Commit Graph

  • 4ac5525eb8 * Fixed mapflags not getting initialized upon @reloadscript (bugreport:2247, since r1275). ai4rei 2010-12-02 18:50:34 +00:00
  • 081db1deb2 * Removed redundant check in food vs. cash food status change overriding code, partially suggested by xazax (related r14437 and r14510). ai4rei 2010-12-02 17:20:47 +00:00
  • ff135c1ee5 * Added an error message when a client connection exceeds the socket write buffer, so that it does not appear to be closed for no apparent reason (follow up to r13469). ai4rei 2010-12-02 16:40:44 +00:00
  • fc662a0020 * Random clif.c fixes and cleanups. - Fixed clif_homskillup using sd before nullpo check (since r9297 and r9307). - Merged code responsible for disabling pets in GvG and spawning them as per TODO (related r12002). - Fixed base and job exp not being sent to the client for new connections (follow to r14505). - Fixed Magnifier (item) and Identify (skill) attempting to identify an item, even when cancel is pressed, causing skill failed message. ai4rei 2010-12-02 14:58:34 +00:00
  • f9bdaf5426 * Added defines for guild notice sizes (MAX_GUILDMES1 and MAX_GUILDMES2). ai4rei 2010-12-02 14:17:07 +00:00
  • ce93557473 * Added clif_starskill (packet 0x20e, ZC_STARSKILL) to host the packet previously implemented by clif_feel_info, clif_hate_info, clif_mission_info and clif_feel_hate_reset (related r4352, r4375 and r9162). - This also fixes sd->bl.id being sometimes supplied for monster_id in this packet. ai4rei 2010-12-02 13:56:19 +00:00
  • 10638473e4 * Various additions and updates to the comments and documentation of packets in clif. - Renamed clif_01ac to clif_skillunit_update to make it look less 'mysterious'. ai4rei 2010-12-02 13:06:00 +00:00
  • c8cae9e659 * Removed clif_weather_sub and clif_misceffect2 in favor of clif_specialeffect_single and clif_specialeffect (all of them are ZC_NOTIFY_EFFECT2). ai4rei 2010-12-02 12:08:44 +00:00
  • 521a0280af Monsters spawned with mob-generating items now have MD_ANGRY applied to them. L0ne_W0lf 2010-12-02 05:09:45 +00:00
  • a313575e51 * Added packet 0x1b1 (ZC_SHOWDIGIT). ai4rei 2010-12-02 00:02:55 +00:00
  • ca36918486 * Confirmed packet 0x291 (ZC_MSG) to be general-purpose msgstringtable.txt packet and updated all functions using it (related r12245 and r13126). ai4rei 2010-12-01 23:59:10 +00:00
  • 5c84df6a15 * Fixed using main chat nick longer than 15 characters would cause a buffer overflow (bugreport:2671, since r5013). ai4rei 2010-12-01 20:57:47 +00:00
  • 0b5563ac28 * Fixed bAutoSpellOnSkill bonuses could not be chained (bugreport:4421, since r13596). ai4rei 2010-12-01 18:36:27 +00:00
  • 9808dfb86b * Fixed NPC_TALK message being displayed with EOL character attached (bugreport:4596, since r14270). ai4rei 2010-12-01 17:07:14 +00:00
  • 459d8fd961 * Reverted change from r14533 and restored the 3rd field of mob_avail.txt being optional (bugreport:4599, since r14532). ai4rei 2010-12-01 15:48:59 +00:00
  • fe818bf27a * Updated example in mob_avail.txt to match the format description and actual implementation (bugreport:4599, follow up to r14532). ai4rei 2010-12-01 15:09:47 +00:00
  • 0781024807 * Monster database reading now utilizes sv_readdb. ai4rei 2010-12-01 10:18:57 +00:00
  • 279ea12459 * Fixed out-of-bound access to percentrefinery array causing refine bonuses stop working (bugreport:4598, since r14526). ai4rei 2010-11-30 22:18:30 +00:00
  • cc4608e666 * Fixed class being used instead of idx in status_readdb_job2 (bugreport:4597, since r14526). ai4rei 2010-11-30 21:57:42 +00:00
  • 947d2c8ae4 * Fixed a mistake (excess dummy name) in dead branch list fallback value (since r32). ai4rei 2010-11-30 20:19:39 +00:00
  • c792e189e4 * Moved function 'exists' (file presense check) to utils.c, so that it is available to code outside of lock.c - Fixed associated F_OK and R_OK defines causing 'already defined' warnings on MinGW (since r1361). ai4rei 2010-11-30 18:02:54 +00:00
