rathena/npc/guild2/guild_dungeon.txt
daegaladh f49b3d6f55 Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.

TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01 04:29:56 +00:00

173 lines
4.9 KiB
Plaintext

//===== rAthena Script =======================================
//= War of Emperium Second Edition
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= WoE SE Guild dungeon entrances in Juno and Rachel
//===== Additional Comments: =================================
//= 1.0 First Version [L0ne_W0lf]
//============================================================
schg_cas01,280,391,3 script Mysterious Sunflower#01 976,{
set .@GID, GetCastleData("schg_cas01",1);
if (getcharid(2) == .@GID) {
mes "-It's an amazingly huge sunflower; as big as a human! ... You feel something mysterious emanating from the flower.-";
next;
switch(select("Hold the stem.:Do nothing.")) {
case 1:
warp "schg_dun01",262,314;
end;
case 2:
mes "It's too scary to touch unknown things.";
close;
}
}
}
schg_cas02,174,328,3 script Mysterious Sunflower#02 976,{
set .@GID, GetCastleData("schg_cas02",1);
if (getcharid(2) == .@GID) {
mes "-It's an amazingly huge sunflower; as big as a human! ... You feel something mysterious emanating from the flower.-";
next;
switch(select("Hold the stem.:Do nothing.")) {
case 1:
warp "schg_dun01",94,284;
end;
case 2:
mes "It's too scary to touch unknown things.";
close;
}
}
}
schg_cas03,25,22,3 script Mysterious Sunflower#03 976,{
set .@GID, GetCastleData("schg_cas03",1);
if (getcharid(2) == .@GID) {
mes "-It's an amazingly huge sunflower; as big as a human! ... You feel something mysterious emanating from the flower.-";
next;
switch(select("Hold the stem.:Do nothing.")) {
case 1:
warp "schg_dun01",79,140;
end;
case 2:
mes "It's too scary to touch unknown things.";
close;
}
}
}
schg_cas04,280,391,3 script Mysterious Sunflower#04 976,{
set .@GID, GetCastleData("schg_cas04",1);
if (getcharid(2) == .@GID) {
mes "-It's an amazingly huge sunflower; as big as a human! ... You feel something mysterious emanating from the flower.-";
next;
switch(select("Hold the stem.:Do nothing.")) {
case 1:
warp "schg_dun01",212,70;
end;
case 2:
mes "It's too scary to touch unknown things.";
close;
}
}
}
schg_cas05,280,391,3 script Mysterious Sunflower#05 976,{
set .@GID, GetCastleData("schg_cas05",1);
if (getcharid(2) == .@GID) {
mes "-It's an amazingly huge sunflower; as big as a human! ... You feel something mysterious emanating from the flower.-";
next;
switch(select("Hold the stem.:Do nothing.")) {
case 1:
warp "schg_dun01",322,166;
end;
case 2:
mes "It's too scary to touch unknown things.";
close;
}
}
}
arug_cas01,157,345,3 script Mysterious Sunflower#06 977,{
set .@GID, GetCastleData("arug_cas01",1);
if (getcharid(2) == .@GID) {
mes "-It's an amazingly huge sunflower; as big as a human! ... You feel something mysterious emanating from the flower.-";
next;
switch(select("Hold the stem.:Do nothing.")) {
case 1:
warp "arug_dun01",350,350;
end;
case 2:
mes "It's too scary to touch unknown things.";
close;
}
}
}
arug_cas02,350,294,3 script Mysterious Sunflower#07 977,{
set .@GID, GetCastleData("arug_cas02",1);
if (getcharid(2) == .@GID) {
mes "-It's an amazingly huge sunflower; as big as a human! ... You feel something mysterious emanating from the flower.-";
next;
switch(select("Hold the stem.:Do nothing.")) {
case 1:
warp "arug_dun01",350,50;
end;
case 2:
mes "It's too scary to touch unknown things.";
close;
}
}
}
arug_cas03,312,154,3 script Mysterious Sunflower#08 977,{
set .@GID, GetCastleData("arug_cas03",1);
if (getcharid(2) == .@GID) {
mes "-It's an amazingly huge sunflower; as big as a human! ... You feel something mysterious emanating from the flower.-";
next;
switch(select("Hold the stem.:Do nothing.")) {
case 1:
warp "arug_dun01",50,50;
end;
case 2:
mes "It's too scary to touch unknown things.";
close;
}
}
}
arug_cas04,312,154,3 script Mysterious Sunflower#09 977,{
set .@GID, GetCastleData("arug_cas04",1);
if (getcharid(2) == .@GID) {
mes "-It's an amazingly huge sunflower; as big as a human! ... You feel something mysterious emanating from the flower.-";
next;
switch(select("Hold the stem.:Do nothing.")) {
case 1:
warp "arug_dun01",50,350;
end;
case 2:
mes "It's too scary to touch unknown things.";
close;
}
}
}
arug_cas05,312,154,3 script Mysterious Sunflower#10 977,{
set .@GID, GetCastleData("arug_cas05",1);
if (getcharid(2) == .@GID) {
mes "-It's an amazingly huge sunflower; as big as a human! ... You feel something mysterious emanating from the flower.-";
next;
switch(select("Hold the stem.:Do nothing.")) {
case 1:
warp "arug_dun01",200,386;
end;
case 2:
mes "It's too scary to touch unknown things.";
close;
}
}
}