200 Commits

Author SHA1 Message Date
Playtester
6e5461a34e Follow-up to da93c19 (NPC_CHANGEUNDEAD)
- NPC_CHANGEUNDEAD is now also working in renewal
2022-04-15 17:41:01 +02:00
Aleos
cee161e677
Implements SC_STONEWAIT (#6794)
* Fixes #6748.
* Implements SC_STONEWAIT to be used with OPT1_STONEWAIT.
* Removes a lot of hard coded OPT1_STONE checks now that the two states are split to their own statuses.
* Fixes SC_STONE not ending when the target receives damage.
* Fixes SC_STONE getting overwritten by other statuses the have OPT1 states.
* SC_STONE should damage the target by 1% of MaxHP, not CurrentHP.
* All skills that give StoneWait aside from Stone Curse are 100ms.
* Confirmed that Sienna Execrate is 8 + 2 * SkillLv seconds of Stone.
* Moves Provoke and Mind Breaker status clearings to the status database.
* Converts EndReturn in the status database from a boolean to a list of statuses. Statuses defined in this list will be ended and then the status making the call will not take affect.
Thanks to @Singe-Horizontal, @Playtester, and @Lemongrass3110!
2022-04-08 13:16:18 -04:00
Aleos
2993c0baa6
Updates the status resistances for renewal (#6764)
* Fixes #4694.
* Updates the status resistance formulas for several of the common statuses.
* Updates a few skills to their appropriate durations.
* When the caster is a higher base level, some statuses now take this difference into effect.
* Item resistances are also applied to the duration.
* Fixes Chaos Panic not reading the skill database duration.
* Points Bash's Stun duration to itself and not Fatal Blow.
* Adjusts SC_CURSE to look up the duration from NPC_WIDECURSE as it's set to the the default 18 seconds.
* Burning will fail if the target is under the effect of White Imprison.
* Burning will fail on level 2 Fire targets.
Thanks to @Playtester!
2022-04-06 10:53:32 -04:00
Aleos
0323aa37c8
Adds INF2_ISTOGGLEABLE skill flag (#6737)
* Adds the INF2_ISTOGGLEABLE skill flag which is used to enable or disable a skill's status. When toggled off the skill doesn't consume HP/SP.
Thanks to @Lemongrass3110!
2022-03-24 12:50:02 -04:00
Aleos
7c275f3130
Updates Quest skills from kRO patch (#6736)
* Fixes #6732.
* kRO Changelog: https://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7177&curpage=1
Thanks to @Atemo, @attackjom, and @Lemongrass3110!
2022-03-24 12:31:56 -04:00
Aleos
ce4aed26bb
Fixes Grand Cross self damage (#6716)
* Fixes #6647.
* Grand Cross will no longer display miss on self.
Thanks to @eppc0330 and @secretdataz!
2022-03-23 10:38:43 -04:00
Aleos
a3d85d5a64
Adds some missing statuses to skills (#6682)
* Fixes #6664 and fixes #6676.
* Adds some missing skill to status associations.
Thanks to @surefirer, @ryomahostingph, and @Lemongrass3110!
2022-03-14 16:13:58 -04:00
Singe Horizontal
a86832fe6b
Fixes safety wall status (#6672)
* Fixes #6670.
* Adds the missing Safety Wall statuses to the applicable skills.
Thanks to @Singe-Horizontal!
2022-03-13 20:45:42 -04:00
Cydh Ramdh
f28d207274
Implementation of Status Changes in YAML (#1685)
* Removes the initialization of Status Changes via hard-code and puts it into YAML form.
* From this database it is much easier to delegate icons, calc flags, opt flags, miscellaneous flags, and several other things for all stats changes.
* Statuses can quickly be reloaded via atcommand reloadstatus.
Thanks to @cydh, @Atemo, @Lemongrass3110, and the others who helped!
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
Co-authored-by: atemo <capucrath@gmail.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-03-10 13:11:59 -05:00
Cydh Ramdh
7eb125d5f1
Corrected property name on skill_db.yml header doc (#6626) 2022-02-19 02:38:58 +07:00
Aleos
3deb3e2048
Updates Golden Thief Bug card behavior (#6562)
* Fixes #5918.
* Target magic skills should get blocked even when cast on self.
* Self magic skills should get blocked on all targets except self.
* Adds an IgnoreGtb skill flag to explicitly allow a skill to bypass these checks.
Thanks to @Playtester!
2022-02-01 15:53:27 -05:00
Aleos
181bc0e856
Updates to a few Sorcerer skills (#6561)
* Fixes #6387 and fixes #6425.
* Updates the damage formulas for Earth Grave, Diamond Dust, and Varetyr Spear.
* Removes the NoOverlap flag for Diamond Dust and Comet.
Thanks to @Rayvakarian, @Everade, @Balferian, @kuranwinterfall, @Badarosk0, @attackjom, and @Lemongrass3110!
2022-02-01 14:41:04 -05:00
Lemongrass3110
7556453dfc
Merge of Rytech's 4CrAM (#6414)
Merged Rytech2/4CrAM-Open@978d4fc406

