Added to script command navigateto documentation
* Small follow up to 179f734.
* Also corrected an invalid constant.
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@@ -9024,6 +9024,8 @@ a specific route. The hide_window specifies whether to display (1) or not
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display (0) the navigation window. Specify the monster_id to navigate to
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known locations of the specified monster.
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When flag is not specified, the default value is NAV_KAFRA_AND_AIRSHIP.
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Note: The client requires custom monster spawns be in the navigation file
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for using the embedded client Navigation feature to work properly. In this
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instance sending the player to the map where the monster spawns is a simpler
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