
* Replaced some parts in skill.c with nullpo checks * Updated most of 12/14's skills patch git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@560 54d463be-8e91-2dee-dedb-b68131a5f0ec
359 lines
11 KiB
C
359 lines
11 KiB
C
// $Id: battle.h,v 1.6 2004/09/29 21:08:17 Akitasha Exp $
|
||
#ifndef _BATTLE_H_
|
||
#define _BATTLE_H_
|
||
|
||
// ダメージ
|
||
struct Damage {
|
||
int damage,damage2;
|
||
int type,div_;
|
||
int amotion,dmotion;
|
||
int blewcount;
|
||
int flag;
|
||
int dmg_lv; //囲まれ減算計算用 0:スキル攻撃 ATK_LUCKY,ATK_FLEE,ATK_DEF
|
||
};
|
||
|
||
// 属性表(読み込みはpc.c、battle_attr_fixで使用)
|
||
extern int attr_fix_table[4][10][10];
|
||
|
||
struct map_session_data;
|
||
struct mob_data;
|
||
struct block_list;
|
||
|
||
// ダメージ計算
|
||
|
||
struct Damage battle_calc_attack( int attack_type,
|
||
struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag);
|
||
struct Damage battle_calc_weapon_attack(
|
||
struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag);
|
||
struct Damage battle_calc_magic_attack(
|
||
struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag);
|
||
struct Damage battle_calc_misc_attack(
|
||
struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag);
|
||
|
||
// 属性修正計算
|
||
int battle_attr_fix(int damage,int atk_elem,int def_elem);
|
||
|
||
// ダメージ最終計算
|
||
int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,int div_,int skill_num,int skill_lv,int flag);
|
||
enum { // 最終計算のフラグ
|
||
BF_WEAPON = 0x0001,
|
||
BF_MAGIC = 0x0002,
|
||
BF_MISC = 0x0004,
|
||
BF_SHORT = 0x0010,
|
||
BF_LONG = 0x0040,
|
||
BF_SKILL = 0x0100,
|
||
BF_NORMAL = 0x0200,
|
||
BF_WEAPONMASK=0x000f,
|
||
BF_RANGEMASK= 0x00f0,
|
||
BF_SKILLMASK= 0x0f00,
|
||
};
|
||
|
||
// 実際にHPを増減
|
||
int battle_delay_damage(unsigned int tick,struct block_list *src,struct block_list *target,int damage,int flag);
|
||
int battle_damage(struct block_list *bl,struct block_list *target,int damage,int flag);
|
||
int battle_heal(struct block_list *bl,struct block_list *target,int hp,int sp,int flag);
|
||
|
||
// 攻撃や移動を止める
|
||
int battle_stopattack(struct block_list *bl);
|
||
int battle_stopwalking(struct block_list *bl,int type);
|
||
|
||
// 通常攻撃処理まとめ
|
||
int battle_weapon_attack( struct block_list *bl,struct block_list *target,
|
||
unsigned int tick,int flag);
|
||
|
||
// 各種パラメータを得る
|
||
int battle_counttargeted(struct block_list *bl,struct block_list *src,int target_lv);
|
||
int battle_get_class(struct block_list *bl);
|
||
int battle_get_dir(struct block_list *bl);
|
||
int battle_get_lv(struct block_list *bl);
|
||
int battle_get_range(struct block_list *bl);
|
||
int battle_get_hp(struct block_list *bl);
|
||
int battle_get_max_hp(struct block_list *bl);
|
||
int battle_get_str(struct block_list *bl);
|
||
int battle_get_agi(struct block_list *bl);
|
||
int battle_get_vit(struct block_list *bl);
|
||
int battle_get_int(struct block_list *bl);
|
||
int battle_get_dex(struct block_list *bl);
|
||
int battle_get_luk(struct block_list *bl);
|
||
int battle_get_hit(struct block_list *bl);
|
||
int battle_get_flee(struct block_list *bl);