Original author is @Rytech2 and all credits belong to him.
Cleanups by @Lemongrass3110, @aleos89 and @Atemo.

Co-authored-by: Rytech2 <rytech16@gmail.com>
Co-authored-by: aleos <aleos89@users.noreply.github.com>
Co-authored-by: Atemo <capucrath@gmail.com>
2021-12-30 20:25:19 +01:00
Atemo
424e05d8f7
Implemented some NPC skills (#6343)
* Implemented NPC_CHEAL
* NPC_MILLENNIUMSHIELD
* NPC_STORMGUST2
* NPC_ARROWSTORM
* NPC_DRAGONBREATH
* NPC_WIDEWEB
* NPC_REVERBERATION
* NPC_COMET
* NPC_VENOMIMPRESS
* NPC_SR_CURSEDCIRCLE
* NPC_DARKPIERCING
* NPC_FATALMENACE
* NPC_PSYCHIC_WAVE
* NPC_DRAGONBREATH
* NPC_MAGMA_ERUPTION
* NPC_RAYOFGENESIS
* Uncommented NPC_LEX_AETERNA skills in mob_skill_db.txt
* NPC_MANDRAGORA
* NPC_DANCINGBLADE
* Uncommented NPC_DARKPIERCING
* NPC_PULSESTRIKE2

Thanks to @attackjom and @Lemongrass3110 !
2021-11-21 18:24:55 +01:00
Atemo
5933ab8304
Temple of the demon god instance (#5611)
* Implemented Temple of the Demong God instance
Implemented the skills NPC_WIDEWEB, NPC_WIDESUCK and NPC_FIRESTORM from https://github.com/idathena/trunk
Credit to @exneval

