Compare commits
6 Commits
script/epi
...
hotfix/swo
| Author | SHA1 | Date | |
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8291fce243 | ||
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873600fd8b | ||
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999daa6e47 | ||
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e83252bc69 | ||
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e00e97c401 | ||
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347e138687 |
@@ -1,9 +0,0 @@
|
||||
# Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
|
||||
# https://github.com/rathena/rathena/commit/637ae9a4dcde0d5885a18841d2f3875e06893c30
|
||||
637ae9a4dcde0d5885a18841d2f3875e06893c30
|
||||
# Applied AStyle code formating as discussed on tid:74602.
|
||||
# https://github.com/rathena/rathena/commit/a7c32653f70bd420bdf5a621acdf3aea5c6e6002
|
||||
a7c32653f70bd420bdf5a621acdf3aea5c6e6002
|
||||
# Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
|
||||
# https://github.com/rathena/rathena/commit/a2bdc47dafb32f6d18ed350d8bbe79b8f679a049
|
||||
a2bdc47dafb32f6d18ed350d8bbe79b8f679a049
|
||||
8
.github/workflows/analysis_codeql.yml
vendored
8
.github/workflows/analysis_codeql.yml
vendored
@@ -38,11 +38,11 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
uses: actions/checkout@v3
|
||||
|
||||
# Initializes the CodeQL tools for scanning.
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v3
|
||||
uses: github/codeql-action/init@v2
|
||||
with:
|
||||
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python', 'ruby' ]
|
||||
# Learn more about CodeQL language support at https://aka.ms/codeql-docs/language-support
|
||||
@@ -74,7 +74,7 @@ jobs:
|
||||
#- name: Autobuild
|
||||
# uses: github/codeql-action/autobuild@v2
|
||||
|
||||
# ?? If the Autobuild fails above, remove it and uncomment the following
|
||||
# ✏️ If the Autobuild fails above, remove it and uncomment the following
|
||||
# three lines and modify them (or add more) to build your code if your
|
||||
# project uses a compiled language
|
||||
- name: Command - configure
|
||||
@@ -89,4 +89,4 @@ jobs:
|
||||
run: make server
|
||||
|
||||
- name: Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@v3
|
||||
uses: github/codeql-action/analyze@v2
|
||||
|
||||
2
.github/workflows/build_servers_clang.yml
vendored
2
.github/workflows/build_servers_clang.yml
vendored
@@ -34,7 +34,7 @@ jobs:
|
||||
clang: ['6.0', '7', '8', '9', '10', '11'] #, '12', '13']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- name: Set up Clang
|
||||
uses: egor-tensin/setup-clang@v1
|
||||
|
||||
2
.github/workflows/build_servers_cmake.yml
vendored
2
.github/workflows/build_servers_cmake.yml
vendored
@@ -34,7 +34,7 @@ jobs:
|
||||
os: [ubuntu-latest]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
# Install latest CMake.
|
||||
- uses: lukka/get-cmake@latest
|
||||
|
||||
14
.github/workflows/build_servers_gcc.yml
vendored
14
.github/workflows/build_servers_gcc.yml
vendored
@@ -31,14 +31,10 @@ jobs:
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Older versions of GCC are not available via unaltered aptitude repo lists.
|
||||
gcc: ['9', '10', '11', '12']
|
||||
# GCC 13 was removed from 22.04, include it as a separate job
|
||||
include:
|
||||
- os: ubuntu-24.04
|
||||
gcc: 13
|
||||
gcc: ['9', '10', '11']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- name: Update & Install packages
|
||||
# Ubuntu runners already have most of the packages rAthena requires to build.
|
||||
@@ -49,10 +45,8 @@ jobs:
|
||||
|
||||
- name: Command - configure
|
||||
env:
|
||||
CONFIGURE_FLAGS: 'CC=gcc-${{ matrix.gcc }} CXX=g++-${{ matrix.gcc }}'
|
||||
# -Werror: to treat all warnings as errors
|
||||
# -Wno-error=builtin-declaration-mismatch: otherwise ./configure checks fail
|
||||
run: ./configure $CONFIGURE_FLAGS --enable-buildbot=yes CXXFLAGS='-Werror -Wno-error=builtin-declaration-mismatch'
|
||||
CONFIGURE_FLAGS: 'CC=gcc-${{ matrix.gcc }} CXX=g++-${{ matrix.gcc }} --enable-buildbot=yes'
|
||||
run: ./configure $CONFIGURE_FLAGS
|
||||
|
||||
- name: Command - make clean
|
||||
run: make clean
|
||||
|
||||
2
.github/workflows/build_servers_modes.yml
vendored
2
.github/workflows/build_servers_modes.yml
vendored
@@ -36,7 +36,7 @@ jobs:
|
||||
mode: ['PRE','RE']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
|
||||
- name: Variable Parsing - PRE
|
||||
|
||||
8
.github/workflows/build_servers_msbuild.yml
vendored
8
.github/workflows/build_servers_msbuild.yml
vendored
@@ -34,15 +34,15 @@ jobs:
|
||||
mode: ['PRE', 'RE']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- name: Add msbuild to PATH
|
||||
uses: microsoft/setup-msbuild@v2
|
||||
uses: microsoft/setup-msbuild@v1.1
|
||||
|
||||
- name: Build solution in Debug
|
||||
if: ${{ matrix.mode == 'PRE' }}
|
||||
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT%3BPRERE" /warnaserror
|
||||
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT%3BPRERE"
|
||||
|
||||
- name: Build solution in Debug
|
||||
if: ${{ matrix.mode == 'RE' }}
|
||||
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT" /warnaserror
|
||||
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT"
|
||||
|
||||
@@ -38,7 +38,7 @@ jobs:
|
||||
packetver: ['20211103', '20200902', '20200401', '20180620', '20151104']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
|
||||
- name: Variable Parsing - PRE
|
||||
|
||||
2
.github/workflows/build_servers_vip.yml
vendored
2
.github/workflows/build_servers_vip.yml
vendored
@@ -36,7 +36,7 @@ jobs:
|
||||
mode: ['PRE', 'RE']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
|
||||
- name: Variable Parsing - PRE
|
||||
|
||||
2
.github/workflows/npc_db_validation.yml
vendored
2
.github/workflows/npc_db_validation.yml
vendored
@@ -39,7 +39,7 @@ jobs:
|
||||
mode: ['PRE', 'RE']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
|
||||
- name: Variable Parsing - PRE
|
||||
|
||||
@@ -918,11 +918,6 @@ Body:
|
||||
- Command: reloadbattleconf
|
||||
Help: |
|
||||
Reload battle settings.
|
||||
- Command: reloadcashdb
|
||||
Aliases:
|
||||
- reloadcashshop
|
||||
Help: |
|
||||
Reload cash shop database.
|
||||
- Command: reloadinstancedb
|
||||
Help: |
|
||||
Reload instance database.
|
||||
@@ -961,7 +956,6 @@ Body:
|
||||
atcommand battleconf statusdb
|
||||
pcdb motd script
|
||||
questdb msgconf packetdb
|
||||
cashdb
|
||||
- Command: langtype
|
||||
Help: |
|
||||
Params: <language>
|
||||
|
||||
@@ -130,19 +130,10 @@ equip_self_break_rate: 100
|
||||
// This affects the behaviour of skills like acid terror and meltdown
|
||||
equip_skill_break_rate: 100
|
||||
|
||||
// Should damage have a delay before it is applied? (Note 1)
|
||||
// Some skills might not have a delay by default regardless of this setting.
|
||||
// The official setting is yes, even thought it degrades performance a bit.
|
||||
// Do weapon attacks have a attack speed delay before actual damage is applied? (Note 1)
|
||||
// NOTE: The official setting is yes, even thought it degrades performance a bit.
|
||||
delay_battle_damage: yes
|
||||
|
||||
// Should the damage timing be synchronized between the client and server? (Note 1)
|
||||
// This is not official behavior, but it should remove the position lag after being hit by a monster.
|
||||
// This setting only affects normal monster attacks and takes priority over "delay_battle_damage".
|
||||
// Many skills show their damage immediately, so setting "delay_battle_damage" to "no" at the same
|
||||
// time might improve the experience further, but will not work for all skills.
|
||||
// Tired of Dark Illusion hitting you 5 seconds too late? Then turn this on.
|
||||
synchronize_damage: no
|
||||
|
||||
// Are arrows/ammo consumed when used on a bow/gun?
|
||||
// 0 = No
|
||||
// 1 = Yes
|
||||
|
||||
@@ -33,7 +33,8 @@ max_exp_gain_rate: 0
|
||||
// Method of calculating earned experience when defeating a monster:
|
||||
// 0 = uses damage given / total damage as damage ratio
|
||||
// 1 = uses damage given / max_hp as damage ratio
|
||||
// 2 = 0 + first attacker counts twice
|
||||
// NOTE: Using type 1 disables the bonus where the first attacker gets
|
||||
// his share of the exp doubled when multiple people attack the mob.
|
||||
exp_calc_type: 0
|
||||
|
||||
// Experience increase per attacker. That is, every additional attacker to the
|
||||
|
||||
@@ -17,18 +17,10 @@
|
||||
// 0x10: They display luk/3+1 instead of their actual critical in the
|
||||
// stat window (by default they don't crit)
|
||||
// 0x20: Their Min-Matk is always the same as their max
|
||||
// 0x40: Skill re-use delay is reset when they are vaporized.
|
||||
// 0x80: Skill re-use delay is reset when they are warped (by skill or item) with player.
|
||||
hom_setting: 0x3D
|
||||
|
||||
// Should the cooldown or aftercast delay of homunculi skills be reset when
|
||||
// the homunculus is vaporized?
|
||||
// Default on official servers: yes for Pre-renewal, no for Renewal
|
||||
//hom_delay_reset_vaporize: no
|
||||
|
||||
// Should the cooldown or aftercast delay of homunculi skills be reset when
|
||||
// warping or changing maps?
|
||||
// Default on official servers: yes for Pre-renewal, no for Renewal
|
||||
//hom_delay_reset_warp: no
|
||||
|
||||
// The rate a homunculus will get friendly by feeding it. (Note 2)
|
||||
homunculus_friendly_rate: 100
|
||||
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
//--------------------------------------------------------------
|
||||
// rAthena Battle Configuration File
|
||||
// Originally Translated by Peter Kieser <pfak@telus.net>
|
||||
// Made in to plainer English by Ancyker
|
||||
//--------------------------------------------------------------
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Block leaving for parties, guilds or clans if they have an active instance?
|
||||
// Default: yes (Official)
|
||||
instance_block_leave: yes
|
||||
|
||||
// Block leader changes for parties or guilds if they have an active instance?
|
||||
// Default: yes (Official)
|
||||
instance_block_leaderchange: yes
|
||||
|
||||
// Block inviting for parties or guilds if they have an active instance?
|
||||
// This also blocks joining parties, guilds or clans that have a running instance.
|
||||
// Default: yes (Official)
|
||||
instance_block_invite: yes
|
||||
|
||||
// Block expulsion for parties or guilds if they have an active instance?
|
||||
// Default: yes (Official)
|
||||
instance_block_expulsion: yes
|
||||
@@ -12,10 +12,8 @@
|
||||
// The highest value at which an item can be sold via the merchant vend skill. (in zeny)
|
||||
vending_max_value: 1000000000
|
||||
|
||||
// Whether to allow placing items on a vending store when the player's zeny plus the total price
|
||||
// of the items exceeds the maximum zeny allowed. (Note 1)
|
||||
// If set to "yes", the items will be placed in the store but other players will not be able to buy them.
|
||||
// Official behavior is "yes", but on some official servers the client doesn't allow this.
|
||||
// Whether to allow buying from vending chars that are at their max. zeny limit.
|
||||
// If set to yes, the rest of the zeny above the char's capacity will disappear.
|
||||
vending_over_max: yes
|
||||
|
||||
// Tax to apply to all vending transactions (eg: 10000 = 100%, 50 = 0.50%)
|
||||
@@ -95,7 +93,7 @@ allow_equip_restricted_item: yes
|
||||
// Default on official servers: yes for Pre-renewal, no for Renewal
|
||||
//item_enabled_npc: yes
|
||||
|
||||
// Allow map_addflooritem to check if item is droppable? (Note 1)
|
||||
// Allow map_flooritem to check if item is droppable? (Note 1)
|
||||
// If yes, undroppable items will be destroyed instead of appearing on the map when a player's inventory is full.
|
||||
// Default: yes
|
||||
item_flooritem_check: yes
|
||||
|
||||
@@ -183,17 +183,3 @@ mail_delay: 1000
|
||||
|
||||
// Hides items from the player's favorite tab from being sold to a NPC. (Note 1)
|
||||
hide_fav_sell: no
|
||||
|
||||
// When searching for a random position on the map, how much of the border of the map shall not be considered?
|
||||
// Officially the 15 tiles from the edge of the map on each side are not considered as target cells.
|
||||
// On some maps like in Pyramids this causes there to be very few monsters in the outer areas. This also
|
||||
// affects teleportation. Set this to 1 if you want it to be closer to the old emulator behavior.
|
||||
// Valid values: 1-40
|
||||
map_edge_size: 15
|
||||
|
||||
// When a player drops items, can they stack on the same cell? (Note 1)
|
||||
// Officially there's no limit on how many items you can drop on the same cell.
|
||||
// If you set this to "no", when you drop an item, it will only drop on a cell that has no item on it yet.
|
||||
// A free cell will be searched for in eight directions. If no free cell could be found in those eight tries,
|
||||
// then dropping the item will fail (the item stays in the player's inventory).
|
||||
item_stacking: yes
|
||||
|
||||
@@ -79,10 +79,10 @@ monster_chase_refresh: 30
|
||||
// 8: Enable mob-warping when standing on Dimensional Door
|
||||
mob_warp: 0
|
||||
|
||||
// Defines the time (in ms) during which monsters will have their AI active
|
||||
// after all players have left their vicinity.
|
||||
mob_active_time: 5000
|
||||
boss_active_time: 5000
|
||||
// If these are set above 0, they define the time (in ms) during which monsters
|
||||
// will have their 'AI' active after all players have left their vicinity.
|
||||
mob_active_time: 0
|
||||
boss_active_time: 0
|
||||
|
||||
// Mobs and Pets view-range adjustment (range2 column in the mob_db) (Note 2)
|
||||
view_range_rate: 100
|
||||
@@ -163,15 +163,6 @@ no_spawn_on_player: 0
|
||||
// map regardless of what the mob-spawn file says.
|
||||
force_random_spawn: no
|
||||
|
||||
// Should each monster's center cell be randomized? (Note 1)
|
||||
// Officially, at server start, each monster's center cell is set to a random cell in the spawn area.
|
||||
// Each time the monster spawns it will spawn in an area around its center cell rather than the
|
||||
// original center of the spawn definition. This results in a much larger total spawn area and a
|
||||
// different experience each server start.
|
||||
// Set this to "no" if you want all monsters of a spawn to spawn around the original center of the
|
||||
// spawn definition, making the total spawn area much smaller (old eAthena behavior).
|
||||
randomize_center_cell: yes
|
||||
|
||||
// Do summon slaves inherit the passive/aggressive traits of their master?
|
||||
// 0: No, retain original mode.
|
||||
// 1: Slaves are always aggressive.
|
||||
@@ -311,8 +302,3 @@ slave_stick_with_master: no
|
||||
// Also used in delaying the spawning of guardians when a guild is not loaded.
|
||||
// Default (Official): 1000
|
||||
mob_respawn_time: 1000
|
||||
|
||||
// Defines the time (in ms) after which a monster unlocks its target when trapped.
|
||||
// During this time monsters will still be in idle mode and use idle skills on random
|
||||
// targets, but they continue chasing their original target when no longer trapped.
|
||||
mob_unlock_time: 2000
|
||||
|
||||
@@ -41,10 +41,6 @@ pet_hungry_delay_rate: 100
|
||||
// These bonuses are unofficial and found in the import/pet_db.yml
|
||||
pet_equip_required: yes
|
||||
|
||||
// Should the pet equipment be destroyed if the owner doesn't have enough space in their inventory? (Note 1)
|
||||
// Official behavior is "yes", setting this to "no" will leave the item equipped.
|
||||
pet_unequip_destroy: yes
|
||||
|
||||
// When the master attacks a monster, whether or not the pet will also attack. (Note 1)
|
||||
pet_attack_support: no
|
||||
|
||||
|
||||
@@ -298,9 +298,12 @@ trait_points_job_change: 7
|
||||
// Official is 100.
|
||||
max_trait_parameter: 100
|
||||
|
||||
// Max percent of RES/MRES that can be ignored by item bonus/skill.
|
||||
// Default: 50
|
||||
max_res_mres_ignored: 50
|
||||
// Max amount of RES/MRES to take into the resistance damage reduction formula.
|
||||
// A setting of 625 means the max reduction of damage allowed is 50.0%.
|
||||
// Formula is 100 - 100 * (5000 + RES) / (5000 + 10 * RES)
|
||||
// Note: Best to leave this setting alone unless you know what your doing.
|
||||
// Default: 625
|
||||
max_res_mres_reduction: 625
|
||||
|
||||
// Maximum AP
|
||||
// Default: 1000
|
||||
|
||||
@@ -26,8 +26,8 @@ min_skill_delay_limit: 100
|
||||
|
||||
// This delay is the min 'can't walk delay' of all skills.
|
||||
// NOTE: Do not set this too low, if a character starts moving too soon after
|
||||
// doing a skill, the client will not update this, and the player will appear
|
||||
// to "teleport" afterwards. Monsters use AttackMotion instead.
|
||||
// doing a skill, the client will not update this, and the player/mob will
|
||||
// appear to "teleport" afterwards.
|
||||
default_walk_delay: 300
|
||||
|
||||
// Completely disable skill delay of the following types (Note 3)
|
||||
@@ -270,10 +270,8 @@ allow_skill_without_day: no
|
||||
// Allow use of ES-type magic on players?
|
||||
allow_es_magic_player: no
|
||||
|
||||
// Miracle of the Sun, Moon and Stars skill ratio
|
||||
// Valid values range from 1 (0.005% per hit) to 20000 (100% per hit)
|
||||
// This chance is further reduced if AGI is above 46 (92 = halved chance)
|
||||
sg_miracle_skill_ratio: 1
|
||||
// Miracle of the Sun, Moon and Stars skill ratio (100% = 10000)
|
||||
sg_miracle_skill_ratio: 2
|
||||
|
||||
// Miracle of the Sun, Moon and Stars skill duration in milliseconds
|
||||
sg_miracle_skill_duration: 3600000
|
||||
|
||||
@@ -8,9 +8,6 @@
|
||||
//General battle-related settings.
|
||||
import: conf/battle/battle.conf
|
||||
|
||||
//Battleground settings
|
||||
import: conf/battle/battleground.conf
|
||||
|
||||
//Settings specific to the client.
|
||||
import: conf/battle/client.conf
|
||||
|
||||
@@ -20,20 +17,14 @@ import: conf/battle/drops.conf
|
||||
//Experience rates, exp penalties, stats and max level settings.
|
||||
import: conf/battle/exp.conf
|
||||
|
||||
//Feature control (on/off) settings
|
||||
import: conf/battle/feature.conf
|
||||
|
||||
//GM levels, atcommands and hack-related configs.
|
||||
import: conf/battle/gm.conf
|
||||
|
||||
//Guild and WoE settings
|
||||
import: conf/battle/guild.conf
|
||||
|
||||
//Homunc related configuration
|
||||
import: conf/battle/homunc.conf
|
||||
|
||||
//Instance settings
|
||||
import: conf/battle/instance.conf
|
||||
//Battleground settings
|
||||
import: conf/battle/battleground.conf
|
||||
|
||||
//Item/card-specific and crafting related options.
|
||||
import: conf/battle/items.conf
|
||||
@@ -41,16 +32,15 @@ import: conf/battle/items.conf
|
||||
//Mob related configuration
|
||||
import: conf/battle/monster.conf
|
||||
|
||||
// Anything else that didn't fit anywhere else.
|
||||
// Includes duel, day/night, mute/manner, log settings.
|
||||
import: conf/battle/misc.conf
|
||||
|
||||
//Party related configuration
|
||||
import: conf/battle/party.conf
|
||||
|
||||
//Pet related configuration
|
||||
import: conf/battle/pet.conf
|
||||
|
||||
//Homunc related configuration
|
||||
import: conf/battle/homunc.conf
|
||||
|
||||
//Player specific settings
|
||||
import: conf/battle/player.conf
|
||||
|
||||
@@ -60,5 +50,12 @@ import: conf/battle/skill.conf
|
||||
//Status change related settings
|
||||
import: conf/battle/status.conf
|
||||
|
||||
//Feature control (on/off) settings
|
||||
import: conf/battle/feature.conf
|
||||
|
||||
// Anything else that didn't fit anywhere else.
|
||||
// Includes duel, day/night, mute/manner, log settings.
|
||||
import: conf/battle/misc.conf
|
||||
|
||||
//Your custom config goes here.
|
||||
import: conf/import/battle_conf.txt
|
||||
|
||||
@@ -144,10 +144,6 @@ unknown_char_name: Unknown
|
||||
// To log the character server?
|
||||
log_char: yes
|
||||
|
||||
// Minimum length for a character name.
|
||||
// Must be set to '4' unless your client uses the 'Remove 4/6 letter Character Name limit' diff patch.
|
||||
char_name_min_length: 4
|
||||
|
||||
// Allow or not identical name for characters but with a different case (upper/lower):
|
||||
// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed
|
||||
name_ignoring_case: no
|
||||
|
||||
@@ -55,15 +55,9 @@ console: off
|
||||
// Note: This only works if client side password encryption is not enabled.
|
||||
new_account: no
|
||||
|
||||
// If new_account is enabled, changes the minimum length for the account name.
|
||||
// By default is set to '4' or '6' (depending on the new login UI).
|
||||
// Don't change it unless your client uses the 'Remove 4/6 letter User Name limit' diff patch.
|
||||
//acc_name_min_length: 6
|
||||
|
||||
// If new_account is enabled, changes the minimum length for the password.
|
||||
// By default is set to '4' or '6' (depending on the new login UI).
|
||||
// Don't change it unless your client uses the 'Remove 4/6 letter Password limit' diff patch.
|
||||
//password_min_length: 6
|
||||
//If new_account is enabled, minimum length to userid and passwords should be 4?
|
||||
//Must be 'Yes' unless your client uses both 'Disable 4 LetterUserID/Password' Diffs
|
||||
new_acc_length_limit: yes
|
||||
|
||||
// Account registration flood protection system
|
||||
// allowed_regs is the number of registrations allowed in time_allowed (in seconds)
|
||||
|
||||
@@ -1613,29 +1613,5 @@ map: bl_depth2
|
||||
// Fantasy Series Sonic Collaboration - Dr. Eggman's Secret Base
|
||||
map: 1@vrsn
|
||||
|
||||
// Episode 21
|
||||
map: 1@ep21a
|
||||
map: 1@ep21b
|
||||
map: 1@mdtem
|
||||
map: 1@twbs2
|
||||
map: 1@wtgs
|
||||
map: 2@mdtem
|
||||
map: jalbe_in
|
||||
map: jor_albe
|
||||
map: jor_base
|
||||
map: jor_crk
|
||||
map: jor_crk_p
|
||||
map: jor_mbase
|
||||
map: jor_raise1
|
||||
map: jor_raise2
|
||||
map: jor_tmple1
|
||||
map: jor_tmple2
|
||||
map: luna_sf1
|
||||
map: luna_sf2
|
||||
map: mbase_in
|
||||
|
||||
// Market place
|
||||
map: prt_mk
|
||||
|
||||
//------------------------- Clone Maps ---------------------------
|
||||
//------------------------- Extra Maps ---------------------------
|
||||
|
||||
@@ -775,7 +775,7 @@
|
||||
730: Character cannot be disguised while in monster form.
|
||||
731: Transforming into monster is not allowed in Guild Wars.
|
||||
|
||||
//732: Free
|
||||
732: Item cannot be opened when your inventory is full.
|
||||
|
||||
733: Please enter a NPC file name (usage: @reloadnpcfile <file name>).
|
||||
|
||||
@@ -933,10 +933,7 @@
|
||||
// NoBank Mapflag
|
||||
831: You cannot use the Bank on this map.
|
||||
|
||||
// @reloadcashdb
|
||||
832: Cash shop database has been reloaded.
|
||||
|
||||
//833-899 free
|
||||
//832-899 free
|
||||
|
||||
//------------------------------------
|
||||
// More atcommands message
|
||||
|
||||
@@ -765,7 +765,7 @@
|
||||
730: Karakter tidak dapat disguise ketika sedang berwujud monster.
|
||||
731: Perubahan menjadi monster tidak diizinkan dalam Guild Wars.
|
||||
|
||||
//732: Free
|
||||
732: Item tidak dapat dibuka ketika inventory penuh.
|
||||
|
||||
//733 free
|
||||
|
||||
|
||||
@@ -779,7 +779,7 @@
|
||||
730: O personagem não pode ser disfarçado enquanto estiver em forma de monstro.
|
||||
731: Transformar em monstro não é permitido em GvG.
|
||||
|
||||
//732: Free
|
||||
732: O item não pode ser aberto quando o seu inventário está cheio.
|
||||
|
||||
733: Por favor insira um nome de arquivo NPC (uso: @reloadnpcfile <nome do arquivo>).
|
||||
|
||||
|
||||
@@ -775,7 +775,7 @@
|
||||
730: El personaje no puede disfrazarse si está transformado en un monstruo.
|
||||
731: No puedes transformarte en monstruo durante la guerra de clanes.
|
||||
|
||||
//732: libre
|
||||
732: No puedes abrir el objeto porque tu inventario está lleno.
|
||||
|
||||
733: Introduce la ruta de archivo de un NPC (instrucciones: @reloadnpcfile <ruta>).
|
||||
|
||||
|
||||
@@ -47,8 +47,6 @@ Body:
|
||||
Value: 5
|
||||
- Name: REPUTATION_EP18
|
||||
Value: 3
|
||||
- Name: REPUTATION_EP19
|
||||
Value: 4
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
|
||||
# AttackDelay Attack speed. (Default: 0)
|
||||
# AttackMotion Attack animation speed. (Default: 0)
|
||||
# ClientAttackMotion Client attack speed. (Default: AttackMotion)
|
||||
# DamageMotion Damage animation speed. (Default: 0)
|
||||
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
|
||||
# Ai Aegis monster type AI behavior. (Default: 06)
|
||||
@@ -78,7 +77,7 @@
|
||||
|
||||
Header:
|
||||
Type: MOB_DB
|
||||
Version: 4
|
||||
Version: 3
|
||||
|
||||
#Body:
|
||||
# eAthena Dev Team
|
||||
|
||||
@@ -33,24 +33,3 @@ Header:
|
||||
Type: MOB_SUMMONABLE_DB
|
||||
Version: 1
|
||||
|
||||
#Body:
|
||||
# Pre-re Brasilis
|
||||
#=============================================================
|
||||
# - Group: BLOODY_DEAD_BRANCH
|
||||
# Summon:
|
||||
# - Mob: BOITATA
|
||||
# Rate: 1000000
|
||||
# - Group: Branch_Of_Dead_Tree
|
||||
# Summon:
|
||||
# - Mob: IARA
|
||||
# Rate: 71428
|
||||
# - Mob: PIRANHA
|
||||
# Rate: 71428
|
||||
# - Mob: HEADLESS_MULE
|
||||
# Rate: 71428
|
||||
# - Mob: JAGUAR
|
||||
# Rate: 71428
|
||||
# - Mob: TOUCAN
|
||||
# Rate: 71428
|
||||
# - Mob: CURUPIRA
|
||||
# Rate: 71428
|
||||
|
||||
BIN
db/map_cache.dat
BIN
db/map_cache.dat
Binary file not shown.
