rathena/conf/battle/battleground.conf
Aleos 14c388b401
Resolves some Battleground issues (#4725)
* Queue data will now be kept available until a Battleground event is over.
* Players can now join an active Battleground.
* Adds a more detailed queue state tracking feature.
* When a battleground is being prepared and not enough players click accept, stop the battleground from beginning.
* When a player logs off or leaves a queue they will now properly be removed from the queue.
* Cleans up MinPlayers and MaxPlayers parsing to not accept values less than 1.
* Resolves players not being able to join an active battleground (up to MaxPlayers) unless someone quit early.
* Adds a team size priority check to avoid adding more players to a larger team.
* Fixes battlechat messages.
* Adds a battle_config to disable the ability for players on maps with MF_NOWARP to join Battlegrounds.
* Adds a new optional ActiveEvent label to the database.
* Fixes a typo in Flavius 2 during unbooking process.
* Cleans up the behavior of the Battle Therapists to use areapercentheal and areawarp.
* Fixes KVM score not properly set on the first Battleground.
* Fixes the global timer checks not ending the main timers on Flavius and Tierra Gorge.
* Added an extra bg_reserve on global timer checks in case someone tries to join the battleground just before it's ended.
* Fixed OnReadyCheck being called on global timer checks, causing the battlegrounds to start when there were no players on the map.
* Fixed a bug on Tierra Gorge where multiple barricade walls could be stacked.
* Fixes Croix also receiving 9 badges when Guillaume wins.
* Adjusts StartDelay default to 0.
* Add a database setting to give the ability to enable or disable joining as an individual, party, or guild.
* Add a database setting to restrict jobs from entering Battlegrounds.
* Better documents script commands bg_reserve and bg_unbook.
* Other fixes and cleanups.
Thanks to @roSBK and @Daegaladh, @admkakaroto, @Artuvazro, and @Atemo!
Co-authored-by: Daegaladh <Daegaladh@users.noreply.github.com>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2020-05-25 12:39:36 -04:00

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//--------------------------------------------------------------
// rAthena Battle Configuration File
// Originally Translated by Peter Kieser <pfak@telus.net>
// Made in to plainer English by Ancyker
//--------------------------------------------------------------
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
// Note 3: Value is a bit field. If no description is given,
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
//--------------------------------------------------------------
// Melee damage adjustments (non skills) for Battleground maps (Note 2)
bg_short_attack_damage_rate: 80
// Ranged damage adjustments (non skills) for Battleground maps (Note 2)
bg_long_attack_damage_rate: 80
// Weapon skills damage adjustments for Battleground maps (Note 2)
bg_weapon_attack_damage_rate: 60
// Magic skills damage adjustments for Battleground maps (Note 2)
bg_magic_attack_damage_rate: 60
// Misc skills damage adjustments for Battleground maps (Note 2)
bg_misc_attack_damage_rate: 60
// Flee penalty on BG grounds.
// NOTE: It's %, not absolute, so 20 is -20% of your total flee
bg_flee_penalty: 20
// Interval before updating the bg-member map mini-dots (milliseconds)
bg_update_interval: 1000
// Before a player is warped into a Battleground from the Battleground Queue,
// check to see if the player's current map has MF_NOWARP.
bgqueue_nowarp_mapflag: no