headgears","Weapons","Other";
// -----------------------------------------------------------
// Quest items -- do NOT use a reward item more than once!
@@ -79,17 +66,14 @@ OnInit:
// <required item ID>,<required item amount>{,...});
// -----------------------------------------------------------
// Shop 1
Add(1,5022,1,0,0,7086,1,969,10,999,40,1003,50,984,2);
Add(1,5032,1,0,0,1059,250,2221,1,2227,1,7063,600);
Add(1,5027,1,0,0,2252,1,1036,400,7001,50,4052,1);
Add(1,5045,1,0,0,2252,1,1054,450,943,1200);
// Shop 2
Add(2,1224,1,0,0,7297,30,969,10,999,50,714,10);
Add(2,1225,1,0,0,7292,30,969,10,999,50,714,10);
// Shop 3
Add(3,531,1,3,0,512,1,713,1);
Add(3,532,1,3,0,513,1,713,1);
Add(3,533,1,3,0,514,1,713,1);
@@ -97,10 +81,6 @@ OnInit:
// -----------------------------------------------------------
//=====================================================================================
// ------------------- YOUR SHOPS AND ITEMS SHOPS HAVE BEEN ADDED ---------------------
//=====================================================================================
freeloop(0);
set .menu$,"";
for(set .@i,1; .@i<=getarraysize(.Shops$); set .@i,.@i+1) {
@@ -153,7 +133,7 @@ OnBuyItem:
while(1) {
switch(select(" ~ Purchase ^0055FF"+getitemname(.@q[0])+"^000000:"+((.@preview && !@qe[7])?" ~ Preview...":"")+": ~ ^777777Cancel^000000")) {
case 1:
if (@qe[0]) {
if (@qe[0]) {
mes "[Quest Shop]";
mes "You're missing one or more quest requirements.";
close;

View File

@@ -1700,9 +1700,7 @@ OnBarrierDestroyed:
end;
OnDisable:
.@wall_name$ = substr(strnpcinfo(2),0,1) + substr(strnpcinfo(2),8,9) + "_" + strnpcinfo(1);
if (checkwall(.@wall_name$) == true)
delwall .@wall_name$;
delwall substr(strnpcinfo(2),0,1)+substr(strnpcinfo(2),8,9)+"_"+strnpcinfo(1);
killmonster strnpcinfo(2),strnpcinfo(0)+"::OnBarrierDestroyed";
end;
}

View File

@@ -1100,11 +1100,11 @@ morocc,27,112,4 script Wickebine#BLS 725,{
mes "[Wickebine]";
mes "...";
next;
mes "[Wickebine]";
mes "[Wickemine]";
mes "...";
mes "......";
next;
mes "[Wickebine]";
mes "[Wickmine]";
mes "They're late.";
mes "They're late,";
mes "they're late,";