  • df022f175d * Resolved missing script documentation (bugreport:4578). - Added documentation for bonus bAutoSpellOnSkill (follow up to r13596). - Added documentation for script command progressbar (follow up to r14024). ai4rei 2010-11-30 15:42:39 +00:00
  • 91aee9b80c * Made job_db1.txt, job_db2.txt, size_fix.txt and refine_db.txt reading use sv_readdb. - NOTE: Any MAX_LEVEL (map.h) increase requires at least same increase of SV_READDB_MAX_FIELDS as well. ai4rei 2010-11-30 12:40:36 +00:00
  • 739d77f80f * Added SV_READDB_MAX_FIELDS define for configuration of the sv_readdb limit. ai4rei 2010-11-30 12:08:39 +00:00
  • cbc43338bf * Made skill_tree.txt reading use sv_readdb. [Ai4rei] - Added define for skill entry requirements. - Reports duplicate skills within same job class. - Updated comments for skill Berserk in skill_tree.txt, among others because they would cause errors the way they are read now. ai4rei 2010-11-30 08:55:22 +00:00
  • 6cb2c681c9 * Added a define for star gladiator feel/hate info array length (follow up to r8721 and r11840). ai4rei 2010-11-30 08:25:03 +00:00
  • 72c5290837 * Fixed script command getusers causing 'player not attached' errors when asking for character count in entire server (bugreport:4591, since r14495). ai4rei 2010-11-30 06:49:51 +00:00
  • c634198301 * Resolved issues with item delay system. - Fixed random crashes caused by map_session_data corruption due to out-of-bounds access to item_delay array (bugreport:4568, since r14455). - Fixed item delay database not being compatible with @reloaditemdb. Item delays are now reset upon reloading, much like a restart would do (bugreport:4589). - Fixed trailing commented lines in db/item_delay.txt could cause 'too many entries' error to be displayed. - Fixed last entity of a cash food item not being recognized as cash food, thus not receiving use delay, due to access to deleted inventory slot (since r14426). - These changes also fix a warning regarding variable 'i' in pc_useitem being potentionally uninitialized (bugreport:4559). ai4rei 2010-11-29 19:55:47 +00:00
  • b870941ee0 * Insignificant code tweaks: removal of excess function declarations and self assignments. ai4rei 2010-11-29 11:28:13 +00:00
  • c82e8e36f1 * Added an option to re-roll the /dice emotion server-side, to prevent cheats during events (bugreport:4194). ai4rei 2010-11-28 23:08:42 +00:00
  • 93e376eac5 * Added emotion_type enumeration for clif_emotion constants. - Made clif_parse_Emotion use clif_emotion, rather than having it's code inlined. ai4rei 2010-11-28 22:43:10 +00:00
  • 5d1bbf6c2a * Added clr_type enumeration for vanish effect constants. ai4rei 2010-11-28 21:41:38 +00:00
  • 8b5c0c742b * Resolved multiple issues with the party booking system (bugreport:4573, since r14412). - Fixed recruitments were limited to party leaders. - Fixed recruitment index was party id instead of an auto-increment value, causing sorting by age not working. - Fixed search result packet being sent on recruitment creation (probably to work-around next problem). - Fixed packet 0x0805 not getting sent, because of commented entries in packet_db.txt (packet ver. restriction of clif_send). - Fixed recruitment creation notice being sent to the recruiter only. ai4rei 2010-11-28 21:06:17 +00:00
  • 7a092c2aca * Removed 'negative clrtype is used for skipping unauthed objects from saving' introduced in r9975, as it is no longer required/used (follow up to r12223). ai4rei 2010-11-28 17:12:22 +00:00
  • 4d73f8ab86 * Made the party booking search pass results as array of pointers, rather than array of indexes, which require further lookup. ai4rei 2010-11-28 13:44:23 +00:00
  • c13027baf7 * Replaced literal constants related to the party booking system with defines. ai4rei 2010-11-28 12:41:26 +00:00
  • 97f148678c * Fixed pets derived from immobile monsters not being able to walk (bugreport:3377, since r13789). - This also fixes pets using original monster walk speed, instead of the one defined in pet db. - Fixed pets not being able to attack (pet_attack_support and pet_damage_support) when derived from a monster, which is not able to attack. ai4rei 2010-11-28 12:09:29 +00:00
