Fixed Silvervine Root Twist animation for players (#3255)

Fixed status changes that are displayed for players that walk into the area after status change start being sent out with an invalid duration, since the timer was not yet created and causing an infinite duration packet to be sent.

Fixes #3182

Thanks to @Everade
This commit is contained in:
Lemongrass3110
2018-06-27 22:08:52 +02:00
committed by GitHub
parent f196304f0e
commit 796a67be4b

View File

@@ -11293,7 +11293,6 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty
break;
}
status_display_add(bl,type,dval1,dval2,dval3);
clif_efst_status_change_sub(bl, bl, AREA);
}
// Those that make you stop attacking/walking....