
- Added constant map_flag_gvg2 which tags gvg maps independently of whether woe is on or off. - battle_calc_gvg_damage will be invoked in gvg maps regardless of woe time. - NPC_MENTALBREAKER now zaps matk*lv SP based on observations by Tharis. - md->class_ will be changed on mob-class-change to fix all class-change related bugs. On respawn, the spawn data will be used to revert to the original class. - Improved the pet skillbonus timer for "eternal bonuses" cases where the bonus delay is 0. - Adjusted gvg long damage rate to 80%, magic damage rate to 60% git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8748 54d463be-8e91-2dee-dedb-b68131a5f0ec
71 lines
2.9 KiB
Plaintext
71 lines
2.9 KiB
Plaintext
// ______ __ __
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// /\ _ \/\ \__/\ \
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// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
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// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
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///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
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//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
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// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
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// _ _ _ _ _ _ _ _ _ _ _ _ _
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// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
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//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
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// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
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//
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//--------------------------------------------------------------
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// eAthena Battle Configuration File
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// Originally Translated by Peter Kieser <pfak@telus.net>
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// Made in to plainer English by Ancyker
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//--------------------------------------------------------------
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//Note 1: Directives can be set using on/off, yes/no or 1/0.
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//Note 2: All rates are in percents, 100 would mean 100%, 200
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// would mean 200%, etc
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//Note 3: Value is not limited to 60K (see below)
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// Other Information:
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// All options are limited to a max of 60K (aprox) which is 600%
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// or 60secs as appropiate.
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// 1000 miliseconds is 1 second.
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// Unless otherwise specified, the minimum value is 0 for all
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// features.
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//--------------------------------------------------------------
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// When making a guild, an Emperium is consumed? (Note 1)
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guild_emperium_check: yes
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// Maximum tax limit on a guild member.
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guild_exp_limit: 50
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// Maximum castles one guild can own (0 - unlimited)
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guild_max_castles: 0
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// Damage adjustments for WOE battles against defending Guild monsters (Note 2)
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castle_defense_rate: 100
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// Melee damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
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gvg_short_attack_damage_rate: 80
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// Ranged damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
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gvg_long_attack_damage_rate: 80
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// Weapon skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
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gvg_weapon_attack_damage_rate: 60
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// Magic skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
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gvg_magic_attack_damage_rate: 60
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// Misc skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
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gvg_misc_attack_damage_rate: 60
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// Flee penalty on gvg grounds. Official value is 20 (Note 2)
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// NOTE: It's %, not absolute, so 20 is -20% of your total flee
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gvg_flee_penalty: 20
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// When the emperium is broken with WoE mode on, How Long Before The
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// Declaration Of Castle Owner and Removal of Monsters/Players from
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// Castle. (in milliseconds) (Note 3)
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gvg_eliminate_time: 7000
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// Can the 'Glory of Guild' skill be learnt in the Guild window,
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// and does changing emblems require it? (Note 1)
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// P.S: This new guild skill only appears for 2004-10-25aSakexe or newer
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// P.S 2: This skill is not implemented on official servers, so its only optional
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require_glory_guild: no
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