
* Follow-up r16745, fixed a few typos in atcommand documentation (doc\atcommands.txt) * Minor cleaning - spacing, tabulation, comments, dividers git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16746 54d463be-8e91-2dee-dedb-b68131a5f0ec
38 lines
1.1 KiB
Plaintext
38 lines
1.1 KiB
Plaintext
// Before installing an NPC like the one below, you would
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// need to add the quest to /db/quest_db.txt - e.g:
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// 9000,0,1002,3,0,0,0,0,"3 Splats Please!"
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prontera,90,95,1 script Jelly 123,{
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if(checkquest(9000) == -1) { // Quest not yet started.
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mes "[Jelly]";
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mes "Hey there! Would you help me?";
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next;
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switch(select("I'd rather not:What's up?")){
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case 1:
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mes "[Jelly]";
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mes "I didn't want your help anyway!";
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close;
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case 2:
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mes "[Jelly]";
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mes "Those Porings are weirding me out.";
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mes "Would you kill 3 for me?";
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setquest 9000; // Adds the quest to your Quest Window.
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close;
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}
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} else if(checkquest(9000) == 1) { // Quest is active.
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mes "[Jelly]";
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mes "Keep going, almost there!";
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close;
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} else if(checkquest(9000,HUNTING) == 2) { // All monsters killed.
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mes "[Jelly]";
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mes "Awesome! Thank you!";
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getexp 10000,0;
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dispbottom "You have been rewarded with 10,000 Base Exp.";
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completequest 9000; // Sets quest status to "complete".
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close;
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} else if(checkquest(9000) == 2) { // Quest finished.
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mes "[Jelly]";
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mes "Thanks again for doing that for me!";
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close;
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}
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} |