Compare commits
5 Commits
hotfix/scr
...
cleanup/re
| Author | SHA1 | Date | |
|---|---|---|---|
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ca73989ae1 | ||
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0cd106f9f7 | ||
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0fce50bc9e | ||
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5e1fbcbefa | ||
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d637ecd967 |
92
.github/workflows/analysis_codeql.yml
vendored
92
.github/workflows/analysis_codeql.yml
vendored
@@ -1,92 +0,0 @@
|
||||
name: Analyse servers with CodeQL
|
||||
# analysis_codeql.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
pull_request:
|
||||
paths:
|
||||
# Always trigger all Github Actions if an action or something CI related was changed
|
||||
- '.github/workflows/**'
|
||||
- 'tools/ci/**'
|
||||
# This workflow should run when a file in a source directory has been modified.
|
||||
- 'src/**'
|
||||
- '3rdparty/**'
|
||||
|
||||
jobs:
|
||||
analyze:
|
||||
# Github Actions checks for '[ci skip]', '[skip ci]', '[no ci]', '[skip actions]', or '[actions skip]' but not a hyphenated version.
|
||||
# It's a catch-all incase a Pull Request has been opened and someone is on auto-pilot.
|
||||
if: "!contains(github.event.head_commit.message, 'ci-skip')"
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Older versions of GCC are not available via unaltered aptitude repo lists.
|
||||
gcc: ['10']
|
||||
# We run build checks for both Renewal and PRE-Renewal
|
||||
mode: ['PRE','RE']
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v3
|
||||
|
||||
# Initializes the CodeQL tools for scanning.
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v2
|
||||
with:
|
||||
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python', 'ruby' ]
|
||||
# Learn more about CodeQL language support at https://aka.ms/codeql-docs/language-support
|
||||
languages: cpp
|
||||
# Trigger security and quality findings
|
||||
# https://docs.github.com/en/code-security/code-scanning/automatically-scanning-your-code-for-vulnerabilities-and-errors/configuring-code-scanning#using-queries-in-ql-packs
|
||||
# TODO: Resolve the issues and then enable it again
|
||||
#queries: +security-and-quality
|
||||
|
||||
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
|
||||
- name: Variable Parsing - PRE
|
||||
if: ${{ matrix.mode == 'PRE' }}
|
||||
run: |
|
||||
echo "PRERE=yes" >> $GITHUB_ENV
|
||||
- name: Variable Parsing - RE
|
||||
if: ${{ matrix.mode == 'RE' }}
|
||||
run: |
|
||||
echo "PRERE=no" >> $GITHUB_ENV
|
||||
|
||||
- name: Update & Install packages
|
||||
# Ubuntu runners already have most of the packages rAthena requires to build.
|
||||
# https://github.com/actions/virtual-environments/blob/main/images/linux/Ubuntu2004-Readme.md
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install zlib1g-dev libpcre3-dev gcc-${{ matrix.gcc }} g++-${{ matrix.gcc }}
|
||||
|
||||
# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
|
||||
# If this step fails, then you should remove it and run the build manually (see below)
|
||||
#- name: Autobuild
|
||||
# uses: github/codeql-action/autobuild@v2
|
||||
|
||||
# ✏️ If the Autobuild fails above, remove it and uncomment the following
|
||||
# three lines and modify them (or add more) to build your code if your
|
||||
# project uses a compiled language
|
||||
- name: Command - configure
|
||||
env:
|
||||
CONFIGURE_FLAGS: 'CC=gcc-${{ matrix.gcc }} CXX=g++-${{ matrix.gcc }} --enable-prere=${{ env.PRERE }} --enable-buildbot=yes'
|
||||
run: ./configure $CONFIGURE_FLAGS
|
||||
|
||||
- name: Command - make clean
|
||||
run: make clean
|
||||
|
||||
- name: Command - make server
|
||||
run: make server
|
||||
|
||||
- name: Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@v2
|
||||
3
.github/workflows/build_servers_clang.yml
vendored
3
.github/workflows/build_servers_clang.yml
vendored
@@ -3,10 +3,9 @@ name: Build servers with Clang
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
cancel-in-progress: true
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
3
.github/workflows/build_servers_cmake.yml
vendored
3
.github/workflows/build_servers_cmake.yml
vendored
@@ -3,10 +3,9 @@ name: Build servers with CMake
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
cancel-in-progress: true
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
3
.github/workflows/build_servers_gcc.yml
vendored
3
.github/workflows/build_servers_gcc.yml
vendored
@@ -3,10 +3,9 @@ name: Build servers with GCC
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
cancel-in-progress: true
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
3
.github/workflows/build_servers_modes.yml
vendored
3
.github/workflows/build_servers_modes.yml
vendored
@@ -3,10 +3,9 @@ name: Build servers in Pre-Renewal and Renewal
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
cancel-in-progress: true
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
3
.github/workflows/build_servers_msbuild.yml
vendored
3
.github/workflows/build_servers_msbuild.yml
vendored
@@ -3,10 +3,9 @@ name: Build servers with MSVS
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
cancel-in-progress: true
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
@@ -3,10 +3,9 @@ name: Build servers with different packet versions
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
cancel-in-progress: true
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
3
.github/workflows/build_servers_vip.yml
vendored
3
.github/workflows/build_servers_vip.yml
vendored
@@ -3,10 +3,9 @@ name: Build servers in VIP mode
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
cancel-in-progress: true
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
3
.github/workflows/npc_db_validation.yml
vendored
3
.github/workflows/npc_db_validation.yml
vendored
@@ -6,10 +6,9 @@ name: Validate NPC Scripts and DB Changes
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
cancel-in-progress: true
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
@@ -35,7 +35,7 @@ project( rAthena )
|
||||
if( CYGWIN )
|
||||
unset( WIN32 )
|
||||
endif()
|
||||
set(CMAKE_CXX_STANDARD 14) # C++14...
|
||||
set(CMAKE_CXX_STANDARD 11) # C++11...
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON) #...is required...
|
||||
#set(CMAKE_CXX_EXTENSIONS OFF) #...without compiler extensions like gnu++11
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<img src="doc/logo.png" align="right" height="90" />
|
||||
|
||||
# rAthena
|
||||
      
|
||||
[](https://lgtm.com/projects/g/rathena/rathena/alerts/) [](https://lgtm.com/projects/g/rathena/rathena/context:cpp)  
|
||||
> rAthena is a collaborative software development project revolving around the creation of a robust massively multiplayer online role playing game (MMORPG) server package. Written in C, the program is very versatile and provides NPCs, warps and modifications. The project is jointly managed by a group of volunteers located around the world as well as a tremendous community providing QA and support. rAthena is a continuation of the eAthena project.
|
||||
|
||||
[Forum](https://rathena.org/board)|[Discord](https://rathena.org/discord)|[Wiki](https://github.com/rathena/rathena/wiki)|[FluxCP](https://github.com/rathena/FluxCP)|[Crowdfunding](https://rathena.org/board/crowdfunding/)|[Fork and Pull Request Q&A](https://rathena.org/board/topic/86913-pull-request-qa/)
|
||||
@@ -30,7 +30,7 @@ Disk Space | 300 MB | 500 MB
|
||||
Operating System | Compiler
|
||||
------|------
|
||||
Linux | [gcc-5 or newer](https://www.gnu.org/software/gcc/gcc-5/) / [Make](https://www.gnu.org/software/make/)
|
||||
Windows | [MS Visual Studio 2017 or newer](https://www.visualstudio.com/downloads/)
|
||||
Windows | [MS Visual Studio 2013, 2015, 2017](https://www.visualstudio.com/downloads/)
|
||||
|
||||
### Required Applications
|
||||
Application | Name
|
||||
|
||||
@@ -158,14 +158,3 @@ macro_detection_retry: 3
|
||||
// Amount of time in milliseconds before the macro detection will fail and the user will be banned.
|
||||
// Official: 60000
|
||||
macro_detection_timeout: 60000
|
||||
|
||||
// Macro Detector punishment type
|
||||
// 0 - Ban
|
||||
// 1 - Jail
|
||||
// Official: 0
|
||||
macro_detection_punishment: 0
|
||||
|
||||
// Macro Detector punishment duration
|
||||
// Amount of time in minutes that the punishment type is active for. Use 0 for infinite.
|
||||
// Official: 0
|
||||
macro_detection_punishment_time: 0
|
||||
|
||||
@@ -33,11 +33,6 @@ feature.warp_suggestions: off
|
||||
// Requires: 2013-07-24aRagexe or later
|
||||
feature.banking: on
|
||||
|
||||
// Should Banking strictly checks the UI state on zeny deposit and withdrawal? (Note 1)
|
||||
// Note: Disabled by default because existing official clients do not report the banking UI state to the server.
|
||||
// But this config could be useful in case of clients that actually report the UI state or custom clients.
|
||||
feature.banking_state_enforce: no
|
||||
|
||||
// Autotrade persistency (Note 1)
|
||||
// Should vendors that used @autotrade be restored after a restart?
|
||||
feature.autotrade: on
|
||||
@@ -72,10 +67,6 @@ feature.bgqueue: on
|
||||
// Requires: 2014-10-22bRagexe or later
|
||||
feature.roulette: on
|
||||
|
||||
// Roulette bonus reward
|
||||
// Multiply amount by 2 if the reward item ID is the same as bonus item ID
|
||||
feature.roulette_bonus_reward: on
|
||||
|
||||
// Achievement (Note 1)
|
||||
// Requires: 2015-05-13aRagexe or later
|
||||
feature.achievement: on
|
||||
@@ -146,32 +137,8 @@ feature.dynamicnpc_rangey: 2
|
||||
feature.dynamicnpc_direction: no
|
||||
|
||||
// Itemlink System on informational related commands (Note 1)
|
||||
// Generates an itemlink string for an item and can be used for npctalk, message,
|
||||
// Generates <ITEML> string for an item and can be used for npctalk, message,
|
||||
// dispbottom, and broadcast commands. The result is clickable-item name just
|
||||
// like from SHIFT+Click from player's inventory/cart/equipment window.
|
||||
// Requires: 2015-11-04Ragexe or later
|
||||
// Requires: 2010-00-00RagexeRE or later
|
||||
feature.itemlink: on
|
||||
|
||||
// Itemlink System on NPC messages (Note 1)
|
||||
// Generates an itemlink string for an item and can be used for NPC's mes command.
|
||||
// Requires: 2010-01-01 or later
|
||||
feature.mesitemlink: on
|
||||
|
||||
// Force all mesitemlinks to be wrapped in brackets (Note 1)
|
||||
// Default: no
|
||||
feature.mesitemlink_brackets: no
|
||||
|
||||
// Force all mesitemlinks to use the database name (Note 1)
|
||||
// Default: no
|
||||
feature.mesitemlink_dbname: no
|
||||
|
||||
// Stylist UI (Note 1)
|
||||
// Requires: 2015-11-04 or later
|
||||
feature.stylist: on
|
||||
|
||||
// Are players allowed to reconnect into instances? (Note 1)
|
||||
// This is enabled by default in Renewal mode and
|
||||
// disabled by default in Pre-Renewal mode.
|
||||
// If this is allowed the "nosave" mapflag is still being respected
|
||||
// and may prevent players from warping back into the instance.
|
||||
//feature.instance_allow_reconnect: yes
|
||||
|
||||
@@ -50,7 +50,7 @@ homunculus_auto_vapor: 80
|
||||
homunculus_max_level: 99
|
||||
|
||||
// Max level for Homunculus S
|
||||
homunculus_S_max_level: 250
|
||||
homunculus_S_max_level: 175
|
||||
|
||||
// Growth level for Homunculus S
|
||||
// This is the level at which homunculus S can use their growth tables
|
||||
|
||||
@@ -297,8 +297,3 @@ achievement_mob_share: no
|
||||
// Should slaves teleport back to their master if they get too far during chase? (Note 1)
|
||||
// Default (Official): no
|
||||
slave_stick_with_master: no
|
||||
|
||||
// Absolute minimum respawn time in milliseconds of a monster.
|
||||
// Also used in delaying the spawning of guardians when a guild is not loaded.
|
||||
// Default (Official): 1000
|
||||
mob_respawn_time: 1000
|
||||
|
||||
@@ -198,9 +198,6 @@ char_del_restriction: 3
|
||||
// Uncomment to customize the restriction
|
||||
//allowed_job_flag: 3
|
||||
|
||||
// Should parties that don't have any members be cleared from the party_db table at start up?
|
||||
clear_parties: no
|
||||
|
||||
// Folder that contains the database files.
|
||||
db_path: db
|
||||
|
||||
|
||||
@@ -147,6 +147,8 @@ item_table: item_db
|
||||
renewal-item_table: item_db_re
|
||||
item2_table: item_db2
|
||||
renewal-item2_table: item_db2_re
|
||||
item_cash_table: item_cash_db
|
||||
item_cash2_table: item_cash_db2
|
||||
mob_table: mob_db
|
||||
renewal-mob_table: mob_db_re
|
||||
mob2_table: mob_db2
|
||||
@@ -156,7 +158,6 @@ renewal-mob_skill_table: mob_skill_db_re
|
||||
mob_skill2_table: mob_skill_db2
|
||||
renewal-mob_skill2_table: mob_skill_db2_re
|
||||
mapreg_table: mapreg
|
||||
partybookings_table: party_bookings
|
||||
sales_table: sales
|
||||
vending_table: vendings
|
||||
vending_items_table: vending_items
|
||||
@@ -165,7 +166,7 @@ roulette_table: db_roulette
|
||||
guild_storage_log: guild_storage_log
|
||||
|
||||
// Web Database Tables
|
||||
// NOTE: The web server reads the login (login) and char (party,guild) tables and map (party_bookings), so it needs
|
||||
// NOTE: The web server reads the login (login) and char (guild) tables, so it needs
|
||||
// the ability to connect to those databases.
|
||||
guild_emblems: guild_emblems
|
||||
user_configs: user_configs
|
||||
|
||||
@@ -1517,9 +1517,6 @@ map: bl_grass
|
||||
map: bl_lava
|
||||
map: bl_ice
|
||||
map: bl_death
|
||||
map: bl_soul
|
||||
map: bl_temple
|
||||
map: bl_venom
|
||||
|
||||
// Clock Tower: Unknown Basement
|
||||
map: clock_01
|
||||
@@ -1538,11 +1535,6 @@ map: 1@vrcas
|
||||
map: 1@vrev
|
||||
map: 1@vrgen
|
||||
map: 1@vrpo
|
||||
map: 1@vrac1
|
||||
map: 1@vrac2
|
||||
map: 1@vrclo
|
||||
map: 1@vrhha
|
||||
map: 2@vrclo
|
||||
|
||||
// ??
|
||||
map: 1@pdb
|
||||
@@ -1566,31 +1558,5 @@ map: hero_out4
|
||||
map: hero_tra
|
||||
map: herosria
|
||||
|
||||
// Level 260 Expansion
|
||||
map: mjo_wst01
|
||||
map: ra_pol01
|
||||
|
||||
// Episode 20
|
||||
map: 1@20cn1
|
||||
map: 1@20cn2
|
||||
map: 1@slug
|
||||
map: 1@twas
|
||||
map: 1@twbs
|
||||
map: 1@twig
|
||||
map: 1@twsd
|
||||
map: icas_in2
|
||||
map: jor_back4
|
||||
map: jor_back5
|
||||
map: jor_back6
|
||||
map: jor_maze
|
||||
map: jor_root1
|
||||
map: jor_root2
|
||||
map: jor_root3
|
||||
map: jor_safty1
|
||||
map: jor_safty2
|
||||
map: jor_sanct
|
||||
map: jor_twice
|
||||
map: jor_twig
|
||||
|
||||
//------------------------- Clone Maps ---------------------------
|
||||
//------------------------- Extra Maps ---------------------------
|
||||
|
||||
@@ -927,10 +927,7 @@
|
||||
// Enchant UI
|
||||
829: Enchanting is not possible for your item's enchant grade.
|
||||
|
||||
// @reloadbarterdb
|
||||
830: Barter database has been reloaded.
|
||||
|
||||
//831-899 free
|
||||
//830-899 free
|
||||
|
||||
//------------------------------------
|
||||
// More atcommands message
|
||||
@@ -1447,7 +1444,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
|
||||
1277: Item: '%s'/'%s' (%u) Type: %s | Extra Effect: %s
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s
|
||||
1278: None
|
||||
1279: With script
|
||||
1280: NPC Buy:%dz, Sell:%dz | Weight: %.1f
|
||||
@@ -1457,7 +1454,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Please enter item name/ID (usage: @whodrops <item name/ID>).
|
||||
1285: Item: '%s' (ID: %u)
|
||||
1285: Item: '%s'[%d] (ID: %u)
|
||||
1286: - Item is not dropped by mobs.
|
||||
1287: - Common mobs with highest drop chance (only max %d are listed):
|
||||
|
||||
|
||||
@@ -1192,7 +1192,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: 請輸入 物品名稱/ID (用法: @ii/@iteminfo <物品名稱/ID>).
|
||||
1277: 物品: '%s'/'%s' (%u) 類型: %s | 額外效果: %s
|
||||
1277: 物品: '%s'/'%s'[%d] (%u) 類型: %s | 額外效果: %s
|
||||
1278: None
|
||||
1279: With script
|
||||
1280: NPC 買價:%dz, 賣價:%dz | 重量: %.1f
|
||||
@@ -1202,7 +1202,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Please enter 物品名稱/ID (用法: @whodrops <物品名稱/ID>).
|
||||
1285: Item: '%s' (ID:%d)
|
||||
1285: Item: '%s'[%d] (ID:%d)
|
||||
1286: - Item is not dropped by mobs.
|
||||
1287: - Common mobs with highest drop chance (only max %d are listed):
|
||||
|
||||
|
||||
@@ -1205,7 +1205,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Entrez un nom/ID d'objet (usage: @ii/@iteminfo <nom/ID>).
|
||||
1277: Item: '%s'/'%s' (%u) Type: %s | Extra Effect: %s
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s
|
||||
1278: Aucun
|
||||
1279: Avec script
|
||||
1280: NPC Acheté:%dz, Vendu:%dz | Poids: %.1f
|
||||
@@ -1215,7 +1215,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Entrez un nom/ID d'Objet (usage: @whodrops <nom/ID_objet>).
|
||||
1285: Objet: '%s' (ID:%d)
|
||||
1285: Objet: '%s'[%d] (ID:%d)
|
||||
1286: - Cet Objet n'est lâché par aucun monstre.
|
||||
1287: - Monstres communs avec la plus grande chance de drop (seuls %d max sont listés):
|
||||
|
||||
|
||||
@@ -1293,7 +1293,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Harap masukkan nama/ID item. (Penggunaan: @ii/@iteminfo <nama/ID item>).
|
||||
1277: Item: '%s'/'%s' (%u) Jenis: %s | Efek tambahan: %s
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Jenis: %s | Efek tambahan: %s
|
||||
1278: Tidak ada
|
||||
1279: Dengan script.
|
||||
1280: NPC Harga Beli:%dz, Harga jual:%dz | Berat: %.1f
|
||||
@@ -1303,7 +1303,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Harap masukkan nama/ID item. (Penggunaan: @whodrops <nama/ID item>).
|
||||
1285: Item: '%s' (ID:%d)
|
||||
1285: Item: '%s'[%d] (ID:%d)
|
||||
1286: - Item ini tidak dijatuhkan dari monster.
|
||||
1287: - Monster biasa dengan kemungkinan menjatuhkan barang tertinggi. (Maks. hanya %d yang ditampilkan):
|
||||
|
||||
|
||||
@@ -1375,7 +1375,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Digite o nome/ID de um item (uso: @ii/@iteminfo <nome do item/ID>).
|
||||
1277: Item: '%s'/'%s' (%u) Tipo: %s | Efeito Extra: %s
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Tipo: %s | Efeito Extra: %s
|
||||
1278: Nenhum
|
||||
1279: Com script
|
||||
1280: NPC Compra:%dz, Venda:%dz | Peso: %.1f
|
||||
@@ -1385,7 +1385,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Digite o nome/ID de um item (uso: @whodrops <nome do item/ID>).
|
||||
1285: Item: '%s' (ID:%d)
|
||||
1285: Item: '%s'[%d] (ID:%d)
|
||||
1286: - Item não derrubado por monstros.
|
||||
1287: - Monstros comuns com maiores chances de drop (somente máx %d são listados):
|
||||
|
||||
|
||||
@@ -1205,7 +1205,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Введите ID/название предмета (Использование: @ii/@iteminfo <ID/название предмета>).
|
||||
1277: Предмет: '%s'/'%s' (%u) Тип: %s | Доп. эффект: %s
|
||||
1277: Предмет: '%s'/'%s'[%d] (%u) Тип: %s | Доп. эффект: %s
|
||||
1278: Пусто
|
||||
1279: Скрипт
|
||||
1280: НИП покупка:%d зени, продажа:%d зени | Вес: %.1f
|
||||
@@ -1215,7 +1215,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Введите ID/название предмета (Использование: @whodrops <ID/название предмета>).
|
||||
1285: Предмет: '%s' (ID:%d)
|
||||
1285: Предмет: '%s'[%d] (ID:%d)
|
||||
1286: - Предмет не падает с монстров.
|
||||
1287: - Обычные монстры с высоким шансом выпадения (перечислено только %d):
|
||||
|
||||
|
||||
@@ -1344,7 +1344,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Introduce el nombre/ID de un objeto (instrucciones: @ii/@iteminfo <nombre/ID del objeto>).
|
||||
1277: Objeto: '%s'/'%s' (%u) Tipo: %s | Efecto: %s
|
||||
1277: Objeto: '%s'/'%s'[%d] (%u) Tipo: %s | Efecto: %s
|
||||
1278: Ninguno
|
||||
1279: Contiene código
|
||||
1280: Compra en NPC:%dz, Venta:%dz | Peso: %.1f
|
||||
@@ -1354,7 +1354,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Introduce el nombre/ID de un objeto (instrucciones: @whodrops <nombre/ID del objeto>).
|
||||
1285: Objeto: '%s' (ID:%d)
|
||||
1285: Objeto: '%s'[%d] (ID:%d)
|
||||
1286: - Ningún monstruo tiene ese objeto.
|
||||
1287: - Estos monstruos tienen ese objeto (sólo se muestran un máximo de %d):
|
||||
|
||||
|
||||
@@ -1198,7 +1198,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: ג»<D792>´<EFBFBD><C2B4>÷<EFBFBD>×<EFBFBD>ט<EFBFBD>/ID item (<28><>¸<EFBFBD>ד×י: @ii/@iteminfo <×<>ט<EFBFBD>/ID item>).
|
||||
1277: Item: '%s'/'%s' (%u) Type: %s | Extra Effect: %s
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s
|
||||
1278: None
|
||||
1279: With script
|
||||
1280: NPC Buy:%dz, Sell:%dz | Weight: %.1f
|
||||
@@ -1208,7 +1208,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: ג»<D792>´<EFBFBD><C2B4>÷<EFBFBD>×<EFBFBD>ט<EFBFBD>/ID item (<28><>¸<EFBFBD>ד×י: @whodrops <×<>ט<EFBFBD>/ID item>).
|
||||
1285: Item: '%s' (ID:%d)
|
||||
1285: Item: '%s'[%d] (ID:%d)
|
||||
1286: - Item ¹<>יה<D799>ט<EFBFBD><D798>µ<EFBFBD>¨<EFBFBD><C2A8> monster.
|
||||
1287: - Monster ·<>ט<EFBFBD>ה»·<C2BB>ט<EFBFBD><D798>ג<EFBFBD><D792><EFBFBD><EFBFBD>µ<EFBFBD><C2B5><EFBFBD>§<EFBFBD><C2A7>´ (ב<>´§א¾<D790><C2BE>§ %d <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>):
|
||||
|
||||
|
||||
8
configure
vendored
8
configure
vendored
@@ -4538,9 +4538,9 @@ ac_compiler_gnu=$ac_cv_cxx_compiler_gnu
|
||||
|
||||
CFLAGS="$CFLAGS -pipe -ffast-math -Wall"
|
||||
CPPFLAGS="$CPPFLAGS -I../common"
|
||||
CXXFLAGS="$CXXFLAGS -std=c++14"
|
||||
#CXXFLAGS="$CXXFLAGS -std=gnu++14"
|
||||
CXXFLAG_CLEARS="-std=c++14"
|
||||
CXXFLAGS="$CXXFLAGS -std=c++11"
|
||||
#CXXFLAGS="$CXXFLAGS -std=gnu++11"
|
||||
CXXFLAG_CLEARS="-std=c++11"
|
||||
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether byte ordering is bigendian" >&5
|
||||
$as_echo_n "checking whether byte ordering is bigendian... " >&6; }
|
||||
@@ -7109,7 +7109,7 @@ else
|
||||
$as_echo "no" >&6; }
|
||||
fi
|
||||
|
||||
CXXFLAG_CLEARS="-std=c++14 $CPPFLAGS"
|
||||
CXXFLAG_CLEARS="-std=c++11 $CPPFLAGS"
|
||||
CFLAGS="$OPT_LTO $CFLAGS"
|
||||
CFLAGS_AR="$OPT_LTO_AR $CFLAGS"
|
||||
|
||||
|
||||
10
configure.ac
10
configure.ac
@@ -483,9 +483,9 @@ AC_LANG([C++])
|
||||
|
||||
CFLAGS="$CFLAGS -pipe -ffast-math -Wall"
|
||||
CPPFLAGS="$CPPFLAGS -I../common"
|
||||
CXXFLAGS="$CXXFLAGS -std=c++14"
|
||||
#CXXFLAGS="$CXXFLAGS -std=gnu++14"
|
||||
CXXFLAG_CLEARS="-std=c++14"
|
||||
CXXFLAGS="$CXXFLAGS -std=c++11"
|
||||
#CXXFLAGS="$CXXFLAGS -std=gnu++11"
|
||||
CXXFLAG_CLEARS="-std=c++11"
|
||||
|
||||
AC_C_BIGENDIAN(
|
||||
[AC_MSG_ERROR([[bigendian is not supported... stopping]])],
|
||||
@@ -620,7 +620,7 @@ if test "$enable_lto" != "no" ; then
|
||||
)
|
||||
CFLAGS="$OLD_CFLAGS"
|
||||
LDFLAGS="$OLD_LDFLAGS"
|
||||
|
||||
|
||||
CFLAGS="$CFLAGS -flto -fuse-linker-plugin"
|
||||
LDFLAGS="$LDFLAGS -flto -fuse-linker-plugin"
|
||||
|
||||
@@ -1355,7 +1355,7 @@ else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
|
||||
CXXFLAG_CLEARS="-std=c++14 $CPPFLAGS"
|
||||
CXXFLAG_CLEARS="-std=c++11 $CPPFLAGS"
|
||||
CFLAGS="$OPT_LTO $CFLAGS"
|
||||
CFLAGS_AR="$OPT_LTO_AR $CFLAGS"
|
||||
AC_SUBST([CFLAGS_AR])
|
||||
|
||||
172
db/castle_db.yml
172
db/castle_db.yml
@@ -26,18 +26,174 @@
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
# Type The WoE type this castle belongs to. (Default: First_Edition)
|
||||
# ClientId Client side ID of the castle. (Default: 0)
|
||||
# WarpEnabled If the warp to the castle is enabled. (Default: false)
|
||||
# WarpX X coordinate to warp to. (Default: 0)
|
||||
# WarpY Y coordinate to warp to. (Default: 0)
|
||||
# WarpCost Zeny cost to use the warp. (Default: 100)
|
||||
# WarpCostSiege Zeny cost to use the warp during WoE. (Default: 100000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 2
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
# WOE FE castle
|
||||
- Id: 0
|
||||
Map: aldeg_cas01
|
||||
Name: Neuschwanstein
|
||||
#Name: Noisyubantian
|
||||
Npc: Agit#aldeg_cas01
|
||||
- Id: 1
|
||||
Map: aldeg_cas02
|
||||
Name: Hohenschwangau
|
||||
#Name: Hohensyubangawoo
|
||||
Npc: Agit#aldeg_cas02
|
||||
- Id: 2
|
||||
Map: aldeg_cas03
|
||||
Name: Nuernberg
|
||||
#Name: Nyirenverk
|
||||
Npc: Agit#aldeg_cas03
|
||||
- Id: 3
|
||||
Map: aldeg_cas04
|
||||
Name: Wuerzburg
|
||||
#Name: Byirtsburi
|
||||
Npc: Agit#aldeg_cas04
|
||||
- Id: 4
|
||||
Map: aldeg_cas05
|
||||
Name: Rothenburg
|
||||
#Name: Rotenburk
|
||||
Npc: Agit#aldeg_cas05
|
||||
- Id: 5
|
||||
Map: gefg_cas01
|
||||
Name: Repherion
|
||||
#Name: Reprion
|
||||
Npc: Agit#gefg_cas01
|
||||
- Id: 6
|
||||
Map: gefg_cas02
|
||||
Name: Eeyolbriggar
|
||||
#Name: Yolbriger
|
||||
Npc: Agit#gefg_cas02
|
||||
- Id: 7
|
||||
Map: gefg_cas03
|
||||
Name: Yesnelph
|
||||
#Name: Isinlife
|
||||
Npc: Agit#gefg_cas03
|
||||
- Id: 8
|
||||
Map: gefg_cas04
|
||||
Name: Bergel
|
||||
#Name: Berigel
|
||||
Npc: Agit#gefg_cas04
|
||||
- Id: 9
|
||||
Map: gefg_cas05
|
||||
Name: Mersetzdeitz
|
||||
#Name: Melsedetsu
|
||||
Npc: Agit#gefg_cas05
|
||||
- Id: 10
|
||||
Map: payg_cas01
|
||||
Name: Bright Arbor
|
||||
#Name: Mingting
|
||||
Npc: Agit#payg_cas01
|
||||
- Id: 11
|
||||
Map: payg_cas02
|
||||
Name: Scarlet Palace
|
||||
#Name: Tiantan
|
||||
Npc: Agit#payg_cas02
|
||||
- Id: 12
|
||||
Map: payg_cas03
|
||||
Name: Holy Shadow
|
||||
#Name: Fuying
|
||||
Npc: Agit#payg_cas03
|
||||
- Id: 13
|
||||
Map: payg_cas04
|
||||
Name: Sacred Altar
|
||||
#Name: Honglou
|
||||
Npc: Agit#payg_cas04
|
||||
- Id: 14
|
||||
Map: payg_cas05
|
||||
Name: Bamboo Grove Hill
|
||||
#Name: Zhulinxian
|
||||
Npc: Agit#payg_cas05
|
||||
- Id: 15
|
||||
Map: prtg_cas01
|
||||
Name: Kriemhild
|
||||
#Name: Creamhilt
|
||||
Npc: Agit#prtg_cas01
|
||||
- Id: 16
|
||||
Map: prtg_cas02
|
||||
Name: Swanhild
|
||||
#Name: Sbanhealt
|
||||
Npc: Agit#prtg_cas02
|
||||
- Id: 17
|
||||
Map: prtg_cas03
|
||||
Name: Fadhgridh
|
||||
#Name: Lazrigees
|
||||
Npc: Agit#prtg_cas03
|
||||
- Id: 18
|
||||
Map: prtg_cas04
|
||||
Name: Skoegul
|
||||
#Name: Squagul
|
||||
Npc: Agit#prtg_cas04
|
||||
- Id: 19
|
||||
Map: prtg_cas05
|
||||
Name: Gondul
|
||||
#Name: Guindull
|
||||
Npc: Agit#prtg_cas05
|
||||
|
||||
# WOE NGuild castle
|
||||
- Id: 20
|
||||
Map: nguild_alde
|
||||
Name: Earth
|
||||
Npc: Agit_N01
|
||||
- Id: 21
|
||||
Map: nguild_gef
|
||||
Name: Air
|
||||
Npc: Agit_N02
|
||||
- Id: 22
|
||||
Map: nguild_pay
|
||||
Name: Water
|
||||
Npc: Agit_N03
|
||||
- Id: 23
|
||||
Map: nguild_prt
|
||||
Name: Fire
|
||||
Npc: Agit_N04
|
||||
|
||||
# WOE SE castle
|
||||
- Id: 24
|
||||
Map: schg_cas01
|
||||
Name: Himinn
|
||||
Npc: Manager#schg_cas01
|
||||
- Id: 25
|
||||
Map: schg_cas02
|
||||
Name: Andlangr
|
||||
Npc: Manager#schg_cas02
|
||||
- Id: 26
|
||||
Map: schg_cas03
|
||||
Name: Viblainn
|
||||
Npc: Manager#schg_cas03
|
||||
- Id: 27
|
||||
Map: schg_cas04
|
||||
Name: Hljod
|
||||
Npc: Manager#schg_cas04
|
||||
- Id: 28
|
||||
Map: schg_cas05
|
||||
Name: Skidbladnir
|
||||
Npc: Manager#schg_cas05
|
||||
- Id: 29
|
||||
Map: arug_cas01
|
||||
Name: Mardol
|
||||
Npc: Manager#arug_cas01
|
||||
- Id: 30
|
||||
Map: arug_cas02
|
||||
Name: Cyr
|
||||
Npc: Manager#arug_cas02
|
||||
- Id: 31
|
||||
Map: arug_cas03
|
||||
Name: Horn
|
||||
Npc: Manager#arug_cas03
|
||||
- Id: 32
|
||||
Map: arug_cas04
|
||||
Name: Gefn
|
||||
Npc: Manager#arug_cas04
|
||||
- Id: 33
|
||||
Map: arug_cas05
|
||||
Name: Bandis
|
||||
Npc: Manager#arug_cas05
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@@ -27,9 +27,8 @@
|
||||
# - Level Item level.
|
||||
# Grades: Enchantgrade settings per grade level.
|
||||
# - Grade Enchantgrade level.
|
||||
# Chances: Chance settings per refine level.
|
||||
# - Refine Refine level.
|
||||
# Chance Base chance of success out of 0~10000.
|
||||
# Refine Required refine level.
|
||||
# Chance Base chance of success out of 0~10000.
|
||||
# Bonus Enchantgrade bonus. (Default: 0)
|
||||
# AnnounceSuccess Announce on upgrade success. (Default: true)
|
||||
# AnnounceFail Announce on upgrade failure. (Default: false)
|
||||
@@ -52,7 +51,7 @@
|
||||
|
||||
Header:
|
||||
Type: ENCHANTGRADE_DB
|
||||
Version: 3
|
||||
Version: 2
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
119
db/homun_skill_tree.txt
Normal file
119
db/homun_skill_tree.txt
Normal file
@@ -0,0 +1,119 @@
|
||||
// Homunculus Skill Tree Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Class,SkillID,MaxLv,NeedLevel,Prerequisite SkillID1,Prerequisite SkillLv1,PrereqSkillID2,PrereqSkillLv2,PrereqSkillID3,PrereqSkillLv3,PrereqSkillID4,PrereqSkillLv4,PrereqSkillID5,PrereqSkillLv5,IntimacyLvReq //SKILLNAME#Skill Name#
|
||||
//
|
||||
// 01. Class Homunculus ID.
|
||||
// 02. SkillID Skill ID of the homunuculus skill.
|
||||
// 03. MaxLv Maximum level of the homunuculus skill.
|
||||
// 04. NeedLevel Homunculus level required for the skill to become available
|
||||
// 05. Prerequisite SkillID Homunculus skill required for the skill to become available.
|
||||
// 06. Prerequisite SkillLv Level of the required homunculus skill.
|
||||
// ...
|
||||
// 15. IntimacyLvReq Minimum level of intimacy to unlock skill.
