
- Fixed several pre-re monster stats being 1 instead of 0 * Issue was introduced in 05a17d8 as safety measure to prevent division by 0, but it results in wrong damage numbers * Players can get 0 on stats as well, so it's better to put such safety measures at the point where the division takes place - Minimum stat for monsters is now 0 instead of 1 - Monsters that have 0 Luk after this change can no longer be cursed - Improved csv2yaml converter to no longer lose the information whether a stat is 0 or 1 - Fixed an issue with converting Race2 in the csv2yaml converter - Removed arbitrary "+1 MATK" bonus that was probably added due to people not figuring out why the damage was off by 1 - Fixed small damage inaccuracy issue in PVP - Fixes #8277
18 lines
770 B
YAML
18 lines
770 B
YAML
# This file is a part of rAthena.
|
|
# Copyright(C) 2024 rAthena Development Team
|
|
# https://rathena.org - https://github.com/rathena
|
|
#
|
|
# This program is free software: you can redistribute it and/or modify
|
|
# it under the terms of the GNU General Public License as published by
|
|
# the Free Software Foundation, either version 3 of the License, or
|
|
# (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
#
|