rathena/db/re/item_upgrade.yml
Atemo 70feb94f30 Corrected the aegis item name in item_synthesis.yml and item_upgrade.yml
Updated data in item_synthesis.yml and item_upgrade.yml for existing box
2021-04-21 00:58:41 +02:00

2998 lines
99 KiB
YAML

# This file is a part of rAthena.
# Copyright(C) 2020 rAthena Development Team
# https:#rathena.org - https:#github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http:#www.gnu.org/licenses/>.
#
###########################################################################
# Item Upgrade Database
###########################################################################
#
# Item Upgrade Settings
#
###########################################################################
# - Item # Item name of Upgrade Box
# NeedRefineMin # Minimum refine level needed for target item (Default: 0)
# NeedRefineMax # Maximum refine level needed for target item (Default: MAX_REFINE)
# NeedOptionNumMin # Minimum random option that target item has (Default: 0)
# NotSocketEnchantItem # Target item must not have enchant stone (Default: true)
# TargetItem # List of possible item to be upgraded
# - Item # Target item name
# Remove # Remove this item from the list while importing (Default: false) (optional)
# Result # Script executed on successful upgrade
# ClearTargetItem # Used to clear TargetItem list while importing (Default: false) (optional)
###########################################################################
Header:
Type: ITEM_UPGRADE_DB
Version: 1
Body:
- Item: Ancient_Hero_Bravery
TargetItem:
- Item: Royal_Bow_K
- Item: Narcis_Bow
- Item: Shadow_Staff_K
- Item: Iron_Nail_K
- Item: Magic_Sword
- Item: Sword_Of_Bluefire
- Item: Avenger
- Item: Iron_Staff
- Item: Oriental_Sword
- Item: Undine_Spear_K
- Item: Demon_Hunting_Bible_K
- Item: Shiver_Katar_K
- Item: OneSkyOneSun
- Item: SoulWeight
- Item: MeawFoxtail
- Item: Crimson_Rose
- Item: Master_Soul_Rifle
- Item: Demon_S_Shot
- Item: Golden_L_Launcher
- Item: The_Black_Gatling
- Item: Sharp_Wind_Sword
- Item: Fog_Dew_Sword
- Item: Humma_Clear
- Item: Dragonic_Slayer
- Item: Light_Blade
- Item: Slate_Sword
- Item: Trumpet_Shell_K
- Item: Barb_Wire_K
- Item: Meteor_Striker
- Item: Blade_Katar
- Item: Scalet_Dragon_L_Bow
- Item: Fatalist
- Item: Ray_Knuckle
- Item: Saint_Hall
- Item: Blue_Crystal_Staff
- Item: Freezing_Rod
- Item: Up_Oriental_Sword
- Item: Up_Dragonic_Slayer
- Item: Up_Shiver_Katar_K
- Item: Up_Blade_Katar
- Item: Up_Sword_Of_Bluefire
- Item: Up_Slate_Sword
- Item: Up_Narcis_Bow
- Item: Up_Trumpet_Shell_K
- Item: Up_Barb_Wire_K
- Item: Up_Avenger
- Item: Up_Magic_Sword
- Item: Up_Fatalist
- Item: Up_Meteor_Striker
- Item: Up_Royal_Bow_K
- Item: Up_Scalet_Dragon_L_Bow
- Item: Up_Shadow_Staff_K
- Item: Up_Freezing_Rod
- Item: Up_Iron_Nail_K
- Item: Up_Ray_Knuckle
- Item: Up_Undine_Spear_K
- Item: Up_Light_Blade
- Item: Up_Iron_Staff
- Item: Up_Blue_Crystal_Staff
- Item: Up_Demon_Hunting_Bible
- Item: Up_Saint_Hall
- Item: Up_MeawFoxtail
- Item: Up_Fog_Dew_Sword
- Item: Up_Humma_Clear
- Item: Up_Master_Soul_Rifle
- Item: Up_Golden_L_Launcher
- Item: Up_The_Black_Gatling
- Item: Up_Demon_S_Shot
- Item: Up_Crimson_Rose
- Item: Up_OneSkyOneSun
- Item: Up_SoulWeight
Result: |
callfunc("F_Lapine_Ancient_Hero_Bravery", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Ancient_Hero_Wisdom
TargetItem:
- Item: Royal_Bow_K
- Item: Narcis_Bow
- Item: Shadow_Staff_K
- Item: Iron_Nail_K
- Item: Magic_Sword
- Item: Sword_Of_Bluefire
- Item: Avenger
- Item: Iron_Staff
- Item: Oriental_Sword
- Item: Undine_Spear_K
- Item: Demon_Hunting_Bible_K
- Item: Shiver_Katar_K
- Item: OneSkyOneSun
- Item: SoulWeight
- Item: MeawFoxtail
- Item: Crimson_Rose
- Item: Master_Soul_Rifle
- Item: Demon_S_Shot
- Item: Golden_L_Launcher
- Item: The_Black_Gatling
- Item: Sharp_Wind_Sword
- Item: Fog_Dew_Sword
- Item: Humma_Clear
- Item: Dragonic_Slayer
- Item: Light_Blade
- Item: Slate_Sword
- Item: Trumpet_Shell_K
- Item: Barb_Wire_K
- Item: Meteor_Striker
- Item: Blade_Katar
- Item: Scalet_Dragon_L_Bow
- Item: Fatalist
- Item: Ray_Knuckle
- Item: Saint_Hall
- Item: Blue_Crystal_Staff
- Item: Freezing_Rod
- Item: Up_Oriental_Sword
- Item: Up_Dragonic_Slayer
- Item: Up_Shiver_Katar_K
- Item: Up_Blade_Katar
- Item: Up_Sword_Of_Bluefire
- Item: Up_Slate_Sword
- Item: Up_Narcis_Bow
- Item: Up_Trumpet_Shell_K
- Item: Up_Barb_Wire_K
- Item: Up_Avenger
- Item: Up_Magic_Sword
- Item: Up_Fatalist
- Item: Up_Meteor_Striker
- Item: Up_Royal_Bow_K
- Item: Up_Scalet_Dragon_L_Bow
- Item: Up_Shadow_Staff_K
- Item: Up_Freezing_Rod
- Item: Up_Iron_Nail_K
- Item: Up_Ray_Knuckle
- Item: Up_Undine_Spear_K
- Item: Up_Light_Blade
- Item: Up_Iron_Staff
- Item: Up_Blue_Crystal_Staff
- Item: Up_Demon_Hunting_Bible
- Item: Up_Saint_Hall
- Item: Up_MeawFoxtail
- Item: Up_Fog_Dew_Sword
- Item: Up_Humma_Clear
- Item: Up_Master_Soul_Rifle
- Item: Up_Golden_L_Launcher
- Item: Up_The_Black_Gatling
- Item: Up_Demon_S_Shot
- Item: Up_Crimson_Rose
- Item: Up_OneSkyOneSun
- Item: Up_SoulWeight
Result: |
callfunc("F_Lapine_Ancient_Hero_Wisdom", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: ILL_Piece_A
TargetItem:
- Item: Bazerald_IL
- Item: Butcher_IL
- Item: Gold_Lux_IL
- Item: Infiltrator_IL
- Item: Illusion_War_Axe
- Item: Illusion_Immaterial_Sword
- Item: Illusion_Iron_Driver
- Item: Illusion_Pole_Axe
- Item: Book_Of_The_Apo_IL
- Item: Balistar_IL
- Item: Illusion_Wing_Shuriken
- Item: Wizardy_Staff_IL
- Item: Long_Mace_IL
- Item: Huuma_Flutter_Snow_IL
- Item: Combo_Battle_Glove_IL
- Item: Spectral_Spear_IL
- Item: Staff_Of_Bordeaux_IL
- Item: Moonlight_Sword_IL
- Item: Hunter_Bow_IL
- Item: Tablet_IL
- Item: Gate_KeeperDD_IL
- Item: Counter_Dagger_IL
- Item: Survival_Staff_IL
- Item: Taegoolyeon_IL
- Item: Death_Guidance_IL
- Item: KatarOfCold_Icicle_IL
- Item: Brionac_IL
- Item: Zephyrus_IL
- Item: Electronic_Guitar_ILL
- Item: Electric_Eel_IL
- Item: Doom_Slayer_IL
- Item: Excalibur_IL
- Item: Ancient_Dagger_IL
- Item: Gelerdria_IL
- Item: Thorn_Staff_IL
- Item: Dea_Staff_IL
Result: |
callfunc("F_Lapine_ILL_Piece_A", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: ILL_Piece_B
TargetItem:
- Item: Bazerald_IL
- Item: Butcher_IL
- Item: Gold_Lux_IL
- Item: Infiltrator_IL
- Item: Illusion_War_Axe
- Item: Illusion_Immaterial_Sword
- Item: Illusion_Iron_Driver
- Item: Illusion_Pole_Axe
- Item: Book_Of_The_Apo_IL
- Item: Balistar_IL
- Item: Illusion_Wing_Shuriken
- Item: Wizardy_Staff_IL
- Item: Long_Mace_IL
- Item: Huuma_Flutter_Snow_IL
- Item: Combo_Battle_Glove_IL
- Item: Spectral_Spear_IL
- Item: Staff_Of_Bordeaux_IL
- Item: Moonlight_Sword_IL
- Item: Hunter_Bow_IL
- Item: Tablet_IL
- Item: Gate_KeeperDD_IL
- Item: Counter_Dagger_IL
- Item: Survival_Staff_IL
- Item: Taegoolyeon_IL
- Item: Death_Guidance_IL
- Item: KatarOfCold_Icicle_IL
- Item: Brionac_IL
- Item: Zephyrus_IL
- Item: Electronic_Guitar_ILL
- Item: Electric_Eel_IL
- Item: Doom_Slayer_IL
- Item: Excalibur_IL
- Item: Ancient_Dagger_IL
- Item: Gelerdria_IL
- Item: Thorn_Staff_IL
- Item: Dea_Staff_IL
Result: |
callfunc("F_Lapine_ILL_Piece_B", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Gemstone_Of_Time
TargetItem:
- Item: Overwhelm_Str_Armor
- Item: Overwhelm_Int_Armor
- Item: Overwhelm_Vit_Armor
- Item: Overwhelm_Dex_Armor
- Item: Overwhelm_Agi_Armor
- Item: Overwhelm_Luk_Armor
Result: |
callfunc("F_Lapine_Gemstone_Of_Time", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Time_Unseal_Key
TargetItem:
- Item: Temporal_M_Str
- Item: Temporal_M_Agi
- Item: Temporal_M_Vit
- Item: Temporal_M_Int
- Item: Temporal_M_Dex
- Item: Temporal_M_Luk
Result: |
callfunc("F_Lapine_Time_Unseal_Key", .@opts[0], .@vals[0]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Magma_Essence
NeedOptionNumMin: 2
TargetItem:
- Item: Lava_Leather_Armor
- Item: Lava_Leather_Suits
- Item: Lava_Leather_Robe
Result: |
callfunc("F_Lapine_Magma_Essence", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2], .@opts[3]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: EP17_1_SPC05
TargetItem:
- Item: Cannon_Rapier_OS
- Item: Beam_Claymore_OS
- Item: Rutilus_Stick_OS
- Item: Circuit_Board_OS
- Item: Blasti_OS
- Item: Saphir_Hall_OS
- Item: Virtual_Bow_OS
- Item: MH_P89_OS
- Item: Meuchler_OS
- Item: Burning_Knuckle_OS
- Item: HR_S55_OS
- Item: Kuroiro_OS
- Item: AC_B44_OS
- Item: Boost_Lance_OS
- Item: Ultio_Spes_OS
- Item: ElectricFox_OS
Result: |
callfunc("F_Lapine_EP17_1_SPC05", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: EP17_1_SPC06
TargetItem:
- Item: Cannon_Rapier_OS
- Item: Beam_Claymore_OS
- Item: Rutilus_Stick_OS
- Item: Circuit_Board_OS
- Item: Blasti_OS
- Item: Saphir_Hall_OS
- Item: Virtual_Bow_OS
- Item: MH_P89_OS
- Item: Meuchler_OS
- Item: Burning_Knuckle_OS
- Item: HR_S55_OS
- Item: Kuroiro_OS
- Item: AC_B44_OS
- Item: Boost_Lance_OS
- Item: Ultio_Spes_OS
- Item: ElectricFox_OS
Result: |
callfunc("F_Lapine_EP17_1_SPC06", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: EP17_1_SPC07
TargetItem:
- Item: Cannon_Rapier_OS
- Item: Beam_Claymore_OS
- Item: Rutilus_Stick_OS
- Item: Circuit_Board_OS
- Item: Blasti_OS
- Item: Saphir_Hall_OS
- Item: Virtual_Bow_OS
- Item: MH_P89_OS
- Item: Meuchler_OS
- Item: Burning_Knuckle_OS
- Item: HR_S55_OS
- Item: Kuroiro_OS
- Item: AC_B44_OS
- Item: Boost_Lance_OS
- Item: Ultio_Spes_OS
- Item: ElectricFox_OS
Result: |
callfunc("F_Lapine_EP17_1_SPC07", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: EP17_1_SPC08
TargetItem:
- Item: Cannon_Rapier_OS
- Item: Beam_Claymore_OS
- Item: Rutilus_Stick_OS
- Item: Circuit_Board_OS
- Item: Blasti_OS
- Item: Saphir_Hall_OS
- Item: Virtual_Bow_OS
