Skotlex's Falcon Assault fix

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5189 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Vicious 2006-02-04 20:00:25 +00:00
parent 5fc4c1aaf4
commit 8ebda27095
2 changed files with 3 additions and 1 deletions

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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/02/04
* Skotlex's Falcon Assault fix. [Vicious]
2006/02/03
* Fixed the debug script messages specifying the wrong mapname for NPCs.
[Skotlex]

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@ -2818,7 +2818,7 @@ struct Damage battle_calc_misc_attack(
case SN_FALCONASSAULT: /* ファルコンアサルト */
if( sd==NULL || (skill = pc_checkskill(sd,HT_STEELCROW)) <= 0)
skill=0;
damage=(dex/10+int_/2+skill*3+40)*2; //Blitz Beat Damage
damage=(dex/10+int_/2+skill*3+40)*2*skill_get_num(HT_BLITZBEAT, skill_lv); //Blitz Beat Damage
damage=damage*(150+70*skill_lv)/100; //Falcon Assault Modifier
if(flag > 1)
damage /= flag;