Eclage update with minor error fix. r2

This commit is contained in:
Skormie
2015-01-14 10:53:38 -05:00
parent 03249a0430
commit e8d0d35324
5 changed files with 76 additions and 82 deletions

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@@ -3,14 +3,14 @@
//===== By: ==================================================
//= Dastgir
//===== Current Version: =====================================
//= 1.0.1
//= 2.0
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= Eclage Town NPC
//===== Additional Comments: =================================
//= 1.0 Generic NPC place holders. [Euphy]
//= 1.0.1 Converted from the official Aegis script. [Dastgir]
//= 2.0 Converted from the official Aegis script. [Dastgir]
//============================================================
ecl_in02,96,22,3 script sign#prison_inn 545,{

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@@ -10,7 +10,7 @@
//= Eclage Interior Instance
//===== Additional Comments: =================================
//= 1.0 Converted from the official Aegis script. [Dastgir]
//= 1.1 Converted from Hercules script to rAthena script & Small error fix. [Skorm]
//= 1.1 Converted from Hercules script to rAthena script & Small bug fix. [Skorm]
//============================================================
ecl_hub01,132,12,3 script Chief of Staff#tl02 435,{
@@ -151,32 +151,20 @@ OnInstanceInit:
end;
OnInstanceInit:
'mob_summoned = 0;
disablenpc instance_npcname(strnpcinfo(0));
end;
OnEnable:
initnpctimer;
end;
OnReset:
killmonster instance_mapname("1@ecl"),instance_npcname("#sndmaster")+"::OnMyMobDead";
stopnpctimer;
end;
OnTimer1000:
sleep 1000;
mapannounce instance_mapname("1@ecl"),"Warning: Abnormal occurrence in the lighting room. Abnormal occurrence in the lighting room.",bc_map,"0xffff00"; //FW_NORMAL 12 0 0
end;
OnTimer2000:
sleep 2000;
mapannounce instance_mapname("1@ecl"),"Suspicious Creature: Kerrrrr....krwahhhh!!",bc_map,"0xffff00"; //FW_NORMAL 12 0 0
hideoffnpc instance_npcname("Suspicious Creature#5");
hideoffnpc instance_npcname("Suspicious Creature#6");
hideoffnpc instance_npcname("Suspicious Creature#7");
hideoffnpc instance_npcname("Suspicious Creature#8");
end;
OnTimer3000:
sleep 3000;
hideonnpc instance_npcname("#sndmaster");
stopnpctimer;
end;
OnMyMobDead:
@@ -187,7 +175,7 @@ OnMyMobDead:
end;
OnTouch:
if ('mob_summoned) end;
if ( 'mob_summoned > 1 ) end;
mes "Upon eliminating the intruders near the Orb, another strange-looking creatures appeared.";
next;
mes "We couldn't communicate with them either, and one of them seemed furious after looking around and finding out that its fellows are defeated.";
@@ -203,6 +191,7 @@ OnTouch:
next;
mes "A battle cannot be avoided!";
mes "They will kill me!";
close2;
hideonnpc instance_npcname("Suspicious Creature#5");
hideonnpc instance_npcname("Suspicious Creature#6");
hideonnpc instance_npcname("Suspicious Creature#7");
@@ -221,14 +210,14 @@ OnTouch:
monster .@eclmap$,42,69,"Subordinate of the King of Demons",2376,1,.@sndmaster$+"::OnMyMobDead";
monster .@eclmap$,47,64,"Subordinate of the King of Demons",2376,1,.@sndmaster$+"::OnMyMobDead";
monster .@eclmap$,50,60,"Subordinate of the King of Demons",2376,1,.@sndmaster$+"::OnMyMobDead";
'mob_summoned = 1;
close;
'mob_summoned = 2;
end;
}
1@ecl,57,65,0 script #event 139,5,5,{
end;
OnTouch:
if ('mob_summoned) end;
if ( 'mob_summoned > 0 ) end;
.@eclmap$ = instance_mapname("1@ecl");
.@eventname$ = instance_npcname("#event");
mes "An empty room with nothing inside.";
@@ -245,6 +234,7 @@ OnTouch:
next;
mes "It seems like they are going to start attacking any minute.";
mes "We cannot help fighting them!";
close2;
hideonnpc instance_npcname("Suspicious Creature#1");
hideonnpc instance_npcname("Suspicious Creature#2");
hideonnpc instance_npcname("Suspicious Creature#3");
@@ -258,16 +248,14 @@ OnTouch:
monster .@eclmap$,55,80,"Suspicious Creature",2375,1,.@eventname$+"::OnMyMobDead";
monster .@eclmap$,60,75,"Suspicious Creature",2375,1,.@eventname$+"::OnMyMobDead";
'mob_summoned = 1;
close;
end;
OnMyMobDead:
if (mobcount(instance_mapname("1@ecl"),instance_npcname("#event")+"::OnMyMobDead") == 0) {
enablenpc instance_npcname("#sndmaster");
donpcevent instance_npcname("#sndmaster")+"::OnEnable";
}
end;
OnInstanceInit:
'mob_summoned = 0;
end;
}
1@ecl,148,97,3 script Avant# 618,{