- Item: MH_P89_OS
- Item: Meuchler_OS
- Item: Burning_Knuckle_OS
- Item: HR_S55_OS
- Item: Kuroiro_OS
- Item: AC_B44_OS
- Item: Boost_Lance_OS
- Item: Ultio_Spes_OS
- Item: ElectricFox_OS
Result: |
callfunc("F_Lapine_EP17_1_SPC08", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: EP17_1_SPC09
TargetItem:
- Item: Cannon_Rapier_OS
- Item: Beam_Claymore_OS
- Item: Rutilus_Stick_OS
- Item: Circuit_Board_OS
- Item: Blasti_OS
- Item: Saphir_Hall_OS
- Item: Virtual_Bow_OS
- Item: MH_P89_OS
- Item: Meuchler_OS
- Item: Burning_Knuckle_OS
- Item: HR_S55_OS
- Item: Kuroiro_OS
- Item: AC_B44_OS
- Item: Boost_Lance_OS
- Item: Ultio_Spes_OS
- Item: ElectricFox_OS
Result: |
callfunc("F_Lapine_EP17_1_SPC09", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: EP17_1_SPC10
TargetItem:
- Item: Cannon_Rapier_OS
- Item: Beam_Claymore_OS
- Item: Rutilus_Stick_OS
- Item: Circuit_Board_OS
- Item: Blasti_OS
- Item: Saphir_Hall_OS
- Item: Virtual_Bow_OS
- Item: MH_P89_OS
- Item: Meuchler_OS
- Item: Burning_Knuckle_OS
- Item: HR_S55_OS
- Item: Kuroiro_OS
- Item: AC_B44_OS
- Item: Boost_Lance_OS
- Item: Ultio_Spes_OS
- Item: ElectricFox_OS
Result: |
callfunc("F_Lapine_EP17_1_SPC10", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Charleston_Parts_W
TargetItem:
- Item: Pilebuncker
- Item: Pilebuncker_S
- Item: Pilebuncker_T
- Item: Pilebuncker_P
- Item: Robot's_Arm
- Item: Tornado_Axe
- Item: Giant_Blade
Result: |
callfunc("F_Lapine_Charleston_Parts_W", .@opts[0], .@vals[0]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Charleston_Parts_R
TargetItem:
- Item: Pilebuncker
- Item: Pilebuncker_S
- Item: Pilebuncker_T
- Item: Pilebuncker_P
- Item: Robot's_Arm
- Item: Tornado_Axe
- Item: Giant_Blade
Result: |
callfunc("F_Lapine_Charleston_Parts_R", .@opts[0], .@vals[0]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Gray_Charcoal_Range
TargetItem:
- Item: Thanos_Bow
- Item: Thanos_Violin
- Item: Thanos_Whip
- Item: Thanos_Sword
- Item: Thanos_Great_Sword
- Item: Thanos_Spear
- Item: Thanos_Long_Spear
- Item: Thanos_Katar
- Item: Thanos_Knuckle
- Item: Thanos_Hammer
- Item: Thanos_Axe
Result: |
callfunc("F_Lapine_Gray_Charcoal_Range", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Gray_Charcoal_Magic
TargetItem:
- Item: Thanos_Rod
- Item: Thanos_Staff
- Item: Thanos_Dagger
- Item: Thanos_Sword
- Item: Thanos_Violin
- Item: Thanos_Whip
Result: |
callfunc("F_Lapine_Gray_Charcoal_Magic", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Gray_Charcoal_Melee
TargetItem:
- Item: Thanos_Whip
- Item: Thanos_Sword
- Item: Thanos_Great_Sword
- Item: Thanos_Spear
- Item: Thanos_Long_Spear
- Item: Thanos_Dagger
- Item: Thanos_Katar
- Item: Thanos_Knuckle
- Item: Thanos_Hammer
- Item: Thanos_Axe
- Item: Thanos_Violin
Result: |
callfunc("F_Lapine_Gray_Charcoal_Melee", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Geffen_Magic_Scroll2
TargetItem:
- Item: Body_Power_Up_Ring
- Item: Ring_Of_Spell_Explosion
Result: |
callfunc("F_Lapine_Geffen_Magic_Scroll2", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Geffen_Magic_Scroll
TargetItem:
- Item: Geffen_Mage_Robe
- Item: Anti_Magic_Suit
Result: |
callfunc("F_Lapine_Geffen_Magic_Scroll", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Cursed_Blood
TargetItem:
- Item: Bloody_Knight_Shield_
Result: |
callfunc("F_Lapine_Cursed_Blood", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Gold_Statue
TargetItem:
- Item: Bloody_Knight_Shield__
Result: |
callfunc("F_Lapine_Gold_Statue", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Shadow_Refine_Hammer
NeedRefineMax: 9
NotSocketEnchantItem: false
TargetItem:
- Item: T1_Shadow_Armor
- Item: T1_Shadow_Weapon
- Item: T1_Shadow_Shield
- Item: T1_Shadow_Shoes
- Item: T1_Shadow_R_Accessory
- Item: T1_Shadow_L_Accessory
- Item: T2_Shadow_Armor
- Item: T2_Shadow_Weapon
- Item: T2_Shadow_Shield
- Item: T2_Shadow_Shoes
- Item: T2_Shadow_R_Accessory
- Item: T2_Shadow_L_Accessory
- Item: S_Promotion_Weapon
- Item: S_Promotion_Armor
- Item: S_Promotion_Shoes
- Item: S_Promotion_Shield
- Item: S_Promotion_Earring
- Item: S_Promotion_Pendant
- Item: S_Physical_Earring
- Item: S_Physical_Weapon
- Item: S_Physical_Pendant
- Item: S_Magical_Earring
- Item: S_Magical_Weapon
- Item: S_Magical_Pendant
- Item: S_Breezy_Armor
- Item: S_Champion_Shoes
- Item: S_Athena_Shield
- Item: S_Immune_Armor
- Item: S_Hard_Armor
- Item: S_Ancient_Armor
- Item: S_Critical_Armor
- Item: S_Kingbird_Weapon
- Item: S_Cri_Hit_Weapon
- Item: S_Healing_Weapon
- Item: S_Lucky_Weapon
- Item: S_Power_Earring
- Item: S_Int_Pendant
- Item: S_Dexterous_Armor
- Item: S_Vital_Shoes
- Item: S_Athletic_Shield
- Item: S_Lucky_Armor
- Item: S_Power_Pendant
- Item: S_Int_Earring
- Item: S_Dexterous_Weapon
- Item: S_Vital_Shield
- Item: S_Athletic_Shoes
- Item: S_Resist_Spell_Pendant
- Item: S_Rapid_Pendant
- Item: S_Caster_Pendant
- Item: S_Hard_Earring
- Item: S_Wise_Earring
- Item: S_Athena_Earring
- Item: S_Cranial_Shield
- Item: S_Safeguard_Shield
- Item: S_Brutal_Shield
- Item: S_Gargantua_Shield
- Item: S_Homers_Shield
- Item: S_Dragoon_Shield
- Item: S_Satanic_Shield
- Item: S_Flameguard_Shield
- Item: S_Requiem_Shield
- Item: S_Cadi_Shield
- Item: S_Bloody_Shoes
- Item: S_Liberation_Shoes
- Item: S_Chemical_Shoes
- Item: S_Clamorous_Shoes
- Item: S_Insecticide_Shoes
- Item: S_Fisher_Shoes
- Item: S_Seraphim_Shoes
- Item: S_Beholder_Shoes
- Item: S_Divine_Shoes
- Item: S_Dragoon_Shoes
- Item: S_Big_Armor
- Item: S_Medium_Armor
- Item: S_Small_Armor
- Item: S_Big_Weapon
- Item: S_Medium_Weapon
- Item: S_Small_Weapon
- Item: S_Spiritual_Weapon
- Item: S_Spiritual_Earring
- Item: S_Spiritual_Pendent
- Item: S_Malicious_Armor
- Item: S_Malicious_Shoes
- Item: S_Malicious_Shield
- Item: S_Gemstone_Armor
- Item: S_Gemstone_Shoes
- Item: S_Gemstone_Shield
- Item: S_Gemstone_Weapon
- Item: S_Gemstone_Earring
- Item: S_Gemstone_Pendent
- Item: S_Stability_Shield
- Item: S_Plasterer's_Armor
- Item: S_Plasterer's_Shoes
- Item: S_Insomniac_Armor
- Item: S_Insomniac_Shoes
- Item: S_Peerless_Armor
- Item: S_Peerless_Shoes
- Item: S_Adurate_Armor
- Item: S_Adurate_Shoes
- Item: Unfreez_Weapon_S
- Item: Unfreeze_Earing_S
- Item: Unfreeze_Pendent_S
- Item: Vitality_Earing_S
- Item: Vitality_Pendant_S
- Item: S_Neutral_Weapon
- Item: S_Neutral_Earring
- Item: S_Neutral_Pendent
- Item: S_Curse_Lift_Earring
- Item: S_Curse_Lift_Pendent
- Item: S_Caster_earring
- Item: S_Caster_Weapon
- Item: S_Spell_Flow_Shoes
- Item: S_Spell_Flow_Armor
- Item: S_Spell_Flow_Shield
- Item: S_Greed_Armor
- Item: S_Greed_Shoes
- Item: S_Greed_Shield
- Item: S_Greed_Weapon
- Item: S_Greed_Earring
- Item: S_Greed_Pendant
- Item: S_Heal_Armor
- Item: S_Heal_Shoes
- Item: S_Heal_Shield
- Item: S_Heal_Weapon
- Item: S_Heal_Earring
- Item: S_Heal_Pendant
- Item: S_Hiding_Armor
- Item: S_Hiding_Shoes
- Item: S_Hiding_Shield
- Item: S_Hiding_Weapon
- Item: S_Hiding_Earring
- Item: S_Hiding_Pendant
- Item: S_Cloaking_Armor
- Item: S_Cloaking_Shoes
- Item: S_Cloaking_Shield
- Item: S_Cloaking_Weapon
- Item: S_Cloaking_Earring
- Item: S_Cloaking_Pendant
- Item: S_Teleport_Armor
- Item: S_Teleport_Shoes
- Item: S_Teleport_Shield
- Item: S_Teleport_Weapon
- Item: S_Teleport_Earring
- Item: S_Teleport_Pendant
- Item: S_Steal_Armor
- Item: S_Steal_Shoes
- Item: S_Steal_Shield
- Item: S_Steal_Weapon
- Item: S_Steal_Earring
- Item: S_Steal_Pendant
- Item: S_Infinity_Earring
- Item: S_Infinity_Pendant
- Item: S_Solid_Weapon
- Item: S_Solid_Earring
- Item: S_Immortal_Armor
- Item: S_Immortal_Pendant
- Item: S_Executioner_Weapon
- Item: S_Exorcist_Weapon
- Item: S_Hunting_Weapon
- Item: S_Insect_Net_Weapon
- Item: S_Fishing_Weapon
- Item: S_Dragon_Killer_Weapon
- Item: S_Corrupt_Weapon
- Item: S_Vibration_Weapon
- Item: S_Holy_Water_Weapon
- Item: S_Scissors_Weapon
- Item: S_Penetration_Earring
- Item: S_Penetration_Pendent
- Item: S_Tempest_Earring
- Item: S_Tempest_Pendent
- Item: S_M_Executioner_Weapon
- Item: S_M_Exorcist_Weapon
- Item: S_M_Hunting_Weapon
- Item: S_M_Insect_Net_Weapon
- Item: S_M_Fishing_Weapon
- Item: S_M_Dragon_K_Weapon
- Item: S_M_Corrupt_Weapon
- Item: S_M_Vibration_Weapon
- Item: S_M_Holy_Water_Weapon
- Item: S_M_Scissors_Weapon
- Item: S_Bearers_Armor
- Item: S_Bearers_Shoes
- Item: S_Bearers_Shield
- Item: S_Bearers_Weapon
- Item: S_Bearers_Earring
- Item: S_Bearers_Pendent
- Item: S_Basis_Armor
- Item: S_Hallowed_Armor
- Item: S_Saharic_Armor
- Item: S_Underneath_Armor
- Item: S_Flam_Armor
- Item: S_Windy_Armor
- Item: S_Envenom_Armor
- Item: S_Damned_Armor
- Item: S_Geist_Armor
- Item: S_Divine_Armor
- Item: S_Hasty_Shoes
- Item: S_Hasty_Armor
- Item: S_Basis_Shield
- Item: S_Hallowed_Shield
- Item: S_Saharic_Shield
- Item: S_Underneath_Shield
- Item: S_Flam_Shield
- Item: S_Windy_Shield
- Item: S_Envenom_Shield
- Item: S_Damned_Shield
- Item: S_Geist_Shield
- Item: S_Divine_Shield
- Item: S_Expert_Shoes
- Item: S_Expert_Shield
- Item: S_Beginner_Shoes
- Item: S_Beginner_Shield
- Item: S_Rookie_Shoes
- Item: S_Rookie_Shield
- Item: S_Advanced_Shoes
- Item: S_Advanced_Shield
- Item: S_Attack_Armor
- Item: S_Blitz_Earring
- Item: S_Blitz_Pendent
- Item: S_ColdBolt_Armor
- Item: S_FireBolt_Armor
- Item: S_LightingBolt_Armor
- Item: S_EarthSpike_Armor
- Item: S_Enhance_Force_Weapon
- Item: S_Force_Weapon
- Item: S_Force_Earring
- Item: S_Force_Pendant
- Item: S_Enhance_Spirit_Weapon
- Item: S_Spirit_Weapon
- Item: S_Spirit_Earring
- Item: S_Spirit_Pendant
- Item: S_Blitz_Shoes
- Item: S_Blitz_Shield
- Item: S_Exceed_Weapon
- Item: S_Titan_Earring
- Item: S_Titan_Pendant
- Item: S_Boned_Earring
- Item: S_Boned_Pendant
- Item: S_Gigantic_Earring
