Fixed baphomet card bonus not working when used by ammunition (required by a new kunai), bugreport:506
WHOS YOUR DADDY? IND HENNET! git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15696 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
@@ -2377,12 +2377,11 @@ int pc_bonus(struct map_session_data *sd,int type,int val)
|
||||
sd->special_state.no_knockback = 1;
|
||||
break;
|
||||
case SP_SPLASH_RANGE:
|
||||
if(sd->state.lr_flag != 2 && sd->splash_range < val)
|
||||
if(sd->splash_range < val)
|
||||
sd->splash_range = val;
|
||||
break;
|
||||
case SP_SPLASH_ADD_RANGE:
|
||||
if(sd->state.lr_flag != 2)
|
||||
sd->splash_add_range += val;
|
||||
sd->splash_add_range += val;
|
||||
break;
|
||||
case SP_SHORT_WEAPON_DAMAGE_RETURN:
|
||||
if(sd->state.lr_flag != 2)
|
||||
|
||||
Reference in New Issue
Block a user