|
||
int battle_get_def(struct block_list *bl);
|
||
int battle_get_mdef(struct block_list *bl);
|
||
int battle_get_flee2(struct block_list *bl);
|
||
int battle_get_def2(struct block_list *bl);
|
||
int battle_get_mdef2(struct block_list *bl);
|
||
int battle_get_baseatk(struct block_list *bl);
|
||
int battle_get_atk(struct block_list *bl);
|
||
int battle_get_atk2(struct block_list *bl);
|
||
int battle_get_speed(struct block_list *bl);
|
||
int battle_get_adelay(struct block_list *bl);
|
||
int battle_get_amotion(struct block_list *bl);
|
||
int battle_get_dmotion(struct block_list *bl);
|
||
int battle_get_element(struct block_list *bl);
|
||
int battle_get_attack_element(struct block_list *bl);
|
||
int battle_get_attack_element2(struct block_list *bl); //左手武器属性取得
|
||
#define battle_get_elem_type(bl) (battle_get_element(bl)%10)
|
||
#define battle_get_elem_level(bl) (battle_get_element(bl)/10/2)
|
||
int battle_get_party_id(struct block_list *bl);
|
||
int battle_get_guild_id(struct block_list *bl);
|
||
int battle_get_race(struct block_list *bl);
|
||
int battle_get_size(struct block_list *bl);
|
||
int battle_get_mode(struct block_list *bl);
|
||
int battle_get_mexp(struct block_list *bl);
|
||
|
||
struct status_change *battle_get_sc_data(struct block_list *bl);
|
||
short *battle_get_sc_count(struct block_list *bl);
|
||
short *battle_get_opt1(struct block_list *bl);
|
||
short *battle_get_opt2(struct block_list *bl);
|
||
short *battle_get_opt3(struct block_list *bl);
|
||
short *battle_get_option(struct block_list *bl);
|
||
|
||
enum {
|
||
BCT_NOENEMY =0x00000,
|
||
BCT_PARTY =0x10000,
|
||
BCT_ENEMY =0x40000,
|
||
BCT_NOPARTY =0x50000,
|
||
BCT_ALL =0x20000,
|
||
BCT_NOONE =0x60000,
|
||
};
|
||
|
||
int battle_check_undead(int race,int element);
|
||
int battle_check_target( struct block_list *src, struct block_list *target,int flag);
|
||
int battle_check_range(struct block_list *src,struct block_list *bl,int range);
|
||
|
||
|
||
// 設定
|
||
|
||
int battle_config_switch(const char *str); // [Valaris]
|
||
|
||
extern struct Battle_Config {
|
||
int warp_point_debug;
|
||
int enemy_critical;
|
||
int enemy_critical_rate;
|
||
int enemy_str;
|
||
int enemy_perfect_flee;
|
||
int cast_rate,delay_rate,delay_dependon_dex;
|
||
int sdelay_attack_enable;
|
||
int left_cardfix_to_right;
|
||
int pc_skill_add_range;
|
||
int skill_out_range_consume;
|
||
int mob_skill_add_range;
|
||
int pc_damage_delay;
|
||
int pc_damage_delay_rate;
|
||
int defnotenemy;
|
||
int random_monster_checklv;
|
||
int attr_recover;
|
||
int flooritem_lifetime;
|
||
int item_auto_get;
|
||
int item_first_get_time;
|
||
int item_second_get_time;
|
||
int item_third_get_time;
|
||
int mvp_item_first_get_time;
|
||
int mvp_item_second_get_time;
|
||
int mvp_item_third_get_time;
|
||
int item_rate,base_exp_rate,job_exp_rate; // removed item rate, depreciated
|
||
int drop_rate0item;
|
||
int death_penalty_type;
|
||
int death_penalty_base,death_penalty_job;
|
||
int pvp_exp; // [MouseJstr]
|
||
int gtb_pvp_only; // [MouseJstr]
|
||
