
- map.h is no longer a generic dumping spot of all the shared structs, and instead, each such structure now resides in its logical component - map.h now only holds mostly map-related things (needs more cleaning) - there's still a lot of room for improvement (reorganization within individual header files, etc...) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12429 54d463be-8e91-2dee-dedb-b68131a5f0ec
40 lines
1.6 KiB
C
40 lines
1.6 KiB
C
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#ifndef _CHAT_H_
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#define _CHAT_H_
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#include "map.h" // struct block_list, CHATROOM_TITLE_SIZE
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struct map_session_data;
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struct chat_data;
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struct chat_data {
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struct block_list bl; // data for this map object
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char title[CHATROOM_TITLE_SIZE]; // room title
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char pass[CHATROOM_PASS_SIZE]; // password
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bool pub; // private/public flag
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uint8 users; // current user count
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uint8 limit; // join limit
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uint8 trigger; // number of users needed to trigger event
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struct map_session_data* usersd[20];
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struct block_list* owner;
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char npc_event[50];
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};
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int chat_createpcchat(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub);
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int chat_joinchat(struct map_session_data* sd, int chatid, const char* pass);
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int chat_leavechat(struct map_session_data* sd, bool kicked);
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int chat_changechatowner(struct map_session_data* sd, const char* nextownername);
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int chat_changechatstatus(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub);
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int chat_kickchat(struct map_session_data* sd, const char* kickusername);
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int chat_createnpcchat(struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev);
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int chat_deletenpcchat(struct npc_data* nd);
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int chat_enableevent(struct chat_data* cd);
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int chat_disableevent(struct chat_data* cd);
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int chat_npckickall(struct chat_data* cd);
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#endif /* _CHAT_H_ */
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