parent
a9e51c09cc
commit
870227ff5e
@ -8454,11 +8454,6 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list
|
|||||||
break;
|
break;
|
||||||
case AG_ASTRAL_STRIKE_ATK:
|
case AG_ASTRAL_STRIKE_ATK:
|
||||||
skillratio += -100 + 650 * skill_lv + 10 * sstatus->spl;
|
skillratio += -100 + 650 * skill_lv + 10 * sstatus->spl;
|
||||||
// Not confirmed, but if the main hit deal additional damage
|
|
||||||
// on certain races then the repeated damage should too right?
|
|
||||||
// Guessing a formula here for now. [Rytech]
|
|
||||||
if (tstatus->race == RC_UNDEAD || tstatus->race == RC_DRAGON)
|
|
||||||
skillratio += 200 * skill_lv;
|
|
||||||
RE_LVL_DMOD(100);
|
RE_LVL_DMOD(100);
|
||||||
break;
|
break;
|
||||||
case AG_ROCK_DOWN:
|
case AG_ROCK_DOWN:
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user