rathena/conf-tmpl/battle/guild.conf
skotlex d16c9da400 - Corrected Smokie's pet script to use petskillbonus instead of "bonus"
- Added constant map_flag_gvg2 which tags gvg maps independently of whether woe is on or off.
- battle_calc_gvg_damage will be invoked in gvg maps regardless of woe time.
- NPC_MENTALBREAKER now zaps matk*lv SP based on observations by Tharis.
- md->class_ will be changed on mob-class-change to fix all class-change related bugs. On respawn, the spawn data will be used to revert to the original class. 
- Improved the pet skillbonus timer for "eternal bonuses" cases where the bonus delay is 0.
- Adjusted gvg long damage rate to 80%, magic damage rate to 60%


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8748 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-14 13:46:14 +00:00

71 lines
2.9 KiB
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// ______ __ __
// /\ _ \/\ \__/\ \
// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
// _ _ _ _ _ _ _ _ _ _ _ _ _
// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
//
//--------------------------------------------------------------
// eAthena Battle Configuration File
// Originally Translated by Peter Kieser <pfak@telus.net>
// Made in to plainer English by Ancyker
//--------------------------------------------------------------
//Note 1: Directives can be set using on/off, yes/no or 1/0.
//Note 2: All rates are in percents, 100 would mean 100%, 200
// would mean 200%, etc
//Note 3: Value is not limited to 60K (see below)
// Other Information:
// All options are limited to a max of 60K (aprox) which is 600%
// or 60secs as appropiate.
// 1000 miliseconds is 1 second.
// Unless otherwise specified, the minimum value is 0 for all
// features.
//--------------------------------------------------------------
// When making a guild, an Emperium is consumed? (Note 1)
guild_emperium_check: yes
// Maximum tax limit on a guild member.
guild_exp_limit: 50
// Maximum castles one guild can own (0 - unlimited)
guild_max_castles: 0
// Damage adjustments for WOE battles against defending Guild monsters (Note 2)
castle_defense_rate: 100
// Melee damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
gvg_short_attack_damage_rate: 80
// Ranged damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
gvg_long_attack_damage_rate: 80
// Weapon skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
gvg_weapon_attack_damage_rate: 60
// Magic skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
gvg_magic_attack_damage_rate: 60
// Misc skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
gvg_misc_attack_damage_rate: 60
// Flee penalty on gvg grounds. Official value is 20 (Note 2)
// NOTE: It's %, not absolute, so 20 is -20% of your total flee
gvg_flee_penalty: 20
// When the emperium is broken with WoE mode on, How Long Before The
// Declaration Of Castle Owner and Removal of Monsters/Players from
// Castle. (in milliseconds) (Note 3)
gvg_eliminate_time: 7000
// Can the 'Glory of Guild' skill be learnt in the Guild window,
// and does changing emblems require it? (Note 1)
// P.S: This new guild skill only appears for 2004-10-25aSakexe or newer
// P.S 2: This skill is not implemented on official servers, so its only optional
require_glory_guild: no