Playtester 82c37ce32d
NPC_POWERUP, NPC_AGIUP (vs. Quagmire) and Dispel (#8243)
- NPC_POWERUP and NPC_AGIUP now grant their own unique status changes
- Duration of NPC_POWERUP is now 5s*level
- Duration of NPC_AGIUP is now 10s*level and max level is back to 10
- Quagmire, Slow Grace and Adoramus now work even when the target used NPC_AGIUP
- NPC_AGIUP will remove Decrease Agi on start but will not prevent it
- NPC_AGIUP can be dispelled, but NPC_POWERUP cannot
- Dispel will now make a monster unlock its target
- Removed custom code to display the NPC_POWERUP effect, it's now correctly linked to EFST_POWERUP
- Removed the ifdef around EXTREMITYFIST2, so we no longer constantly change its ID
- Fixes #8242 
- Fixes #904 
- Fixes #7346
2024-04-10 18:34:49 +02:00
..
2021-02-17 08:04:59 -05:00
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2022-05-02 16:33:01 +02:00
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2016-08-31 14:42:49 +07:00
2022-07-14 19:00:48 +02:00
2021-02-17 08:04:59 -05:00