  • a5326bd2b6 * Fixed a crash uncovered with r14501, caused by outdated local variables when a script is about to suspend or terminate (bugreport:4577). ai4rei 2010-11-28 02:02:30 +00:00
  • 2c88023b3d * Fixed a crash when using food status bonuses with cash food status bonuses (bugreport:4582, since r14437). ai4rei 2010-11-28 01:32:28 +00:00
  • 81a1e993cc * Fixed description of bCriticalAddRace having 'race' and 'crit' parameters interchanged (bugreport:4383, since r1116 and r1382, related r12804). ai4rei 2010-11-26 16:16:30 +00:00
  • 81420ce9cd Reverted r14504, the old value is correct due to how the equation works. Fixed an ancient off-by-one mistake in the statpoint calc equation, details are in bugreport:4575. This will affect players with levels above 99, now giving them one stat point a level later. ultramage 2010-11-26 16:08:09 +00:00
  • 74872445ff Changed 'killerrid' and 'killedrid' from player vars to player params (bugreport:3249). Now stored in player session data, so they don't get saved on logout anymore. Added sql upgrade script 'upgrade_svn14507.sql' to remove the now unused player variables. ultramage 2010-11-26 14:03:41 +00:00
  • 6354bf0a0c * Some updates and fixes to script command documentation. [Ai4rei] - Fixed small inaccuracy in description for homevolution (bugreport:125). - Added ~AnnieRuru~'s fixes to item scripts, variables, and commands addtimer and addnpctimer (bugreport:373). - Fixed documentation for function command in regard of passed arguments and return value. (bugreport:373). - Simplified description for getusers, by hiding internal mechanics of the command, which are irrelevant to a scripter (bugreport:2545). - Added description for setfont and mercenary-related commands (bugreport:3034). - Added documentation for ?: operator and "global" labels provided by Gepard (bugreport:3650). - Added documentation for operators -, ~ and ! (bugreport:3650). ai4rei 2010-11-26 11:37:45 +00:00
  • 5042f8262c * Fixed base and job exp not getting reset on (de)leveling through commands (bugreport:85). - Fixed level up related functions not updating client-side exp information, causing the exp percent value display random values. - Fixed party system not getting notified of level-ups through parameter changes. ai4rei 2010-11-26 07:44:35 +00:00
  • f483bfedc3 * Fixed auto-generated statpoint table missing 3 status points (since r1107). ai4rei 2010-11-26 07:10:38 +00:00
  • 10396bbbbf * Too large client packets, which would otherwise cause the client to crash, are now dropped and reported (bugreport:4391). ai4rei 2010-11-25 23:06:06 +00:00
  • 3541b61e5e * Fixed a crash when an unknown map is encountered during parsing a 'script' npc and the script has mismatched curly braces (bugreport:4423, since r11502). ai4rei 2010-11-25 20:59:50 +00:00
  • db5357a6e0 * Fixed script commands attachrid and detachrid not updating the attached character's information about currently running script, causing errors with dialog-based scripts or preventing characters from walking (bugreport:4571). ai4rei 2010-11-25 15:44:44 +00:00
  • 68168bbf6d * Fixed party booking search not interpreting level 0 as 'all levels' and using level as upper rather than lower bound (bugreport:4537, since r14412). ai4rei 2010-11-25 00:49:50 +00:00
  • 8b08fa4241 Display a message showing the user where to change MAX_ITEMDELAYS when they have too many entries in the item_delays db. Follow-up to r14455. Paradox924X 2010-11-24 23:42:57 +00:00
  • d19aa50b9e * Fixed calls to pc_delautobonus assuming map_session_data::autobonus2 and map_session_data::autobonus3 arrays having the same size as map_session_data::autobonus (since r13915). ai4rei 2010-11-24 23:31:14 +00:00