- Item: S_Gigantic_Pendant
- Item: S_Caster_Shoes
- Item: S_Caster_Shield
- Item: S_Caster_Armor
- Item: S_Reload_Shoes
- Item: S_Reload_Shield
- Item: S_Reload_Armor
- Item: S_Swordman_earring
- Item: S_Merchant_earring
- Item: S_Acolyte_earring
- Item: S_Magician_earring
- Item: S_Swordman_Pendant
- Item: S_Merchant_Pendant
- Item: S_Acolyte_Pendant
- Item: S_Thief_Pendant
- Item: S_Magician_Pendant
- Item: S_Archer_Pendant
- Item: S_Knight_Shoes
- Item: S_Crusader_Shoes
- Item: S_Blacksmith_Shoes
- Item: S_Alchemist_Shoes
- Item: S_Priest_Shoes
- Item: S_Monk_Shoes
- Item: S_Assassin_Shoes
- Item: S_Rogue_Shoes
- Item: S_Wizard_Shoes
- Item: S_Sage_Shoes
- Item: S_Hunter_Shoes
- Item: S_Bard_Shoes
- Item: S_Dancer_Shoes
- Item: S_Knight_Armor
- Item: S_Crusader_Armor
- Item: S_Blacksmith_Armor
- Item: S_Alchemist_Armor
- Item: S_Priest_Armor
- Item: S_Monk_Armor
- Item: S_Assassin_Armor
- Item: S_Rogue_Armor
- Item: S_Wizard_Armor
- Item: S_Sage_Armor
- Item: S_Hunter_Armor
- Item: S_Bard_Armor
- Item: S_Dancer_Armor
- Item: S_SuperNovice_Weapon
- Item: S_Gunslinger_Weapon
- Item: S_Taekwon_Weapon
- Item: S_Ninja_Weapon
- Item: S_DoramMagical_Weapon
- Item: S_DoramPhysical_Weapon
- Item: S_Runeknight_Weapon
- Item: S_Royalguard_Weapon
- Item: S_Mechanic_weapon
- Item: S_Genetic_Weapon
- Item: S_Archbishop_Weapon
- Item: S_Sura_weapon
- Item: S_Guillotine_Weapon
- Item: S_Shadowchaser_Weapon
- Item: S_Warlock_Weapon
- Item: S_Sorcerer_Weapon
- Item: S_Ranger_Weapon
- Item: S_Minstrel_Weapon
- Item: S_Wanderer_Weapon
- Item: S_Runeknight_Shield
- Item: S_Royalguard_Shield
- Item: S_Mechanic_Shield
- Item: S_Genetic_Shield
- Item: S_Archbishop_Shield
- Item: S_Sura_Shield
- Item: S_Guillotine_Shield
- Item: S_Shadowchaser_Shield
- Item: S_Warlock_Shield
- Item: S_Sorcerer_Shield
- Item: S_Ranger_Shield
- Item: S_Minstrel_Shield
- Item: S_Wanderer_Shield
- Item: S_Ninja_Shield
- Item: S_Taekwon_Shield
- Item: S_DoramPhysical_Shield
- Item: S_DoramMagical_Shield
- Item: S_SuperNovice_Shield
- Item: S_Gunslinger_Shield
- Item: S_Hasty_Shoes_II
- Item: S_Bearer's_Pendant_II
- Item: S_Gemstone_Earring_II
- Item: S_Spellflow_Shield_II
- Item: S_Spiritual_Weapon_II
- Item: S_Malicious_Armor_II
- Item: S_Sigrun_Armor
- Item: S_Sigrun_Shield
- Item: S_Force_Executioner_Weapon
- Item: S_Spirit_Magic_Executioner_Weapon
- Item: S_Caster_Armor_II
- Item: S_Reload_Armor_II
- Item: S_Critical_Shield
- Item: S_Critical_Shoes
- Item: S_Magic_Compose_Armor
- Item: S_Gemstone_Weapon_II
- Item: S_Gemstone_Shield_II
- Item: S_Bearer's_Armor_II
- Item: S_Bearer's_Shoes_II
- Item: S_Almighty_Earring
- Item: S_Almighty_Pendant
- Item: S_All_Race_Shoes
- Item: S_All_Race_Shield
- Item: S_Blitz_Weapon
- Item: S_Blitz_Armor
- Item: S_Tempest_Shield
- Item: S_Tempest_Shoes
- Item: S_Magic_Executioner_Holy_Water_Armor
- Item: S_Magic_Exorcist_Corrupted_Armor
- Item: S_Magic_Vibration_Dragon_Killer_Armor
- Item: S_Magic_Scissor_Hunting_Armor
- Item: S_Magic_Fishing_Insect_Net_Armor
- Item: S_Plasterer's_Armor_II
- Item: S_Insomniac_Shoes_II
- Item: S_Peerless_Armor_II
- Item: S_Adulate_Shoes_II
- Item: S_Unfreezing_Weapon_II
- Item: S_Vitality_Earring_II
- Item: S_Neutral_Weapon_II
- Item: S_Uncursed_Pendant_II
- Item: S_Tension_Weapon
- Item: S_Tension_Earring
- Item: S_Tension_Pendent
- Item: S_Elegant_Weapon
- Item: S_Elegant_Earring
- Item: S_Elegant_Pendent
- Item: S_Healing_Shield
- Item: S_Healing_Shoes
- Item: S_Restore_Earring
- Item: S_Restore_Pendant
- Item: S_Mortal_Blow_Weapon
- Item: S_Mortal_Blow_Earring
- Item: S_Mortal_Blow_Pendant
- Item: S_Penetration_Shoes
- Item: S_Penetration_Shield
- Item: S_Executioner_Holy_Water_Armor
- Item: S_Exorcist_Corrupted_Armor
- Item: S_Vibration_Dragon_Killer_Armor
- Item: S_Scissor_Hunting_Armor
- Item: S_Fishing_Insect_Net_Armor
- Item: Sentimental_Weapone_S
- Item: Sentimental_Earring_S
- Item: Sentimental_Pendant_S
- Item: Enchanting_Weapone_S
- Item: Enchanting_Earring_S
- Item: Enchanting_Pendant_S
- Item: S_Infinity_Weapon
- Item: S_Physical_Shoes
- Item: S_Physical_Shield
- Item: S_Physical_Armor
- Item: S_Magical_Shoes
- Item: S_Magical_Shield
- Item: S_Magical_Armor
- Item: S_ImmunedAthena_Shield
- Item: S_HardChamption_Shoes
- Item: S_KingbirdAncient_Armor
- Item: S_CriticalHit_Armor
- Item: S_Thief_earring
- Item: S_Archer_earring
- Item: S_Rebellion_Armor
- Item: S_Kagerou_Armor
- Item: S_Oboro_Armor
- Item: S_Rebellion_Shoes
- Item: S_Kagerou_Shoes
- Item: S_Oboro_Shoes
- Item: S_DoramPhysical_Armor
- Item: S_DoramPhysical_Shoes
- Item: S_DoramMagical_Armor
- Item: S_DoramMagical_Shoes
- Item: S_Star_Emperor_Armor
- Item: S_Star_Emperor_Shoes
- Item: S_Soul_Reaper_Armor
- Item: S_Soul_Reaper_Shoes
- Item: S_Tempest_Weapon
- Item: S_Tempest_Armor
- Item: S_PerfectSize_Weapon
- Item: S_PerfectSize_Armor
- Item: S_M_Exo_Co_Weapon
- Item: S_M_Viv_Dr_Weapon
- Item: S_M_Sci_Hu_Weapon
- Item: S_M_Fis_In_Weapon
- Item: S_M_Exe_Ho_Weapon
- Item: S_Penetration_Weapon
- Item: S_Penetration_Armor
- Item: S_Exe_Ho_Weapon
- Item: S_Fis_In_Weapon
- Item: S_Sci_Hu_Weapon
- Item: S_Viv_Dr_Weapon
- Item: S_Exo_Co_Weapon
- Item: S_Hasty_Weapon
- Item: S_Sonic_Armor
- Item: S_Sonic_Shield
- Item: S_Sonic_Shoes
- Item: S_Ignition_Weapon
- Item: S_Ignition_Pendant
- Item: S_Ignition_Earing
- Item: S_W_Breath_Armor
- Item: S_W_Breath_Shield
- Item: S_W_Breath_Shoes
- Item: S_F_Breath_Weapon
- Item: S_F_Breath_Pendant
- Item: S_F_Breath_Earing
- Item: S_Cluster_Armor
- Item: S_Cluster_Shield
- Item: S_Cluster_Shoes
- Item: S_Aimed_Weapon
- Item: S_Aimed_Pendant
- Item: S_Aimed_Earing
- Item: S_Arrow_Armor
- Item: S_Arrow_Shield
- Item: S_Arrow_Shoes
- Item: S_Shooting_Weapon
- Item: S_Shooting_Pendant
- Item: S_Shooting_Earing
- Item: S_Tornado_Armor
- Item: S_Tornado_Shield
- Item: S_Tornado_Shoes
- Item: S_Boomerang_Weapon
- Item: S_Boomerang_Pendant
- Item: S_Boomerang_Earing
- Item: S_Vulcan_Armor
- Item: S_Vulcan_Shield
- Item: S_Vulcan_Shoes
- Item: S_Arms_Weapon
- Item: S_Arms_Pendant
- Item: S_Arms_Earing
- Item: S_Rampage_Armor
- Item: S_Rampage_Shield
- Item: S_Rampage_Shoes
- Item: S_Skynetblow_Weapon
- Item: S_Skynetblow_Pendant
- Item: S_Skynetblow_Earing
- Item: S_Knucklearrow_Armor
- Item: S_Knucklearrow_Shield
- Item: S_Knucklearrow_Shoes
- Item: S_TigerCannon_Weapon
- Item: S_Tigercannon_Pendant
- Item: S_Tigercannon_Earing
- Item: S_Duplelight_Armor
- Item: S_Duplelight_Shield
- Item: S_Duplelight_Shoes
- Item: S_Adoramus_Weapon
- Item: S_Adoramus_Pendant
- Item: S_Adoramus_Earing
- Item: S_Judex_Armor
- Item: S_Judex_Shield
- Item: S_Judex_Shoes
- Item: S_Magnus_Weapon
- Item: S_Magnus_Pendant
- Item: S_Magnus_Earing
- Item: S_Rainstorm_Armor
- Item: S_Rainstorm_Shield
- Item: S_Rainstorm_Shoes
- Item: S_Arrowvulcan_Weapon
- Item: S_Arrowvulcan_Pendant
- Item: S_Arrowvulcan_Earing
- Item: S_Metalic_Armor
- Item: S_Metalic_Shield
- Item: S_Metalic_Shoes
- Item: S_Reverberation_Weapon
- Item: S_Reverberation_Pendant
- Item: S_Reverberation_Earing
- Item: S_Triangle_Armor
- Item: S_Triangle_Shield
- Item: S_Triangle_Shoes
- Item: S_Shadowspell_Weapon
- Item: S_Shadowspell_Pendant
- Item: S_Shadowspell_Earing
- Item: S_Menace_Armor
- Item: S_Menace_Shield
- Item: S_Menace_Shoes
- Item: S_Paint_Weapon
- Item: S_Paint_Pendant
- Item: S_Paint_Earing
- Item: S_Rolling_Armor
- Item: S_Rolling_Shield
- Item: S_Rolling_Shoes
- Item: S_Katar_Weapon
- Item: S_Katar_Pendant
- Item: S_Katar_Earing
- Item: S_Slash_Armor
- Item: S_Slash_Shield
- Item: S_Slash_Shoes
- Item: S_Ripper_Weapon
- Item: S_Ripper_Pendant
- Item: S_Ripper_Earing
- Item: S_Dust_Armor
- Item: S_Dust_Shield
- Item: S_Dust_Shoes
- Item: S_Grave_Weapon
- Item: S_Grave_Pendant
- Item: S_Grave_Earing
- Item: S_Psychic_Armor
- Item: S_Psychic_Shield
- Item: S_Psychic_Shoes
- Item: S_Varetyr_Weapon
- Item: S_Varetyr_Pendant
- Item: S_Varetyr_Earing
- Item: S_Jack_Armor
- Item: S_Jack_Shield
- Item: S_Jack_Shoes
- Item: S_Strain_Weapon
- Item: S_Strain_Pendant
- Item: S_Strain_Earing
- Item: S_Crimson_Armor
- Item: S_Crimson_Shield
- Item: S_Crimson_Shoes
- Item: S_Chain_Weapon
- Item: S_Chain_Pendant
- Item: S_Chain_Earing
- Item: S_Cart_Tornado_Armor
- Item: S_Cart_Tornado_Shield
- Item: S_Cart_Tornado_Shoes
- Item: S_Cannon_Cart_Weapon
- Item: S_Cannon_Cart_Pendant
- Item: S_Cannon_Cart_Earing
- Item: S_Spore_Bomb_Armor
- Item: S_Spore_Bomb_Shield
- Item: S_Spore_Bomb_Shoes
- Item: S_Crazy_Weapon
- Item: S_Crazy_Pendant
- Item: S_Crazy_Earing
- Item: S_Brand_Armor
- Item: S_Brand_Shield
- Item: S_Brand_Shoes
- Item: S_Chain_Press_Weapon
- Item: S_Chain_Press_Pendant
- Item: S_Chain_Press_Earing
- Item: S_Banish_Cannon_Armor
- Item: S_Banish_Cannon_Shield
- Item: S_Banish_Cannon_Shoes
- Item: S_Genesis_Weapon
- Item: S_Genesis_Pendant
- Item: S_Genesis_Earing
- Item: S_Tail_Dragon_Weapon
- Item: S_Tail_Dragon_Shield
- Item: S_Tail_Dragon_Armor
- Item: S_Flare_Dance_Earing
- Item: S_Flare_Dance_Pendant
- Item: S_Flare_Dance_Shoes
- Item: S_God_Hammer_Weapon
- Item: S_God_Hammer_Shield
- Item: S_God_Hammer_Armor
- Item: S_Shatter_Buster_Earing
- Item: S_Shatter_B_Pendant
- Item: S_Shatter_Buster_Shoes
- Item: S_Trip_Weapon
- Item: S_Trip_Shield
- Item: S_Trip_Armor
- Item: S_Super_Magic_Shield
- Item: S_Super_Magic_Armor
- Item: S_Super_Magic_Shoes
- Item: S_Super_Power_Weapon
- Item: S_Super_Power_Pendant
- Item: S_Super_Power_Earing
- Item: S_Kunai_Weapon
- Item: S_Kunai_Shield
- Item: S_Kunai_Armor
- Item: S_Syuriken_Earing
- Item: S_Syuriken_Pendant
- Item: S_Syuriken_Shoes
- Item: S_Kamaenraku_Weapon
- Item: S_Kamaenraku_Shield
- Item: S_Kamaenraku_Armor