File diff suppressed because it is too large Load Diff

View File

@@ -32,12 +32,11 @@
//= 3.1 Adding Hermemton's changes. [L0ne_W0lf]
//= 3.2 Added Quest Log commands. [Kisuka]
//= 3.3 Removed the need for use of 'goto.' [L0ne_W0lf]
//= 4.0 Split for renewal ep16.1 [Capuche]
//============================================================
// Senior Crusader: 1st Collect Items Test
//============================================================
- script Senior Crusader_ -1,{
prt_castle,45,169,5 script Senior Crusader 752,{
mes "[Michael Halig]";
if (Upper == 1) { //the baby classes were totally blocked... due to missing == 1
mes "Go and train yourself in preparation for the holy war that is coming. Victory will be in the hands of those who are most ready to receive it.";
@@ -317,7 +316,7 @@
// Suffering Man: 2nd Endurance Test
//============================================================
- script Man in Anguish_ -1,{
prt_castle,164,32,1 script Man in Anguish 733,{
mes "[Murnak Mijoul]";
if(BaseJob != Job_Swordman) {
if (BaseJob == Job_Crusader) {
@@ -800,7 +799,7 @@ prt_church,95,127,3 script Crusader 745,{
// Crusader: 4th Purification Test
//============================================================
- script Patron Knight_ -1,{
prt_castle,35,151,5 script Patron Knight 751,{
mes "[Bliant Piyord]";
mes "Welcome.";
if(BaseJob != Job_Swordman) {
@@ -1204,6 +1203,15 @@ OnDead:
end;
}
job_cru,98,105,4 script Summoner#cr5 45,3,3,{
OnTouch_:
set CRUS_Q,6;
changequest 3010,3011;
warp "prt_castle",164,28;
end;
}
//----------------------------------------------------------------------------
// Purification Test
//----------------------------------------------------------------------------
@@ -1402,6 +1410,32 @@ OnDead:
end;
}
job_cru,168,180,4 script Monster Summon#cr5 45,3,3,{
OnInit:
disablenpc "Monster Summon#cr5";
end;
OnTouch_:
warp "prt_castle",35,147;
donpcevent "Monster Summon#cr0::OnReset";
donpcevent "Monster Summon#cr4::OnReset";
donpcevent "Monster Summon#cr0::OnEnd";
donpcevent "Monster Summon#cr4::OnEnd";
donpcevent "Monster Summon#cr5::OnEnd";
donpcevent "Monster Summon#cr6::OnStop";
donpcevent "Monster Summon#cr6::OnEnd";
donpcevent "Waiting Room#cr1::OnStart";
end;
OnStart:
enablenpc "Monster Summon#cr5";
end;
OnEnd:
disablenpc "Monster Summon#cr5";
end;
}
job_cru,2,2,1 script Monster Summon#cr6 -1,{
OnTimer241000:
areawarp "job_cru",160,14,175,178,"job_cru",24,169;

View File

@@ -106,22 +106,3 @@ nguild_prt mapflag gvg_castle
// Guild Dungeons =========
arug_dun01 mapflag gvg_dungeon
schg_dun01 mapflag gvg_dungeon
// RWC Maps ===============
2009rwc_01 mapflag gvg
2009rwc_02 mapflag gvg
2009rwc_03 mapflag gvg
2009rwc_04 mapflag gvg
2009rwc_05 mapflag gvg
2009rwc_06 mapflag gvg
2009rwc_07 mapflag gvg
2009rwc_08 mapflag gvg
2009rwc_f01 mapflag gvg
2012rwc_01 mapflag gvg
2012rwc_02 mapflag gvg
2012rwc_03 mapflag gvg
2012rwc_04 mapflag gvg
2012rwc_05 mapflag gvg
2012rwc_06 mapflag gvg
2012rwc_07 mapflag gvg
2012rwc_08 mapflag gvg

View File

@@ -1,33 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: gvg_noparty.
//===== Description: =========================================
//= Ignores party alliances on GvG-enabled maps.
//===== Changelogs: ==========================================
//= 1.0 First Version. [Capuche]
//============================================================
// GvG Arenas =================
guild_vs1 mapflag gvg_noparty
guild_vs2 mapflag gvg_noparty
guild_vs3 mapflag gvg_noparty
guild_vs4 mapflag gvg_noparty
guild_vs5 mapflag gvg_noparty
// RWC Maps ===============
2009rwc_01 mapflag gvg_noparty
2009rwc_02 mapflag gvg_noparty
2009rwc_03 mapflag gvg_noparty
2009rwc_04 mapflag gvg_noparty
2009rwc_05 mapflag gvg_noparty
2009rwc_06 mapflag gvg_noparty
2009rwc_07 mapflag gvg_noparty
2009rwc_08 mapflag gvg_noparty
2009rwc_f01 mapflag gvg_noparty
2012rwc_01 mapflag gvg_noparty
2012rwc_02 mapflag gvg_noparty
2012rwc_03 mapflag gvg_noparty
2012rwc_04 mapflag gvg_noparty
2012rwc_05 mapflag gvg_noparty
2012rwc_06 mapflag gvg_noparty
2012rwc_07 mapflag gvg_noparty
2012rwc_08 mapflag gvg_noparty

