
* New shop script definition: `<map name>,<x>,<y>,<facing>%TAB%marketshop%TAB%<NPC Name>%TAB%<sprite id>,<itemid>:<price>:<quantity>{,<itemid>:<price>:<quantity>...}` * Added script command to update shop NPC: 'npcshopupdate "<name>",<itemid>,<price>{,<stock>}' * Added NPCMarketDB (DBMap) for market data persistance method. * Added `market_table` definition for market table in conf/inter_athena.conf. * Thank to @aleos89, @Lemongrass, @icxbb-xx, merged HerculesWS/Hercules@cf19b26. NOTES: * Minimum client needed 2013-12-23 (but this client has bugs there-and-there). * There's new table, see `upgrade_20150327.sql`. * Market shop doesn't support discount. * Added items by script `npcshopitem` or `npchopadditem` will be assumed as persistance items, will be loaded on next script reload or server start even market_shop NPC does't list them (unless NPC is not exists, entries will be removed). Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
What is the import folder for? ------------------------------------------------------------------------------- The folder provides a way for you to change your config settings without having to update the files every time you update your server. You store your changes, and the rest is updated with rAthena. How does this work? ------------------------------------------------------------------------------- Place only the settings you have changed in the import files. For example, if you want to change a value in /battle/exp.conf: // Rate at which exp. is given. (Note 2) base_exp_rate: 700 You could instead copy the setting into /import/battle_conf.txt, and you'll eliminate any problems updating in the future. Neat, isn't it? - Semi-guide by Ajarn / Euphy