int zeny_penalty;
|
||
int restart_hp_rate;
|
||
int restart_sp_rate;
|
||
int mvp_item_rate,mvp_exp_rate;
|
||
int mvp_hp_rate;
|
||
int monster_hp_rate;
|
||
int monster_max_aspd;
|
||
int atc_gmonly;
|
||
int atc_spawn_quantity_limit;
|
||
int gm_allskill;
|
||
int gm_allskill_addabra;
|
||
int gm_allequip;
|
||
int gm_skilluncond;
|
||
int skillfree;
|
||
int skillup_limit;
|
||
int wp_rate;
|
||
int pp_rate;
|
||
int cdp_rate;
|
||
int monster_active_enable;
|
||
int monster_damage_delay_rate;
|
||
int monster_loot_type;
|
||
int mob_skill_use;
|
||
int mob_count_rate;
|
||
int quest_skill_learn;
|
||
int quest_skill_reset;
|
||
int basic_skill_check;
|
||
int guild_emperium_check;
|
||
int guild_exp_limit;
|
||
int guild_max_castles;
|
||
int pc_invincible_time;
|
||
int pet_catch_rate;
|
||
int pet_rename;
|
||
int pet_friendly_rate;
|
||
int pet_hungry_delay_rate;
|
||
int pet_hungry_friendly_decrease;
|
||
int pet_str;
|
||
int pet_status_support;
|
||
int pet_attack_support;
|
||
int pet_damage_support;
|
||
int pet_support_rate;
|
||
int pet_attack_exp_to_master;
|
||
int pet_attack_exp_rate;
|
||
int skill_min_damage;
|
||
int finger_offensive_type;
|
||
int heal_exp;
|
||
int resurrection_exp;
|
||
int shop_exp;
|
||
int combo_delay_rate;
|
||
int item_check;
|
||
int wedding_modifydisplay;
|
||
int natural_healhp_interval;
|
||
int natural_healsp_interval;
|
||
int natural_heal_skill_interval;
|
||
int natural_heal_weight_rate;
|
||
int item_name_override_grffile;
|
||
int arrow_decrement;
|
||
int max_aspd;
|
||
int max_hp;
|
||
int max_sp;
|
||
int max_lv;
|
||
int max_parameter;
|
||
int max_cart_weight;
|
||
int pc_skill_log;
|
||
int mob_skill_log;
|
||
int battle_log;
|
||
int save_log;
|
||
int error_log;
|
||
int etc_log;
|
||
int save_clothcolor;
|
||
int undead_detect_type;
|
||
int pc_auto_counter_type;
|
||
int monster_auto_counter_type;
|
||
int agi_penalty_type;
|
||
int agi_penalty_count;
|
||
int agi_penalty_num;
|
||
int vit_penalty_type;
|
||
int vit_penalty_count;
|
||
int vit_penalty_num;
|
||
int player_defense_type;
|
||
int monster_defense_type;
|
||
int pet_defense_type;
|
||
int magic_defense_type;
|
||
int pc_skill_reiteration;
|
||
int monster_skill_reiteration;
|
||
int pc_skill_nofootset;
|
||
int monster_skill_nofootset;
|
||
int pc_cloak_check_type;
|
||
int monster_cloak_check_type;
|
||
int gvg_short_damage_rate;
|
||
int gvg_long_damage_rate;
|
||
int gvg_magic_damage_rate;
|
||
int gvg_misc_damage_rate;
|
||
int gvg_eliminate_time;
|
||
int mob_changetarget_byskill;
|
||
int pc_attack_direction_change;
|
||
int monster_attack_direction_change;
|
||
int pc_undead_nofreeze;
|
||
int pc_land_skill_limit;
|
||
int monster_land_skill_limit;
|
||
int party_skill_penalty;
|
||
int monster_class_change_full_recover;
|
||
int produce_item_name_input;
|
||
int produce_potion_name_input;
|
||
int making_arrow_name_input;
|
||
int holywater_name_input;
|
||
int display_delay_skill_fail;
|
||
int display_snatcher_skill_fail;
|
||
int chat_warpportal;
|
||
int mob_warpportal;
|
||
int dead_branch_active;