- Item: S_Huusouka_Earing
- Item: S_Huusouka_Pendant
- Item: S_Huusouka_Shoes
- Item: S_Pickyrush_Weapon
- Item: S_Pickyrush_Shield
- Item: S_Pickyrush_Armor
- Item: S_SavageRabbit_Earing
- Item: S_SavageRabbit_Pendant
- Item: S_SavageRabbit_Shoes
- Item: S_Catnip_Weapon
- Item: S_Catnip_Shield
- Item: S_Catnip_Armor
- Item: S_Silvervine_Earing
- Item: S_Silvervine_Pendant
- Item: S_Silvervine_Shoes
- Item: S_Sunshine_Weapon
- Item: S_Sunshine_Shield
- Item: S_Sunshine_Armor
- Item: S_Moonlight_Earring
- Item: S_Moonlight_Pendant
- Item: S_Moonlight_Shoes
- Item: S_Stardust_Weapon
- Item: S_Stardust_Shield
- Item: S_Stardust_Armor
- Item: S_S_Weapon
- Item: S_S_Shield
- Item: S_S_Armor
- Item: S_Evilcurse_Earring
- Item: S_Evilcurse_Pendant
- Item: S_Evilcurse_Shoes
- Item: S_FullPene_Shoes
- Item: S_FullPene_Armor
- Item: S_FullPene_Pendant
- Item: S_FullPene_Earring
- Item: S_FullTemp_Earring
- Item: S_FullTemp_Pendant
- Item: S_FullTemp_Armor
- Item: S_FullTemp_Shoes
- Item: S_Mammoth_Armor
- Item: S_Mammoth_Shoes
- Item: S_Mammoth_Pendant
- Item: S_Mammoth_Earring
- Item: S_Mammoth_Weapon
- Item: S_Mammoth_Shield
- Item: S_TrueGem_Armor
- Item: S_TrueGem_Shoes
- Item: S_TrueGem_Earring
- Item: S_TrueGem_Pendant
- Item: S_M_Mammoth_Armor
- Item: S_M_Mammoth_Shoes
- Item: S_M_Mammoth_Earring
- Item: S_M_Mammoth_Pendant
- Item: S_EXP_Shield
- Item: S_Absorb_Shield
- Item: S_Absorb_Weapon
Result: |
callfunc("F_Lapine_Shadow_Refine_Hammer", .@refine);
getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4);
- Item: Shadow_9_Refine_Hammer
NeedRefineMax: 8
NotSocketEnchantItem: false
TargetItem:
- Item: T1_Shadow_Armor
- Item: T1_Shadow_Weapon
- Item: T1_Shadow_Shield
- Item: T1_Shadow_Shoes
- Item: T1_Shadow_R_Accessory
- Item: T1_Shadow_L_Accessory
- Item: T2_Shadow_Armor
- Item: T2_Shadow_Weapon
- Item: T2_Shadow_Shield
- Item: T2_Shadow_Shoes
- Item: T2_Shadow_R_Accessory
- Item: T2_Shadow_L_Accessory
- Item: S_Promotion_Weapon
- Item: S_Promotion_Armor
- Item: S_Promotion_Shoes
- Item: S_Promotion_Shield
- Item: S_Promotion_Earring
- Item: S_Promotion_Pendant
- Item: S_Physical_Earring
- Item: S_Physical_Weapon
- Item: S_Physical_Pendant
- Item: S_Magical_Earring
- Item: S_Magical_Weapon
- Item: S_Magical_Pendant
- Item: S_Breezy_Armor
- Item: S_Champion_Shoes
- Item: S_Athena_Shield
- Item: S_Immune_Armor
- Item: S_Hard_Armor
- Item: S_Ancient_Armor
- Item: S_Critical_Armor
- Item: S_Kingbird_Weapon
- Item: S_Cri_Hit_Weapon
- Item: S_Healing_Weapon
- Item: S_Lucky_Weapon
- Item: S_Power_Earring
- Item: S_Int_Pendant
- Item: S_Dexterous_Armor
- Item: S_Vital_Shoes
- Item: S_Athletic_Shield
- Item: S_Lucky_Armor
- Item: S_Power_Pendant
- Item: S_Int_Earring
- Item: S_Dexterous_Weapon
- Item: S_Vital_Shield
- Item: S_Athletic_Shoes
- Item: S_Resist_Spell_Pendant
- Item: S_Rapid_Pendant
- Item: S_Caster_Pendant
- Item: S_Hard_Earring
- Item: S_Wise_Earring
- Item: S_Athena_Earring
- Item: S_Cranial_Shield
- Item: S_Safeguard_Shield
- Item: S_Brutal_Shield
- Item: S_Gargantua_Shield
- Item: S_Homers_Shield
- Item: S_Dragoon_Shield
- Item: S_Satanic_Shield
- Item: S_Flameguard_Shield
- Item: S_Requiem_Shield
- Item: S_Cadi_Shield
- Item: S_Bloody_Shoes
- Item: S_Liberation_Shoes
- Item: S_Chemical_Shoes
- Item: S_Clamorous_Shoes
- Item: S_Insecticide_Shoes
- Item: S_Fisher_Shoes
- Item: S_Seraphim_Shoes
- Item: S_Beholder_Shoes
- Item: S_Divine_Shoes
- Item: S_Dragoon_Shoes
- Item: S_Big_Armor
- Item: S_Medium_Armor
- Item: S_Small_Armor
- Item: S_Big_Weapon
- Item: S_Medium_Weapon
- Item: S_Small_Weapon
- Item: S_Spiritual_Weapon
- Item: S_Spiritual_Earring
- Item: S_Spiritual_Pendent
- Item: S_Malicious_Armor
- Item: S_Malicious_Shoes
- Item: S_Malicious_Shield
- Item: S_Gemstone_Armor
- Item: S_Gemstone_Shoes
- Item: S_Gemstone_Shield
- Item: S_Gemstone_Weapon
- Item: S_Gemstone_Earring
- Item: S_Gemstone_Pendent
- Item: S_Stability_Shield
- Item: S_Plasterer's_Armor
- Item: S_Plasterer's_Shoes
- Item: S_Insomniac_Armor
- Item: S_Insomniac_Shoes
- Item: S_Peerless_Armor
- Item: S_Peerless_Shoes
- Item: S_Adurate_Armor
- Item: S_Adurate_Shoes
- Item: Unfreez_Weapon_S
- Item: Unfreeze_Earing_S
- Item: Unfreeze_Pendent_S
- Item: Vitality_Earing_S
- Item: Vitality_Pendant_S
- Item: S_Neutral_Weapon
- Item: S_Neutral_Earring
- Item: S_Neutral_Pendent
- Item: S_Curse_Lift_Earring
- Item: S_Curse_Lift_Pendent
- Item: S_Caster_earring
- Item: S_Caster_Weapon
- Item: S_Spell_Flow_Shoes
- Item: S_Spell_Flow_Armor
- Item: S_Spell_Flow_Shield
- Item: S_Greed_Armor
- Item: S_Greed_Shoes
- Item: S_Greed_Shield
- Item: S_Greed_Weapon
- Item: S_Greed_Earring
- Item: S_Greed_Pendant
- Item: S_Heal_Armor
- Item: S_Heal_Shoes
- Item: S_Heal_Shield
- Item: S_Heal_Weapon
- Item: S_Heal_Earring
- Item: S_Heal_Pendant
- Item: S_Hiding_Armor
- Item: S_Hiding_Shoes
- Item: S_Hiding_Shield
- Item: S_Hiding_Weapon
- Item: S_Hiding_Earring
- Item: S_Hiding_Pendant
- Item: S_Cloaking_Armor
- Item: S_Cloaking_Shoes
- Item: S_Cloaking_Shield
- Item: S_Cloaking_Weapon
- Item: S_Cloaking_Earring
- Item: S_Cloaking_Pendant
- Item: S_Teleport_Armor
- Item: S_Teleport_Shoes
- Item: S_Teleport_Shield
- Item: S_Teleport_Weapon
- Item: S_Teleport_Earring
- Item: S_Teleport_Pendant
- Item: S_Steal_Armor
- Item: S_Steal_Shoes
- Item: S_Steal_Shield
- Item: S_Steal_Weapon
- Item: S_Steal_Earring
- Item: S_Steal_Pendant
- Item: S_Infinity_Earring
- Item: S_Infinity_Pendant
- Item: S_Solid_Weapon
- Item: S_Solid_Earring
- Item: S_Immortal_Armor
- Item: S_Immortal_Pendant
- Item: S_Executioner_Weapon
- Item: S_Exorcist_Weapon
- Item: S_Hunting_Weapon
- Item: S_Insect_Net_Weapon
- Item: S_Fishing_Weapon
- Item: S_Dragon_Killer_Weapon
- Item: S_Corrupt_Weapon
- Item: S_Vibration_Weapon
- Item: S_Holy_Water_Weapon
- Item: S_Scissors_Weapon
- Item: S_Penetration_Earring
- Item: S_Penetration_Pendent
- Item: S_Tempest_Earring
- Item: S_Tempest_Pendent
- Item: S_M_Executioner_Weapon
- Item: S_M_Exorcist_Weapon
- Item: S_M_Hunting_Weapon
- Item: S_M_Insect_Net_Weapon
- Item: S_M_Fishing_Weapon
- Item: S_M_Dragon_K_Weapon
- Item: S_M_Corrupt_Weapon
- Item: S_M_Vibration_Weapon
- Item: S_M_Holy_Water_Weapon
- Item: S_M_Scissors_Weapon
- Item: S_Bearers_Armor
- Item: S_Bearers_Shoes
- Item: S_Bearers_Shield
- Item: S_Bearers_Weapon
- Item: S_Bearers_Earring
- Item: S_Bearers_Pendent
- Item: S_Basis_Armor
- Item: S_Hallowed_Armor
- Item: S_Saharic_Armor
- Item: S_Underneath_Armor
- Item: S_Flam_Armor
- Item: S_Windy_Armor
- Item: S_Envenom_Armor
- Item: S_Damned_Armor
- Item: S_Geist_Armor
- Item: S_Divine_Armor
- Item: S_Hasty_Shoes
- Item: S_Hasty_Armor
- Item: S_Basis_Shield
- Item: S_Hallowed_Shield
- Item: S_Saharic_Shield
- Item: S_Underneath_Shield
- Item: S_Flam_Shield
- Item: S_Windy_Shield
- Item: S_Envenom_Shield
- Item: S_Damned_Shield
- Item: S_Geist_Shield
- Item: S_Divine_Shield
- Item: S_Expert_Shoes
- Item: S_Expert_Shield
- Item: S_Beginner_Shoes
- Item: S_Beginner_Shield
- Item: S_Rookie_Shoes
- Item: S_Rookie_Shield
- Item: S_Advanced_Shoes
- Item: S_Advanced_Shield
- Item: S_Attack_Armor
- Item: S_Blitz_Earring
- Item: S_Blitz_Pendent
- Item: S_ColdBolt_Armor
- Item: S_FireBolt_Armor
- Item: S_LightingBolt_Armor
- Item: S_EarthSpike_Armor
- Item: S_Enhance_Force_Weapon
- Item: S_Force_Weapon
- Item: S_Force_Earring
- Item: S_Force_Pendant
- Item: S_Enhance_Spirit_Weapon
- Item: S_Spirit_Weapon
- Item: S_Spirit_Earring
- Item: S_Spirit_Pendant
- Item: S_Blitz_Shoes
- Item: S_Blitz_Shield
- Item: S_Exceed_Weapon
- Item: S_Titan_Earring
- Item: S_Titan_Pendant
- Item: S_Boned_Earring
- Item: S_Boned_Pendant
- Item: S_Gigantic_Earring
- Item: S_Gigantic_Pendant
- Item: S_Caster_Shoes
- Item: S_Caster_Shield
- Item: S_Caster_Armor
- Item: S_Reload_Shoes
- Item: S_Reload_Shield
- Item: S_Reload_Armor
- Item: S_Swordman_earring
- Item: S_Merchant_earring
- Item: S_Acolyte_earring
- Item: S_Magician_earring
- Item: S_Swordman_Pendant
- Item: S_Merchant_Pendant
- Item: S_Acolyte_Pendant
- Item: S_Thief_Pendant
- Item: S_Magician_Pendant
- Item: S_Archer_Pendant
- Item: S_Knight_Shoes
- Item: S_Crusader_Shoes
- Item: S_Blacksmith_Shoes
- Item: S_Alchemist_Shoes
- Item: S_Priest_Shoes
- Item: S_Monk_Shoes
- Item: S_Assassin_Shoes
- Item: S_Rogue_Shoes
- Item: S_Wizard_Shoes
- Item: S_Sage_Shoes
- Item: S_Hunter_Shoes
- Item: S_Bard_Shoes
- Item: S_Dancer_Shoes
- Item: S_Knight_Armor
- Item: S_Crusader_Armor
- Item: S_Blacksmith_Armor
- Item: S_Alchemist_Armor
- Item: S_Priest_Armor
- Item: S_Monk_Armor
- Item: S_Assassin_Armor
- Item: S_Rogue_Armor
- Item: S_Wizard_Armor
- Item: S_Sage_Armor
- Item: S_Hunter_Armor
- Item: S_Bard_Armor
- Item: S_Dancer_Armor
- Item: S_SuperNovice_Weapon
- Item: S_Gunslinger_Weapon
- Item: S_Taekwon_Weapon
- Item: S_Ninja_Weapon
- Item: S_DoramMagical_Weapon
- Item: S_DoramPhysical_Weapon
- Item: S_Runeknight_Weapon
- Item: S_Royalguard_Weapon
- Item: S_Mechanic_weapon
- Item: S_Genetic_Weapon
- Item: S_Archbishop_Weapon
- Item: S_Sura_weapon
- Item: S_Guillotine_Weapon
- Item: S_Shadowchaser_Weapon
- Item: S_Warlock_Weapon
- Item: S_Sorcerer_Weapon
- Item: S_Ranger_Weapon
- Item: S_Minstrel_Weapon
- Item: S_Wanderer_Weapon
- Item: S_Runeknight_Shield
- Item: S_Royalguard_Shield
- Item: S_Mechanic_Shield
- Item: S_Genetic_Shield
- Item: S_Archbishop_Shield
- Item: S_Sura_Shield
- Item: S_Guillotine_Shield
- Item: S_Shadowchaser_Shield
- Item: S_Warlock_Shield
- Item: S_Sorcerer_Shield
- Item: S_Ranger_Shield
- Item: S_Minstrel_Shield
- Item: S_Wanderer_Shield
- Item: S_Ninja_Shield
- Item: S_Taekwon_Shield
- Item: S_DoramPhysical_Shield
- Item: S_DoramMagical_Shield