  • d503330ed8 * Fixed pets with player sprites causing the client to crash while looking for non-existing resources (topic:260895, follow up to r14488). ai4rei 2010-11-24 23:15:11 +00:00
  • c1bd43aef6 * Fixed script command getusers causing map server to crash when called with type 0 without attached character (bugreport:4565). - Lack of character is now reported like other script commands do. Additionally invalid types are reported as well. ai4rei 2010-11-23 15:11:22 +00:00
  • f4cf08b311 * Fixed script command getusers causing map server to crash when called with type 0 without attached character (bugreport:4565). - Lack of character is now reported like other script commands do. Additionally invalid types are reported as well. ai4rei 2010-11-23 15:11:22 +00:00
  • b0089b0edc * Labels longer than 23 characters will no longer cause the server to exit immediately (bugreport:4563, since r1213). ai4rei 2010-11-23 11:56:44 +00:00
  • 338b3ad2d4 * Labels longer than 23 characters will no longer cause the server to exit immediately (bugreport:4563, since r1213). ai4rei 2010-11-23 11:56:44 +00:00
  • 09968c0815 * Various small cleanups. - Fixed truncation warnings in @statuspoint, @skillpoint and @str/@agi/@vit/@int/@dex/@luk (since r14436). - Fixed data type inconsistency in @statuspoint and @skillpoint (since r5762, related r13541). - Silenced truncation warnings in CR_ACIDDEMONSTRATION damage calculation and cardfix application (since r13700). - Reformatted unit_blown to make it look cleaner (follow up to r14492). ai4rei 2010-11-23 11:13:49 +00:00
  • 4ffaed9527 * Various small cleanups. - Fixed truncation warnings in @statuspoint, @skillpoint and @str/@agi/@vit/@int/@dex/@luk (since r14436). - Fixed data type inconsistency in @statuspoint and @skillpoint (since r5762, related r13541). - Silenced truncation warnings in CR_ACIDDEMONSTRATION damage calculation and cardfix application (since r13700). - Reformatted unit_blown to make it look cleaner (follow up to r14492). ai4rei 2010-11-23 11:13:49 +00:00
  • f91260ea57 * Added script command pushpc, which is required by newer scripts. - Moved knockback-part of skill_blown into unit_blown, to allow unconditional knockback required by pushpc without copy-pasting code. ai4rei 2010-11-23 09:26:00 +00:00
  • 1b9c1fc3d1 * Added script command pushpc, which is required by newer scripts. - Moved knockback-part of skill_blown into unit_blown, to allow unconditional knockback required by pushpc without copy-pasting code. ai4rei 2010-11-23 09:26:00 +00:00
  • 778f130de9 * Fixed map-server displaying 'PK Mode' notice only for pk_mode 1 (since r8402). ai4rei 2010-11-23 00:49:12 +00:00
  • 3d66b0309b * Fixed map-server displaying 'PK Mode' notice only for pk_mode 1 (since r8402). ai4rei 2010-11-23 00:49:12 +00:00
  • 85a4250060 * Added quest log support for the following quests. - Factory Quest, Murder Quest, Cursed Spirit Quest, Juno Remedy Quest, Airship Ticket Quest, How the Airship Works, Ice Necklace Quest, Siblings Quest, Thor Volcano Base Quest, Muff's Loan, Broken Diamond, and the Z-Gang Quest L0ne_W0lf 2010-11-23 00:42:25 +00:00
  • 6f62ea2499 * Added quest log support for the following quests. - Factory Quest, Murder Quest, Cursed Spirit Quest, Juno Remedy Quest, Airship Ticket Quest, How the Airship Works, Ice Necklace Quest, Siblings Quest, Thor Volcano Base Quest, Muff's Loan, Broken Diamond, and the Z-Gang Quest L0ne_W0lf 2010-11-23 00:42:25 +00:00
  • 004835214a * Fixed Rogue skill Steal Coin working on boss monsters (bugreport:2442). ai4rei 2010-11-22 20:28:18 +00:00
  • 6688ea5e2c * Fixed Rogue skill Steal Coin working on boss monsters (bugreport:2442). ai4rei 2010-11-22 20:28:18 +00:00
  • 8136997bd0 * Fixed disguising as player clone causing the client to crash while looking for non-existing NPC sprites (bugreport:4428, since r14387, related r14383). ai4rei 2010-11-22 19:43:19 +00:00
  • 29f9e79242 * Fixed disguising as player clone causing the client to crash while looking for non-existing NPC sprites (bugreport:4428, since r14387, related r14383). ai4rei 2010-11-22 19:43:19 +00:00