|
||||
//
|
||||
// NOTE: MAX_PC_SKILL_REQUIRE (typically 5) ID/Lv pairs must be specified.
|
||||
|
||||
//Lif
|
||||
6001,8001,5,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
|
||||
6001,8002,5,0,8001,3,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
|
||||
6001,8003,5,0,8001,5,0,0,0,0,0,0,0,0,0 //HLIF_BRAIN
|
||||
//Amistr
|
||||
6002,8005,5,0,0,0,0,0,0,0,0,0,0,0,0 //HAMI_CASTLE
|
||||
6002,8006,5,0,8005,5,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE
|
||||
6002,8007,5,0,8006,3,0,0,0,0,0,0,0,0,0 //HAMI_SKIN
|
||||
//Filir
|
||||
6003,8009,5,0,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON
|
||||
6003,8010,5,0,8009,3,0,0,0,0,0,0,0,0,0 //HFLI_FLEET
|
||||
6003,8011,5,0,8010,3,0,0,0,0,0,0,0,0,0 //HFLI_SPEED
|
||||
//Vanilmirth
|
||||
6004,8013,5,0,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE
|
||||
6004,8014,5,0,8013,3,0,0,0,0,0,0,0,0,0 //HVAN_CHAOTIC
|
||||
6004,8015,5,0,8013,5,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT
|
||||
//Lif2
|
||||
6005,8001,5,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
|
||||
6005,8002,5,0,8001,3,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
|
||||
6005,8003,5,0,8001,5,0,0,0,0,0,0,0,0,0 //HLIF_BRAIN
|
||||
//Amistr2
|
||||
6006,8005,5,0,0,0,0,0,0,0,0,0,0,0,0 //HAMI_CASTLE
|
||||
6006,8006,5,0,8005,5,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE
|
||||
6006,8007,5,0,8006,3,0,0,0,0,0,0,0,0,0 //HAMI_SKIN
|
||||
//Filir2
|
||||
6007,8009,5,0,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON
|
||||
6007,8010,5,0,8009,3,0,0,0,0,0,0,0,0,0 //HFLI_FLEET
|
||||
6007,8011,5,0,8010,3,0,0,0,0,0,0,0,0,0 //HFLI_SPEED
|
||||
//Vanilmirth2
|
||||
6008,8013,5,0,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE
|
||||
6008,8014,5,0,8013,3,0,0,0,0,0,0,0,0,0 //HVAN_CHAOTIC
|
||||
6008,8015,5,0,8013,5,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT
|
||||
//Lif_H
|
||||
6009,8001,5,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
|
||||
6009,8002,5,0,8001,3,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
|
||||
6009,8003,5,0,8001,5,0,0,0,0,0,0,0,0,0 //HLIF_BRAIN
|
||||
6009,8004,3,0,0,0,0,0,0,0,0,0,0,0,910 //HLIF_CHANGE
|
||||
//Amistr_H
|
||||
6010,8005,5,0,0,0,0,0,0,0,0,0,0,0,0 //HAMI_CASTLE
|
||||
6010,8006,5,0,8005,5,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE
|
||||
6010,8007,5,0,8006,3,0,0,0,0,0,0,0,0,0 //HAMI_SKIN
|
||||
6010,8008,3,0,0,0,0,0,0,0,0,0,0,0,910 //HAMI_BLOODLUST
|
||||
//Filir_H
|
||||
6011,8009,5,0,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON
|
||||
6011,8010,5,0,8009,3,0,0,0,0,0,0,0,0,0 //HFLI_FLEET
|
||||
6011,8011,5,0,8010,3,0,0,0,0,0,0,0,0,0 //HFLI_SPEED
|
||||
6011,8012,3,0,0,0,0,0,0,0,0,0,0,0,910 //HFLI_SBR44
|
||||
//Vanilmirth_H
|
||||
6012,8013,5,0,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE
|
||||
6012,8014,5,0,8013,3,0,0,0,0,0,0,0,0,0 //HVAN_CHAOTIC
|
||||
6012,8015,5,0,8013,5,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT
|
||||
6012,8016,3,0,0,0,0,0,0,0,0,0,0,0,910 //HVAN_EXPLOSION
|
||||
//Lif2_H
|
||||
6013,8001,5,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
|
||||
6013,8002,5,0,8001,3,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
|
||||
6013,8003,5,0,8001,5,0,0,0,0,0,0,0,0,0 //HLIF_BRAIN
|
||||
6013,8004,3,0,0,0,0,0,0,0,0,0,0,0,910 //HLIF_CHANGE
|
||||
//Amistr2_H
|
||||
6014,8005,5,0,0,0,0,0,0,0,0,0,0,0,0 //HAMI_CASTLE
|
||||
6014,8006,5,0,8005,5,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE
|
||||
6014,8007,5,0,8006,3,0,0,0,0,0,0,0,0,0 //HAMI_SKIN
|
||||
6014,8008,3,0,0,0,0,0,0,0,0,0,0,0,910 //HAMI_BLOODLUST
|
||||
//Filir2_H
|
||||
6015,8009,5,0,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON
|
||||
6015,8010,5,0,8009,3,0,0,0,0,0,0,0,0,0 //HFLI_FLEET
|
||||
6015,8011,5,0,8010,3,0,0,0,0,0,0,0,0,0 //HFLI_SPEED
|
||||
6015,8012,3,0,0,0,0,0,0,0,0,0,0,0,910 //HFLI_SBR44
|
||||
//Vanilmirth2_H
|
||||
6016,8013,5,0,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE
|
||||
6016,8014,5,0,8013,3,0,0,0,0,0,0,0,0,0 //HVAN_CHAOTIC
|
||||
6016,8015,5,0,8013,5,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT
|
||||
6016,8016,3,0,0,0,0,0,0,0,0,0,0,0,910 //HVAN_EXPLOSION
|
||||
//Eira
|
||||
6048,8022,5,128,0,0,0,0,0,0,0,0,0,0,0 //MH_LIGHT_OF_REGENE
|
||||
6048,8023,5,114,0,0,0,0,0,0,0,0,0,0,0 //MH_OVERED_BOOST
|
||||
6048,8024,10,106,0,0,0,0,0,0,0,0,0,0,0 //MH_ERASER_CUTTER
|
||||
6048,8025,10,121,0,0,0,0,0,0,0,0,0,0,0 //MH_XENO_SLASHER
|
||||
6048,8026,5,137,0,0,0,0,0,0,0,0,0,0,0 //MH_SILENT_BREEZE
|
||||
//Bayeri
|
||||
6049,8031,10,105,0,0,0,0,0,0,0,0,0,0,0 //MH_STAHL_HORN
|
||||
6049,8032,5,112,0,0,0,0,0,0,0,0,0,0,0 //MH_GOLDENE_FERSE
|
||||
6049,8033,5,121,0,0,0,0,0,0,0,0,0,0,0 //MH_STEINWAND
|
||||
6049,8034,10,138,0,0,0,0,0,0,0,0,0,0,0 //MH_HEILIGE_STANGE
|
||||
6049,8035,5,130,0,0,0,0,0,0,0,0,0,0,0 //MH_ANGRIFFS_MODUS
|
||||
//Sera
|
||||
6050,8018,5,132,0,0,0,0,0,0,0,0,0,0,0 //MH_SUMMON_LEGION
|
||||
6050,8019,10,105,0,0,0,0,0,0,0,0,0,0,0 //MH_NEEDLE_OF_PARALYZE
|
||||
6050,8020,5,116,0,0,0,0,0,0,0,0,0,0,0 //MH_POISON_MIST
|
||||
6050,8021,10,123,0,0,0,0,0,0,0,0,0,0,0 //MH_PAIN_KILLER
|
||||
//Dieter
|
||||
6051,8039,5,122,0,0,0,0,0,0,0,0,0,0,0 //MH_MAGMA_FLOW
|
||||
6051,8040,5,116,0,0,0,0,0,0,0,0,0,0,0 //MH_GRANITIC_ARMOR
|
||||
6051,8041,10,109,0,0,0,0,0,0,0,0,0,0,0 //MH_LAVA_SLIDE
|
||||
6051,8042,10,131,0,0,0,0,0,0,0,0,0,0,0 //MH_PYROCLASTIC
|
||||
6051,8043,5,102,0,0,0,0,0,0,0,0,0,0,0 //MH_VOLCANIC_ASH
|
||||
//Elanor
|
||||
6052,8027,1,100,0,0,0,0,0,0,0,0,0,0,0 //MH_STYLE_CHANGE
|
||||
6052,8028,5,100,0,0,0,0,0,0,0,0,0,0,0 //MH_SONIC_CRAW
|
||||
6052,8029,10,114,0,0,0,0,0,0,0,0,0,0,0 //MH_SILVERVEIN_RUSH
|
||||
6052,8030,10,128,0,0,0,0,0,0,0,0,0,0,0 //MH_MIDNIGHT_FRENZY
|
||||
6052,8036,5,100,0,0,0,0,0,0,0,0,0,0,0 //MH_TINDER_BREAKER
|
||||
6052,8037,5,112,0,0,0,0,0,0,0,0,0,0,0 //MH_CBC
|
||||
6052,8038,5,133,0,0,0,0,0,0,0,0,0,0,0 //MH_EQC
|
||||
@@ -1,65 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Homunculus Database
|
||||
###########################################################################
|
||||
#
|
||||
# Homunculus Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - BaseClass Base class.
|
||||
# Name Name of homunculus.
|
||||
# EvolutionClass Evolution class.
|
||||
# Food Homunculus food item. (Default: Pet_Food)
|
||||
# HungryDelay Time interval in milliseconds after which the hunger value is altered. (Default: 60000)
|
||||
# Race Race. (Default: Demihuman)
|
||||
# Element Element. (Default: Neutral)
|
||||
# Size Size. (Default: Small)
|
||||
# EvolutionSize Evolution size. (Default: Medium)
|
||||
# AttackDelay Base ASPD. (Default: 700)
|
||||
# Status: Homunculus stats.
|
||||
# - Type Type of status.
|
||||
# Base Base value of this status. (Default: 1)
|
||||
# GrowthMinimum Minimum growth of this status. (Default: 0)
|
||||
# GrowthMaximum Maximum growth of this status. (Default: 0)
|
||||
# EvolutionMinimum Minimum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# EvolutionMaximum Maximum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# SkillTree: Skill tree.
|
||||
# - Skill Skill name.
|
||||
# Clear True to remove the given skill name. (Optional)
|
||||
# MaxLevel Maximum level of skill.
|
||||
# RequiredLevel Required base level of homunculus to learn. (Default: 0)
|
||||
# RequiredIntimacy Required intimacy of homunculus to learn. (Default: 0)
|
||||
# RequireEvolution Require the homunculus to be evolved to be available. (Default: false)
|
||||
# Required: Prerequisite skills. (Default: null)
|
||||
# - Skill Prerequisite skill name.
|
||||
# Level Level of prerequisite skill.
|
||||
# Clear True to remove the given prerequisite skill name. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: HOMUNCULUS_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/homunculus_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/homunculus_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/homunculus_db.yml
|
||||
@@ -26,15 +26,8 @@
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
# Type The WoE type this castle belongs to. (Default: First_Edition)
|
||||
# ClientId Client side ID of the castle. (Default: 0)
|
||||
# WarpEnabled If the warp to the castle is enabled. (Default: false)
|
||||
# WarpX X coordinate to warp to. (Default: 0)
|
||||
# WarpY Y coordinate to warp to. (Default: 0)
|
||||
# WarpCost Zeny cost to use the warp. (Default: 100)
|
||||
# WarpCostSiege Zeny cost to use the warp during WoE. (Default: 100000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 2
|
||||
Version: 1
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@@ -27,9 +27,8 @@
|
||||
# - Level Item level.
|
||||
# Grades: Enchantgrade settings per grade level.
|
||||
# - Grade Enchantgrade level.
|
||||
# Chances: Chance settings per refine level.
|
||||
# - Refine Refine level.
|
||||
# Chance Base chance of success out of 0~10000.
|
||||
# Refine Required refine level.
|
||||
# Chance Base chance of success out of 0~10000.
|
||||
# Bonus Enchantgrade bonus. (Default: 0)
|
||||
# AnnounceSuccess Announce on upgrade success. (Default: true)
|
||||
# AnnounceFail Announce on upgrade failure. (Default: false)
|
||||
@@ -52,4 +51,4 @@
|
||||
|
||||
Header:
|
||||
Type: ENCHANTGRADE_DB
|
||||
Version: 3
|
||||
Version: 2
|
||||
|
||||
15
db/import-tmpl/homun_skill_tree.txt
Normal file
15
db/import-tmpl/homun_skill_tree.txt
Normal file
@@ -0,0 +1,15 @@
|
||||
// Homunculus Skill Tree Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Class,SkillID,MaxLv,NeedLevel,Prerequisite SkillID1,Prerequisite SkillLv1,PrereqSkillID2,PrereqSkillLv2,PrereqSkillID3,PrereqSkillLv3,PrereqSkillID4,PrereqSkillLv4,PrereqSkillID5,PrereqSkillLv5,IntimacyLvReq //SKILLNAME#Skill Name#
|
||||
//
|
||||
// 01. Class Homunculus ID.
|
||||
// 02. SkillID Skill ID of the homunuculus skill.
|
||||
// 03. MaxLv Maximum level of the homunuculus skill.
|
||||
// 04. NeedLevel Homunculus level required for the skill to become available
|
||||
// 05. Prerequisite SkillID Homunculus skill required for the skill to become available.
|
||||
// 06. Prerequisite SkillLv Level of the required homunculus skill.
|
||||
// ...
|
||||
// 15. IntimacyLvReq Minimum level of intimacy to unlock skill.
|
||||
//
|
||||
// NOTE: MAX_PC_SKILL_REQUIRE (typically 5) ID/Lv pairs must be specified.
|
||||
20
db/import-tmpl/homunculus_db.txt
Normal file
20
db/import-tmpl/homunculus_db.txt
Normal file
@@ -0,0 +1,20 @@
|
||||
// Homunculus Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Class,EvoClass,Name,FoodID,HungryDelay,BaseSize,EvoSize,Race,Element,bASPD,bHP,bSP,bSTR,bAGI,bVIT,bINT,bDEX,bLUK,gnHP,gxHP,gnSP,gxSP,gnSTR,gxSTR,gnAGI,gxAGI,gnVIT,gxVIT,gnINT,gxINT,gnDEX,gxDEX,gnLUK,gxLUK,enHP,exHP,enSP,exSP,enSTR,exSTR,enAGI,exAGI,enVIT,exVIT,enINT,exINT,enDEX,exDEX,enLUK,exLUK
|
||||
//
|
||||
// 01. Class Homunculus ID.
|
||||
// 02. EvoClass Homunculus ID of the evolved version.
|
||||
// 03. Name Name of the homunculus.
|
||||
// 04. FoodID Item ID of the homunuclus food.
|
||||
// 05. HungryDelay Time interval in milliseconds after which the homunculus' hunger value is altered.
|
||||
// 06. BaseSize Size of the base homunculus class (0 = small, 1 = normal, 2 = large).
|
||||
// 07. EvoSize Size of the evolved homunculus class (0 = small, 1 = normal, 2 = large).
|
||||
// 08. Race Race of the homunculus (0 = formless, 1 = undead, 2 = brute, 3 = plant, 4 = insect, 5 = fish, 6 = demon, 7 = demi-human, 8 = angel, 9 = dragon).
|
||||
// 09. Element Element of the homunculus (0 = neutral, 1 = water, 2 = earth, 3 = fire, 4 = wind, 5 = poison, 6 = holy, 7 = dark, 8 = ghost, 9 = undead).
|
||||
// The element level is always 1.
|
||||
// ...
|
||||
//
|
||||
// Legend: b: base, gn: growth min, gx: growth max, en: evolution min, ex: evolution max
|
||||
// NOTE: Only the growth values are in a 1/10 scale, the other stats are 1/1 (eg: 5 gmAGI means 0.5 agi)
|
||||
|
||||
@@ -1,57 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Homunculus Database
|
||||
###########################################################################
|
||||
#
|
||||
# Homunculus Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - BaseClass Base class.
|
||||
# Name Name of homunculus.
|
||||
# EvolutionClass Evolution class.
|
||||
# Food Homunculus food item. (Default: Pet_Food)
|
||||
# HungryDelay Time interval in milliseconds after which the hunger value is altered. (Default: 60000)
|
||||
# Race Race. (Default: Demihuman)
|
||||
# Element Element. (Default: Neutral)
|
||||
# Size Size. (Default: Small)
|
||||
# EvolutionSize Evolution size. (Default: Medium)
|
||||
# AttackDelay Base ASPD. (Default: 700)
|
||||
# Status: Homunculus stats.
|
||||
# - Type Type of status.
|
||||
# Base Base value of this status. (Default: 1)
|
||||
# GrowthMinimum Minimum growth of this status. (Default: 0)
|
||||
# GrowthMaximum Maximum growth of this status. (Default: 0)
|
||||
# EvolutionMinimum Minimum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# EvolutionMaximum Maximum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# SkillTree: Skill tree.
|
||||
# - Skill Skill name.
|
||||
# Clear True to remove the given skill name. (Optional)
|
||||
# MaxLevel Maximum level of skill.
|
||||
# RequiredLevel Required base level of homunculus to learn. (Default: 0)
|
||||
# RequiredIntimacy Required intimacy of homunculus to learn. (Default: 0)
|
||||
# RequireEvolution Require the homunculus to be evolved to be available. (Default: false)
|
||||
# Required: Prerequisite skills. (Default: null)
|
||||
# - Skill Prerequisite skill name.
|
||||
# Level Level of prerequisite skill.
|
||||
# Clear True to remove the given prerequisite skill name. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: HOMUNCULUS_DB
|
||||
Version: 1
|
||||
@@ -1,33 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Cash Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Cash Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Tab Cash shop tab. Available tabs are New, Hot, Limited, Rental, Permanent, Scrolls, Consumables, Other, Sale.
|
||||
# Items: List of possible items.
|
||||
# - Item Item name.
|
||||
# Price Item cost in cash points (#CASHPOINTS).
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ITEM_CASH_DB
|
||||
Version: 1
|
||||
19
db/import-tmpl/item_cash_db.txt
Normal file
19
db/import-tmpl/item_cash_db.txt
Normal file
@@ -0,0 +1,19 @@
|
||||
// Cash Shop Database
|
||||
// Contains the items sold in the ingame cash shop.
|
||||
//
|
||||
// Structure of Database:
|
||||
// Type,ItemID,Price
|
||||
//
|
||||
// Type:
|
||||
// 0: New
|
||||
// 1: Hot
|
||||
// 2: Limited
|
||||
// 3: Rental
|
||||
// 4: Gear
|
||||
// 5: Buff
|
||||
// 6: Heal
|
||||
// 7: Other
|
||||
// 8: Sale
|
||||
//
|
||||
// Price:
|
||||
// Item cost, in cash points (#CASHPOINTS).
|
||||
@@ -27,7 +27,7 @@
|
||||
# These drops are unaffected by server drop rate and cannot be stolen.
|
||||
# - Index Unique index of the drop.
|
||||
# Item Item name.
|
||||
# Rate Drop rate of item, n/100000.
|
||||
# Rate Drop rate of item.
|
||||
# RandomOptionGroup Random Option Group applied to item on drop. (Default: None)
|
||||
# SpecificDrops Drops for specific monsters on this map. (Default: empty)
|
||||
# - Monster Monster name.
|
||||
@@ -35,10 +35,10 @@
|
||||
# These drops are unaffected by server drop rate and cannot be stolen.
|
||||
# - Index Unique index of the drop.
|
||||
# Item Item name.
|
||||
# Rate Drop rate of item, n/100000.
|
||||
# Rate Drop rate of item.
|
||||
# RandomOptionGroup Random Option Group applied to item on drop. (Default: None)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: MAP_DROP_DB
|
||||
Version: 2
|
||||
Version: 1
|
||||
|
||||
@@ -1,37 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Cash Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Cash Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Tab Cash shop tab. Available tabs are New, Hot, Limited, Rental, Permanent, Scrolls, Consumables, Other, Sale.
|
||||
# Items: List of possible items.
|
||||
# - Item Item name.
|
||||
# Price Item cost in cash points (#CASHPOINTS).
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ITEM_CASH_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/import/item_cash.yml
|
||||
BIN
db/map_cache.dat
BIN
db/map_cache.dat
Binary file not shown.
@@ -27,7 +27,7 @@
|
||||
# These drops are unaffected by server drop rate and cannot be stolen.
|
||||
# - Index Unique index of the drop.
|
||||
# Item Item name.
|
||||
# Rate Drop rate of item, n/100000.
|
||||
# Rate Drop rate of item.
|
||||
# RandomOptionGroup Random Option Group applied to item on drop. (Default: None)
|
||||
# SpecificDrops Drops for specific monsters on this map. (Default: empty)
|
||||
# - Monster Monster name.
|
||||
@@ -35,13 +35,13 @@
|
||||
# These drops are unaffected by server drop rate and cannot be stolen.
|
||||
# - Index Unique index of the drop.
|
||||
# Item Item name.
|
||||
# Rate Drop rate of item, n/100000.
|
||||
# Rate Drop rate of item.
|
||||
# RandomOptionGroup Random Option Group applied to item on drop. (Default: None)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: MAP_DROP_DB
|
||||
Version: 2
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -1200,36 +1200,6 @@ hero_out3
|
||||
hero_out4
|
||||
hero_tra
|
||||
herosria
|
||||
1@vrac1
|
||||
1@vrac2
|
||||
1@vrclo
|
||||
1@vrhha
|
||||
2@vrclo
|
||||
bl_soul
|
||||
bl_temple
|
||||
bl_venom
|
||||
mjo_wst01
|
||||
ra_pol01
|
||||
1@20cn1
|
||||
1@20cn2
|
||||
1@slug
|
||||
1@twas
|
||||
1@twbs
|
||||
1@twig
|
||||
1@twsd
|
||||
icas_in2
|
||||
jor_back4
|
||||
jor_back5
|
||||
jor_back6
|
||||
jor_maze
|
||||
jor_root1
|
||||
jor_root2
|
||||
jor_root3
|
||||
jor_safty1
|
||||
jor_safty2
|
||||
jor_sanct
|
||||
jor_twice
|
||||
jor_twig
|
||||
|
||||
//======================================================================================
|
||||
// - Other/Extra maps -
|
||||
|
||||
@@ -26,242 +26,8 @@
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
# Type The WoE type this castle belongs to. (Default: First_Edition)
|
||||
# ClientId Client side ID of the castle. (Default: 0)
|
||||
# WarpEnabled If the warp to the castle is enabled. (Default: false)
|
||||
# WarpX X coordinate to warp to. (Default: 0)
|
||||
# WarpY Y coordinate to warp to. (Default: 0)
|
||||
# WarpCost Zeny cost to use the warp. (Default: 100)
|
||||
# WarpCostSiege Zeny cost to use the warp during WoE. (Default: 100000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
# WOE FE castle
|
||||
- Id: 0
|
||||
Map: aldeg_cas01
|
||||
Name: Neuschwanstein
|
||||
#Name: Noisyubantian
|
||||
Npc: Agit#aldeg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 6
|
||||
- Id: 1
|
||||
Map: aldeg_cas02
|
||||
Name: Hohenschwangau
|
||||
#Name: Hohensyubangawoo
|
||||
Npc: Agit#aldeg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 7
|
||||
- Id: 2
|
||||
Map: aldeg_cas03
|
||||
Name: Nuernberg
|
||||
#Name: Nyirenverk
|
||||
Npc: Agit#aldeg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 8
|
||||
- Id: 3
|
||||
Map: aldeg_cas04
|
||||
Name: Wuerzburg
|
||||
#Name: Byirtsburi
|
||||
Npc: Agit#aldeg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 9
|
||||
- Id: 4
|
||||
Map: aldeg_cas05
|
||||
Name: Rothenburg
|
||||
#Name: Rotenburk
|
||||
Npc: Agit#aldeg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 10
|
||||
- Id: 5
|
||||
Map: gefg_cas01
|
||||
Name: Repherion
|
||||
#Name: Reprion
|
||||
Npc: Agit#gefg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 11
|
||||
- Id: 6
|
||||
Map: gefg_cas02
|
||||
Name: Eeyolbriggar
|
||||
#Name: Yolbriger
|
||||
Npc: Agit#gefg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 12
|
||||
- Id: 7
|
||||
Map: gefg_cas03
|
||||
Name: Yesnelph
|
||||
#Name: Isinlife
|
||||
Npc: Agit#gefg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 13
|
||||
- Id: 8
|
||||
Map: gefg_cas04
|
||||
Name: Bergel
|
||||
#Name: Berigel
|
||||
Npc: Agit#gefg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 14
|
||||
- Id: 9
|
||||
Map: gefg_cas05
|
||||
Name: Mersetzdeitz
|
||||
#Name: Melsedetsu
|
||||
Npc: Agit#gefg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 15
|
||||
- Id: 10
|
||||
Map: payg_cas01
|
||||
Name: Bright Arbor
|
||||
#Name: Mingting
|
||||
Npc: Agit#payg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 16
|
||||
- Id: 11
|
||||
Map: payg_cas02
|
||||
Name: Scarlet Palace
|
||||
#Name: Tiantan
|
||||
Npc: Agit#payg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 17
|
||||
- Id: 12
|
||||
Map: payg_cas03
|
||||
Name: Holy Shadow
|
||||
#Name: Fuying
|
||||
Npc: Agit#payg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 18
|
||||
- Id: 13
|
||||
Map: payg_cas04
|
||||
Name: Sacred Altar
|
||||
#Name: Honglou
|
||||
Npc: Agit#payg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 19
|
||||
- Id: 14
|
||||
Map: payg_cas05
|
||||
Name: Bamboo Grove Hill
|
||||
#Name: Zhulinxian
|
||||
Npc: Agit#payg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 20
|
||||
- Id: 15
|
||||
Map: prtg_cas01
|
||||
Name: Kriemhild
|
||||
#Name: Creamhilt
|
||||
Npc: Agit#prtg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 1
|
||||
- Id: 16
|
||||
Map: prtg_cas02
|
||||
Name: Swanhild
|
||||
#Name: Sbanhealt
|
||||
Npc: Agit#prtg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 2
|
||||
- Id: 17
|
||||
Map: prtg_cas03
|
||||
Name: Fadhgridh
|
||||
#Name: Lazrigees
|
||||
Npc: Agit#prtg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 3
|
||||
- Id: 18
|
||||
Map: prtg_cas04
|
||||
Name: Skoegul
|
||||
#Name: Squagul
|
||||
Npc: Agit#prtg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 4
|
||||
- Id: 19
|
||||
Map: prtg_cas05
|
||||
Name: Gondul
|
||||
#Name: Guindull
|
||||
Npc: Agit#prtg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 5
|
||||
|
||||
# WOE NGuild castle
|
||||
- Id: 20
|
||||
Map: nguild_alde
|
||||
Name: Earth
|
||||
Npc: Agit_N01
|
||||
Type: First_Edition
|
||||
- Id: 21
|
||||
Map: nguild_gef
|
||||
Name: Air
|
||||
Npc: Agit_N02
|
||||
Type: First_Edition
|
||||
- Id: 22
|
||||
Map: nguild_pay
|
||||
Name: Water
|
||||
Npc: Agit_N03
|
||||
Type: First_Edition
|
||||
- Id: 23
|
||||
Map: nguild_prt
|
||||
Name: Fire
|
||||
Npc: Agit_N04
|
||||
Type: First_Edition
|
||||
|
||||
# WOE SE castle
|
||||
- Id: 24
|
||||
Map: schg_cas01
|
||||
Name: Himinn
|
||||
Npc: Manager#schg_cas01
|
||||
Type: Second_Edition
|
||||
ClientId: 26
|
||||
- Id: 25
|
||||
Map: schg_cas02
|
||||
Name: Andlangr
|
||||
Npc: Manager#schg_cas02
|
||||
Type: Second_Edition
|
||||
ClientId: 27
|
||||
- Id: 26
|
||||
Map: schg_cas03
|
||||
Name: Viblainn
|
||||
Npc: Manager#schg_cas03
|
||||
Type: Second_Edition
|
||||
ClientId: 28
|
||||
- Id: 27
|
||||
Map: schg_cas04
|
||||
Name: Hljod
|
||||
Npc: Manager#schg_cas04
|
||||
Type: Second_Edition
|
||||
ClientId: 29
|
||||
- Id: 28
|
||||
Map: schg_cas05
|
||||
Name: Skidbladnir
|
||||
Npc: Manager#schg_cas05
|
||||
Type: Second_Edition
|
||||
ClientId: 30
|
||||
- Id: 29
|
||||
Map: arug_cas01
|
||||
Name: Mardol
|
||||
Npc: Manager#arug_cas01
|
||||
Type: Second_Edition
|
||||
ClientId: 21
|
||||
- Id: 30
|
||||
Map: arug_cas02
|
||||
Name: Cyr
|
||||
Npc: Manager#arug_cas02
|
||||
Type: Second_Edition
|
||||
ClientId: 22
|
||||
- Id: 31
|
||||
Map: arug_cas03
|
||||
Name: Horn
|
||||
Npc: Manager#arug_cas03
|
||||
Type: Second_Edition
|
||||
ClientId: 23
|
||||
- Id: 32
|
||||
Map: arug_cas04
|
||||
Name: Gefn
|
||||
Npc: Manager#arug_cas04
|
||||
Type: Second_Edition
|
||||
ClientId: 24
|
||||
- Id: 33
|
||||
Map: arug_cas05
|
||||
Name: Bandis
|
||||
Npc: Manager#arug_cas05
|
||||
Type: Second_Edition
|
||||
ClientId: 25
|
||||
Version: 1
|
||||
|
||||
33
db/pre-re/homunculus_db.txt
Normal file
33
db/pre-re/homunculus_db.txt
Normal file
@@ -0,0 +1,33 @@
|
||||
// Homunculus Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Class,EvoClass,Name,FoodID,HungryDelay,BaseSize,EvoSize,Race,Element,bASPD,bHP,bSP,bSTR,bAGI,bVIT,bINT,bDEX,bLUK,gnHP,gxHP,gnSP,gxSP,gnSTR,gxSTR,gnAGI,gxAGI,gnVIT,gxVIT,gnINT,gxINT,gnDEX,gxDEX,gnLUK,gxLUK,enHP,exHP,enSP,exSP,enSTR,exSTR,enAGI,exAGI,enVIT,exVIT,enINT,exINT,enDEX,exDEX,enLUK,exLUK
|
||||
//
|
||||
// 01. Class Homunculus ID.
|
||||
// 02. EvoClass Homunculus ID of the evolved version.
|
||||
// 03. Name Name of the homunculus.
|
||||
// 04. FoodID Item ID of the homunuclus food.
|
||||
// 05. HungryDelay Time interval in milliseconds after which the homunculus' hunger value is altered.
|
||||
// 06. BaseSize Size of the base homunculus class (0 = small, 1 = normal, 2 = large).
|
||||
// 07. EvoSize Size of the evolved homunculus class (0 = small, 1 = normal, 2 = large).
|
||||
// 08. Race Race of the homunculus (0 = formless, 1 = undead, 2 = brute, 3 = plant, 4 = insect, 5 = fish, 6 = demon, 7 = demi-human, 8 = angel, 9 = dragon).
|
||||
// 09. Element Element of the homunculus (0 = neutral, 1 = water, 2 = earth, 3 = fire, 4 = wind, 5 = poison, 6 = holy, 7 = dark, 8 = ghost, 9 = undead).
|
||||
// The element level is always 1.
|
||||
// ...
|
||||
//
|
||||
// Legend: b: base, gn: growth min, gx: growth max, en: evolution min, ex: evolution max
|
||||
// NOTE: Only the growth values are in a 1/10 scale, the other stats are 1/1 (eg: 5 gmAGI means 0.5 agi)
|
||||
|
||||
6001,6009,Lif,537,60000,0,1,7,0,700,150,40,17,20,15,35,24,12,60,100,4,9,5,19,5,19,5,19,4,20,6,20,6,20,1,10,10,20,1,5,1,4,1,5,4,10,1,10,1,3
|
||||
6002,6010,Amistr,912,60000,0,1,2,0,700,320,10,20,17,35,11,24,12,80,130,1,4,8,20,4,20,4,20,1,10,3,19,3,19,10,20,1,10,1,10,1,5,4,10,1,3,1,4,1,5
|
||||
6003,6011,Filir,910,60000,0,1,2,0,700,90,25,29,35,9,8,30,9,45,75,3,6,4,20,8,20,1,10,3,19,4,20,3,19,5,15,5,15,4,10,1,10,1,3,1,4,1,5,1,5
|
||||
6004,6012,Vanilmirth,911,60000,0,1,0,0,700,80,11,11,11,11,11,11,11,30,150,0,7,1,30,1,30,1,30,1,30,1,30,1,30,1,30,1,30,1,10,1,10,1,10,1,10,1,10,1,10
|
||||
6005,6013,Lif,537,60000,0,1,7,0,700,150,40,17,20,15,35,24,12,60,100,4,9,5,19,5,19,5,19,4,20,6,20,6,20,1,10,10,20,1,5,1,4,1,5,4,10,1,10,1,3
|
||||
6006,6014,Amistr,912,60000,0,1,2,0,700,320,10,20,17,35,11,24,12,80,130,1,4,8,20,4,20,4,20,1,10,3,19,3,19,10,20,1,10,1,10,1,5,4,10,1,3,1,4,1,5
|
||||
6007,6015,Filir,910,60000,0,1,2,0,700,90,25,29,35,9,8,30,9,45,75,3,6,4,20,8,20,1,10,3,19,4,20,3,19,5,15,5,15,4,10,1,10,1,3,1,4,1,5,1,5
|
||||
6008,6016,Vanilmirth,911,60000,0,1,0,0,700,80,11,11,11,11,11,11,11,30,150,0,7,1,30,1,30,1,30,1,30,1,30,1,30,1,30,1,30,1,10,1,10,1,10,1,10,1,10,1,10
|
||||
6048,6048,Eira,6098,60000,1,1,7,0,700,150,40,17,20,15,35,24,12,60,100,4,9,5,19,5,19,5,19,4,20,6,20,6,20,1,10,10,20,1,5,1,4,1,5,4,10,1,10,1,3
|
||||
6049,6049,Bayeri,6112,60000,1,1,2,0,700,320,10,20,17,35,11,24,12,80,130,1,4,8,20,4,20,4,20,1,10,3,19,3,19,10,20,1,10,1,10,1,5,4,10,1,3,1,4,1,5
|
||||
6050,6050,Sera,6108,60000,1,1,4,0,700,90,25,29,35,9,8,30,9,45,75,3,6,4,20,8,20,1,10,3,19,4,20,3,19,5,15,5,15,4,10,1,10,1,3,1,4,1,5,1,5
|
||||
6051,6051,Dieter,6104,60000,1,1,0,0,700,80,11,11,11,11,11,11,11,30,150,0,7,1,30,1,30,1,30,1,30,1,30,1,30,1,30,1,30,1,10,1,10,1,10,1,10,1,10,1,10
|
||||
6052,6052,Eleanor,6115,60000,1,1,2,0,700,320,10,20,17,35,11,24,12,80,130,1,4,8,20,4,20,4,20,1,10,3,19,3,19,10,20,1,10,1,10,1,5,4,10,1,3,1,4,1,5
|
||||
@@ -1,623 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Homunculus Database
|
||||
###########################################################################
|
||||
#
|
||||
# Homunculus Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - BaseClass Base class.
|
||||
# Name Name of homunculus.
|
||||
# EvolutionClass Evolution class.
|
||||
# Food Homunculus food item. (Default: Pet_Food)
|
||||
# HungryDelay Time interval in milliseconds after which the hunger value is altered. (Default: 60000)
|
||||
# Race Race. (Default: Demihuman)
|
||||
# Element Element. (Default: Neutral)
|
||||
# Size Size. (Default: Small)
|
||||
# EvolutionSize Evolution size. (Default: Medium)
|
||||
# AttackDelay Base ASPD. (Default: 700)
|
||||
# Status: Homunculus stats.
|
||||
# - Type Type of status.
|
||||
# Base Base value of this status. (Default: 1)
|
||||
# GrowthMinimum Minimum growth of this status. (Default: 0)
|
||||
# GrowthMaximum Maximum growth of this status. (Default: 0)
|
||||
# EvolutionMinimum Minimum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# EvolutionMaximum Maximum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# SkillTree: Skill tree.