- Item: S_SuperNovice_Shield
- Item: S_Gunslinger_Shield
- Item: S_Hasty_Shoes_II
- Item: S_Bearer's_Pendant_II
- Item: S_Gemstone_Earring_II
- Item: S_Spellflow_Shield_II
- Item: S_Spiritual_Weapon_II
- Item: S_Malicious_Armor_II
- Item: S_Sigrun_Armor
- Item: S_Sigrun_Shield
- Item: S_Force_Executioner_Weapon
- Item: S_Spirit_Magic_Executioner_Weapon
- Item: S_Caster_Armor_II
- Item: S_Reload_Armor_II
- Item: S_Critical_Shield
- Item: S_Critical_Shoes
- Item: S_Magic_Compose_Armor
- Item: S_Gemstone_Weapon_II
- Item: S_Gemstone_Shield_II
- Item: S_Bearer's_Armor_II
- Item: S_Bearer's_Shoes_II
- Item: S_Almighty_Earring
- Item: S_Almighty_Pendant
- Item: S_All_Race_Shoes
- Item: S_All_Race_Shield
- Item: S_Blitz_Weapon
- Item: S_Blitz_Armor
- Item: S_Tempest_Shield
- Item: S_Tempest_Shoes
- Item: S_Magic_Executioner_Holy_Water_Armor
- Item: S_Magic_Exorcist_Corrupted_Armor
- Item: S_Magic_Vibration_Dragon_Killer_Armor
- Item: S_Magic_Scissor_Hunting_Armor
- Item: S_Magic_Fishing_Insect_Net_Armor
- Item: S_Plasterer's_Armor_II
- Item: S_Insomniac_Shoes_II
- Item: S_Peerless_Armor_II
- Item: S_Adulate_Shoes_II
- Item: S_Unfreezing_Weapon_II
- Item: S_Vitality_Earring_II
- Item: S_Neutral_Weapon_II
- Item: S_Uncursed_Pendant_II
- Item: S_Tension_Weapon
- Item: S_Tension_Earring
- Item: S_Tension_Pendent
- Item: S_Elegant_Weapon
- Item: S_Elegant_Earring
- Item: S_Elegant_Pendent
- Item: S_Healing_Shield
- Item: S_Healing_Shoes
- Item: S_Restore_Earring
- Item: S_Restore_Pendant
- Item: S_Mortal_Blow_Weapon
- Item: S_Mortal_Blow_Earring
- Item: S_Mortal_Blow_Pendant
- Item: S_Penetration_Shoes
- Item: S_Penetration_Shield
- Item: S_Executioner_Holy_Water_Armor
- Item: S_Exorcist_Corrupted_Armor
- Item: S_Vibration_Dragon_Killer_Armor
- Item: S_Scissor_Hunting_Armor
- Item: S_Fishing_Insect_Net_Armor
- Item: Sentimental_Weapone_S
- Item: Sentimental_Earring_S
- Item: Sentimental_Pendant_S
- Item: Enchanting_Weapone_S
- Item: Enchanting_Earring_S
- Item: Enchanting_Pendant_S
- Item: S_Infinity_Weapon
- Item: S_Physical_Shoes
- Item: S_Physical_Shield
- Item: S_Physical_Armor
- Item: S_Magical_Shoes
- Item: S_Magical_Shield
- Item: S_Magical_Armor
- Item: S_ImmunedAthena_Shield
- Item: S_HardChamption_Shoes
- Item: S_KingbirdAncient_Armor
- Item: S_CriticalHit_Armor
- Item: S_Thief_earring
- Item: S_Archer_earring
- Item: S_Rebellion_Armor
- Item: S_Kagerou_Armor
- Item: S_Oboro_Armor
- Item: S_Rebellion_Shoes
- Item: S_Kagerou_Shoes
- Item: S_Oboro_Shoes
- Item: S_DoramPhysical_Armor
- Item: S_DoramPhysical_Shoes
- Item: S_DoramMagical_Armor
- Item: S_DoramMagical_Shoes
- Item: S_Star_Emperor_Armor
- Item: S_Star_Emperor_Shoes
- Item: S_Soul_Reaper_Armor
- Item: S_Soul_Reaper_Shoes
- Item: S_Tempest_Weapon
- Item: S_Tempest_Armor
- Item: S_PerfectSize_Weapon
- Item: S_PerfectSize_Armor
- Item: S_M_Exo_Co_Weapon
- Item: S_M_Viv_Dr_Weapon
- Item: S_M_Sci_Hu_Weapon
- Item: S_M_Fis_In_Weapon
- Item: S_M_Exe_Ho_Weapon
- Item: S_Penetration_Weapon
- Item: S_Penetration_Armor
- Item: S_Exe_Ho_Weapon
- Item: S_Fis_In_Weapon
- Item: S_Sci_Hu_Weapon
- Item: S_Viv_Dr_Weapon
- Item: S_Exo_Co_Weapon
- Item: S_Hasty_Weapon
- Item: S_Sonic_Armor
- Item: S_Sonic_Shield
- Item: S_Sonic_Shoes
- Item: S_Ignition_Weapon
- Item: S_Ignition_Pendant
- Item: S_Ignition_Earing
- Item: S_W_Breath_Armor
- Item: S_W_Breath_Shield
- Item: S_W_Breath_Shoes
- Item: S_F_Breath_Weapon
- Item: S_F_Breath_Pendant
- Item: S_F_Breath_Earing
- Item: S_Cluster_Armor
- Item: S_Cluster_Shield
- Item: S_Cluster_Shoes
- Item: S_Aimed_Weapon
- Item: S_Aimed_Pendant
- Item: S_Aimed_Earing
- Item: S_Arrow_Armor
- Item: S_Arrow_Shield
- Item: S_Arrow_Shoes
- Item: S_Shooting_Weapon
- Item: S_Shooting_Pendant
- Item: S_Shooting_Earing
- Item: S_Tornado_Armor
- Item: S_Tornado_Shield
- Item: S_Tornado_Shoes
- Item: S_Boomerang_Weapon
- Item: S_Boomerang_Pendant
- Item: S_Boomerang_Earing
- Item: S_Vulcan_Armor
- Item: S_Vulcan_Shield
- Item: S_Vulcan_Shoes
- Item: S_Arms_Weapon
- Item: S_Arms_Pendant
- Item: S_Arms_Earing
- Item: S_Rampage_Armor
- Item: S_Rampage_Shield
- Item: S_Rampage_Shoes
- Item: S_Skynetblow_Weapon
- Item: S_Skynetblow_Pendant
- Item: S_Skynetblow_Earing
- Item: S_Knucklearrow_Armor
- Item: S_Knucklearrow_Shield
- Item: S_Knucklearrow_Shoes
- Item: S_TigerCannon_Weapon
- Item: S_Tigercannon_Pendant
- Item: S_Tigercannon_Earing
- Item: S_Duplelight_Armor
- Item: S_Duplelight_Shield
- Item: S_Duplelight_Shoes
- Item: S_Adoramus_Weapon
- Item: S_Adoramus_Pendant
- Item: S_Adoramus_Earing
- Item: S_Judex_Armor
- Item: S_Judex_Shield
- Item: S_Judex_Shoes
- Item: S_Magnus_Weapon
- Item: S_Magnus_Pendant
- Item: S_Magnus_Earing
- Item: S_Rainstorm_Armor
- Item: S_Rainstorm_Shield
- Item: S_Rainstorm_Shoes
- Item: S_Arrowvulcan_Weapon
- Item: S_Arrowvulcan_Pendant
- Item: S_Arrowvulcan_Earing
- Item: S_Metalic_Armor
- Item: S_Metalic_Shield
- Item: S_Metalic_Shoes
- Item: S_Reverberation_Weapon
- Item: S_Reverberation_Pendant
- Item: S_Reverberation_Earing
- Item: S_Triangle_Armor
- Item: S_Triangle_Shield
- Item: S_Triangle_Shoes
- Item: S_Shadowspell_Weapon
- Item: S_Shadowspell_Pendant
- Item: S_Shadowspell_Earing
- Item: S_Menace_Armor
- Item: S_Menace_Shield
- Item: S_Menace_Shoes
- Item: S_Paint_Weapon
- Item: S_Paint_Pendant
- Item: S_Paint_Earing
- Item: S_Rolling_Armor
- Item: S_Rolling_Shield
- Item: S_Rolling_Shoes
- Item: S_Katar_Weapon
- Item: S_Katar_Pendant
- Item: S_Katar_Earing
- Item: S_Slash_Armor
- Item: S_Slash_Shield
- Item: S_Slash_Shoes
- Item: S_Ripper_Weapon
- Item: S_Ripper_Pendant
- Item: S_Ripper_Earing
- Item: S_Dust_Armor
- Item: S_Dust_Shield
- Item: S_Dust_Shoes
- Item: S_Grave_Weapon
- Item: S_Grave_Pendant
- Item: S_Grave_Earing
- Item: S_Psychic_Armor
- Item: S_Psychic_Shield
- Item: S_Psychic_Shoes
- Item: S_Varetyr_Weapon
- Item: S_Varetyr_Pendant
- Item: S_Varetyr_Earing
- Item: S_Jack_Armor
- Item: S_Jack_Shield
- Item: S_Jack_Shoes
- Item: S_Strain_Weapon
- Item: S_Strain_Pendant
- Item: S_Strain_Earing
- Item: S_Crimson_Armor
- Item: S_Crimson_Shield
- Item: S_Crimson_Shoes
- Item: S_Chain_Weapon
- Item: S_Chain_Pendant
- Item: S_Chain_Earing
- Item: S_Cart_Tornado_Armor
- Item: S_Cart_Tornado_Shield
- Item: S_Cart_Tornado_Shoes
- Item: S_Cannon_Cart_Weapon
- Item: S_Cannon_Cart_Pendant
- Item: S_Cannon_Cart_Earing
- Item: S_Spore_Bomb_Armor
- Item: S_Spore_Bomb_Shield
- Item: S_Spore_Bomb_Shoes
- Item: S_Crazy_Weapon
- Item: S_Crazy_Pendant
- Item: S_Crazy_Earing
- Item: S_Brand_Armor
- Item: S_Brand_Shield
- Item: S_Brand_Shoes
- Item: S_Chain_Press_Weapon
- Item: S_Chain_Press_Pendant
- Item: S_Chain_Press_Earing
- Item: S_Banish_Cannon_Armor
- Item: S_Banish_Cannon_Shield
- Item: S_Banish_Cannon_Shoes
- Item: S_Genesis_Weapon
- Item: S_Genesis_Pendant
- Item: S_Genesis_Earing
- Item: S_Tail_Dragon_Weapon
- Item: S_Tail_Dragon_Shield
- Item: S_Tail_Dragon_Armor
- Item: S_Flare_Dance_Earing
- Item: S_Flare_Dance_Pendant
- Item: S_Flare_Dance_Shoes
- Item: S_God_Hammer_Weapon
- Item: S_God_Hammer_Shield
- Item: S_God_Hammer_Armor
- Item: S_Shatter_Buster_Earing
- Item: S_Shatter_B_Pendant
- Item: S_Shatter_Buster_Shoes
- Item: S_Trip_Weapon
- Item: S_Trip_Shield
- Item: S_Trip_Armor
- Item: S_Super_Magic_Shield
- Item: S_Super_Magic_Armor
- Item: S_Super_Magic_Shoes
- Item: S_Super_Power_Weapon
- Item: S_Super_Power_Pendant
- Item: S_Super_Power_Earing
- Item: S_Kunai_Weapon
- Item: S_Kunai_Shield
- Item: S_Kunai_Armor
- Item: S_Syuriken_Earing
- Item: S_Syuriken_Pendant
- Item: S_Syuriken_Shoes
- Item: S_Kamaenraku_Weapon
- Item: S_Kamaenraku_Shield
- Item: S_Kamaenraku_Armor
- Item: S_Huusouka_Earing
- Item: S_Huusouka_Pendant
- Item: S_Huusouka_Shoes
- Item: S_Pickyrush_Weapon
- Item: S_Pickyrush_Shield
- Item: S_Pickyrush_Armor
- Item: S_SavageRabbit_Earing
- Item: S_SavageRabbit_Pendant
- Item: S_SavageRabbit_Shoes
- Item: S_Catnip_Weapon
- Item: S_Catnip_Shield
- Item: S_Catnip_Armor
- Item: S_Silvervine_Earing
- Item: S_Silvervine_Pendant
- Item: S_Silvervine_Shoes
- Item: S_Sunshine_Weapon
- Item: S_Sunshine_Shield
- Item: S_Sunshine_Armor
- Item: S_Moonlight_Earring
- Item: S_Moonlight_Pendant
- Item: S_Moonlight_Shoes
- Item: S_Stardust_Weapon
- Item: S_Stardust_Shield
- Item: S_Stardust_Armor
- Item: S_S_Weapon
- Item: S_S_Shield
- Item: S_S_Armor
- Item: S_Evilcurse_Earring
- Item: S_Evilcurse_Pendant
- Item: S_Evilcurse_Shoes
- Item: S_FullPene_Shoes
- Item: S_FullPene_Armor
- Item: S_FullPene_Pendant
- Item: S_FullPene_Earring
- Item: S_FullTemp_Earring
- Item: S_FullTemp_Pendant
- Item: S_FullTemp_Armor
- Item: S_FullTemp_Shoes
- Item: S_Mammoth_Armor
- Item: S_Mammoth_Shoes
- Item: S_Mammoth_Pendant
- Item: S_Mammoth_Earring
- Item: S_Mammoth_Weapon
- Item: S_Mammoth_Shield
- Item: S_TrueGem_Armor
- Item: S_TrueGem_Shoes
- Item: S_TrueGem_Earring
- Item: S_TrueGem_Pendant
- Item: S_M_Mammoth_Armor
- Item: S_M_Mammoth_Shoes
- Item: S_M_Mammoth_Earring
- Item: S_M_Mammoth_Pendant
- Item: S_EXP_Shield
- Item: S_Absorb_Shield
- Item: S_Absorb_Weapon
Result: |
callfunc("F_Lapine_Shadow_9_Refine_Hammer", .@refine);
getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4);
- Item: Magic_Cat_hand_Scroll
TargetItem:
- Item: Neko_Headress
Result: |
callfunc("F_Lapine_Magic_Cat_Hand", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,0,0,0,0,0,0,.@opts,.@vals,.@params);
- Item: Candy_Pouch_Blessing_Scroll_Melee
TargetItem:
- Item: Bag_Of_Antonio_P
Result: |
callfunc("F_Lapine_Candy_Pouch_Blessing_Scroll_W", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Candy_Pouch_Blessing_Scroll_Range
TargetItem:
- Item: Bag_Of_Antonio_S