|
||
int vending_max_value;
|
||
// int pet_lootitem; // removed [Valaris]
|
||
// int pet_weight; // removed [Valaris]
|
||
int show_steal_in_same_party;
|
||
int enable_upper_class;
|
||
int pet_attack_attr_none;
|
||
int mob_attack_attr_none;
|
||
int mob_ghostring_fix;
|
||
int pc_attack_attr_none;
|
||
int item_rate_common,item_rate_card,item_rate_equip,item_rate_heal,item_rate_use; // Added by RoVeRT, Additional Heal and Usable item rate by Val
|
||
int item_drop_common_min,item_drop_common_max; // Added by TyrNemesis^
|
||
int item_drop_card_min,item_drop_card_max;
|
||
int item_drop_equip_min,item_drop_equip_max;
|
||
int item_drop_mvp_min,item_drop_mvp_max; // End Addition
|
||
int item_drop_heal_min,item_drop_heal_max; // Added by Valatris
|
||
int item_drop_use_min,item_drop_use_max; //End
|
||
|
||
int prevent_logout; // Added by RoVeRT
|
||
|
||
int alchemist_summon_reward; // [Valaris]
|
||
int maximum_level;
|
||
int drops_by_luk;
|
||
int monsters_ignore_gm;
|
||
int equipment_breaking;
|
||
int equipment_break_rate;
|
||
int pet_equip_required;
|
||
int multi_level_up;
|
||
int pk_mode;
|
||
int show_mob_hp; // end additions [Valaris]
|
||
|
||
int agi_penalty_count_lv;
|
||
int vit_penalty_count_lv;
|
||
|
||
int gx_allhit;
|
||
int gx_cardfix;
|
||
int gx_dupele;
|
||
int gx_disptype;
|
||
int devotion_level_difference;
|
||
int player_skill_partner_check;
|
||
int hide_GM_session;
|
||
int unit_movement_type;
|
||
int invite_request_check;
|
||
int skill_removetrap_type;
|
||
int disp_experience;
|
||
int castle_defense_rate;
|
||
int riding_weight;
|
||
int backstab_bow_penalty;
|
||
|
||
int night_at_start; // added by [Yor]
|
||
int day_duration; // added by [Yor]
|
||
int night_duration; // added by [Yor]
|
||
int ban_spoof_namer; // added by [Yor]
|
||
int hack_info_GM_level; // added by [Yor]
|
||
int any_warp_GM_min_level; // added by [Yor]
|
||
int packet_ver_flag; // added by [Yor]
|
||
int muting_players; // added by [Apple]
|
||
|
||
int min_hair_style; // added by [MouseJstr]
|
||
int max_hair_style; // added by [MouseJstr]
|
||
int min_hair_color; // added by [MouseJstr]
|
||
int max_hair_color; // added by [MouseJstr]
|
||
int min_cloth_color; // added by [MouseJstr]
|
||
int max_cloth_color; // added by [MouseJstr]
|
||
|
||
int castrate_dex_scale; // added by [MouseJstr]
|
||
int area_size; // added by [MouseJstr]
|
||
|
||
int zeny_from_mobs; // [Valaris]
|
||
int mobs_level_up; // [Valaris]
|
||
int pk_min_level; // [celest]
|
||
int skill_steal_type; // [celest]
|
||
int skill_steal_rate; // [celest]
|
||
int night_darkness_level; // [celest]
|
||
int skill_range_leniency; // [celest]
|
||
int motd_type; // [celest]
|
||
int allow_atcommand_when_mute; // [celest]
|
||
|
||
#ifndef TXT_ONLY /* SQL-only options */
|
||
int mail_system; // [Valaris]
|
||
#endif
|
||
|
||
} battle_config;
|
||
|
||
extern int battle_config_read(const char *cfgName);
|
||
extern void battle_validate_conf();
|
||
extern void battle_set_defaults();
|
||
extern int battle_set_value(char *, char *);
|
||
|
||
#endif
|