|
||||
# - Skill Skill name.
|
||||
# Clear True to remove the given skill name. (Optional)
|
||||
# MaxLevel Maximum level of skill.
|
||||
# RequiredLevel Required base level of homunculus to learn. (Default: 0)
|
||||
# RequiredIntimacy Required intimacy of homunculus to learn. (Default: 0)
|
||||
# RequireEvolution Require the homunculus to be evolved to be available. (Default: false)
|
||||
# Required: Prerequisite skills. (Default: null)
|
||||
# - Skill Prerequisite skill name.
|
||||
# Level Level of prerequisite skill.
|
||||
# Clear True to remove the given prerequisite skill name. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: HOMUNCULUS_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Class: Lif
|
||||
Name: Lif
|
||||
EvolutionClass: Lif_H
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 150
|
||||
GrowthMinimum: 60
|
||||
GrowthMaximum: 100
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Sp
|
||||
Base: 40
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 9
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 20
|
||||
- Type: Str
|
||||
Base: 17
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
- Type: Agi
|
||||
Base: 20
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 4
|
||||
- Type: Vit
|
||||
Base: 15
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
- Type: Int
|
||||
Base: 35
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 4
|
||||
EvolutionMaximum: 10
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 6
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 6
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 3
|
||||
SkillTree:
|
||||
- Skill: HLIF_HEAL
|
||||
MaxLevel: 5
|
||||
- Skill: HLIF_AVOID
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HLIF_HEAL
|
||||
Level: 3
|
||||
- Skill: HLIF_BRAIN
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HLIF_HEAL
|
||||
Level: 5
|
||||
- Skill: HLIF_CHANGE
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Amistr
|
||||
Name: Amistr
|
||||
EvolutionClass: Amistr_H
|
||||
Food: Zargon
|
||||
Race: Brute
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 320
|
||||
GrowthMinimum: 80
|
||||
GrowthMaximum: 130
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 20
|
||||
- Type: Sp
|
||||
Base: 10
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 4
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Str
|
||||
Base: 20
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Agi
|
||||
Base: 17
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
- Type: Vit
|
||||
Base: 35
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 4
|
||||
EvolutionMaximum: 10
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 10
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 3
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 4
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
SkillTree:
|
||||
- Skill: HAMI_CASTLE
|
||||
MaxLevel: 5
|
||||
- Skill: HAMI_DEFENCE
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HAMI_CASTLE
|
||||
Level: 5
|
||||
- Skill: HAMI_SKIN
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HAMI_DEFENCE
|
||||
Level: 3
|
||||
- Skill: HAMI_BLOODLUST
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Filir
|
||||
Name: Filir
|
||||
EvolutionClass: Filir_H
|
||||
Food: Garlet
|
||||
Race: Brute
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 90
|
||||
GrowthMinimum: 45
|
||||
GrowthMaximum: 75
|
||||
EvolutionMinimum: 5
|
||||
EvolutionMaximum: 15
|
||||
- Type: Sp
|
||||
Base: 25
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 6
|
||||
EvolutionMinimum: 5
|
||||
EvolutionMaximum: 15
|
||||
- Type: Str
|
||||
Base: 29
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 4
|
||||
EvolutionMaximum: 10
|
||||
- Type: Agi
|
||||
Base: 35
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Vit
|
||||
Base: 9
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 10
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 3
|
||||
- Type: Int
|
||||
Base: 8
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 4
|
||||
- Type: Dex
|
||||
Base: 30
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
- Type: Luk
|
||||
Base: 9
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
SkillTree:
|
||||
- Skill: HFLI_MOON
|
||||
MaxLevel: 5
|
||||
- Skill: HFLI_FLEET
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HFLI_MOON
|
||||
Level: 3
|
||||
- Skill: HFLI_SPEED
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HFLI_FLEET
|
||||
Level: 3
|
||||
- Skill: HFLI_SBR44
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Vanilmirth
|
||||
Name: Vanilmirth
|
||||
EvolutionClass: Vanilmirth_H
|
||||
Food: Scell
|
||||
Race: Formless
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 80
|
||||
GrowthMinimum: 30
|
||||
GrowthMaximum: 150
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 30
|
||||
- Type: Sp
|
||||
Base: 11
|
||||
GrowthMinimum: 0
|
||||
GrowthMaximum: 7
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 30
|
||||
- Type: Str
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Agi
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Vit
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Dex
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Luk
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
SkillTree:
|
||||
- Skill: HVAN_CAPRICE
|
||||
MaxLevel: 5
|
||||
- Skill: HVAN_CHAOTIC
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HVAN_CAPRICE
|
||||
Level: 3
|
||||
- Skill: HVAN_INSTRUCT
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HVAN_CAPRICE
|
||||
Level: 5
|
||||
- Skill: HVAN_EXPLOSION
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Lif2
|
||||
Name: Lif
|
||||
EvolutionClass: Lif_H2
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 150
|
||||
GrowthMinimum: 60
|
||||
GrowthMaximum: 100
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Sp
|
||||
Base: 40
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 9
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 20
|
||||
- Type: Str
|
||||
Base: 17
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
- Type: Agi
|
||||
Base: 20
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 4
|
||||
- Type: Vit
|
||||
Base: 15
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
- Type: Int
|
||||
Base: 35
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 4
|
||||
EvolutionMaximum: 10
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 6
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 6
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 3
|
||||
SkillTree:
|
||||
- Skill: HLIF_HEAL
|
||||
MaxLevel: 5
|
||||
- Skill: HLIF_AVOID
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HLIF_HEAL
|
||||
Level: 3
|
||||
- Skill: HLIF_BRAIN
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HLIF_HEAL
|
||||
Level: 5
|
||||
- Skill: HLIF_CHANGE
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Amistr2
|
||||
Name: Amistr
|
||||
EvolutionClass: Amistr_H2
|
||||
Food: Zargon
|
||||
Race: Brute
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 320
|
||||
GrowthMinimum: 80
|
||||
GrowthMaximum: 130
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 20
|
||||
- Type: Sp
|
||||
Base: 10
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 4
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Str
|
||||
Base: 20
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Agi
|
||||
Base: 17
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
- Type: Vit
|
||||
Base: 35
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 4
|
||||
EvolutionMaximum: 10
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 10
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 3
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 4
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
SkillTree:
|
||||
- Skill: HAMI_CASTLE
|
||||
MaxLevel: 5
|
||||
- Skill: HAMI_DEFENCE
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HAMI_CASTLE
|
||||
Level: 5
|
||||
- Skill: HAMI_SKIN
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HAMI_DEFENCE
|
||||
Level: 3
|
||||
- Skill: HAMI_BLOODLUST
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Filir2
|
||||
Name: Filir
|
||||
EvolutionClass: Filir_H2
|
||||
Food: Garlet
|
||||
Race: Brute
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 90
|
||||
GrowthMinimum: 45
|
||||
GrowthMaximum: 75
|
||||
EvolutionMinimum: 5
|
||||
EvolutionMaximum: 15
|
||||
- Type: Sp
|
||||
Base: 25
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 6
|
||||
EvolutionMinimum: 5
|
||||
EvolutionMaximum: 15
|
||||
- Type: Str
|
||||
Base: 29
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 4
|
||||
EvolutionMaximum: 10
|
||||
- Type: Agi
|
||||
Base: 35
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Vit
|
||||
Base: 9
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 10
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 3
|
||||
- Type: Int
|
||||
Base: 8
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 4
|
||||
- Type: Dex
|
||||
Base: 30
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
- Type: Luk
|
||||
Base: 9
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
SkillTree:
|
||||
- Skill: HFLI_MOON
|
||||
MaxLevel: 5
|
||||
- Skill: HFLI_FLEET
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HFLI_MOON
|
||||
Level: 3
|
||||
- Skill: HFLI_SPEED
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HFLI_FLEET
|
||||
Level: 3
|
||||
- Skill: HFLI_SBR44
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Vanilmirth2
|
||||
Name: Vanilmirth
|
||||
EvolutionClass: Vanilmirth_H2
|
||||
Food: Scell
|
||||
Race: Formless
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 80
|
||||
GrowthMinimum: 30
|
||||
GrowthMaximum: 150
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 30
|
||||
- Type: Sp
|
||||
Base: 11
|
||||
GrowthMinimum: 0
|
||||
GrowthMaximum: 7
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 30
|
||||
- Type: Str
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Agi
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Vit
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Dex
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Luk
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
SkillTree:
|
||||
- Skill: HVAN_CAPRICE
|
||||
MaxLevel: 5
|
||||
- Skill: HVAN_CHAOTIC
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HVAN_CAPRICE
|
||||
Level: 3
|
||||
- Skill: HVAN_INSTRUCT
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HVAN_CAPRICE
|
||||
Level: 5
|
||||
- Skill: HVAN_EXPLOSION
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
19
db/pre-re/item_cash_db.txt
Normal file
19
db/pre-re/item_cash_db.txt
Normal file
@@ -0,0 +1,19 @@
|
||||
// Cash Shop Database
|
||||
// Contains the items sold in the ingame cash shop.
|
||||
//
|
||||
// Structure of Database:
|
||||
// Type,ItemID,Price
|
||||
//
|
||||
// Type:
|
||||
// 0: New
|
||||
// 1: Hot
|
||||
// 2: Limited
|
||||
// 3: Rental
|
||||
// 4: Gear
|
||||
// 5: Buff
|
||||
// 6: Heal
|
||||
// 7: Other
|
||||
// 8: Sale
|
||||
//
|
||||
// Price:
|
||||
// Item cost, in cash points (#CASHPOINTS).
|
||||
@@ -7433,45 +7433,3 @@ Body:
|
||||
Rate: 1
|
||||
- Item: Gold_Tiara_
|
||||
Rate: 1
|
||||
- Group: MF_NOTELEPORT
|
||||
SubGroups:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Item: Wing_Of_Fly
|
||||
- Item: Giant_Fly_Wing
|
||||
- Item: N_Fly_Wing
|
||||
- Item: E_Giant_Fly_Wing
|
||||
- Item: F_Giant_Fly_Wing
|
||||
- Group: MF_NORETURN
|
||||
SubGroups:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Item: Wing_Of_Butterfly
|
||||
- Item: N_Butterfly_Wing
|
||||
- Item: Dun_Tele_Scroll1
|
||||
- Item: Dun_Tele_Scroll2
|
||||
- Item: Dun_Tele_Scroll3
|
||||
- Item: E_Dun_Tele_Scroll1
|
||||
- Item: F_Dun_Tele_Scroll1
|
||||
- Item: WOB_Rune
|
||||
- Item: E_WOB_Rune
|
||||
- Item: F_WOB_Rune
|
||||
- Item: WOB_Schwaltz
|
||||
- Item: E_WOB_Schwaltz
|
||||
- Item: F_WOB_Schwaltz
|
||||
- Item: WOB_Rachel
|
||||
- Item: E_WOB_Rachel
|
||||
- Item: F_WOB_Rachel
|
||||
- Item: WOB_Local
|
||||
- Item: E_WOB_Local
|
||||
- Item: F_WOB_Local
|
||||
- Item: Siege_Teleport_Scroll
|
||||
- Item: Siege_Teleport_Scroll2
|
||||
- Item: E_Siege_Teleport_Scroll
|
||||
- Group: GIANT_FLY_WING
|
||||
SubGroups:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Item: Giant_Fly_Wing
|
||||
- Item: E_Giant_Fly_Wing
|
||||
- Item: F_Giant_Fly_Wing
|
||||
|
||||
@@ -245,7 +245,6 @@ Body:
|
||||
BossResist: true
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
@@ -274,7 +273,6 @@ Body:
|
||||
BossResist: true
|
||||
Debuff: true
|
||||
NoSaveInfinite: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Freeze: true
|
||||
Stone: true
|
||||
@@ -298,7 +296,6 @@ Body:
|
||||
Quicken: true
|
||||
Flags:
|
||||
RequireWeapon: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Decreaseagi: true
|
||||
- Status: Concentrate
|
||||
@@ -309,7 +306,6 @@ Body:
|
||||
Dex: true
|
||||
Flags:
|
||||
FailedMado: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Quagmire: true
|
||||
- Status: Hiding
|
||||
@@ -328,10 +324,11 @@ Body:
|
||||
OnTouch: true
|
||||
StopAttacking: true
|
||||
RemoveOnDamaged: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
EndOnStart:
|
||||
Closeconfine: true
|
||||
Closeconfine2: true
|
||||
@@ -360,7 +357,6 @@ Body:
|
||||
Atk_Ele: true
|
||||
Flags:
|
||||
RemoveOnUnequipWeapon: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Aspersio: true
|
||||
Fireweapon: true
|
||||
@@ -373,8 +369,6 @@ Body:
|
||||
- Status: Poisonreact
|
||||
Icon: EFST_POISONREACT
|
||||
DurationLookup: AS_POISONREACT
|
||||
Flags:
|
||||
RemoveOnHermode: true
|
||||
- Status: Quagmire
|
||||
Icon: EFST_QUAGMIRE
|
||||
DurationLookup: WZ_QUAGMIRE
|
||||
@@ -387,7 +381,6 @@ Body:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
Debuff: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Speedup1: true
|
||||
EndOnStart:
|
||||
@@ -415,7 +408,6 @@ Body:
|
||||
Angelus: true
|
||||
Flags:
|
||||
SendOption: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Blessing
|
||||
Icon: EFST_BLESSING
|
||||
DurationLookup: AL_BLESSING
|
||||
@@ -426,7 +418,6 @@ Body:
|
||||
Flags:
|
||||
BossResist: true
|
||||
TaekwonAngel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Signumcrucis
|
||||
Icon: EFST_CRUCIS
|
||||
DurationLookup: AL_CRUCIS
|
||||
@@ -446,7 +437,6 @@ Body:
|
||||
Flags:
|
||||
FailedMado: true
|
||||
TaekwonAngel: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Quagmire: true
|
||||
EndOnStart:
|
||||
@@ -462,7 +452,6 @@ Body:
|
||||
BossResist: true
|
||||
NoSave: true
|
||||
Debuff: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Speedup1: true
|
||||
EndOnStart:
|
||||
@@ -481,7 +470,6 @@ Body:
|
||||
DurationLookup: PR_SLOWPOISON
|
||||
Flags:
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Impositio
|
||||
Icon: EFST_IMPOSITIO
|
||||
DurationLookup: PR_IMPOSITIO
|
||||
@@ -489,7 +477,6 @@ Body:
|
||||
Watk: true
|
||||
Flags:
|
||||
SuperNoviceAngel: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Impositio: true
|
||||
- Status: Suffragium
|
||||
@@ -497,7 +484,6 @@ Body:
|
||||
DurationLookup: PR_SUFFRAGIUM
|
||||
Flags:
|
||||
SuperNoviceAngel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Aspersio
|
||||
Icon: EFST_ASPERSIO
|
||||
DurationLookup: PR_ASPERSIO
|
||||
@@ -505,7 +491,6 @@ Body:
|
||||
Atk_Ele: true
|
||||
Flags:
|
||||
RemoveOnUnequipWeapon: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Encpoison: true
|
||||
Fireweapon: true
|
||||
@@ -524,13 +509,11 @@ Body:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
#RemoveOnUnequipArmor: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Kyrie
|
||||
Icon: EFST_KYRIE
|
||||
DurationLookup: PR_KYRIE
|
||||
Flags:
|
||||
SuperNoviceAngel: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Assumptio: true
|
||||
- Status: Magnificat
|
||||
@@ -542,7 +525,6 @@ Body:
|
||||
FailedMado: true
|
||||
NoSave: true
|
||||
SuperNoviceAngel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Gloria
|
||||
Icon: EFST_GLORIA
|
||||
DurationLookup: PR_GLORIA
|
||||
@@ -550,13 +532,11 @@ Body:
|
||||
Luk: true
|
||||
Flags:
|
||||
SuperNoviceAngel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Aeterna
|
||||
Icon: EFST_LEXAETERNA
|
||||
DurationLookup: PR_LEXAETERNA
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Stone: true
|
||||
Freeze: true
|
||||
@@ -568,7 +548,6 @@ Body:
|
||||
Flags:
|
||||
MadoCancel: true
|
||||
RequireWeapon: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Quagmire: true
|
||||
Decreaseagi: true
|
||||
@@ -577,7 +556,6 @@ Body:
|
||||
DurationLookup: BS_WEAPONPERFECT
|
||||
Flags:
|
||||
MadoCancel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Overthrust
|
||||
Icon: EFST_OVERTHRUST
|
||||
DurationLookup: BS_OVERTHRUST
|
||||
@@ -585,7 +563,6 @@ Body:
|
||||
OverThrust: true
|
||||
Flags:
|
||||
MadoCancel: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Maxoverthrust: true
|
||||
- Status: Maximizepower
|
||||
@@ -595,7 +572,6 @@ Body:
|
||||
Regen: true
|
||||
Flags:
|
||||
MadoCancel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Trickdead
|
||||
Icon: EFST_TRICKDEAD
|
||||
DurationLookup: NV_TRICKDEAD
|
||||
@@ -614,8 +590,7 @@ Body:
|
||||
RemoveOnDamaged: true
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnHermode: true
|
||||
RemoveOnMapWarp: true
|
||||
EndOnStart:
|
||||
Dancing: true
|
||||
- Status: Loud
|
||||
@@ -625,14 +600,11 @@ Body:
|
||||
Str: true
|
||||
Flags:
|
||||
MadoCancel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Energycoat
|
||||
Icon: EFST_ENERGYCOAT
|
||||
DurationLookup: MG_ENERGYCOAT
|
||||
Opt3:
|
||||
EnergyCoat: true
|
||||
Flags:
|
||||
RemoveOnHermode: true
|
||||
- Status: Brokenarmor
|
||||
Icon: EFST_BROKENARMOR
|
||||
DurationLookup: NPC_ARMORBRAKE
|
||||
@@ -684,14 +656,12 @@ Body:
|
||||
Flags:
|
||||
NoClearance: true
|
||||
OverlapIgnoreLevel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Aspdpotion2
|
||||
Icon: EFST_ATTHASTE_POTION3
|
||||
CalcFlags:
|
||||
Aspd: true
|
||||
Flags:
|
||||
OverlapIgnoreLevel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Aspdpotion3
|
||||
Icon: EFST_ATTHASTE_INFINITY
|
||||
CalcFlags:
|
||||
@@ -699,7 +669,6 @@ Body:
|
||||
Flags:
|
||||
NoClearance: true
|
||||
OverlapIgnoreLevel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Speedup0
|
||||
Icon: EFST_MOVHASTE_HORSE
|
||||
CalcFlags:
|
||||
@@ -717,7 +686,6 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Atkpotion
|
||||
Icon: EFST_PLUSATTACKPOWER
|
||||
CalcFlags:
|
||||
@@ -726,7 +694,6 @@ Body:
|
||||
NoRemoveOnDead: true
|
||||
NoClearance: true
|
||||
OverlapIgnoreLevel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Matkpotion
|
||||
Icon: EFST_PLUSMAGICPOWER
|
||||
CalcFlags:
|
||||
@@ -735,7 +702,6 @@ Body:
|
||||
NoRemoveOnDead: true
|
||||
NoClearance: true
|
||||
OverlapIgnoreLevel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Wedding
|
||||
States:
|
||||
NoAttack: true
|
||||
@@ -766,7 +732,8 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
MinDuration: 5000
|
||||
- Status: Keeping
|
||||
DurationLookup: NPC_KEEPING
|
||||
@@ -778,8 +745,6 @@ Body:
|
||||
CalcFlags:
|
||||
Mdef: true
|
||||
Def: true
|
||||
Flags:
|
||||
RemoveOnHermode: true
|
||||
- Status: Stripweapon
|
||||
Icon: EFST_NOEQUIPWEAPON
|
||||
DurationLookup: RG_STRIPWEAPON
|
||||
@@ -792,7 +757,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Stripshield
|
||||
Icon: EFST_NOEQUIPSHIELD
|
||||
DurationLookup: RG_STRIPSHIELD
|
||||
@@ -805,7 +769,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Striparmor
|
||||
Icon: EFST_NOEQUIPARMOR
|
||||
DurationLookup: RG_STRIPARMOR
|
||||
@@ -818,7 +781,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Striphelm
|
||||
Icon: EFST_NOEQUIPHELM
|
||||
DurationLookup: RG_STRIPHELM
|
||||
@@ -831,7 +793,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Cp_Weapon
|
||||
Icon: EFST_PROTECTWEAPON
|
||||
DurationLookup: AM_CP_WEAPON
|
||||
@@ -841,7 +802,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveChemicalProtect: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Cp_Shield
|
||||
Icon: EFST_PROTECTSHIELD
|
||||
DurationLookup: AM_CP_SHIELD
|
||||
@@ -851,7 +811,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveChemicalProtect: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Cp_Armor
|
||||
Icon: EFST_PROTECTARMOR
|
||||
DurationLookup: AM_CP_ARMOR
|
||||
@@ -861,7 +820,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveChemicalProtect: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Cp_Helm
|
||||
Icon: EFST_PROTECTHELM
|
||||
DurationLookup: AM_CP_HELM
|
||||
@@ -871,21 +829,18 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveChemicalProtect: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Autoguard
|
||||
Icon: EFST_AUTOGUARD
|
||||
DurationLookup: CR_AUTOGUARD
|
||||
Flags:
|
||||
NoClearance: true
|
||||
RequireShield: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Reflectshield
|
||||
Icon: EFST_REFLECTSHIELD
|
||||
DurationLookup: CR_REFLECTSHIELD
|
||||
Flags:
|
||||
NoClearance: true
|
||||
RequireShield: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Reflectdamage: true
|
||||
- Status: Splasher
|
||||
@@ -898,7 +853,6 @@ Body:
|
||||
All: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Defender
|
||||
Icon: EFST_DEFENDER
|
||||
DurationLookup: CR_DEFENDER
|
||||
@@ -907,13 +861,11 @@ Body:
|
||||
Aspd: true
|
||||
Flags:
|
||||
RequireShield: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Magicrod
|
||||
Icon: EFST_MAGICROD
|
||||
DurationLookup: SA_MAGICROD
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Spellbreaker
|
||||
Flags:
|
||||
NoWarning: true
|
||||
@@ -947,7 +899,6 @@ Body:
|
||||
Flags:
|
||||
FailedMado: true
|
||||
RequireWeapon: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Quagmire: true
|
||||
- Status: Autocounter
|
||||
@@ -1002,7 +953,6 @@ Body:
|
||||
Debuff: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Combo
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
@@ -1015,7 +965,8 @@ Body:
|
||||
States:
|
||||
NoMove: true
|
||||
Flags:
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
- Status: Bladestop
|
||||
Icon: EFST_BLADESTOP
|
||||
DurationLookup: MO_BLADESTOP
|
||||
@@ -1032,8 +983,7 @@ Body:
|
||||
NoClearbuff: true
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnHermode: true
|
||||
RemoveOnMapWarp: true
|
||||
- Status: Fireweapon
|
||||
Icon: EFST_PROPERTYFIRE
|
||||
DurationLookup: SA_FLAMELAUNCHER
|
||||
@@ -1102,7 +1052,6 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Deluge
|
||||
Icon: EFST_GROUNDMAGIC
|
||||
DurationLookup: SA_DELUGE
|
||||
@@ -1162,7 +1111,6 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
RequireWeapon: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Parrying
|
||||
Icon: EFST_PARRYING
|
||||
DurationLookup: LK_PARRYING
|
||||
@@ -1170,7 +1118,6 @@ Body:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RequireWeapon: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Concentration
|
||||
Icon: EFST_LKCONCENTRATION
|
||||
DurationLookup: LK_CONCENTRATION
|
||||
@@ -1184,7 +1131,6 @@ Body:
|
||||
Quicken: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Tensionrelax
|
||||
Icon: EFST_TENSIONRELAX
|
||||
DurationLookup: LK_TENSIONRELAX
|
||||
@@ -1193,7 +1139,6 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Berserk
|
||||
Icon: EFST_BERSERK
|
||||
DurationLookup: LK_BERSERK
|
||||
@@ -1234,7 +1179,6 @@ Body:
|
||||
Aspd: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Assumptio
|
||||
Icon: EFST_ASSUMPTIO
|
||||
DurationLookup: HP_ASSUMPTIO
|
||||
@@ -1243,8 +1187,6 @@ Body:
|
||||
EndOnStart:
|
||||
Kyrie: true
|
||||
Kaite: true
|
||||
Flags:
|
||||
RemoveOnHermode: true
|
||||
- Status: Basilica
|
||||
DurationLookup: HP_BASILICA
|
||||
States:
|
||||
@@ -1254,8 +1196,7 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnHermode: true
|
||||
RemoveOnMapWarp: true
|
||||
- Status: Guildaura
|
||||
Flags:
|
||||
NoDispell: true
|
||||
@@ -1268,7 +1209,6 @@ Body:
|
||||
Matk: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Magicpower: true
|
||||
- Status: Edp
|
||||
@@ -1294,7 +1234,6 @@ Body:
|
||||
Flags:
|
||||
FailedMado: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Quagmire: true
|
||||
- Status: Windwalk
|
||||
@@ -1306,7 +1245,6 @@ Body:
|
||||
Flags:
|
||||
FailedMado: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Quagmire: true
|
||||
- Status: Meltdown
|
||||
@@ -1350,10 +1288,11 @@ Body:
|
||||
OnTouch: true
|
||||
StopAttacking: true
|
||||
RemoveOnDamaged: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
- Status: Rejectsword
|
||||
Icon: EFST_SWORDREJECT
|
||||
DurationLookup: ST_REJECTSWORD
|
||||
@@ -1370,7 +1309,8 @@ Body:
|
||||
Opt3:
|
||||
Marionette: true
|
||||
Flags:
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
Fail:
|
||||
Marionette: true
|
||||
- Status: Marionette2
|
||||
@@ -1386,7 +1326,8 @@ Body:
|
||||
Opt3:
|
||||
Marionette: true
|
||||
Flags:
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
Fail:
|
||||
Marionette2: true
|
||||
- Status: Changeundead
|
||||
@@ -1400,7 +1341,6 @@ Body:
|
||||
Debuff: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Blessing: true
|
||||
Increaseagi: true
|
||||
@@ -1416,7 +1356,6 @@ Body:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
Debuff: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Mindbreaker
|
||||
Icon: EFST_MINDBREAKER
|
||||
DurationLookup: PF_MINDBREAKER
|
||||
@@ -1426,7 +1365,6 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
Debuff: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Freeze: true
|
||||
Stone: true
|
||||
@@ -1436,7 +1374,6 @@ Body:
|
||||
DurationLookup: PF_MEMORIZE
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Fogwall
|
||||
Icon: EFST_FOGWALL
|
||||
DurationLookup: PF_FOGWALL
|
||||
@@ -1444,7 +1381,6 @@ Body:
|
||||
BossResist: true
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Spiderweb
|
||||
Icon: EFST_SPIDERWEB
|
||||
DurationLookup: PF_SPIDERWEB
|
||||
@@ -1465,9 +1401,8 @@ Body:
|
||||
DurationLookup: CR_DEVOTION
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
OverlapIgnoreLevel: true
|
||||
RemoveOnHermode: true
|
||||
EndOnEnd:
|
||||
Autoguard: true
|
||||
Defender: true
|
||||
@@ -1475,8 +1410,6 @@ Body:
|
||||
Endure: true
|
||||
- Status: Sacrifice
|
||||
DurationLookup: PA_SACRIFICE
|
||||
Flags:
|
||||
RemoveOnHermode: true
|
||||
- Status: Steelbody
|
||||
Icon: EFST_STEELBODY
|
||||
DurationLookup: MO_STEELBODY
|
||||
@@ -1489,7 +1422,6 @@ Body:
|
||||
Speed: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
Opt3:
|
||||
SteelBody: true
|
||||
- Status: Orcish
|
||||
@@ -1553,8 +1485,7 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnHermode: true
|
||||
RemoveOnMapWarp: true
|
||||
- Status: Shadowweapon
|
||||
Icon: EFST_PROPERTYDARK
|
||||
DurationLookup: TK_SEVENWIND
|
||||
@@ -1563,7 +1494,6 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Encpoison: true
|
||||
Aspersio: true
|
||||
@@ -1581,7 +1511,6 @@ Body:
|
||||
MadoCancel: true
|
||||
NoSave: true
|
||||
RequireWeapon: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Quagmire: true
|
||||
Decreaseagi: true
|
||||
@@ -1593,7 +1522,6 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Encpoison: true
|
||||
Aspersio: true
|
||||
@@ -1611,7 +1539,6 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Kaahi: true
|
||||
- Status: Kaupe
|
||||
@@ -1620,7 +1547,6 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Onehand
|
||||
Icon: EFST_ONEHANDQUICKEN
|
||||
DurationLookup: KN_ONEHAND
|
||||
@@ -1632,7 +1558,6 @@ Body:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RequireWeapon: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Decreaseagi: true
|
||||
EndOnStart:
|
||||
@@ -1645,7 +1570,6 @@ Body:
|
||||
DurationLookup: ST_PRESERVE
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Battleorders
|
||||
Icon: EFST_GDSKILL_BATTLEORDER
|
||||
DurationLookup: GD_BATTLEORDER
|
||||
@@ -1669,7 +1593,6 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Gravitation
|
||||
Icon: EFST_GRAVITATION
|
||||
DurationLookup: HW_GRAVITATION
|
||||
@@ -1684,7 +1607,6 @@ Body:
|
||||
BossResist: true
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Maxoverthrust
|
||||
Icon: EFST_OVERTHRUSTMAX
|
||||
DurationLookup: WS_OVERTHRUSTMAX
|
||||
@@ -1693,7 +1615,6 @@ Body:
|
||||
Flags:
|
||||
MadoCancel: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Overthrust: true
|
||||
- Status: Longing
|
||||
@@ -1742,7 +1663,7 @@ Body:
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
NoRemoveOnDead: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
- Status: Closeconfine2
|
||||
Icon: EFST_RG_CCONFINE_S
|
||||
DurationLookup: RG_CLOSECONFINE
|
||||
@@ -1755,7 +1676,7 @@ Body:
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
NoRemoveOnDead: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
Fail:
|
||||
Closeconfine2: true
|
||||
- Status: Dancing
|
||||
@@ -1772,9 +1693,10 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
RequireWeapon: true
|
||||
OverlapIgnoreLevel: true
|
||||
NoSave: true
|
||||
EndOnEnd:
|
||||
Longing: true
|
||||
- Status: Elementalchange
|
||||
@@ -1938,9 +1860,8 @@ Body:
|
||||
StopWalking: true
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
Debuff: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Spurt
|
||||
Icon: EFST_STRUP
|
||||
DurationLookup: TK_RUN
|
||||
@@ -1949,8 +1870,7 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
RequireNoWeapon: true
|
||||
RequireWeapon: true
|
||||
- Status: Spirit
|
||||
Icon: EFST_SOULLINK
|
||||
DurationLookup: SL_HIGH
|
||||
@@ -1962,7 +1882,6 @@ Body:
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
NoBanishingBuster: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Coma
|
||||
DurationLookup: NPC_DARKBLESSING
|
||||
Flags:
|
||||
@@ -2257,8 +2176,8 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
- Status: Sun_Comfort
|
||||
Icon: EFST_SUN_COMFORT
|
||||
DurationLookup: SG_SUN_COMFORT
|
||||
@@ -2266,6 +2185,7 @@ Body:
|
||||
Def2: true
|
||||
Flags:
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
- Status: Moon_Comfort
|
||||
Icon: EFST_MOON_COMFORT
|
||||
DurationLookup: SG_MOON_COMFORT
|
||||
@@ -2273,6 +2193,7 @@ Body:
|
||||
Flee: true
|
||||
Flags:
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
- Status: Star_Comfort
|
||||
Icon: EFST_STAR_COMFORT
|
||||
DurationLookup: SG_STAR_COMFORT
|
||||
@@ -2280,6 +2201,7 @@ Body:
|
||||
Aspd: true
|
||||
Flags:
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
- Status: Fusion
|
||||
DurationLookup: SG_FUSION
|
||||
CalcFlags:
|
||||
@@ -2310,7 +2232,6 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Assumptio: true
|
||||
- Status: Swoo
|
||||
@@ -2410,7 +2331,6 @@ Body:
|
||||
NoClearance: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Bunsinjyutsu
|
||||
Icon: EFST_NJ_BUNSINJYUTSU
|
||||
DurationLookup: NJ_BUNSINJYUTSU
|
||||
@@ -2421,7 +2341,6 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Kaensin
|
||||
Flags:
|
||||
NoWarning: true
|
||||
@@ -2478,7 +2397,8 @@ Body:
|
||||
Vit: true
|
||||
Int: true
|
||||
Flags:
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
Fail:
|
||||
Change: true
|
||||
- Status: Bloodlust
|
||||
@@ -2536,7 +2456,6 @@ Body:
|
||||
SendVal1: true
|
||||
OverlapIgnoreLevel: true
|
||||
RemoveOnUnequipWeapon: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Enchantarms: true
|
||||
Aspersio: true
|
||||
@@ -3290,7 +3209,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
- Status: Bite
|
||||
Icon: EFST_WUGBITE
|
||||
DurationLookup: RA_WUGBITE
|
||||
@@ -3322,7 +3241,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
- Status: Acceleration
|
||||
Icon: EFST_ACCELERATION
|
||||
DurationLookup: NC_ACCELERATION
|
||||
@@ -3404,7 +3323,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
- Status: Stealthfield
|
||||
Icon: EFST_STEALTHFIELD
|
||||
DurationLookup: NC_STEALTHFIELD
|
||||
@@ -3427,7 +3346,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
- Status: Overheat
|
||||
Icon: EFST_OVERHEAT
|
||||
Flags:
|
||||
@@ -3836,7 +3755,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
Debuff: true
|
||||
Fail:
|
||||
Hallucinationwalk: true
|
||||
@@ -4223,7 +4142,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
StopAttacking: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
- Status: Cursedcircle_Target
|
||||
Icon: EFST_CURSEDCIRCLE_TARGET
|
||||
DurationLookup: SR_CURSEDCIRCLE
|
||||
@@ -4565,7 +4484,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
- Status: _Bodypaint
|
||||
Icon: EFST_BODYPAINT
|
||||
DurationLookup: SC_BODYPAINT
|
||||
@@ -4699,7 +4618,8 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
- Status: _Bloodylust
|
||||
Icon: EFST_BLOODYLUST
|
||||
DurationLookup: SC_BLOODYLUST
|
||||
@@ -5293,7 +5213,7 @@ Body:
|
||||
Flags:
|
||||
StopWalking: true
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
- Status: Tinder_Breaker2
|
||||
Icon: EFST_TINDER_BREAKER
|
||||
DurationLookup: MH_TINDER_BREAKER
|
||||
@@ -5304,7 +5224,7 @@ Body:
|
||||
Flags:
|
||||
StopWalking: true
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
- Status: Cbc
|
||||
Icon: EFST_CBC
|
||||
DurationLookup: MH_CBC
|
||||
@@ -5838,10 +5758,9 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Mtf_Aspd2
|
||||
Icon: EFST_MTF_ASPD2
|
||||
CalcFlags:
|
||||
@@ -6144,7 +6063,6 @@ Body:
|
||||
Flags:
|
||||
StopAttacking: true
|
||||
RemoveOnDamaged: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
- Status: Su_Stoop
|
||||
Icon: EFST_SU_STOOP
|
||||
@@ -6446,7 +6364,6 @@ Body:
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Geffen_Magic2
|
||||
Icon: EFST_GEFFEN_MAGIC2
|
||||
CalcFlags:
|
||||
@@ -6711,7 +6628,8 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoClearbuff: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
- Status: Entry_Queue_Apply_Delay
|
||||
Icon: EFST_ENTRY_QUEUE_APPLY_DELAY
|
||||
Flags:
|
||||
@@ -6783,7 +6701,7 @@ Body:
|
||||
Icon: EFST_FLASHKICK
|
||||
DurationLookup: SJ_FLASHKICK
|
||||
Flags:
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
@@ -6800,7 +6718,7 @@ Body:
|
||||
NoClearance: true
|
||||
StopAttacking: true
|
||||
RemoveOnDamaged: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
Fail:
|
||||
Bite: true
|
||||
- Status: Starstance
|
||||
|
||||
@@ -2035,7 +2035,7 @@ Body:
|
||||
Name: I really love it!