  • 980ffd5887 * Fixed guild and guild member exp truncation issue (bugreport:4130, since r14242). - Fixed guild member position, hair, hair color, gender, class and level could potentially become corrupted due to shorts being read as ints (partially since r2986). ai4rei 2010-11-22 16:52:46 +00:00
  • 53fd4cef96 * Fixed guild and guild member exp truncation issue (bugreport:4130, since r14242). - Fixed guild member position, hair, hair color, gender, class and level could potentially become corrupted due to shorts being read as ints (partially since r2986). ai4rei 2010-11-22 16:52:46 +00:00
  • 1a8d26e888 * Fixed saving/loading errors with compilers (such as VC6, MinGW), which do not recognize %ll format (since r14242). - This also fixes guild leader name being displayed and saved as "(null)" in the guild member list. ai4rei 2010-11-22 16:00:03 +00:00
  • 4a8ab94031 * Fixed saving/loading errors with compilers (such as VC6, MinGW), which do not recognize %ll format (since r14242). - This also fixes guild leader name being displayed and saved as "(null)" in the guild member list. ai4rei 2010-11-22 16:00:03 +00:00
  • f5f3949e4b * Fixed map server getting notified of hair, hair color, gender, class and level changes from a char server (TXT only) twice (since r2986). ai4rei 2010-11-22 15:38:43 +00:00
  • c43e2699ee * Fixed map server getting notified of hair, hair color, gender, class and level changes from a char server (TXT only) twice (since r2986). ai4rei 2010-11-22 15:38:43 +00:00
  • 67820415f5 * Batch files (Windows) now detect whether the server crashed, aborted or shutdown cleanly (Ctrl+C or @mapexit) and print appropriate message, instead of always assuming, that the server crashed (bugreport:3476, since r1818). ai4rei 2010-11-22 12:36:39 +00:00
  • 611892db22 * Batch files (Windows) now detect whether the server crashed, aborted or shutdown cleanly (Ctrl+C or @mapexit) and print appropriate message, instead of always assuming, that the server crashed (bugreport:3476, since r1818). ai4rei 2010-11-22 12:36:39 +00:00
  • 9849471a84 * Fixed a crash when shutting down char-server (TXT only), after it failed to load storage save data (since r1275). ai4rei 2010-11-22 10:48:57 +00:00
  • c56477a9fc * Fixed a crash when shutting down char-server (TXT only), after it failed to load storage save data (since r1275). ai4rei 2010-11-22 10:48:57 +00:00
  • 9938ca73a3 * mail_deliveryfail no longer attempts to log (since r12910) and give items (since r11855), when there is no item attached to the mail (bugreport:3239). ai4rei 2010-11-22 09:09:01 +00:00
  • 3c92cf8047 * mail_deliveryfail no longer attempts to log (since r12910) and give items (since r11855), when there is no item attached to the mail (bugreport:3239). ai4rei 2010-11-22 09:09:01 +00:00
  • e1f53f04ec * Changed party_share_level from 10 to 15 as per kRO maintenance from 2010/04/14. ai4rei 2010-11-21 19:14:26 +00:00
  • 103e46fdab * Added enumeration RC2_* for mob data 'race2' (bugreport:4561). - Fixed race2-related bonus arrays using RC_MAX, rather than race2 maximum (since r6221, related r1277). - Fixed bSubRace2 lacking bounds check (since r1257). - Fixed bSubRace2 being documented as bSPSubRace2 (since r1257). ai4rei 2010-11-21 16:20:26 +00:00
  • 27d81db9f4 * Added enumeration RC2_* for mob data 'race2' (bugreport:4561). - Fixed race2-related bonus arrays using RC_MAX, rather than race2 maximum (since r6221, related r1277). - Fixed bSubRace2 lacking bounds check (since r1257). - Fixed bSubRace2 being documented as bSPSubRace2 (since r1257). ai4rei 2010-11-21 16:20:26 +00:00
  • f91b018810 * Added 64-bit variants of the socket and buffer I/O macros. ai4rei 2010-11-21 14:10:59 +00:00
  • 5b425d4941 * Added 64-bit variants of the socket and buffer I/O macros. ai4rei 2010-11-21 14:10:59 +00:00