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@@ -3,7 +3,7 @@
//===== By: ==================================================
//= rAthena Dev Team
//===== Current Version: =====================================
//= 1.2.1
//= 1.3
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
@@ -13,7 +13,7 @@
//= 1.0 First version. [Euphy/Lemongrass]
//= 1.1 Added remaining Malangdo traders. [Euphy/Lemongrass]
//= 1.2 Added Eclage traders (not fully complete). [Euphy]
//= 1.2.1 Completed Eclage Traders. [Dastgir]
//= 1.3 Completed Eclage Traders. [Dastgir]
//============================================================
// Malangdo

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@@ -14,10 +14,35 @@
//= 1.1 Converted from Hercules Script to rAthena Script. [Skorm]
//============================================================
// Teleport Cats
// Teleport Cats (14.2 Cat Hand Addition)
//============================================================
ecl_fild01,118,311,4 script Teleport Cat No.1#1 421,{
- script Teleport Cat#ep14_2 -1,{
switch(atoi(charat(strnpcinfo(1),16))) {
case 1:
setarray .@map$[0],"Entrance to Mora";
setarray .@cost[0],15;
break;
case 2:
setarray .@map$[0],"Near Eclage","Near Splendide";
setarray .@cost[0],15,55;
break;
case 3:
setarray .@map$[0],"Entrance to Mora","Midgard Allied Forces Post";
setarray .@cost[0],55,10;
break;
case 4:
setarray .@map$[0],"Near Splendide","Manuk Field";
setarray .@cost[0],10,10;
break;
case 5:
setarray .@map$[0],"Midgard Allied Forces Post","Near El Dicastes";
setarray .@cost[0],10,20;
break;
case 6:
setarray .@map$[0],"Manuk Field";
setarray .@cost[0],20;
break;
}
mes "[Teleport Cat]";
mes "What a nice day, isn't it!";
mes "Welcome to Cat Merchant Group. We do anything to please our customers. We would even lie on our back if you want!";
@@ -25,69 +50,50 @@ ecl_fild01,118,311,4 script Teleport Cat No.1#1 421,{
mes "[Teleport Cat]";
mes "We provide teleport service between various regions based on our accumulated knowledge. We accept Malangdo Canned Specialties or Zeny, so you can pay however you like it~";
next;
.@index[0] = .index[(atoi(strnpcinfo(2))*2-2)];
.@index[1] = .index[(atoi(strnpcinfo(2))*2-1)];
.@menu$ = "Forget it:";
for (.@i=0; .@i < getarraysize(.maps$); .@i++){
for (.@j=0; .@j<2; .@j++){
if (.@index[.@j]&(2<<.@i)){
.@mindex[.@j] = .@i;
.@pindex[.@j] = (.@index[.@j]-(2<<.@i) )>>8;
if (.@pindex[.@j]==4){ .@pindex[.@j]--; }
.@menu$ = .@menu$ + .descript$[.@i] + " ( "+ .price[.@pindex[.@j]] +" Canned Food):" + .descript$[.@i] + " ( "+ .price[.@pindex[.@j]]*1000 +" Zeny)";
if (.@j==0 && .@index[1]){
.@menu$ = .@menu$ + ":";
}
}
}
set .@menu$,"Forget it:";
for(set .@i,0; .@i<getarraysize(.@map$); set .@i,.@i+1) {
set .@menu$, .@menu$+
.@map$[.@i]+" ("+.@cost[.@i]+" Canned Food):"+
.@map$[.@i]+" ("+callfunc("F_InsertComma",.@cost[.@i]*1000)+" Zeny):";
}
.@menu = select(.@menu$);
if (.@menu==1){
set .@i, select(.@menu$)-2;
if (.@i == -1) {
mes "[Teleport Cat]";
mes "I'll see you later then";
mes "I'll see you later then.";
close;
}
if (.@menu%2){
.@menu = (.@menu/2)-1;
if (Zeny < (.price[.@pindex[.@menu]]*1000)){
set .@choice$, .@map$[.@i/2];
set .@price, .@cost[.@i/2];
