- Simplified npc_gettimerevent_tick so that it should return a tick value even after the last ontimer label has been reached.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6264 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/04/24
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* Simplified npc_gettimerevent_tick so that it should return a tick value
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even after the last ontimer label has been reached. [Skotlex]
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* All GMs will be sent to the char server through packet 0x2aff now.
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(previously hidden gms were not sent to the char-server as online) [Skotlex]
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* Made mob_searchname compare versus sprite, name and jname now. [Skotlex]
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@ -299,7 +299,7 @@ int decode_zip(unsigned char *dest, unsigned long* destLen, const unsigned char*
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int encode_zip(unsigned char *dest, unsigned long* destLen, const unsigned char* source, unsigned long sourceLen) {
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z_stream stream;
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int err;
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memset(&stream, 0, sizeof(stream));
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stream.next_in = (Bytef*)source;
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stream.avail_in = (uInt)sourceLen;
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/* Check for source > 64K on 16-bit machine: */
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@ -749,24 +749,8 @@ int npc_gettimerevent_tick(struct npc_data *nd)
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nullpo_retr(0, nd);
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tick=nd->u.scr.timer;
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if (nd->u.scr.rid) {
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sd = map_id2sd(nd->u.scr.rid);
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if (!sd) {
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if(battle_config.error_log)
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ShowError("npc_gettimerevent_tick: Attached player not found!\n");
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return tick;
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}
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}
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//If within a timer, set the tick value to the time passed since the beginning of the timer.
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if (sd) {
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if(sd->npc_timer_id != -1)
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if (nd->u.scr.timertick)
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tick+=DIFF_TICK(gettick(), nd->u.scr.timertick);
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} else {
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if(nd->u.scr.timerid!=-1)
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tick += DIFF_TICK(gettick(), nd->u.scr.timertick);
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}
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return tick;
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}
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/*==========================================
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