@@ -1241,26 +1241,6 @@ t_garden
|
||||
3@vrpop
|
||||
bl_depth2
|
||||
1@vrsn
|
||||
1@ep21a
|
||||
1@ep21b
|
||||
1@mdtem
|
||||
1@twbs2
|
||||
1@wtgs
|
||||
2@mdtem
|
||||
jalbe_in
|
||||
jor_albe
|
||||
jor_base
|
||||
jor_crk
|
||||
jor_crk_p
|
||||
jor_mbase
|
||||
jor_raise1
|
||||
jor_raise2
|
||||
jor_tmple1
|
||||
jor_tmple2
|
||||
luna_sf1
|
||||
luna_sf2
|
||||
mbase_in
|
||||
prt_mk
|
||||
|
||||
//======================================================================================
|
||||
// - Other/Extra maps -
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
|
||||
# AttackDelay Attack speed. (Default: 0)
|
||||
# AttackMotion Attack animation speed. (Default: 0)
|
||||
# ClientAttackMotion Client attack speed. (Default: AttackMotion)
|
||||
# DamageMotion Damage animation speed. (Default: 0)
|
||||
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
|
||||
# Ai Aegis monster type AI behavior. (Default: 06)
|
||||
@@ -78,7 +77,7 @@
|
||||
|
||||
Header:
|
||||
Type: MOB_DB
|
||||
Version: 4
|
||||
Version: 3
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -2613,7 +2613,7 @@ Body:
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
sc_start SC_SLOWDOWN,5000,100;
|
||||
sc_start SC_SlowDown,5000,0;
|
||||
- Id: 12018
|
||||
AegisName: Fire_Cracker
|
||||
Name: Firecracker
|
||||
@@ -8637,21 +8637,21 @@ Body:
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
Script: |
|
||||
searchstores 10, SEARCHSTORE_EFFECT_NORMAL;
|
||||
searchstores 10,0;
|
||||
- Id: 12581
|
||||
AegisName: Vending_Search_Scroll2
|
||||
Name: Universal Catalog Gold
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
Script: |
|
||||
searchstores 10, SEARCHSTORE_EFFECT_REMOTE;
|
||||
searchstores 10,1;
|
||||
- Id: 12591
|
||||
AegisName: Uni_Catalog_Bz
|
||||
Name: Universal Catalog Bronze
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
Script: |
|
||||
searchstores 10, SEARCHSTORE_EFFECT_REMOTE;
|
||||
searchstores 10,1;
|
||||
- Id: 12609
|
||||
AegisName: Old_Ore_Box
|
||||
Name: Old Ore Box
|
||||
|
||||
1525
db/pre-re/mob_db.yml
1525
db/pre-re/mob_db.yml
File diff suppressed because it is too large
Load Diff
@@ -102,7 +102,7 @@
|
||||
1019,Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
|
||||
1019,Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1019,Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
|
||||
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1023,Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
1023,Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1023,Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
@@ -349,7 +349,7 @@
|
||||
1067,Cornutus@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1067,Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
1067,Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,randomtarget,always,0,,,,,,,
|
||||
1069,Swordfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1069,Swordfish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,,
|
||||
1069,Swordfish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,,
|
||||
@@ -601,9 +601,9 @@
|
||||
1117,Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,no,target,always,0,,,,,,9,
|
||||
1117,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
|
||||
1117,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1118,Flora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
|
||||
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
@@ -1297,7 +1297,7 @@
|
||||
1276,Raydric Archer@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
|
||||
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
|
||||
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,randomtarget,always,0,,,,,,,
|
||||
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
|
||||
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
|
||||
1278,Stalactite Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6,
|
||||
@@ -1580,7 +1580,7 @@
|
||||
1367,Blazer@WZ_SIGHTRASHER,attack,81,5,500,1000,5000,no,target,always,0,,,,,,6,
|
||||
1368,Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
|
||||
1368,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
|
||||
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1369,Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
|
||||
1369,Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1369,Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
@@ -2563,8 +2563,8 @@
|
||||
1510,Hylozoist@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
|
||||
@@ -2583,11 +2583,11 @@
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,target,always,0,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
|
||||
1511,Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1511,Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -3398,18 +3398,18 @@
|
||||
1663,Laurell Weinder@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1663,Laurell Weinder@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1663,Laurell Weinder@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1668,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1668,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29,
|
||||
1668,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
|
||||
@@ -3446,9 +3446,9 @@
|
||||
1673,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
|
||||
1673,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
|
||||
1673,Dimik@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1675,Venatu@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
|
||||
1675,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
|
||||
1675,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
|
||||
@@ -3524,11 +3524,11 @@
|
||||
1688,Lady Tany@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
1688,Lady Tany@AL_TELEPORT,attack,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,,
|
||||
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,randomtarget,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_DEFENDER,attack,205,1,500,0,30000,yes,self,longrangeattacked,,,,,,,29,
|
||||
1688,Lady Tany@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
1688,Lady Tany@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,,
|
||||
@@ -4055,7 +4055,7 @@
|
||||
1764,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,0,,,,,,18,
|
||||
1764,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1764,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1765,Valkyrie@AL_HEAL,idle,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_HEAL,attack,28,11,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1765,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
@@ -4220,18 +4220,18 @@
|
||||
1779,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
|
||||
1779,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
1779,Ktullanux@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,6,
|
||||
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,randomtarget,always,0,,,,,,6,
|
||||
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
|
||||
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,randomtarget,always,0,,,,,,6,
|
||||
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1782,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1782,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1782,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x308D,,,,,
|
||||
@@ -5594,7 +5594,7 @@
|
||||
2017,Rata@NPC_ARMORBRAKE,attack,344,3,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
|
||||
2017,Rata@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,0,,,,,,6,
|
||||
2017,Rata@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
2017,Rata@SM_MAGNUM,attack,7,25,500,500,5000,no,self,always,0,,,,,,,
|
||||
2017,Rata@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,0,,,,,,,
|
||||
2017,Rata@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
2017,Rata@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
2017,Rata@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
@@ -5694,14 +5694,6 @@
|
||||
2027,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
|
||||
2027,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,0,,,,,,,
|
||||
|
||||
//****
|
||||
// NC Mechanic Summons
|
||||
2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,0,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,idle,19,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,idle,14,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,idle,90,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,idle,20,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
|
||||
// Brasilis
|
||||
2068,Boitata@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
2068,Boitata@MG_FIREBALL,idle,17,5,10000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
@@ -5779,3 +5771,28 @@
|
||||
2082,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,0,,,,,,,
|
||||
2082,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6,
|
||||
2082,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
//****
|
||||
// NC Mechanic Summons
|
||||
2042,Silver Sniper@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,attack,19,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,chase,19,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,attack,14,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,chase,14,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,attack,90,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,chase,90,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,attack,20,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,chase,20,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
|
||||
@@ -866,14 +866,3 @@ Body:
|
||||
bonus2 bSubEle,Ele_Fire,2;
|
||||
bonus2 bAddEle,Ele_Fire,2;
|
||||
}
|
||||
- Mob: E_HYDRA
|
||||
TameItem: Leaf_Cat_Ball
|
||||
EggItem: Mystic_Leaf_Cat_Ball
|
||||
Fullness: 0
|
||||
HungryDelay: 0
|
||||
IntimacyStart: 0
|
||||
IntimacyFed: 0
|
||||
IntimacyOverfed: 0
|
||||
IntimacyOwnerDie: 0
|
||||
CaptureRate: 50
|
||||
SpecialPerformance: false
|
||||
|
||||
@@ -3660,27 +3660,17 @@ Body:
|
||||
Reproduce: true
|
||||
CastCancel: true
|
||||
CastTime:
|
||||
- Level: 1
|
||||
Time: 700
|
||||
- Level: 2
|
||||
Time: 1400
|
||||
- Level: 3
|
||||
Time: 2100
|
||||
- Level: 4
|
||||
Time: 2800
|
||||
- Level: 5
|
||||
Time: 3500
|
||||
AfterCastActDelay:
|
||||
- Level: 1
|
||||
Time: 1000
|
||||
- Level: 2
|
||||
Time: 1200
|
||||
Time: 2000
|
||||
- Level: 3
|
||||
Time: 1400
|
||||
Time: 3000
|
||||
- Level: 4
|
||||
Time: 1600
|
||||
Time: 4000
|
||||
- Level: 5
|
||||
Time: 1800
|
||||
Time: 5000
|
||||
AfterCastActDelay: 700
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -3732,7 +3722,7 @@ Body:
|
||||
Time: 4000
|
||||
- Level: 5
|
||||
Time: 5000
|
||||
AfterCastActDelay: 1000
|
||||
AfterCastActDelay: 700
|
||||
Duration1: 100
|
||||
Requires:
|
||||
SpCost:
|
||||
@@ -4163,6 +4153,7 @@ Body:
|
||||
Time: 120000
|
||||
- Level: 5
|
||||
Time: 60000
|
||||
Duration2: 3000
|
||||
Requires:
|
||||
SpCost: 10
|
||||
ItemCost:
|
||||
@@ -4417,7 +4408,6 @@ Body:
|
||||
TargetType: Ground
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreAtkCard: true
|
||||
Flags:
|
||||
IsTrap: true
|
||||
AlterRangeResearchTrap: true
|
||||
@@ -5194,8 +5184,6 @@ Body:
|
||||
MaxLevel: 1
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
Flags:
|
||||
IsQuest: true
|
||||
Range: 1
|
||||
@@ -6897,9 +6885,12 @@ Body:
|
||||
MaxLevel: 10
|
||||
Type: Magic
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
TargetSelf: true
|
||||
Range: 9
|
||||
Range: 5
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Holy
|
||||
@@ -7369,7 +7360,7 @@ Body:
|
||||
Time: 1500
|
||||
- Level: 5
|
||||
Time: 1000
|
||||
Duration1: 300000
|
||||
Duration2: 300000
|
||||
Requires:
|
||||
SpCost: 1
|
||||
Weapon:
|
||||
@@ -8548,7 +8539,6 @@ Body:
|
||||
HitCount: 1
|
||||
SplashArea: -1
|
||||
AfterCastActDelay: 4000
|
||||
Duration1: 15000
|
||||
Duration2: 12000
|
||||
Requires:
|
||||
SpCost:
|
||||
@@ -8840,7 +8830,6 @@ Body:
|
||||
HitCount: 1
|
||||
SplashArea: -1
|
||||
AfterCastActDelay: 4000
|
||||
Duration1: 5000
|
||||
Duration2: 5000
|
||||
Requires:
|
||||
SpCost:
|
||||
@@ -10010,15 +9999,15 @@ Body:
|
||||
Element: Weapon
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 2000
|
||||
- Level: 2
|
||||
Time: 4000
|
||||
- Level: 3
|
||||
Time: 6000
|
||||
- Level: 4
|
||||
- Level: 2
|
||||
Time: 8000
|
||||
- Level: 3
|
||||
Time: 12000
|
||||
- Level: 4
|
||||
Time: 16000
|
||||
- Level: 5
|
||||
Time: 10000
|
||||
Time: 24000
|
||||
CastDelayFlags:
|
||||
IgnoreStatus: true
|
||||
Requires:
|
||||
@@ -10034,7 +10023,7 @@ Body:
|
||||
- Level: 5
|
||||
Amount: 12
|
||||
SpiritSphereCost: 1
|
||||
Status: Ankle
|
||||
Status: Stop
|
||||
- Id: 372
|
||||
Name: CH_CHAINCRUSH
|
||||
Description: Chain Crush Combo
|
||||
@@ -10813,7 +10802,7 @@ Body:
|
||||
IgnoreDefense: true
|
||||
Flags:
|
||||
TargetTrap: true
|
||||
Range: 4
|
||||
Range: 5
|
||||
Hit: Multi_Hit
|
||||
HitCount: 5
|
||||
Element: Weapon
|
||||
@@ -10855,7 +10844,7 @@ Body:
|
||||
Weapon:
|
||||
1hSpear: true
|
||||
2hSpear: true
|
||||
Status: Ankle
|
||||
Status: Stop
|
||||
- Id: 398
|
||||
Name: LK_HEADCRUSH
|
||||
Description: Traumatic Blow
|
||||
@@ -11074,7 +11063,7 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Range: 9
|
||||
Range: 7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
ActiveInstance: 3
|
||||
@@ -14306,7 +14295,6 @@ Body:
|
||||
TargetType: Ground
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
AlterRangeSnakeEye: true
|
||||
@@ -14392,7 +14380,7 @@ Body:
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
@@ -14410,6 +14398,7 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Range: 9
|
||||
Hit: Multi_Hit
|
||||
HitCount: 3
|
||||
@@ -14485,7 +14474,7 @@ Body:
|
||||
Flags:
|
||||
IgnoreBgReduction: true
|
||||
IgnoreGvgReduction: true
|
||||
Range: 7
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
CopyFlags:
|
||||
@@ -14522,8 +14511,6 @@ Body:
|
||||
MaxLevel: 5
|
||||
Type: Weapon
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -16344,7 +16331,7 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1: 300000
|
||||
Duration1: -1
|
||||
Status: Invincible
|
||||
- Id: 686
|
||||
Name: NPC_INVINCIBLEOFF
|
||||
@@ -16356,6 +16343,8 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1: 60000
|
||||
Status: InvincibleOff
|
||||
- Id: 687
|
||||
Name: NPC_ALLHEAL
|
||||
Description: Full Heal
|
||||
@@ -17192,7 +17181,6 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreAtkCard: true
|
||||
Flags:
|
||||
IsQuest: true
|
||||
Range: -1
|
||||
@@ -30736,8 +30724,10 @@ Body:
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
AfterCastActDelay: 2000
|
||||
AfterCastWalkDelay: 1000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -30760,8 +30750,11 @@ Body:
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Splash: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
SplashArea: -1
|
||||
AfterCastActDelay: 35000
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 40000
|
||||
@@ -30790,6 +30783,7 @@ Body:
|
||||
Name: HLIF_BRAIN
|
||||
Description: Brain Surgery
|
||||
MaxLevel: 5
|
||||
SplashArea: 1
|
||||
- Id: 8004
|
||||
Name: HLIF_CHANGE
|
||||
Description: Change
|
||||
@@ -30797,14 +30791,7 @@ Body:
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
AfterCastActDelay:
|
||||
- Level: 1
|
||||
Time: 600000
|
||||
- Level: 2
|
||||
Time: 900000
|
||||
- Level: 3
|
||||
Time: 1200000
|
||||
AfterCastWalkDelay: 1000
|
||||
Hit: Single
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
@@ -30812,6 +30799,13 @@ Body:
|
||||
Time: 180000
|
||||
- Level: 3
|
||||
Time: 300000
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 600000
|
||||
- Level: 2
|
||||
Time: 900000
|
||||
- Level: 3
|
||||
Time: 1200000
|
||||
Requires:
|
||||
SpCost: 100
|
||||
Status: Change
|
||||
@@ -30823,8 +30817,7 @@ Body:
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
AfterCastActDelay: 1000
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration2: 1000
|
||||
Requires:
|
||||
SpCost: 10
|
||||
- Id: 8006
|
||||
@@ -30836,7 +30829,6 @@ Body:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
AfterCastActDelay: 30000
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 40000
|
||||
@@ -30875,14 +30867,6 @@ Body:
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
AfterCastActDelay:
|
||||
- Level: 1
|
||||
Time: 300000
|
||||
- Level: 2
|
||||
Time: 600000
|
||||
- Level: 3
|
||||
Time: 900000
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
@@ -30890,6 +30874,13 @@ Body:
|
||||
Time: 180000
|
||||
- Level: 3
|
||||
Time: 300000
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 300000
|
||||
- Level: 2
|
||||
Time: 600000
|
||||
- Level: 3
|
||||
Time: 900000
|
||||
Requires:
|
||||
SpCost: 120
|
||||
Status: Bloodlust
|
||||
@@ -30912,6 +30903,7 @@ Body:
|
||||
Count: -2
|
||||
- Level: 5
|
||||
Count: -3
|
||||
AfterCastWalkDelay: 2000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -30932,18 +30924,6 @@ Body:
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
AfterCastActDelay:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 120000
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
@@ -30955,6 +30935,17 @@ Body:
|
||||
Time: 45000
|
||||
- Level: 5
|
||||
Time: 40000
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 120000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -30978,18 +30969,6 @@ Body:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
CastCancel: true
|
||||
AfterCastActDelay:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 120000
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
@@ -31001,6 +30980,17 @@ Body:
|
||||
Time: 45000
|
||||
- Level: 5
|
||||
Time: 40000
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 120000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -31023,6 +31013,7 @@ Body:
|
||||
Range: 15
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
AfterCastActDelay: 1000
|
||||
Requires:
|
||||
SpCost: 1
|
||||
- Id: 8013
|
||||
@@ -31044,6 +31035,17 @@ Body:
|
||||
Count: 4
|
||||
- Level: 5
|
||||
Count: 5
|
||||
AfterCastActDelay:
|
||||
- Level: 1
|
||||
Time: 2000
|
||||
- Level: 2
|
||||
Time: 2200
|
||||
- Level: 3
|
||||
Time: 2400
|
||||
- Level: 4
|
||||
Time: 2600
|
||||
- Level: 5
|
||||
Time: 2800
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -31064,7 +31066,8 @@ Body:
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
AfterCastWalkDelay: 1500
|
||||
AfterCastActDelay: 3000
|
||||
AfterCastWalkDelay: 3000
|
||||
Requires:
|
||||
SpCost: 40
|
||||
- Id: 8015
|
||||
@@ -31088,6 +31091,7 @@ Body:
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
SplashArea: 4
|
||||
AfterCastWalkDelay: 1000
|
||||
Requires:
|
||||
SpCost: 1
|
||||
- Id: 8018
|
||||
@@ -32581,7 +32585,6 @@ Body:
|
||||
TargetType: Ground
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreAtkCard: true
|
||||
Flags:
|
||||
IsTrap: true
|
||||
AlterRangeResearchTrap: true
|
||||
@@ -32748,7 +32751,7 @@ Body:
|
||||
IgnoreDefense: true
|
||||
Flags:
|
||||
TargetTrap: true
|
||||
Range: 4
|
||||
Range: 5
|
||||
Hit: Multi_Hit
|
||||
HitCount: 5
|
||||
Element: Weapon
|
||||
@@ -32791,7 +32794,7 @@ Body:
|
||||
Amount: 27
|
||||
- Level: 5
|
||||
Amount: 30
|
||||
Status: Ankle
|
||||
Status: Stop
|
||||
- Id: 8219
|
||||
Name: ML_DEFENDER
|
||||
Description: Defending_Aura
|
||||
|
||||
@@ -769,6 +769,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
MinDuration: 5000
|
||||
- Status: Keeping
|
||||
DurationLookup: NPC_KEEPING
|
||||
CalcFlags:
|
||||
@@ -2478,17 +2479,13 @@ Body:
|
||||
DurationLookup: HLIF_AVOID
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveFromHomOnWarp: true
|
||||
- Status: Change
|
||||
DurationLookup: HLIF_CHANGE
|
||||
CalcFlags:
|
||||
Vit: true
|
||||
Int: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveFromHomOnWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
Fail:
|
||||
Change: true
|
||||
- Status: Bloodlust
|
||||
@@ -2827,12 +2824,23 @@ Body:
|
||||
Icon: EFST_INVINCIBLE
|
||||
DurationLookup: NPC_INVINCIBLE
|
||||
CalcFlags:
|
||||
Aspd: true
|
||||
Speed: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Invincibleoff: true
|
||||
- Status: Invincibleoff
|
||||
DurationLookup: NPC_INVINCIBLEOFF
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Invincible: true
|
||||
- Status: Manu_Atk
|
||||
Icon: EFST_MANU_ATK
|
||||
Flags:
|
||||
|
||||
@@ -501,19 +501,19 @@ Body:
|
||||
7@thts: true
|
||||
8@thts: true
|
||||
- Id: 67
|
||||
Name: Oz Labyrinth
|
||||
Name: The Maze of Oz
|
||||
Enter:
|
||||
Map: 1@oz
|
||||
X: 284
|
||||
Y: 167
|
||||
- Id: 68
|
||||
Name: Thor Military Base
|
||||
Name: Thor Gunsu Base
|
||||
Enter:
|
||||
Map: 1@tcamp
|
||||
X: 103
|
||||
Y: 237
|
||||
- Id: 69
|
||||
Name: Wolves Gathering Place
|
||||
Name: A Gathering Place of Wolves
|
||||
Enter:
|
||||
Map: 1@nyr
|
||||
X: 194
|
||||
@@ -529,7 +529,7 @@ Body:
|
||||
AdditionalMaps:
|
||||
2@nyr: true
|
||||
- Id: 71
|
||||
Name: High Priest's Villa
|
||||
Name: Villa of High Priest
|
||||
Enter:
|
||||
Map: 1@adv
|
||||
X: 123
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
12552
db/re/item_db_equip.yml
12552
db/re/item_db_equip.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2024 rAthena Development Team
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@@ -31469,698 +31469,6 @@ Body:
|
||||
# Chance: 500
|
||||
# - Item: Signet_Of_Wis2
|
||||
# Chance: 500
|
||||
- Id: 143
|
||||
TargetItems:
|
||||
Gaebolg_Armor: true
|
||||
Gaebolg_Robe: true
|
||||
Order:
|
||||
- Slot: 3
|
||||
- Slot: 2
|
||||
- Slot: 1
|
||||
Slots:
|
||||
- Slot: 3
|
||||
PerfectEnchants:
|
||||
- Item: Ep21_4_Def
|
||||
Price: 1000000
|
||||
Materials:
|
||||
- Material: Ep21_Armor_E_Stone1
|
||||
Amount: 50
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 10
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 10
|
||||
- Item: Ep21_4_Mdef
|
||||
Price: 1000000
|
||||
Materials:
|
||||
- Material: Ep21_Armor_E_Stone1
|
||||
Amount: 50
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 10
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 10
|
||||
- Item: Ep21_4_Warrior
|
||||
Price: 1000000
|
||||
Materials:
|
||||
- Material: Ep21_Armor_E_Stone1
|
||||
Amount: 50
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 10
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 10
|
||||
- Item: Ep21_4_Archer
|
||||
Price: 1000000
|
||||
Materials:
|
||||
- Material: Ep21_Armor_E_Stone1
|
||||
Amount: 50
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 10
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 10
|
||||
- Item: Ep21_4_Assassin
|
||||
Price: 1000000
|
||||
Materials:
|
||||
- Material: Ep21_Armor_E_Stone1
|
||||
Amount: 50
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 10
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 10
|
||||
- Item: Ep21_4_Magician
|
||||
Price: 1000000
|
||||
Materials:
|
||||
- Material: Ep21_Armor_E_Stone1
|
||||
Amount: 50
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 10
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 10
|
||||
- Slot: 2
|
||||
PerfectEnchants:
|
||||
- Item: Ep21_3_Berserker
|
||||
Price: 2000000
|
||||
Materials:
|
||||
- Material: Ep21_Armor_E_Stone2
|
||||
Amount: 25
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 15
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 15
|
||||
- Item: Ep21_3_Marksman
|
||||
Price: 2000000
|
||||
Materials:
|
||||
- Material: Ep21_Armor_E_Stone2
|
||||
Amount: 25
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 15
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 15
|
||||
- Item: Ep21_3_Executioner
|
||||
Price: 2000000
|
||||
Materials:
|
||||
- Material: Ep21_Armor_E_Stone2
|
||||
Amount: 25
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 15
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 15
|
||||
- Item: Ep21_3_Wizard
|
||||
Price: 2000000
|
||||
Materials:
|
||||
- Material: Ep21_Armor_E_Stone2
|
||||
Amount: 25
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 15
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 15
|
||||
- Slot: 1
|
||||
PerfectEnchants:
|
||||
- Item: Ep21_2_P_Force
|
||||
Price: 3000000
|
||||
Materials:
|
||||
- Material: Ep21_Armor_E_Stone3
|
||||
Amount: 15
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 20
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 20
|
||||
- Item: Ep21_2_M_Force
|
||||
Price: 3000000
|
||||
Materials:
|
||||
- Material: Ep21_Armor_E_Stone3
|
||||
Amount: 15
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 20
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 20
|
||||
- Item: Ep21_2_G_Cooldown
|
||||
Price: 3000000
|
||||
Materials:
|
||||
- Material: Ep21_Armor_E_Stone3
|
||||
Amount: 15
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 20
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 20
|
||||
- Id: 144
|
||||
TargetItems:
|
||||
Gaebolg_Manteau: true
|
||||
Gaebolg_Muffler: true
|
||||
Order:
|
||||
- Slot: 3
|
||||
- Slot: 2
|
||||
- Slot: 1
|
||||
Slots:
|
||||
- Slot: 3
|
||||
PerfectEnchants:
|
||||
- Item: Ep21_4_Def
|
||||
Price: 1000000
|
||||
Materials:
|
||||
- Material: Ep21_Robe_E_Stone1
|
||||
Amount: 50
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 10
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 10
|
||||
- Item: Ep21_4_Mdef