|
||||
Condition: " BaseLevel == 99 && (Class >= JOB_SWORDMAN && Class <= JOB_THIEF) "
|
||||
Rewards:
|
||||
Item: A_Bubble_Gum_Box10
|
||||
Item: E_Bubble_Gum_Box
|
||||
Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; "
|
||||
Score: 30
|
||||
- Id: 200031
|
||||
|
||||
@@ -120,7 +120,7 @@ Body:
|
||||
Holy: 125
|
||||
Dark: 0
|
||||
Ghost: 100
|
||||
Undead: 0
|
||||
Undead: -25
|
||||
Ghost:
|
||||
Neutral: 90
|
||||
Water: 100
|
||||
@@ -136,8 +136,8 @@ Body:
|
||||
Neutral: 100
|
||||
Water: 100
|
||||
Earth: 100
|
||||
Fire: 90
|
||||
Wind: 100
|
||||
Fire: 100
|
||||
Wind: 90
|
||||
Poison: 75
|
||||
Holy: 125
|
||||
Dark: 0
|
||||
@@ -217,7 +217,7 @@ Body:
|
||||
Fire: 100
|
||||
Wind: 100
|
||||
Poison: 75
|
||||
Holy: 0
|
||||
Holy: -25
|
||||
Dark: 150
|
||||
Ghost: 100
|
||||
Undead: 150
|
||||
@@ -229,9 +229,9 @@ Body:
|
||||
Wind: 100
|
||||
Poison: 75
|
||||
Holy: 150
|
||||
Dark: 0
|
||||
Dark: -25
|
||||
Ghost: 100
|
||||
Undead: 0
|
||||
Undead: -50
|
||||
Ghost:
|
||||
Neutral: 70
|
||||
Water: 100
|
||||
@@ -268,7 +268,7 @@ Body:
|
||||
Undead: 100
|
||||
Water:
|
||||
Neutral: 100
|
||||
Water: 0
|
||||
Water: -25
|
||||
Earth: 100
|
||||
Fire: 200
|
||||
Wind: 70
|
||||
@@ -280,7 +280,7 @@ Body:
|
||||
Earth:
|
||||
Neutral: 100
|
||||
Water: 100
|
||||
Earth: 0
|
||||
Earth: -25
|
||||
Fire: 70
|
||||
Wind: 200
|
||||
Poison: 125
|
||||
@@ -292,7 +292,7 @@ Body:
|
||||
Neutral: 100
|
||||
Water: 70
|
||||
Earth: 200
|
||||
Fire: 0
|
||||
Fire: -25
|
||||
Wind: 100
|
||||
Poison: 125
|
||||
Holy: 100
|
||||
@@ -304,7 +304,7 @@ Body:
|
||||
Water: 200
|
||||
Earth: 70
|
||||
Fire: 100
|
||||
Wind: 0
|
||||
Wind: -25
|
||||
Poison: 125
|
||||
Holy: 100
|
||||
Dark: 100
|
||||
@@ -328,7 +328,7 @@ Body:
|
||||
Fire: 100
|
||||
Wind: 100
|
||||
Poison: 50
|
||||
Holy: 0
|
||||
Holy: -50
|
||||
Dark: 175
|
||||
Ghost: 100
|
||||
Undead: 175
|
||||
@@ -340,9 +340,9 @@ Body:
|
||||
Wind: 100
|
||||
Poison: 50
|
||||
Holy: 175
|
||||
Dark: 0
|
||||
Dark: -50
|
||||
Ghost: 100
|
||||
Undead: 0
|
||||
Undead: -75
|
||||
Ghost:
|
||||
Neutral: 50
|
||||
Water: 100
|
||||
@@ -379,7 +379,7 @@ Body:
|
||||
Undead: 100
|
||||
Water:
|
||||
Neutral: 100
|
||||
Water: 0
|
||||
Water: -50
|
||||
Earth: 100
|
||||
Fire: 200
|
||||
Wind: 60
|
||||
@@ -391,7 +391,7 @@ Body:
|
||||
Earth:
|
||||
Neutral: 100
|
||||
Water: 100
|
||||
Earth: 0
|
||||
Earth: -50
|
||||
Fire: 60
|
||||
Wind: 200
|
||||
Poison: 125
|
||||
@@ -403,7 +403,7 @@ Body:
|
||||
Neutral: 100
|
||||
Water: 60
|
||||
Earth: 200
|
||||
Fire: 0
|
||||
Fire: -50
|
||||
Wind: 100
|
||||
Poison: 125
|
||||
Holy: 100
|
||||
@@ -415,7 +415,7 @@ Body:
|
||||
Water: 200
|
||||
Earth: 60
|
||||
Fire: 100
|
||||
Wind: 0
|
||||
Wind: -50
|
||||
Poison: 125
|
||||
Holy: 100
|
||||
Dark: 100
|
||||
@@ -431,7 +431,7 @@ Body:
|
||||
Holy: 50
|
||||
Dark: 50
|
||||
Ghost: 50
|
||||
Undead: 0
|
||||
Undead: -100
|
||||
Holy:
|
||||
Neutral: 100
|
||||
Water: 100
|
||||
@@ -439,7 +439,7 @@ Body:
|
||||
Fire: 100
|
||||
Wind: 100
|
||||
Poison: 50
|
||||
Holy: 0
|
||||
Holy: -100
|
||||
Dark: 200
|
||||
Ghost: 100
|
||||
Undead: 200
|
||||
@@ -451,9 +451,9 @@ Body:
|
||||
Wind: 100
|
||||
Poison: 50
|
||||
Holy: 200
|
||||
Dark: 0
|
||||
Dark: -100
|
||||
Ghost: 100
|
||||
Undead: 0
|
||||
Undead: -100
|
||||
Ghost:
|
||||
Neutral: 0
|
||||
Water: 100
|
||||
@@ -471,7 +471,7 @@ Body:
|
||||
Earth: 100
|
||||
Fire: 60
|
||||
Wind: 100
|
||||
Poison: 0
|
||||
Poison: -25
|
||||
Holy: 200
|
||||
Dark: 0
|
||||
Ghost: 175
|
||||
|
||||
@@ -26,384 +26,51 @@
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
# Type The WoE type this castle belongs to. (Default: First_Edition)
|
||||
# ClientId Client side ID of the castle. (Default: 0)
|
||||
# WarpEnabled If the warp to the castle is enabled. (Default: false)
|
||||
# WarpX X coordinate to warp to. (Default: 0)
|
||||
# WarpY Y coordinate to warp to. (Default: 0)
|
||||
# WarpCost Zeny cost to use the warp. (Default: 100)
|
||||
# WarpCostSiege Zeny cost to use the warp during WoE. (Default: 100000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 2
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
# WOE FE castle
|
||||
- Id: 0
|
||||
Map: aldeg_cas01
|
||||
Name: Neuschwanstein
|
||||
#Name: Noisyubantian
|
||||
Npc: Agit#aldeg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 6
|
||||
WarpEnabled: true
|
||||
WarpX: 212
|
||||
WarpY: 175
|
||||
- Id: 1
|
||||
Map: aldeg_cas02
|
||||
Name: Hohenschwangau
|
||||
#Name: Hohensyubangawoo
|
||||
Npc: Agit#aldeg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 7
|
||||
WarpEnabled: true
|
||||
WarpX: 82
|
||||
WarpY: 71
|
||||
- Id: 2
|
||||
Map: aldeg_cas03
|
||||
Name: Nuernberg
|
||||
#Name: Nyirenverk
|
||||
Npc: Agit#aldeg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 8
|
||||
WarpEnabled: true
|
||||
WarpX: 109
|
||||
WarpY: 112
|
||||
- Id: 3
|
||||
Map: aldeg_cas04
|
||||
Name: Wuerzburg
|
||||
#Name: Byirtsburi
|
||||
Npc: Agit#aldeg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 9
|
||||
WarpEnabled: true
|
||||
WarpX: 60
|
||||
WarpY: 116
|
||||
- Id: 4
|
||||
Map: aldeg_cas05
|
||||
Name: Rothenburg
|
||||
#Name: Rotenburk
|
||||
Npc: Agit#aldeg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 10
|
||||
WarpEnabled: true
|
||||
WarpX: 61
|
||||
WarpY: 185
|
||||
- Id: 5
|
||||
Map: gefg_cas01
|
||||
Name: Repherion
|
||||
#Name: Reprion
|
||||
Npc: Agit#gefg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 11
|
||||
WarpEnabled: true
|
||||
WarpX: 40
|
||||
WarpY: 43
|
||||
- Id: 6
|
||||
Map: gefg_cas02
|
||||
Name: Eeyolbriggar
|
||||
#Name: Yolbriger
|
||||
Npc: Agit#gefg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 12
|
||||
WarpEnabled: true
|
||||
WarpX: 22
|
||||
WarpY: 66
|
||||
- Id: 7
|
||||
Map: gefg_cas03
|
||||
Name: Yesnelph
|
||||
#Name: Isinlife
|
||||
Npc: Agit#gefg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 13
|
||||
WarpEnabled: true
|
||||
WarpX: 112
|
||||
WarpY: 23
|
||||
- Id: 8
|
||||
Map: gefg_cas04
|
||||
Name: Bergel
|
||||
#Name: Berigel
|
||||
Npc: Agit#gefg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 14
|
||||
WarpEnabled: true
|
||||
WarpX: 58
|
||||
WarpY: 46
|
||||
- Id: 9
|
||||
Map: gefg_cas05
|
||||
Name: Mersetzdeitz
|
||||
#Name: Melsedetsu
|
||||
Npc: Agit#gefg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 15
|
||||
WarpEnabled: true
|
||||
WarpX: 66
|
||||
WarpY: 48
|
||||
- Id: 10
|
||||
Map: payg_cas01
|
||||
Name: Bright Arbor
|
||||
#Name: Mingting
|
||||
Npc: Agit#payg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 16
|
||||
WarpEnabled: true
|
||||
WarpX: 115
|
||||
WarpY: 57
|
||||
- Id: 11
|
||||
Map: payg_cas02
|
||||
Name: Scarlet Palace
|
||||
#Name: Tiantan
|
||||
Npc: Agit#payg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 17
|
||||
WarpEnabled: true
|
||||
WarpX: 26
|
||||
WarpY: 265
|
||||
- Id: 12
|
||||
Map: payg_cas03
|
||||
Name: Holy Shadow
|
||||
#Name: Fuying
|
||||
Npc: Agit#payg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 18
|
||||
WarpEnabled: true
|
||||
WarpX: 43
|
||||
WarpY: 264
|
||||
- Id: 13
|
||||
Map: payg_cas04
|
||||
Name: Sacred Altar
|
||||
#Name: Honglou
|
||||
Npc: Agit#payg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 19
|
||||
WarpEnabled: true
|
||||
WarpX: 36
|
||||
WarpY: 272
|
||||
- Id: 14
|
||||
Map: payg_cas05
|
||||
Name: Bamboo Grove Hill
|
||||
#Name: Zhulinxian
|
||||
Npc: Agit#payg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 20
|
||||
WarpEnabled: true
|
||||
WarpX: 274
|
||||
WarpY: 246
|
||||
- Id: 15
|
||||
Map: prtg_cas01
|
||||
Name: Kriemhild
|
||||
#Name: Creamhilt
|
||||
Npc: Agit#prtg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 1
|
||||
WarpEnabled: true
|
||||
WarpX: 107
|
||||
WarpY: 180
|
||||
- Id: 16
|
||||
Map: prtg_cas02
|
||||
Name: Swanhild
|
||||
#Name: Sbanhealt
|
||||
Npc: Agit#prtg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 2
|
||||
WarpEnabled: true
|
||||
WarpX: 94
|
||||
WarpY: 56
|
||||
- Id: 17
|
||||
Map: prtg_cas03
|
||||
Name: Fadhgridh
|
||||
#Name: Lazrigees
|
||||
Npc: Agit#prtg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 3
|
||||
WarpEnabled: true
|
||||
WarpX: 46
|
||||
WarpY: 97
|
||||
- Id: 18
|
||||
Map: prtg_cas04
|
||||
Name: Skoegul
|
||||
#Name: Squagul
|
||||
Npc: Agit#prtg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 4
|
||||
WarpEnabled: true
|
||||
WarpX: 260
|
||||
WarpY: 262
|
||||
- Id: 19
|
||||
Map: prtg_cas05
|
||||
Name: Gondul
|
||||
#Name: Guindull
|
||||
Npc: Agit#prtg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 5
|
||||
WarpEnabled: true
|
||||
WarpX: 26
|
||||
WarpY: 38
|
||||
|
||||
# WOE NGuild castle
|
||||
- Id: 20
|
||||
Map: nguild_alde
|
||||
Name: Earth
|
||||
Npc: Agit_N01
|
||||
Type: First_Edition
|
||||
- Id: 21
|
||||
Map: nguild_gef
|
||||
Name: Air
|
||||
Npc: Agit_N02
|
||||
Type: First_Edition
|
||||
- Id: 22
|
||||
Map: nguild_pay
|
||||
Name: Water
|
||||
Npc: Agit_N03
|
||||
Type: First_Edition
|
||||
- Id: 23
|
||||
Map: nguild_prt
|
||||
Name: Fire
|
||||
Npc: Agit_N04
|
||||
Type: First_Edition
|
||||
|
||||
# WOE SE castle
|
||||
- Id: 24
|
||||
Map: schg_cas01
|
||||
Name: Himinn
|
||||
Npc: Manager#schg_cas01
|
||||
Type: Second_Edition
|
||||
ClientId: 26
|
||||
WarpEnabled: true
|
||||
WarpX: 233
|
||||
WarpY: 300
|
||||
- Id: 25
|
||||
Map: schg_cas02
|
||||
Name: Andlangr
|
||||
Npc: Manager#schg_cas02
|
||||
Type: Second_Edition
|
||||
ClientId: 27
|
||||
WarpEnabled: true
|
||||
WarpX: 101
|
||||
WarpY: 372
|
||||
- Id: 26
|
||||
Map: schg_cas03
|
||||
Name: Viblainn
|
||||
Npc: Manager#schg_cas03
|
||||
Type: Second_Edition
|
||||
ClientId: 28
|
||||
WarpEnabled: true
|
||||
WarpX: 81
|
||||
WarpY: 94
|
||||
- Id: 27
|
||||
Map: schg_cas04
|
||||
Name: Hljod
|
||||
Npc: Manager#schg_cas04
|
||||
Type: Second_Edition
|
||||
ClientId: 29
|
||||
WarpEnabled: true
|
||||
WarpX: 233
|
||||
WarpY: 300
|
||||
- Id: 28
|
||||
Map: schg_cas05
|
||||
Name: Skidbladnir
|
||||
Npc: Manager#schg_cas05
|
||||
Type: Second_Edition
|
||||
ClientId: 30
|
||||
WarpEnabled: true
|
||||
WarpX: 233
|
||||
WarpY: 300
|
||||
- Id: 29
|
||||
Map: arug_cas01
|
||||
Name: Mardol
|
||||
Npc: Manager#arug_cas01
|
||||
Type: Second_Edition
|
||||
ClientId: 21
|
||||
WarpEnabled: true
|
||||
WarpX: 77
|
||||
WarpY: 371
|
||||
- Id: 30
|
||||
Map: arug_cas02
|
||||
Name: Cyr
|
||||
Npc: Manager#arug_cas02
|
||||
Type: Second_Edition
|
||||
ClientId: 22
|
||||
WarpEnabled: true
|
||||
WarpX: 301
|
||||
WarpY: 332
|
||||
- Id: 31
|
||||
Map: arug_cas03
|
||||
Name: Horn
|
||||
Npc: Manager#arug_cas03
|
||||
Type: Second_Edition
|
||||
ClientId: 23
|
||||
WarpEnabled: true
|
||||
WarpX: 322
|
||||
WarpY: 91
|
||||
- Id: 32
|
||||
Map: arug_cas04
|
||||
Name: Gefn
|
||||
Npc: Manager#arug_cas04
|
||||
Type: Second_Edition
|
||||
ClientId: 24
|
||||
WarpEnabled: true
|
||||
WarpX: 322
|
||||
WarpY: 91
|
||||
- Id: 33
|
||||
Map: arug_cas05
|
||||
Name: Bandis
|
||||
Npc: Manager#arug_cas05
|
||||
Type: Second_Edition
|
||||
ClientId: 25
|
||||
WarpEnabled: true
|
||||
WarpX: 322
|
||||
WarpY: 91
|
||||
|
||||
# WOE TE castle
|
||||
- Id: 34
|
||||
Map: te_aldecas1
|
||||
Name: Kafragarten 1
|
||||
Npc: Manager_TE#Glaris
|
||||
Type: Third_Edition
|
||||
- Id: 35
|
||||
Map: te_aldecas2
|
||||
Name: Kafragarten 2
|
||||
Npc: Manager_TE#Defolty
|
||||
Type: Third_Edition
|
||||
- Id: 36
|
||||
Map: te_aldecas3
|
||||
Name: Kafragarten 3
|
||||
Npc: Manager_TE#Sorin
|
||||
Type: Third_Edition
|
||||
- Id: 37
|
||||
Map: te_aldecas4
|
||||
Name: Kafragarten 4
|
||||
Npc: Manager_TE#Bennit
|
||||
Type: Third_Edition
|
||||
- Id: 38
|
||||
Map: te_aldecas5
|
||||
Name: Kafragarten 5
|
||||
Npc: Manager_TE#W
|
||||
Type: Third_Edition
|
||||
- Id: 39
|
||||
Map: te_prtcas01
|
||||
Name: Gloria 1
|
||||
Npc: Manager_TE#Gaebolg
|
||||
Type: Third_Edition
|
||||
- Id: 40
|
||||
Map: te_prtcas02
|
||||
Name: Gloria 2
|
||||
Npc: Manager_TE#Richard
|
||||
Type: Third_Edition
|
||||
- Id: 41
|
||||
Map: te_prtcas03
|
||||
Name: Gloria 3
|
||||
Npc: Manager_TE#Wigner
|
||||
Type: Third_Edition
|
||||
- Id: 42
|
||||
Map: te_prtcas04
|
||||
Name: Gloria 4
|
||||
Npc: Manager_TE#Heine
|
||||
Type: Third_Edition
|
||||
- Id: 43
|
||||
Map: te_prtcas05
|
||||
Name: Gloria 5
|
||||
Npc: Manager_TE#Nerious
|
||||
Type: Third_Edition
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@@ -27,9 +27,8 @@
|
||||
# - Level Item level.
|
||||
# Grades: Enchantgrade settings per grade level.
|
||||
# - Grade Enchantgrade level.
|
||||
# Chances: Chance settings per refine level.
|
||||
# - Refine Refine level.
|
||||
# Chance Base chance of success out of 0~10000.
|
||||
# Refine Required refine level.
|
||||
# Chance Base chance of success out of 0~10000.
|
||||
# Bonus Enchantgrade bonus. (Default: 0)
|
||||
# AnnounceSuccess Announce on upgrade success. (Default: true)
|
||||
# AnnounceFail Announce on upgrade failure. (Default: false)
|
||||
@@ -52,7 +51,7 @@
|
||||
|
||||
Header:
|
||||
Type: ENCHANTGRADE_DB
|
||||
Version: 3
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
- Type: Armor
|
||||
@@ -60,31 +59,8 @@ Body:
|
||||
- Level: 2
|
||||
Grades:
|
||||
- Grade: None
|
||||
Chances:
|
||||
- Refine: 9
|
||||
Chance: 1000
|
||||
- Refine: 10
|
||||
Chance: 2000
|
||||
- Refine: 11
|
||||
Chance: 7000
|
||||
- Refine: 12
|
||||
Chance: 7000
|
||||
- Refine: 13
|
||||
Chance: 7000
|
||||
- Refine: 14
|
||||
Chance: 7000
|
||||
- Refine: 15
|
||||
Chance: 7000
|
||||
- Refine: 16
|
||||
Chance: 7000
|
||||
- Refine: 17
|
||||
Chance: 7000
|
||||
- Refine: 18
|
||||
Chance: 7000
|
||||
- Refine: 19
|
||||
Chance: 7000
|
||||
- Refine: 20
|
||||
Chance: 7000
|
||||
Refine: 11
|
||||
Chance: 7000
|
||||
Bonus: 10
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
@@ -102,29 +78,8 @@ Body:
|
||||
Amount: 5
|
||||
Zeny: 875000
|
||||
- Grade: D
|
||||
Chances:
|
||||
- Refine: 10
|
||||
Chance: 2000
|
||||
- Refine: 11
|
||||
Chance: 6000
|
||||
- Refine: 12
|
||||
Chance: 6000
|
||||
- Refine: 13
|
||||
Chance: 6000
|
||||
- Refine: 14
|
||||
Chance: 6000
|
||||
- Refine: 15
|
||||
Chance: 6000
|
||||
- Refine: 16
|
||||
Chance: 6000
|
||||
- Refine: 17
|
||||
Chance: 6000
|
||||
- Refine: 18
|
||||
Chance: 6000
|
||||
- Refine: 19
|
||||
Chance: 6000
|
||||
- Refine: 20
|
||||
Chance: 6000
|
||||
Refine: 11
|
||||
Chance: 6000
|
||||
Bonus: 30
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
@@ -142,27 +97,8 @@ Body:
|
||||
Amount: 5
|
||||
Zeny: 875000
|
||||
- Grade: C
|
||||
Chances:
|
||||
- Refine: 11
|
||||
Chance: 5000
|
||||
- Refine: 12
|
||||
Chance: 5000
|
||||
- Refine: 13
|
||||
Chance: 5000
|
||||
- Refine: 14
|
||||
Chance: 5000
|
||||
- Refine: 15
|
||||
Chance: 5000
|
||||
- Refine: 16
|
||||
Chance: 5000
|
||||
- Refine: 17
|
||||
Chance: 5000
|
||||
- Refine: 18
|
||||
Chance: 5000
|
||||
- Refine: 19
|
||||
Chance: 5000
|
||||
- Refine: 20
|
||||
Chance: 5000
|
||||
Refine: 11
|
||||
Chance: 5000
|
||||
Bonus: 50
|
||||
AnnounceFail: true
|
||||
Catalyst:
|
||||
@@ -181,27 +117,8 @@ Body:
|
||||
Amount: 5
|
||||
Zeny: 875000
|
||||
- Grade: B
|
||||
Chances:
|
||||
- Refine: 11
|
||||
Chance: 4000
|
||||
- Refine: 12
|
||||
Chance: 4000
|
||||
- Refine: 13
|
||||
Chance: 4000
|
||||
- Refine: 14
|
||||
Chance: 4000
|
||||
- Refine: 15
|
||||
Chance: 4000
|
||||
- Refine: 16
|
||||
Chance: 4000
|
||||
- Refine: 17
|
||||
Chance: 4000
|
||||
- Refine: 18
|
||||
Chance: 4000
|
||||
- Refine: 19
|
||||
Chance: 4000
|
||||
- Refine: 20
|
||||
Chance: 4000
|
||||
Refine: 11
|
||||
Chance: 4000
|
||||
Bonus: 100
|
||||
AnnounceFail: true
|
||||
Catalyst:
|
||||
@@ -224,31 +141,8 @@ Body:
|
||||
- Level: 5
|
||||
Grades:
|
||||
- Grade: None
|
||||
Chances:
|
||||
- Refine: 9
|
||||
Chance: 1000
|
||||
- Refine: 10
|
||||
Chance: 2000
|
||||
- Refine: 11
|
||||
Chance: 7000
|
||||
- Refine: 12
|
||||
Chance: 7000
|
||||
- Refine: 13
|
||||
Chance: 7000
|
||||
- Refine: 14
|
||||
Chance: 7000
|
||||
- Refine: 15
|
||||
Chance: 7000
|
||||
- Refine: 16
|
||||
Chance: 7000
|
||||
- Refine: 17
|
||||
Chance: 7000
|
||||
- Refine: 18
|
||||
Chance: 7000
|
||||
- Refine: 19
|
||||
Chance: 7000
|
||||
- Refine: 20
|
||||
Chance: 7000
|
||||
Refine: 11
|
||||
Chance: 7000
|
||||
Bonus: 10
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
@@ -266,29 +160,8 @@ Body:
|
||||
Amount: 5
|
||||
Zeny: 875000
|
||||
- Grade: D
|
||||
Chances:
|
||||
- Refine: 10
|
||||
Chance: 2000
|
||||
- Refine: 11
|
||||
Chance: 6000
|
||||
- Refine: 12
|
||||
Chance: 6000
|
||||
- Refine: 13
|
||||
Chance: 6000
|
||||
- Refine: 14
|
||||
Chance: 6000
|
||||
- Refine: 15
|
||||
Chance: 6000
|
||||
- Refine: 16
|
||||
Chance: 6000
|
||||
- Refine: 17
|
||||
Chance: 6000
|
||||
- Refine: 18
|
||||
Chance: 6000
|
||||
- Refine: 19
|
||||
Chance: 6000
|
||||
- Refine: 20
|
||||
Chance: 6000
|
||||
Refine: 11
|
||||
Chance: 6000
|
||||
Bonus: 30
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
@@ -306,27 +179,8 @@ Body:
|
||||
Amount: 5
|
||||
Zeny: 875000
|
||||
- Grade: C
|
||||
Chances:
|
||||
- Refine: 11
|
||||
Chance: 5000
|
||||
- Refine: 12
|
||||
Chance: 5000
|
||||
- Refine: 13
|
||||
Chance: 5000
|
||||
- Refine: 14
|
||||
Chance: 5000
|
||||
- Refine: 15
|
||||
Chance: 5000
|
||||
- Refine: 16
|
||||
Chance: 5000
|
||||
- Refine: 17
|
||||
Chance: 5000
|
||||
- Refine: 18
|
||||
Chance: 5000
|
||||
- Refine: 19
|
||||
Chance: 5000
|
||||
- Refine: 20
|
||||
Chance: 5000
|
||||
Refine: 11
|
||||
Chance: 5000
|
||||
Bonus: 50
|
||||
AnnounceFail: true
|
||||
Catalyst:
|
||||
@@ -345,27 +199,8 @@ Body:
|
||||
Amount: 5
|
||||
Zeny: 875000
|
||||
- Grade: B
|
||||
Chances:
|
||||
- Refine: 11
|
||||
Chance: 4000
|
||||
- Refine: 12
|
||||
Chance: 4000
|
||||
- Refine: 13
|
||||
Chance: 4000
|
||||
- Refine: 14
|
||||
Chance: 4000
|
||||
- Refine: 15
|
||||
Chance: 4000
|
||||
- Refine: 16
|
||||
Chance: 4000
|
||||
- Refine: 17
|
||||
Chance: 4000
|
||||
- Refine: 18
|
||||
Chance: 4000
|
||||
- Refine: 19
|
||||
Chance: 4000
|
||||
- Refine: 20
|
||||
Chance: 4000
|
||||
Refine: 11
|
||||
Chance: 4000
|
||||
Bonus: 100
|
||||
AnnounceFail: true
|
||||
Catalyst:
|
||||
|
||||
@@ -379,154 +379,3 @@ Body:
|
||||
Exp: 87140000
|
||||
- Level: 174
|
||||
Exp: 94875000
|
||||
# TODO: unconfirmed values from here
|
||||
- Level: 175
|
||||
Exp: 104362500
|
||||
- Level: 176
|
||||
Exp: 112711500
|
||||
- Level: 177
|
||||
Exp: 121728420
|
||||
- Level: 178
|
||||
Exp: 131466693
|
||||
- Level: 179
|
||||
Exp: 141984028
|
||||
- Level: 180
|
||||
Exp: 153342750
|
||||
- Level: 181
|
||||
Exp: 165610170
|
||||
- Level: 182
|
||||
Exp: 178858983
|
||||
- Level: 183
|
||||
Exp: 193167701
|
||||
- Level: 184
|
||||
Exp: 208621117
|
||||
- Level: 185
|
||||
Exp: 225310806
|
||||
- Level: 186
|
||||
Exp: 243335670
|
||||
- Level: 187
|
||||
Exp: 262802523
|
||||
- Level: 188
|
||||
Exp: 283826724
|
||||
- Level: 189
|
||||
Exp: 306532861
|
||||
- Level: 190
|
||||
Exp: 331055489
|
||||
- Level: 191
|
||||
Exp: 357539928
|
||||
- Level: 192
|
||||
Exp: 386143122
|
||||
- Level: 193
|
||||
Exp: 417034571
|
||||
- Level: 194
|
||||
Exp: 450397336
|
||||
- Level: 195
|
||||
Exp: 486429122
|
||||
- Level: 196
|
||||
Exp: 525343451
|
||||
- Level: 197
|
||||
Exp: 567370927
|
||||
- Level: 198
|
||||
Exp: 612760601
|
||||
- Level: 199
|
||||
Exp: 661781449
|
||||
- Level: 200
|
||||
Exp: 714723964
|
||||
- Level: 201
|
||||
Exp: 771901881
|
||||
- Level: 202
|
||||
Exp: 833654031
|
||||
- Level: 203
|
||||
Exp: 900346353
|
||||
- Level: 204
|
||||
Exp: 972374061
|
||||
- Level: 205
|
||||
Exp: 1050163985
|
||||
- Level: 206
|
||||
Exp: 1134177103
|
||||
- Level: 207
|
||||
Exp: 1224911271
|
||||
- Level: 208
|
||||
Exp: 1322904172
|
||||
- Level: 209
|
||||
Exp: 1428736505
|
||||
- Level: 210
|
||||
Exp: 1543035425
|
||||
- Level: 211
|
||||
Exp: 1666478259
|
||||
- Level: 212
|
||||
Exp: 1799796519
|
||||
- Level: 213
|
||||
Exp: 1943780240
|
||||
- Level: 214
|
||||
Exp: 2099282659
|
||||
- Level: 215
|
||||
Exp: 2267225271
|
||||
- Level: 216
|
||||
Exp: 2448603292
|
||||
- Level: 217
|
||||
Exp: 2644491555
|
||||
- Level: 218
|
||||
Exp: 2856050879
|
||||
- Level: 219
|
||||
Exp: 3084534949
|
||||
- Level: 220
|
||||
Exp: 3331297744
|
||||
- Level: 221
|
||||
Exp: 3597801563
|
||||
- Level: 222
|
||||
Exp: 3885625688
|
||||
- Level: 223
|
||||
Exp: 4196475743
|
||||
- Level: 224
|
||||
Exp: 4532193802
|
||||
- Level: 225
|
||||
Exp: 4894769306
|
||||
- Level: 226
|
||||
Exp: 5286350850
|
||||
- Level: 227
|
||||
Exp: 5709258918
|
||||
- Level: 228
|
||||
Exp: 6165999631
|
||||
- Level: 229
|
||||
Exp: 6659279601
|
||||
- Level: 230
|
||||
Exp: 7192021969
|
||||
- Level: 231
|
||||
Exp: 7767383726
|
||||
- Level: 232
|
||||
Exp: 8388774424
|
||||
- Level: 233
|
||||
Exp: 9059876377
|
||||
- Level: 234
|
||||
Exp: 9784666487
|
||||
- Level: 235
|
||||
Exp: 10567439805
|
||||
- Level: 236
|
||||
Exp: 11412834989
|
||||
- Level: 237
|
||||
Exp: 12325861788
|
||||
- Level: 238
|
||||
Exp: 13311930731
|
||||
- Level: 239
|
||||
Exp: 14376885189
|
||||
- Level: 240
|
||||
Exp: 15527036004
|
||||
- Level: 241
|
||||
Exp: 16769198884
|
||||
- Level: 242
|
||||
Exp: 18110734794
|
||||
- Level: 243
|
||||
Exp: 19559593577
|
||||
- Level: 244
|
||||
Exp: 21124361063
|
||||
- Level: 245
|
||||
Exp: 22814309948
|
||||
- Level: 246
|
||||
Exp: 24639454743
|
||||
- Level: 247
|
||||
Exp: 26610611122
|
||||
- Level: 248
|
||||
Exp: 28739460011
|
||||
- Level: 249
|
||||
Exp: 31038616811
|
||||
|
||||
33
db/re/homunculus_db.txt
Normal file
33
db/re/homunculus_db.txt
Normal file
@@ -0,0 +1,33 @@
|
||||
// Homunculus Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Class,EvoClass,Name,FoodID,HungryDelay,BaseSize,EvoSize,Race,Element,bASPD,bHP,bSP,bSTR,bAGI,bVIT,bINT,bDEX,bLUK,gnHP,gxHP,gnSP,gxSP,gnSTR,gxSTR,gnAGI,gxAGI,gnVIT,gxVIT,gnINT,gxINT,gnDEX,gxDEX,gnLUK,gxLUK,enHP,exHP,enSP,exSP,enSTR,exSTR,enAGI,exAGI,enVIT,exVIT,enINT,exINT,enDEX,exDEX,enLUK,exLUK
|
||||
//
|
||||
// 01. Class Homunculus ID.
|
||||
// 02. EvoClass Homunculus ID of the evolved version.
|
||||
// 03. Name Name of the homunculus.
|
||||
// 04. FoodID Item ID of the homunuclus food.
|
||||
// 05. HungryDelay Time interval in milliseconds after which the homunculus' hunger value is altered.
|
||||
// 06. BaseSize Size of the base homunculus class (0 = small, 1 = normal, 2 = large).
|
||||
// 07. EvoSize Size of the evolved homunculus class (0 = small, 1 = normal, 2 = large).
|
||||
// 08. Race Race of the homunculus (0 = formless, 1 = undead, 2 = brute, 3 = plant, 4 = insect, 5 = fish, 6 = demon, 7 = demi-human, 8 = angel, 9 = dragon).
|
||||
// 09. Element Element of the homunculus (0 = neutral, 1 = water, 2 = earth, 3 = fire, 4 = wind, 5 = poison, 6 = holy, 7 = dark, 8 = ghost, 9 = undead).
|
||||
// The element level is always 1.
|
||||
// ...
