* Now using db/[pre-]re/mob_random_db.txt as main file. * Removed hardcoded limit for random monster group. * Introduce contants for monster random group, MOBG_*. Usage in `monster` script can be '-1-MOBG_ID' to determines 'summon monster from random summon list'. Signed-off-by: Cydh Ramdh <cydh@pservero.com>
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1.2 KiB