|
||||
Price: 1000000
|
||||
Materials:
|
||||
- Material: Ep21_Robe_E_Stone1
|
||||
Amount: 50
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 10
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 10
|
||||
- Slot: 2
|
||||
PerfectEnchants:
|
||||
- Item: Ep21_3_Speed
|
||||
Price: 2000000
|
||||
Materials:
|
||||
- Material: Ep21_Robe_E_Stone2
|
||||
Amount: 25
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 15
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 15
|
||||
- Item: Ep21_3_Caster
|
||||
Price: 2000000
|
||||
Materials:
|
||||
- Material: Ep21_Robe_E_Stone2
|
||||
Amount: 25
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 15
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 15
|
||||
- Slot: 1
|
||||
PerfectEnchants:
|
||||
- Item: Ep21_2_Melee
|
||||
Price: 3000000
|
||||
Materials:
|
||||
- Material: Ep21_Robe_E_Stone3
|
||||
Amount: 15
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 20
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 20
|
||||
- Item: Ep21_2_Range
|
||||
Price: 3000000
|
||||
Materials:
|
||||
- Material: Ep21_Robe_E_Stone3
|
||||
Amount: 15
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 20
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 20
|
||||
- Item: Ep21_2_Critical
|
||||
Price: 3000000
|
||||
Materials:
|
||||
- Material: Ep21_Robe_E_Stone3
|
||||
Amount: 15
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 20
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 20
|
||||
- Item: Ep21_2_Spell
|
||||
Price: 3000000
|
||||
Materials:
|
||||
- Material: Ep21_Robe_E_Stone3
|
||||
Amount: 15
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 20
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 20
|
||||
- Item: Ep21_2_Ab_All
|
||||
Price: 3000000
|
||||
Materials:
|
||||
- Material: Ep21_Robe_E_Stone3
|
||||
Amount: 15
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 20
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 20
|
||||
- Id: 145
|
||||
TargetItems:
|
||||
Gaebolg_Boots: true
|
||||
Gaebolg_Shoes: true
|
||||
Order:
|
||||
- Slot: 3
|
||||
- Slot: 2
|
||||
- Slot: 1
|
||||
Slots:
|
||||
- Slot: 3
|
||||
PerfectEnchants:
|
||||
- Item: Ep21_4_Hp
|
||||
Price: 1000000
|
||||
Materials:
|
||||
- Material: Ep21_Shoes_E_Stone1
|
||||
Amount: 50
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 10
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 10
|
||||
- Item: Ep21_4_Sp
|
||||
Price: 1000000
|
||||
Materials:
|
||||
- Material: Ep21_Shoes_E_Stone1
|
||||
Amount: 50
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 10
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 10
|
||||
- Item: Ep21_4_Phy_Force
|
||||
Price: 1000000
|
||||
Materials:
|
||||
- Material: Ep21_Shoes_E_Stone1
|
||||
Amount: 50
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 10
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 10
|
||||
- Item: Ep21_4_Mag_Force
|
||||
Price: 1000000
|
||||
Materials:
|
||||
- Material: Ep21_Shoes_E_Stone1
|
||||
Amount: 50
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 10
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 10
|
||||
- Slot: 2
|
||||
PerfectEnchants:
|
||||
- Item: Ep21_3_Size_Atk
|
||||
Price: 2000000
|
||||
Materials:
|
||||
- Material: Ep21_Shoes_E_Stone2
|
||||
Amount: 25
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 15
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 15
|
||||
- Item: Ep21_3_Size_Matk
|
||||
Price: 2000000
|
||||
Materials:
|
||||
- Material: Ep21_Shoes_E_Stone2
|
||||
Amount: 25
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 30
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 15
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 15
|
||||
- Slot: 1
|
||||
PerfectEnchants:
|
||||
- Item: Ep21_2_Ov_Power
|
||||
Price: 3000000
|
||||
Materials:
|
||||
- Material: Ep21_Shoes_E_Stone3
|
||||
Amount: 15
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 20
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 20
|
||||
- Item: Ep21_2_Fi_Shot
|
||||
Price: 3000000
|
||||
Materials:
|
||||
- Material: Ep21_Shoes_E_Stone3
|
||||
Amount: 15
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 20
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 20
|
||||
- Item: Ep21_2_Luk_Strike
|
||||
Price: 3000000
|
||||
Materials:
|
||||
- Material: Ep21_Shoes_E_Stone3
|
||||
Amount: 15
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 20
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 20
|
||||
- Item: Ep21_2_Spl_Buster
|
||||
Price: 3000000
|
||||
Materials:
|
||||
- Material: Ep21_Shoes_E_Stone3
|
||||
Amount: 15
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 40
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 20
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 20
|
||||
- Id: 146
|
||||
TargetItems:
|
||||
Gaebolg_Ring: true
|
||||
Gaebolg_Earring: true
|
||||
Gaebolg_Glove: true
|
||||
Gaebolg_Necklace: true
|
||||
Order:
|
||||
- Slot: 3
|
||||
- Slot: 2
|
||||
- Slot: 1
|
||||
Slots:
|
||||
- Slot: 3
|
||||
PerfectEnchants:
|
||||
- Item: Ep21_4_F_Spirit
|
||||
Price: 1500000
|
||||
Materials:
|
||||
- Material: Ep21_Acc_E_Stone1
|
||||
Amount: 70
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 35
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 35
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 35
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 15
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 15
|
||||
- Item: Ep21_4_E_Archer
|
||||
Price: 1500000
|
||||
Materials:
|
||||
- Material: Ep21_Acc_E_Stone1
|
||||
Amount: 70
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 35
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 35
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 35
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 15
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 15
|
||||
- Item: Ep21_4_Fatal
|
||||
Price: 1500000
|
||||
Materials:
|
||||
- Material: Ep21_Acc_E_Stone1
|
||||
Amount: 70
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 35
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 35
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 35
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 15
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 15
|
||||
- Item: Ep21_4_Sp_Power
|
||||
Price: 1500000
|
||||
Materials:
|
||||
- Material: Ep21_Acc_E_Stone1
|
||||
Amount: 70
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 35
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 35
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 35
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 15
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 15
|
||||
- Slot: 2
|
||||
PerfectEnchants:
|
||||
- Item: Ep21_3_Tenacity
|
||||
Price: 3000000
|
||||
Materials:
|
||||
- Material: Ep21_Acc_E_Stone2
|
||||
Amount: 35
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 45
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 45
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 45
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 25
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 25
|
||||
- Item: Ep21_3_M_Archer
|
||||
Price: 3000000
|
||||
Materials:
|
||||
- Material: Ep21_Acc_E_Stone2
|
||||
Amount: 35
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 45
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 45
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 45
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 25
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 25
|
||||
- Item: Ep21_3_Acute
|
||||
Price: 3000000
|
||||
Materials:
|
||||
- Material: Ep21_Acc_E_Stone2
|
||||
Amount: 35
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 45
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 45
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 45
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 25
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 25
|
||||
- Item: Ep21_3_M_Eessence
|
||||
Price: 3000000
|
||||
Materials:
|
||||
- Material: Ep21_Acc_E_Stone2
|
||||
Amount: 35
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 45
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 45
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 45
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 25
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 25
|
||||
- Slot: 1
|
||||
PerfectEnchants:
|
||||
- Item: Ep21_2_Phy_Power
|
||||
Price: 4500000
|
||||
Materials:
|
||||
- Material: Ep21_Acc_E_Stone3
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 65
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 65
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 65
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 35
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 35
|
||||
- Item: Ep21_2_Mag_Power
|
||||
Price: 4500000
|
||||
Materials:
|
||||
- Material: Ep21_Acc_E_Stone3
|
||||
Amount: 20
|
||||
- Material: EP19_S_F_1_Extract
|
||||
Amount: 65
|
||||
- Material: EP19_S_F_2_Extract
|
||||
Amount: 65
|
||||
- Material: EP19_Gla_Extract
|
||||
Amount: 65
|
||||
- Material: EP19_S_F_3_Extract
|
||||
Amount: 35
|
||||
- Material: EP20_D_P_Extract
|
||||
Amount: 35
|
||||
- Id: 147
|
||||
TargetItems:
|
||||
StormBow_Furious: true
|
||||
@@ -32175,32 +31483,6 @@ Body:
|
||||
Demonsword_Furious: true
|
||||
Foxtail_Furious: true
|
||||
Setaria_Furious: true
|
||||
OverSpear_Furious: true
|
||||
Lance_Furious: true
|
||||
Impact_Furious: true
|
||||
RightShape_Furious: true
|
||||
Humma_Furious: true
|
||||
WheelHumma_Furious: true
|
||||
GiganticAxe_Furious: true
|
||||
Hammer_Furious: true
|
||||
MasterSpellBook_Furious: true
|
||||
Grimoire_Furious: true
|
||||
Soul_Furious: true
|
||||
SpiritStick_Furious: true
|
||||
Lapier_Furious: true
|
||||
SharpSword_Furious: true
|
||||
WhiteSword_Furious: true
|
||||
Stick_Furious: true
|
||||
MetalVilolin_Furious: true
|
||||
Harp_Furious: true
|
||||
MetalWhip_Furious: true
|
||||
Whip_Furious: true
|
||||
Flame_Staff_Furious: true
|
||||
Rifle_Furious: true
|
||||
Gatling_Furious: true
|
||||
Specter_Furious: true
|
||||
GaleClaw_Furious: true
|
||||
Exterminate_Furious: true
|
||||
Reset:
|
||||
Chance: 80000
|
||||
Price: 500000
|
||||
@@ -32365,18 +31647,6 @@ Body:
|
||||
FuriousCirclet_DK: true
|
||||
FuriousCirclet_ABC: true
|
||||
FuriousCirclet_SH: true
|
||||
FuriousCirclet_IG: true
|
||||
FuriousCirclet_SHC: true
|
||||
FuriousCirclet_SS: true
|
||||
FuriousCirclet_MT: true
|
||||
FuriousCirclet_EM: true
|
||||
FuriousCirclet_SOA: true
|
||||
FuriousCirclet_TR: true
|
||||
FuriousCirclet_BO: true
|
||||
FuriousCirclet_HN: true
|
||||
FuriousCirclet_AG: true
|
||||
FuriousCirclet_IQ: true
|
||||
FuriousCirclet_NW: true
|
||||
Reset:
|
||||
Chance: 80000
|
||||
Price: 500000
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -9213,7 +9213,7 @@ Body:
|
||||
Vit: 1
|
||||
Int: 1
|
||||
- Level: 13
|
||||
Dex: 1
|
||||
Agi: 1
|
||||
Spl: 1
|
||||
- Level: 14
|
||||
Sta: 1
|
||||
@@ -9229,7 +9229,7 @@ Body:
|
||||
Int: 1
|
||||
Dex: 1
|
||||
- Level: 19
|
||||
Int: 1
|
||||
Dex: 1
|
||||
- Level: 20
|
||||
Vit: 1
|
||||
Int: 1
|
||||
@@ -11154,6 +11154,7 @@ Body:
|
||||
- Level: 2
|
||||
Str: 1
|
||||
Agi: 1
|
||||
Sta: 1
|
||||
- Level: 3
|
||||
Vit: 1
|
||||
Luk: 1
|
||||
@@ -11189,7 +11190,6 @@ Body:
|
||||
Dex: 1
|
||||
- Level: 15
|
||||
Luk: 1
|
||||
Sta: 1
|
||||
- Level: 16
|
||||
Vit: 1
|
||||
Int: 1
|
||||
@@ -11230,13 +11230,13 @@ Body:
|
||||
- Level: 30
|
||||
Str: 1
|
||||
Int: 1
|
||||
Sta: 1
|
||||
- Level: 31
|
||||
Dex: 1
|
||||
Con: 1
|
||||
- Level: 32
|
||||
Pow: 1
|
||||
- Level: 33
|
||||
Sta: 1
|
||||
Crt: 1
|
||||
- Level: 34
|
||||
Crt: 1
|
||||
@@ -11251,10 +11251,7 @@ Body:
|
||||
- Level: 40
|
||||
Pow: 1
|
||||
- Level: 41
|
||||
Sta: 1
|
||||
Con: 1
|
||||
- Level: 42
|
||||
Sta: 1
|
||||
- Level: 43
|
||||
Crt: 1
|
||||
- Level: 44
|
||||
@@ -11263,7 +11260,6 @@ Body:
|
||||
Con: 1
|
||||
- Level: 46
|
||||
Pow: 1
|
||||
Sta: 1
|
||||
- Level: 47
|
||||
Con: 1
|
||||
- Level: 48
|
||||
|
||||
@@ -4359,110 +4359,110 @@ Body:
|
||||
- Item: S_Caster_Weapon
|
||||
- Item: S_Caster_earring
|
||||
- Item: S_Caster_Pendant
|
||||
- Item: Ice_F_Stone_Box2
|
||||
RewardGroup: ICE_F_STONE_BOX
|
||||
RequiredRequirementsCount: 3
|
||||
Requirements:
|
||||
- Item: Ice_F_Stone_Str
|
||||
- Item: Ice_F_Stone_Dex
|
||||
- Item: Ice_F_Stone_Agi
|
||||
- Item: Ice_F_Stone_Int
|
||||
- Item: Ice_F_Stone_Vit
|
||||
- Item: Ice_F_Stone_luk
|
||||
- Item: Ice_F_Stone_Def
|
||||
- Item: Ice_F_Stone_Mdef
|
||||
- Item: Ice_F_Stone_Ran
|
||||
- Item: Ice_F_Stone_War
|
||||
- Item: Ice_F_Stone_Mag
|
||||
- Item: Ice_F_Stone_R_Reject
|
||||
- Item: Ice_F_Stone_Force
|
||||
- Item: Ice_F_Stone_S_Delay
|
||||
- Item: Ice_F_Stone_Skill_1
|
||||
- Item: Ice_F_Stone_Skill_2
|
||||
- Item: Ice_F_Stone_Skill_3
|
||||
- Item: Ice_F_Stone_Skill_4
|
||||
- Item: Ice_F_Stone_Skill_5
|
||||
- Item: Ice_F_Stone_Skill_6
|
||||
- Item: Ice_F_Stone_Skill_7
|
||||
- Item: Ice_F_Stone_Skill_8
|
||||
- Item: Ice_F_Stone_Skill_9
|
||||
- Item: Ice_F_Stone_Skill_10
|
||||
- Item: Ice_F_Stone_Skill_11
|
||||
- Item: Ice_F_Stone_Skill_12
|
||||
- Item: Ice_F_Stone_Skill_13
|
||||
- Item: Ice_F_Stone_Skill_14
|
||||
- Item: Ice_F_Stone_Skill_15
|
||||
- Item: Ice_F_Stone_Skill_16
|
||||
- Item: Ice_F_Stone_Skill_17
|
||||
- Item: Ice_F_Stone_Skill_18
|
||||
- Item: Ice_F_Stone_Skill_19
|
||||
- Item: Ice_F_Stone_Skill_20
|
||||
- Item: Ice_F_Stone_Skill_21
|
||||
- Item: Ice_F_Stone_Skill_22
|
||||
- Item: Ice_F_Stone_Skill_23
|
||||
- Item: Ice_F_Stone_Skill_24
|
||||
- Item: Ice_F_Stone_Skill_25
|
||||
- Item: Ice_F_Stone_Skill_26
|
||||
- Item: Ice_F_Stone_Skill_27
|
||||
- Item: Ice_F_Stone_Skill_28
|
||||
- Item: Ice_F_Stone_Skill_29
|
||||
- Item: Ice_F_Stone_Skill_30
|
||||
- Item: Ice_F_Stone_Skill_31
|
||||
- Item: Ice_F_Stone_Skill_32
|
||||
- Item: Ice_F_Stone_Skill_33
|
||||
- Item: Ice_F_Stone_Skill_34
|
||||
- Item: Ice_F_Stone_Skill_35
|
||||
- Item: Ice_F_Stone_Skill_36
|
||||
- Item: Ice_F_Stone_Skill_37
|
||||
- Item: Ice_F_Stone_Skill_38
|
||||
- Item: Ice_F_Stone_Skill_39
|
||||
- Item: Ice_F_Stone_Skill_40
|
||||
- Item: Ice_F_Stone_Skill_41
|
||||
- Item: Ice_F_Stone_Skill_42
|
||||
- Item: Ice_F_Stone_Skill_43
|
||||
- Item: Ice_F_Stone_Skill_44
|
||||
- Item: Ice_F_Stone_Skill_45
|
||||
- Item: Ice_F_Stone_Skill_46
|
||||
- Item: Ice_F_Stone_Skill_47
|
||||
- Item: Ice_F_Stone_Skill_48
|
||||
- Item: Ice_F_Stone_Skill_49
|
||||
- Item: Ice_F_Stone_Skill_50
|
||||
- Item: Ice_F_Stone_Skill_51
|
||||
- Item: Ice_F_Stone_Skill_52
|
||||
- Item: Ice_F_Stone_Skill_53
|
||||
- Item: Ice_F_Stone_Skill_54
|
||||
- Item: Ice_F_Stone_Speed
|
||||
- Item: Ice_F_Stone_Caster
|
||||
- Item: Ice_F_Stone_Critical
|
||||
- Item: Ice_F_Stone_Guide
|
||||
- Item: Ice_F_Stone_Above
|
||||
- Item: Ice_F_Stone_P_Full
|
||||
- Item: Ice_F_Stone_M_Counter
|
||||
- Item: Ice_F_Stone_Hp
|
||||
- Item: Ice_F_Stone_Sp
|
||||
- Item: Ice_F_Stone_Heal
|
||||
- Item: Ice_F_Stone_Robust
|
||||
- Item: Ice_F_Stone_F_Cast
|
||||
- Item: Ice_F_Stone_M_F
|
||||
- Item: Ice_F_Stone_P_F
|
||||
- Item: Ice_F_Stone_Un_Vit
|
||||
- Item: Ice_F_Stone_Sp_Int
|
||||
- Item: Ice_F_Stone_Fi_Dex
|
||||
- Item: Ice_F_Stone_Ov_Str
|
||||
- Item: Ice_F_Stone_Fa_Agi
|
||||
- Item: Ice_F_Stone_Lu_Luk
|
||||
- Item: Ice_F_Stone_A_Delay
|
||||
- Item: Ice_F_Stone_E_Archer
|
||||
- Item: Ice_F_Stone_Fatal
|
||||
- Item: Ice_F_Stone_F_Spirit
|
||||
- Item: Ice_F_Stone_Spell
|
||||
- Item: Ice_F_Stone_HealHP
|
||||
- Item: Ice_F_Stone_HealSP
|
||||
- Item: Ice_F_Stone_Life
|
||||
- Item: Ice_F_Stone_Soul
|
||||
- Item: Ice_F_Stone_M_Heal
|
||||
- Item: Ice_F_Stone_M_Soul
|
||||
- Item: Ice_F_Stone_A_Force
|
||||
# - Item: Ice_F_Stone_Box2
|
||||
# RewardGroup: ICE_F_STONE_BOX2
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Ice_F_Stone_Str
|
||||
# - Item: Ice_F_Stone_Dex
|
||||
# - Item: Ice_F_Stone_Agi
|
||||
# - Item: Ice_F_Stone_Int
|
||||
# - Item: Ice_F_Stone_Vit
|
||||
# - Item: Ice_F_Stone_luk
|
||||
# - Item: Ice_F_Stone_Def
|
||||
# - Item: Ice_F_Stone_Mdef
|
||||
# - Item: Ice_F_Stone_Ran
|
||||
# - Item: Ice_F_Stone_War
|
||||
# - Item: Ice_F_Stone_Mag
|
||||
# - Item: Ice_F_Stone_R_Reject
|
||||
# - Item: Ice_F_Stone_Force
|
||||
# - Item: Ice_F_Stone_S_Delay
|
||||
# - Item: Ice_F_Stone_Skill_1
|
||||
# - Item: Ice_F_Stone_Skill_2
|
||||
# - Item: Ice_F_Stone_Skill_3
|
||||
# - Item: Ice_F_Stone_Skill_4
|
||||
# - Item: Ice_F_Stone_Skill_5
|
||||
# - Item: Ice_F_Stone_Skill_6
|
||||
# - Item: Ice_F_Stone_Skill_7
|
||||
# - Item: Ice_F_Stone_Skill_8
|
||||
# - Item: Ice_F_Stone_Skill_9
|
||||
# - Item: Ice_F_Stone_Skill_10
|
||||
# - Item: Ice_F_Stone_Skill_11
|
||||
# - Item: Ice_F_Stone_Skill_12
|
||||
# - Item: Ice_F_Stone_Skill_13
|
||||
# - Item: Ice_F_Stone_Skill_14
|
||||
# - Item: Ice_F_Stone_Skill_15
|
||||
# - Item: Ice_F_Stone_Skill_16
|
||||
# - Item: Ice_F_Stone_Skill_17
|
||||
# - Item: Ice_F_Stone_Skill_18
|
||||
# - Item: Ice_F_Stone_Skill_19
|
||||
# - Item: Ice_F_Stone_Skill_20
|
||||
# - Item: Ice_F_Stone_Skill_21
|
||||
# - Item: Ice_F_Stone_Skill_22
|
||||
# - Item: Ice_F_Stone_Skill_23
|
||||
# - Item: Ice_F_Stone_Skill_24
|
||||
# - Item: Ice_F_Stone_Skill_25
|
||||
# - Item: Ice_F_Stone_Skill_26
|
||||
# - Item: Ice_F_Stone_Skill_27
|
||||
# - Item: Ice_F_Stone_Skill_28
|
||||
# - Item: Ice_F_Stone_Skill_29
|
||||
# - Item: Ice_F_Stone_Skill_30
|
||||
# - Item: Ice_F_Stone_Skill_31
|
||||
# - Item: Ice_F_Stone_Skill_32
|
||||
# - Item: Ice_F_Stone_Skill_33
|
||||
# - Item: Ice_F_Stone_Skill_34
|
||||
# - Item: Ice_F_Stone_Skill_35
|
||||
# - Item: Ice_F_Stone_Skill_36
|
||||
# - Item: Ice_F_Stone_Skill_37
|
||||
# - Item: Ice_F_Stone_Skill_38
|
||||
# - Item: Ice_F_Stone_Skill_39
|
||||
# - Item: Ice_F_Stone_Skill_40
|
||||
# - Item: Ice_F_Stone_Skill_41
|
||||
# - Item: Ice_F_Stone_Skill_42
|
||||
# - Item: Ice_F_Stone_Skill_43
|
||||
# - Item: Ice_F_Stone_Skill_44
|
||||
# - Item: Ice_F_Stone_Skill_45
|
||||
# - Item: Ice_F_Stone_Skill_46
|
||||
# - Item: Ice_F_Stone_Skill_47
|
||||
# - Item: Ice_F_Stone_Skill_48
|
||||
# - Item: Ice_F_Stone_Skill_49
|
||||
# - Item: Ice_F_Stone_Skill_50
|
||||
# - Item: Ice_F_Stone_Skill_51
|
||||
# - Item: Ice_F_Stone_Skill_52
|
||||
# - Item: Ice_F_Stone_Skill_53
|
||||
# - Item: Ice_F_Stone_Skill_54
|
||||
# - Item: Ice_F_Stone_Speed
|
||||
# - Item: Ice_F_Stone_Caster
|
||||
# - Item: Ice_F_Stone_Critical
|
||||
# - Item: Ice_F_Stone_Guide
|
||||
# - Item: Ice_F_Stone_Above
|
||||
# - Item: Ice_F_Stone_P_Full
|
||||
# - Item: Ice_F_Stone_M_Counter
|
||||
# - Item: Ice_F_Stone_Hp
|
||||
# - Item: Ice_F_Stone_Sp
|
||||
# - Item: Ice_F_Stone_Heal
|
||||
# - Item: Ice_F_Stone_Robust
|
||||
# - Item: Ice_F_Stone_F_Cast
|
||||
# - Item: Ice_F_Stone_M_F
|
||||
# - Item: Ice_F_Stone_P_F
|
||||
# - Item: Ice_F_Stone_Un_Vit
|
||||
# - Item: Ice_F_Stone_Sp_Int
|
||||
# - Item: Ice_F_Stone_Fi_Dex
|
||||
# - Item: Ice_F_Stone_Ov_Str
|
||||
# - Item: Ice_F_Stone_Fa_Agi
|
||||
# - Item: Ice_F_Stone_Lu_Luk
|
||||
# - Item: Ice_F_Stone_A_Delay
|
||||
# - Item: Ice_F_Stone_E_Archer
|
||||
# - Item: Ice_F_Stone_Fatal
|
||||
# - Item: Ice_F_Stone_F_Spirit
|
||||
# - Item: Ice_F_Stone_Spell
|
||||
# - Item: Ice_F_Stone_HealHP
|
||||
# - Item: Ice_F_Stone_HealSP
|
||||
# - Item: Ice_F_Stone_Life
|
||||
# - Item: Ice_F_Stone_Soul
|
||||
# - Item: Ice_F_Stone_M_Heal
|
||||
# - Item: Ice_F_Stone_M_Soul
|
||||
# - Item: Ice_F_Stone_A_Force
|
||||
- Item: R_BearersShadow_Mix
|
||||
RewardGroup: R_BEARERSSHADOW_MIX
|
||||
RequiredRequirementsCount: 6
|
||||
@@ -4812,33 +4812,3 @@ Body:
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
- Item: D_Gw_Extractor
|
||||
RewardGroup: D_GW_EXTRACTOR
|
||||
RequiredRequirementsCount: 3
|
||||
Requirements:
|
||||
- Item: D_Glacier_T_Sword
|
||||
- Item: D_Glacier_Lance
|
||||
- Item: D_Glacier_Sword
|
||||
- Item: D_Glacier_B_Sword
|
||||
- Item: D_Glacier_Spear
|
||||
- Item: D_Glacier_T_Axe
|
||||
- Item: D_Glacier_Axe
|
||||
- Item: D_Glacier_Mace
|
||||
- Item: D_Glacier_M_Mace
|
||||
- Item: D_Glacier_R_Knife
|
||||
- Item: D_Glacier_B_Knife
|
||||
- Item: D_Glacier_Bow
|
||||
- Item: D_Glacier_Knuckle
|
||||
- Item: D_Glacier_Book
|
||||
- Item: D_Glacier_Katar
|
||||
- Item: D_Glacier_Wand
|
||||
- Item: D_Glacier_Staff
|
||||
- Item: D_Glacier_Foxtail
|
||||
- Item: D_Glacier_Violin
|
||||
- Item: D_Glacier_Whip
|
||||
- Item: D_Glacier_Humma
|
||||
- Item: D_Glacier_Revolver
|
||||
- Item: D_Glacier_Rifle
|
||||
- Item: D_Glacier_Shotgun
|
||||
- Item: D_Glacier_Gatling
|
||||
- Item: D_Glacier_Launcher
|
||||
|
||||
1858
db/re/map_drops.yml
1858
db/re/map_drops.yml
File diff suppressed because it is too large
Load Diff
20272
db/re/mob_db.yml
20272
db/re/mob_db.yml
File diff suppressed because it is too large
Load Diff
@@ -102,7 +102,7 @@
|
||||
1019,Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
|
||||
1019,Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1019,Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
|
||||
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1023,Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
1023,Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1023,Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
@@ -351,7 +351,7 @@
|
||||
1067,Cornutus@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1067,Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
1067,Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,randomtarget,always,0,,,,,,,
|
||||
1069,Swordfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1069,Swordfish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,,
|
||||
1069,Swordfish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,,
|
||||
@@ -603,9 +603,9 @@
|
||||
1117,Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,no,target,always,0,,,,,,9,
|
||||
1117,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
|
||||
1117,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1118,Flora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
|
||||
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
@@ -1301,7 +1301,7 @@
|
||||
1276,Raydric Archer@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
|
||||
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
|
||||
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,randomtarget,always,0,,,,,,,
|
||||
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
|
||||
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
|
||||
1278,Stalactite Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6,
|
||||
@@ -1584,7 +1584,7 @@
|
||||
1367,Blazer@WZ_SIGHTRASHER,attack,81,5,500,1000,5000,no,target,always,0,,,,,,6,
|
||||
1368,Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
|
||||
1368,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
|
||||
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1369,Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
|
||||
1369,Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1369,Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
@@ -2569,8 +2569,8 @@
|
||||
1510,Hylozoist@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
|
||||
@@ -2589,11 +2589,11 @@
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,target,always,0,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
|
||||
1511,Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1511,Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -3405,18 +3405,18 @@
|
||||
1663,Laurell Weinder@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1663,Laurell Weinder@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1663,Laurell Weinder@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1668,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1668,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29,
|
||||
1668,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
|
||||
@@ -3453,9 +3453,9 @@
|
||||
1673,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
|
||||
1673,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
|
||||
1673,Dimik@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1675,Venatu@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
|
||||
1675,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
|
||||
1675,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
|
||||
@@ -3531,11 +3531,11 @@
|
||||
1688,Lady Tany@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
1688,Lady Tany@AL_TELEPORT,attack,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,,
|
||||
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,randomtarget,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_DEFENDER,attack,205,1,500,0,30000,yes,self,longrangeattacked,,,,,,,29,
|
||||
1688,Lady Tany@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
1688,Lady Tany@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,,
|
||||
@@ -4063,7 +4063,7 @@
|
||||
1764,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,0,,,,,,18,
|
||||
1764,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1764,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1765,Valkyrie@AL_HEAL,idle,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_HEAL,attack,28,11,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1765,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
