Fixed SG_FRIEND not increasing TK_COUNTER's rate when MO_COMBOFINISH is used (#4411)

This commit is contained in:
Daegaladh 2019-10-12 22:04:22 +02:00 committed by GitHub
parent 081b7cd388
commit b87d050829
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -1000,7 +1000,7 @@ int party_skill_check(struct map_session_data *sd, int party_id, uint16 skill_id
break;
case MO_COMBOFINISH: //Increase Counter rate of Star Gladiators
if((p_sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR
&& sd->sc.data[SC_READYCOUNTER]
&& p_sd->sc.data[SC_READYCOUNTER]
&& pc_checkskill(p_sd,SG_FRIEND)) {
sc_start4(&p_sd->bl,&p_sd->bl,SC_SKILLRATE_UP,100,TK_COUNTER,
50+50*pc_checkskill(p_sd,SG_FRIEND), //+100/150/200% rate