  • e82c68b8bc * Added msinttypes (rev. 26, http://msinttypes.googlecode.com/svn/trunk/) portability framework for Visual C++ compilers (related bugreport:4059). ai4rei 2010-11-21 13:44:10 +00:00
  • 10aab49306 * Added msinttypes (rev. 26, http://msinttypes.googlecode.com/svn/trunk/) portability framework for Visual C++ compilers (related bugreport:4059). ai4rei 2010-11-21 13:44:10 +00:00
  • bf02bec085 * Made atcommand declarations use ACMD_FUNC macro (bugreport:4252, related r11607). ai4rei 2010-11-20 11:38:53 +00:00
  • 068e6685bb * Made atcommand declarations use ACMD_FUNC macro (bugreport:4252, related r11607). ai4rei 2010-11-20 11:38:53 +00:00
  • 4776f57e86 * Fixed login-server account engine initialization not getting checked, whether it succeeds or not (bugreport:4361, since r12700, related r13000). - Failure to retrieve account engine and initializing it is now considered fatal and causes the server to exit immediately. - Fixed two data type inconsistencies, while being at it. ai4rei 2010-11-20 10:10:11 +00:00
  • baf4794012 * Fixed login-server account engine initialization not getting checked, whether it succeeds or not (bugreport:4361, since r12700, related r13000). - Failure to retrieve account engine and initializing it is now considered fatal and causes the server to exit immediately. - Fixed two data type inconsistencies, while being at it. ai4rei 2010-11-20 10:10:11 +00:00
  • 35e99e93a8 * Fixed @doom and @doommap spamming packets for the visual effect on invoker unnecessarily over whole map and server respectively. The effect is now displayed on each killed character (bugreport:871, since r311). ai4rei 2010-11-20 08:19:44 +00:00
  • 6d1b42b85f * Fixed @doom and @doommap spamming packets for the visual effect on invoker unnecessarily over whole map and server respectively. The effect is now displayed on each killed character (bugreport:871, since r311). ai4rei 2010-11-20 08:19:44 +00:00
  • ca78ed6181 - Fixed equip locations and view IDs for some headgears. (bugreport:4336) - Corrected the value of hit given by Military Ration C. (bugreport:4369) - Updated bonus for items that increase attack by class. (bugreport:4387) These 'fixes' should be considered a temporary fix until proper bonuses can be added to emulate aegis. - Added bonus increase_agi autocast to Krieger_shoes01. (bugreport:4406) - Added EXP script to Miracle and Secre Medicine items. (bugreport:4416) - Corrected weight of Some_of_Report to 0, as per desc. (bugreport:4541) - Corrected typos in skill name column in abra_db.txt. (bugreport:4557) - Corrected what jobs can use the Weihna and Krieg. (bugreport:4558) L0ne_W0lf 2010-11-20 03:49:44 +00:00
  • 42c1887afc - Fixed equip locations and view IDs for some headgears. (bugreport:4336) - Corrected the value of hit given by Military Ration C. (bugreport:4369) - Updated bonus for items that increase attack by class. (bugreport:4387) These 'fixes' should be considered a temporary fix until proper bonuses can be added to emulate aegis. - Added bonus increase_agi autocast to Krieger_shoes01. (bugreport:4406) - Added EXP script to Miracle and Secre Medicine items. (bugreport:4416) - Corrected weight of Some_of_Report to 0, as per desc. (bugreport:4541) - Corrected typos in skill name column in abra_db.txt. (bugreport:4557) - Corrected what jobs can use the Weihna and Krieg. (bugreport:4558) L0ne_W0lf 2010-11-20 03:49:44 +00:00
  • f04df69c14 * Fixed a crash when SqlStmt_ShowDebug is given NULL pointer as statement handle (since r10753, related r10818). ai4rei 2010-11-20 01:39:28 +00:00
  • bb4dce5aa1 * Fixed a crash when SqlStmt_ShowDebug is given NULL pointer as statement handle (since r10753, related r10818). ai4rei 2010-11-20 01:39:28 +00:00
  • ab52f3ecc5 * Removed ; from INTPTR_* defines (since r13449). ai4rei 2010-11-20 01:28:50 +00:00
  • 32a31768bb * Removed ; from INTPTR_* defines (since r13449). ai4rei 2010-11-20 01:28:50 +00:00
  • 665388edff * Fixed pc_marriage not checking spouse character job for baby class. ai4rei 2010-11-20 01:09:31 +00:00