@@ -4228,18 +4228,18 @@
|
||||
1779,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
|
||||
1779,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
1779,Ktullanux@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,6,
|
||||
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,randomtarget,always,0,,,,,,6,
|
||||
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
|
||||
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,randomtarget,always,0,,,,,,6,
|
||||
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1782,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1782,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1782,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x308D,,,,,
|
||||
@@ -5704,11 +5704,30 @@
|
||||
|
||||
//****
|
||||
// NC Mechanic Summons
|
||||
2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,0,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,idle,19,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,idle,14,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,idle,90,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,idle,20,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2042,Silver Sniper@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,always,0,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,attack,19,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,chase,19,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,attack,14,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,chase,14,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,attack,90,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,chase,90,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,attack,20,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,chase,20,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
|
||||
//2053,Dimik@NPC_ATTRICHANGE,idle,161,1,500,2000,50000,no,self,always,0,,,,,,10,
|
||||
//2053,Dimik@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,0,20,0x81,,,,,
|
||||
@@ -7961,8 +7980,8 @@
|
||||
2311,Manananggal@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
2311,Manananggal@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
2311,Manananggal@AL_TELEPORT,attack,26,1,100,0,30000,yes,self,always,0,,,,,,,
|
||||
2311,Manananggal@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
|
||||
2311,Manananggal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
|
||||
2311,Manananggal@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
|
||||
2311,Manananggal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
|
||||
2311,Manananggal@NPC_COMBOATTACK,chase,171,5,1000,0,5000,yes,target,always,0,,,,,,7,
|
||||
2311,Manananggal@NPC_COMBOATTACK,attack,171,5,1000,0,5000,yes,target,always,0,,,,,,7,
|
||||
2312,Mangkukulam@AL_TELEPORT,idle,26,1,500,0,30000,yes,self,always,0,,,,,,,
|
||||
@@ -7990,8 +8009,8 @@
|
||||
2315,Wakwak@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
2315,Wakwak@AL_TELEPORT,idle,26,1,500,0,30000,yes,self,always,0,,,,,,,
|
||||
2315,Wakwak@AL_TELEPORT,attack,26,1,50,0,30000,yes,self,always,0,,,,,,,
|
||||
2315,Wakwak@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
|
||||
2315,Wakwak@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
|
||||
2315,Wakwak@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
|
||||
2315,Wakwak@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
|
||||
2315,Wakwak@NPC_DARKTHUNDER,chase,341,3,1000,500,5000,yes,target,always,0,,,,,,29,
|
||||
2315,Wakwak@NPC_DARKTHUNDER,attack,341,3,1000,500,5000,yes,target,always,0,,,,,,29,
|
||||
2315,Wakwak@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,0,
|
||||
@@ -8094,7 +8113,7 @@
|
||||
2331,Seaweed@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,100,,,,,,2,
|
||||
2337,Hidden Mob@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2337,Hidden Mob@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2337,Hidden Mob@WZ_METEOR,attack,83,5,10000,0,1000,yes,target,always,0,,,,,,,
|
||||
2337,Hidden Mob@WZ_METEOR,attack,83,5,10000,0,1000,yes,randomtarget,always,0,,,,,,,
|
||||
2338,Bangungot Manananggal@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
|
||||
2338,Bangungot Manananggal@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,no,target,always,0,,,,,,3,
|
||||
2338,Bangungot Manananggal@NPC_COMBOATTACK,attack,171,5,500,700,5000,no,target,always,0,,,,,,1,
|
||||
@@ -8110,11 +8129,11 @@
|
||||
2339,Bangungot Mangkukulam@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,0,,,,,,29,
|
||||
2339,Bangungot Mangkukulam@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,14,
|
||||
2339,Bangungot Mangkukulam@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,0,,,,,,14,
|
||||
2340,Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
|
||||
2340,Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,2,
|
||||
2340,Tiyanak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
|
||||
2340,Tiyanak@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
2340,Tiyanak@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
2340,Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
2340,Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
|
||||
2340,Tiyanak@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,0,,,,,,,
|
||||
2341,RWC Boss@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2341,RWC Boss@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
@@ -8143,7 +8162,7 @@
|
||||
2341,RWC Boss@NPC_CRITICALWOUND,attack,673,4,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
2343,Hidden Mob@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2343,Hidden Mob@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2343,Hidden Mob@WZ_STORMGUST,attack,89,5,10000,0,1000,yes,target,always,0,,,,,,,
|
||||
2343,Hidden Mob@WZ_STORMGUST,attack,89,5,10000,0,1000,yes,randomtarget,always,0,,,,,,,
|
||||
|
||||
// Nightmare Pyramids
|
||||
2353,Nightmare Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -8179,8 +8198,8 @@
|
||||
2360,Nightmare Ancient Mummy@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,7,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,2357,2359,2361,,,9,
|
||||
2362,Nightmare Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
|
||||
2362,Nightmare Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,2357,2359,2361,,,9,
|
||||
@@ -8199,11 +8218,11 @@
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,target,always,0,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
|
||||
2362,Nightmare Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2362,Nightmare Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -8837,11 +8856,11 @@
|
||||
2481,Wraith Dead (Nightmare)@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9,
|
||||
2483,Baphomet (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
2483,Baphomet (Nightmare)@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
2483,Baphomet (Nightmare)@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,attack,85,21,2000,500,2000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,21,2000,500,2000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,21,5000,500,2000,no,target,skillused,18,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,10,2000,500,2000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,10,5000,500,2000,no,target,skillused,18,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,,
|
||||
@@ -8929,15 +8948,15 @@
|
||||
2534,Blue Faceworm Queen@WZ_STORMGUST,chase,89,10,2000,1000,5000,no,target,always,,,,,,,,
|
||||
2534,Blue Faceworm Queen@WZ_STORMGUST,attack,89,10,2000,1000,5000,no,target,always,,,,,,,,
|
||||
2534,Blue Faceworm Queen@NPC_WATERATTACK,attack,184,9,3000,500,5000,no,target,always,,,,,,,,
|
||||
2534,Blue Faceworm Queen@MG_FROSTDIVER,chase,15,40,10000,500,5000,yes,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@WZ_VERMILION,attack,85,21,2000,1000,10000,no,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@WZ_VERMILION,chase,85,21,5000,1000,10000,no,target,always,,,,,,,,
|
||||
2534,Blue Faceworm Queen@MG_FROSTDIVER,chase,15,10,10000,500,5000,yes,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@WZ_VERMILION,attack,85,10,2000,1000,10000,no,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@WZ_VERMILION,chase,85,10,5000,1000,10000,no,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@NPC_WIDEBLEEDING,chase,665,3,10000,2000,30000,no,self,always,,,,,,,36,
|
||||
2535,Yellow Faceworm Queen@NPC_WIDEBLEEDING,attack,665,3,10000,2000,30000,no,self,always,,,,,,,36,
|
||||
2535,Yellow Faceworm Queen@WZ_JUPITEL,attack,84,9,1000,500,5000,yes,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@WZ_JUPITEL,chase,84,9,1000,500,5000,yes,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@NPC_WINDATTACK,attack,187,9,3000,500,5000,no,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@MG_THUNDERSTORM,attack,21,20,2000,1000,5000,no,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@MG_THUNDERSTORM,attack,21,10,2000,1000,5000,no,target,always,,,,,,,,
|
||||
2536,Monster 3@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,,,,,,,,
|
||||
2536,Monster 3@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,,,,,,,,
|
||||
2536,Monster 3@NPC_VENOMFOG,idle,706,1,10000,0,3000,yes,self,always,,,,,,,,
|
||||
@@ -9821,7 +9840,7 @@
|
||||
2741,Muka Ringleader@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6,
|
||||
2741,Muka Ringleader@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
2741,Muka Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1055,,,,,,
|
||||
2742,Furious Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -9834,7 +9853,7 @@
|
||||
2742,Furious Incarnation of Morocc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,,
|
||||
2743,Elusive Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2743,Elusive Incarnation of Morocc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2743,Elusive Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
2743,Elusive Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2743,Elusive Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -9850,7 +9869,7 @@
|
||||
2744,Swift Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
|
||||
@@ -11368,7 +11387,7 @@
|
||||
3209,V_MAGALETA@AL_HEAL,idle,28,9,300,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3209,V_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
3209,V_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,friend,friendhpltmaxrate,99,,,,,,,
|
||||
3209,V_MAGALETA@AL_DECAGI,chase,30,48,200,0,10000,yes,target,always,,,,,,,,
|
||||
3209,V_MAGALETA@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3209,V_MAGALETA@NPC_MAXPAIN,chase,716,5,1000,1000,60000,no,self,longrangeattacked,,,,,,,19,
|
||||
3209,V_MAGALETA@PR_LEXDIVINA,chase,76,10,500,0,10000,yes,target,casttargeted,,,,,,,18,
|
||||
3209,V_MAGALETA@PR_LEXAETERNA,chase,78,1,100,0,10000,yes,target,always,,,,,,,29,
|
||||
@@ -11386,11 +11405,11 @@
|
||||
3209,V_MAGALETA@NPC_WIDESILENCE,attack,663,2,300,500,5000,no,self,always,,,,,,,,
|
||||
3210,V_KATRINN@MG_SIGHT,idle,10,1,200,0,10000,yes,self,always,,,,,,,,
|
||||
3210,V_KATRINN@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3210,V_KATRINN@WZ_JUPITEL,chase,84,28,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_JUPITEL,chase,84,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_WATERBALL,chase,86,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@NPC_DARKSTRIKE,chase,340,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@MG_FIREWALL,chase,18,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@MG_FROSTDIVER,chase,15,40,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@MG_FROSTDIVER,chase,15,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@HW_NAPALMVULCAN,chase,400,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_FROSTNOVA,chase,88,10,300,0,10000,yes,target,longrangeattacked,,,,,,,,
|
||||
3210,V_KATRINN@WL_EARTHSTRAIN,chase,2216,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
@@ -11401,7 +11420,7 @@
|
||||
3210,V_KATRINN@NPC_WIDEFREEZE,attack,664,3,300,500,10000,no,self,always,,,,,,,,
|
||||
3210,V_KATRINN@NPC_DARKSTRIKE,attack,340,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WL_TETRAVORTEX,attack,2217,2,300,500,10000,no,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_JUPITEL,attack,84,28,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_JUPITEL,attack,84,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WL_EARTHSTRAIN,attack,2216,3,300,500,10000,no,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_SIGHTRASHER,attack,81,10,300,0,10000,yes,self,always,,,,,,,,
|
||||
3210,V_KATRINN@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,1641,,,,,,
|
||||
@@ -11470,11 +11489,11 @@
|
||||
3215,V_G_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
3215,V_G_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,friend,friendhpltmaxrate,99,,,,,,,
|
||||
3215,V_G_MAGALETA@AL_INCAGI,chase,29,10,200,0,240000,yes,self,always,,,,,,,2,
|
||||
3215,V_G_MAGALETA@AL_DECAGI,chase,30,48,200,0,10000,yes,target,always,,,,,,,,
|
||||
3215,V_G_MAGALETA@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3215,V_G_MAGALETA@NPC_WIDESILENCE,chase,663,2,500,0,10000,yes,target,casttargeted,,,,,,,18,
|
||||
3215,V_G_MAGALETA@AL_PNEUMA,chase,25,1,500,0,10000,yes,self,longrangeattacked,,,,,,,19,
|
||||
3215,V_G_MAGALETA@AL_HEAL,chase,28,11,300,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
|
||||
3215,V_G_MAGALETA@AL_HEAL,chase,28,11,300,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3215,V_G_MAGALETA@AL_HEAL,chase,28,10,300,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
|
||||
3215,V_G_MAGALETA@AL_HEAL,chase,28,10,300,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3215,V_G_MAGALETA@AL_INCAGI,attack,29,10,200,0,240000,yes,self,always,,,,,,,2,
|
||||
3215,V_G_MAGALETA@MG_SAFETYWALL,attack,12,10,100,0,10000,yes,self,always,,,,,,,,
|
||||
3215,V_G_MAGALETA@AL_PNEUMA,attack,25,1,500,0,10000,yes,self,longrangeattacked,,,,,,,19,
|
||||
@@ -11491,14 +11510,14 @@
|
||||
3216,V_G_KATRINN@NPC_WIDEFREEZE,chase,664,5,300,3000,10000,no,self,always,,,,,,,,
|
||||
3216,V_G_KATRINN@HW_NAPALMVULCAN,chase,400,5,200,1000,2000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_STORMGUST2,chase,723,3,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_VERMILION,chase,85,21,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_METEOR,chase,83,11,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_VERMILION,chase,85,10,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_METEOR,chase,83,10,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_COMET,attack,708,5,300,1000,7000,no,self,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_STORMGUST2,attack,723,3,200,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_WIDESTONE,attack,666,1,200,1000,10000,no,self,always,,,,,,,,
|
||||
3216,V_G_KATRINN@HW_GANBANTEIN,attack,483,1,300,500,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WL_EARTHSTRAIN,attack,2216,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_JUPITEL,attack,84,28,200,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_JUPITEL,attack,84,10,200,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WL_TETRAVORTEX,attack,2217,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_WIDEFREEZE,attack,664,5,200,1000,10000,no,self,always,,,,,,,,
|
||||
3217,V_G_SHECIL@NPC_AGIUP,idle,350,1,1000,0,600000,yes,self,always,,,,,,,,
|
||||
@@ -11515,7 +11534,7 @@
|
||||
3218,V_G_HARWORD@NPC_SELFDESTRUCTION,attack,173,1,200,2000,0,no,self,myhpltmaxrate,10,,,,,,,
|
||||
3218,V_G_HARWORD@BS_ADRENALINE,attack,111,10,200,0,150000,yes,self,always,,,,,,,,
|
||||
3218,V_G_HARWORD@BS_MAXIMIZE,attack,114,1,100,0,60000,yes,self,always,,,,,,,,
|
||||
3218,V_G_HARWORD@MC_MAMMONITE,attack,42,22,200,0,10000,yes,target,always,,,,,,,23,
|
||||
3218,V_G_HARWORD@MC_MAMMONITE,attack,42,10,200,0,10000,yes,target,always,,,,,,,23,
|
||||
3218,V_G_HARWORD@BS_HAMMERFALL,attack,110,10,200,0,30000,yes,target,always,,,,,,,,
|
||||
3218,V_G_HARWORD@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3218,V_G_HARWORD@NPC_SPLASHATTACK,attack,174,1,100,0,0,yes,target,attackpcge,2,,,,,,,
|
||||
@@ -11529,7 +11548,7 @@
|
||||
3219,V_G_SEYREN@SM_PROVOKE,chase,6,10,100,0,10000,yes,target,always,,,,,,,29,
|
||||
3219,V_G_SEYREN@SM_ENDURE,chase,8,10,500,0,30000,yes,self,longrangeattacked,,,,,,,6,
|
||||
3219,V_G_SEYREN@NPC_DARKPIERCING,chase,715,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
3219,V_G_SEYREN@KN_TWOHANDQUICKEN,attack,60,30,1000,0,300000,yes,self,always,,,,,,,2,
|
||||
3219,V_G_SEYREN@KN_TWOHANDQUICKEN,attack,60,10,1000,0,300000,yes,self,always,,,,,,,2,
|
||||
3219,V_G_SEYREN@LK_SPIRALPIERCE,attack,397,5,200,0,10000,yes,target,always,,,,,,,,
|
||||
3219,V_G_SEYREN@NPC_POWERUP,attack,349,5,200,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3219,V_G_SEYREN@NPC_DRAGONBREATH,attack,731,5,300,500,10000,no,target,always,,,,,,,,
|
||||
@@ -11620,7 +11639,7 @@
|
||||
3223,V_B_HARWORD@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,yes,self,myhpltmaxrate,30,3219,3214,3215,3216,3217,,
|
||||
3223,V_B_HARWORD@BS_ADRENALINE,attack,111,10,200,0,150000,yes,self,always,,,,,,,,
|
||||
3223,V_B_HARWORD@BS_MAXIMIZE,attack,114,1,100,0,60000,yes,self,always,,,,,,,,
|
||||
3223,V_B_HARWORD@MC_MAMMONITE,attack,42,22,200,0,10000,yes,target,always,,,,,,,23,
|
||||
3223,V_B_HARWORD@MC_MAMMONITE,attack,42,10,200,0,10000,yes,target,always,,,,,,,23,
|
||||
3223,V_B_HARWORD@BS_HAMMERFALL,attack,110,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3223,V_B_HARWORD@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3223,V_B_HARWORD@NPC_MAXPAIN,attack,716,10,500,1000,10000,no,self,always,,,,,,,19,
|
||||
@@ -11642,7 +11661,7 @@
|
||||
3224,V_B_KATRINN@NPC_WIDESTONE,attack,666,1,200,1000,10000,no,self,always,,,,,,,,
|
||||
3224,V_B_KATRINN@HW_GANBANTEIN,attack,483,1,300,500,10000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@WL_EARTHSTRAIN,attack,2216,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@WZ_JUPITEL,attack,84,28,200,1000,10000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@WZ_JUPITEL,attack,84,10,200,1000,10000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@WL_TETRAVORTEX,attack,2217,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@NPC_WIDEFREEZE,attack,664,5,200,1000,10000,no,self,always,,,,,,,,
|
||||
3224,V_B_KATRINN@NPC_WIDESILENCE,attack,663,5,200,1000,10000,no,self,always,,,,,,,,
|
||||
@@ -11656,7 +11675,7 @@
|
||||
3225,V_B_SEYREN@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3225,V_B_SEYREN@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3214,3218,3215,3216,3217,,
|
||||
3225,V_B_SEYREN@KN_TWOHANDQUICKEN,attack,60,30,1000,0,300000,yes,self,always,,,,,,,2,
|
||||
3225,V_B_SEYREN@KN_TWOHANDQUICKEN,attack,60,10,1000,0,300000,yes,self,always,,,,,,,2,
|
||||
3225,V_B_SEYREN@LK_SPIRALPIERCE,attack,397,5,200,0,10000,yes,target,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_DRAGONBREATH,attack,731,10,300,500,10000,no,target,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_DRAGONBREATH,attack,731,5,300,500,10000,no,target,always,,,,,,,,
|
||||
@@ -11705,7 +11724,7 @@
|
||||
3228,V_CELIA@NPC_WIDEWEB,chase,721,1,500,1000,10000,no,self,always,,,,,,,,
|
||||
3228,V_CELIA@NPC_PSYCHIC_WAVE,chase,736,1,500,0,10000,no,target,always,,,,,,,,
|
||||
3228,V_CELIA@SA_DISPELL,chase,289,5,50,0,10000,yes,target,always,,,,,,,,
|
||||
3228,V_CELIA@MG_THUNDERSTORM,chase,21,20,300,500,10000,no,target,always,,,,,,,,
|
||||
3228,V_CELIA@MG_THUNDERSTORM,chase,21,10,300,500,10000,no,target,always,,,,,,,,
|
||||
3228,V_CELIA@NPC_WIDESOULDRAIN,chase,680,4,300,0,10000,no,self,always,,,,,,,,
|
||||
3228,V_CELIA@NPC_MENTALBREAKER,attack,159,3,50,800,10000,no,target,always,,,,,,,,
|
||||
3228,V_CELIA@SA_DISPELL,attack,289,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
@@ -11718,7 +11737,7 @@
|
||||
3229,V_CHEN@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3229,V_CHEN@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3229,V_CHEN@MO_BODYRELOCATION,chase,264,1,200,500,5000,no,target,always,,,,,,,28,
|
||||
3229,V_CHEN@AL_DECAGI,chase,30,48,200,0,10000,yes,target,always,,,,,,,,
|
||||
3229,V_CHEN@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3229,V_CHEN@MO_BALKYOUNG,attack,1016,1,10,0,10000,no,target,always,,,,,,,19,
|
||||
3229,V_CHEN@MO_EXTREMITYFIST,attack,271,1,500,1000,6000,no,target,always,,,,,,,,
|
||||
3229,V_CHEN@NPC_CRITICALSLASH,attack,170,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
@@ -12740,7 +12759,7 @@
|
||||
3756,Bomi@NPC_SUMMONSLAVE,idle,196,1,10000,200,10000,no,self,slavele,2,3751,,,,,,
|
||||
3756,Bomi@NPC_WIDESUCK,idle,722,1,10000,500,30000,no,self,always,0,,,,,,,
|
||||
3757,Dracula of Rage@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3757,Dracula of Rage@AL_DECAGI,chase,30,48,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3757,Dracula of Rage@AL_DECAGI,chase,30,10,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3757,Dracula of Rage@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3757,Dracula of Rage@NPC_CRITICALWOUND,chase,673,5,2000,500,12000,no,target,myhpltmaxrate,50,,,,,,,
|
||||
3757,Dracula of Rage@NPC_HELLJUDGEMENT,attack,662,10,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,36,
|
||||
@@ -12828,12 +12847,12 @@
|
||||
3763,Resentful Soldier@NPC_UNDEADATTACK,attack,347,5,500,500,5000,no,target,always,0,,,,,,,
|
||||
3763,Resentful Soldier@AC_CHARGEARROW,attack,148,1,500,0,15000,yes,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@NPC_TALK,idle,682,10,2500,0,60000,yes,self,always,0,,,,,,,55
|
||||
3764,Wizard of Truth@WZ_VERMILION,idle,85,21,10000,1000,25000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_VERMILION,idle,85,10,10000,1000,25000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3764,Wizard of Truth@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
3764,Wizard of Truth@WZ_VERMILION,chase,85,21,10000,500,27000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_VERMILION,chase,85,10,10000,500,27000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_STORMGUST,attack,89,9,10000,1000,26000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_VERMILION,attack,85,21,10000,1000,25000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_VERMILION,attack,85,10,10000,1000,25000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@MG_FIREWALL,attack,18,9,2000,200,19000,yes,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_METEOR,attack,83,9,10000,1000,29000,no,target,always,,,,,,,,
|
||||
3764,Wizard of Truth@WZ_HEAVENDRIVE,attack,91,5,2000,1000,22000,no,target,always,0,,,,,,,
|
||||
@@ -13105,108 +13124,6 @@
|
||||
20280,G_ILL_WOOTAN_FIGHTER@KN_BRANDISHSPEAR,attack,57,5,2000,0,10000,yes,target,always,0,,,,,,6,
|
||||
20280,G_ILL_WOOTAN_FIGHTER@NPC_FIREATTACK,attack,186,4,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
|
||||
// Illusion of Teddy Bear
|
||||
20255,ILL_TEDDY_BEAR_R@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20255,ILL_TEDDY_BEAR_R@NPC_CURSEATTACK,chase,181,3,1000,500,5000,no,target,always,0,,,,,,2,
|
||||
20255,ILL_TEDDY_BEAR_R@NPC_CRITICALSLASH,attack,170,1,1500,500,5000,no,target,always,0,,,,,,6,
|
||||
20255,ILL_TEDDY_BEAR_R@NPC_FIREATTACK,attack,186,2,1000,0,5000,yes,target,always,0,,,,,,37,
|
||||
20255,ILL_TEDDY_BEAR_R@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,8,
|
||||
20256,ILL_TEDDY_BEAR_Y@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20256,ILL_TEDDY_BEAR_Y@MG_LIGHTNINGBOLT,chase,20,2,1500,1000,5000,no,target,always,0,,,,,,,
|
||||
20256,ILL_TEDDY_BEAR_Y@NPC_CURSEATTACK,chase,181,5,1000,500,5000,no,target,always,0,,,,,,2,
|
||||
20256,ILL_TEDDY_BEAR_Y@WZ_VERMILION,attack,85,3,500,1500,10000,no,target,always,0,,,,,,6,
|
||||
20256,ILL_TEDDY_BEAR_Y@WZ_STORMGUST,attack,89,3,1000,1500,10000,no,target,always,0,,,,,,37,
|
||||
20256,ILL_TEDDY_BEAR_Y@HW_GANBANTEIN,attack,483,1,1000,0,5000,no,target,skillused,18,,,,,,8,
|
||||
20256,ILL_TEDDY_BEAR_Y@MG_LIGHTNINGBOLT,attack,20,3,500,1500,10000,no,target,always,0,,,,,,,
|
||||
20257,ILL_TEDDY_BEAR_G@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20257,ILL_TEDDY_BEAR_G@NPC_BLOODDRAIN,chase,199,1,1500,0,5000,yes,target,always,0,,,,,,,
|
||||
20257,ILL_TEDDY_BEAR_G@NPC_CLOUD_KILL,attack,739,3,500,1500,20000,no,target,always,0,,,,,,6,
|
||||
20258,ILL_TEDDY_BEAR_W@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20258,ILL_TEDDY_BEAR_W@NPC_CHEAL,chase,729,5,3000,500,3000,no,self,friendhpltmaxrate,99,,,,,,,
|
||||
20258,ILL_TEDDY_BEAR_W@NPC_CHEAL,chase,729,5,3000,500,3000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
20258,ILL_TEDDY_BEAR_W@NPC_CHEAL,attack,729,5,1500,500,5000,no,self,always,0,,,,,,2,
|
||||
20258,ILL_TEDDY_BEAR_W@AL_HEAL,attack,28,9,2000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,,
|
||||
20258,ILL_TEDDY_BEAR_W@AL_HEAL,attack,28,9,2000,0,2000,yes,friend,myhpltmaxrate,99,,,,,,3,
|
||||
20258,ILL_TEDDY_BEAR_W@AM_POTIONPITCHER,attack,231,4,5000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,,
|
||||
20258,ILL_TEDDY_BEAR_W@AM_POTIONPITCHER,attack,231,4,5000,500,5000,no,friend,myhpltmaxrate,30,,,,,,5,
|
||||
20258,ILL_TEDDY_BEAR_W@NPC_ALLHEAL,attack,687,1,10000,5000,30000,no,self,myhpltmaxrate,10,,,,,,6,
|
||||
20258,ILL_TEDDY_BEAR_W@CR_HOLYCROSS,attack,253,5,500,0,5000,yes,target,always,0,,,,,,32,
|
||||
20259,ILL_TEDDY_BEAR_B@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20259,ILL_TEDDY_BEAR_B@MG_COLDBOLT,chase,14,2,1500,1000,5000,no,target,always,0,,,,,,23,