Result: |
callfunc("F_Lapine_Candy_Pouch_Blessing_Scroll_R", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Candy_Pouch_Blessing_Scroll_Magic
TargetItem:
- Item: Bag_Of_Antonio_
Result: |
callfunc("F_Lapine_Candy_Pouch_Blessing_Scroll_M", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Drooping_Gunslinger_Scroll
TargetItem:
- Item: Drooping_Rebellion_
Result: |
callfunc("F_Lapine_Grown_Gunslinger", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Scroll_of_Fallen_Angel_Wings
TargetItem:
- Item: Fallen_Angel_Wings_
- Item: Fallen_Angel_Wing
Result: |
if (@last_lapine_card1) {
getitem(@last_lapine_card1,1);
}
getitem2(@last_lapine_id,1,1,0,0,0,0,0,0);
- Item: Uniform_Repair_Kit
TargetItem:
- Item: Kafra_Uniform
Result: |
callfunc("F_Lapine_Uniform_Repair_Kits", .@opts[0], .@vals[0], .@opts[1], .@vals[1]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,0,0,0,0,0,0,.@opts,.@vals,.@params);
- Item: Shadow_Random_Mix
NeedRefineMin: 7
TargetItem:
- Item: T1_Shadow_Armor
- Item: T1_Shadow_Weapon
- Item: T1_Shadow_Shield
- Item: T1_Shadow_Shoes
- Item: T1_Shadow_R_Accessory
- Item: T1_Shadow_L_Accessory
- Item: T2_Shadow_Armor
- Item: T2_Shadow_Weapon
- Item: T2_Shadow_Shield
- Item: T2_Shadow_Shoes
- Item: T2_Shadow_R_Accessory
- Item: T2_Shadow_L_Accessory
- Item: S_Promotion_Weapon
- Item: S_Promotion_Armor
- Item: S_Promotion_Shoes
- Item: S_Promotion_Shield
- Item: S_Promotion_Earring
- Item: S_Promotion_Pendant
- Item: S_Physical_Earring
- Item: S_Physical_Weapon
- Item: S_Physical_Pendant
- Item: S_Magical_Earring
- Item: S_Magical_Weapon
- Item: S_Magical_Pendant
- Item: S_Breezy_Armor
- Item: S_Champion_Shoes
- Item: S_Athena_Shield
- Item: S_Immune_Armor
- Item: S_Hard_Armor
- Item: S_Ancient_Armor
- Item: S_Critical_Armor
- Item: S_Kingbird_Weapon
- Item: S_Cri_Hit_Weapon
- Item: S_Healing_Weapon
- Item: S_Lucky_Weapon
- Item: S_Power_Earring
- Item: S_Int_Pendant
- Item: S_Dexterous_Armor
- Item: S_Vital_Shoes
- Item: S_Athletic_Shield
- Item: S_Lucky_Armor
- Item: S_Power_Pendant
- Item: S_Int_Earring
- Item: S_Dexterous_Weapon
- Item: S_Vital_Shield
- Item: S_Athletic_Shoes
- Item: S_Resist_Spell_Pendant
- Item: S_Rapid_Pendant
- Item: S_Caster_Pendant
- Item: S_Hard_Earring
- Item: S_Wise_Earring
- Item: S_Athena_Earring
- Item: S_Cranial_Shield
- Item: S_Safeguard_Shield
- Item: S_Brutal_Shield
- Item: S_Gargantua_Shield
- Item: S_Homers_Shield
- Item: S_Dragoon_Shield
- Item: S_Satanic_Shield
- Item: S_Flameguard_Shield
- Item: S_Requiem_Shield
- Item: S_Cadi_Shield
- Item: S_Bloody_Shoes
- Item: S_Liberation_Shoes
- Item: S_Chemical_Shoes
- Item: S_Clamorous_Shoes
- Item: S_Insecticide_Shoes
- Item: S_Fisher_Shoes
- Item: S_Seraphim_Shoes
- Item: S_Beholder_Shoes
- Item: S_Divine_Shoes
- Item: S_Dragoon_Shoes
- Item: S_Big_Armor
- Item: S_Medium_Armor
- Item: S_Small_Armor
- Item: S_Big_Weapon
- Item: S_Medium_Weapon
- Item: S_Small_Weapon
- Item: S_Spiritual_Weapon
- Item: S_Spiritual_Earring
- Item: S_Spiritual_Pendent
- Item: S_Malicious_Armor
- Item: S_Malicious_Shoes
- Item: S_Malicious_Shield
- Item: S_Gemstone_Armor
- Item: S_Gemstone_Shoes
- Item: S_Gemstone_Shield
- Item: S_Gemstone_Weapon
- Item: S_Gemstone_Earring
- Item: S_Gemstone_Pendent
- Item: S_Stability_Shield
- Item: S_Plasterer's_Armor
- Item: S_Plasterer's_Shoes
- Item: S_Insomniac_Armor
- Item: S_Insomniac_Shoes
- Item: S_Peerless_Armor
- Item: S_Peerless_Shoes
- Item: S_Adurate_Armor
- Item: S_Adurate_Shoes
- Item: Unfreez_Weapon_S
- Item: Unfreeze_Earing_S
- Item: Unfreeze_Pendent_S
- Item: Vitality_Earing_S
- Item: Vitality_Pendant_S
- Item: S_Neutral_Weapon
- Item: S_Neutral_Earring
- Item: S_Neutral_Pendent
- Item: S_Curse_Lift_Earring
- Item: S_Curse_Lift_Pendent
- Item: S_Caster_earring
- Item: S_Caster_Weapon
- Item: S_Spell_Flow_Shoes
- Item: S_Spell_Flow_Armor
- Item: S_Spell_Flow_Shield
- Item: S_Greed_Armor
- Item: S_Greed_Shoes
- Item: S_Greed_Shield
- Item: S_Greed_Weapon
- Item: S_Greed_Earring
- Item: S_Greed_Pendant
- Item: S_Heal_Armor
- Item: S_Heal_Shoes
- Item: S_Heal_Shield
- Item: S_Heal_Weapon
- Item: S_Heal_Earring
- Item: S_Heal_Pendant
- Item: S_Hiding_Armor
- Item: S_Hiding_Shoes
- Item: S_Hiding_Shield
- Item: S_Hiding_Weapon
- Item: S_Hiding_Earring
- Item: S_Hiding_Pendant
- Item: S_Cloaking_Armor
- Item: S_Cloaking_Shoes
- Item: S_Cloaking_Shield
- Item: S_Cloaking_Weapon
- Item: S_Cloaking_Earring
- Item: S_Cloaking_Pendant
- Item: S_Teleport_Armor
- Item: S_Teleport_Shoes
- Item: S_Teleport_Shield
- Item: S_Teleport_Weapon
- Item: S_Teleport_Earring
- Item: S_Teleport_Pendant
- Item: S_Steal_Armor
- Item: S_Steal_Shoes
- Item: S_Steal_Shield
- Item: S_Steal_Weapon
- Item: S_Steal_Earring
- Item: S_Steal_Pendant
- Item: S_Infinity_Earring
- Item: S_Infinity_Pendant
- Item: S_Solid_Weapon
- Item: S_Solid_Earring
- Item: S_Immortal_Armor
- Item: S_Immortal_Pendant
- Item: S_Executioner_Weapon
- Item: S_Exorcist_Weapon
- Item: S_Hunting_Weapon
- Item: S_Insect_Net_Weapon
- Item: S_Fishing_Weapon
- Item: S_Dragon_Killer_Weapon
- Item: S_Corrupt_Weapon
- Item: S_Vibration_Weapon
- Item: S_Holy_Water_Weapon
- Item: S_Scissors_Weapon
- Item: S_Penetration_Earring
- Item: S_Penetration_Pendent
- Item: S_Tempest_Earring
- Item: S_Tempest_Pendent
- Item: S_M_Executioner_Weapon
- Item: S_M_Exorcist_Weapon
- Item: S_M_Hunting_Weapon
- Item: S_M_Insect_Net_Weapon
- Item: S_M_Fishing_Weapon
- Item: S_M_Dragon_K_Weapon
- Item: S_M_Corrupt_Weapon
- Item: S_M_Vibration_Weapon
- Item: S_M_Holy_Water_Weapon
- Item: S_M_Scissors_Weapon
- Item: S_Bearers_Armor
- Item: S_Bearers_Shoes
- Item: S_Bearers_Shield
- Item: S_Bearers_Weapon
- Item: S_Bearers_Earring
- Item: S_Bearers_Pendent
- Item: S_Basis_Armor
- Item: S_Hallowed_Armor
- Item: S_Saharic_Armor
- Item: S_Underneath_Armor
- Item: S_Flam_Armor
- Item: S_Windy_Armor
- Item: S_Envenom_Armor
- Item: S_Damned_Armor
- Item: S_Geist_Armor
- Item: S_Divine_Armor
- Item: S_Hasty_Shoes
- Item: S_Hasty_Armor
- Item: S_Basis_Shield
- Item: S_Hallowed_Shield
- Item: S_Saharic_Shield
- Item: S_Underneath_Shield
- Item: S_Flam_Shield
- Item: S_Windy_Shield
- Item: S_Envenom_Shield
- Item: S_Damned_Shield
- Item: S_Geist_Shield
- Item: S_Divine_Shield
- Item: S_Expert_Shoes
- Item: S_Expert_Shield
- Item: S_Beginner_Shoes
- Item: S_Beginner_Shield
- Item: S_Rookie_Shoes
- Item: S_Rookie_Shield
- Item: S_Advanced_Shoes
- Item: S_Advanced_Shield
- Item: S_Attack_Armor
- Item: S_Blitz_Earring
- Item: S_Blitz_Pendent
- Item: S_ColdBolt_Armor
- Item: S_FireBolt_Armor
- Item: S_LightingBolt_Armor
- Item: S_EarthSpike_Armor
- Item: S_Enhance_Force_Weapon
- Item: S_Force_Weapon
- Item: S_Force_Earring
- Item: S_Force_Pendant
- Item: S_Enhance_Spirit_Weapon
- Item: S_Spirit_Weapon
- Item: S_Spirit_Earring
- Item: S_Spirit_Pendant
- Item: S_Blitz_Shoes
- Item: S_Blitz_Shield
- Item: S_Exceed_Weapon
- Item: S_Titan_Earring
- Item: S_Titan_Pendant
- Item: S_Boned_Earring
- Item: S_Boned_Pendant
- Item: S_Gigantic_Earring
- Item: S_Gigantic_Pendant
- Item: S_Caster_Shoes
- Item: S_Caster_Shield
- Item: S_Caster_Armor
- Item: S_Reload_Shoes
- Item: S_Reload_Shield
- Item: S_Reload_Armor
- Item: S_Hasty_Shoes_II
- Item: S_Bearer's_Pendant_II
- Item: S_Gemstone_Earring_II
- Item: S_Spellflow_Shield_II
- Item: S_Spiritual_Weapon_II
- Item: S_Malicious_Armor_II
- Item: S_Sigrun_Armor
- Item: S_Sigrun_Shield
- Item: S_Force_Executioner_Weapon
- Item: S_Spirit_Magic_Executioner_Weapon
- Item: S_Caster_Armor_II
- Item: S_Reload_Armor_II
- Item: S_Critical_Shield
- Item: S_Critical_Shoes
- Item: S_Magic_Compose_Armor
- Item: S_Gemstone_Weapon_II
- Item: S_Gemstone_Shield_II
- Item: S_Bearer's_Armor_II
- Item: S_Bearer's_Shoes_II
- Item: S_Almighty_Earring
- Item: S_Almighty_Pendant
- Item: S_All_Race_Shoes
- Item: S_All_Race_Shield
- Item: S_Blitz_Weapon
- Item: S_Blitz_Armor
- Item: S_Tempest_Shield
- Item: S_Tempest_Shoes
- Item: S_Magic_Executioner_Holy_Water_Armor
- Item: S_Magic_Exorcist_Corrupted_Armor
- Item: S_Magic_Vibration_Dragon_Killer_Armor
- Item: S_Magic_Scissor_Hunting_Armor
- Item: S_Magic_Fishing_Insect_Net_Armor
- Item: S_Plasterer's_Armor_II
- Item: S_Insomniac_Shoes_II
- Item: S_Peerless_Armor_II
- Item: S_Adulate_Shoes_II
- Item: S_Unfreezing_Weapon_II
- Item: S_Vitality_Earring_II
- Item: S_Neutral_Weapon_II
- Item: S_Uncursed_Pendant_II
- Item: S_Tension_Weapon
- Item: S_Tension_Earring
- Item: S_Tension_Pendent
- Item: S_Elegant_Weapon
- Item: S_Elegant_Earring
- Item: S_Elegant_Pendent
- Item: S_Healing_Shield
- Item: S_Healing_Shoes
- Item: S_Restore_Earring
- Item: S_Restore_Pendant
- Item: S_Mortal_Blow_Weapon
- Item: S_Mortal_Blow_Earring
- Item: S_Mortal_Blow_Pendant
- Item: S_Penetration_Shoes
- Item: S_Penetration_Shield
- Item: S_Executioner_Holy_Water_Armor
- Item: S_Exorcist_Corrupted_Armor
- Item: S_Vibration_Dragon_Killer_Armor
- Item: S_Scissor_Hunting_Armor
- Item: S_Fishing_Insect_Net_Armor
- Item: Sentimental_Weapone_S
- Item: Sentimental_Earring_S
- Item: Sentimental_Pendant_S
- Item: Enchanting_Weapone_S
- Item: Enchanting_Earring_S
- Item: Enchanting_Pendant_S
- Item: S_Infinity_Weapon
- Item: S_Physical_Shoes
- Item: S_Physical_Shield
- Item: S_Physical_Armor
- Item: S_Magical_Shoes
- Item: S_Magical_Shield
- Item: S_Magical_Armor
- Item: S_ImmunedAthena_Shield
- Item: S_HardChamption_Shoes
- Item: S_KingbirdAncient_Armor
- Item: S_CriticalHit_Armor
- Item: S_Tempest_Weapon
- Item: S_Tempest_Armor
- Item: S_PerfectSize_Weapon
- Item: S_PerfectSize_Armor
- Item: S_M_Exo_Co_Weapon
- Item: S_M_Viv_Dr_Weapon
- Item: S_M_Sci_Hu_Weapon
- Item: S_M_Fis_In_Weapon