|
||||
//
|
||||
// Legend: b: base, gn: growth min, gx: growth max, en: evolution min, ex: evolution max
|
||||
// NOTE: Only the growth values are in a 1/10 scale, the other stats are 1/1 (eg: 5 gmAGI means 0.5 agi)
|
||||
|
||||
6001,6009,Lif,537,60000,0,1,7,0,700,150,40,17,20,15,35,24,12,60,100,4,9,5,19,5,19,5,19,4,20,6,20,6,20,800,2400,220,480,10,30,10,30,20,40,30,50,20,50,10,30
|
||||
6002,6010,Amistr,912,60000,0,1,2,0,700,320,10,20,17,35,11,24,12,80,130,1,4,8,20,4,20,4,20,1,10,3,19,3,19,1600,3600,120,360,20,50,10,30,20,50,20,50,10,30,10,30
|
||||
6003,6011,Filir,910,60000,0,1,2,0,700,90,25,29,35,9,8,30,9,45,75,3,6,4,20,8,20,1,10,3,19,4,20,3,19,1200,3200,200,400,20,50,10,30,20,50,20,50,10,30,10,30
|
||||
6004,6012,Vanilmirth,911,60000,0,1,0,0,700,80,11,11,11,11,11,11,11,30,150,0,7,1,30,1,30,1,30,1,30,1,30,1,30,1200,4800,480,640,10,30,10,30,10,30,20,50,10,50,10,100
|
||||
6005,6013,Lif,537,60000,0,1,7,0,700,150,40,17,20,15,35,24,12,60,100,4,9,5,19,5,19,5,19,4,20,6,20,6,20,800,2400,220,480,10,30,10,30,20,40,30,50,20,50,10,30
|
||||
6006,6014,Amistr,912,60000,0,1,2,0,700,320,10,20,17,35,11,24,12,80,130,1,4,8,20,4,20,4,20,1,10,3,19,3,19,1600,3600,120,360,20,50,10,30,20,50,20,50,10,30,10,30
|
||||
6007,6015,Filir,910,60000,0,1,2,0,700,90,25,29,35,9,8,30,9,45,75,3,6,4,20,8,20,1,10,3,19,4,20,3,19,1200,3200,200,400,20,50,10,30,20,50,20,50,10,30,10,30
|
||||
6008,6016,Vanilmirth,911,60000,0,1,0,0,700,80,11,11,11,11,11,11,11,30,150,0,7,1,30,1,30,1,30,1,30,1,30,1,30,1200,4800,480,640,10,30,10,30,10,30,20,50,10,50,10,100
|
||||
6048,6048,Eira,6098,60000,1,1,8,4,700,150,40,17,20,15,35,24,12,40,160,20,42,13,39,28,42,15,25,14,48,16,36,9,18,1000,2000,10,200,1,10,1,10,1,10,1,10,1,10,1,10
|
||||
6049,6049,Bayeri,6112,60000,1,1,2,6,700,320,10,20,17,35,11,24,12,90,360,48,52,18,36,8,36,16,32,22,44,12,24,20,36,1000,2000,10,200,1,10,1,10,1,10,1,10,1,10,1,10
|
||||
6050,6050,Sera,6108,60000,1,1,4,2,700,90,25,29,35,9,8,30,9,60,240,36,64,10,25,16,32,5,25,7,35,28,40,20,40,1000,2000,10,200,1,10,1,10,1,10,1,10,1,10,1,10
|
||||
6051,6051,Dieter,6104,60000,1,1,0,3,700,80,11,11,11,11,11,11,11,240,480,40,120,20,40,13,26,18,36,15,40,16,32,4,16,1000,2000,10,200,1,10,1,10,1,10,1,10,1,10,1,10
|
||||
6052,6052,Eleanor,6115,60000,1,1,7,5,700,320,10,20,17,35,11,24,12,60,300,10,20,20,40,10,50,24,48,5,15,12,36,2,10,1000,2000,10,200,1,10,1,10,1,10,1,10,1,10,1,10
|
||||
@@ -1,948 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Homunculus Database
|
||||
###########################################################################
|
||||
#
|
||||
# Homunculus Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - BaseClass Base class.
|
||||
# Name Name of homunculus.
|
||||
# EvolutionClass Evolution class.
|
||||
# Food Homunculus food item. (Default: Pet_Food)
|
||||
# HungryDelay Time interval in milliseconds after which the hunger value is altered. (Default: 60000)
|
||||
# Race Race. (Default: Demihuman)
|
||||
# Element Element. (Default: Neutral)
|
||||
# Size Size. (Default: Small)
|
||||
# EvolutionSize Evolution size. (Default: Medium)
|
||||
# AttackDelay Base ASPD. (Default: 700)
|
||||
# Status: Homunculus stats.
|
||||
# - Type Type of status.
|
||||
# Base Base value of this status. (Default: 1)
|
||||
# GrowthMinimum Minimum growth of this status. (Default: 0)
|
||||
# GrowthMaximum Maximum growth of this status. (Default: 0)
|
||||
# EvolutionMinimum Minimum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# EvolutionMaximum Maximum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# SkillTree: Skill tree.
|
||||
# - Skill Skill name.
|
||||
# Clear True to remove the given skill name. (Optional)
|
||||
# MaxLevel Maximum level of skill.
|
||||
# RequiredLevel Required base level of homunculus to learn. (Default: 0)
|
||||
# RequiredIntimacy Required intimacy of homunculus to learn. (Default: 0)
|
||||
# RequireEvolution Require the homunculus to be evolved to be available. (Default: false)
|
||||
# Required: Prerequisite skills. (Default: null)
|
||||
# - Skill Prerequisite skill name.
|
||||
# Level Level of prerequisite skill.
|
||||
# Clear True to remove the given prerequisite skill name. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: HOMUNCULUS_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Class: Lif
|
||||
Name: Lif
|
||||
EvolutionClass: Lif_H
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 150
|
||||
GrowthMinimum: 60
|
||||
GrowthMaximum: 100
|
||||
EvolutionMinimum: 800
|
||||
EvolutionMaximum: 2400
|
||||
- Type: Sp
|
||||
Base: 40
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 9
|
||||
EvolutionMinimum: 220
|
||||
EvolutionMaximum: 480
|
||||
- Type: Str
|
||||
Base: 17
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Agi
|
||||
Base: 20
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Vit
|
||||
Base: 15
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 40
|
||||
- Type: Int
|
||||
Base: 35
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 30
|
||||
EvolutionMaximum: 50
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 6
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 6
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
SkillTree:
|
||||
- Skill: HLIF_HEAL
|
||||
MaxLevel: 5
|
||||
- Skill: HLIF_AVOID
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HLIF_HEAL
|
||||
Level: 3
|
||||
- Skill: HLIF_BRAIN
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HLIF_HEAL
|
||||
Level: 5
|
||||
- Skill: HLIF_CHANGE
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Amistr
|
||||
Name: Amistr
|
||||
EvolutionClass: Amistr_H
|
||||
Food: Zargon
|
||||
Race: Brute
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 320
|
||||
GrowthMinimum: 80
|
||||
GrowthMaximum: 130
|
||||
EvolutionMinimum: 1600
|
||||
EvolutionMaximum: 3600
|
||||
- Type: Sp
|
||||
Base: 10
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 4
|
||||
EvolutionMinimum: 120
|
||||
EvolutionMaximum: 360
|
||||
- Type: Str
|
||||
Base: 20
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Agi
|
||||
Base: 17
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Vit
|
||||
Base: 35
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 10
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
SkillTree:
|
||||
- Skill: HAMI_CASTLE
|
||||
MaxLevel: 5
|
||||
- Skill: HAMI_DEFENCE
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HAMI_CASTLE
|
||||
Level: 5
|
||||
- Skill: HAMI_SKIN
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HAMI_DEFENCE
|
||||
Level: 3
|
||||
- Skill: HAMI_BLOODLUST
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Filir
|
||||
Name: Filir
|
||||
EvolutionClass: Filir_H
|
||||
Food: Garlet
|
||||
Race: Brute
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 90
|
||||
GrowthMinimum: 45
|
||||
GrowthMaximum: 75
|
||||
EvolutionMinimum: 1200
|
||||
EvolutionMaximum: 3200
|
||||
- Type: Sp
|
||||
Base: 25
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 6
|
||||
EvolutionMinimum: 200
|
||||
EvolutionMaximum: 400
|
||||
- Type: Str
|
||||
Base: 29
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Agi
|
||||
Base: 35
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Vit
|
||||
Base: 9
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 10
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Int
|
||||
Base: 8
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Dex
|
||||
Base: 30
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Luk
|
||||
Base: 9
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
SkillTree:
|
||||
- Skill: HFLI_MOON
|
||||
MaxLevel: 5
|
||||
- Skill: HFLI_FLEET
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HFLI_MOON
|
||||
Level: 3
|
||||
- Skill: HFLI_SPEED
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HFLI_FLEET
|
||||
Level: 3
|
||||
- Skill: HFLI_SBR44
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Vanilmirth
|
||||
Name: Vanilmirth
|
||||
EvolutionClass: Vanilmirth_H
|
||||
Food: Scell
|
||||
Race: Formless
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 80
|
||||
GrowthMinimum: 30
|
||||
GrowthMaximum: 150
|
||||
EvolutionMinimum: 1200
|
||||
EvolutionMaximum: 4800
|
||||
- Type: Sp
|
||||
Base: 11
|
||||
GrowthMinimum: 0
|
||||
GrowthMaximum: 7
|
||||
EvolutionMinimum: 480
|
||||
EvolutionMaximum: 640
|
||||
- Type: Str
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Agi
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Vit
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Dex
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 50
|
||||
- Type: Luk
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 100
|
||||
SkillTree:
|
||||
- Skill: HVAN_CAPRICE
|
||||
MaxLevel: 5
|
||||
- Skill: HVAN_CHAOTIC
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HVAN_CAPRICE
|
||||
Level: 3
|
||||
- Skill: HVAN_INSTRUCT
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HVAN_CAPRICE
|
||||
Level: 5
|
||||
- Skill: HVAN_EXPLOSION
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Lif2
|
||||
Name: Lif
|
||||
EvolutionClass: Lif_H2
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 150
|
||||
GrowthMinimum: 60
|
||||
GrowthMaximum: 100
|
||||
EvolutionMinimum: 800
|
||||
EvolutionMaximum: 2400
|
||||
- Type: Sp
|
||||
Base: 40
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 9
|
||||
EvolutionMinimum: 220
|
||||
EvolutionMaximum: 480
|
||||
- Type: Str
|
||||
Base: 17
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Agi
|
||||
Base: 20
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Vit
|
||||
Base: 15
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 40
|
||||
- Type: Int
|
||||
Base: 35
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 30
|
||||
EvolutionMaximum: 50
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 6
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 6
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
SkillTree:
|
||||
- Skill: HLIF_HEAL
|
||||
MaxLevel: 5
|
||||
- Skill: HLIF_AVOID
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HLIF_HEAL
|
||||
Level: 3
|
||||
- Skill: HLIF_BRAIN
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HLIF_HEAL
|
||||
Level: 5
|
||||
- Skill: HLIF_CHANGE
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Amistr2
|
||||
Name: Amistr
|
||||
EvolutionClass: Amistr_H2
|
||||
Food: Zargon
|
||||
Race: Brute
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 320
|
||||
GrowthMinimum: 80
|
||||
GrowthMaximum: 130
|
||||
EvolutionMinimum: 1600
|
||||
EvolutionMaximum: 3600
|
||||
- Type: Sp
|
||||
Base: 10
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 4
|
||||
EvolutionMinimum: 120
|
||||
EvolutionMaximum: 360
|
||||
- Type: Str
|
||||
Base: 20
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Agi
|
||||
Base: 17
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Vit
|
||||
Base: 35
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 10
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
SkillTree:
|
||||
- Skill: HAMI_CASTLE
|
||||
MaxLevel: 5
|
||||
- Skill: HAMI_DEFENCE
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HAMI_CASTLE
|
||||
Level: 5
|
||||
- Skill: HAMI_SKIN
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HAMI_DEFENCE
|
||||
Level: 3
|
||||
- Skill: HAMI_BLOODLUST
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Filir2
|
||||
Name: Filir
|
||||
EvolutionClass: Filir_H2
|
||||
Food: Garlet
|
||||
Race: Brute
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 90
|
||||
GrowthMinimum: 45
|
||||
GrowthMaximum: 75
|
||||
EvolutionMinimum: 1200
|
||||
EvolutionMaximum: 3200
|
||||
- Type: Sp
|
||||
Base: 25
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 6
|
||||
EvolutionMinimum: 200
|
||||
EvolutionMaximum: 400
|
||||
- Type: Str
|
||||
Base: 29
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Agi
|
||||
Base: 35
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Vit
|
||||
Base: 9
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 10
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Int
|
||||
Base: 8
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Dex
|
||||
Base: 30
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Luk
|
||||
Base: 9
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
SkillTree:
|
||||
- Skill: HFLI_MOON
|
||||
MaxLevel: 5
|
||||
- Skill: HFLI_FLEET
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HFLI_MOON
|
||||
Level: 3
|
||||
- Skill: HFLI_SPEED
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HFLI_FLEET
|
||||
Level: 3
|
||||
- Skill: HFLI_SBR44
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Vanilmirth2
|
||||
Name: Vanilmirth
|
||||
EvolutionClass: Vanilmirth_H2
|
||||
Food: Scell
|
||||
Race: Formless
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 80
|
||||
GrowthMinimum: 30
|
||||
GrowthMaximum: 150
|
||||
EvolutionMinimum: 1200
|
||||
EvolutionMaximum: 4800
|
||||
- Type: Sp
|
||||
Base: 11
|
||||
GrowthMinimum: 0
|
||||
GrowthMaximum: 7
|
||||
EvolutionMinimum: 480
|
||||
EvolutionMaximum: 640
|
||||
- Type: Str
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Agi
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Vit
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Dex
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 50
|
||||
- Type: Luk
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 100
|
||||
SkillTree:
|
||||
- Skill: HVAN_CAPRICE
|
||||
MaxLevel: 5
|
||||
- Skill: HVAN_CHAOTIC
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HVAN_CAPRICE
|
||||
Level: 3
|
||||
- Skill: HVAN_INSTRUCT
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HVAN_CAPRICE
|
||||
Level: 5
|
||||
- Skill: HVAN_EXPLOSION
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Eira
|
||||
Name: Eira
|
||||
Food: Small_Snow_Flower
|
||||
Race: Angel
|
||||
Element: Wind
|
||||
Size: Medium
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 150
|
||||
GrowthMinimum: 40
|
||||
GrowthMaximum: 160
|
||||
- Type: Sp
|
||||
Base: 40
|
||||
GrowthMinimum: 20
|
||||
GrowthMaximum: 42
|
||||
- Type: Str
|
||||
Base: 17
|
||||
GrowthMinimum: 13
|
||||
GrowthMaximum: 39
|
||||
- Type: Agi
|
||||
Base: 20
|
||||
GrowthMinimum: 28
|
||||
GrowthMaximum: 42
|
||||
- Type: Vit
|
||||
Base: 15
|
||||
GrowthMinimum: 15
|
||||
GrowthMaximum: 25
|
||||
- Type: Int
|
||||
Base: 35
|
||||
GrowthMinimum: 14
|
||||
GrowthMaximum: 48
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 16
|
||||
GrowthMaximum: 36
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 9
|
||||
GrowthMaximum: 18
|
||||
SkillTree:
|
||||
- Skill: MH_LIGHT_OF_REGENE
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 128
|
||||
- Skill: MH_OVERED_BOOST
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 114
|
||||
- Skill: MH_ERASER_CUTTER
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 106
|
||||
- Skill: MH_XENO_SLASHER
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 121
|
||||
- Skill: MH_SILENT_BREEZE
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 137
|
||||
- Skill: MH_CLASSY_FLUTTER
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 210
|
||||
- Skill: MH_TWISTER_CUTTER
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 215
|
||||
- Skill: MH_ABSOLUTE_ZEPHYR
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 230
|
||||
- Class: Bayeri
|
||||
Name: Bayeri
|
||||
Food: Fresh_Plant
|
||||
Race: Brute
|
||||
Element: Holy
|
||||
Size: Medium
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 320
|
||||
GrowthMinimum: 90
|
||||
GrowthMaximum: 360
|
||||
- Type: Sp
|
||||
Base: 10
|
||||
GrowthMinimum: 48
|
||||
GrowthMaximum: 52
|
||||
- Type: Str
|
||||
Base: 20
|
||||
GrowthMinimum: 18
|
||||
GrowthMaximum: 36
|
||||
- Type: Agi
|
||||
Base: 17
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 36
|
||||
- Type: Vit
|
||||
Base: 35
|
||||
GrowthMinimum: 16
|
||||
GrowthMaximum: 32
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 22
|
||||
GrowthMaximum: 44
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 12
|
||||
GrowthMaximum: 24
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 20
|
||||
GrowthMaximum: 36
|
||||
SkillTree:
|
||||
- Skill: MH_STAHL_HORN
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 105
|
||||
- Skill: MH_GOLDENE_FERSE
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 112
|
||||
- Skill: MH_STEINWAND
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 121
|
||||
- Skill: MH_HEILIGE_STANGE
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 138
|
||||
- Skill: MH_ANGRIFFS_MODUS
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 130
|
||||
- Skill: MH_LICHT_GEHORN
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 210
|
||||
- Skill: MH_GLANZEN_SPIES
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 215
|
||||
- Skill: MH_HEILIGE_PFERD
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 230
|
||||
- Skill: MH_GOLDENE_TONE
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 230
|
||||
- Class: Sera
|
||||
Name: Sera
|
||||
Food: Apple_Pudding
|
||||
Race: Insect
|
||||
Element: Earth
|
||||
Size: Medium
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 90
|
||||
GrowthMinimum: 60
|
||||
GrowthMaximum: 240
|
||||
- Type: Sp
|
||||
Base: 25
|
||||
GrowthMinimum: 36
|
||||
GrowthMaximum: 64
|
||||
- Type: Str
|
||||
Base: 29
|
||||
GrowthMinimum: 10
|
||||
GrowthMaximum: 25
|
||||
- Type: Agi
|
||||
Base: 35
|
||||
GrowthMinimum: 16
|
||||
GrowthMaximum: 32
|
||||
- Type: Vit
|
||||
Base: 9
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 25
|
||||
- Type: Int
|
||||
Base: 8
|
||||
GrowthMinimum: 7
|
||||
GrowthMaximum: 35
|
||||
- Type: Dex
|
||||
Base: 30
|
||||
GrowthMinimum: 28
|
||||
GrowthMaximum: 40
|
||||
- Type: Luk
|
||||
Base: 9
|
||||
GrowthMinimum: 20
|
||||
GrowthMaximum: 40
|
||||
SkillTree:
|
||||
- Skill: MH_SUMMON_LEGION
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 132
|
||||
- Skill: MH_NEEDLE_OF_PARALYZE
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 105
|
||||
- Skill: MH_POISON_MIST
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 116
|
||||
- Skill: MH_PAIN_KILLER
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 123
|
||||
- Skill: MH_POLISHING_NEEDLE
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 210
|
||||
- Skill: MH_TOXIN_OF_MANDARA
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 215
|
||||
- Skill: MH_NEEDLE_STINGER
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 230
|
||||
- Class: Dieter
|
||||
Name: Dieter
|
||||
Food: Big_Cell
|
||||
Race: Formless
|
||||
Element: Fire
|
||||
Size: Medium
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 80
|
||||
GrowthMinimum: 240
|
||||
GrowthMaximum: 480
|
||||
- Type: Sp
|
||||
Base: 11
|
||||
GrowthMinimum: 40
|
||||
GrowthMaximum: 120
|
||||
- Type: Str
|
||||
Base: 11
|
||||
GrowthMinimum: 20
|
||||
GrowthMaximum: 40
|
||||
- Type: Agi
|
||||
Base: 11
|
||||
GrowthMinimum: 13
|
||||
GrowthMaximum: 26
|
||||
- Type: Vit
|
||||
Base: 11
|
||||
GrowthMinimum: 18
|
||||
GrowthMaximum: 36
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 15
|
||||
GrowthMaximum: 40
|
||||
- Type: Dex
|
||||
Base: 11
|
||||
GrowthMinimum: 16
|
||||
GrowthMaximum: 32
|
||||
- Type: Luk
|
||||
Base: 11
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 16
|
||||
SkillTree:
|
||||
- Skill: MH_MAGMA_FLOW
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 122
|
||||
- Skill: MH_GRANITIC_ARMOR
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 116
|
||||
- Skill: MH_LAVA_SLIDE
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 109
|
||||
- Skill: MH_PYROCLASTIC
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 131
|
||||
- Skill: MH_VOLCANIC_ASH
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 102
|
||||
- Skill: MH_BLAST_FORGE
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 215
|
||||
- Skill: MH_TEMPERING
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 230
|
||||
- Skill: MH_BLAZING_LAVA
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 210
|
||||
- Class: Eleanor
|
||||
Name: Eleanor
|
||||
Food: Bun_
|
||||
Element: Poison
|
||||
Size: Medium
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 320
|
||||
GrowthMinimum: 60
|
||||
GrowthMaximum: 300
|
||||
- Type: Sp
|
||||
Base: 10
|
||||
GrowthMinimum: 10
|
||||
GrowthMaximum: 20
|
||||
- Type: Str
|
||||
Base: 20
|
||||
GrowthMinimum: 20
|
||||
GrowthMaximum: 40
|
||||
- Type: Agi
|
||||
Base: 17
|
||||
GrowthMinimum: 10
|
||||
GrowthMaximum: 50
|
||||
- Type: Vit
|
||||
Base: 35
|
||||
GrowthMinimum: 24
|
||||
GrowthMaximum: 48
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 15
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 12
|
||||
GrowthMaximum: 36
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 2
|
||||
GrowthMaximum: 10
|
||||
SkillTree:
|
||||
- Skill: MH_STYLE_CHANGE
|
||||
MaxLevel: 1
|
||||
RequiredLevel: 100
|
||||
- Skill: MH_SONIC_CRAW
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 100
|
||||
- Skill: MH_SILVERVEIN_RUSH
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 114
|
||||
- Skill: MH_MIDNIGHT_FRENZY
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 128
|
||||
- Skill: MH_TINDER_BREAKER
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 100
|
||||
- Skill: MH_CBC
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 112
|
||||
- Skill: MH_EQC
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 133
|
||||
- Skill: MH_BRUSHUP_CLAW
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 210
|
||||
- Skill: MH_BLAZING_AND_FURIOUS
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 215
|
||||
- Skill: MH_THE_ONE_FIGHTER_RISES
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 230
|
||||
@@ -375,204 +375,3 @@ Body:
|
||||
Map: 1@begi
|
||||
X: 100
|
||||
Y: 22
|
||||
- Id: 49
|
||||
Name: Old Glast Heim (Challenge Mode)
|
||||
Enter:
|
||||
Map: 1@gl_he
|
||||
X: 150
|
||||
Y: 28
|
||||
- Id: 50
|
||||
Name: Old Glast Heim (Beginner)
|
||||
Enter:
|
||||
Map: 1@gl_k2
|
||||
X: 150
|
||||
Y: 20
|
||||
- Id: 51
|
||||
Name: Fall of Glast Heim (Normal)
|
||||
Enter:
|
||||
Map: 1@gl_prq
|
||||
X: 299
|
||||
Y: 19
|
||||
- Id: 52
|
||||
Name: Fall of Glast Heim (Advanced)
|
||||
Enter:
|
||||
Map: 1@gl_prq
|
||||
X: 79
|
||||
Y: 22
|
||||
- Id: 53
|
||||
Name: Twilight Garden
|
||||
Enter:
|
||||
Map: 1@bamn
|
||||
X: 100
|
||||
Y: 320
|
||||
AdditionalMaps:
|
||||
1@bamq: true
|
||||
- Id: 54
|
||||
Name: Hey! Sweety
|
||||
Enter:
|
||||
Map: 1@bamq
|
||||
X: 16
|
||||
Y: 39
|
||||
AdditionalMaps:
|
||||
1@bamn: true
|
||||
- Id: 55
|
||||
Name: Farm Lost in Time
|
||||
Enter:
|
||||
Map: 1@lost
|
||||
X: 161
|
||||
Y: 42
|
||||
- Id: 56
|
||||
Name: Water Garden
|
||||
Enter:
|
||||
Map: 1@ghg
|
||||
X: 64
|
||||
Y: 69
|
||||
- Id: 57
|
||||
Name: Water Garden Hard
|
||||
Enter:
|
||||
Map: 1@ghg
|
||||
X: 64
|
||||
Y: 69
|
||||
- Id: 58
|
||||
Name: Hidden Flower Garden
|
||||
Enter:
|
||||
Map: 1@herbs
|
||||
X: 51
|
||||
Y: 273
|
||||
- Id: 59
|
||||
Name: Security Area 1
|
||||
Enter:
|
||||
Map: 1@herbs
|
||||
X: 45
|
||||
Y: 208
|
||||
- Id: 60
|
||||
Name: Security Area 2
|
||||
Enter:
|
||||
Map: 1@herbs
|
||||
X: 59
|
||||
Y: 214
|
||||
- Id: 61
|
||||
Name: Sunken Tower
|
||||
Enter:
|
||||
Map: 1@ch_u
|
||||
X: 13
|
||||
Y: 59
|
||||
- Id: 62
|
||||
Name: Constellation Tower
|
||||
Enter:
|
||||
Map: 1@ch_t
|
||||
X: 48
|
||||
Y: 183
|
||||
AdditionalMaps:
|
||||
2@ch_t: true
|
||||
3@ch_t: true
|
||||
- Id: 63
|
||||
Name: Tomb of Remorse
|
||||
Enter:
|
||||
Map: 1@spa2
|
||||
X: 51
|
||||
Y: 197
|
||||
- Id: 64
|
||||
Name: Geffen Night Arena
|
||||
Enter:
|
||||
Map: 1@ge_sn
|
||||
X: 89
|
||||
Y: 48
|
||||
- Id: 65
|
||||
Name: Airship Crash
|
||||
Enter:
|
||||
Map: 1@mjo1
|
||||
X: 219
|
||||
Y: 379
|
||||
AdditionalMaps:
|
||||
1@mjo2: true
|
||||
- Id: 66
|
||||
Name: Thanatos Tower
|
||||
Enter:
|
||||
Map: 1@thts
|
||||
X: 74
|
||||
Y: 371
|
||||
AdditionalMaps:
|
||||
2@thts: true
|
||||
3@thts: true
|
||||
4@thts: true
|
||||
5@thts: true
|
||||
6@thts: true
|
||||
7@thts: true
|
||||
8@thts: true
|
||||
- Id: 67
|
||||
Name: The Maze of Oz
|
||||
Enter:
|
||||
Map: 1@oz
|
||||
X: 284
|
||||
Y: 167
|
||||
- Id: 68
|
||||
Name: Thor Gunsu Base
|
||||
Enter:
|
||||
Map: 1@tcamp
|
||||
X: 103
|
||||
Y: 237
|
||||
- Id: 69
|
||||
Name: A Gathering Place of Wolves
|
||||
Enter:
|
||||
Map: 1@nyr
|
||||
X: 194
|
||||
Y: 30
|
||||
AdditionalMaps:
|
||||
2@nyr: true
|
||||
- Id: 70
|
||||
Name: Sanctuary Purification
|
||||
Enter:
|
||||
Map: 1@nyr
|
||||
X: 194
|
||||
Y: 30
|
||||
AdditionalMaps:
|
||||
2@nyr: true
|
||||
- Id: 71
|
||||
Name: Villa of High Priest
|
||||
Enter:
|
||||
Map: 1@adv
|
||||
X: 123
|
||||
Y: 17
|
||||
- Id: 72
|
||||
Name: Villa of Deception
|
||||
Enter:
|
||||
Map: 1@advs
|
||||
X: 111
|
||||
Y: 19
|
||||
- Id: 73
|
||||
Name: Villa of Deception Advanced
|
||||
Enter:
|
||||
Map: 1@advs
|
||||
X: 111
|
||||
Y: 19
|
||||
- Id: 74
|
||||
Name: Bagot Laboratory
|
||||
Enter:
|
||||
Map: 1@jorlab
|
||||
X: 57
|
||||
Y: 45
|
||||
- Id: 75
|
||||
Name: Confused Snake's Nest
|
||||
Enter:
|
||||
Map: 1@jorchs
|
||||
X: 272
|
||||
Y: 20
|
||||
- Id: 76
|
||||
Name: Iwin Patrol
|
||||
Enter:
|
||||
Map: 1@iwp
|
||||
X: 380
|
||||
Y: 229
|
||||
- Id: 77
|
||||
Name: Airship Destruction
|
||||
Enter:
|
||||
Map: 1@whl
|
||||
X: 32
|
||||
Y: 53
|
||||
- Id: 78
|
||||
Name: Simulation Battle
|
||||
Enter:
|
||||
Map: 1@jorlab
|
||||
X: 57
|
||||
Y: 45
|
||||
|
||||
19
db/re/item_cash_db.txt
Normal file
19
db/re/item_cash_db.txt
Normal file
@@ -0,0 +1,19 @@
|
||||
// Cash Shop Database
|
||||
// Contains the items sold in the ingame cash shop.
|
||||
//
|
||||
// Structure of Database:
|
||||
// Type,ItemID,Price
|
||||
//
|
||||
// Type:
|
||||
// 0: New
|
||||
// 1: Hot
|
||||
// 2: Limited
|
||||
// 3: Rental
|
||||
// 4: Gear
|
||||
// 5: Buff
|
||||
// 6: Heal
|
||||
// 7: Other
|
||||
// 8: Sale
|
||||
//
|
||||
// Price:
|
||||
// Item cost, in cash points (#CASHPOINTS).