View File

@@ -152,22 +152,3 @@ bat_b01 mapflag hidemobhpbar
bat_b02 mapflag hidemobhpbar
bat_a01 mapflag hidemobhpbar
bat_a02 mapflag hidemobhpbar
// RWC Maps ===============
2009rwc_01 mapflag hidemobhpbar
2009rwc_02 mapflag hidemobhpbar
2009rwc_03 mapflag hidemobhpbar
2009rwc_04 mapflag hidemobhpbar
2009rwc_05 mapflag hidemobhpbar
2009rwc_06 mapflag hidemobhpbar
2009rwc_07 mapflag hidemobhpbar
2009rwc_08 mapflag hidemobhpbar
2009rwc_f01 mapflag hidemobhpbar
2012rwc_01 mapflag hidemobhpbar
2012rwc_02 mapflag hidemobhpbar
2012rwc_03 mapflag hidemobhpbar
2012rwc_04 mapflag hidemobhpbar
2012rwc_05 mapflag hidemobhpbar
2012rwc_06 mapflag hidemobhpbar
2012rwc_07 mapflag hidemobhpbar
2012rwc_08 mapflag hidemobhpbar

View File

@@ -259,6 +259,9 @@ mosk_dun02 mapflag nightenabled
mosk_dun03 mapflag nightenabled
que_temsky mapflag nightenabled
sch_gld mapflag nightenabled
moc_fild20 mapflag nightenabled
moc_fild21 mapflag nightenabled
moc_fild22 mapflag nightenabled
aru_gld mapflag nightenabled
que_qsch01 mapflag nightenabled
que_qsch02 mapflag nightenabled

View File

@@ -334,23 +334,4 @@ splendide mapflag nobranch
spl_in01 mapflag nobranch
spl_in02 mapflag nobranch
// RWC Maps ===============
2009rwc_01 mapflag nobranch
2009rwc_02 mapflag nobranch
2009rwc_03 mapflag nobranch
2009rwc_04 mapflag nobranch
2009rwc_05 mapflag nobranch
2009rwc_06 mapflag nobranch
2009rwc_07 mapflag nobranch
2009rwc_08 mapflag nobranch
2009rwc_f01 mapflag nobranch
2012rwc_01 mapflag nobranch
2012rwc_02 mapflag nobranch
2012rwc_03 mapflag nobranch
2012rwc_04 mapflag nobranch
2012rwc_05 mapflag nobranch
2012rwc_06 mapflag nobranch
2012rwc_07 mapflag nobranch
2012rwc_08 mapflag nobranch
//evt_zombie mapflag nobranch

View File

@@ -694,22 +694,3 @@ bossnia_01 mapflag nomemo
bossnia_02 mapflag nomemo
bossnia_03 mapflag nomemo
bossnia_04 mapflag nomemo
// RWC Maps ===============
2009rwc_01 mapflag nomemo
2009rwc_02 mapflag nomemo
2009rwc_03 mapflag nomemo
2009rwc_04 mapflag nomemo
2009rwc_05 mapflag nomemo
2009rwc_06 mapflag nomemo
2009rwc_07 mapflag nomemo
2009rwc_08 mapflag nomemo
2009rwc_f01 mapflag nomemo
2012rwc_01 mapflag nomemo
2012rwc_02 mapflag nomemo
2012rwc_03 mapflag nomemo
2012rwc_04 mapflag nomemo
2012rwc_05 mapflag nomemo
2012rwc_06 mapflag nomemo
2012rwc_07 mapflag nomemo
2012rwc_08 mapflag nomemo

View File

@@ -270,23 +270,4 @@ bat_b02 mapflag nopenalty
bat_a01 mapflag nopenalty
bat_a02 mapflag nopenalty
// RWC Maps ===============
2009rwc_01 mapflag nopenalty
2009rwc_02 mapflag nopenalty
2009rwc_03 mapflag nopenalty
2009rwc_04 mapflag nopenalty
2009rwc_05 mapflag nopenalty
2009rwc_06 mapflag nopenalty
2009rwc_07 mapflag nopenalty
2009rwc_08 mapflag nopenalty
2009rwc_f01 mapflag nopenalty
2012rwc_01 mapflag nopenalty
2012rwc_02 mapflag nopenalty
2012rwc_03 mapflag nopenalty
2012rwc_04 mapflag nopenalty
2012rwc_05 mapflag nopenalty
2012rwc_06 mapflag nopenalty
2012rwc_07 mapflag nopenalty
2012rwc_08 mapflag nopenalty
//evt_zombie mapflag nopenalty

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