- Fixed pc_setrestartvalue not correctly setting your SP when sending to save to the char-server while dead.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12136 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -310,10 +310,9 @@ int pc_setrestartvalue(struct map_session_data *sd,int type)
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sc_start(&sd->bl,SkillStatusChangeTable(MO_STEELBODY),100,1,skill_get_time(MO_STEELBODY,1));
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} else
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status_heal(&sd->bl, b_status->hp, b_status->sp>status->sp?b_status->sp-status->sp:0, 1);
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} else { //Just for saving on the char-server
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} else { //Just for saving on the char-server (with values as if respawned)
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sd->status.hp = b_status->hp;
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if ((unsigned int)sd->status.sp < b_status->sp)
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sd->status.sp = b_status->sp;
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sd->status.sp = (status->sp < b_status->sp)?b_status->sp:status->sp;
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}
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return 0;
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}
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