
-- Example Before: You JT a evil druid, shortly after it finishes taking damage it'd appear near you without showing it moving again. Now: walk animation no longer glitches, it moves \o/! bugreport:1255 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15148 54d463be-8e91-2dee-dedb-b68131a5f0ec