- Item: S_M_Exe_Ho_Weapon
- Item: S_Penetration_Weapon
- Item: S_Penetration_Armor
- Item: S_Exe_Ho_Weapon
- Item: S_Fis_In_Weapon
- Item: S_Sci_Hu_Weapon
- Item: S_Viv_Dr_Weapon
- Item: S_Exo_Co_Weapon
- Item: S_Hasty_Weapon
- Item: S_Sonic_Armor
- Item: S_Sonic_Shield
- Item: S_Sonic_Shoes
- Item: S_Ignition_Weapon
- Item: S_Ignition_Pendant
- Item: S_Ignition_Earing
- Item: S_W_Breath_Armor
- Item: S_W_Breath_Shield
- Item: S_W_Breath_Shoes
- Item: S_F_Breath_Weapon
- Item: S_F_Breath_Pendant
- Item: S_F_Breath_Earing
- Item: S_Cluster_Armor
- Item: S_Cluster_Shield
- Item: S_Cluster_Shoes
- Item: S_Aimed_Weapon
- Item: S_Aimed_Pendant
- Item: S_Aimed_Earing
- Item: S_Arrow_Armor
- Item: S_Arrow_Shield
- Item: S_Arrow_Shoes
- Item: S_Shooting_Weapon
- Item: S_Shooting_Pendant
- Item: S_Shooting_Earing
- Item: S_Tornado_Armor
- Item: S_Tornado_Shield
- Item: S_Tornado_Shoes
- Item: S_Boomerang_Weapon
- Item: S_Boomerang_Pendant
- Item: S_Boomerang_Earing
- Item: S_Vulcan_Armor
- Item: S_Vulcan_Shield
- Item: S_Vulcan_Shoes
- Item: S_Arms_Weapon
- Item: S_Arms_Pendant
- Item: S_Arms_Earing
- Item: S_Rampage_Armor
- Item: S_Rampage_Shield
- Item: S_Rampage_Shoes
- Item: S_Skynetblow_Weapon
- Item: S_Skynetblow_Pendant
- Item: S_Skynetblow_Earing
- Item: S_Knucklearrow_Armor
- Item: S_Knucklearrow_Shield
- Item: S_Knucklearrow_Shoes
- Item: S_TigerCannon_Weapon
- Item: S_Tigercannon_Pendant
- Item: S_Tigercannon_Earing
- Item: S_Duplelight_Armor
- Item: S_Duplelight_Shield
- Item: S_Duplelight_Shoes
- Item: S_Adoramus_Weapon
- Item: S_Adoramus_Pendant
- Item: S_Adoramus_Earing
- Item: S_Judex_Armor
- Item: S_Judex_Shield
- Item: S_Judex_Shoes
- Item: S_Magnus_Weapon
- Item: S_Magnus_Pendant
- Item: S_Magnus_Earing
- Item: S_Rainstorm_Armor
- Item: S_Rainstorm_Shield
- Item: S_Rainstorm_Shoes
- Item: S_Arrowvulcan_Weapon
- Item: S_Arrowvulcan_Pendant
- Item: S_Arrowvulcan_Earing
- Item: S_Metalic_Armor
- Item: S_Metalic_Shield
- Item: S_Metalic_Shoes
- Item: S_Reverberation_Weapon
- Item: S_Reverberation_Pendant
- Item: S_Reverberation_Earing
- Item: S_Triangle_Armor
- Item: S_Triangle_Shield
- Item: S_Triangle_Shoes
- Item: S_Shadowspell_Weapon
- Item: S_Shadowspell_Pendant
- Item: S_Shadowspell_Earing
- Item: S_Menace_Armor
- Item: S_Menace_Shield
- Item: S_Menace_Shoes
- Item: S_Paint_Weapon
- Item: S_Paint_Pendant
- Item: S_Paint_Earing
- Item: S_Rolling_Armor
- Item: S_Rolling_Shield
- Item: S_Rolling_Shoes
- Item: S_Katar_Weapon
- Item: S_Katar_Pendant
- Item: S_Katar_Earing
- Item: S_Slash_Armor
- Item: S_Slash_Shield
- Item: S_Slash_Shoes
- Item: S_Ripper_Weapon
- Item: S_Ripper_Pendant
- Item: S_Ripper_Earing
- Item: S_Dust_Armor
- Item: S_Dust_Shield
- Item: S_Dust_Shoes
- Item: S_Grave_Weapon
- Item: S_Grave_Pendant
- Item: S_Grave_Earing
- Item: S_Psychic_Armor
- Item: S_Psychic_Shield
- Item: S_Psychic_Shoes
- Item: S_Varetyr_Weapon
- Item: S_Varetyr_Pendant
- Item: S_Varetyr_Earing
- Item: S_Jack_Armor
- Item: S_Jack_Shield
- Item: S_Jack_Shoes
- Item: S_Strain_Weapon
- Item: S_Strain_Pendant
- Item: S_Strain_Earing
- Item: S_Crimson_Armor
- Item: S_Crimson_Shield
- Item: S_Crimson_Shoes
- Item: S_Chain_Weapon
- Item: S_Chain_Pendant
- Item: S_Chain_Earing
- Item: S_Cart_Tornado_Armor
- Item: S_Cart_Tornado_Shield
- Item: S_Cart_Tornado_Shoes
- Item: S_Cannon_Cart_Weapon
- Item: S_Cannon_Cart_Pendant
- Item: S_Cannon_Cart_Earing
- Item: S_Spore_Bomb_Armor
- Item: S_Spore_Bomb_Shield
- Item: S_Spore_Bomb_Shoes
- Item: S_Crazy_Weapon
- Item: S_Crazy_Pendant
- Item: S_Crazy_Earing
- Item: S_Brand_Armor
- Item: S_Brand_Shield
- Item: S_Brand_Shoes
- Item: S_Chain_Press_Weapon
- Item: S_Chain_Press_Pendant
- Item: S_Chain_Press_Earing
- Item: S_Banish_Cannon_Armor
- Item: S_Banish_Cannon_Shield
- Item: S_Banish_Cannon_Shoes
- Item: S_Genesis_Weapon
- Item: S_Genesis_Pendant
- Item: S_Genesis_Earing
- Item: S_Tail_Dragon_Weapon
- Item: S_Tail_Dragon_Shield
- Item: S_Tail_Dragon_Armor
- Item: S_Flare_Dance_Earing
- Item: S_Flare_Dance_Pendant
- Item: S_Flare_Dance_Shoes
- Item: S_God_Hammer_Weapon
- Item: S_God_Hammer_Shield
- Item: S_God_Hammer_Armor
- Item: S_Shatter_Buster_Earing
- Item: S_Shatter_B_Pendant
- Item: S_Shatter_Buster_Shoes
- Item: S_Trip_Weapon
- Item: S_Trip_Shield
- Item: S_Trip_Armor
- Item: S_Super_Magic_Shield
- Item: S_Super_Magic_Armor
- Item: S_Super_Magic_Shoes
- Item: S_Super_Power_Weapon
- Item: S_Super_Power_Pendant
- Item: S_Super_Power_Earing
- Item: S_Kunai_Weapon
- Item: S_Kunai_Shield
- Item: S_Kunai_Armor
- Item: S_Syuriken_Earing
- Item: S_Syuriken_Pendant
- Item: S_Syuriken_Shoes
- Item: S_Kamaenraku_Weapon
- Item: S_Kamaenraku_Shield
- Item: S_Kamaenraku_Armor
- Item: S_Huusouka_Earing
- Item: S_Huusouka_Pendant
- Item: S_Huusouka_Shoes
- Item: S_Pickyrush_Weapon
- Item: S_Pickyrush_Shield
- Item: S_Pickyrush_Armor
- Item: S_SavageRabbit_Earing
- Item: S_SavageRabbit_Pendant
- Item: S_SavageRabbit_Shoes
- Item: S_Catnip_Weapon
- Item: S_Catnip_Shield
- Item: S_Catnip_Armor
- Item: S_Silvervine_Earing
- Item: S_Silvervine_Pendant
- Item: S_Silvervine_Shoes
- Item: S_Sunshine_Weapon
- Item: S_Sunshine_Shield
- Item: S_Sunshine_Armor
- Item: S_Moonlight_Earring
- Item: S_Moonlight_Pendant
- Item: S_Moonlight_Shoes
- Item: S_Stardust_Weapon
- Item: S_Stardust_Shield
- Item: S_Stardust_Armor
- Item: S_S_Weapon
- Item: S_S_Shield
- Item: S_S_Armor
- Item: S_Evilcurse_Earring
- Item: S_Evilcurse_Pendant
- Item: S_Evilcurse_Shoes
- Item: S_FullPene_Shoes
- Item: S_FullPene_Armor
- Item: S_FullPene_Pendant
- Item: S_FullPene_Earring
- Item: S_FullTemp_Earring
- Item: S_FullTemp_Pendant
- Item: S_FullTemp_Armor
- Item: S_FullTemp_Shoes
- Item: S_Mammoth_Armor
- Item: S_Mammoth_Shoes
- Item: S_Mammoth_Pendant
- Item: S_Mammoth_Earring
- Item: S_Mammoth_Weapon
- Item: S_Mammoth_Shield
- Item: S_TrueGem_Armor
- Item: S_TrueGem_Shoes
- Item: S_TrueGem_Earring
- Item: S_TrueGem_Pendant
- Item: S_M_Mammoth_Armor
- Item: S_M_Mammoth_Shoes
- Item: S_M_Mammoth_Earring
- Item: S_M_Mammoth_Pendant
- Item: S_EXP_Shield
- Item: S_Absorb_Shield
- Item: S_Absorb_Weapon
Result: |
callfunc("F_Lapine_Shadow_Random_Mix", .@opts[0], .@vals[0]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Boost_Up_1
NeedRefineMax: 9
NotSocketEnchantItem: false
TargetItem:
- Item: Atker_Plate
- Item: Atker_Manteau
- Item: Atker_Greave
- Item: Ran_Suits
- Item: Ran_Manteau
- Item: Ran_Boots
- Item: Ele_Robe
- Item: Ele_Muffler
- Item: Ele_Shoes
- Item: Defn_Robe
- Item: Defn_Muffler
- Item: Defn_Shoes
Result: |
callfunc("F_Lapine_Boost_Up_1", .@refine);
getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4);
- Item: Boost_Up_2
NotSocketEnchantItem: false
TargetItem:
- Item: Boost_TH_Sword
- Item: Boost_Katar
- Item: Boost_Hall
- Item: Boost_Staff
- Item: Boost_Bow
- Item: Boost_Spear
- Item: Boost_Sword
- Item: Boost_Dagger
- Item: Boost_Spl_Book
- Item: Boost_Guitar
- Item: Boost_Knuckle
- Item: Boost_Whip
- Item: Boost_Nindo
- Item: Boost_Gatling
- Item: Boost_Axe
- Item: Boost_Text
- Item: Boost_Soul_Rod
- Item: Boost_Foxtail
Result: |
callfunc("F_Lapine_Boost_Up_2", .@refine);
getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4);
- Item: Metal_Rifine_Ticket
NotSocketEnchantItem: false
TargetItem:
- Item: Metal_Katar
- Item: Metal_Two_Handed_Axe
- Item: Metal_Lance
- Item: Metal_Book
- Item: Metal_Staff
- Item: Metal_Dagger
- Item: Metal_Mace
- Item: Metal_Bow
- Item: Metal_Two_Hand_Sword
- Item: Metal_Revolver
- Item: Huuma_Metal_Shuriken
- Item: Metal_Foxtail
Result: |
callfunc("F_Lapine_Metal_Rifine_Ticket", .@refine);
getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4);
- Item: Noblesse_Rifine_Ticket
NotSocketEnchantItem: false
TargetItem:
- Item: Noblesse_Breath_Armor
- Item: Noblesse_Knight_Armor
- Item: Noblesse_Spear_Armor
- Item: Noblesse_Genesis_Armor
- Item: Noblesse_Sharp_Suit
- Item: Noblesse_Aim_Suit
- Item: Noblesse_Severe_Suit
- Item: Noblesse_Reverb_Suit
- Item: Noblesse_Adora_Robe
- Item: Noblesse_Duple_Robe
- Item: Noblesse_Tonado_Armor
- Item: Noblesse_Vulcan_Armor
- Item: Noblesse_Kart_Suit
- Item: Noblesse_Kart_Suit2
- Item: Noblesse_Rolling_Suit
- Item: Noblesse_Assasin_Suit
- Item: Noblesse_Fatal_Suit
- Item: Noblesse_Stalker_Suit
- Item: Noblesse_Picky_Robe
- Item: Noblesse_Carrot_Robe
- Item: Noblesse_Trip_Suit
- Item: Noblesse_Firerain_Suit
- Item: Noblesse_Crimson_Robe
- Item: Noblesse_Frost_Robe
- Item: Noblesse_Psychic_Robe
- Item: Noblesse_Dust_Robe
- Item: Noblesse_Sun_Suit
- Item: Noblesse_Moon_Suit
- Item: Noblesse_Ninja_Suit
- Item: Noblesse_Kunai_Suit
- Item: Noblesse_Swhoo_Robe
- Item: Noblesse_Explosion_Robe
- Item: Noblesse_Knuckle_Suit
- Item: Noblesse_Tiger_Suit
- Item: Noblesse_Snovice_Suit
- Item: Noblesse_Snovice_Robe
- Item: Noblesse_Attack_Boots
- Item: Noblesse_Magic_Boots
- Item: Noblesse_Attack_Manteau
- Item: Noblesse_Magic_Manteau
Result: |
callfunc("F_Lapine_Noblesse_Refine_Ticket", .@refine);
getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4);
- Item: Imperial_Rifine_Ticket
NotSocketEnchantItem: false
TargetItem:
- Item: Imperial_Breath_Armor
- Item: Imperial_Knight_Armor
- Item: Imperial_Spear_Armor
- Item: Imperial_Genesis_Armor
- Item: Imperial_Sharp_Suit
- Item: Imperial_Aim_Suit
- Item: Imperial_Severe_Suit
- Item: Imperial_Reverb_Suit
- Item: Imperial_Adora_Robe
- Item: Imperial_Duple_Robe
- Item: Imperial_Tonado_Armor
- Item: Imperial_Vulcan_Armor
- Item: Imperial_Kart_Suit
- Item: Imperial_Kart_Suit2
- Item: Imperial_Rolling_Suit
- Item: Imperial_Assasin_Suit
- Item: Imperial_Fatal_Suit
- Item: Imperial_Stalker_Suit
- Item: Imperial_Picky_Robe
