rathena/db/import-tmpl/skill_db.txt
lighta b9aae13340 Db import3
Remove map_index.txt as this ain't overwrittable
add missings newlines at end of file
2014-01-01 21:45:40 -05:00

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//id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,inf3,name,description
// 01 ID
// 02 range (combo skills do not check for range when used,
// if range is < 5, the skill is considered melee-range)
// 03 hit (8- repeated hitting, 6- single-hit)
// 04 inf (0- passive, 1- enemy, 2- place, 4- self, 16- friend, 32- trap)
// 05 element (0 - neutral, 1 - water, 2 - earth, 3 - fire, 4 - wind, 5 - poison,
// 6 - holy, 7 - dark, 8 - ghost, 9 - undead, -1 - use weapon element
// -2 - use endowed element, -3 - use random element.)
// 06 nk (skill damage properties):
// 0x01 - No damage skill
// 0x02 - Has splash area
// 0x04 - Damage should be split among targets
// 0x08 - Skill ignores caster's % damage cards (misc type always ignores)
// 0x10 - Skill ignores elemental adjustments
// 0x20 - Skill ignores target's defense (misc type always ignores)
// 0x40 - Skill ignores target's flee (magic type always ignores)
// 0x80 - Skill ignores target's def cards
// 07 splash/effect range (-1 for screen-wide)
// 08 MaxLv
// 09 Number of hits (when positive, damage is increased by hits,
// negative values just show number of hits without increasing total damage)
// 10 Cast interrupted when hit?
// 11 defense-reduction rate during cast.
// 12 inf2 (skill information 2):
// 0x00001- quest skill
// 0x00002- npc skill
// 0x00004- wedding skill
// 0x00008- spirit skill
// 0x00010- guild skill
// 0x00020- song/dance
// 0x00040- ensemble skill
// 0x00080- trap
// 0x00100- skill that damages/targets yourself
// 0x00200- cannot be casted on self (if inf = 4, auto-select target skill)
// 0x00400- usable only on party-members (and enemies if skill is offensive)
// 0x00800- usable only on guild-mates (and enemies if skill is offensive)
// 0x01000- disable usage on enemies (for non-offensive skills).
// 0x02000- free
// 0x04000- chorus skill
// 0x08000- spell that ignore bg reduction
// 0x10000- spell that ignore gvg reduction
// 0x20000- makes 'self'/'place' skill cannot be casted/placed when near NPC (see 'db/skill_nonearnpc_db.txt' for more options)
// 13 maxcount: max amount of skill instances to place on the ground when
// player_land_skill_limit/monster_land_skill_limit is enabled. For skills
// that attack using a path, this is the path length to be used.
// 14 attack type (none, weapon, magic, misc)
// 15 Blowcount (amount of tiles skill knockbacks)
// 16 inf3 (skill information 3):
// 0x0001- skill ignores land protector (e.g. arrow shower)
// 0x0002- spell that doesn't end camouflage
// 0x0004- usable skills while hiding
// 0x0008- spell that can be use while in dancing state
// 0x0010- spell that could hit emperium
// 0x0020- spell blocked by statis
// 0x0040- spell blocked by kagehumi
// 0x0080- spell range affected by AC_VULTURE
// 0x0100- spell range affected by GS_SNAKEEYE
// 0x0200- spell range affected by NJ_SHADOWJUMP
// 0x0400- spell range affected by WL_RADIUS
// 0x0800- spell range affected by RA_RESEARCHTRAP
// 0x1000- spell that can't be copied
// 0x2000- spell that can be using while riding warg
// 0x4000- spell that can't be used while in mado
// 17 Name
// 18 Description