|
||||
File diff suppressed because it is too large
Load Diff
17243
db/re/item_db_equip.yml
17243
db/re/item_db_equip.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -66,60 +66,6 @@
|
||||
11547,1 // Woe_Violet_Potion
|
||||
12600,1 // Treasure_Box_Scroll
|
||||
|
||||
// Lesser Guild Member's Gear
|
||||
2052,1 // Woe_T_Staff1_Z
|
||||
1329,1 // Woe_One_Hand_Axe1_Z
|
||||
28751,1 // Woe_Knife1_Z
|
||||
32103,1 // Woe_Instrument1_Z
|
||||
26210,1 // Woe_Whip1_Z
|
||||
26019,1 // Woe_T_Lance1_Z
|
||||
16085,1 // Woe_Club_1_Z
|
||||
26147,1 // Woe_Wand1_Z
|
||||
28036,1 // Woe_Katar1_Z
|
||||
26146,1 // Woe_Healstaff1_Z
|
||||
21044,1 // Woe_Twohand_Sword1_Z
|
||||
28133,1 // Woe_Twohand_Axe1_Z
|
||||
32015,1 // Woe_Onehand_Spear1_Z
|
||||
18175,1 // Woe_Bow1_Z
|
||||
13490,1 // Woe_Onehand_Sword1_Z
|
||||
650000,1 // Woe_Huuma1_Z
|
||||
1859,1 // Woe_Pist1_Z
|
||||
22148,1 // Siege_Greave_1Tier
|
||||
15216,1 // Siege_Robe_1Tier
|
||||
20865,1 // Siege_Muffler_1Tier
|
||||
20864,1 // Siege_Manteau_1Tier
|
||||
22147,1 // Siege_Boots_1Tier
|
||||
22146,1 // Siege_Shoes_1Tier
|
||||
15217,1 // Siege_Suits_1Tier
|
||||
15218,1 // Siege_Plate_1Tier
|
||||
|
||||
// Intermediate Guild Member's Gear
|
||||
520001,1 // Woe_One_Hand_Axe2_Z
|
||||
570003,1 // Woe_Instrument2_Z
|
||||
580003,1 // Woe_Whip2_Z
|
||||
510005,1 // Woe_Knife2_Z
|
||||
630001,1 // Woe_T_Lance2_Z
|
||||
590004,1 // Woe_Club_2_Z
|
||||
550005,1 // Woe_Wand2_Z
|
||||
610004,1 // Woe_Katar2_Z
|
||||
550004,1 // Woe_Healstaff2_Z
|
||||
600005,1 // Woe_Twohand_Sword2_Z
|
||||
620001,1 // Woe_Twohand_Axe2_Z
|
||||
640001,1 // Woe_T_Staff2_Z
|
||||
530001,1 // Woe_Onehand_Spear2_Z
|
||||
650001,1 // Woe_Huuma2_Z
|
||||
500006,1 // Woe_Onehand_Sword2_Z
|
||||
560003,1 // Woe_Pist2_Z
|
||||
700005,1 // Woe_Bow2_Z
|
||||
450012,1 // Siege_Robe_2Tier
|
||||
470011,1 // Siege_Shoes_2Tier
|
||||
450014,1 // Siege_Plate_2Tier
|
||||
450013,1 // Siege_Suits_2Tier
|
||||
470012,1 // Siege_Boots_2Tier
|
||||
480007,1 // Siege_Muffler_2Tier
|
||||
480008,1 // Siege_Manteau_2Tier
|
||||
470013,1 // Siege_Greave_2Tier
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// PVP
|
||||
//----------------------------------------------------------------------------
|
||||
@@ -263,60 +209,6 @@
|
||||
12600,16 // Treasure_Box_Scroll
|
||||
14590,16 // Pty_Assumptio_Scroll
|
||||
|
||||
// Lesser Guild Member's Gear
|
||||
2052,16 // Woe_T_Staff1_Z
|
||||
1329,16 // Woe_One_Hand_Axe1_Z
|
||||
28751,16 // Woe_Knife1_Z
|
||||
32103,16 // Woe_Instrument1_Z
|
||||
26210,16 // Woe_Whip1_Z
|
||||
26019,16 // Woe_T_Lance1_Z
|
||||
16085,16 // Woe_Club_1_Z
|
||||
26147,16 // Woe_Wand1_Z
|
||||
28036,16 // Woe_Katar1_Z
|
||||
26146,16 // Woe_Healstaff1_Z
|
||||
21044,16 // Woe_Twohand_Sword1_Z
|
||||
28133,16 // Woe_Twohand_Axe1_Z
|
||||
32015,16 // Woe_Onehand_Spear1_Z
|
||||
18175,16 // Woe_Bow1_Z
|
||||
13490,16 // Woe_Onehand_Sword1_Z
|
||||
650000,16 // Woe_Huuma1_Z
|
||||
1859,16 // Woe_Pist1_Z
|
||||
22148,16 // Siege_Greave_1Tier
|
||||
15216,16 // Siege_Robe_1Tier
|
||||
20865,16 // Siege_Muffler_1Tier
|
||||
20864,16 // Siege_Manteau_1Tier
|
||||
22147,16 // Siege_Boots_1Tier
|
||||
22146,16 // Siege_Shoes_1Tier
|
||||
15217,16 // Siege_Suits_1Tier
|
||||
15218,16 // Siege_Plate_1Tier
|
||||
|
||||
// Intermediate Guild Member's Gear
|
||||
520001,16 // Woe_One_Hand_Axe2_Z
|
||||
570003,16 // Woe_Instrument2_Z
|
||||
580003,16 // Woe_Whip2_Z
|
||||
510005,16 // Woe_Knife2_Z
|
||||
630001,16 // Woe_T_Lance2_Z
|
||||
590004,16 // Woe_Club_2_Z
|
||||
550005,16 // Woe_Wand2_Z
|
||||
610004,16 // Woe_Katar2_Z
|
||||
550004,16 // Woe_Healstaff2_Z
|
||||
600005,16 // Woe_Twohand_Sword2_Z
|
||||
620001,16 // Woe_Twohand_Axe2_Z
|
||||
640001,16 // Woe_T_Staff2_Z
|
||||
530001,16 // Woe_Onehand_Spear2_Z
|
||||
650001,16 // Woe_Huuma2_Z
|
||||
500006,16 // Woe_Onehand_Sword2_Z
|
||||
560003,16 // Woe_Pist2_Z
|
||||
700005,16 // Woe_Bow2_Z
|
||||
450012,16 // Siege_Robe_2Tier
|
||||
470011,16 // Siege_Shoes_2Tier
|
||||
450014,16 // Siege_Plate_2Tier
|
||||
450013,16 // Siege_Suits_2Tier
|
||||
470012,16 // Siege_Boots_2Tier
|
||||
480007,16 // Siege_Muffler_2Tier
|
||||
480008,16 // Siege_Manteau_2Tier
|
||||
470013,16 // Siege_Greave_2Tier
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// Zone 1 - Aldebaran Turbo Track
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -726,7 +726,7 @@ Body:
|
||||
- Item: Gunslinger_Enchant
|
||||
RewardGroup: GUNSLINGER_ENCHANT
|
||||
Requirements:
|
||||
- Item: Droop_Gunslinger
|
||||
- Item: Drooping_Rebellion_
|
||||
- Item: EnchantStone_Recipe
|
||||
RewardGroup: ENCHANTSTONE_RECIPE
|
||||
RequiredRequirementsCount: 3
|
||||
@@ -814,10 +814,10 @@ Body:
|
||||
- Item: MaxHP_Stone
|
||||
- Item: ShrinkEffect_Bottom
|
||||
- Item: ElectricEffect_Top
|
||||
- Item: Upg_SPdrainStone_Top
|
||||
- Item: Upg_HPdrainStone_Top
|
||||
- Item: Upg_SPdrainStone_Robe
|
||||
- Item: Upg_HPdrainStone_Robe
|
||||
- Item: SPAbsorb_Stone_Top
|
||||
- Item: HPAbsorb_Stone_Top
|
||||
- Item: SPAbsorb_Stone_Robe
|
||||
- Item: HPAbsorb_Stone_Robe
|
||||
- Item: WaterFieldEffect_Bottom
|
||||
- Item: ExplodingEffect_Middle
|
||||
- Item: WhiteBodyEffect_Middle
|
||||
@@ -1345,19 +1345,19 @@ Body:
|
||||
Amount: 10
|
||||
- Item: Shabby_Crown
|
||||
Amount: 10
|
||||
- Item: Stone_Of_Chill
|
||||
- Item: Cold_Core
|
||||
Amount: 10
|
||||
- Item: Soften_Skin
|
||||
- Item: Silicone_Shell
|
||||
Amount: 10
|
||||
- Item: Porcupine_Big_Spike
|
||||
- Item: Hedgehog_Picks
|
||||
Amount: 10
|
||||
- Item: Shabby_Old_Belt
|
||||
- Item: Old_Belt
|
||||
Amount: 10
|
||||
- Item: Moving_Black_Things
|
||||
- Item: Moving_Dark_Matter
|
||||
Amount: 10
|
||||
- Item: Valkyrie_Fragment
|
||||
- Item: Fragments_Valkyrie_Power
|
||||
Amount: 10
|
||||
- Item: Will_Of_Owner
|
||||
- Item: Will_Master
|
||||
Amount: 10
|
||||
- Item: Piece_Of_Chimera
|
||||
Amount: 10
|
||||
@@ -1385,19 +1385,19 @@ Body:
|
||||
Amount: 10
|
||||
- Item: BrownRatTail
|
||||
Amount: 10
|
||||
- Item: Frozen_PieceOfRock
|
||||
- Item: Frozen_Stone_Fragment
|
||||
Amount: 10
|
||||
- Item: SpritJewel
|
||||
- Item: Spirit_Jewel
|
||||
Amount: 10
|
||||
- Item: Snowball
|
||||
Amount: 10
|
||||
- Item: KTULLANUXsEye
|
||||
- Item: Ktullanux_Eye
|
||||
Amount: 10
|
||||
- Item: HazyDream
|
||||
- Item: Hazy_Dream_Fragment
|
||||
Amount: 10
|
||||
- Item: BrokenArrow
|
||||
- Item: Broken_Arrow
|
||||
Amount: 10
|
||||
- Item: SubjugationFlyer
|
||||
- Item: Recruitment_Leaflet
|
||||
Amount: 10
|
||||
- Item: IllusoryStone
|
||||
Amount: 10
|
||||
@@ -1415,11 +1415,11 @@ Body:
|
||||
Amount: 10
|
||||
- Item: SuspiciousMagicCircle
|
||||
Amount: 10
|
||||
- Item: PieceOfBlackSpirit
|
||||
- Item: Piece_of_Black_Horn
|
||||
Amount: 10
|
||||
- Item: OldDoll
|
||||
- Item: Fine_Old_Doll
|
||||
Amount: 10
|
||||
- Item: OldShell
|
||||
- Item: Old_Shell
|
||||
Amount: 10
|
||||
- Item: Ein_SOLIDDUST
|
||||
Amount: 10
|
||||
@@ -1573,7 +1573,7 @@ Body:
|
||||
- Item: C_Loose_Wave_Twin_BL
|
||||
- Item: C_Cupid_Wing_Pink
|
||||
- Item: C_Pecopeco_Cap
|
||||
- Item: C_Woodie_Hat
|
||||
- Item: C_Green_Hat
|
||||
- Item: C_Little_Aquarium
|
||||
- Item: C_Angel_Fluttering
|
||||
- Item: C_Niflheim_Bunny_Hat
|
||||
@@ -1590,9 +1590,9 @@ Body:
|
||||
- Item: C_Morocc_Kid_Servant
|
||||
- Item: C_Monochrome_RibbonHat
|
||||
- Item: C_Khalitzburg_KN_Helm
|
||||
- Item: C_Laser_Of_Eagle
|
||||
- Item: C_Laser_of_Eagle
|
||||
- Item: C_Devil_Wing
|
||||
- Item: C_Tone_Of_Gold
|
||||
- Item: C_Tone_of_Gold
|
||||
- Item: C_Dwarf_Beard
|
||||
- Item: C_Mad_Hatter
|
||||
- Item: C_Cons_Of_Water
|
||||
@@ -1602,7 +1602,7 @@ Body:
|
||||
- Item: C_Charleston_Antenna
|
||||
- Item: C_Wings_of_Uriel
|
||||
- Item: C_Pig_Nose
|
||||
- Item: C_Cat_Ear_Hat
|
||||
- Item: C_Cat_Ears_Hat
|
||||
- Item: C_Valkyrie_Circlet
|
||||
- Item: C_Eremes_Scarf_Black
|
||||
- Item: C_Eleanor_Wig
|
||||
@@ -1738,13 +1738,13 @@ Body:
|
||||
- Item: C_Big_Foxtail
|
||||
- Item: C_T_Bear_Bag
|
||||
- Item: C_Poring_On_Shoulder
|
||||
- Item: C_FortunetellinSealed
|
||||
- Item: Costume_Yawata_Seal
|
||||
- Item: C_Pretty_Bear_WH
|
||||
- Item: C_Bicolor_Cat_Witch_Hat
|
||||
- Item: C_Nifl_Bloom
|
||||
- Item: C_Floating_Ball_TW
|
||||
- Item: C_Dark_Snake_Lord_Stall
|
||||
- Item: C_Twin_Canon
|
||||
- Item: Costume_Twin_Cannon
|
||||
- Item: C_Picnic_Basket
|
||||
- Item: C_Magic_Helm
|
||||
- Item: C_ManyStars_TW
|
||||
@@ -1753,14 +1753,14 @@ Body:
|
||||
- Item: C_Royalguard_Necklace
|
||||
- Item: C_Happy_Cat_TW
|
||||
- Item: C_Monochrome_Cap
|
||||
- Item: C_Sky_Of_Memory
|
||||
- Item: C_Sky_of_Memory
|
||||
- Item: C_Ice_Wing
|
||||
- Item: C_Under_Rim_Glasses_Bu
|
||||
- Item: C_Under_Rim_Glasses_Blue
|
||||
- Item: C_Gimmick_One_Feather
|
||||
- Item: C_PocketWatch_Hair_Orna
|
||||
- Item: C_Pocketwatch_Hair_Ornament
|
||||
- Item: C_Poring_Traffic_Light
|
||||
- Item: C_PGstone_Knit_Hat_PK
|
||||
- Item: C_Drooping_Nine_Tail
|
||||
- Item: C_Lazy_Ninetail
|
||||
- Item: C_Sakura_Wing
|
||||
- Item: C_Looking
|
||||
- Item: C_Wolf_Masquerade
|
||||
@@ -1773,13 +1773,13 @@ Body:
|
||||
- Item: C_Disapear_Time_TW
|
||||
- Item: C_Magic_Heir_TW
|
||||
- Item: C_Blink_Eyes_Sakura
|
||||
- Item: C_Angola_Intention
|
||||
- Item: C_Stall_Of_Dominions
|
||||
- Item: Costume_Angola_Intention
|
||||
- Item: C_Stole_Of_Dominion
|
||||
- Item: C_Flowery_Vision_TH
|
||||
- Item: C_Frill_Collar
|
||||
- Item: C_Rose_Gothic_Bonnet
|
||||
- Item: C_LittleGarden
|
||||
- Item: C_Blinking_Eyes_RD
|
||||
- Item: Costume_Twinkling_Red_Eyes
|
||||
- Item: C_P_Ulysses_Feather
|
||||
- Item: C_DancingButterfly_TW
|
||||
- Item: C_Blue_Pencil_In_Mouth
|
||||
@@ -1790,7 +1790,7 @@ Body:
|
||||
- Item: C_Frog_Hood
|
||||
- Item: C_Lude_Hood
|
||||
- Item: C_Blessings_Of_Soul
|
||||
- Item: C_Gossip_Raven
|
||||
- Item: C_Crow
|
||||
- Item: C_Halloween_Hat
|
||||
- Item: C_Blessed_Veil
|
||||
- Item: C_Eyes_Of_Ifrit
|
||||
@@ -1799,7 +1799,7 @@ Body:
|
||||
- Item: C_Wildcat_Knit_Cap
|
||||
- Item: C_Pink_Fur_Hat
|
||||
- Item: C_Gift_Of_Snow
|
||||
- Item: C_L_RibbonMuff_Red
|
||||
- Item: C_Large_Ribbon_Muffler_Red
|
||||
- Item: C_Imperial_Glory
|
||||
- Item: C_Black_Shiba_Inu_Hat
|
||||
- Item: C_Black_Glasses
|
||||
@@ -1832,7 +1832,7 @@ Body:
|
||||
- Item: C_Triple_Ice_Cream
|
||||
- Item: C_Wrapping_Ribbon
|
||||
- Item: C_Bear_Head
|
||||
- Item: C_Preschool_Hat
|
||||
- Item: C_Kindergarten_Hat
|
||||
- Item: C_Poulet_TW
|
||||
- Item: C_Avenger
|
||||
- Item: C_WitchManteau
|
||||
@@ -1840,16 +1840,16 @@ Body:
|
||||
- Item: C_Gothic_Pumpkin_Head
|
||||
- Item: C_Barrel_Helm
|
||||
- Item: C_White_Cat_On_Shoulder
|
||||
- Item: C_Rabbit_Hopping_BL
|
||||
- Item: C_Black_Rabbit_Ears
|
||||
- Item: C_G_DaeHyon_Sword_TW
|
||||
- Item: C_Cat_Ears_Cape_Red
|
||||
- Item: C_Debril_Doll_Hat
|
||||
- Item: C_Sheep_Hat
|
||||
- Item: C_Tare_W_Doll
|
||||
- Item: C_Goat_Hat
|
||||
- Item: C_Put_On_Coat
|
||||
- Item: C_Pink_Pajamas_Hat
|
||||
- Item: C_L_RibbonMuff_Black
|
||||
- Item: C_Black_Cat_Ears_Beret
|
||||
- Item: C_Teardrop
|
||||
- Item: C_Watery_Eyes
|
||||
- Item: Fan_Upgrade_Kit
|
||||
RewardGroup: FAN_UPGRADE_KIT
|
||||
Requirements:
|
||||
@@ -1857,11 +1857,11 @@ Body:
|
||||
- Item: Suit_Upgrade_Kit
|
||||
RewardGroup: SUIT_UPGRADE_KIT
|
||||
Requirements:
|
||||
- Item: Kafra_Suit
|
||||
- Item: Kafra_Uniform
|
||||
- Item: FallenAngelWing_Reset
|
||||
RewardGroup: SCROLL_OF_FALLEN_ANGEL_WINGS
|
||||
Requirements:
|
||||
- Item: K_Fallen_Angel_Wing
|
||||
- Item: Fallen_Angel_Wings_
|
||||
- Item: Fallen_Angel_Wing
|
||||
- Item: JobShadow_Mix_Weapon
|
||||
RewardGroup: CLASS_SHADOW_BOX_WEAPON
|
||||
@@ -2051,15 +2051,15 @@ Body:
|
||||
- Item: Candy_Bag_Scroll_Melee
|
||||
RewardGroup: CANDY_BAG_SCROLL_MELEE
|
||||
Requirements:
|
||||
- Item: Bag_Of_Antonio_Melee
|
||||
- Item: Bag_Of_Antonio_P
|
||||
- Item: Candy_Bag_Scroll_Range
|
||||
RewardGroup: CANDY_BAG_SCROLL_RANGE
|
||||
Requirements:
|
||||
- Item: Bag_Of_Antonio_Range
|
||||
- Item: Bag_Of_Antonio_S
|
||||
- Item: Candy_Bag_Scroll_Magic
|
||||
RewardGroup: CANDY_BAG_SCROLL_MAGIC
|
||||
Requirements:
|
||||
- Item: Bag_Of_Antonio_Magic
|
||||
- Item: Bag_Of_Antonio_
|
||||
- Item: Booster_Amplifier
|
||||
RewardGroup: BOOSTER_AMPLIFIER
|
||||
Requirements:
|
||||
@@ -3272,11 +3272,11 @@ Body:
|
||||
# RewardGroup: ENCHANTSTONE_RECIPE_3M
|
||||
# Requirements:
|
||||
# - Item: C_Pretty_Bear_WH
|
||||
# - Item: C_FortunetellinSealed
|
||||
# - Item: Costume_Yawata_Seal
|
||||
# - Item: C_Floating_Ball_TW
|
||||
# - Item: C_Dark_Snake_Lord_Stall
|
||||
# - Item: C_Bicolor_Cat_Witch_Hat
|
||||
# - Item: C_Twin_Canon
|
||||
# - Item: Costume_Twin_Cannon
|
||||
# - Item: C_Picnic_Basket
|
||||
# - Item: C_Magic_Helm
|
||||
# - Item: C_Fawn_Ear
|
||||
@@ -3291,7 +3291,7 @@ Body:
|
||||
# - Item: C_Frill_Collar
|
||||
# - Item: C_Rose_Gothic_Bonnet
|
||||
# - Item: C_LittleGarden
|
||||
# - Item: C_Blinking_Eyes_RD
|
||||
# - Item: Costume_Twinkling_Red_Eyes
|
||||
# - Item: Egirnion_Box
|
||||
# RewardGroup: EGIRNION_BOX
|
||||
# Requirements:
|
||||
@@ -3700,11 +3700,11 @@ Body:
|
||||
# - Item: S_AllMighty_Pendant
|
||||
# - Item: S_Tempest_Shield
|
||||
# - Item: S_Tempest_Shoes
|
||||
# - Item: S_M_ExeHoly_Armor
|
||||
# - Item: S_M_ExoCorrupt_Armor
|
||||
# - Item: S_M_DragonVib_Armor
|
||||
# - Item: S_M_SciHunting_Armor
|
||||
# - Item: S_M_FishInsect_Armor
|
||||
# - Item: S_Magic_Executioner_Holy_Water_Armor
|
||||
# - Item: S_Magic_Exorcist_Corrupted_Armor
|
||||
# - Item: S_Magic_Vibration_Dragon_Killer_Armor
|
||||
# - Item: S_Magic_Scissor_Hunting_Armor
|
||||
# - Item: S_Magic_Fishing_Insect_Net_Armor
|
||||
# - Item: S_Plasterer's_Armor_II
|
||||
# - Item: S_Insomniac_Shoes_II
|
||||
# - Item: S_Peerless_Armor_II
|
||||
@@ -3728,11 +3728,11 @@ Body:
|
||||
# - Item: S_Mortal_Blow_Pendant
|
||||
# - Item: S_Penetration_Shoes
|
||||
# - Item: S_Penetration_Shield
|
||||
# - Item: S_ExeHoly_Armor
|
||||
# - Item: S_ExoCorrupt_Armor
|
||||
# - Item: S_DragonVib_Armor
|
||||
# - Item: S_SciHunting_Armor
|
||||
# - Item: S_FishInsect_Armor
|
||||
# - Item: S_Executioner_Holy_Water_Armor
|
||||
# - Item: S_Exorcist_Corrupted_Armor
|
||||
# - Item: S_Vibration_Dragon_Killer_Armor
|
||||
# - Item: S_Scissor_Hunting_Armor
|
||||
# - Item: S_Fishing_Insect_Net_Armor
|
||||
# - Item: Sentimental_Weapone_S
|
||||
# - Item: Sentimental_Earring_S
|
||||
# - Item: Sentimental_Pendant_S
|
||||
@@ -4550,265 +4550,3 @@ Body:
|
||||
# Amount: 30
|
||||
# - Item: Zelunium
|
||||
# Amount: 250
|
||||
# - Item: Bs_Item_M_S_60
|
||||
# RewardGroup: BS_ITEM_M_S_60
|
||||
# RequiredRequirementsCount: 2
|
||||
# Requirements:
|
||||
# - Item: EP20_D_Scale
|
||||
# Amount: 30
|
||||
# - Item: Zelunium
|
||||
# Amount: 250
|
||||
# - Item: Bs_Item_M_S_61
|
||||
# RewardGroup: BS_ITEM_M_S_61
|
||||
# RequiredRequirementsCount: 2
|
||||
# Requirements:
|
||||
# - Item: Will_Of_Darkness_
|
||||
# Amount: 30
|
||||
# - Item: Zelunium
|
||||
# Amount: 250
|
||||
# - Item: Bs_Item_M_S_62
|
||||
# RewardGroup: BS_ITEM_M_S_62
|
||||
# RequiredRequirementsCount: 2
|
||||
# Requirements:
|
||||
# - Item: EP19_Luminant
|
||||
# Amount: 30
|
||||
# - Item: Zelunium
|
||||
# Amount: 250
|
||||
# - Item: Bs_Item_M_S_63
|
||||
# RewardGroup: BS_ITEM_M_S_63
|
||||
# RequiredRequirementsCount: 2
|
||||
# Requirements:
|
||||
# - Item: EP19_D_P_Stone
|
||||
# Amount: 30
|
||||
# - Item: Zelunium
|
||||
# Amount: 250
|
||||
# - Item: Mocadas_Slabs1
|
||||
# RewardGroup: MOCADAS_SLABS1
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs2
|
||||
# RewardGroup: MOCADAS_SLABS2
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs3
|
||||
# RewardGroup: MOCADAS_SLABS3
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs4
|
||||
# RewardGroup: MOCADAS_SLABS4
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs5
|
||||
# RewardGroup: MOCADAS_SLABS5
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs6
|
||||
# RewardGroup: MOCADAS_SLABS6
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs7
|
||||
# RewardGroup: MOCADAS_SLABS7
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs8
|
||||
# RewardGroup: MOCADAS_SLABS8
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs9
|
||||
# RewardGroup: MOCADAS_SLABS9
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs10
|
||||
# RewardGroup: MOCADAS_SLABS10
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs11
|
||||
# RewardGroup: MOCADAS_SLABS11
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs12
|
||||
# RewardGroup: MOCADAS_SLABS12
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs13
|
||||
# RewardGroup: MOCADAS_SLABS13
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs14
|
||||
# RewardGroup: MOCADAS_SLABS14
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs15
|
||||
# RewardGroup: MOCADAS_SLABS15
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs16
|
||||
# RewardGroup: MOCADAS_SLABS16
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs17
|
||||
# RewardGroup: MOCADAS_SLABS17
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 50
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 50
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 50
|
||||
# - Item: Mocadas_Slabs18
|
||||
# RewardGroup: MOCADAS_SLABS18
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 50
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 50
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 50
|
||||
# - Item: Mocadas_Slabs19
|
||||
# RewardGroup: MOCADAS_SLABS19
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs20
|
||||
# RewardGroup: MOCADAS_SLABS20
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs21
|
||||
# RewardGroup: MOCADAS_SLABS21
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs22
|
||||
# RewardGroup: MOCADAS_SLABS22
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Slabs23
|
||||
# RewardGroup: MOCADAS_SLABS23
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Mocadas_Gold
|
||||
# Amount: 100
|
||||
# - Item: Mocadas_Water
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -27,7 +27,7 @@
|
||||
# These drops are unaffected by server drop rate and cannot be stolen.
|
||||
# - Index Unique index of the drop.
|
||||
# Item Item name.
|
||||
# Rate Drop rate of item, n/100000.
|
||||
# Rate Drop rate of item.
|
||||
# RandomOptionGroup Random Option Group applied to item on drop. (Default: None)
|
||||
# SpecificDrops Drops for specific monsters on this map. (Default: empty)
|
||||
# - Monster Monster name.
|
||||
@@ -35,173 +35,10 @@
|
||||
# These drops are unaffected by server drop rate and cannot be stolen.
|
||||
# - Index Unique index of the drop.
|
||||
# Item Item name.
|
||||
# Rate Drop rate of item, n/100000.
|
||||
# Rate Drop rate of item.
|
||||
# RandomOptionGroup Random Option Group applied to item on drop. (Default: None)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: MAP_DROP_DB
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
- Map: tur_d03_i
|
||||
SpecificDrops:
|
||||
- Monster: ILL_ASSULTER
|
||||
Drops:
|
||||
- Index: 0
|
||||
Item: IllusionStone
|
||||
Rate: 10
|
||||
- Index: 1
|
||||
Item: Huuma_Bird_Wing_IL
|
||||
Rate: 25
|
||||
RandomOptionGroup: ILL_PHYSIC_NORMAL
|
||||
- Index: 2
|
||||
Item: Turtle_Is_Box_IL
|
||||
Rate: 5
|
||||
- Monster: ILL_PERMETER
|
||||
Drops:
|
||||
- Index: 0
|
||||
Item: Fancy_Flower_IL
|
||||
Rate: 25
|
||||
- Index: 1
|
||||
Item: IllusionStone
|
||||
Rate: 10
|
||||
- Index: 2
|
||||
Item: Turtle_Is_Box_IL
|
||||
Rate: 5
|
||||
- Monster: ILL_FREEZER
|
||||
Drops:
|
||||
- Index: 0
|
||||
Item: Immaterial_Sword_IL
|
||||
Rate: 25
|
||||
RandomOptionGroup: ILL_PHYSIC_NORMAL
|
||||
- Index: 1
|
||||
Item: IllusionStone
|
||||
Rate: 10
|
||||
- Index: 2
|
||||
Item: Turtle_Is_Box_IL
|
||||
Rate: 5
|
||||
- Monster: ILL_SOLIDER
|
||||
Drops:
|
||||
- Index: 0
|
||||
Item: Iron_Driver_IL
|
||||
Rate: 25
|
||||
RandomOptionGroup: ILL_PHYSIC_NORMAL
|
||||
- Index: 1
|
||||
Item: IllusionStone
|
||||
Rate: 10
|
||||
- Index: 2
|
||||
Item: War_Axe_IL
|
||||
Rate: 25
|
||||
RandomOptionGroup: ILL_PHYSIC_NORMAL
|
||||
- Index: 3
|
||||
Item: Turtle_Is_Box_IL
|
||||
Rate: 5
|
||||
- Monster: ILL_HEATER
|
||||
Drops:
|
||||
- Index: 0
|
||||
Item: Pole_Axe_IL
|
||||
Rate: 25
|
||||
RandomOptionGroup: ILL_PHYSIC_NORMAL
|
||||
- Index: 1
|
||||
Item: IllusionStone
|
||||
Rate: 10
|
||||
- Index: 2
|
||||
Item: Turtle_Is_Box_IL
|
||||
Rate: 5
|
||||
- Map: tur_d04_i
|
||||
SpecificDrops:
|
||||
- Monster: ILL_ASSULTER
|
||||
Drops:
|
||||
- Index: 0
|
||||
Item: IllusionStone
|
||||
Rate: 10
|
||||
- Index: 1
|
||||
Item: Huuma_Bird_Wing_IL
|
||||
Rate: 25
|
||||
RandomOptionGroup: ILL_PHYSIC_NORMAL
|
||||
- Index: 2
|
||||
Item: Turtle_Is_Box_IL
|
||||
Rate: 5
|
||||
- Monster: ILL_PERMETER
|
||||
Drops:
|
||||
- Index: 0
|
||||
Item: Fancy_Flower_IL
|
||||
Rate: 25
|
||||
- Index: 1
|
||||
Item: IllusionStone
|
||||
Rate: 10
|
||||
- Index: 2
|
||||
Item: Turtle_Is_Box_IL
|
||||
Rate: 5
|
||||
- Monster: ILL_FREEZER
|
||||
Drops:
|
||||
- Index: 0
|
||||
Item: Immaterial_Sword_IL
|
||||
Rate: 25
|
||||
RandomOptionGroup: ILL_PHYSIC_NORMAL
|
||||
- Index: 1
|
||||
Item: IllusionStone
|
||||
Rate: 10
|
||||
- Index: 2
|
||||
Item: Turtle_Is_Box_IL
|
||||
Rate: 5
|
||||
- Monster: ILL_SOLIDER
|
||||
Drops:
|
||||
- Index: 0
|
||||
Item: Iron_Driver_IL
|
||||
Rate: 25
|
||||
RandomOptionGroup: ILL_PHYSIC_NORMAL
|
||||
- Index: 1
|
||||
Item: IllusionStone
|
||||
Rate: 10
|
||||
- Index: 2
|
||||
Item: War_Axe_IL
|
||||
Rate: 25
|
||||
RandomOptionGroup: ILL_PHYSIC_NORMAL
|
||||
- Index: 3
|
||||
Item: Turtle_Is_Box_IL
|
||||
Rate: 5
|
||||
- Monster: ILL_HEATER
|
||||
Drops:
|
||||
- Index: 0
|
||||
Item: Pole_Axe_IL
|
||||
Rate: 25
|
||||
RandomOptionGroup: ILL_PHYSIC_NORMAL
|
||||
- Index: 1
|
||||
Item: IllusionStone
|
||||
Rate: 10
|
||||
- Index: 2
|
||||
Item: Turtle_Is_Box_IL
|
||||
Rate: 5
|
||||
- Monster: ILL_TURTLE_GENERAL
|
||||
Drops:
|
||||
- Index: 0
|
||||
Item: Fancy_Flower_IL
|
||||
Rate: 5000
|
||||
- Index: 1
|
||||
Item: Immaterial_Sword_IL
|
||||
Rate: 5000
|
||||
RandomOptionGroup: ILL_PHYSIC_BOSS
|
||||
- Index: 2
|
||||
Item: Iron_Driver_IL
|
||||
Rate: 5000
|
||||
RandomOptionGroup: ILL_PHYSIC_BOSS
|
||||
- Index: 3
|
||||
Item: Pole_Axe_IL
|
||||
Rate: 5000
|
||||
RandomOptionGroup: ILL_PHYSIC_BOSS
|
||||
- Index: 4
|
||||
Item: IllusionStone
|
||||
Rate: 15000
|
||||
- Index: 5
|
||||
Item: War_Axe_IL
|
||||
Rate: 5000
|
||||
RandomOptionGroup: ILL_PHYSIC_BOSS
|
||||
- Index: 6
|
||||
Item: Huuma_Bird_Wing_IL
|
||||
Rate: 5000
|
||||
RandomOptionGroup: ILL_PHYSIC_BOSS
|
||||
- Index: 7
|
||||
Item: S_Turtle_Is_Box_IL
|
||||
Rate: 150
|
||||
Version: 1
|
||||
|
||||
8929
db/re/mob_db.yml
8929
db/re/mob_db.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -112,7 +112,7 @@ Body:
|
||||
Amount: 1
|
||||
- Target: SWEETS_DROPS
|
||||
ItemRequirements:
|
||||
- Item: Sweets_Coin
|
||||
- Item: Sweets_Festival_Coin
|
||||
Amount: 500
|
||||
- Item: Candy
|
||||
Amount: 50
|
||||
@@ -168,6 +168,7 @@ Body:
|
||||
Amount: 30
|
||||
- Item: Leaf_Lunatic_Card
|
||||
Amount: 1
|
||||
|
||||
- Mob: PICKY
|
||||
TameItem: Earthworm_The_Dude
|
||||
EggItem: Picky_Egg
|
||||
@@ -1360,7 +1361,7 @@ Body:
|
||||
- Mob: TEDDY_BEAR
|
||||
TameItem: Little_Dall_Needle
|
||||
EggItem: Teddy_Bear_Egg
|
||||
FoodItem: Wad_Of_Cotton
|
||||
FoodItem: Cotton_Tufts
|
||||
Fullness: 3
|
||||
IntimacyFed: 50
|
||||
CaptureRate: 2000
|
||||
@@ -1497,7 +1498,7 @@ Body:
|
||||
}
|
||||
- Mob: MOONLIGHT
|
||||
EggItem: Moonlight_Egg
|
||||
FoodItem: High_Class_Pet_food
|
||||
FoodItem: Luxurious_Pet_Food
|
||||
Fullness: 1
|
||||
HungryDelay: 120
|
||||
IntimacyFed: 15
|
||||
@@ -1921,7 +1922,7 @@ Body:
|
||||
bonus bAspdRate,1;
|
||||
}
|
||||
- Mob: SWEETS_DROPS
|
||||
EggItem: Sweets_Drops_Egg
|
||||
EggItem: Sweet_Drops_Egg
|
||||
FoodItem: Candy
|
||||
Fullness: 2
|
||||
HungryDelay: 120
|
||||
@@ -2059,7 +2060,7 @@ Body:
|
||||
}
|
||||
# - Mob: BACSOJIN2
|
||||
# EggItem: Bacsojin2_Egg_
|
||||
# FoodItem: High_Class_Pet_food
|
||||
# FoodItem: Luxurious_Pet_Food
|
||||
# Fullness: 7
|
||||
# IntimacyFed: 10
|
||||
# CaptureRate: 0
|
||||
@@ -2082,7 +2083,7 @@ Body:
|
||||
# }
|
||||
# - Mob: ORK_HERO2
|
||||
# EggItem: Orc_Hero_Egg_
|
||||
# FoodItem: High_Class_Pet_food
|
||||
# FoodItem: Luxurious_Pet_Food
|
||||
# Fullness: 2
|
||||
# HungryDelay: 120
|
||||
# IntimacyFed: 15
|
||||
@@ -2103,70 +2104,3 @@ Body:
|
||||
# } else {
|
||||
# bonus bAtkRate,1;
|
||||
# }
|
||||
# - Mob: PHREEONI2
|
||||
# EggItem: Phreeoni_Egg
|
||||
# FoodItem: High_Class_Pet_food
|
||||
# Fullness: 2 # unknown
|
||||
# HungryDelay: 120 # unknown
|
||||
# IntimacyFed: 15 # unknown
|
||||
# CaptureRate: 0 # unknown
|
||||
# SpecialPerformance: false # unknown
|
||||
# AllowAutoFeed: true
|
||||
# Script: >
|
||||
# .@intimate = getpetinfo(PETINFO_INTIMATE);
|
||||
# if (.@intimate == PET_INTIMATE_AWKWARD || .@intimate == PET_INTIMATE_SHY) {
|
||||
# bonus bHit,6;
|
||||
# }
|
||||
# if (.@intimate == PET_INTIMATE_NEUTRAL) {
|
||||
# bonus bHit,10;
|
||||
# bonus bPerfectHitRate,5;
|
||||
# }
|
||||
# if (.@intimate == PET_INTIMATE_CORDIAL) {
|
||||
# bonus bHit,14;
|
||||
# bonus bPerfectHitRate,10;
|
||||
# }
|
||||
# if (.@intimate == PET_INTIMATE_LOYAL) {
|
||||
# bonus bHit,18;
|
||||
# bonus bPerfectHitRate,15;
|
||||
# }
|
||||
- Mob: EP17_2_CHILD_ADMIN1
|
||||
CaptureRate : 1000
|
||||
EggItem: Ep17_2_C_Admin1_Egg
|
||||
EquipItem: Ep_17_2_C_Admin1_Acc
|
||||
FoodItem: Cloud_Cotton
|
||||
Fullness: 2
|
||||
IntimacyFed: 20
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
if (.@i >= PET_INTIMATE_LOYAL) {
|
||||
bonus2 bAddRace2,RC2_EP172BETA,10;
|
||||
} else if (.@i >= PET_INTIMATE_CORDIAL) {
|
||||
bonus2 bAddRace2,RC2_EP172BETA,6;
|
||||
} else if (.@i >= PET_INTIMATE_NEUTRAL) {
|
||||
bonus2 bAddRace2,RC2_EP172BETA,3;
|
||||
}
|
||||
Evolution:
|
||||
- Target: EP17_2_CHILD_ADMIN2
|
||||
ItemRequirements:
|
||||
- Item: Mystery_Piece
|
||||
Amount: 10
|
||||
- Item: Broken_Steel_Piece
|
||||
Amount: 50
|
||||
- Item: BarMealTicket
|
||||
Amount: 500
|
||||
- Mob: EP17_2_CHILD_ADMIN2
|
||||
CaptureRate : 1000
|
||||
EggItem: Ep17_2_C_Admin2_Egg
|
||||
EquipItem: Ep_17_2_C_Admin2_Acc
|
||||
FoodItem: Pet_Food
|
||||
Fullness: 2
|
||||
IntimacyFed: 20
|
||||
Script: >
|
||||
.@i = getpetinfo(PETINFO_INTIMATE);
|
||||
if (.@i >= PET_INTIMATE_LOYAL) {
|
||||
bonus2 bAddRace2,RC2_EP172ALPHA,15;
|
||||
} else if (.@i >= PET_INTIMATE_CORDIAL) {
|
||||
bonus2 bAddRace2,RC2_EP172ALPHA,8;
|
||||
} else if (.@i >= PET_INTIMATE_NEUTRAL) {
|
||||
bonus2 bAddRace2,RC2_EP172ALPHA,4;
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
2031
db/re/skill_db.yml
2031
db/re/skill_db.yml
File diff suppressed because it is too large
Load Diff
414
db/re/status.yml
414
db/re/status.yml
File diff suppressed because it is too large
Load Diff
@@ -304,10 +304,10 @@ Body:
|
||||
- Index: 1
|
||||
Value: 0
|
||||
CostsHuman:
|
||||
RequiredItem: Clothing_Dye_Coupon2
|
||||
RequiredItem: Clothing_Dye_Coupon_II
|
||||
RequiredItemBox: CCloth_Dye_Coupon2_Box
|
||||
CostsDoram:
|
||||
RequiredItem: Clothing_Dye_Coupon2
|
||||
RequiredItem: Clothing_Dye_Coupon_II
|
||||
RequiredItemBox: CCloth_Dye_Coupon2_Box
|
||||
- Index: 2
|
||||
Value: 2
|
||||
|
||||
@@ -1419,7 +1419,6 @@ This will also send a packet to clients causing them to close.
|
||||
@reloadstatusdb
|
||||
@reloadachievementdb
|
||||
@reloadattendancedb
|
||||
@reloadbarterdb
|
||||
|
||||
Reloads a database or configuration file.