- Item: Imperial_Carrot_Robe
- Item: Imperial_Trip_Suit
- Item: Imperial_Firerain_Suit
- Item: Imperial_Crimson_Robe
- Item: Imperial_Frost_Robe
- Item: Imperial_Psychic_Robe
- Item: Imperial_Dust_Robe
- Item: Imperial_Sun_Suit
- Item: Imperial_Moon_Suit
- Item: Imperial_Ninja_Suit
- Item: Imperial_Kunai_Suit
- Item: Imperial_Swhoo_Robe
- Item: Imperial_Explosion_Robe
- Item: Imperial_Knuckle_Suit
- Item: Imperial_Tiger_Suit
- Item: Imperial_Snovice_Suit
- Item: Imperial_Snovice_Robe
- Item: Imperial_Attack_Boots
- Item: Imperial_Magic_Boots
- Item: Imperial_Attack_Manteau
- Item: Imperial_Magic_Manteau
Result: |
callfunc("F_Lapine_Imperial_Refine_Ticket", .@refine);
getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4);
- Item: Grace_Rifine_Ticket
NotSocketEnchantItem: false
TargetItem:
- Item: Grace_Breath_Armor
- Item: Grace_Knight_Armor
- Item: Grace_Spear_Armor
- Item: Grace_Genesis_Armor
- Item: Grace_Sharp_Suit
- Item: Grace_Aim_Suit
- Item: Grace_Severe_Suit
- Item: Grace_Reverb_Suit
- Item: Grace_Adora_Robe
- Item: Grace_Duple_Robe
- Item: Grace_Tonado_Armor
- Item: Grace_Vulcan_Armor
- Item: Grace_Kart_Suit
- Item: Grace_Kart_Suit2
- Item: Grace_Rolling_Suit
- Item: Grace_Assasin_Suit
- Item: Grace_Fatal_Suit
- Item: Grace_Stalker_Suit
- Item: Grace_Picky_Robe
- Item: Grace_Carrot_Robe
- Item: Grace_Trip_Suit
- Item: Grace_Firerain_Suit
- Item: Grace_Crimson_Robe
- Item: Grace_Frost_Robe
- Item: Grace_Psychic_Robe
- Item: Grace_Dust_Robe
- Item: Grace_Sun_Suit
- Item: Grace_Moon_Suit
- Item: Grace_Ninja_Suit
- Item: Grace_Kunai_Suit
- Item: Grace_Swhoo_Robe
- Item: Grace_Explosion_Robe
- Item: Grace_Knuckle_Suit
- Item: Grace_Tiger_Suit
- Item: Grace_Snovice_Suit
- Item: Grace_Snovice_Robe
- Item: Grace_Attack_Boots
- Item: Grace_Magic_Boots
- Item: Grace_Attack_Manteau
- Item: Grace_Magic_Manteau
Result: |
callfunc("F_Lapine_Grace_Refine_Ticket", .@refine);
getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4);
- Item: Imperial_Convert1
TargetItem:
- Item: Imperial_Attack_Manteau
- Item: Imperial_Magic_Manteau
Result: |
callfunc("F_Lapine_Imperial_Convert1", .@opts[0], .@vals[0]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Imperial_Convert2
TargetItem:
- Item: Imperial_Attack_Manteau
- Item: Imperial_Magic_Manteau
Result: |
callfunc("F_Lapine_Imperial_Convert2", .@opts[0], .@vals[0]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Imperial_Convert3
TargetItem:
- Item: Imperial_Breath_Armor
- Item: Imperial_Knight_Armor
- Item: Imperial_Spear_Armor
- Item: Imperial_Genesis_Armor
- Item: Imperial_Sharp_Suit
- Item: Imperial_Aim_Suit
- Item: Imperial_Severe_Suit
- Item: Imperial_Reverb_Suit
- Item: Imperial_Adora_Robe
- Item: Imperial_Duple_Robe
- Item: Imperial_Tonado_Armor
- Item: Imperial_Vulcan_Armor
- Item: Imperial_Kart_Suit
- Item: Imperial_Kart_Suit2
- Item: Imperial_Rolling_Suit
- Item: Imperial_Assasin_Suit
- Item: Imperial_Fatal_Suit
- Item: Imperial_Stalker_Suit
- Item: Imperial_Picky_Robe
- Item: Imperial_Carrot_Robe
- Item: Imperial_Trip_Suit
- Item: Imperial_Firerain_Suit
- Item: Imperial_Crimson_Robe
- Item: Imperial_Frost_Robe
- Item: Imperial_Psychic_Robe
- Item: Imperial_Dust_Robe
- Item: Imperial_Sun_Suit
- Item: Imperial_Moon_Suit
- Item: Imperial_Ninja_Suit
- Item: Imperial_Kunai_Suit
- Item: Imperial_Swhoo_Robe
- Item: Imperial_Explosion_Robe
- Item: Imperial_Knuckle_Suit
- Item: Imperial_Tiger_Suit
- Item: Imperial_Snovice_Suit
- Item: Imperial_Snovice_Robe
Result: |
callfunc("F_Lapine_Imperial_Convert3", .@opts[0], .@vals[0]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Imperial_Convert4
TargetItem:
- Item: Imperial_Breath_Armor
- Item: Imperial_Knight_Armor
- Item: Imperial_Spear_Armor
- Item: Imperial_Genesis_Armor
- Item: Imperial_Sharp_Suit
- Item: Imperial_Aim_Suit
- Item: Imperial_Severe_Suit
- Item: Imperial_Reverb_Suit
- Item: Imperial_Adora_Robe
- Item: Imperial_Duple_Robe
- Item: Imperial_Tonado_Armor
- Item: Imperial_Vulcan_Armor
- Item: Imperial_Kart_Suit
- Item: Imperial_Kart_Suit2
- Item: Imperial_Rolling_Suit
- Item: Imperial_Assasin_Suit
- Item: Imperial_Fatal_Suit
- Item: Imperial_Stalker_Suit
- Item: Imperial_Picky_Robe
- Item: Imperial_Carrot_Robe
- Item: Imperial_Trip_Suit
- Item: Imperial_Firerain_Suit
- Item: Imperial_Crimson_Robe
- Item: Imperial_Frost_Robe
- Item: Imperial_Psychic_Robe
- Item: Imperial_Dust_Robe
- Item: Imperial_Sun_Suit
- Item: Imperial_Moon_Suit
- Item: Imperial_Ninja_Suit
- Item: Imperial_Kunai_Suit
- Item: Imperial_Swhoo_Robe
- Item: Imperial_Explosion_Robe
- Item: Imperial_Knuckle_Suit
- Item: Imperial_Tiger_Suit
- Item: Imperial_Snovice_Suit
- Item: Imperial_Snovice_Robe
Result: |
callfunc("F_Lapine_Imperial_Convert4", .@opts[0], .@vals[0]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Grace_Convert1
TargetItem:
- Item: Grace_Attack_Manteau
- Item: Grace_Magic_Manteau
Result: |
callfunc("F_Lapine_Grace_Convert1", .@opts[0], .@vals[0]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Grace_Convert2
TargetItem:
- Item: Grace_Attack_Manteau
- Item: Grace_Magic_Manteau
Result: |
callfunc("F_Lapine_Grace_Convert2", .@opts[0], .@vals[0]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Grace_Convert3
TargetItem:
- Item: Grace_Breath_Armor
- Item: Grace_Knight_Armor
- Item: Grace_Spear_Armor
- Item: Grace_Genesis_Armor
- Item: Grace_Sharp_Suit
- Item: Grace_Aim_Suit
- Item: Grace_Severe_Suit
- Item: Grace_Reverb_Suit
- Item: Grace_Adora_Robe
- Item: Grace_Duple_Robe
- Item: Grace_Tonado_Armor
- Item: Grace_Vulcan_Armor
- Item: Grace_Kart_Suit
- Item: Grace_Kart_Suit2
- Item: Grace_Rolling_Suit
- Item: Grace_Assasin_Suit
- Item: Grace_Fatal_Suit
- Item: Grace_Stalker_Suit
- Item: Grace_Picky_Robe
- Item: Grace_Carrot_Robe
- Item: Grace_Trip_Suit
- Item: Grace_Firerain_Suit
- Item: Grace_Crimson_Robe
- Item: Grace_Frost_Robe
- Item: Grace_Psychic_Robe
- Item: Grace_Dust_Robe
- Item: Grace_Sun_Suit
- Item: Grace_Moon_Suit
- Item: Grace_Ninja_Suit
- Item: Grace_Kunai_Suit
- Item: Grace_Swhoo_Robe
- Item: Grace_Explosion_Robe
- Item: Grace_Knuckle_Suit
- Item: Grace_Tiger_Suit
- Item: Grace_Snovice_Suit
- Item: Grace_Snovice_Robe
Result: |
callfunc("F_Lapine_Grace_Convert3", .@opts[0], .@vals[0]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
- Item: Grace_Convert4
TargetItem:
- Item: Grace_Breath_Armor
- Item: Grace_Knight_Armor
- Item: Grace_Spear_Armor
- Item: Grace_Genesis_Armor
- Item: Grace_Sharp_Suit
- Item: Grace_Aim_Suit
- Item: Grace_Severe_Suit
- Item: Grace_Reverb_Suit
- Item: Grace_Adora_Robe
- Item: Grace_Duple_Robe
- Item: Grace_Tonado_Armor
- Item: Grace_Vulcan_Armor
- Item: Grace_Kart_Suit
- Item: Grace_Kart_Suit2
- Item: Grace_Rolling_Suit
- Item: Grace_Assasin_Suit
- Item: Grace_Fatal_Suit
- Item: Grace_Stalker_Suit
- Item: Grace_Picky_Robe
- Item: Grace_Carrot_Robe
- Item: Grace_Trip_Suit
- Item: Grace_Firerain_Suit
- Item: Grace_Crimson_Robe
- Item: Grace_Frost_Robe
- Item: Grace_Psychic_Robe
- Item: Grace_Dust_Robe
- Item: Grace_Sun_Suit
- Item: Grace_Moon_Suit
- Item: Grace_Ninja_Suit
- Item: Grace_Kunai_Suit
- Item: Grace_Swhoo_Robe
- Item: Grace_Explosion_Robe
- Item: Grace_Knuckle_Suit
- Item: Grace_Tiger_Suit
- Item: Grace_Snovice_Suit
- Item: Grace_Snovice_Robe
Result: |
callfunc("F_Lapine_Grace_Convert4", .@opts[0], .@vals[0]);
.@params[0] = 0;
getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
# - Item: Ein_Ddbox
# TargetItem:
# - Item: Ein_BHSWORD
# - Item: Ein_BHSTAFF
# - Item: Ein_BHHuuma
# - Item: Ein_BHKATAR
# - Item: Ein_BHAXE
# - Item: Ein_BHBOW
# - Item: Ein_1HKNUCK
# - Item: Ein_1HHAMMER
# - Item: Ein_1HWAND
# - Item: Ein_1HWHIP
# - Item: Ein_1HBOOK
# - Item: Ein_1HDAGGER
# - Item: Ein_1HMAGGER
# - Item: Ein_1HSPEAR
# - Item: Ein_1HLUTE
# - Item: Ein_1HSWORD
# - Item: Ein_1HGUN
# - Item: Ein_1H_Foxtail
# TODO
# Result: |
# callfunc("F_Lapine_Ein_Ddbox", .@opts[0], .@vals[0]);
# .@params[0] = 0;
# getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
# - Item: Ein_Ddbox2
# TargetItem:
# - Item: Ein_BHSWORD
# - Item: Ein_BHSTAFF
# - Item: Ein_BHHuuma
# - Item: Ein_BHKATAR
# - Item: Ein_BHAXE
# - Item: Ein_BHBOW
# - Item: Ein_1HKNUCK
# - Item: Ein_1HHAMMER
# - Item: Ein_1HWAND
# - Item: Ein_1HWHIP
# - Item: Ein_1HBOOK
# - Item: Ein_1HDAGGER
# - Item: Ein_1HMAGGER
# - Item: Ein_1HSPEAR
# - Item: Ein_1HLUTE
# - Item: Ein_1HSWORD
# - Item: Ein_1HGUN
# - Item: Ein_1H_Foxtail
# TODO
# Result: |
# callfunc("F_Lapine_Ein_Ddbox2", .@opts[0], .@vals[0]);
# .@params[0] = 0;
# getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
# - Item: Abyss_Ddbox
# TargetItem:
# - Item: DragonA_Red
# - Item: DragonA_Green
# - Item: DragonA_Gold
# - Item: DragonA_Purple
# - Item: DragonA_Blue
# - Item: DragonA_Silver
# TODO
# Result: |
# callfunc("F_Lapine_Abyss_Ddbox", .@opts[0], .@vals[0]);
# .@params[0] = 0;
# getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
# - Item: Abyss_Ddbox2
# TargetItem:
# - Item: DragonA_Red
# - Item: DragonA_Green
# - Item: DragonA_Gold
# - Item: DragonA_Purple
# - Item: DragonA_Blue
# - Item: DragonA_Silver
# TODO
# Result: |
# callfunc("F_Lapine_Abyss_Ddbox2", .@opts[0], .@vals[0]);
# .@params[0] = 0;
# getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
# - Item: Abyss_Ddbox3
# TargetItem:
# - Item: Drag_Manteau
# TODO
# Result: |
# callfunc("F_Lapine_Abyss_Ddbox3", .@opts[0], .@vals[0]);
# .@params[0] = 0;
# getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);
# - Item: Abyss_Ddbox4
# TargetItem:
# - Item: Dragon_Boots
# TODO
# Result: |
# callfunc("F_Lapine_Abyss_Ddbox4", .@opts[0], .@vals[0]);
# .@params[0] = 0;
# getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);