|
||||
20259,ILL_TEDDY_BEAR_B@NPC_STORMGUST2,attack,723,1,500,1500,10000,no,target,always,0,,,,,,20,
|
||||
20259,ILL_TEDDY_BEAR_B@NPC_WATERATTACK,attack,184,2,1500,0,5000,yes,target,always,0,,,,,,6,
|
||||
20259,ILL_TEDDY_BEAR_B@MG_COLDBOLT,attack,14,3,500,1500,10000,no,target,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_AGIUP,attack,350,1,5000,0,20000,yes,self,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_BLEEDING2,attack,764,5,2000,500,10000,no,target,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_CRITICALWOUND,attack,673,3,1000,500,20000,no,target,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_WIDESIGHT,attack,669,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_WEAPONBRAKER,attack,343,1,10000,0,40000,yes,target,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_DARKBREATH,attack,202,5,2000,3000,10000,no,target,myhpltmaxrate,60,,,,,,0,
|
||||
20260,ILL_TEDDY_BEAR_S@CR_HOLYCROSS,attack,253,10,500,0,5000,yes,target,always,0,,,,,,32,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_CALLSLAVE,chase,352,1,10000,0,5000,yes,self,always,0,,,,,,,
|
||||
// 20260,ILL_TEDDY_BEAR_S@NPC_EARTHQUAKE_K,attack,750,5,1500,2000,20000,no,target,myhpltmaxrate,30,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_EARTHQUAKE,attack,653,5,1500,2000,20000,no,target,myhpltmaxrate,30,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_PULSESTRIKE,attack,661,5,3000,3000,20000,no,self,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_SUMMONSLAVE,idle,196,1,10000,1000,30000,no,self,slavele,1,20255,20256,20257,20259,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_SUMMONSLAVE,attack,196,1,5000,1000,30000,no,self,slavele,1,20255,20256,20257,20259,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_POWERUP,attack,349,5,10000,0,60000,yes,self,myhpltmaxrate,20,,,,,,6,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_GRANDDARKNESS,attack,339,10,3000,1000,5000,no,self,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@AL_TELEPORT,walk,26,1,5000,0,10000,yes,self,rudeattacked,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@SA_LANDPROTECTOR,attack,288,2,3000,1000,10000,no,target,groundattacked,0,,,,,,6,
|
||||
20260,ILL_TEDDY_BEAR_S@AL_PNEUMA,attack,25,1,3000,0,5000,yes,target,longrangeattacked,0,,,,,,18,
|
||||
20261,ILL_PITMAN@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20261,ILL_PITMAN@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,mobnearbygt,4,,,,,,,
|
||||
20261,ILL_PITMAN@NPC_SILENCEATTACK,chase,178,3,500,0,5000,no,target,always,0,,,,,,6,
|
||||
20261,ILL_PITMAN@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,0,,,,,,,
|
||||
20261,ILL_PITMAN@TF_SPRINKLESAND,attack,149,1,500,0,5000,no,target,always,0,,,,,,6,
|
||||
20261,ILL_PITMAN@SM_MAGNUM,attack,7,3,1000,0,20000,yes,self,always,0,,,,,,32,
|
||||
20261,ILL_PITMAN@NPC_GUIDEDATTACK,attack,172,3,2000,0,15000,yes,target,always,0,,,,,,37,
|
||||
20262,ILL_MINERAL@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20262,ILL_MINERAL@AS_GRIMTOOTH,idle,137,3,5000,0,500,yes,target,mystatuson,0,,,,,,,
|
||||
20262,ILL_MINERAL@AL_HEAL,idle,28,9,5000,0,1500,yes,friend,mystatuson,0,,,,,,18,
|
||||
20262,ILL_MINERAL@TF_HIDING,chase,51,1,2000,0,10000,yes,self,always,0,,,,,,19,
|
||||
20262,ILL_MINERAL@TF_HIDING,chase,51,1,10000,0,10000,yes,self,myhpltmaxrate,30,,,,,,19,
|
||||
20262,ILL_MINERAL@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,mobnearbygt,4,,,,,,,
|
||||
20262,ILL_MINERAL@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,0,,,,,,,
|
||||
20262,ILL_MINERAL@TF_SPRINKLESAND,attack,149,1,500,0,5000,no,target,always,0,,,,,,6,
|
||||
20262,ILL_MINERAL@NPC_GUIDEDATTACK,attack,172,3,2000,0,15000,yes,target,always,0,,,,,,37,
|
||||
20262,ILL_MINERAL@NPC_RANDOMATTACK,attack,183,2,1500,500,5000,yes,target,always,0,,,,,,,
|
||||
20263,ILL_OBSIDIAN@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,0,,,,,,19,
|
||||
20263,ILL_OBSIDIAN@AS_GRIMTOOTH,idle,137,3,5000,0,500,yes,target,mystatuson,0,,,,,,,
|
||||
20263,ILL_OBSIDIAN@WZ_EARTHSPIKE,chase,90,3,1500,500,5000,no,target,always,0,,,,,,,
|
||||
20263,ILL_OBSIDIAN@CR_SHIELDCHARGE,attack,250,3,1000,1000,5000,no,target,always,0,,,,,,,
|
||||
20263,ILL_OBSIDIAN@NPC_GROUNDATTACK,attack,185,2,500,500,5000,yes,target,always,0,,,,,,,
|
||||
20263,ILL_OBSIDIAN@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,0,,,,,,19,
|
||||
20264,G_ILL_TEDDY_BEAR_R@NPC_CURSEATTACK,chase,181,3,1000,500,5000,no,target,always,0,,,,,,2,
|
||||
20264,G_ILL_TEDDY_BEAR_R@NPC_CRITICALSLASH,attack,170,1,1500,500,5000,no,target,always,0,,,,,,6,
|
||||
20264,G_ILL_TEDDY_BEAR_R@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,0,,,,,,37,
|
||||
20264,G_ILL_TEDDY_BEAR_R@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,8,
|
||||
20265,G_ILL_TEDDY_BEAR_Y@MG_LIGHTNINGBOLT,chase,20,2,1500,1000,5000,no,target,always,0,,,,,,,
|
||||
20265,G_ILL_TEDDY_BEAR_Y@NPC_CURSEATTACK,chase,181,5,1000,500,5000,no,target,always,0,,,,,,2,
|
||||
20265,G_ILL_TEDDY_BEAR_Y@WZ_VERMILION,attack,85,3,500,1500,10000,no,target,always,0,,,,,,6,
|
||||
20265,G_ILL_TEDDY_BEAR_Y@WZ_STORMGUST,attack,89,3,1000,1500,10000,no,target,always,0,,,,,,37,
|
||||
20265,G_ILL_TEDDY_BEAR_Y@HW_GANBANTEIN,attack,483,1,1000,0,5000,no,target,skillused,18,,,,,,8,
|
||||
20265,G_ILL_TEDDY_BEAR_Y@MG_LIGHTNINGBOLT,attack,20,3,500,1500,10000,no,target,always,0,,,,,,,
|
||||
20266,G_ILL_TEDDY_BEAR_G@NPC_BLOODDRAIN,chase,199,1,1500,0,5000,yes,target,always,0,,,,,,,
|
||||
20266,G_ILL_TEDDY_BEAR_G@NPC_CLOUD_KILL,attack,739,3,500,1500,20000,no,target,always,0,,,,,,6,
|
||||
20267,G_ILL_TEDDY_BEAR_W@NPC_CHEAL,chase,729,5,3000,500,3000,no,self,friendhpltmaxrate,99,,,,,,,
|
||||
20267,G_ILL_TEDDY_BEAR_W@NPC_CHEAL,chase,729,5,3000,500,3000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
20267,G_ILL_TEDDY_BEAR_W@NPC_CHEAL,attack,729,5,1500,500,5000,no,self,always,0,,,,,,2,
|
||||
20267,G_ILL_TEDDY_BEAR_W@AL_HEAL,attack,28,9,2000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,,
|
||||
20267,G_ILL_TEDDY_BEAR_W@AL_HEAL,attack,28,9,2000,0,2000,yes,friend,myhpltmaxrate,99,,,,,,3,
|
||||
20267,G_ILL_TEDDY_BEAR_W@AM_POTIONPITCHER,attack,231,4,5000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,,
|
||||
20267,G_ILL_TEDDY_BEAR_W@AM_POTIONPITCHER,attack,231,4,5000,500,5000,no,friend,myhpltmaxrate,30,,,,,,5,
|
||||
20267,G_ILL_TEDDY_BEAR_W@NPC_ALLHEAL,attack,687,1,10000,5000,30000,no,self,myhpltmaxrate,10,,,,,,6,
|
||||
20267,G_ILL_TEDDY_BEAR_W@CR_HOLYCROSS,attack,253,5,500,0,5000,yes,target,always,0,,,,,,32,
|
||||
20268,G_ILL_TEDDY_BEAR_B@MG_COLDBOLT,chase,14,2,1500,1000,5000,no,target,always,0,,,,,,23,
|
||||
20268,G_ILL_TEDDY_BEAR_B@NPC_STORMGUST2,attack,723,1,500,1500,10000,no,target,always,0,,,,,,20,
|
||||
20268,G_ILL_TEDDY_BEAR_B@NPC_WATERATTACK,attack,184,2,1500,0,5000,yes,target,always,0,,,,,,6,
|
||||
20268,G_ILL_TEDDY_BEAR_B@MG_COLDBOLT,attack,14,3,500,1500,10000,no,target,always,0,,,,,,,
|
||||
|
||||
// Episode 17.1 - Illusion (custom) #!todo
|
||||
20340,EL-A17T@NPC_AGIUP,chase,350,5,2000,0,60000,no,self,always,0,,,,,,6,
|
||||
20340,EL-A17T@NPC_POWERUP,attack,349,5,2000,0,60000,no,self,always,0,,,,,,6,
|
||||
@@ -13606,7 +13523,7 @@
|
||||
20811,ILL_KRAKEN@NPC_HELLJUDGEMENT2,chase,768,2,3000,500,5000,no,target,always,0,,,,,,,
|
||||
20811,ILL_KRAKEN@NPC_HELLJUDGEMENT2,attack,768,2,3000,500,5000,no,target,always,0,,,,,,,
|
||||
20811,ILL_KRAKEN@NPC_CLOUD_KILL,attack,739,5,2000,500,16000,no,target,always,0,,,,,,,
|
||||
20811,ILL_KRAKEN@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,self,myhpltmaxrate,10,,,,,,,
|
||||
20811,ILL_KRAKEN@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,target,myhpltmaxrate,10,,,,,,,
|
||||
20811,ILL_KRAKEN@NPC_PHANTOMTHRUST,chase,741,5,1000,0,5000,no,self,always,0,,,,,,,
|
||||
20811,ILL_KRAKEN@NPC_CALLSLAVE,idle,352,1,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
20843,ILL_ABYSMAL_WITCH@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
@@ -13638,7 +13555,7 @@
|
||||
20843,ILL_ABYSMAL_WITCH@NPC_HELLJUDGEMENT2,chase,768,2,2000,500,5000,no,target,always,0,,,,,,,
|
||||
20843,ILL_ABYSMAL_WITCH@NPC_HELLJUDGEMENT2,attack,768,2,2000,500,5000,no,target,always,0,,,,,,,
|
||||
20843,ILL_ABYSMAL_WITCH@NPC_CLOUD_KILL,attack,739,5,2000,500,16000,no,target,always,0,,,,,,,
|
||||
20843,ILL_ABYSMAL_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,self,myhpltmaxrate,10,,,,,,,
|
||||
20843,ILL_ABYSMAL_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,target,myhpltmaxrate,10,,,,,,,
|
||||
20843,ILL_ABYSMAL_WITCH@NPC_CALLSLAVE,idle,352,1,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
|
||||
// Episode 17.2 - Sage's Legacy
|
||||
@@ -14239,7 +14156,7 @@
|
||||
20934,R001_BESTIA@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
|
||||
20934,R001_BESTIA@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,no,self,myhpltmaxrate,60,,,,,,,
|
||||
20934,R001_BESTIA@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,no,self,always,0,,,,,,,
|
||||
// 20934,R001_BESTIA@NPC_DAMAGE_HEAL,attack,753,1,3000,1500,40000,no,self,myhpltmaxrate,20,,,,,,,
|
||||
// 20934,R001_BESTIA@NPC_DAMAGE_HEAL,attack,753,1,3000,1500,40000,no,target,myhpltmaxrate,20,,,,,,,
|
||||
|
||||
// nif_dun
|
||||
20935,GAN_CEANN@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,,
|
||||
@@ -14339,7 +14256,7 @@
|
||||
20943,DEATH_WITCH@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_CLOUD_KILL,attack,739,5,2000,500,16000,no,target,always,0,,,,,,,
|
||||
// 20943,DEATH_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,self,myhpltmaxrate,10,,,,,,,
|
||||
// 20943,DEATH_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,target,myhpltmaxrate,10,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_CALLSLAVE,idle,352,1,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_CALLSLAVE,attack,352,1,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
|
||||
@@ -14570,7 +14487,7 @@
|
||||
21395,ILL_MAYA@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
21395,ILL_MAYA@NPC_IMMUNE_PROPERTY,chase,754,4,1500,1500,60000,no,self,casttargeted,0,,,,,,,
|
||||
21395,ILL_MAYA@NPC_IMMUNE_PROPERTY,attack,754,1,1500,1500,60000,no,self,longrangeattacked,0,,,,,,,
|
||||
21395,ILL_MAYA@NPC_DAMAGE_HEAL,attack,753,1,500,1500,120000,no,self,myhpltmaxrate,50,,,,,,32,
|
||||
21395,ILL_MAYA@NPC_DAMAGE_HEAL,attack,753,1,500,1500,120000,no,target,myhpltmaxrate,50,,,,,,32,
|
||||
21395,ILL_MAYA@NPC_ALL_STAT_DOWN,attack,751,5,5000,1500,45000,no,target,always,0,,,,,,18,
|
||||
|
||||
// Episode 18
|
||||
@@ -14775,7 +14692,7 @@
|
||||
21360,EP18_MD_SCHULANG_L@NPC_TELEKINESISATTACK,attack,191,2,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_DARKSTRIKE,chase,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
|
||||
// 21360,EP18_MD_SCHULANG_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
@@ -14800,6 +14717,6 @@
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
|
||||
// 21361,EP18_MD_DEMI_FREYJA_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,,
|
||||
|
||||
1313
db/re/pet_db.yml
1313
db/re/pet_db.yml
File diff suppressed because it is too large
Load Diff
1116
db/re/quest_db.yml
1116
db/re/quest_db.yml
File diff suppressed because it is too large
Load Diff
@@ -7234,9 +7234,9 @@ Body:
|
||||
Type: Magic
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
IgnoreDefense: true
|
||||
SimpleDefense: true
|
||||
Range: 9
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Range: 5
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Holy
|
||||
@@ -7664,8 +7664,8 @@ Body:
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
IgnoreDefense: true
|
||||
IgnoreFlee: true
|
||||
SimpleDefense: true
|
||||
Flags:
|
||||
TargetTrap: true
|
||||
Range: -2
|
||||
@@ -7699,6 +7699,7 @@ Body:
|
||||
- Level: 5
|
||||
Time: 1000
|
||||
Duration1: 3000
|
||||
Duration2: 300000
|
||||
FixedCastTime:
|
||||
- Level: 1
|
||||
Time: 2000
|
||||
@@ -8878,7 +8879,6 @@ Body:
|
||||
HitCount: 1
|
||||
SplashArea: -1
|
||||
AfterCastActDelay: 300
|
||||
Duration1: 15000
|
||||
Duration2: 27000
|
||||
Cooldown: 4000
|
||||
Requires:
|
||||
@@ -9136,7 +9136,6 @@ Body:
|
||||
HitCount: 1
|
||||
SplashArea: -1
|
||||
AfterCastActDelay: 300
|
||||
Duration1: 4500
|
||||
Duration2: 4500
|
||||
Cooldown: 4000
|
||||
Requires:
|
||||
@@ -9455,7 +9454,6 @@ Body:
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
SimpleDefense: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
TargetSelf: true
|
||||
@@ -10252,15 +10250,15 @@ Body:
|
||||
Element: Weapon
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 2000
|
||||
- Level: 2
|
||||
Time: 4000
|
||||
- Level: 3
|
||||
Time: 6000
|
||||
- Level: 4
|
||||
- Level: 2
|
||||
Time: 8000
|
||||
- Level: 3
|
||||
Time: 12000
|
||||
- Level: 4
|
||||
Time: 16000
|
||||
- Level: 5
|
||||
Time: 10000
|
||||
Time: 24000
|
||||
CastDelayFlags:
|
||||
IgnoreStatus: true
|
||||
Requires:
|
||||
@@ -10276,7 +10274,7 @@ Body:
|
||||
- Level: 5
|
||||
Amount: 12
|
||||
SpiritSphereCost: 1
|
||||
Status: Ankle
|
||||
Status: Stop
|
||||
- Id: 372
|
||||
Name: CH_CHAINCRUSH
|
||||
Description: Chain Crush Combo
|
||||
@@ -11050,7 +11048,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
TargetTrap: true
|
||||
Range: 4
|
||||
Range: 5
|
||||
Hit: Multi_Hit
|
||||
HitCount: 5
|
||||
Element: Weapon
|
||||
@@ -11105,7 +11103,7 @@ Body:
|
||||
2hSword: true
|
||||
1hSpear: true
|
||||
2hSpear: true
|
||||
Status: Ankle
|
||||
Status: Stop
|
||||
- Id: 398
|
||||
Name: LK_HEADCRUSH
|
||||
Description: Traumatic Blow
|
||||
@@ -11315,7 +11313,7 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Range: 9
|
||||
Range: 7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
ActiveInstance: 3
|
||||
@@ -15918,15 +15916,6 @@ Body:
|
||||
- Level: 5
|
||||
Time: 350000
|
||||
FixedCastTime: 1000
|
||||
- Id: 578
|
||||
Name: DE_BERSERKAIZER # TODO: effect? The skill is only used to display a visual effect for now
|
||||
Description: Berserkaizer
|
||||
MaxLevel: 1
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
HitCount: 1
|
||||
Duration1: -1
|
||||
- Id: 653
|
||||
Name: NPC_EARTHQUAKE
|
||||
Description: Earthquake
|
||||
@@ -16720,7 +16709,7 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1: 300000
|
||||
Duration1: -1
|
||||
Status: Invincible
|
||||
- Id: 686
|
||||
Name: NPC_INVINCIBLEOFF
|
||||
@@ -16732,6 +16721,8 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1: 60000
|
||||
Status: InvincibleOff
|
||||
- Id: 687
|
||||
Name: NPC_ALLHEAL
|
||||
Description: Full Heal
|
||||
@@ -18373,43 +18364,6 @@ Body:
|
||||
HitCount: 1
|
||||
Duration1: 60000
|
||||
Status: Relieve_off
|
||||
- Id: 776
|
||||
Name: NPC_DEADLYCURSE
|
||||
Description: Deadly Curse
|
||||
MaxLevel: 1
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IgnoreGtb: true
|
||||
IsNpc: true
|
||||
Range: 1
|
||||
Duration1: 15000
|
||||
Status: Deadly_Defeasance
|
||||
- Id: 779
|
||||
Name: NPC_DEADLYCURSE2
|
||||
Description: Deadly Curse 2
|
||||
MaxLevel: 5
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Splash: true
|
||||
Flags:
|
||||
IgnoreGtb: true
|
||||
IsNpc: true
|
||||
SplashArea:
|
||||
- Level: 1
|
||||
Area: 2
|
||||
- Level: 2
|
||||
Area: 3
|
||||
- Level: 3
|
||||
Area: 4
|
||||
- Level: 4
|
||||
Area: 5
|
||||
- Level: 5
|
||||
Area: 6
|
||||
Duration2: 30000
|
||||
Status: Deadly_Defeasance
|
||||
- Id: 780
|
||||
Name: NPC_CANE_OF_EVIL_EYE
|
||||
Description: Cane of evil eye
|
||||
@@ -19160,7 +19114,6 @@ Body:
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreFlee: true
|
||||
SimpleDefense: true
|
||||
Flags:
|
||||
TargetTrap: true
|
||||
Range: 9
|
||||
@@ -22706,7 +22659,6 @@ Body:
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreFlee: true
|
||||
SimpleDefense: true
|
||||
Flags:
|
||||
AllowOnMado: true
|
||||
Range: 9
|
||||
@@ -24571,7 +24523,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Range: 1
|
||||
Hit: Single
|
||||
HitCount: -5
|
||||
HitCount: 5
|
||||
CopyFlags:
|
||||
Skill:
|
||||
Reproduce: true
|
||||
@@ -28841,7 +28793,6 @@ Body:
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreFlee: true
|
||||
SimpleDefense: true
|
||||
Range:
|
||||
- Level: 1
|
||||
Size: 7
|
||||
@@ -29740,19 +29691,6 @@ Body:
|
||||
- Level: 2
|
||||
Amount: 100
|
||||
Status: Odins_Power
|
||||
- Id: 2543
|
||||
Name: ALL_RAY_OF_PROTECTION
|
||||
Description: Ray of Protection
|
||||
MaxLevel: 1
|
||||
Type: Magic
|
||||
TargetType: Support
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Range: 1
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Duration1: 60000
|
||||
Status: Protection
|
||||
- Id: 2544
|
||||
Name: MC_CARTDECORATE
|
||||
Description: Decorate Cart
|
||||
@@ -33211,7 +33149,6 @@ Body:
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreFlee: true
|
||||
SimpleDefense: true
|
||||
Flags:
|
||||
TargetTrap: true
|
||||
Range: 9
|
||||
@@ -43027,10 +42964,10 @@ Body:
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IgnoreGtb: true
|
||||
AfterCastWalkDelay: 1000
|
||||
Cooldown: 20000
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
AfterCastActDelay: 2000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -43053,7 +42990,11 @@ Body:
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
AfterCastWalkDelay: 1000
|
||||
Splash: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
SplashArea: -1
|
||||
AfterCastActDelay: 35000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 40000
|
||||
@@ -43065,7 +43006,6 @@ Body:
|
||||
Time: 25000
|
||||
- Level: 5
|
||||
Time: 20000
|
||||
Cooldown: 35000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -43083,6 +43023,7 @@ Body:
|
||||
Name: HLIF_BRAIN
|
||||
Description: Brain Surgery
|
||||
MaxLevel: 5
|
||||
SplashArea: 1
|
||||
- Id: 8004
|
||||
Name: HLIF_CHANGE
|
||||
Description: Change
|
||||
@@ -43090,7 +43031,7 @@ Body:
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
AfterCastWalkDelay: 1000
|
||||
Hit: Single
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
@@ -43098,7 +43039,7 @@ Body:
|
||||
Time: 180000
|
||||
- Level: 3
|
||||
Time: 300000
|
||||
Cooldown:
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 600000
|
||||
- Level: 2
|
||||
@@ -43116,8 +43057,7 @@ Body:
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
AfterCastWalkDelay: 1000
|
||||
Cooldown: 1000
|
||||
Duration2: 1000
|
||||
Requires:
|
||||
SpCost: 10
|
||||
- Id: 8006
|
||||
@@ -43128,7 +43068,7 @@ Body:
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
AfterCastWalkDelay: 1000
|
||||
AfterCastActDelay: 30000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 40000
|
||||
@@ -43140,7 +43080,6 @@ Body:
|
||||
Time: 25000
|
||||
- Level: 5
|
||||
Time: 20000
|
||||
Cooldown: 30000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -43168,7 +43107,6 @@ Body:
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
@@ -43176,7 +43114,7 @@ Body:
|
||||
Time: 180000
|
||||
- Level: 3
|
||||
Time: 300000
|
||||
Cooldown:
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 300000
|
||||
- Level: 2
|
||||
@@ -43205,7 +43143,7 @@ Body:
|
||||
Count: -2
|
||||
- Level: 5
|
||||
Count: -3
|
||||
Cooldown: 2000
|
||||
AfterCastWalkDelay: 2000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -43226,7 +43164,6 @@ Body:
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
@@ -43238,7 +43175,7 @@ Body:
|
||||
Time: 45000
|
||||
- Level: 5
|
||||
Time: 40000
|
||||
Cooldown:
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
@@ -43272,7 +43209,6 @@ Body:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
CastCancel: true
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
@@ -43284,7 +43220,7 @@ Body:
|
||||
Time: 45000
|
||||
- Level: 5
|
||||
Time: 40000
|
||||
Cooldown:
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
@@ -43317,7 +43253,7 @@ Body:
|
||||
Range: 15
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Cooldown: 1000
|
||||
AfterCastActDelay: 1000
|
||||
Requires:
|
||||
SpCost: 1
|
||||
- Id: 8013
|
||||
@@ -43339,7 +43275,7 @@ Body:
|
||||
Count: 4
|
||||
- Level: 5
|
||||
Count: 5
|
||||
Cooldown:
|
||||
AfterCastActDelay:
|
||||
- Level: 1
|
||||
Time: 2000
|
||||
- Level: 2
|
||||
@@ -43370,8 +43306,8 @@ Body:
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
AfterCastWalkDelay: 1500
|
||||
Cooldown: 3000
|
||||
AfterCastActDelay: 3000
|
||||
AfterCastWalkDelay: 3000
|
||||
Requires:
|
||||
SpCost: 40
|
||||
- Id: 8015
|
||||
@@ -43395,8 +43331,7 @@ Body:
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
SplashArea: 4
|
||||
AfterCastActDelay: 5000
|
||||
CoolDown: 1000
|
||||
AfterCastWalkDelay: 1000
|
||||
Requires:
|
||||
SpCost: 1
|
||||
- Id: 8018
|
||||
@@ -46289,7 +46224,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
TargetTrap: true
|
||||
Range: 4
|
||||
Range: 5
|
||||
Hit: Multi_Hit
|
||||
HitCount: 5
|
||||
Element: Weapon
|
||||
@@ -46333,7 +46268,7 @@ Body:
|
||||
Amount: 27
|
||||
- Level: 5
|
||||
Amount: 30
|
||||
Status: Ankle
|
||||
Status: Stop
|
||||
- Id: 8219
|
||||
Name: ML_DEFENDER
|
||||
Description: Defending_Aura
|
||||
@@ -47024,7 +46959,9 @@ Body:
|
||||
Range: 2
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Duration1: 10000
|
||||
Cooldown: 30000
|
||||
Status: InvincibleOff
|
||||
- Id: 8401
|
||||
Name: EL_CIRCLE_OF_FIRE
|
||||
Description: Circle of Fire
|
||||
|
||||
@@ -72,7 +72,6 @@ Body:
|
||||
Stun: true
|
||||
Sleep: true
|
||||
Burning: true
|
||||
Protection: true
|
||||
EndOnStart:
|
||||
Aeterna: true
|
||||
EndReturn:
|
||||
@@ -126,7 +125,6 @@ Body:
|
||||
Stun: true
|
||||
Sleep: true
|
||||
Burning: true
|
||||
Protection: true
|
||||
EndOnStart:
|
||||
Aeterna: true
|
||||
- Status: Stun
|
||||
@@ -146,7 +144,6 @@ Body:
|
||||
Inspiration: true
|
||||
Gvg_Stun: true
|
||||
Stun: true
|
||||
Protection: true
|
||||
- Status: Sleep
|
||||
DurationLookup: NPC_SLEEPATTACK
|
||||
States:
|
||||
@@ -165,7 +162,6 @@ Body:
|
||||
Inspiration: true
|
||||
Gvg_Sleep: true
|
||||
Sleep: true
|
||||
Protection: true
|
||||
- Status: Poison
|
||||
DurationLookup: NPC_POISON
|
||||
CalcFlags:
|
||||
@@ -184,7 +180,6 @@ Body:
|
||||
Inspiration: true
|
||||
Poison: true
|
||||
Dpoison: true
|
||||
Protection: true
|
||||
- Status: Curse
|
||||
DurationLookup: NPC_WIDECURSE
|
||||
CalcFlags:
|
||||
@@ -203,7 +198,6 @@ Body:
|
||||
Inspiration: true
|
||||
Gvg_Curse: true
|
||||
Curse: true
|
||||
Protection: true
|
||||
- Status: Silence
|
||||
DurationLookup: NPC_SILENCEATTACK
|
||||
States:
|
||||
@@ -220,7 +214,6 @@ Body:
|
||||
Inspiration: true
|
||||
Gvg_Silence: true
|
||||
Silence: true
|
||||
Protection: true
|
||||
- Status: Confusion
|
||||
DurationLookup: NPC_WIDECONFUSE
|
||||
Flags:
|
||||
@@ -230,7 +223,6 @@ Body:
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Protection: true
|
||||
EndReturn:
|
||||
Confusion: true
|
||||
- Status: Blind
|
||||
@@ -250,7 +242,6 @@ Body:
|
||||
Fear: true
|
||||
Gvg_Blind: true
|
||||
Blind: true
|
||||
Protection: true
|
||||
- Status: Bleeding
|
||||
Icon: EFST_BLOODING
|
||||
DurationLookup: NPC_BLEEDING
|
||||
@@ -268,7 +259,6 @@ Body:
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Protection: true
|
||||
- Status: Dpoison
|
||||
DurationLookup: NPC_POISON
|
||||
CalcFlags:
|
||||
@@ -796,6 +786,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
MinDuration: 5000
|
||||
- Status: Keeping
|
||||
DurationLookup: NPC_KEEPING
|
||||
CalcFlags:
|
||||
@@ -1009,7 +1000,6 @@ Body:
|
||||
Flags:
|
||||
SendOption: true
|
||||
- Status: Extremityfist
|
||||
Icon: EFST_EXTREMITYFIST
|
||||
DurationLookup: MO_EXTREMITYFIST
|
||||
CalcFlags:
|
||||
Regen: true
|
||||
@@ -2600,17 +2590,13 @@ Body:
|
||||
DurationLookup: HLIF_AVOID
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveFromHomOnMapWarp: true
|
||||
- Status: Change
|
||||
DurationLookup: HLIF_CHANGE
|
||||
CalcFlags:
|
||||
Vit: true
|
||||
Int: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveFromHomOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
Fail:
|
||||
Change: true
|
||||
- Status: Bloodlust
|
||||
@@ -2942,12 +2928,23 @@ Body:
|
||||
Icon: EFST_INVINCIBLE
|
||||
DurationLookup: NPC_INVINCIBLE
|
||||
CalcFlags:
|
||||
Aspd: true
|
||||
Speed: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Invincibleoff: true
|
||||
- Status: Invincibleoff
|
||||
DurationLookup: NPC_INVINCIBLEOFF
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Invincible: true
|
||||
- Status: Manu_Atk
|
||||
Icon: EFST_MANU_ATK
|
||||
Flags:
|
||||
@@ -6122,6 +6119,14 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Extremityfist2
|
||||
Icon: EFST_EXTREMITYFIST
|
||||
DurationLookup: MO_EXTREMITYFIST
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Mtf_Aspd2
|
||||
Icon: EFST_MTF_ASPD2
|
||||
CalcFlags:
|
||||
@@ -8930,21 +8935,3 @@ Body:
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Decreaseagi: true
|
||||
- Status: Protection
|
||||
Icon: EFST_RAY_OF_PROTECTION
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Stun: true
|
||||
Sleep: true
|
||||
Curse: true
|
||||
Stone: true
|
||||
Poison: true
|
||||
Blind: true
|
||||
Silence: true
|
||||
Bleeding: true
|
||||
Confusion: true
|
||||
Freeze: true
|
||||
|
||||
@@ -63,12 +63,11 @@ The eA Job System:
|
||||
EAJL_2 0x300
|
||||
|
||||
- The third category is type. Classes can either be normal, rebirth/advanced,
|
||||
adopted, third class or fourth class.