|
||||
|
||||
@@ -1428,11 +1427,10 @@ Databases:
|
||||
-- itemdb: Item Database
|
||||
-- mobdb: Monster Database
|
||||
-- questdb: Quest Database
|
||||
-- script: NPC Scripts and Barter Database
|
||||
-- script: NPC Scripts
|
||||
-- skilldb: Skill Database
|
||||
-- achievementdb: Achievement Database
|
||||
-- attendancedb: Attendance Database
|
||||
-- barterdb: Barter Database
|
||||
|
||||
Configuration files:
|
||||
-- atcommand: Atcommand Settings
|
||||
@@ -1452,12 +1450,11 @@ Affected files:
|
||||
-- msgconf: atcommands.yml
|
||||
-- pcdb: statpoint.yml, job_exp.yml, skill_tree.yml, attr_fix.yml, job_stats.yml, job_basepoints.yml, level_penalty.yml
|
||||
-- questdb: quest_db.yml
|
||||
-- script: /npc/*.txt, /npc/*.conf, /npc/barters.yml
|
||||
-- script: /npc/*.txt, /npc/*.conf
|
||||
-- skilldb: skill_db.yml, skill_nocast_db.txt, skill_changematerial_db.txt, skill_damage_db.txt, abra_db.yml, create_arrow_db.yml, produce_db.txt, spellbook_db.yml, magicmushroom_db.yml
|
||||
-- statusdb: attr_fix.yml, size_fix.yml, refine.yml
|
||||
-- achievementdb: achievement_db.yml
|
||||
-- attendancedb: attendance.yml
|
||||
-- barterdb: /npc/barters.yml
|
||||
|
||||
Restriction:
|
||||
- Used from 'atcommand' or 'useatcmd'. For @reload & @reloadscript
|
||||
|
||||
@@ -30,7 +30,7 @@ This list contains all available constants referenced in the 'bonus' commands.
|
||||
RC2_Treasure, RC2_BioLab, RC2_Manuk, RC2_Splendide, RC2_Scaraba, RC2_OGH_ATK_DEF, RC2_OGH_Hidden,
|
||||
RC2_Bio5_Swordman_Thief, RC2_Bio5_Acolyte_Merchant, RC2_Bio5_Mage_Archer, RC2_Bio5_MVP,
|
||||
RC2_Clocktower, RC2_Thanatos, RC2_Faceworm, RC2_Hearthunter, RC2_Rockridge, RC2_Werner_Lab,
|
||||
RC2_Temple_Demon, RC2_Illusion_Vampire, RC2_Malangdo, RC2_EP172ALPHA, RC2_EP172BETA, RC2_EP172BATH
|
||||
RC2_Temple_Demon, RC2_Illusion_Vampire, RC2_Malangdo
|
||||
|
||||
* Class (c)
|
||||
Class_Normal, Class_Boss, Class_Guardian, Class_All
|
||||
@@ -322,11 +322,6 @@ bonus bIgnoreMDefEle,e; Disregard MDEF against enemies of element e
|
||||
bonus2 bIgnoreDefClassRate,c,n; Disregard n% of the target's DEF if the target belongs to class c
|
||||
bonus2 bIgnoreMdefClassRate,c,n; Disregard n% of the target's MDEF if the target belongs to class c
|
||||
|
||||
Ignore Res
|
||||
----------
|
||||
bonus2 bIgnoreResRaceRate,r,n; Disregard n% of the target's Res if the target belongs to race r
|
||||
bonus2 bIgnoreMResRaceRate,r,n; Disregard n% of the target's MRes if the target belongs to race r
|
||||
|
||||
Experience
|
||||
----------
|
||||
bonus2 bExpAddRace,r,x; Increase exp gained by x% against enemies of race r
|
||||
|
||||
@@ -159,8 +159,7 @@ executed, it is affected by spawn rates in 'battle_athena.conf'.
|
||||
Delay1 and delay2 control monster respawn delays - the first one is the fixed
|
||||
base respawn time, and the second is random variance on top of the base time.
|
||||
Both values are given in milliseconds (1000 = 1 second).
|
||||
Note that the server also enforces a minimum respawn delay of 1 second (See
|
||||
/conf/battle/monster.conf::mob_respawn_time).
|
||||
Note that the server also enforces a minimum respawn delay of 5 seconds.
|
||||
|
||||
Event is a script event to be executed when the mob is killed. The event must
|
||||
be in the form "NPCName::OnEventName" to execute, and the event name label
|
||||
@@ -212,8 +211,6 @@ ex: if your NPC is named 'Hunter#hunter1', it will be displayed as 'Hunter'
|
||||
|
||||
<from mapname>,<fromX>,<fromY>,<facing>%TAB%warp%TAB%<warp name>%TAB%<spanx>,<spany>,<to mapname>,<toX>,<toY>
|
||||
<from mapname>,<fromX>,<fromY>,<facing>%TAB%warp2%TAB%<warp name>%TAB%<spanx>,<spany>,<to mapname>,<toX>,<toY>
|
||||
<from mapname>,<fromX>,<fromY>,<facing>%TAB%warp(<state>)%TAB%<warp name>%TAB%<spanx>,<spany>,<to mapname>,<toX>,<toY>
|
||||
<from mapname>,<fromX>,<fromY>,<facing>%TAB%warp2(<state>)%TAB%<warp name>%TAB%<spanx>,<spany>,<to mapname>,<toX>,<toY>
|
||||
|
||||
This will define a warp NPC that will warp a player between maps, and while most
|
||||
arguments of that are obvious, some deserve special mention.
|
||||
@@ -231,20 +228,10 @@ current scripts have a zero in there.
|
||||
|
||||
Unlike 'warp', 'warp2' will also be triggered by hidden player.
|
||||
|
||||
The basic state of the warp can be defined in <state>. Only one state can be defined at a time.
|
||||
Duplicate warps (including instance warps) inherit the <state> of the original warp.
|
||||
|
||||
Valid <state> are:
|
||||
CLOAKED Make the warp specified cloaked.
|
||||
HIDDEN Make the warp specified hidden.
|
||||
DISABLED Make the warp specified disabled.
|
||||
|
||||
** Define an NPC object.
|
||||
|
||||
<map name>,<x>,<y>,<facing>%TAB%script%TAB%<NPC Name>%TAB%<sprite id>,{<code>}
|
||||
<map name>,<x>,<y>,<facing>%TAB%script%TAB%<NPC Name>%TAB%<sprite id>,<triggerX>,<triggerY>,{<code>}
|
||||
<map name>,<x>,<y>,<facing>%TAB%script(<state>)%TAB%<NPC Name>%TAB%<sprite id>,{<code>}
|
||||
<map name>,<x>,<y>,<facing>%TAB%script(<state>)%TAB%<NPC Name>%TAB%<sprite id>,<triggerX>,<triggerY>,{<code>}
|
||||
|
||||
This will place an NPC object on a specified map at the specified location, and
|
||||
is a top-level command you will use the most in your custom scripting. The NPCs
|
||||
@@ -258,8 +245,6 @@ degrees, where 0 means facing towards the top of the map. (So to turn the sprite
|
||||
towards the bottom of the map, you use facing 4, and to make it look southeast
|
||||
it's facing 5.)
|
||||
|
||||
<state> works like the warp <state> defined above, but for NPCs.
|
||||
|
||||
Sprite ID is the sprite number or constant used to display this particular NPC.
|
||||
You may also use a monster's ID instead to display a monster sprite for this NPC.
|
||||
It is possible to use a job sprite as well, but you must first define it as a
|
||||
@@ -283,24 +268,6 @@ triggered. It may contain commands and function calls, descriptions of which
|
||||
compose most of this document. It has to be in curly brackets, unlike elsewhere
|
||||
where we use curly brackets, these do NOT signify an optional parameter.
|
||||
|
||||
Example of how <state> works:
|
||||
|
||||
// Define a cloaked NPC :
|
||||
lighthalzen,306,267,5 script Skia#ep162_04 4_EP16_SKIA,{
|
||||
//...
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
cloakonnpc();
|
||||
end;
|
||||
}
|
||||
|
||||
// Another way to define a cloaked NPC using <state> :
|
||||
lighthalzen,306,267,5 script(CLOAKED) Skia#ep162_04 4_EP16_SKIA,{
|
||||
//...
|
||||
end;
|
||||
}
|
||||
|
||||
** Define a 'floating' NPC object.
|
||||
|
||||
-%TAB%script%TAB%<NPC Name>%TAB%-1,{<code>}
|
||||
@@ -1159,17 +1126,13 @@ In 2015 the tag name was changed to <ITEM> resulting in the following syntax:
|
||||
|
||||
<ITEM>Display Name<INFO>Item ID</INFO></ITEM>
|
||||
|
||||
We therefore created script command "mesitemlink" that allows you to create the correct syntax
|
||||
depending on your configured packet version. We recommend that you use this script command
|
||||
instead of hardcoding the HTML-like tags. For more details see the documentation for "mesitemlink".
|
||||
|
||||
The following sample will open a preview window for Red Potion:
|
||||
|
||||
mes "Did you ever consume a <ITEMLINK>Red Potion<INFO>501</INFO></ITEMLINK>?";
|
||||
// Or in 2015:
|
||||
mes "Did you ever consume a <ITEM>Red Potion<INFO>501</INFO></ITEM>?";
|
||||
|
||||
NOTE: Be aware that item links are broken in some 2015 clients.
|
||||
NOTE: Be aware that item links are rendered incorrectly in 2015+ clients at the moment.
|
||||
|
||||
URLs
|
||||
----
|
||||
@@ -2767,7 +2730,7 @@ See 'getequipid' for a full list of valid equipment slots.
|
||||
|
||||
Given the database ID number of an item, this function will return the text
|
||||
stored in the 'Name' field in item_db_*.yml for text version
|
||||
or 'name_english' field for SQL version. The function returns "null" if the item doesn't exist.
|
||||
or 'name_english' field for SQL version.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -4446,6 +4409,7 @@ you have maximum. Like 'heal', this will not call up any animations or effects.
|
||||
*recovery <type>{,<option>,<revive_flag>{,<map name>}};
|
||||
|
||||
This command will revive and fully restore the HP/SP of the selected characters.
|
||||
It returns 1 upon successful use.
|
||||
|
||||
<type> is the target, and determines the <option> parameter:
|
||||
0: Player -> Character ID number
|
||||
@@ -6483,7 +6447,8 @@ the invoking character. Example can be found in the wedding script.
|
||||
|
||||
This function will "un-marry" the invoking character from whoever they were
|
||||
married to. Both will no longer be each other's marriage partner, (at least in
|
||||
current SVN, which prevents the cases of multi-spouse problems).
|
||||
current SVN, which prevents the cases of multi-spouse problems). It will return
|
||||
1 upon success or 0 if the character was not married at all.
|
||||
|
||||
This function will also destroy both wedding rings and send a message to both
|
||||
players, telling them they are now divorced.
|
||||
@@ -6614,28 +6579,6 @@ Examples:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
macro_detector({<account ID>});
|
||||
macro_detector({"<character name>"});
|
||||
|
||||
This command will display the captcha UI challenge onto the invoking character or the given <account ID>/<character name>.
|
||||
|
||||
Example:
|
||||
// Use 'getareaunits' to gather an area of players to test.
|
||||
// Build an int array of the account IDs.
|
||||
.@num = getareaunits(BL_PC, "prontera", 150, 150, 160, 160, .@array[0]);
|
||||
|
||||
mes "The number of Players in Prontera in between 150x150 and 160x160 is " + .@num + " .";
|
||||
mes "Players to challenge:";
|
||||
freeloop(1); // If the list is too big
|
||||
for(.@i = 0; .@i < getarraysize(.@array); .@i++) {
|
||||
mes (.@i + 1) + " " + convertpcinfo(.@array[.@i], CPC_NAME);
|
||||
macro_detector .@array[.@i];
|
||||
}
|
||||
freeloop(0);
|
||||
end;
|
||||
|
||||
---------------------------------------
|
||||
|
||||
==================================
|
||||
|5.- Mob / NPC -related commands.|
|
||||
==================================
|
||||
@@ -7068,6 +7011,9 @@ the invoking NPC's actions, such as using an emotion or talking.
|
||||
Whichever of the both NPCs is talked to, both will show a random emotion at the
|
||||
same time.
|
||||
|
||||
As of r16564, command now returns 1 or 0 on success and failure.
|
||||
A debug message also shows on the console when no events are triggered.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*cmdothernpc "<npc name>","<command>";
|
||||
@@ -7075,6 +7021,8 @@ same time.
|
||||
This is simply "donpcevent <npc name>::OnCommand<command>".
|
||||
It is an approximation of official server script language's 'cmdothernpc'.
|
||||
|
||||
Returns true if the command was executed on the other NPC successfully, false if not.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*npctalk "<message>"{,"<NPC name>",<flag>{,<color>}};
|
||||
@@ -8515,10 +8463,10 @@ flag: Specify target
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*unitskilluseid <GID>,<skill id>,<skill lvl>{,<target id>,<casttime>,<cancel>,<Line_ID>,<ignore_range>};
|
||||
*unitskilluseid <GID>,"<skill name>",<skill lvl>{,<target id>,<casttime>,<cancel>,<Line_ID>,<ignore_range>};
|
||||
*unitskillusepos <GID>,<skill id>,<skill lvl>,<x>,<y>{,<casttime>,<cancel>,<Line_ID>,<ignore_range>};
|
||||
*unitskillusepos <GID>,"<skill name>",<skill lvl>,<x>,<y>{,<casttime>,<cancel>,<Line_ID>,<ignore_range>};
|
||||
*unitskilluseid <GID>,<skill id>,<skill lvl>{,<target id>,<casttime>,<cancel>,<Line_ID>};
|
||||
*unitskilluseid <GID>,"<skill name>",<skill lvl>{,<target id>,<casttime>,<cancel>,<Line_ID>};
|
||||
*unitskillusepos <GID>,<skill id>,<skill lvl>,<x>,<y>{,<casttime>,<cancel>,<Line_ID>};
|
||||
*unitskillusepos <GID>,"<skill name>",<skill lvl>,<x>,<y>{,<casttime>,<cancel>,<Line_ID>};
|
||||
|
||||
This is the replacement of the older commands, these use the same values for
|
||||
GID as the other unit* commands (See 'GID').
|
||||
@@ -8534,9 +8482,6 @@ CastCancel from skill_db.yml is the default value of <cancel>.
|
||||
If <Line_ID> is defined (positive number, default 0) the monster will say the message from 'Line_ID'
|
||||
in mob_chat_db.yml when casting the skill.
|
||||
|
||||
If <ignore_range> is true, the unit will ignore the skill range defined by the database. The default value is false.
|
||||
Attention! this setting does not work for all skills.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*unitexists <GID>;
|
||||
@@ -9702,13 +9647,9 @@ returns an empty string instead.
|
||||
|
||||
*instance_id({<instance mode>})
|
||||
|
||||
Returns the unique instance ID of the given mode.
|
||||
|
||||
By default (no parameter given) the command returns the instance ID from the attached NPC.
|
||||
If <instance mode> is provided the instance ID of the currently attached player is returned.
|
||||
If that fails, the function will return 0.
|
||||
|
||||
Please note that the command always requires the parameter <instance mode> to get the instance ID of an attached player!
|
||||
Returns the unique instance ID of the given mode. By default it returns the
|
||||
attached script instance. If <instance mode> is provided then the instance
|
||||
of the currently attached player is used. If that fails, the function will return 0.
|
||||
|
||||
Instance Mode options:
|
||||
IM_CHAR: Attached to character.
|
||||
@@ -9716,27 +9657,14 @@ Instance Mode options:
|
||||
IM_GUILD: Attached to character's guild.
|
||||
IM_CLAN: Attached to character's clan.
|
||||
|
||||
Examples:
|
||||
// Example with an attached player :
|
||||
npctalk "The current instance ID (mode party) from the attached player is : " + instance_id(IM_PARTY);
|
||||
|
||||
// Example with an attached NPC on an instance map :
|
||||
npctalk "The current instance ID from the attached NPC is : " + instance_id();
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*instance_warpall "<map name>",<x>,<y>{,<instance id>,{<flag>}};
|
||||
*instance_warpall "<map name>",<x>,<y>{,<instance id>};
|
||||
|
||||
Warps all players in the <instance id> to <map name> to the given coordinates.
|
||||
If no ID is specified, the IM_PARTY instance the invoking player is attached
|
||||
to is used. If that fails, the script will come to a halt.
|
||||
|
||||
<flag> bitmask allows to add restrictions.
|
||||
|
||||
Available values for the <flag> bitmask:
|
||||
IWA_NONE No restriction. (default)
|
||||
IWA_NOTDEAD If dead players are warped or not
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*instance_announce <instance id>,"<text>",<flag>{,<fontColor>{,<fontType>{,<fontSize>{,<fontAlign>{,<fontY>}}}}};
|
||||
@@ -11036,13 +10964,13 @@ If <char id> is specified, the specified player is used rather than the attached
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*itemlink(<item_id>{,<refine>{,<card0>{,<card1>{,<card2>{,<card3>,{<enchantgrade>{,<RandomIDArray>,<RandomValueArray>,<RandomParamArray>}}}}}}});
|
||||
*itemlink(<item_id>,<refine>,<card0>,<card1>,<card2>,<card3>,<enchantgrade>{,<RandomIDArray>,<RandomValueArray>,<RandomParamArray>});
|
||||
|
||||
Generates an item link string for an item that can be used for npctalk, message,
|
||||
dispbottom, and broadcast commands. The result is a clickable-item name just
|
||||
like SHIFT+Click from a player's inventory/cart/equipment window. This command can be
|
||||
used with mes but the item name will not be clickable. You should use script command
|
||||
"mesitemlink" for displaying item links in mes dialogues, if the client supports them.
|
||||
used with mes but the item name will not be clickable. You should use the normal client
|
||||
tags for displaying item links in mes dialogues, if the client supports them.
|
||||
|
||||
|
||||
Examples:
|
||||
@@ -11059,24 +10987,6 @@ Examples:
|
||||
RandomIDArray, RandomValueArray, and RandomParamArray only works if the
|
||||
client (and server) supports the Item Random Options feature (PACKETVER >= 20150225).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*mesitemlink(<item_id>{,<use_brackets>{,<display_name>});
|
||||
|
||||
Generates an itemlink string for an item and can be used with NPC's mes command.
|
||||
The NPC message will show the item's name which will be clickable and opens the
|
||||
item description client side.
|
||||
By default <use_brackets> is true which surrounds the link with brackets. Send false to disable.
|
||||
By default the link will be created with the name of the item stored in the item database,
|
||||
but in some cases it might be necessary to overwrite the <display_name> with something else.
|
||||
|
||||
Examples:
|
||||
|
||||
mes mesitemlink( 1201 ); // Will display "[Knife]" and will be clickable. If clicked it opens the description for Knife [3]
|
||||
mes "Bring me a " + mesitemlink( 1201 ) + "."; // Will display "Bring me a [Knife]." and "[Knife]" will be clickable.
|
||||
mes "Bring me a " + mesitemlink( 1201, false ) + "."; // Will display "Bring me a Knife." and "Knife" will be clickable.
|
||||
mes "Bring me a " + mesitemlink( 1201, true, "Super cutting knife" ) + "."; // Will display "Bring me a [Super cutting knife]." and "[Super cutting knife]" will be clickable.
|
||||
|
||||
========================
|
||||
|14.- Channel commands.|
|
||||
========================
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20221216
|
||||
//= 20221013
|
||||
//===== Description: =========================================
|
||||
//= Explanation of the status.yml file and structure.
|
||||
//============================================================
|
||||
@@ -226,13 +226,11 @@ Flags: Various status flags for specific status change events.
|
||||
RemoveOnRefresh - Removed by RK_REFRESH.
|
||||
RemoveOnLuxAnima - Removed by RK_LUXANIMA.
|
||||
RemoveOnMapWarp - Removed when warping to another map.
|
||||
RemoveOnChangeMap - Removed when changing map-server.
|
||||
RemoveChemicalProtect - Removed by AM_CP_ARMOR/AM_CP_HELM/AM_CP_SHIELD/AM_CP_WEAPON.
|
||||
RemoveElementalOption - Removed by elemental changing modes/quitting/EL_TIDAL_WEAPON/EL_WATER_SCREEN on the master and elemental.
|
||||
RemoveOnUnequip - Removed when unequipping any type of equipment.
|
||||
RemoveOnUnequipWeapon - Removed when unequipping a weapon.
|
||||
RemoveOnUnequipArmor - Removed when unequipping an armor.
|
||||
RemoveOnHermode - Removed by CG_HERMODE.
|
||||
|
||||
StopAttacking - Makes the unit stop attacking.
|
||||
StopCasting - Makes the unit stop casting skills.
|
||||
@@ -248,7 +246,6 @@ Flags: Various status flags for specific status change events.
|
||||
NonPlayer - Sends the NPC_SHOWEFST_UPDATE packet. Used to send effects to NPC/monsters.
|
||||
|
||||
RequireWeapon - Status requires a weapon to be equipped.
|
||||
RequireNoWeapon - Status requires that no weapons be equipped.
|
||||
RequireShield - Status requires a shield to be equipped.
|
||||
|
||||
SuperNoviceAngel - Status that is given from Super Novice Angel.
|
||||
|
||||
@@ -1,34 +0,0 @@
|
||||
###########################################################################
|
||||
# Enchantgrade Database
|
||||
###########################################################################
|
||||
#
|
||||
# Enchantgrade Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Type Item type.
|
||||
# Levels: Enchantgrade settings per item level.
|
||||
# - Level Item level.
|
||||
# Grades: Enchantgrade settings per grade level.
|
||||
# - Grade Enchantgrade level.
|
||||
# Chances: Chance settings per refine level.
|
||||
# - Refine Refine level.
|
||||
# Chance Base chance of success out of 0~10000.
|
||||
# Bonus Enchantgrade bonus. (Default: 0)
|
||||
# AnnounceSuccess Announce on upgrade success. (Default: true)
|
||||
# AnnounceFail Announce on upgrade failure. (Default: false)
|
||||
# Announce Announce on upgrade success and failure.
|
||||
# Catalyst: Catalyst item to increase chance of success.
|
||||
# Item The item that can be used.
|
||||
# AmountPerStep Amount of Item needed.
|
||||
# Set to 0 to disable the catalyst.
|
||||
# MaximumSteps Maximum amount of times Item can be used.
|
||||
# ChanceIncrease Amount at which the chance increases for each Item used.
|
||||
# Options: Success chance based on cost type.
|
||||
# - Option Index of the client option.
|
||||
# Item Required item.
|
||||
# Amount Amount of required item. (Default: 1)
|
||||
# Set to 0 to remove an option.
|
||||
# Price Amount of zeny required. (Default: 0)
|
||||
# BreakingRate Chance of item breaking out of 0~10000. (Default: 0)
|
||||
# DowngradeAmount Number of refine levels reduced on failure. (Default: 0)
|
||||
###########################################################################
|
||||
@@ -1,36 +0,0 @@
|
||||
###########################################################################
|
||||
# Homunculus Database
|
||||
###########################################################################
|
||||
#
|
||||
# Homunculus Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - BaseClass Base class.
|
||||
# Name Name of homunculus.
|
||||
# EvolutionClass Evolution class.
|
||||
# Food Homunculus food item. (Default: Pet_Food)
|
||||
# HungryDelay Time interval in milliseconds after which the hunger value is altered. (Default: 60000)
|
||||
# Race Race. (Default: Demihuman)
|
||||
# Element Element. (Default: Neutral)
|
||||
# Size Size. (Default: Small)
|
||||
# EvolutionSize Evolution size. (Default: Medium)
|
||||
# AttackDelay Base ASPD. (Default: 700)
|
||||
# Status: Homunculus stats.
|
||||
# - Type Type of status.
|
||||
# Base Base value of this status. (Default: 1)
|
||||
# GrowthMinimum Minimum growth of this status. (Default: 0)
|
||||
# GrowthMaximum Maximum growth of this status. (Default: 0)
|
||||
# EvolutionMinimum Minimum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# EvolutionMaximum Maximum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# SkillTree: Skill tree.
|
||||
# - Skill Skill name.
|
||||
# Clear True to remove the given skill name. (Optional)
|
||||
# MaxLevel Maximum level of skill.
|
||||
# RequiredLevel Required base level of homunculus to learn. (Default: 0)
|
||||
# RequiredIntimacy Required intimacy of homunculus to learn. (Default: 0)
|
||||
# RequireEvolution Require the homunculus to be evolved to be available. (Default: false)
|
||||
# Required: Prerequisite skills. (Default: null)
|
||||
# - Skill Prerequisite skill name.
|
||||
# Level Level of prerequisite skill.
|
||||
# Clear True to remove the given prerequisite skill name. (Optional)
|
||||
###########################################################################
|
||||
@@ -1,12 +0,0 @@
|
||||
###########################################################################
|
||||
# Item Cash Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Cash Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Tab Cash shop tab. Available tabs are New, Hot, Limited, Rental, Permanent, Scrolls, Consumables, Other, Sale.