if (.@i % 2) {
set .@price, .@price*1000;
if (Zeny < .@price) {
mes "[Teleport Cat]";
mes "I'm afraid it's not enough. Sorry, but it can't be done for free~";
close;
}
Zeny = Zeny - .price[.@pindex[.@menu]]*1000;
}
else{
.@menu = (.@menu/2)-1;
if (countitem(12636) < .price[.@pindex[(.@menu/2)]] ){
set Zeny, Zeny-.@price;
} else {
if (countitem(12636) < .@price) {
mes "[Teleport Cat]";
mes "I'm afraid it's not enough. Sorry, but it can't be done for free~";
close;
}
delitem 12636,.price[.@pindex[(.@menu/2)]];
delitem 12636,.@price; //Malang_Sp_Can
}
warp .maps$[.@mindex],.x[.@mindex],.y[.@mindex];
end;
OnInit:
setarray .maps$,"bif_fild02","ecl_fild01","spl_fild02","mid_camp","ma_fild02","dic_fild01"; //Map Names //2,4,8,16,32,64
setarray .x,291,116,51,180,133,159; //X-Co-ordinate of Maps
setarray .y,323,309,240,247,47,264; //Y-Co-ordinates of Map
setarray .descript$,"Entrace to Mora","Near Eclage","Near Splendide","Midgard Allied Forces Post","Manuk Field","Near El Dicastes";
setarray .price,10,15,20,55; //In terms of Canned Food, Also 1 Canned Food = 1000 Zeny. //128,256,512,1024
setarray .index,2+256,0, //Bitwise Indexes for Maps and Price Required.
4+256,8+1024,
2+1024,16+128,
8+128,32+128,
16+128,64+512,
32+512,0;
end;
if (compare(.@choice$,"Midgard Allied Forces Post")) warp "mid_camp",180,247;
else if (compare(.@choice$,"Manuk Field")) warp "man_fild02",133,47;
else if (compare(.@choice$,"Near Splendide")) warp "spl_fild02",51,240;
else if (compare(.@choice$,"Near El Dicastes")) warp "dic_fild01",159,264;
else if (compare(.@choice$,"Entrance to Mora")) warp "bif_fild02",291,323;
else if (compare(.@choice$,"Near Eclage")) warp "ecl_fild01",116,309;
close;
}
bif_fild02,293,325,4 duplicate(Teleport Cat No.1#1) Teleport Cat No.2#2 421
spl_fild02,53,242,4 duplicate(Teleport Cat No.1#1) Teleport Cat No.3#3 421
mid_camp,207,234,4 duplicate(Teleport Cat No.1#1) Teleport Cat No.4#4 421
man_fild02,135,49,4 duplicate(Teleport Cat No.1#1) Teleport Cat No.5#5 421
dic_fild01,161,266,4 duplicate(Teleport Cat No.1#1) Teleport Cat No.6#6 421
ecl_fild01,118,311,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.1 421
bif_fild02,293,325,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.2 421
spl_fild02,53,242,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.3 421
mid_camp,207,234,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.4 421
man_fild02,135,49,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.5 421
dic_fild01,161,266,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.6 421
// Eclage's Entrance
//============================================================

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@@ -3,14 +3,14 @@
//===== By: ==================================================
//= Chilly
//===== Current Version: =====================================
//= 1.0a
//= 1.1
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= Warp Portals for Eclage Dungeon
//===== Additional Comments: =================================
//= 1.0 First Version.
//= 1.0a Corrected Warp Co-ordinates and
//= 1.1 Corrected Warp Co-ordinates and
//= name of Warp Portal. [Dastgir]
//============================================================