|
||||
adopted, or third class.
|
||||
|
||||
EAJL_UPPER 0x1000
|
||||
EAJL_BABY 0x2000
|
||||
EAJL_THIRD 0x4000
|
||||
EAJL_FOURTH 0x8000
|
||||
|
||||
So using these three categories, any job class can be constructed from the
|
||||
others. Let's take a swordman, for example.
|
||||
@@ -144,11 +143,6 @@ EAJL_THIRD:
|
||||
if(@eac&EAJL_THIRD)
|
||||
mes "Wow, you've really grown!";
|
||||
|
||||
EAJL_FOURTH:
|
||||
Checks if a class is a fourth job.
|
||||
if(@eac&EAJL_FOURTH)
|
||||
mes "Wow, you've really grown!";
|
||||
|
||||
EAJ_UPPERMASK:
|
||||
The upper mask can be used to "strip" the upper/baby characteristics of a
|
||||
class, used when you want to know if someone is a certain class regardless
|
||||
@@ -175,19 +169,13 @@ EAJ_BASEMASK:
|
||||
check will always fail for the same reasons previously explained.
|
||||
|
||||
EAJ_THIRDMASK:
|
||||
This mask strips 3rd class attributes. It will give the "normal" class of
|
||||
This mask strips 3rd class attributes. It will give the "normal" class of
|
||||
a third job, regardless of rebirth/adopted status. When used on non-third
|
||||
class characters, it will return the second job, or, if that also doesn't
|
||||
exist, the first.
|
||||
if ((@eac&EAJ_THIRDMASK) == EAJ_WARLOCK_T)
|
||||
mes "You've gone through rebirth, I see.";
|
||||
|
||||
EAJ_FOURTHMASK:
|
||||
This mask strips 4th class attributes. Although currently there are none,
|
||||
it is suggested to use this for checking.
|
||||
if ((@eac&EAJ_FOURTHMASK) == EAJ_DRAGON_KNIGHT)
|
||||
mes "Oh you are a Dragon Knight, I see.";
|
||||
|
||||
The script commands eaclass, roclass:
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ This list contains all available constants referenced in the 'bonus' commands.
|
||||
RC2_Bio5_Swordman_Thief, RC2_Bio5_Acolyte_Merchant, RC2_Bio5_Mage_Archer, RC2_Bio5_MVP,
|
||||
RC2_Clocktower, RC2_Thanatos, RC2_Faceworm, RC2_Hearthunter, RC2_Rockridge, RC2_Werner_Lab,
|
||||
RC2_Temple_Demon, RC2_Illusion_Vampire, RC2_Malangdo, RC2_EP172ALPHA, RC2_EP172BETA, RC2_EP172BATH,
|
||||
RC2_Illusion_Turtle, RC2_Rachel_Sanctuary, RC2_Illusion_Luanda, RC2_Illusion_Frozen, RC2_Illusion_Moonlight
|
||||
RC2_Illusion_Turtle, RC2_Rachel_Sanctuary, RC2_Illusion_Luanda
|
||||
|
||||
* Class (c)
|
||||
Class_Normal, Class_Boss, Class_Guardian, Class_All
|
||||
|
||||
@@ -118,23 +118,7 @@ is disabled in '/conf/battle/items.conf'.
|
||||
*nomvploot
|
||||
|
||||
Disables normal monsters and MVPs from dropping items on a map. Looted items will always drop.
|
||||
'nomobloot' prevents monsters and MVPs from dropping items from the 'Drops' table.
|
||||
'nomvploot' prevents MVPs from giving MVP prize items from the 'MvpDrops' table.
|
||||
'noloot' is the same as 'nomobloot' and 'nomvploot' combined.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*nolootnormalmob
|
||||
|
||||
Disables normal monsters type (only) from dropping items on a map. Looted items will always drop.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*no_npc_selfdestruction_on_all
|
||||
|
||||
A quick mapflag to change the behaviour of the NPC_SELFDESTRUCTION skill.
|
||||
When defined, the skill always and only hits enemy type instead of all units.
|
||||
|
||||
'noloot' is the same as 'nomobloot' and 'nomvploot' combined.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -490,9 +474,3 @@ Hides monster's HP bar on a map.
|
||||
Ignores config value of 'monster_hp_bars_info'.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*specialpopup <popup ID>
|
||||
|
||||
Displays a special popup when a player enters the map. See script command "specialpopup" for details on different popup types.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -204,18 +204,6 @@ AttackMotion: Attack animation motion. Low value means monster's attack will be
|
||||
|
||||
---------------------------------------
|
||||
|
||||
ClientAttackMotion: The time from the start of a normal attack until the damage frame shows on client. At the same time you also get stopped on the client.
|
||||
This value is only needed if you use the "synchronize_damage" feature (battle/battle.conf).
|
||||
|
||||
If you created a custom sprite, you want to set this value to the timing of the damage frame in your *.act file.
|
||||
In Act Editor you can set the damage frame by setting the frame sound to "atk". If you don't define a damage frame, it will default to the second to last
|
||||
frame. Also keep in mind that the Act Editor displays slightly inaccurate speed. Every 25ms in Act Editor is 24ms in reality.
|
||||
|
||||
Example: Drops has a animation speed of 24ms per frame and the 13th frame (frame #12) is the damage frame. This means the damage shows after 12 frames.
|
||||
That's why Drops has a ClientAttackMotion of 24*12 = 288.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
DamageMotion: Damage animation motion, same as aMotion but used to display the "I am hit" animation. Coincidentally, this same value is used to determine how long it is before the monster/player can move again. Endure is dMotion = 0, obviously.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -10,8 +10,8 @@
|
||||
|
||||
When a monster uses a level 10 skill on Aegis, it will be much stronger than the
|
||||
normal player version. On rAthena we reflect this by giving the monster a skill
|
||||
level above the maximum player skill level.
|
||||
The following list explains the skill specialities and the corresponding level
|
||||
level above the maximum player level.
|
||||
The following lists explains the skill specialities and the corresponding level
|
||||
which needs to be put for these skills in the mob_skill_db.
|
||||
|
||||
Note: The "SkillDatabase::parseNode" template has a linear determination feature
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20240414
|
||||
//= 20130613
|
||||
//===== Description: =========================================
|
||||
//= List of available permissions and their functions.
|
||||
//============================================================
|
||||
@@ -11,12 +11,6 @@
|
||||
This file describes the functions of player group permissions,
|
||||
configured in '/conf/groups.conf' under the "permissions" bracket.
|
||||
|
||||
The permission name used in '/conf/groups.conf' goes after the asterisk "*",
|
||||
while the constant name used in scripts and src goes between the parentheses "()"
|
||||
in the following format:
|
||||
|
||||
*permission_name (PC_PERM_CONSTANT_NAME)
|
||||
|
||||
To search for a permission, write "*" before its name.
|
||||
The format of this file is as follows:
|
||||
1. Basic Permissions
|
||||
@@ -28,20 +22,20 @@ The format of this file is as follows:
|
||||
========================
|
||||
---------------------------------------
|
||||
|
||||
*can_trade (PC_PERM_TRADE)
|
||||
*can_trade
|
||||
|
||||
Allows player to distribute items, such as through trades, dropping,
|
||||
vending, storage, mail, etc.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*can_party (PC_PERM_PARTY)
|
||||
*can_party
|
||||
|
||||
Allows player to create and join parties.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*attendance (PC_PERM_ATTENDANCE)
|
||||
*attendance
|
||||
|
||||
Allows player to use the daily attendance system.
|
||||
|
||||
@@ -52,78 +46,78 @@ Allows player to use the daily attendance system.
|
||||
===========================
|
||||
---------------------------------------
|
||||
|
||||
*all_skill (PC_PERM_ALL_SKILL)
|
||||
*all_skill
|
||||
|
||||
Grants player all available skills in the player's skill tree.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*all_equipment (PC_PERM_USE_ALL_EQUIPMENT)
|
||||
*all_equipment
|
||||
|
||||
Allows player to equip any item, regardless of requirements (class, level,
|
||||
etc.). Note that this can cause client errors if a sprite does not exist.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*skill_unconditional (PC_PERM_SKILL_UNCONDITIONAL)
|
||||
*skill_unconditional
|
||||
|
||||
Allows player to use any skill, regardless of required conditions (SP,
|
||||
items, etc.).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*join_chat (PC_PERM_JOIN_ALL_CHAT)
|
||||
*join_chat
|
||||
|
||||
Allows player to join password-protected chatrooms.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*kick_chat (PC_PERM_NO_CHAT_KICK)
|
||||
*kick_chat
|
||||
|
||||
Prevents player from being kicked from a chatroom.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*view_hpmeter (PC_PERM_VIEW_HPMETER)
|
||||
*view_hpmeter
|
||||
|
||||
Allows player to see the HP bar of every player.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*view_equipment (PC_PERM_VIEW_EQUIPMENT)
|
||||
*view_equipment
|
||||
|
||||
Allows player to view the equipment of every player, regardless of that
|
||||
player's setting.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*hack_info (PC_PERM_RECEIVE_HACK_INFO)
|
||||
*hack_info
|
||||
|
||||
Allows player to receive all information about players who try to hack,
|
||||
spoof a name, etc.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*disable_pvm (PC_PERM_DISABLE_PVM)
|
||||
*disable_pvm
|
||||
|
||||
Prevents player from attacking monsters.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*disable_pvp (PC_PERM_DISABLE_PVP)
|
||||
*disable_pvp
|
||||
|
||||
Prevents player from attacking other players.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*can_trade_bounded (PC_PERM_TRADE_BOUNDED)
|
||||
*can_trade_bounded
|
||||
|
||||
Allows player to do normal item actions with bounded items (drop, sell,
|
||||
trade, etc.).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*item_unconditional (PC_PERM_ITEM_UNCONDITIONAL)
|
||||
*item_unconditional
|
||||
|
||||
Allows player to consume any consumable item regardless the requirements
|
||||
(bypass noitemconsumption mapflag, item's class, gender, status changes,
|
||||
@@ -131,7 +125,7 @@ item delay, etc).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*trade_unconditional (PC_PERM_TRADE_UNCONDITIONAL)
|
||||
*trade_unconditional
|
||||
|
||||
Allows player to ignore the trade conditions of items (drop, trade, sell, cart, storage/gstorage, mail and auction).
|
||||
|
||||
@@ -142,32 +136,32 @@ Allows player to ignore the trade conditions of items (drop, trade, sell, cart,
|
||||
======================
|
||||
---------------------------------------
|
||||
|
||||
*all_commands (PC_PERM_USE_ALL_COMMANDS)
|
||||
*all_commands
|
||||
|
||||
Allows usage of all atcommands and charcommands.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*disable_commands_when_dead (PC_PERM_DISABLE_CMD_DEAD)
|
||||
*disable_commands_when_dead
|
||||
|
||||
Disables usage of atcommands when player is dead.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*hide_session (PC_PERM_HIDE_SESSION)
|
||||
*hide_session
|
||||
|
||||
Hides player session from being displayed by atcommands (@who, @whomap,
|
||||
etc.).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*who_display_aid (PC_PERM_WHO_DISPLAY_AID)
|
||||
*who_display_aid
|
||||
|
||||
Displays all GMs and character/account IDs in the @who command.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*any_warp (PC_PERM_WARP_ANYWHERE)
|
||||
*any_warp
|
||||
|
||||
Allows player to bypass 'nowarp', 'nowarpto', 'noteleport', and 'nomemo'
|
||||
mapflags in commands which modify a character's map or coordinates (@memo,
|
||||
@@ -175,64 +169,64 @@ mapflags in commands which modify a character's map or coordinates (@memo,
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*receive_requests (PC_PERM_RECEIVE_REQUESTS)
|
||||
*receive_requests
|
||||
|
||||
Allows player to receive requests through the @requests command.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*show_bossmobs (PC_PERM_SHOW_BOSS)
|
||||
*show_bossmobs
|
||||
|
||||
Displays boss mobs in the @showmobs command.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*channel_admin (PC_PERM_CHANNEL_ADMIN)
|
||||
*channel_admin
|
||||
|
||||
Allows player to modify #channel settings regardless of ownership and to
|
||||
join password-protected channels without a password.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*use_check (PC_PERM_USE_CHECK)
|
||||
*use_check
|
||||
|
||||
Allows player to use the client command /check (displays character status).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*use_changemaptype (PC_PERM_USE_CHANGEMAPTYPE)
|
||||
*use_changemaptype
|
||||
|
||||
Allows player to use the client command /changemaptype.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*command_enable (PC_PERM_ENABLE_COMMAND)
|
||||
*command_enable
|
||||
|
||||
Enable to use atcommand while talking with NPC.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*bypass_stat_onclone (PC_PERM_BYPASS_STAT_ONCLONE)
|
||||
*bypass_stat_onclone
|
||||
|
||||
Bypass max parameter limit while using @clonestat
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*bypass_max_stat (PC_PERM_BYPASS_MAX_STAT)
|
||||
*bypass_max_stat
|
||||
|
||||
Allow to bypass the maximum stat parameter (at conf/player.conf) to
|
||||
maximum value 32,767.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*macro_detect (PC_PERM_MACRO_DETECT)
|
||||
*macro_detect
|
||||
|
||||
Allows player to use the client command /macro_detector.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*macro_register (PC_PERM_MACRO_REGISTER)
|
||||
*macro_register
|
||||
|
||||
Allows player to use the client commands /macro_register (used to add new captcha) and /macro_preview (used to preview captcha by ID).
|
||||
Allows player to use the client commands /maco_register (used to add new captcha) and /macro_preview (used to preview captcha by ID).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
//===== rAthena Documentation================================
|
||||
//===== rAthena Documentation================================
|
||||
//= rAthena Script Commands
|
||||
//===== By:==================================================
|
||||
//= rAthena Dev Team
|
||||
@@ -135,26 +135,11 @@ and 'doc/mapflags.txt'.
|
||||
<map name>{,<x>{,<y>{,<xs>{,<ys>}}}}%TAB%monster%TAB%<monster name>{,<monster level>}%TAB%<mob id>,<amount>{,<delay1>{,<delay2>{,<event>{,<mob size>{,<mob ai>}}}}}
|
||||
|
||||
Map name is the name of the map the monsters will spawn on. x,y are the
|
||||
coordinates where the mob should spawn. Putting zeros instead of these
|
||||
coordinates will spawn the monsters randomly.
|
||||
|
||||
If the coordinates are non-zero and xs and ys are above 1, each monster will
|
||||
spawn in a radius around x,y. At server start, each monster will get assigned
|
||||
its own center cell adding or substracting up to (xs-1),(ys-1) from the given
|
||||
x,y coordinates. Each time a monster respawns, it will spawn in a radius around
|
||||
its personal center cell by adding or substracting up to (xs-1),(ys-1) again.
|
||||
This results in a total possible spawn area over all monsters of the spawn line
|
||||
of (xs,ys)*4-3, but with a strong bias towards the center of that area:
|
||||
2,2 - 5x5
|
||||
3,3 - 9x9
|
||||
4,4 - 13x13
|
||||
5,5 - 17x17
|
||||
etc.
|
||||
|
||||
coordinates where the mob should spawn. If xs and ys are non-zero, they
|
||||
specify the 'radius' of a spawn-rectangle area centered at x,y.
|
||||
Putting zeros instead of these coordinates will spawn the monsters randomly.
|
||||
Note this is only the initial spawn zone, as mobs random-walk, they are free
|
||||
to move away from their specified spawn region.
|
||||
You can disable the picking of a random center cell for each monster in the
|
||||
battle config. (See /conf/battle/monster.conf::randomize_center_cell.)
|
||||
|
||||
Monster name is the name the monsters will have on screen, and has no relation
|
||||
whatsoever to their names anywhere else. It's the mob id that counts, which
|
||||
@@ -203,8 +188,6 @@ Natural enemies for AI monsters are normal monsters.
|
||||
|
||||
Alternately, a monster spawned using 'boss_monster' instead of 'monster' is able
|
||||
to be detected on the map with the SC_BOSSMAPINFO status (used by Convex Mirror).
|
||||
A boss monster spawn with fixed coordinates will always spawn at the given
|
||||
coordinates, even if they are blocked (e.g. by Icewall).
|
||||
|
||||
** NPC names
|
||||
|
||||
@@ -5694,35 +5677,22 @@ Example:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*searchstores <uses>,<effect>{,"<map name>"};
|
||||
*searchstores <uses>,<effect>;
|
||||
|
||||
Invokes the store search window, which allows to search for both vending
|
||||
and buying stores.
|
||||
and buying stores. Parameter uses indicates, how many searches can be
|
||||
started, before the window has to be reopened. Effect value affects,
|
||||
what happens, when a result item is double-clicked and can be one of the
|
||||
following:
|
||||
|
||||
Parameter <uses> indicates how many searches can be started
|
||||
before the window has to be reopened.
|
||||
0 = Shows the store's position on the mini-map and highlights the
|
||||
shop sign with yellow color, when the store is on same map
|
||||
as the invoking player.
|
||||
1 = Directly opens the shop, regardless of distance.
|
||||
|
||||
Parameter <effect> affects what happens when a result item is double-clicked
|
||||
and can be one of the following:
|
||||
|
||||
SEARCHSTORE_EFFECT_NORMAL : Shows the store's position on the mini-map and highlights the
|
||||
shop sign with yellow color, when the store is on same map
|
||||
as the invoking player.
|
||||
SEARCHSTORE_EFFECT_REMOTE : Directly opens the shop, regardless of distance.
|
||||
|
||||
Optional parameter <map name> indicates the name of map where the stores will be searched.
|
||||
If not set, the search will be on the map the invoking character is currently on.
|
||||
Special values for <map name> are:
|
||||
|
||||
"this" : Will search for stores on the map where the invoking character is currently on. (default)
|
||||
"all" : Will search for stores on all maps.
|
||||
|
||||
Examples:
|
||||
// Item Vending_Search_Scroll (10 uses, effect: show mark on minimap, current map)
|
||||
searchstores 10, SEARCHSTORE_EFFECT_NORMAL;
|
||||
|
||||
// Search stores (1 use, effect: open shop, all maps on the server)
|
||||
searchstores 1, SEARCHSTORE_EFFECT_REMOTE, "all";
|
||||
Example:
|
||||
// Item Universal_Catalog_Gold (10 uses, effect: open shop)
|
||||
searchstores 10,1;
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -6124,12 +6094,11 @@ will always return 0.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*skilleffect <skill id>,<number>{,<game ID>};
|
||||
*skilleffect "<skill name>",<number>{,<game ID>};
|
||||
*skilleffect <skill id>,<number>;
|
||||
*skilleffect "<skill name>",<number>;
|
||||
|
||||
This command displays visual and aural effects of given skill on currently
|
||||
attached character or, when defined, on any unit with the given ID.
|
||||
The number parameter is for skill whose visual effect
|
||||
attached character. The number parameter is for skill whose visual effect
|
||||
involves displaying of a number (healing or damaging). Note, that this command
|
||||
will not actually use the skill, it is intended for scripts, which simulate
|
||||
skill usage by the NPC, such as buffs, by setting appropriate status and
|
||||
@@ -6622,8 +6591,7 @@ Available <type>:
|
||||
PCBLOCK_COMMANDS Prevent the player from using atcommands/charcommands.
|
||||
PCBLOCK_NPCCLICK Prevent the player from clicking/touching any NPC/shop/warp.
|
||||
PCBLOCK_EMOTION Prevent the player from using emotions.
|
||||
PCBLOCK_EQUIP Prevent the player from replacing equipment.
|
||||
PCBLOCK_NPC Simulate NPC interaction. Useful for NPC with no mes window. Sum of PCBLOCK_MOVE|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_NPCCLICK|PCBLOCK_EQUIP.
|
||||
PCBLOCK_NPC Simulate NPC interaction. Useful for NPC with no mes window. Sum of PCBLOCK_MOVE|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_NPCCLICK.
|
||||
PCBLOCK_ALL Sum of all the flags.
|
||||
|
||||
Examples:
|
||||
@@ -6652,8 +6620,8 @@ Examples:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*macro_detector({<account ID>});
|
||||
*macro_detector({"<character name>"});
|
||||
macro_detector({<account ID>});
|
||||
macro_detector({"<character name>"});
|
||||
|
||||
This command will display the captcha UI challenge onto the invoking character or the given <account ID>/<character name>.
|
||||
|
||||
@@ -6674,46 +6642,6 @@ Example:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*permission_check(<permission>{,<char_id>});
|
||||
|
||||
This command will return true if the attached character has the specified permission, false otherwise.
|
||||
If <char_id> is given, it will check the permission for that character instead.
|
||||
|
||||
A full list of the player permission constants (with the 'PC_PERM' prefix) along with the
|
||||
full permissions documentation can be found in 'doc/permissions.txt'.
|
||||
|
||||
|
||||
Example:
|
||||
if (permission_check(PC_PERM_TRADE)) {
|
||||
mes "You have permission to trade!";
|
||||
}
|
||||
else {
|
||||
mes "You do not have permission to trade!";
|
||||
}
|
||||
end;
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*permission_add(<permission>{,<char_id>});
|
||||
*permission_remove(<permission>{,<char_id>});
|
||||
|
||||
These commands will temporarily add or remove the specified permission to the attached character,
|
||||
or the given <char_id> until the player logs out.
|
||||
|
||||
A full list of the player permission constants (with the 'PC_PERM' prefix) along with the
|
||||
full permissions documentation can be found in 'doc/permissions.txt'.
|
||||
|
||||
Examples:
|
||||
// Adds the 'can_trade' permission to the attached character,
|
||||
// allowing them to trade, drop, sell, store and mail items.
|
||||
permission_add(PC_PERM_TRADE);
|
||||
|
||||
// Removes the 'can_party' permission from the attached character,
|
||||
// preventing them from joining or creating parties.
