Remove Summoner Hide when changing maps (#4958)

* Fixes #4953.
* Remove Summoner Hide when changing maps to avoid equipment from being stripped due to the inability to change equipment while the status is active.
Thanks to @Everade!
This commit is contained in:
Aleos
2020-05-20 16:54:42 -04:00
committed by GitHub
parent 746c1bdfa9
commit ab628b2369

View File

@@ -5865,6 +5865,7 @@ enum e_setpos pc_setpos(struct map_session_data* sd, unsigned short mapindex, in
status_change_end(&sd->bl, SC_PROPERTYWALK, INVALID_TIMER);
status_change_end(&sd->bl, SC_CLOAKING, INVALID_TIMER);
status_change_end(&sd->bl, SC_CLOAKINGEXCEED, INVALID_TIMER);
status_change_end(&sd->bl, SC_SUHIDE, INVALID_TIMER);
}
for(int i = 0; i < EQI_MAX; i++ ) {
if( sd->equip_index[i] >= 0 )