skotlex 96684da892 - Fixed Freezing Trap doing no damage (changed type from misc to weapon)
- Changed suiton's element to water (apparently fixes not being able to use water-based skills on it)
- Fixed Landmine doing no damage (decreased trigger range to 0 to match its splash range)
- Fixed the disguise commands using the wrong variable when attempting to disguise as an npc.
- Fixed a compilation warning on CELL_CHKNODAMAGE (which is a totally bad-ripoff of basilica cells anyway)
- Corrected and optimized npc_remove_map's npc array cleanup (@reloadscripts no longer report 'too many npcs per map and related dangling pointer crashes are fixed)
- Removed suspicious, yet totally unused npc_data variable 'n'
- HP loss item scripts can no longer kill you.
- Corrected the item-drop-rate check to avoid duplicate entries in @whodrops after a @reloadmobdb
- Cleaned up and optimized map_addnpc (there are never any gaps in the npc array so npc_num always points to the last valid entry)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12180 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-02-07 00:07:47 +00:00
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2008-02-04 18:23:57 +00:00
2007-10-16 00:20:42 +00:00
2007-09-09 09:34:59 +00:00
2007-04-09 19:42:34 +00:00
2007-09-22 11:45:20 +00:00
2008-01-15 15:05:11 +00:00