Fixed #1981 Clearchus Mercenary Npc

- Delete / give the quest when the time limit has been reached
This commit is contained in:
Atemo
2017-02-24 12:42:09 +01:00
parent 4a2964f763
commit 4270ef876d
3 changed files with 6 additions and 4 deletions

View File

@@ -954,7 +954,7 @@ This special label triggers when a player kills another player. The variable
OnNPCKillEvent:
This special label triggers when a player kills a monster. The variable
This special label triggers when a player kills a monster without label. The variable
'killedrid' is set to the Class (mob ID) of the monster killed.
OnPCLoadMapEvent:
@@ -8484,7 +8484,7 @@ Warg Face : QTYPE_WARG2 (Only for packetver >= 20120410)
Map Mark Color, when used, creates a mark in the user's mini map on the position of the NPC,
the available color values are:
0 - No Marker
0 - No Marker (default)
1 - Yellow Marker
2 - Green Marker
3 - Purple Marker

View File

@@ -42,9 +42,9 @@ ma_dun01,147,10,5 script Nurse#ma_dun01 4_F_NURSE,{
}
if (checkquest(11309,HUNTING) == 2) {
mes "[Nurse Maenne]";
mes "You get rid of Bangungot!";
mes "You got rid of Bangungot!";
mes "The nurse might be waiting for you";
mes "at front of hospital!";
mes "in front of the hospital!";
close2;
cutin "",255;
end;

View File

@@ -222,6 +222,8 @@ moc_para01,53,30,3 script Clearchus 470,{
mes "[Clearchus]";
mes "Have fun now, ya hear?";
getitem .@base_id + .@i,1;
if (isbegin_quest(62238) > 0)
erasequest 62238;
setquest 62238;
close;
}