skotlex
0263fcc40c
- Updated skill_require_db to place the Zeny requirements of ZenyNage and Fling.
...
- Fixed crash when non-players use ZenyNage. Added the correct Zeny check in skill_check_condition, fixed the skill so that it's damage is based on whatever zeny is specified in skill_require_db.
- Can-act delay will not be reset when warping now.
- Fixed Quagmire not altering walking-speed.
- Silence now blocks skills both on begin/end casting.
- Updated status_calc_bl so that when walking speed changes, the character is made to rewalk so that the new speed takes effect inmediately.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7264 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-20 14:33:54 +00:00
..
2006-01-29 16:10:48 +00:00
2006-01-29 16:10:48 +00:00
2006-01-29 16:10:48 +00:00
2006-06-20 08:28:27 +00:00
2006-06-18 02:42:41 +00:00
2006-06-01 18:30:58 +00:00
2006-03-28 10:26:32 +00:00
2006-01-29 16:10:48 +00:00
2006-04-15 10:35:29 +00:00
2006-01-29 16:10:48 +00:00
2006-01-29 16:10:48 +00:00
2006-04-25 18:05:40 +00:00
2006-04-25 19:29:52 +00:00
2006-04-25 18:05:40 +00:00
2006-04-21 17:36:05 +00:00
2006-06-20 08:28:27 +00:00
2006-04-25 18:05:40 +00:00
2006-04-25 19:29:52 +00:00
2006-04-25 18:05:40 +00:00
2006-06-17 17:20:24 +00:00
2006-01-30 14:24:26 +00:00
2006-04-25 18:05:40 +00:00
2006-06-17 12:44:04 +00:00
2006-04-25 18:05:40 +00:00
2006-03-27 19:21:27 +00:00
2006-06-02 16:48:01 +00:00
2006-05-30 07:37:42 +00:00
2006-05-26 18:54:07 +00:00
2006-04-21 17:36:05 +00:00
2006-04-21 17:36:05 +00:00
2006-05-26 18:54:07 +00:00
2006-05-24 20:04:22 +00:00
2006-06-18 18:51:42 +00:00
2006-04-21 17:36:05 +00:00
2006-01-29 16:10:48 +00:00
2006-02-13 13:51:13 +00:00
2006-06-17 12:44:04 +00:00
2006-04-05 07:30:01 +00:00
2006-01-29 16:10:48 +00:00
2006-04-12 14:54:48 +00:00
2006-01-29 16:10:48 +00:00
2006-03-09 05:43:51 +00:00
- Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it)
2006-05-27 18:08:30 +00:00
2006-06-12 21:14:28 +00:00
2006-06-02 19:46:54 +00:00
2006-04-18 16:01:26 +00:00
2006-06-20 14:33:54 +00:00
2006-04-13 01:38:21 +00:00
2006-05-18 21:14:18 +00:00
2006-01-29 16:10:48 +00:00