|
||||
permission_remove(PC_PERM_PARTY);
|
||||
|
||||
---------------------------------------
|
||||
|
||||
==================================
|
||||
|5.- Mob / NPC -related commands.|
|
||||
==================================
|
||||
@@ -8016,15 +7944,17 @@ Return values:
|
||||
//
|
||||
---------------------------------------
|
||||
|
||||
*npcspeed( <speed value> {,"<npc name>"} );
|
||||
*npcwalkto( <x>,<y> {,"<npc name>"} } );
|
||||
*npcstop( {"<npc name>", {"<flag>"}});
|
||||
*npcspeed <speed value>;
|
||||
*npcwalkto <x>,<y>;
|
||||
*npcstop;
|
||||
|
||||
These commands will make the NPC object in question move around the map.
|
||||
These commands will make the NPC object in question move around the map. As they
|
||||
currently are, they are a bit buggy and are not useful for much more than making
|
||||
an NPC move randomly around the map.
|
||||
|
||||
'npcspeed' will permanently set the NPCs walking speed to a specified value. As in the
|
||||
@speed GM command, MAX_WALK_SPEED (1000) is the slowest possible speed while MIN_WALK_SPEED (20) is the fastest
|
||||
possible (instant motion). DEFAULT_NPC_WALK_SPEED (200) is the default NPC walking speed.
|
||||
'npcspeed' will set the NPCs walking speed to a specified value. As in the
|
||||
@speed GM command, 200 is the slowest possible speed while 0 is the fastest
|
||||
possible (instant motion). 100 is the default character walking speed.
|
||||
|
||||
'npcwalkto' will start the NPC sprite moving towards the specified coordinates
|
||||
on the same map it is currently on. The script proceeds immediately after the
|
||||
@@ -8032,17 +7962,10 @@ NPC begins moving.
|
||||
|
||||
'npcstop' will stop the motion.
|
||||
|
||||
The <flag> value in npcstop affects how the unit is stopped. The following flags are bitwise values (can be combined using the pipe operator):
|
||||
USW_NONE = Unit will keep walking to their original destination.
|
||||
USW_FIXPOS = Issue a fixpos packet afterwards.
|
||||
USW_MOVE_ONCE = Force the unit to move one cell if it hasn't yet.
|
||||
USW_MOVE_FULL_CELL = Enable moving to the next cell when unit was already half-way there (may cause on-touch/place side-effects, such as a scripted map change).
|
||||
USW_FORCE_STOP = Force stop moving.
|
||||
Default: USW_FIXPOS | USW_MOVE_FULL_CELL | USW_FORCE_STOP
|
||||
|
||||
While in transit, the NPC will be clickable, but invoking it will cause it to
|
||||
stop moving, which will make its coordinates different from what the client
|
||||
computed based on the speed and motion coordinates.
|
||||
computed based on the speed and motion coordinates. The effect is rather
|
||||
unnerving.
|
||||
|
||||
Only a few NPC sprites have walking animations, and those that do, do not get
|
||||
the animation invoked when moving the NPC, due to the problem in the NPC walking
|
||||
@@ -8509,15 +8432,6 @@ Opens the tip box UI for the attached player or the given character ID.
|
||||
|
||||
This command requires packet version 2017-11-22 or newer.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*specialpopup(<popup ID>);
|
||||
|
||||
Open popup and/or show text by ID from list defined in the client spopup.lub file.
|
||||
Popup and text is only visible if the player warped from one map to another map.
|
||||
|
||||
This command requires packet version 2022-10-05 or newer.
|
||||
|
||||
---------------------------------------
|
||||
\\
|
||||
6,1.- Unit-related commands
|
||||
@@ -9866,7 +9780,6 @@ For details on the other parameters, see 'announce'.
|
||||
|
||||
This function checks if a party meets certain requirements, returning 1 if all
|
||||
conditions are met and 0 otherwise. It will only check online characters.
|
||||
The command returns 0 is the party ID does not exist.
|
||||
|
||||
amount - number of online party members (default is 1).
|
||||
min - minimum level of all characters in the party (default is 1).
|
||||
@@ -10691,7 +10604,6 @@ current invoking character.
|
||||
*addhomintimacy <amount>{,<char_id>};
|
||||
|
||||
Increase or decrease a homunculus' intimacy value by the given <amount>. 100000 is full loyalty.
|
||||
Fails silently when no players are attached or if the player has no homunculus.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
|
||||
@@ -58,7 +58,6 @@ IgnoreFlee - Skill ignores target's flee (Magic type always ignores)
|
||||
IgnoreDefCard - Skill ignores target's defense cards.
|
||||
IgnoreLongCard - Skill ignores caster's long range damage cards.
|
||||
Critical - Skill can critical.
|
||||
SimpleDefense - (Renewal-only) Physical damage is flatly reduced by DEF+DEF2. RES is ignored.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
|
||||
@@ -254,9 +254,6 @@ Flags: Various status flags for specific status change events.
|
||||
SuperNoviceAngel - Status that is given from Super Novice Angel.
|
||||
TaekwonAngel - Status that is given from Taekwon Angel.
|
||||
|
||||
RemoveFromHomOnWarp - Removes the status from the Homunculus when teleporting or warping to another map.
|
||||
RemoveFromHomOnMapWarp - Removes the status from the Homunculus when warping to another map.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
MinDuration: Minimum duration, in milliseconds, after reduction calculation for status resistance.
|
||||
|
||||
@@ -1001,16 +1001,13 @@ SC_FLING ()
|
||||
desc:
|
||||
val1:
|
||||
|
||||
SC_AVOID (EFST_HLIF_AVOID)
|
||||
desc: Increase walkspeed for Players and Homunculus
|
||||
val1: Skill Level
|
||||
val2: Walkspeed increase (10 * val1 for Players, 40 * val1 for Homunculus)
|
||||
SC_AVOID ()
|
||||
desc:
|
||||
val1:
|
||||
|
||||
SC_CHANGE (EFST_HLIF_CHANGE)
|
||||
desc: Increase some Homunculus' statuses (VIT, INT); Uses MATK for damage calculation; Sets Homunculus' HP and SP to 10 on expiration; On Pre-Renewal, sets Homunculus' HP and SP to 100% on cast
|
||||
val1: Skill Level
|
||||
val2: VIT increase (20 * val1)
|
||||
val3: INT increase (30 * val1)
|
||||
SC_CHANGE ()
|
||||
desc:
|
||||
val1:
|
||||
|
||||
SC_BLOODLUST ()
|
||||
desc:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2024 rAthena Development Team
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
||||
@@ -39,7 +39,6 @@
|
||||
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
|
||||
# AttackDelay Attack speed. (Default: 0)
|
||||
# AttackMotion Attack animation speed. (Default: 0)
|
||||
# ClientAttackMotion Client attack speed. (Default: AttackMotion)
|
||||
# DamageMotion Damage animation speed. (Default: 0)
|
||||
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
|
||||
# Ai Aegis monster type AI behavior. (Default: 06)
|
||||
|
||||
@@ -60,9 +60,6 @@ CREATE TABLE `mob_db` (
|
||||
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
|
||||
`element` varchar(24) DEFAULT NULL,
|
||||
`element_level` tinyint(4) unsigned DEFAULT NULL,
|
||||
`walk_speed` smallint(6) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -60,9 +60,6 @@ CREATE TABLE `mob_db2` (
|
||||
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
|
||||
`element` varchar(24) DEFAULT NULL,
|
||||
`element_level` tinyint(4) unsigned DEFAULT NULL,
|
||||
`walk_speed` smallint(6) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -62,9 +62,6 @@ CREATE TABLE `mob_db2_re` (
|
||||
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
|
||||
`element` varchar(24) DEFAULT NULL,
|
||||
`element_level` tinyint(4) unsigned DEFAULT NULL,
|
||||
`walk_speed` smallint(6) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -62,9 +62,6 @@ CREATE TABLE `mob_db_re` (
|
||||
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
|
||||
`element` varchar(24) DEFAULT NULL,
|
||||
`element_level` tinyint(4) unsigned DEFAULT NULL,
|
||||
`walk_speed` smallint(6) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -184,28 +184,7 @@ function Job_Options {
|
||||
Job_Options(.@job_opt,roclass(.@eac|EAJL_THIRD)); // Expanded SN is "third" cls
|
||||
}
|
||||
}
|
||||
|
||||
// babies don't get to become 4th jobs
|
||||
if (.FourthExpanded && .@eac == EAJ_REBELLION) {
|
||||
Require_Level(.Req_Fourth[0], .Req_Fourth[1]);
|
||||
Job_Options(.@job_opt, roclass(EAJ_NIGHT_WATCH));
|
||||
}
|
||||
|
||||
if (.FourthExpanded && .@eac == EAJ_KAGEROUOBORO) {
|
||||
Require_Level(.Req_Fourth[0], .Req_Fourth[1]);
|
||||
Job_Options(.@job_opt, roclass(EAJ_SHINKIRO_SHIRANUI));
|
||||
}
|
||||
|
||||
if (.FourthExpanded && .@eac == EAJ_SUPER_NOVICE_E) {
|
||||
Require_Level(.Req_Fourth[0], .Req_Fourth[1]);
|
||||
Job_Options(.@job_opt, roclass(EAJ_HYPER_NOVICE));
|
||||
}
|
||||
|
||||
if (.FourthExpanded && .@eac == EAJ_SUMMONER) {
|
||||
Require_Level(.Req_SHandler[0], .Req_SHandler[1]);
|
||||
Job_Options(.@job_opt, roclass(EAJ_SPIRIT_HANDLER));
|
||||
}
|
||||
|
||||
if (.SecondExpanded &&
|
||||
((.@eac&(~EAJL_BABY)) == EAJ_NINJA || // is (Baby) Ninja
|
||||
(.@eac&(~EAJL_BABY)) == EAJ_GUNSLINGER)) { // is (Baby) Gunslinger
|
||||
@@ -504,7 +483,6 @@ OnInit:
|
||||
|
||||
// Settings
|
||||
.FourthClass = true; // Enable fourth classes?
|
||||
.FourthExpanded = true; // Enable new expanded fourth classes: Ex. Hyper Novice, Rebellion, Shinkiro/Shiranui?
|
||||
.ThirdClass = true; // Enable third classes?
|
||||
.RebirthClass = true; // Enable rebirth classes?
|
||||
.SecondExpanded = true; // Enable new expanded second classes: Ex. Super Novice, Kagerou/Oboro, Rebellion?
|
||||
@@ -526,7 +504,6 @@ OnInit:
|
||||
setarray .Req_Fourth[0],200,70; // Minimum base level, job level to change to fourth class
|
||||
setarray .Req_Exp_NJ_GS[0],99,70; // Minimum base level, job level to turn into Expanded Ninja and Gunslinger
|
||||
setarray .Req_Exp_SNOVI[0],99,99; // Minimum base level, job level to turn into Expanded Super Novice
|
||||
setarray .Req_SHandler[0],200,60; // Minimum base level, job level to turn into Spirit Handler
|
||||
.SNovice = 45; // Minimum base level to turn into Super Novice
|
||||
|
||||
// Setting adjustments by PACKETVER
|
||||
|
||||
@@ -110,18 +110,7 @@ function Pick {
|
||||
Go(.@map$,.@x,.@y);
|
||||
}
|
||||
function Restrict {
|
||||
.@type$ = getarg(0);
|
||||
|
||||
if (.@type$ == "Brasilis") {
|
||||
// If the official warper to Brasilis is enabled, meaning is either
|
||||
// Renewal mode or Pre-renewal Brasilis is enabled, we lift the restriction
|
||||
if (getnpcid(0, "Crewman_bra2"))
|
||||
return;
|
||||
// Otherwise we apply the renewal restriction
|
||||
.@type$ = "RE";
|
||||
}
|
||||
|
||||
if ((.@type$ == "RE" && !checkre(0)) || (.@type$ == "Pre-RE" && checkre(0))) {
|
||||
if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) {
|
||||
if (getarg(1,0)) {
|
||||
set @warp_block,0;
|
||||
for (set .@i,1; .@i<getargcount(); set .@i,.@i+1)
|
||||
@@ -152,7 +141,7 @@ T2: Go("alberta",28,234);
|
||||
T3: Go("aldebaran",140,131);
|
||||
T4: Go("amatsu",198,84);
|
||||
T5: Go("ayothaya",208,166);
|
||||
T6: Restrict("Brasilis");
|
||||
T6: Restrict("RE");
|
||||
Go("brasilis",196,217);
|
||||
T7: Go("comodo",209,143);
|
||||
T8: Restrict("RE");
|
||||
@@ -229,7 +218,7 @@ F2: setarray @c[2],173,134,212,150;
|
||||
F3: Restrict("RE");
|
||||
setarray @c[2],193,220,220,187;
|
||||
Disp("Bifrost Field",1,2); Pick("bif_fild");
|
||||
F4: Restrict("Brasilis");
|
||||
F4: Restrict("RE");
|
||||
setarray @c[2],74,32;
|
||||
Disp("Brasilis Field",1,1); Pick("bra_fild");
|
||||
F5: Restrict("Pre-RE",5);
|
||||
@@ -354,7 +343,7 @@ D7: Restrict("RE");
|
||||
D8: Restrict("RE",4,5);
|
||||
setarray @c[2],150,288,150,18,140,134,244,52,100,202;
|
||||
Disp("Bio Lab 1:Bio Lab 2:Bio Lab 3:Bio Lab 4:Tomb of the Fallen"); Pick("","lhz_dun01","lhz_dun02","lhz_dun03","lhz_dun04","lhz_dun_n");
|
||||
D9: Restrict("Brasilis");
|
||||
D9: Restrict("RE");
|
||||
setarray @c[2],87,47,262,262;
|
||||
Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
|
||||
D10: Restrict("RE",6);
|
||||
|
||||
@@ -59,7 +59,7 @@ aldeba_in,96,181,4 script Kafra Service 113,{
|
||||
mes "seems that you don't";
|
||||
mes "have the 20 zeny to pay";
|
||||
mes "the Storage access fee...";
|
||||
close3;
|
||||
close;
|
||||
}
|
||||
mes "[Kafra Leilah]";
|
||||
mes "Although this facility is";
|
||||
@@ -687,12 +687,3 @@ alb2trea,59,69,5 script Kafra Employee::kaf_alb2trea 117,{
|
||||
savepoint "alb2trea",92,64,1,1;
|
||||
callfunc "F_KafEnd",0,1,"at Sunken Ship";
|
||||
}
|
||||
|
||||
// Brasilis
|
||||
//============================================================
|
||||
brasilis,197,221,4 script Kafra Employee::kaf_bra 4_F_KAFRA1,{
|
||||
cutin "kafra_01",2;
|
||||
callfunc "F_Kafra",0,3,0,80,700;
|
||||
savepoint "brasilis",195,259,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the city of Brasilis";
|
||||
}
|
||||
|
||||
@@ -298,12 +298,6 @@ man_fild02 mapflag nightenabled
|
||||
splendide mapflag nightenabled
|
||||
spl_fild01 mapflag nightenabled
|
||||
|
||||
//============================================================
|
||||
// Brasilis
|
||||
//============================================================
|
||||
brasilis mapflag nightenabled
|
||||
bra_fild01 mapflag nightenabled
|
||||
|
||||
//============================================================
|
||||
// Events
|
||||
//============================================================
|
||||
|
||||
@@ -371,12 +371,6 @@ splendide mapflag nobranch
|
||||
spl_in01 mapflag nobranch
|
||||
spl_in02 mapflag nobranch
|
||||
|
||||
//============================================================
|
||||
// Brasilis
|
||||
//============================================================
|
||||
brasilis mapflag nobranch
|
||||
bra_in01 mapflag nobranch
|
||||
|
||||
//============================================================
|
||||
// RWC
|
||||
//============================================================
|
||||
|
||||
@@ -731,13 +731,6 @@ spl_fild01 mapflag nomemo
|
||||
spl_in01 mapflag nomemo
|
||||
spl_in02 mapflag nomemo
|
||||
|
||||
//============================================================
|
||||
// Brasilis
|
||||
//============================================================
|
||||
bra_in01 mapflag nomemo
|
||||
bra_dun01 mapflag nomemo
|
||||
bra_dun02 mapflag nomemo
|
||||
|
||||
//evt_zombie mapflag nomemo
|
||||
|
||||
//============================================================
|
||||
|
||||
@@ -25,8 +25,6 @@ ama_in01 mapflag nopenalty
|
||||
ama_in02 mapflag nopenalty
|
||||
ama_test mapflag nopenalty
|
||||
arena_room mapflag nopenalty
|
||||
brasilis mapflag nopenalty
|
||||
bra_in01 mapflag nopenalty
|
||||
comodo mapflag nopenalty
|
||||
cmd_in01 mapflag nopenalty
|
||||
cmd_in02 mapflag nopenalty
|
||||
|
||||
@@ -58,8 +58,6 @@ aldebaran mapflag pvp off
|
||||
ama_in01 mapflag pvp off
|
||||
ama_in02 mapflag pvp off
|
||||
amatsu mapflag pvp off
|
||||
brasilis mapflag pvp off
|
||||
bra_in01 mapflag pvp off
|
||||
cmd_in01 mapflag pvp off
|
||||
cmd_in02 mapflag pvp off
|
||||
comodo mapflag pvp off
|
||||
|
||||
@@ -426,7 +426,7 @@ bat_a01 mapflag noteleport
|
||||
bat_a02 mapflag noteleport
|
||||
|
||||
//============================================================
|
||||
// Episode 13.2
|
||||
// Episode 13
|
||||
//============================================================
|
||||
mid_campin mapflag noteleport
|
||||
moc_fild22b mapflag noteleport
|
||||
@@ -438,11 +438,6 @@ man_in01 mapflag noteleport
|
||||
spl_in01 mapflag noteleport
|
||||
spl_in02 mapflag noteleport
|
||||
|
||||
//============================================================
|
||||
// Brasilis
|
||||
//============================================================
|
||||
bra_in01 mapflag noteleport
|
||||
|
||||
//============================================================
|
||||
// Orc's Memory
|
||||
//============================================================
|
||||
|
||||
@@ -14,7 +14,6 @@ alberta mapflag reset
|
||||
aldebaran mapflag reset
|
||||
amatsu mapflag reset
|
||||
ayothaya mapflag reset
|
||||
brasilis mapflag reset
|
||||
comodo mapflag reset
|
||||
einbroch mapflag reset
|
||||
einbech mapflag reset
|
||||
|
||||
@@ -28,4 +28,3 @@ louyang mapflag town
|
||||
hugel mapflag town
|
||||
rachel mapflag town
|
||||
veins mapflag town
|
||||
brasilis mapflag town
|
||||
|
||||
@@ -302,7 +302,7 @@ lhz_in02,91,155,5 script Assistant Beautician#li 862,{
|
||||
mes "Oooh, there must";
|
||||
mes "be some style that";
|
||||
mes "you like, right? Hmmm...";
|
||||
close3;
|
||||
close;
|
||||
}
|
||||
}
|
||||
mes "[Assistant Beautician]";
|
||||
@@ -353,7 +353,7 @@ lhz_in02,91,155,5 script Assistant Beautician#li 862,{
|
||||
mes "me! Thank you for using";
|
||||
mes "my service and come again~";
|
||||
emotion ET_CHUP;
|
||||
close3;
|
||||
close;
|
||||
case 2:
|
||||
mes "[Assistant Beautician]";
|
||||
mes "Huh? Oh no, you're";
|
||||
|
||||
@@ -203,47 +203,6 @@ ve_in,157,219,5 script Inn Master#Receptionist 709,{
|
||||
}
|
||||
}
|
||||
|
||||
//======================== Brasilis =================================
|
||||
bra_in01,27,24,3 script Hotel Keeper#bra1 478,{
|
||||
mes "[Hotel Keeper]";
|
||||
mes "Welcome to the beautiful Brasilis Hotel.";
|
||||
next;
|
||||
switch(select("Save:Rest -5000 zeny:Cancel")) {
|
||||
case 1:
|
||||
mes "[Hotel Keeper]";
|
||||
mes "Do you want to save here at the Brasilis Hotel?";
|
||||
next;
|
||||
switch(select("No thank you.:Absolutely.")) {
|
||||
case 1:
|
||||
mes "[Hotel Keeper]";
|
||||
mes "Ok then, enjoy your stay.";
|
||||
close;
|
||||
case 2:
|
||||
mes "[Hotel Keeper]";
|
||||
mes "Your respawn has been saved here at the hotel. I hope that you enjoy your stay here in Brasilis.";
|
||||
savepoint "bra_in01",144,69,1,1;
|
||||
close;
|
||||
}
|
||||
end;
|
||||
case 2:
|
||||
if (Zeny > 4999) {
|
||||
mes "[Hotel Keeper]";
|
||||
mes "I will show you a great room.";
|
||||
close2;
|
||||
if (Zeny < 5000)
|
||||
end;
|
||||
Zeny -= 5000;
|
||||
percentheal 100,100;
|
||||
warp "bra_in01",144,69;
|
||||
end;
|
||||
}
|
||||
mes "[Hotel Keeper]";
|
||||
mes "I'm sorry, but the service charge is 5,000 zeny per night.";
|
||||
case 3:
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
//======================= Inn Function ==============================
|
||||
function script F_InnMaid {
|
||||
.@npc_name$ = getarg(0);
|
||||
|
||||
@@ -263,26 +263,6 @@ function script F_CashSiegeTele {
|
||||
return;
|
||||
}
|
||||
|
||||
// Siege Teleport Scroll 2 (WoE 1.5)
|
||||
//============================================================
|
||||
// - Warp player to selected guild castle.
|
||||
// - No arguments.
|
||||
function script F_CashSiegeTele2 {
|
||||
switch(select("Mardoll (arug_cas01):Cyr (arug_cas02):Horn (arug_cas03):Gefn (arug_cas04):Badanis (arug_cas05):Himinn (schg_cas01):Andlangr (schg_cas02):Vidblainn (schg_cas03):Hljod (schg_cas04):Schatirnil (schg_cas05)")) {
|
||||
case 1: warp "aru_gld",159,272; end;
|
||||
case 2: warp "aru_gld",86,50; end;
|
||||
case 3: warp "aru_gld",63,157; end;
|
||||
case 4: warp "aru_gld",307,354; end;
|
||||
case 5: warp "aru_gld",298,110; end;
|
||||
case 6: warp "sch_gld",300,100; end;
|
||||
case 7: warp "sch_gld",284,249; end;
|
||||
case 8: warp "sch_gld",102,196; end;
|
||||
case 9: warp "sch_gld",140,83; end;
|
||||
case 10: warp "sch_gld",70,320; end;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Curious Snowball
|
||||
//============================================================
|
||||
// - You can get an effect of Restore, Endure, or Wing of Butterfly.
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Brasilis Town Pre-Renewal
|
||||
//===== Description: =========================================
|
||||
//= [Official Conversion based on bRO & jRO servers]
|
||||
//= Brasilis town NPCs.
|
||||
//
|
||||
// Note:
|
||||
// - Brasilis was introduced in Pre-Renewal only for bRO and
|
||||
// jRO official servers with differences in monster stats,
|
||||
// spawns and quests.
|
||||
// It was added in Renewal for every other official server.
|
||||
// Since we follow kRO this is disabled by default.
|
||||
// You can enable it on npc/pre-re/scripts_athena.conf
|
||||
//===== Changelog: ===========================================
|
||||
//= 1.0 First Version [Daegaladh]
|
||||
//============================================================
|
||||
|
||||
// Brasilis Transportation :: brasilis_trans
|
||||
//============================================================
|
||||
alberta,247,115,3 duplicate(Crewman_bra2) Crewman#bra2 100
|
||||
@@ -1,77 +0,0 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Brasilis Guide
|
||||
//===== Description: =========================================
|
||||
//= [Official Conversion based on bRO & jRO servers]
|
||||
//= Guide for the city of Brasilis.
|
||||
//
|
||||
// Note:
|
||||
// - Brasilis was introduced in Pre-Renewal only for bRO and
|
||||
// jRO official servers with differences in monster stats,
|
||||
// spawns and quests.
|
||||
// It was added in Renewal for every other official server.
|
||||
// Since we follow kRO this is disabled by default.
|
||||
// You can enable it on npc/pre-re/scripts_athena.conf
|
||||
//===== Changelog: ===========================================
|
||||
//= 1.0 First Version [Daegaladh]
|
||||
//============================================================
|
||||
|
||||
brasilis,219,97,3 script Brasilis Guide 478,{
|
||||
mes "[Brasilis Guide]";
|
||||
mes "Welcome to ^8B4513Brasilis^000000, a country as passionate as the sun.";
|
||||
mes "If you have any questions, please ask me.";
|
||||
next;
|
||||
switch(select("Ask about locations:Remove Marks from Mini-Map:Cancel")) {
|
||||
case 1:
|
||||
mes "[Brasilis Guide]";
|
||||
mes "Where can I guide you?";
|
||||
next;
|
||||
switch(select("[ Hotel ]:[ Jungle Cable ]:[ Art Museum ]:[ Market ]:[ Verass Monument ]")) {
|
||||
case 1:
|
||||
mes "[Brasilis Guide]";
|
||||
mes "The Brasilis Hotel is located just above, ^FF3355+^000000.";
|
||||
mes "Is there anything else I can do for you?";
|
||||
viewpoint 1,274,151,2,0xFF3355;
|
||||
close;
|
||||
case 2:
|
||||
mes "[Brasilis Guide]";
|
||||
mes "Do you want to go through the rough jungle? You can take a ";
|
||||
mes "Jungle Cable here ^CE6300+^000000.";
|
||||
mes "Is there anything else I can do for you?";
|
||||
viewpoint 1,308,335,3,0xCE6300;
|
||||
close;
|
||||
case 3:
|
||||
mes "[Brasilis Guide]";
|
||||
mes "The pride of Brasilis, the world scale Art Museum is at ^A5BAAD+^000000.";
|
||||
mes "Is there anything else I can do for you?";
|
||||
viewpoint 1,137,167,4,0x00FF00;
|
||||
close;
|
||||
case 4:
|
||||
mes "[Brasilis Guide]";
|
||||
mes "You can buy items for hunting at the Market here ^55FF33+^000000.";
|
||||
mes "Is there anything else I can do for you?";
|
||||
viewpoint 1,254,248,5,0x55FF33;
|
||||
close;
|
||||
case 5:
|
||||
mes "[Brasilis Guide]";
|
||||
mes "The iconic monument of Brasilis, the Verass Monument stands at ^3355FF+^000000.";
|
||||
mes "Is there anything else I can do for you?";
|
||||
viewpoint 1,195,235,6,0x3355FF;
|
||||
close;
|
||||
}
|
||||
end;
|
||||
case 2:
|
||||
mes "[Brasilis Guide]";
|
||||
mes "I'll remove all marks from your mini-map.";
|
||||
mes "Is there anything else I can do for you?";
|
||||
viewpoint 0,274,151,2,0x00FF00;
|
||||
viewpoint 0,308,335,3,0x00FF00;
|
||||
viewpoint 0,137,167,4,0x00FF00;
|
||||
viewpoint 0,254,248,5,0x00FF00;
|
||||
viewpoint 0,195,235,6,0x00FF00;
|
||||
close;
|
||||
case 3:
|
||||
mes "[Brasilis Guide]";
|
||||
mes "Wandering on your own is always the best way to explore. Anyway, take care.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
@@ -136,7 +136,7 @@ prt_in,243,168,4 script Jovovich 91,{
|
||||
mes "* Fees and Information *";
|
||||
mes "- 1 Dyestuffs item of the color of hair you want.";
|
||||
mes "- 1000 zeny fee.";
|
||||
close;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
mes "[Hairdresser Jovovich]";
|
||||
|
||||
@@ -594,7 +594,7 @@ lhz_in02,100,143,3 script Hair Dresser#li 122,{
|
||||
mes "you can be more daring than";
|
||||
mes "that! Be fashionably adventurous, you fashionable adventurer~";
|
||||
emotion ET_THROB;
|
||||
close3;
|
||||
close;
|
||||
}
|
||||
}
|
||||
else {
|
||||
@@ -917,7 +917,7 @@ lhz_in02,100,143,3 script Hair Dresser#li 122,{
|
||||
mes "I'll make you the best looking";
|
||||
mes "person in the entire world!";
|
||||
emotion ET_BEST;
|
||||
close3;
|
||||
close;
|
||||
case 2:
|
||||
mes "[Prince Shammi]";
|
||||
mes "Oh, did you forget which";
|
||||
@@ -925,7 +925,7 @@ lhz_in02,100,143,3 script Hair Dresser#li 122,{
|
||||
mes "number? By all means, please";
|
||||
mes "check again! Find the one that";
|
||||
mes "is perfect just for you, okay?";
|
||||
close3;
|
||||
close;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1,64 +0,0 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Brasilis Dungeon Monster Spawn Script
|
||||
//===== Description: =========================================
|
||||
//= [Official Conversion based on bRO & jRO servers]
|
||||
//
|
||||
// Note:
|
||||
// - Brasilis was introduced in Pre-Renewal only for bRO and
|
||||
// jRO official servers with differences in monster stats,
|
||||
// spawns and quests.
