
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5408 54d463be-8e91-2dee-dedb-b68131a5f0ec
40 lines
1.9 KiB
Plaintext
40 lines
1.9 KiB
Plaintext
Place in this file any updates you did on trunk that should be merged into
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stable. Remove it from the list once merged.
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- restricted mapflag (which restricts equipment/cards from being used in
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certain maps)
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- function battle_calc_return_damage which encapsulates damage return
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cards/status.
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- The update to the status change structure which unifies opt values in the
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same structure as sc_data ones. Also includes a rewrite of
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status_change_start as well as battle options for adjusting sc-def and
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max-sc-def.
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- Improved npc timers which enable multiple characters to be attached to a
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timer, and each one will be executed with the attached player accordingly.
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- irc bot system (which isn't even finished yet on trunk)
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- The new implementation of NPC_POWERUP which uses SC_INKATK rather than
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Explosion Spirits.
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- Stat window showing the added damage of both weapons for dual-wielding
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assassins.
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- Deleting pet eggs from inventory after the pet data has arrived, not upon
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hatching request.
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- Battle option pk_level_range, allow_es_magic_player
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- Cleanup of pc_useitem code
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- Autocasted Teleport should now show a menu.
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- Skill system update, usage of the new splash area range column in the db.
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Code-wise lots of code cleanup.
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- Skill SG_MIRACLE
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- Gangster's Paradise behaviour update.
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- Menu-based skill update to allow menu skills to be precasted.
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- Cleanup of the global chat function.
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- Revert the map-sql handling of the gm-list retrieval.
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- Send the guild/party mini-dots on map-login.
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- Updated the path-finding routines from jA
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- Replace pc_break_equip for skill_break_equip
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- Battle function autoskill_stacking
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- The new non-stackable autospell implementation.
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- Added autoequip flag to map-server item_data structure.
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- Added autoequip flag check to pc_takeitem.
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- Added script command 'autoequip', 'equip' and 'setbattleflag'.
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- VC7.1 vcprojs updated.
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