|
||||
# Items: List of possible items.
|
||||
# - Item Item name.
|
||||
# Price Item cost in cash points (#CASHPOINTS).
|
||||
###########################################################################
|
||||
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
||||
@@ -39,7 +39,6 @@ CREATE TABLE `item_db2_re` (
|
||||
`job_rogue` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_sage` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_soullinker` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_spirit_handler` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_stargladiator` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_summoner` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_supernovice` tinyint(1) unsigned DEFAULT NULL,
|
||||
@@ -54,7 +53,6 @@ CREATE TABLE `item_db2_re` (
|
||||
`class_third` tinyint(1) unsigned DEFAULT NULL,
|
||||
`class_third_upper` tinyint(1) unsigned DEFAULT NULL,
|
||||
`class_third_baby` tinyint(1) unsigned DEFAULT NULL,
|
||||
`class_fourth` tinyint(1) unsigned DEFAULT NULL,
|
||||
`gender` varchar(10) DEFAULT NULL,
|
||||
`location_head_top` tinyint(1) unsigned DEFAULT NULL,
|
||||
`location_head_mid` tinyint(1) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -39,7 +39,6 @@ CREATE TABLE `item_db_re` (
|
||||
`job_rogue` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_sage` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_soullinker` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_spirit_handler` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_stargladiator` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_summoner` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_supernovice` tinyint(1) unsigned DEFAULT NULL,
|
||||
@@ -54,7 +53,6 @@ CREATE TABLE `item_db_re` (
|
||||
`class_third` tinyint(1) unsigned DEFAULT NULL,
|
||||
`class_third_upper` tinyint(1) unsigned DEFAULT NULL,
|
||||
`class_third_baby` tinyint(1) unsigned DEFAULT NULL,
|
||||
`class_fourth` tinyint(1) unsigned DEFAULT NULL,
|
||||
`gender` varchar(10) DEFAULT NULL,
|
||||
`location_head_top` tinyint(1) unsigned DEFAULT NULL,
|
||||
`location_head_mid` tinyint(1) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -57,9 +57,6 @@ CREATE TABLE `mob_db` (
|
||||
`racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_malangdo` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
|
||||
`element` varchar(24) DEFAULT NULL,
|
||||
`element_level` tinyint(4) unsigned DEFAULT NULL,
|
||||
`walk_speed` smallint(6) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -57,9 +57,6 @@ CREATE TABLE `mob_db2` (
|
||||
`racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_malangdo` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
|
||||
`element` varchar(24) DEFAULT NULL,
|
||||
`element_level` tinyint(4) unsigned DEFAULT NULL,
|
||||
`walk_speed` smallint(6) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -59,9 +59,6 @@ CREATE TABLE `mob_db2_re` (
|
||||
`racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_malangdo` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
|
||||
`element` varchar(24) DEFAULT NULL,
|
||||
`element_level` tinyint(4) unsigned DEFAULT NULL,
|
||||
`walk_speed` smallint(6) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -59,9 +59,6 @@ CREATE TABLE `mob_db_re` (
|
||||
`racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_malangdo` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
|
||||
`element` varchar(24) DEFAULT NULL,
|
||||
`element_level` tinyint(4) unsigned DEFAULT NULL,
|
||||
`walk_speed` smallint(6) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -260,7 +260,7 @@ L_Shield:
|
||||
case 3: goto L_Menu; break;
|
||||
}
|
||||
mes .@n$;
|
||||
mes mesitemlink( .@item, false );
|
||||
mes "<ITEM>"+getitemname(.@item)+"<INFO>"+.@item+"</INFO></ITEM>";
|
||||
mes "Price is "+.@cost+" coins";
|
||||
mes "Do you wish to exchange your coins?";
|
||||
next;
|
||||
@@ -303,7 +303,7 @@ L_Ring:
|
||||
break;
|
||||
}
|
||||
mes .@n$;
|
||||
mes mesitemlink( .@item, false );
|
||||
mes "<ITEM>"+getitemname(.@item)+"<INFO>"+.@item+"</INFO></ITEM>";
|
||||
mes "Price is "+.@cost+" coins";
|
||||
mes "Do you wish to exchange your coins?";
|
||||
next;
|
||||
@@ -345,7 +345,7 @@ L_Armor:
|
||||
break;
|
||||
}
|
||||
mes .@n$;
|
||||
mes mesitemlink( .@item, false );
|
||||
mes "<ITEM>"+getitemname(.@item)+"<INFO>"+.@item+"</INFO></ITEM>";
|
||||
mes "Price is "+.@cost+" coins";
|
||||
mes "Do you wish to exchange your coins?";
|
||||
next;
|
||||
|
||||
@@ -127,14 +127,13 @@ function Restrict {
|
||||
Towns:
|
||||
// --------------------------------------------------
|
||||
menu "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
|
||||
"Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
|
||||
"Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Hugel",T14, "Ice Castle",T15,
|
||||
"Izlude",T16, "Jawaii",T17, "Juno",T18, "Kunlun",T19, "Lasagna",T20,
|
||||
"Lighthalzen",T21, "Luoyang",T22, "Lutie",T23, "Malangdo",T24, "Malaya",T25,
|
||||
"Manuk",T26, "Midgarts Expedition Camp",T27, "Mora",T28, "Morocc",T29, "Moscovia",T30,
|
||||
"Nameless Island (Day)",T31, "Nameless Island (Night)",T32, "Niflheim",T33, "Payon",T34, "Rachel",T35,
|
||||
"Rockridge",T36, "Special Security Area, Cor",T37, "Splendide",T38, "Thor Camp",T39, "Umbala",T40,
|
||||
"Varmundt's Mansion",T41, "Veins",T42, "Verus Findspot",T43, "Wolf Village",T44;
|
||||
"Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
|
||||
"Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Kunlun",T14, "Hugel",T15,
|
||||
"Izlude",T16, "Jawaii",T17, "Lasagna",T18, "Lighthalzen",T19, "Luoyang",T20,
|
||||
"Lutie",T21, "Malangdo",T22, "Malaya",T23, "Manuk",T24,
|
||||
"Midgarts Expedition Camp",T25, "Mora",T26, "Morocc",T27, "Moscovia",T28,
|
||||
"Nameless Island",T29, "Niflheim",T30, "Payon",T31, "Rachel",T32, "Splendide",T33,
|
||||
"Thor Camp",T34, "Umbala",T35, "Veins",T36, "Juno",T37;
|
||||
|
||||
T1: Go("prontera",155,183);
|
||||
T2: Go("alberta",28,234);
|
||||
@@ -153,47 +152,34 @@ T11: Go("einbroch",64,200);
|
||||
T12: Restrict("RE");
|
||||
Go("dicastes01",198,187);
|
||||
T13: Go("geffen",119,59);
|
||||
T14: Go("hugel",96,145);
|
||||
T15: Restrict("RE");
|
||||
Go("icecastle",185,212);
|
||||
T14: Go("gonryun",160,120);
|
||||
T15: Go("hugel",96,145);
|
||||
T16: Go("izlude",128,(checkre(3)?146:114));
|
||||
T17: Go("jawaii",251,132);
|
||||
T18: Go("yuno",157,51);
|
||||
T19: Go("gonryun",160,120);
|
||||
T20: Restrict("RE");
|
||||
T18: Restrict("RE");
|
||||
Go("lasagna",193,182);
|
||||
T21: Go("lighthalzen",158,92);
|
||||
T22: Go("louyang",217,100);
|
||||
T23: Go("xmas",147,134);
|
||||
T24: Restrict("RE");
|
||||
T19: Go("lighthalzen",158,92);
|
||||
T20: Go("louyang",217,100);
|
||||
T21: Go("xmas",147,134);
|
||||
T22: Restrict("RE");
|
||||
Go("malangdo",140,114);
|
||||
T25: Restrict("RE");
|
||||
T23: Restrict("RE");
|
||||
Go("malaya",231,200);
|
||||
T26: Go("manuk",282,138);
|
||||
T27: Go("mid_camp",210,288);
|
||||
T28: Restrict("RE");
|
||||
T24: Go("manuk",282,138);
|
||||
T25: Go("mid_camp",210,288);
|
||||
T26: Restrict("RE");
|
||||
Go("mora",55,146);
|
||||
T29: Go("morocc",156,93);
|
||||
T30: Go("moscovia",223,184);
|
||||
T31: Go("nameless_i",256,215);
|
||||
T32: Go("nameless_n",256,215);
|
||||
T33: Go("niflheim",202,174);
|
||||
T34: Go("payon",179,100);
|
||||
T35: Go("rachel",130,110);
|
||||
T36: Restrict("RE");
|
||||
Go("harboro1",298,206);
|
||||
T37: Restrict("RE");
|
||||
Go("sp_cor",160,166);
|
||||
T38: Go("splendide",201,147);
|
||||
T39: Go("thor_camp",246,68);
|
||||
T40: Go("umbala",97,153);
|
||||
T41: Restrict("RE");
|
||||
Go("ba_maison",72,146);
|
||||
T42: Go("veins",216,123);
|
||||
T43: Restrict("RE");
|
||||
Go("verus04",123,250);
|
||||
T44: Restrict("RE");
|
||||
Go("wolfvill",144,144);
|
||||
T27: Go("morocc",156,93);
|
||||
T28: Go("moscovia",223,184);
|
||||
T29: Go("nameless_n",256,215);
|
||||
T30: Go("niflheim",202,174);
|
||||
T31: Go("payon",179,100);
|
||||
T32: Go("rachel",130,110);
|
||||
T33: Go("splendide",201,147);
|
||||
T34: Go("thor_camp",246,68);
|
||||
T35: Go("umbala",97,153);
|
||||
T36: Go("veins",216,123);
|
||||
T37: Go("yuno",157,51);
|
||||
|
||||
// --------------------------------------------------
|
||||
Fields:
|
||||
@@ -202,14 +188,13 @@ T44: Restrict("RE");
|
||||
menu "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3,
|
||||
"Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6,
|
||||
"Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9,
|
||||
"Frozen Scale Fields",F10, "Geffen Fields",F11, "Grey Wolf Forest",F12,
|
||||
"Hugel Fields",F13, "Juno Fields",F14, "Kiwawa Desert",F15,
|
||||
"Kunlun Fields",F16, "Lasagna Fields",F17, "Lighthalzen Fields",F18,
|
||||
"Luoyang Field",F19, "Lutie Field",F20, "Malaya Fields",F21,
|
||||
"Manuk Fields",F22, "Mjolnir Fields",F23, "Moscovia Fields",F24,
|
||||
"Niflheim Fields",F25, "Payon Forests",F26, "Prontera Fields",F27,
|
||||
"Rachel Fields",F28, "Sograt Deserts",F29, "Splendide Fields",F30,
|
||||
"Umbala Fields",F31, "Veins Fields",F32;
|
||||
"Geffen Fields",F10, "Kunlun Fields",F11, "Hugel Fields",F12,
|
||||
"Lasagna Fields",F13, "Lighthalzen Fields",F14, "Luoyang Field",F15,
|
||||
"Lutie Field",F16, "Malaya Fields",F17, "Manuk Fields",F18,
|
||||
"Mjolnir Fields",F19, "Moscovia Fields",F20, "Niflheim Fields",F21,
|
||||
"Payon Forests",F22, "Prontera Fields",F23, "Rachel Fields",F24,
|
||||
"Sograt Deserts",F25, "Splendide Fields",F26, "Umbala Fields",F27,
|
||||
"Veins Fields",F28, "Juno Fields",F29;
|
||||
|
||||
F1: setarray @c[2],190,197;
|
||||
Disp("Amatsu Field",1,1); Pick("ama_fild");
|
||||
@@ -236,55 +221,43 @@ F8: Restrict("Pre-RE",2,10);
|
||||
F9: Restrict("RE");
|
||||
setarray @c[2],143,132,143,217;
|
||||
Disp("El Dicastes Field",1,2); Pick("dic_fild");
|
||||
F10: Restrict("RE");
|
||||
setarray @c[2],378,223,223,18,365,241,140,280;
|
||||
Disp("Frozen Scale Hill:Frozen Scale Plains:Frozen Scale Glacier:Frozen Tail"); Pick("","jor_back1","jor_back2","jor_back3","jor_tail");
|
||||
F11: Restrict("Pre-RE",13,15);
|
||||
F10: Restrict("Pre-RE",13,15);
|
||||
setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
|
||||
Disp("Geffen Field",0,14); Pick("gef_fild",1);
|
||||
F12: Restrict("RE");
|
||||
setarray @c[2],22,315,122,388;
|
||||
Disp("Grey Wolf Forest",1,2); Pick("gw_fild");
|
||||
F13: Restrict("Pre-RE",3,7);
|
||||
F11: setarray @c[2],220,227;
|
||||
Disp("Kunlun Field",1,1); Pick("gon_fild");
|
||||
F12: Restrict("Pre-RE",3,7);
|
||||
setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
|
||||
Disp("Hugel Field",1,7); Pick("hu_fild");
|
||||
F14: Restrict("Pre-RE",5,10);
|
||||
setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
|
||||
Disp("Juno Field",1,12); Pick("yuno_fild");
|
||||
F15: Restrict("RE");
|
||||
setarray @c[2],38,246,31,207;
|
||||
Disp("Kiwawa Desert",1,2); Pick("","rockrdg1","rockrdg2");
|
||||
F16: setarray @c[2],220,227;
|
||||
Disp("Kunlun Field",1,1); Pick("gon_fild");
|
||||
F17: Restrict("RE");
|
||||
F13: Restrict("RE");
|
||||
setarray @c[2],344,371,20,98;
|
||||
Disp("Lasagna Field",1,2); Pick("lasa_fild");
|
||||
F18: setarray @c[2],240,179,185,235,240,226;
|
||||
F14: setarray @c[2],240,179,185,235,240,226;
|
||||
Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
|
||||
F19: setarray @c[2],229,187;
|
||||
F15: setarray @c[2],229,187;
|
||||
Disp("Luoyang Field",1,1); Pick("lou_fild");
|
||||
F20: setarray @c[2],115,145;
|
||||
F16: setarray @c[2],115,145;
|
||||
Disp("Lutie Field",1,1); Pick("xmas_fild");
|
||||
F21: Restrict("RE");
|
||||
F17: Restrict("RE");
|
||||
setarray @c[2],40,272,207,180;
|
||||
Disp("Malaya Field",1,2); Pick("ma_fild");
|
||||
F22: setarray @c[2],35,236,35,262,84,365;
|
||||
F18: setarray @c[2],35,236,35,262,84,365;
|
||||
Disp("Manuk Field",1,3); Pick("man_fild");
|
||||
F23: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
|
||||
F19: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
|
||||
Disp("Mjolnir Field",1,12); Pick("mjolnir_");
|
||||
F24: setarray @c[2],82,104,131,147;
|
||||
F20: setarray @c[2],82,104,131,147;
|
||||
Disp("Moscovia Field",1,2); Pick("mosk_fild");
|
||||
F25: setarray @c[2],215,229,167,234;
|
||||
F21: setarray @c[2],215,229,167,234;
|
||||
Disp("Niflheim Field",1,2); Pick("nif_fild");
|
||||
F26: Restrict("Pre-RE",5,11);
|
||||
F22: Restrict("Pre-RE",5,11);
|
||||
setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
|
||||
Disp("Payon Forest",1,11); Pick("pay_fild");
|
||||
F27: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
|
||||
F23: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
|
||||
Disp("Prontera Field",0,11); Pick("prt_fild",1);
|
||||
F28: Restrict("Pre-RE",2,7,9,10,11,13);
|
||||
F24: Restrict("Pre-RE",2,7,9,10,11,13);
|
||||
setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
|
||||
Disp("Rachel Field",1,13); Pick("ra_fild");
|
||||
F29: if(.Satan_Morocc){
|
||||
F25: if(.Satan_Morocc){
|
||||
setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
|
||||
Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22");
|
||||
Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22");
|
||||
@@ -292,195 +265,133 @@ F29: if(.Satan_Morocc){
|
||||
setarray @c[2],219,205,177,206,194,182,146,297,204,197,275,302,224,170,139,123,101,110,341,39,198,216,156,187,185,263,223,222,170,257,206,228,208,238,209,223,85,97;
|
||||
Disp("Sograt Desert",1,19); Pick("moc_fild");
|
||||
}
|
||||
F30: setarray @c[2],175,186,236,184,188,204;
|
||||
F26: setarray @c[2],175,186,236,184,188,204;
|
||||
Disp("Splendide Field",1,3); Pick("spl_fild");
|
||||
F31: setarray @c[2],217,206,223,221,237,215,202,197;
|
||||
F27: setarray @c[2],217,206,223,221,237,215,202,197;
|
||||
Disp("Umbala Field",1,4); Pick("um_fild");
|
||||
F32: Restrict("Pre-RE",5);
|
||||
F28: Restrict("Pre-RE",5);
|
||||
setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
|
||||
Disp("Veins Field",1,7); Pick("ve_fild");
|
||||
F29: Restrict("Pre-RE",5,10);
|
||||
setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
|
||||
Disp("Juno Field",1,12); Pick("yuno_fild");
|
||||
|
||||
// --------------------------------------------------
|
||||
Dungeons:
|
||||
// --------------------------------------------------
|
||||
@d = true;
|
||||
menu "Abandoned Lab Amicitia",D1, "Abyss Lakes",D2, "Amatsu Dungeon",D3,
|
||||
"Anthell",D4, "Ayothaya Dungeon",D5, "Beach Dungeon",D6,
|
||||
"Bifrost Tower",D7, "Bio Labs",D8, "Brasilis Dungeon",D9,
|
||||
"Byalan Dungeon",D10, "Clock Tower",D11, "Coal Mines",D12,
|
||||
"Culvert",D13, "Cursed Abbey",D14, "Dewata Dungeon",D15,
|
||||
"Einbroch Dungeon",D16, "Flame Basin",D17, "Gefenia",D18,
|
||||
"Geffen Dungeon",D19, "Glast Heim",D20, "Hidden Dungeon",D21,
|
||||
"Ice Dungeon",D22, "Illusion Dungeon",D23, "Issgard Dungeon",D24,
|
||||
"Juperos",D25, "Kiel Dungeon",D26, "Kunlun Dungeon",D27,
|
||||
"Lasagna Dungeon",D28, "Luoyang Dungeon",D29, "Magma Dungeon",D30,
|
||||
"Malangdo Dungeon",D31, "Moscovia Dungeon",D32, "Nidhogg's Dungeon",D33,
|
||||
"Niflheim Dungeon",D34, "Odin Temple",D35, "Orc Dungeon",D36,
|
||||
"Oz Labyrinth Dungeon",D37, "Payon Dungeon",D38, "Prontera Underground",D39,
|
||||
"Pyramids",D40, "Rachel Sanctuary",D41, "Rock Ridge Dungeon",D42,
|
||||
"Rudus Dungeon",D43, "Scaraba Hole",D44, "Sphinx",D45,
|
||||
"Sunken Ship",D46, "Thanatos Tower",D47, "Thor Volcano",D48,
|
||||
"Toy Factory",D49, "Turtle Dungeon",D50, "Umbala Dungeon",D51,
|
||||
"Varmundt's Dungeon",D52, "Verus Area",D53;
|
||||
menu "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
|
||||
"Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bifrost Tower",D42,
|
||||
"Bio Labs",D6, "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
|
||||
"Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13,
|
||||
"Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16,
|
||||
"Glast Heim",D17, "Kunlun Dungeon",D18, "Hidden Dungeon",D19,
|
||||
"Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Lasagna Dungeon",D23,
|
||||
"Luoyang Dungeon",D24, "Magma Dungeon",D25, "Malangdo Dungeon",D26,
|
||||
"Moscovia Dungeon",D27, "Nidhogg's Dungeon",D28, "Odin Temple",D29,
|
||||
"Orc Dungeon",D30, "Payon Dungeon",D31, "Pyramids",D32, "Rachel Sanctuary",D33,
|
||||
"Scaraba Hole",D34, "Sphinx",D35, "Sunken Ship",D36, "Thanatos Tower",D37,
|
||||
"Thor Volcano",D38, "Toy Factory",D39, "Turtle Dungeon",D40, "Umbala Dungeon",D41;
|
||||
|
||||
D1: Restrict("RE");
|
||||
setarray @c[2],253,244,145,278;
|
||||
Disp("1st Floor - Comprehensive Lab:2nd Floor - Intensive Culture Room"); Pick("","amicitia1","amicitia2");
|
||||
D2: Restrict("RE",4);
|
||||
setarray @c[2],261,272,275,270,116,27,169,159;
|
||||
Disp("Abyss Lakes",1,4); Pick("abyss_");
|
||||
D3: setarray @c[2],228,11,34,41,119,14;
|
||||
D1: setarray @c[2],261,272,275,270,116,27;
|
||||
Disp("Abyss Lakes",1,3); Pick("abyss_");
|
||||
D2: setarray @c[2],228,11,34,41,119,14;
|
||||
Disp("Amatsu Dungeon",1,3); Pick("ama_dun");
|
||||
D4: setarray @c[2],35,262,168,170;
|
||||
D3: setarray @c[2],35,262,168,170;
|
||||
Disp("Anthell",1,2); Pick("anthell");
|
||||
D5: setarray @c[2],275,19,24,26;
|
||||
D4: setarray @c[2],275,19,24,26;
|
||||
Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
|
||||
D6: setarray @c[2],266,67,255,244,23,260;
|
||||
D5: setarray @c[2],266,67,255,244,23,260;
|
||||
Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3");
|
||||
D6: Restrict("RE",4);
|
||||
setarray @c[2],150,288,150,18,140,134,244,52;
|
||||
Disp("Bio Lab",1,4); Pick("lhz_dun");
|
||||
D7: Restrict("RE");
|
||||
setarray @c[2],57,13,64,88,45,14,26,23;
|
||||
Disp("Bifrost Tower",1,4); Pick("ecl_tdun");
|
||||
D8: Restrict("RE",4,5);
|
||||
setarray @c[2],150,288,150,18,140,134,244,52,100,202;
|
||||
Disp("Bio Lab 1:Bio Lab 2:Bio Lab 3:Bio Lab 4:Tomb of the Fallen"); Pick("","lhz_dun01","lhz_dun02","lhz_dun03","lhz_dun04","lhz_dun_n");
|
||||
D9: Restrict("RE");
|
||||
setarray @c[2],87,47,262,262;
|
||||
Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
|
||||
D10: Restrict("RE",6);
|
||||
setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
|
||||
Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
|
||||
D11: Restrict("RE",9,10,11);
|
||||
setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74,266,27,60,142,79,39;
|
||||
Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4:Nightmare Clock Tower, 2nd Floor:Nightmare Clock Tower, 3rd Floor:Unknown Basement");
|
||||
Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04","c_tower2_","c_tower3_","clock_01");
|
||||
D12: setarray @c[2],52,17,381,343,302,262;
|
||||
D8: Restrict("RE",6);
|
||||
setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
|
||||
Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
|
||||
D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
|
||||
Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
|
||||
Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
|
||||
D10: setarray @c[2],52,17,381,343,302,262;
|
||||
Disp("Coal Mines",1,3); Pick("mjo_dun");
|
||||
D13: setarray @c[2],131,247,19,19,180,169,100,92;
|
||||
D11: setarray @c[2],131,247,19,19,180,169,100,92;
|
||||
Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
|
||||
D14: setarray @c[2],51,14,150,11,120,10;
|
||||
D12: setarray @c[2],51,14,150,11,120,10;
|
||||
Disp("Cursed Abbey",1,3); Pick("abbey");
|
||||
D15: Restrict("RE");
|
||||
D13: Restrict("RE");
|
||||
setarray @c[2],285,160,299,29;
|
||||
Disp("Dewata Dungeon",1,2); Pick("dew_dun");
|
||||
D16: Restrict("RE",3);
|
||||
setarray @c[2],22,14,292,290,269,279;
|
||||
Disp("Einbroch Dungeon",1,3); Pick("ein_dun");
|
||||
D17: Restrict("RE");
|
||||
Go("moro_vol",97,107);
|
||||
D18: setarray @c[2],40,103,203,34,266,168,130,272;
|
||||
D14: setarray @c[2],22,14,292,290;
|
||||
Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
|
||||
D15: setarray @c[2],40,103,203,34,266,168,130,272;
|
||||
Disp("Gefenia",1,4); Pick("gefenia",0);
|
||||
D19: setarray @c[0],104,99,115,236,106,132,203,200;
|
||||
D16: setarray @c[0],104,99,115,236,106,132,203,200;
|
||||
Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
|
||||
D20: Restrict("RE",17,18,19);
|
||||
setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14,104,31,148,144,199,29;
|
||||
Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2:Castle 2 - Nightmare Mode:Churchyard - Nightmare Mode:Abyss Glastheim Castle F1");
|
||||
Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1","gl_cas02_","gl_chyard_","gl_cas01_");
|
||||
D21: setarray @c[2],99,31,93,20,182,88;
|
||||
Disp("Hidden Dungeon",1,3); Pick("prt_maze");
|
||||
D22: setarray @c[2],157,14,151,155,149,22,33,158;
|
||||
Disp("Ice Dungeon",1,4); Pick("ice_dun");
|
||||
D23: menu "Illusion of Abyss",SubD1, "Illusion of Frozen",SubD2, "Illusion of Labyrinth",SubD3,
|
||||
"Illusion of Luanda",SubD4, "Illusion of Moonlight",SubD5, "Illusion of Teddy Bear",SubD6,
|
||||
"Illusion of Twins",SubD7, "Illusion of Underwater",SubD8, "Illusion of Vampire",SubD9;
|
||||
SubD1: Restrict("RE");
|
||||
setarray @c[2],132,189,99,186;
|
||||
Disp("Desolate Village:Bleak Turtle Palace"); Pick("","tur_d03_i","tur_d04_i");
|
||||
SubD2: Restrict("RE");
|
||||
Go("ice_d03_i",149,22);
|
||||
SubD3: Restrict("RE");
|
||||
Go("prt_mz03_i",100,100);
|
||||
SubD4: Restrict("RE");
|
||||
Go("com_d02_i",250,245);
|
||||
SubD5: Restrict("RE");
|
||||
Go("pay_d03_i",140,44);
|
||||
SubD6: Restrict("RE");
|
||||
Go("ein_d02_i",164,184);
|
||||
SubD7: Restrict("RE");
|
||||
Go("ant_d02_i",168,170);
|
||||
SubD8: Restrict("RE");
|
||||
setarray @c[2],130,230,141,188;
|
||||
Disp("Deep Sea Cave",1,2); Pick("","iz_d04_i","iz_d05_i");
|
||||
SubD9: Restrict("RE");
|
||||
Go("gef_d01_i",114,216);
|
||||
D24: Restrict("RE");
|
||||
setarray @c[2],112,15,280,87,112,12,274,85;
|
||||
Disp("Abandoned Pit Floor 1:Abandoned Pit Floor 2:Snake God's Warmth 1st Floor:Snake God's Warmth 2nd Floor"); Pick("","jor_ab01","jor_ab02","jor_dun01","jor_dun02");
|
||||
D25: Restrict("RE",5);
|
||||
setarray @c[2],140,51,53,247,37,63,150,285,146,215;
|
||||
Disp("Entrance:Juperos 1:Juperos 2:Core:Eastern Ruins of Juperos");
|
||||
Pick("","jupe_cave","juperos_01","juperos_02","jupe_core","ver_eju");
|
||||
D26: setarray @c[2],28,226,41,198;
|
||||
Disp("Kiel Dungeon",1,2); Pick("kh_dun");
|
||||
D27: setarray @c[2],153,53,28,113,68,16;
|
||||
D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
|
||||
Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
|
||||
Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
|
||||
D18: setarray @c[2],153,53,28,113,68,16;
|
||||
Disp("Kunlun Dungeon",1,3); Pick("gon_dun");
|
||||
D28: Restrict("RE");
|
||||
D19: setarray @c[2],176,7,93,20,23,8;
|
||||
Disp("Hidden Dungeon",1,3); Pick("prt_maze");
|
||||
D20: setarray @c[2],157,14,151,155,149,22,33,158;
|
||||
Disp("Ice Dungeon",1,4); Pick("ice_dun");
|
||||
D21: setarray @c[2],140,51,53,247,37,63,150,285;
|
||||
Disp("Entrance:Juperos 1:Juperos 2:Core");
|
||||
Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
|
||||
D22: setarray @c[2],28,226,41,198;
|
||||
Disp("Kiel Dungeon",1,2); Pick("kh_dun");
|
||||
D23: Restrict("RE");
|
||||
setarray @c[2],24,143,22,171,190,18;
|
||||
Disp("Lasagna Dungeon",1,3); Pick("lasa_dun");
|
||||
D29: setarray @c[2],218,196,282,20,165,38;
|
||||
D24: setarray @c[2],218,196,282,20,165,38;
|
||||
Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
|
||||
D30: Restrict("RE",3);
|
||||
setarray @c[2],126,68,47,30,118,113;
|
||||
Disp("Magma Dungeon",1,3); Pick("mag_dun");
|
||||
D31: Restrict("RE");
|
||||
D25: setarray @c[2],126,68,47,30;
|
||||
Disp("Magma Dungeon",1,2); Pick("mag_dun");
|
||||
D26: Restrict("RE");
|
||||
setarray @c[2],33,230;
|
||||
Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
|
||||
D32: setarray @c[2],189,48,165,30,32,135;
|
||||
D27: setarray @c[2],189,48,165,30,32,135;
|
||||
Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
|
||||
D33: setarray @c[2],61,239,60,271;
|
||||
D28: setarray @c[2],61,239,60,271;
|
||||
Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
|
||||
D34: Restrict("RE");
|
||||
setarray @c[2],145,90,150,20;
|
||||
Disp("Niflheim Dungeon - 1st Floor:Niflheim Dungeon - 2nd Floor"); Pick("nif_dun");
|
||||
D35: Restrict("RE",4);
|
||||
setarray @c[2],298,167,224,149,266,280,276,236;
|
||||
Disp("Odin Temple 1:Odin Temple 2:Odin Temple 3:Odin Past"); Pick("","odin_tem01","odin_tem02","odin_tem03","odin_past");
|
||||
D36: setarray @c[2],32,170,21,185;
|
||||
D29: setarray @c[2],298,167,224,149,266,280;
|
||||
Disp("Odin Temple",1,3); Pick("odin_tem");
|
||||
D30: setarray @c[2],32,170,21,185;
|
||||
Disp("Orc Dungeon",1,2); Pick("orcsdun");
|
||||
D37: Restrict("RE");
|
||||
setarray @c[2],21,191,141,277;
|
||||
Disp("Oz Labyrinth Floor 1:Oz Labyrinth Floor 2"); Pick("oz_dun");
|
||||
D38: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
|
||||
D31: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
|
||||
Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
|
||||
D39: Restrict("RE");
|
||||
setarray @c[2],159,289,155,353;
|
||||
Disp("Prontera Underground Prison:Prontera Invasion"); Pick("","prt_prison","prt_q");
|
||||
D40: Restrict("RE",7,8);
|
||||
D32: Restrict("RE",7,8);
|
||||
setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8,94,96,192,8;
|
||||
Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2:Basement 1 - Nightmare Mode:Basement 2 - Nightmare Mode");
|
||||
Pick("","moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06","moc_prydn1","moc_prydn2");
|
||||
D41: setarray @c[2],140,11,32,21,8,149,204,218,150,9;
|
||||
D33: setarray @c[2],140,11,32,21,8,149,204,218,150,9;
|
||||
Disp("Rachel Sanctuary",1,5); Pick("ra_san");
|
||||
D42: Restrict("RE");
|
||||
setarray @c[2],247,19,281,104;
|
||||
Disp("Rock Ridge Mine:Underground Waterway Culvert"); Pick("","rockmi1","harboro2");
|
||||
D43: Restrict("RE");
|
||||
setarray @c[2],200,377,185,258,366,207,378,178;
|
||||
Disp("Rudus Dungeon",1,4); Pick("","sp_rudus","sp_rudus2","sp_rudus3","sp_rudus4");
|
||||
D44: Restrict("RE");
|
||||
setarray @c[2],364,44,101,141,101,141;
|
||||
Disp("Scaraba Hole",1,3); Pick("dic_dun");
|
||||
D45: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
|
||||
D34: Restrict("RE");
|
||||
setarray @c[2],364,44,101,141;
|
||||
Disp("Scaraba Hole",1,2); Pick("dic_dun");
|
||||
D35: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
|
||||
Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
|
||||
D46: setarray @c[2],69,24,102,27;
|
||||
D36: setarray @c[2],69,24,102,27;
|
||||
Disp("Sunken Ship",1,2); Pick("treasure");
|
||||
D47: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
|
||||
D37: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
|
||||
Disp("Thanatos Tower",1,12); Pick("tha_t");
|
||||
D48: setarray @c[2],21,228,75,205,34,272;
|
||||
D38: setarray @c[2],21,228,75,205,34,272;
|
||||
Disp("Thor Volcano",1,3); Pick("thor_v");
|
||||
D49: setarray @c[2],205,15,129,133;
|
||||
D39: setarray @c[2],205,15,129,133;
|
||||
Disp("Toy Factory",1,2); Pick("xmas_dun");
|
||||
D50: setarray @c[2],154,49,148,261,132,189,100,192;
|
||||
D40: setarray @c[2],154,49,148,261,132,189,100,192;
|
||||
Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
|
||||
D51: Restrict("Pre-RE",1,2);
|
||||
D41: Restrict("Pre-RE",1,2);
|
||||
setarray @c[2],42,31,48,30,204,78;
|
||||
Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
|
||||
Pick("","um_dun01","um_dun02","yggdrasil01");
|
||||
D52: Restrict("RE");
|
||||
setarray @c[2],275,21,15,115,15,115,159,27,162,36,159,11,156,33,337,333,314,64,163,18,156,20,39,81;
|
||||
Disp("Sewage Treatment Plant:1st Power Plant:2nd Power Plant:Large Bath Meditathio:Lost Farm Valley:Library Memory Corridor:Upper Floor of Tartaros Storage:Lower Floor of Tartaros Storage:Death Rune:Fire Rune:Grass Rune:Ice Rune"); Pick("","ba_pw02","ba_pw01","ba_pw03","ba_bath","ba_lost","ba_lib","ba_2whs01","ba_2whs02","bl_death","bl_lava","bl_grass","bl_ice");
|
||||
D53: Restrict("RE");
|
||||
setarray @c[2],244,61,72,20,122,22;
|
||||
Disp("Lab-OPTATIO:R&D-WISH:Verus Center Square"); Pick("verus");
|
||||
D42: Restrict("RE");
|
||||
setarray @c[2],57,13,64,88,45,14,26,23;
|
||||
Disp("Bifrost Tower",1,4); Pick("ecl_tdun");
|
||||
|
||||
// --------------------------------------------------
|
||||
Castles:
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
//= 1.7 Updated. [Lupus]
|
||||
//= 1.8 Updated. [L0ne_W0lf]
|
||||
//= 1.9 Renewal split. [Euphy]
|
||||
//= 2.0 Moved instances to pre-renewal. [Lemongrass]
|
||||
//============================================================
|
||||
|
||||
//============================================================
|
||||
@@ -269,6 +268,23 @@ que_qaru03 mapflag nosave SavePoint
|
||||
que_qaru04 mapflag nosave SavePoint
|
||||
que_qaru05 mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Sealed Shrine
|
||||
//============================================================
|
||||
1@cata mapflag nosave SavePoint
|
||||
2@cata mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Endless Tower
|
||||
//============================================================
|
||||
e_tower mapflag nosave SavePoint
|
||||
1@tower mapflag nosave SavePoint
|
||||
2@tower mapflag nosave SavePoint
|
||||
3@tower mapflag nosave SavePoint
|
||||
4@tower mapflag nosave SavePoint
|
||||
5@tower mapflag nosave SavePoint
|
||||
6@tower mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Battlegrounds
|
||||
//============================================================
|
||||
@@ -291,6 +307,18 @@ schg_dun01 mapflag nosave SavePoint
|
||||
arug_que01 mapflag nosave SavePoint
|
||||
arug_dun01 mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Orc's Memory
|
||||
//============================================================
|
||||
1@orcs mapflag nosave SavePoint
|
||||
2@orcs mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Nidhoggr's Instance
|
||||
//============================================================
|
||||
1@nyd mapflag nosave SavePoint
|
||||
2@nyd mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// RWC
|
||||
//============================================================
|
||||
|
||||
125
npc/merchants/cash_hair.txt
Normal file
125
npc/merchants/cash_hair.txt
Normal file
@@ -0,0 +1,125 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Cash Hair Stylist
|
||||
//===== By: ==================================================
|
||||
//= Kisuka
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena Project
|
||||
//===== Description: =========================================
|
||||
//= Exchange cash item, New_Style_Coupon, for new hair styles.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First Version. [Kisuka]
|
||||
//============================================================
|
||||
|
||||
itemmall,19,74,5 script Stylist#cash 91,{
|
||||
mes "[Stylist]";
|
||||
mes "Hey, I'm Kaniki.";
|
||||
mes "I'm here to start a new";
|
||||
mes "trend by introducing my";
|
||||
mes "special new hairstyles!";
|
||||
mes "Give me a ^FF0000New Style Coupon^000000,";
|
||||
mes "and I'll change your hair~";
|
||||
next;
|
||||
if (Sex == SEX_MALE) {
|
||||
mes "[Kaniki]";
|
||||
mes "I have two special";
|
||||
mes "hairstyles for men, the";
|
||||
mes "Emergency Heal Perm";
|
||||
mes "and the Aura Blade Cut.";
|
||||
mes "and aura blade cut.";
|
||||
next;
|
||||
cutin "hair_m_24.bmp",4;
|
||||
mes "[Kaniki]";
|
||||
mes "This is the Emergency";
|
||||
mes "Heal Perm. It's a brand";
|
||||
mes "new style I invented recently.";
|
||||
mes "What do you think? Cool, huh?";
|
||||
next;
|
||||
cutin "",255;
|
||||
cutin "hair_m_25.bmp",4;
|
||||
mes "[Kaniki]";
|
||||
mes "Now this is the Aura";
|
||||
mes "Blade Cut. You haven't";
|
||||
mes "seen anything like it";
|
||||
mes "before, haven't you?";
|
||||
next;
|
||||
cutin "",255;
|
||||
}else{
|
||||
mes "[Kaniki]";
|
||||
mes "I have two new hairstyles for";
|
||||
mes "women, the Assumptio Perm";
|
||||
mes "and the Soul Changer Cut.";
|
||||
mes "Do you want to see how";
|
||||
mes "these styles look?";
|
||||
next;
|
||||
cutin "hair_f_24.bmp",4;
|
||||
mes "[Kaniki]";
|
||||
mes "This is the Assumptio";
|
||||
mes "Perm. It'd really good";
|
||||
mes "on you, wouldn't it?";
|
||||
next;
|
||||
cutin "",255;
|
||||
cutin "hair_f_25.bmp",4;
|
||||
mes "[Kaniki]";
|
||||
mes "Next is the Soul";
|
||||
mes "Changer Cut. What do";
|
||||
mes "you think? Isn't it nice?";
|
||||
next;
|
||||
cutin "",255;
|
||||
}
|
||||
mes "[Kaniki]";
|
||||
mes "Have you decided";
|
||||
mes "if you'd like me to";
|
||||
mes "change your hairstyle?";
|
||||
next;
|
||||
if(select("Change Hairstyle:Don't Change") == 1) {
|
||||
if (countitem(7622) > 0) {
|
||||
mes "[Kaniki]";
|
||||
mes "Great, you brought";
|
||||
mes "a New Style Coupon!";
|
||||
mes "Alright, which hairstyle";
|
||||
mes "did you want to have?";
|
||||
next;
|
||||
if (Sex == SEX_MALE) {
|
||||
if(select("Emergency Heal Perm:Aura Blade Cut") == 1) {
|
||||
delitem 7622,1; // New_Style_Coupon
|
||||
setlook 1,24;
|
||||
}else{
|
||||
delitem 7622,1; // New_Style_Coupon
|
||||
setlook 1,25;
|
||||
}
|
||||
}else{
|
||||
if(select("Assumptio Perm:Soul Changer Cut") == 1) {
|
||||
delitem 7622,1; // New_Style_Coupon
|
||||
setlook 1,24;
|
||||
}else{
|
||||
delitem 7622,1; // New_Style_Coupon
|
||||
setlook 1,25;
|
||||
}
|
||||
}
|
||||
mes "[Kaniki]";
|
||||
mes "There--! It's done!";
|
||||
mes "How do you like your";
|
||||
mes "new hair? Well, I hope";
|
||||
mes "to see you again. Take care!";
|
||||
close;
|
||||
}else{
|
||||
mes "[Kaniki]";
|
||||
mes "I'm sorry, but I can";
|
||||
mes "only provide my hairstyling";
|
||||
mes "service if you bring a New";
|
||||
mes "Style Coupon. Please come";
|
||||
mes "back to me after you manage to";
|
||||
mes "get one of those coupons, okay?";
|
||||
close;
|
||||
}
|
||||
}
|
||||
mes "[Kaniki]";
|
||||
mes "Really? Oh, that's too bad.";
|
||||
mes "Well, if you ever change your";
|
||||
mes "mind about updating your";
|
||||
mes "hairstyle, come back";
|
||||
mes "and let me know, okay?";
|
||||
close;
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Mapflag: Disable auto-save.
|
||||
//===== Description: =========================================
|
||||
//= Characters logging out on the specified map will be warped
|
||||
//= to the map specified in the last field, or "SavePoint".
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 Renewal Split. [Lemongrass]
|
||||
//============================================================
|
||||
|
||||
//============================================================
|
||||
// Endless Tower
|
||||
//============================================================
|
||||
e_tower mapflag nosave SavePoint
|
||||
1@tower mapflag nosave SavePoint
|
||||
2@tower mapflag nosave SavePoint
|
||||
3@tower mapflag nosave SavePoint
|
||||
4@tower mapflag nosave SavePoint
|
||||
5@tower mapflag nosave SavePoint
|
||||
6@tower mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Sealed Shrine
|
||||
//============================================================
|
||||
1@cata mapflag nosave SavePoint
|
||||
2@cata mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Orc's Memory
|
||||
//============================================================
|
||||
1@orcs mapflag nosave SavePoint
|
||||
2@orcs mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Nidhoggr's Instance
|
||||
//============================================================
|
||||
1@nyd mapflag nosave SavePoint
|
||||
2@nyd mapflag nosave SavePoint
|
||||
@@ -14,7 +14,7 @@
|
||||
// nyd_dun01 - Yggdrasil Root Dungeon
|
||||
//==================================================
|
||||
nyd_dun01,0,0 monster Draco 2013,40
|
||||
nyd_dun01,0,0 monster Draco's Egg 2014,10
|
||||
nyd_dun01,0,0 monster Draco's Egg 2014,10,0,0,0
|
||||
nyd_dun01,0,0 monster Aqua Elemental 2016,20
|
||||
nyd_dun01,0,0 monster Dark Pinguicula 2015,10
|
||||
nyd_dun01,0,0 monster Rata 2017,2,900000
|
||||
|
||||
@@ -84,7 +84,7 @@ prt_maze03,50,150,70,70 monster Vagabond Wolf 1092,1,1920000,150000
|
||||
prt_maze03,170,170,70,70 monster Mantis 1139,30,60000,30000
|
||||
prt_maze03,170,170,70,70 monster Eclipse 1093,1,1920000,150000
|
||||
prt_maze03,23,23,70,70 monster Mastering 1090,1,1920000,150000
|
||||
prt_maze03,100,100,80,80 monster Baphomet Jr. 1101,25
|
||||
prt_maze03,100,100,80,80 monster Baphomet Jr. 1101,25,0,0,0
|
||||
prt_maze03,0,0,0,0 boss_monster Baphomet 1039,1,7200000,600000,1
|
||||
prt_maze03,61,98,10,10 monster Shining Plant 1083,1,1800000,900000
|
||||
prt_maze03,61,98,10,10 monster Blue Plant 1079,1,1800000,900000
|
||||
|
||||
@@ -608,7 +608,7 @@ alberta,120,53,1 script Stylish Merchant#new30 51,{
|
||||
mes "[Zic]";
|
||||
mes "Let's see, I'll need...";
|
||||
mes "1 ^0000FFSilk Ribbon^000000";
|
||||
mes "50 ^0000FFHeroic Emblem^000000";
|
||||
mes "50 ^0000FFHeroic Emlbem^000000";
|
||||
mes "...Did you know this already?";
|
||||
close;
|
||||
case 2:
|
||||
@@ -617,7 +617,7 @@ alberta,120,53,1 script Stylish Merchant#new30 51,{
|
||||
next;
|
||||
mes "[Zic]";
|
||||
mes "Okay, I'll need...";
|
||||
mes "1 ^0000FFHeart Hairpin^000000";
|
||||
mes "1 ^0000FFHeart hair pin^000000";
|
||||
mes "10 ^0000FFSteel^000000";
|
||||
mes "...Did you know this already?";
|
||||
close;
|
||||
@@ -627,7 +627,7 @@ alberta,120,53,1 script Stylish Merchant#new30 51,{
|
||||
next;
|
||||
mes "[Zic]";
|
||||
mes "I need to have...";
|
||||
mes "1 ^0000FFJack be Dandy^000000";
|
||||
mes "1 ^0000FFJack a Dandy^000000";
|
||||
mes "1 ^0000FFScarlet Dyestuffs^000000";
|
||||
mes "...Did you know this already?";
|
||||
close;
|
||||
@@ -760,7 +760,7 @@ alberta,136,79,1 script Hat store girl#new30 71,{
|
||||
mes "^0000FF1 Wizard Hat^000000";
|
||||
mes "^0000FF400 Dragon Scale^000000";
|
||||
mes "^0000FF50 Mould Powder^000000";
|
||||
mes "^0000FF1 Elder Willow Card^000000";
|
||||
mes "^0000FF1 Elder Wilow Card^000000";
|
||||
next;
|
||||
if ((countitem(2252) > 0) && (countitem(1036) > 399) && (countitem(4052) > 0) && (countitem(7001) > 49)) {
|
||||
mes "[Tempestra]";
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user