|
||||
// It was added in Renewal for every other official server.
|
||||
// Since we follow kRO this is disabled by default.
|
||||
// You can enable it on npc/pre-re/scripts_athena.conf
|
||||
//===== Changelog: ===========================================
|
||||
//= 1.0 First Version [Playtester]
|
||||
//============================================================
|
||||
|
||||
//bRO Pre-Renewal spawns
|
||||
|
||||
//==================================================
|
||||
// bra_dun01 - Behind the Waterfall
|
||||
//==================================================
|
||||
bra_dun01 monster Iara 2069,60,5000
|
||||
bra_dun01 monster Piranha 2070,100,5000
|
||||
bra_dun01 monster Hydra 1068,10,5000
|
||||
bra_dun01 monster Plankton 1161,10,5000
|
||||
bra_dun01 monster Marina 1141,10,5000
|
||||
bra_dun01 monster Black Mushroom 1084,10,180000,90000
|
||||
|
||||
//==================================================
|
||||
// bra_dun02 - Behind the Waterfall
|
||||
//==================================================
|
||||
bra_dun02 monster Iara 2069,120,5000
|
||||
bra_dun02 monster Piranha 2070,80,5000
|
||||
bra_dun02 monster Hydra 1068,20,5000
|
||||
bra_dun02 monster Plankton 1161,20,5000
|
||||
bra_dun02 monster Marina 1141,10,5000
|
||||
bra_dun02 monster Black Mushroom 1084,10,180000,90000
|
||||
bra_dun02 boss_monster Boitata 2068,1,7200000,600000,1
|
||||
|
||||
|
||||
//jRO Pre-Renewal spawns
|
||||
|
||||
//==================================================
|
||||
// bra_dun01 - Behind the Waterfall
|
||||
//==================================================
|
||||
//bra_dun01 monster Kukre 1070,40,5000
|
||||
//bra_dun01 monster Hydra 1068,60,5000
|
||||
//bra_dun01 monster Marina 1141,5,5000
|
||||
//bra_dun01 monster Thara Frog 1034,40,5000
|
||||
//bra_dun01 monster Piranha 2070,50,5000
|
||||
//bra_dun01 monster Iara 2069,30,5000
|
||||
//bra_dun01 monster Headless Mule 2071,10,5000
|
||||
//bra_dun01 monster Black Mushroom 1084,5,120000,60000
|
||||
|
||||
//==================================================
|
||||
// bra_dun02 - Behind the Waterfall
|
||||
//==================================================
|
||||
//bra_dun02 monster Hydra 1068,20,5000
|
||||
//bra_dun02 monster Piranha 2070,60,5000
|
||||
//bra_dun02 monster Iara 2069,40,5000
|
||||
//bra_dun02 monster Headless Mule 2071,40,5000
|
||||
//bra_dun02 monster Shining Plant 1083,1,1800000,900000
|
||||
//bra_dun02 monster Red Mushroom 1084,5,120000,60000
|
||||
//bra_dun02 boss_monster Boitata 2068,1,7200000,600000,1
|
||||
@@ -1,48 +0,0 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Brasilis Fields Monster Spawn Script
|
||||
//===== Description: =========================================
|
||||
//= [Official Conversion based on bRO & jRO servers]
|
||||
//
|
||||
// Note:
|
||||
// - Brasilis was introduced in Pre-Renewal only for bRO and
|
||||
// jRO official servers with differences in monster stats,
|
||||
// spawns and quests.
|
||||
// It was added in Renewal for every other official server.
|
||||
// Since we follow kRO this is disabled by default.
|
||||
// You can enable it on npc/pre-re/scripts_athena.conf
|
||||
//===== Changelog: ===========================================
|
||||
//= 1.0 First Version [Playtester]
|
||||
//============================================================
|
||||
|
||||
//==================================================
|
||||
// Brasilis, Strange Hydras
|
||||
//==================================================
|
||||
brasilis,283,88,6,6 monster Strange Hydra 2081,5,30000
|
||||
brasilis,284,104,6,6 monster Strange Hydra 2081,4,30000
|
||||
brasilis,215,80,6,6 monster Strange Hydra 2081,4,30000
|
||||
brasilis,96,50,8,8 monster Strange Hydra 2081,5,30000
|
||||
|
||||
//bRO Pre-Renewal spawns
|
||||
|
||||
//==================================================
|
||||
// bra_fild01 - Brasilis Field
|
||||
//==================================================
|
||||
bra_fild01 monster Headless Mule 2071,40,5000
|
||||
bra_fild01 monster Curupira 2074,80,5000
|
||||
bra_fild01 monster Dokebi 1110,20,5000
|
||||
bra_fild01 monster Jaguar 2072,10,5000
|
||||
bra_fild01 monster Savage 1166,20,5000
|
||||
bra_fild01 monster Toucan 2073,10,5000
|
||||
bra_fild01 monster Red Mushroom 1085,3,360000,180000
|
||||
|
||||
//jRO Pre-Renewal spawns
|
||||
|
||||
//==================================================
|
||||
// bra_fild01
|
||||
//==================================================
|
||||
//bra_fild01 monster Savage 1166,10,5000
|
||||
//bra_fild01 monster Dokebi 1110,20,5000
|
||||
//bra_fild01 monster Curupira 2074,50,5000
|
||||
//bra_fild01 monster Jaguar 2072,35,5000
|
||||
//bra_fild01 monster Toucan 2073,40,5000
|
||||
//bra_fild01 monster Red Mushroom 1085,5,120000,60000
|
||||
@@ -98,34 +98,3 @@ npc: npc/pre-re/quests/quests_nameless.txt
|
||||
npc: npc/pre-re/quests/quests_niflheim.txt
|
||||
npc: npc/pre-re/quests/the_sign_quest.txt
|
||||
npc: npc/pre-re/quests/quests_veins.txt
|
||||
|
||||
// - Disable Brasilis by default --------------------------------
|
||||
// DO NOT COMMENT!!!
|
||||
// Instead, follow the instructions below.
|
||||
// --------------------------------------------------------------
|
||||
delnpc: npc/cities/brasilis.txt
|
||||
delnpc: npc/quests/quests_brasilis.txt
|
||||
delnpc: npc/warps/cities/brasilis.txt
|
||||
delnpc: npc/warps/dungeons/bra_dun.txt
|
||||
delnpc: npc/warps/fields/bra_fild.txt
|
||||
|
||||
// -------------------- Pre-Renewal Brasilis --------------------
|
||||
// Brasilis was introduced in Pre-Renewal only for bRO and
|
||||
// jRO official servers with differences in monster stats,
|
||||
// spawns and quests.
|
||||
// It was added in Renewal for every other official server.
|
||||
// Since we follow kRO this is disabled by default.
|
||||
//
|
||||
// Uncomment the following NPC scripts to enable bRO/jRO's
|
||||
// Pre-Renewal version of Brasilis.
|
||||
// You also need to uncomment the data from file
|
||||
// mob_summon.yml in /db/import/ folder
|
||||
//npc: npc/cities/brasilis.txt
|
||||
//npc: npc/quests/quests_brasilis.txt
|
||||
//npc: npc/warps/cities/brasilis.txt
|
||||
//npc: npc/warps/dungeons/bra_dun.txt
|
||||
//npc: npc/warps/fields/bra_fild.txt
|
||||
//npc: npc/pre-re/cities/brasilis.txt
|
||||
//npc: npc/pre-re/guides/guides_brasilis.txt
|
||||
//npc: npc/pre-re/mobs/dungeons/bra_dun.txt
|
||||
//npc: npc/pre-re/mobs/fields/brasilis.txt
|
||||
|
||||
@@ -157,19 +157,19 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
next;
|
||||
mes "[Errende]";
|
||||
mes "I hope that you'll always remain honest and respectful towards other people, and that you continue to ignore greed for fortune or power.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (gef_bard_q > 11 && gef_bard_q < 14) {
|
||||
cutin "bard_eland02",2;
|
||||
mes "[Errende]";
|
||||
mes "It seems you haven't found it yet. Well, take your time, I can wait as long as you want. It doesn't really bore me, since waiting seems to be a part of my profession.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (gef_bard_q == 11) {
|
||||
cutin "bard_eland01",2;
|
||||
mes "[Errende]";
|
||||
mes "Mr. Skezti has a small book store on the book street at the right side of Mineta in Juno. If you show him the seal, he'll help you out.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (gef_bard_q == 10) {
|
||||
cutin "bard_eland01",2;
|
||||
@@ -199,7 +199,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "show him the Seal of Friendship.";
|
||||
mes "Good luck, now~";
|
||||
set gef_bard_q,11;
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (gef_bard_q == 20) {
|
||||
cutin "bard_eland03",2;
|
||||
@@ -249,7 +249,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "[Errende]";
|
||||
mes "Waaah, wah~";
|
||||
mes "You can't just ignore me like that! Where's your sense of merriment, your sense of romance?";
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
|
||||
} else if (gef_bard_q == 27) {
|
||||
@@ -295,7 +295,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "I beseech you, if you meet him, please ask him of the 8th love and inform me of that lyric immediately~";
|
||||
set gef_bard_q,22;
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (gef_bard_q == 26) {
|
||||
cutin "bard_eland01",2;
|
||||
@@ -349,17 +349,17 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "in advance~";
|
||||
set gef_bard_q,24;
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (.@inputstr$ == "Gunther") {
|
||||
mes "[Errende]";
|
||||
mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (.@inputstr$ == "Gunther Doubleharmony") {
|
||||
mes "[Errende]";
|
||||
mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (.@inputstr$ == "Errende") {
|
||||
cutin "bard_eland04",2;
|
||||
@@ -368,7 +368,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "If I did, why would";
|
||||
mes "I not know what";
|
||||
mes "this song is about?";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else {
|
||||
mes "[Errende]";
|
||||
@@ -381,7 +381,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "How could I forget";
|
||||
mes "the 8th love?";
|
||||
set gef_bard_q,26;
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
|
||||
} else if (gef_bard_q == 25) {
|
||||
@@ -427,7 +427,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "heart wrenching song.";
|
||||
mes "But at what cost to your soul?^000000";
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else {
|
||||
cutin "bard_eland01",2;
|
||||
@@ -438,7 +438,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "Noboooody looooves meee";
|
||||
mes "Friends foooooor never...";
|
||||
mes "Ooooooooh wah!^000000";
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
|
||||
} else if (gef_bard_q == 24) {
|
||||
@@ -464,7 +464,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "Once again,";
|
||||
mes "thank you so much";
|
||||
mes "for your help.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (gef_bard_q == 22) {
|
||||
mes "[Errende]";
|
||||
@@ -480,7 +480,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
next;
|
||||
mes "[Errende]";
|
||||
mes "Please ask ^483D8BGunther^000000 about the ^483D8B8th love^000000 in ^483D8BAt One, I Fall in Love^000000. Thank you in advance.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (gef_bard_q == 23) {
|
||||
cutin "bard_eland02",2;
|
||||
@@ -570,19 +570,19 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "in advance~";
|
||||
set gef_bard_q,24;
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (.@inputstr$ == "Gunther") {
|
||||
mes "[Errende]";
|
||||
mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
|
||||
set gef_bard_q,26;
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (.@inputstr$ == "Gunther Doubleharmony") {
|
||||
mes "[Errende]";
|
||||
mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
|
||||
set gef_bard_q,26;
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (.@inputstr$ == "Errende") {
|
||||
cutin "bard_eland04",2;
|
||||
@@ -592,7 +592,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "I not know what this";
|
||||
mes "song is about?";
|
||||
set gef_bard_q,26;
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else {
|
||||
mes "[Errende]";
|
||||
@@ -605,7 +605,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "How could I forget";
|
||||
mes "the 8th love?";
|
||||
set gef_bard_q,26;
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
|
||||
} else if (gef_bard_q == 21) {
|
||||
@@ -655,7 +655,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "I beseech you, if you meet him, please ask him of the 8th love and inform me of that lyric immediately~";
|
||||
set gef_bard_q,2;
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (gef_bard_q == 6) {
|
||||
cutin "bard_eland04",2;
|
||||
@@ -699,23 +699,23 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "I'll pay you back somehow! Thank you for your trouble in advance~";
|
||||
set gef_bard_q,4;
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (.@inputstr$ == "Gunther") {
|
||||
mes "[Errende]";
|
||||
mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (.@inputstr$ == "Gunther Doubleharmony") {
|
||||
mes "[Errende]";
|
||||
mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (.@inputstr$ == "Errende") {
|
||||
cutin "bard_eland04",2;
|
||||
mes "[Errende]";
|
||||
mes "Surely you jest! If I did, why would I not know what this song is about?";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else {
|
||||
mes "[Errende]";
|
||||
@@ -727,7 +727,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "How could I forget";
|
||||
mes "the 8th love?";
|
||||
set gef_bard_q,6;
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
|
||||
} else if (gef_bard_q == 5) {
|
||||
@@ -764,7 +764,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "heart wrenching song.";
|
||||
mes "But at what cost to your soul?^000000";
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else {
|
||||
cutin "bard_eland01",2;
|
||||
@@ -775,7 +775,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "Noboooody looooves meee";
|
||||
mes "Friends foooooor never...";
|
||||
mes "Ooooooooooh wah!^000000";
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
|
||||
} else if (gef_bard_q == 4) {
|
||||
@@ -800,7 +800,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "Once again,";
|
||||
mes "thank you so much";
|
||||
mes "for your help.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (gef_bard_q == 2) {
|
||||
cutin "bard_eland04",2;
|
||||
@@ -813,7 +813,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
next;
|
||||
mes "[Errende]";
|
||||
mes "Please ask ^483D8BGunther^000000 about the ^483D8B8th love^000000 in ^483D8BAt One, I Fall in Love^000000. Thank you in advance.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (gef_bard_q == 3) {
|
||||
cutin "bard_eland02",2;
|
||||
@@ -898,27 +898,27 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "I'll pay you back somehow! Thank you for your trouble in advance~";
|
||||
set gef_bard_q,4;
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (.@inputstr$ == "Gunther") {
|
||||
mes "[Errende]";
|
||||
mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
|
||||
set gef_bard_q,6;
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
|
||||
else if (.@inputstr$ == "Gunther Doubleharmony") {
|
||||
mes "[Errende]";
|
||||
mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
|
||||
set gef_bard_q,6;
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (.@inputstr$ == "Errende") {
|
||||
cutin "bard_eland04",2;
|
||||
mes "[Errende]";
|
||||
mes "Surely you jest! If I did, why would I not know what this song is about?";
|
||||
set gef_bard_q,6;
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else {
|
||||
mes "[Errende]";
|
||||
@@ -930,7 +930,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "How could I forget";
|
||||
mes "the 8th love?";
|
||||
set gef_bard_q,6;
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
|
||||
} else if (gef_bard_q == 1) {
|
||||
@@ -993,7 +993,11 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
}
|
||||
|
||||
}
|
||||
close3;
|
||||
|
||||
L_End:
|
||||
close2;
|
||||
cutin "",255;
|
||||
end;
|
||||
|
||||
// SubRoutine for 5 similiar dialogues of the quest
|
||||
|
||||
@@ -1110,7 +1114,7 @@ S_StorySong:
|
||||
mes "[Errende]";
|
||||
mes "Oh, how disappointing. But promise me that you will drop by later, so that we can share stories and merriment.";
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
case 2:
|
||||
.@num = getarg(0);
|
||||
@@ -1145,7 +1149,7 @@ S_StorySong:
|
||||
mes "My apologies,";
|
||||
mes "But I cannot offer my services for free. Even a Bard needs zeny to live, wouldn't you agree?";
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
case 2:
|
||||
cutin "bard_eland03",2;
|
||||
@@ -1214,7 +1218,7 @@ S_StorySong:
|
||||
mes "may never know";
|
||||
mes "with certainty.";
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
} else if (.@random == 2) {
|
||||
|
||||
@@ -1317,7 +1321,7 @@ S_StorySong:
|
||||
if(gef_bard_q==1) set gef_bard_q,7;
|
||||
if(gef_bard_q==21) set gef_bard_q,27;
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
}
|
||||
mes "^483D8BA good Bard sings";
|
||||
@@ -1341,7 +1345,7 @@ S_StorySong:
|
||||
mes "[Errende]";
|
||||
mes "H-how can you say such a thing, "+ @name$ +"? Have you ever been a Bard before? It's difficult to come up with fresh, original melodies!";
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
case 3:
|
||||
cutin "bard_eland01",2;
|
||||
@@ -1351,7 +1355,7 @@ S_StorySong:
|
||||
mes "enjoyed when you";
|
||||
mes "are in the mood for it.";
|
||||
mes "Please come again.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
}
|
||||
|
||||
@@ -1360,7 +1364,7 @@ S_StorySong:
|
||||
mes "[Errende]";
|
||||
mes "Hmm~?";
|
||||
mes "Well, alright. Though, listening to a good story or cheerful song can really do you some good. Alright then, see you later.";
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
mes "cooking when Novices";
|
||||
mes "like yourself are running";
|
||||
mes "around here like children.";
|
||||
close3;
|
||||
close;
|
||||
}
|
||||
cutin "orleans_1",0;
|
||||
mes "[Charles Orleans]";
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -3816,7 +3816,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "wouldn't come here to pray...";
|
||||
mes "Well, I hope you enjoy your";
|
||||
mes "time here, adventurer.";
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
mes "[Priestess Nemma]";
|
||||
mes "Oh! I'm glad to see that";
|
||||
@@ -3869,7 +3869,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "all your journeys. May the";
|
||||
mes "grace of the goddess always";
|
||||
mes "support us in all that we do~";
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
mes "[Priestess Nemma]";
|
||||
mes "Great! How much would you";
|
||||
@@ -3898,7 +3898,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "protecting you, wherever you go~";
|
||||
break;
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
else {
|
||||
cutin "ra_nemma03",2;
|
||||
@@ -3939,7 +3939,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "protecting you, wherever you go~";
|
||||
break;
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
case 2:
|
||||
mes "[Priestess Nemma]";
|
||||
mes "Oh! If you'd like some";
|
||||
@@ -3968,7 +3968,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "Oh, how sweet of you~";
|
||||
break;
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
}
|
||||
else {
|
||||
@@ -3976,7 +3976,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
cutin "ra_nemma01",2;
|
||||
mes "[Priestess Nemma]";
|
||||
mes "Welcome to our temple!";
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
if (ra_tem_q < 1) {
|
||||
mes "[Priestess Nemma]";
|
||||
@@ -4009,7 +4009,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "to go inside. ^333333*Sob*^000000 P-Panno!";
|
||||
mes "Panno, I neeeed heeeeelp~!";
|
||||
set ra_tem_q,1;
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
else if ((ra_tem_q >= 1) && (ra_tem_q < 10)) {
|
||||
mes "[Priestess Nemma]";
|
||||
@@ -4024,7 +4024,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "Panno would know";
|
||||
mes "what to do... I think.";
|
||||
mes "Ooh, Panno, help me!";
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
else if (ra_tem_q == 10) {
|
||||
cutin "ra_nemma04",2;
|
||||
@@ -4050,7 +4050,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "I'm outside. What if";
|
||||
mes "the gate locks up again?";
|
||||
mes "Oooh, what should I do?!";
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
else if (ra_tem_q == 11) {
|
||||
emotion ET_DELIGHT;
|
||||
@@ -4062,7 +4062,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "longer asking for donations,";
|
||||
mes "but you can still redeem your";
|
||||
mes "Lottery Tickets inside, okay?";
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
else if (ra_tem_q == 12) {
|
||||
mes "[Priestess Nemma]";
|
||||
@@ -4089,7 +4089,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "like, ^FF000020 of them^000000! Thank";
|
||||
mes "you thank you thank you!";
|
||||
set ra_tem_q,13;
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
else if (ra_tem_q == 13) {
|
||||
mes "[Priestess Nemma]";
|
||||
@@ -4124,7 +4124,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "to play! Hm, maybe";
|
||||
mes "our pope would like";
|
||||
mes "to see these too?";
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
cutin "ra_nemma02",2;
|
||||
mes "[Priestess Nemma]";
|
||||
@@ -4143,16 +4143,20 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "have much to pay you";
|
||||
mes "back with, anyway~";
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
else {
|
||||
cutin "ra_nemma01",2;
|
||||
mes "[Priestess Nemma]";
|
||||
mes "Welcome to our temple!";
|
||||
}
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
close3;
|
||||
|
||||
L_End:
|
||||
close2;
|
||||
cutin "",255;
|
||||
end;
|
||||
|
||||
S_Donate:
|
||||
.@num = getarg(0);
|
||||
@@ -6325,7 +6329,7 @@ ra_temin,170,46,3 script Panno#rachel 920,{
|
||||
mes "everything I know.";
|
||||
mes "Remember to keep";
|
||||
mes "quiet about what I said.";
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
}
|
||||
else if (ra_tem_q < 2) {
|
||||
@@ -6354,7 +6358,7 @@ ra_temin,170,46,3 script Panno#rachel 920,{
|
||||
mes "time, so please visit";
|
||||
mes "me at your leisure.";
|
||||
mes "Go with Freya.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
case 2:
|
||||
cutin "ra_fano01",2;
|
||||
@@ -6393,14 +6397,14 @@ ra_temin,170,46,3 script Panno#rachel 920,{
|
||||
mes "side of the hallway. However,";
|
||||
mes "you can only enter if you've";
|
||||
mes "been permitted beforehand.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
case 3:
|
||||
mes "[Priestess Panno]";
|
||||
mes "......................";
|
||||
mes "No chit-chat";
|
||||
mes "inside the temple.";
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
}
|
||||
else if (ra_tem_q == 10) {
|
||||
@@ -6435,7 +6439,7 @@ ra_temin,170,46,3 script Panno#rachel 920,{
|
||||
mes "time, so please visit";
|
||||
mes "me at your leisure.";
|
||||
mes "Go with Freya.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
case 2:
|
||||
cutin "ra_fano01",2;
|
||||
@@ -6474,7 +6478,7 @@ ra_temin,170,46,3 script Panno#rachel 920,{
|
||||
mes "side of the hallway. However,";
|
||||
mes "you can only enter if you've";
|
||||
mes "been permitted beforehand.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
case 3:
|
||||
cutin "ra_fano02",2;
|
||||
@@ -6521,7 +6525,7 @@ ra_temin,170,46,3 script Panno#rachel 920,{
|
||||
mes "[Priestess Panno]";
|
||||
mes ".........";
|
||||
set ra_tem_q,11;
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
}
|
||||
else if (ra_tem_q == 11) {
|
||||
@@ -6656,7 +6660,7 @@ ra_temin,170,46,3 script Panno#rachel 920,{
|
||||
mes "Excuse me now, I need";
|
||||
mes "to get back to work.";
|
||||
set ra_tem_q,12;
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
cutin "ra_fano02",2;
|
||||
mes "[Priestess Panno]";
|
||||
@@ -6664,7 +6668,7 @@ ra_temin,170,46,3 script Panno#rachel 920,{
|
||||
mes "Behave yourself, and";
|
||||
mes "respect those who have";
|
||||
mes "come here just to worship.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
L_Lottery:
|
||||
if(checkweight(607,1) == 0){
|
||||
@@ -6676,7 +6680,7 @@ L_Lottery:
|
||||
mes "something large, unwieldy";
|
||||
mes "and heavy? Put your junk";
|
||||
mes "away in Storage first.";
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
mes "[Priestess Panno]";
|
||||
mes "Here we go";
|
||||
@@ -6712,7 +6716,7 @@ L_Lottery:
|
||||
else if (.@bonus_donate > 5 && .@bonus_donate < 11) getitem 518,1; //Honey 5%
|
||||
else if (.@bonus_donate > 0 && .@bonus_donate < 6) getitem 526,1; //Royal Jelly 5%
|
||||
else getitem 547,1; //Condensed White Potion 39%
|
||||
close3;
|
||||
goto L_End;
|
||||
}
|
||||
mes "[Priestess Panno]";
|
||||
mes "You...";
|
||||
@@ -6732,7 +6736,7 @@ L_Lottery:
|
||||
cutin "ra_fano03",2;
|
||||
mes "[Priestess Panno]";
|
||||
mes "May Freya be with you.";
|
||||
close3;
|
||||
goto L_End;
|
||||
|
||||
L_End:
|
||||
close2;
|
||||
|
||||
@@ -284,7 +284,7 @@ prontera,124,297,3 script Tialfi 706,{
|
||||
next;
|
||||
mes "[Tialfi]";
|
||||
mes "I think we'd better wait and see what's happening. Someone will deliver the news to us. Though, I am unsure of whether or not it will be good news or bad...";
|
||||
close3;
|
||||
close;
|
||||
}
|
||||
else if (BaseLevel < 70) {
|
||||
cutin "god_tialpi02",2;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user