Thanks to @Badarosk0 @idk-whoami @Everade @aleos89
2021-10-26 18:21:12 +00:00
Aleos
893bfabe91
Adds support for Level field in ItemCost (#5268)
* Fixes #5266.
* Adds the ability to supply the ItemCost level to easily override a specific level or only define some levels that have item requirements.
* When the Level label is provided for ItemCost it becomes dependent to that level only.
* Removes some remaining hardcoded skills that have skill level dependent checks.
* Added support to CSV2YAML to properly convert those level dependent skills.
* Adds documentation to header and upped version.
Thanks to @Pringle012 and @Lemongrass3110!
2021-09-10 14:24:23 -04:00
Aleos
9e4dc7df4a
Cleans up some cast time and delay behaviors (#6221)
* Fixes #6135.
* Mystical Amplification should not have the IgnoreStatus CastTime flag.
* Foresight will only apply a cast reduction to learned skills, not those that are granted through item bonuses guild skills, pets, etc.
* Item bonus bDelayRate will now stack with other delay reduction bonuses.
* General cleanups to variable defines.
Thanks to @Everade, @mrjnumber1, and @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-08-31 08:54:28 -04:00
Daegaladh
136fc5da84
Fixes Grimtooth not causing SC_QUAGMIRE status to monsters (#6215) 2021-08-24 19:37:40 +00:00
Aleos
7e2a85a578
Updates the behavior of Stasis (#6196)
* Fixes #6071.
* Updates the behavior of Stasis to block Songs, Ensembles, Choruses, and magic type skills.
* Removes the INF2_IGNORESTASIS flag as it doesn't effectively fit it's purpose anymore.
Thanks to @Felleonel!
2021-08-17 15:44:32 -04:00
Aleos
135705069a
Fixes Pressure hit count (#6197)
* Fixes #6133.
* Fixes Pressure not doing 3 hits per cast.
Thanks to @Everade!
2021-08-16 18:25:11 -04:00
Aleos
9dc149e273
Corrects Ray of Genesis cooldown (#6180)
* Fixes #5887.
* Adjusts the Ray of Genesis cooldown to 2 seconds.
Thanks to @Badarosk0!
2021-08-12 08:26:47 -04:00
Balfear
9d48c5aab9
Removed HP require from Magnum break (#6164) 2021-08-11 11:15:27 +02:00
Aleos
0f43707f53
Adjusts Inspiration cooldown (#6129)
* Fixes #5886.
* Adjusts the cooldown for Inspiration to match kRO of 30s + (30s * skillLv).
Thanks to @Badarosk0!
2021-07-30 08:07:11 -04:00
Aleos
0300b2e2b1
Reverts the effects of Fire Expansion Acid (#5966)
Fixes #5939.
Fire Expansion Acid should behave like it did prior to the skill balance updates and not like the current Acid Demonstration behavior.
Thanks to @Felleonel!
2021-07-01 21:29:28 +02:00
Aleos
3d4021bfc6
Job Improvement Bundle patch (#5517)
* Updates various skills following kRO's job improvement patch.
* Change log: https://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7275&curpage=2
* Does not include changes to homunculus HP/SP level up bonuses as more information is required.
Thanks to @ecdarreola, @attackjom, @Haydrich, @rye305, @eppc0330, @Badarosk0, and @Lemongrass3110!
2021-05-07 08:23:42 -04:00
Aleos
cc5425c2bd
Fixes Ancilla and Spore Explosion consuming twice (#5882)
* Fixes Ancilla consuming two Blue Gemstones.
* Fixes Spore Explosion consuming another Mushroom Spore when the second attack hits.
2021-04-22 08:56:41 -04:00
Aleos
6ee25396c5
Fixes Shadow Leap and Shadow Slash cast ranges (#5868)
* Fixes #4265.
* Shadow Leap's cast range is now 5-9 in pre-renewal and 6-10 in renewal.
* Shadow Slash is now considered a melee attack.
Thanks to @Indigo000!
2021-04-20 09:25:34 -04:00
Aleos
f6dd49e8b6
Resolves Mercenary's Lex Divina skill (#5825)
* Fixes #5777.
* Adds a missing case for applying the Lex Divina status.
* Updates the database duration to use the correct values.
Thanks to @rubie123!
2021-04-06 16:30:44 -04:00
Aleos
4a8be87215
Fixes Strip Weapon/Shield skills (#5824)
* Fixes #5768.
* Bowling Bash will no longer cause Strip Weapon.
* Fixes Brandish Spear not causing Strip Weapon for pre-renewal.
* Brandish Spear will now cause Strip Weapon for 1 second.
* Players who cast Grand Cross will have Strip Shield for 950ms and a walk delay of 1 second.
* Monsters who cast Grand Cross or Grand Darkness will not have any strip effects and a walk delay of 1 second.
Thanks to @mrjnumber1!
2021-04-06 15:12:49 -04:00
Atemo
95c671a95d
Initial release of Sky Fortress Invasion Instance (Official Conversion) (#3586)
* Implemented skills
NPC_HALLUCINATIONWALK
NPC_POISON_BUSTER
NPC_CLOUD_KILL
NPC_IGNITIONBREAK
NPC_PHANTOMTHRUST
NPC_FIREWALK
NPC_ELECTRICWALK

Thanks to @aleos89 @Lemongrass3110 @Angelic234 @Latiosu @Akaineko-astasi !
2021-03-08 15:12:40 +01:00
aleos
2cc5337083 Updates copyright date 2021-02-17 08:04:59 -05:00
Atemo
6ed0359522
Item script correction (#5734)
* Correction of the script part of some items according to aegis datas
* Updated mob_race2_db.txt
* Correction of the aegis item name
* SQL synchro
2021-02-13 15:45:15 +01:00
Aleos
f10de84ea3
Fixes Gate of Hell behavior (#5267)
* Fixes #3259.
* Fixes SP damage bonus for levels 1-4 being too low caused by a rounding issue.
* Gate of Hell is no longer reduced by long range modifiers.
* Fixes the HP/SP damage for statusAtk and masteryAtk to properly apply the NK_IGNOREELEMENT flag when checking target players. This subsequently applies to all skills.
* Adds a new NK flag to remove any hard coded skills that can ignore long range attack modifiers from the caster's side.
Thanks to @Tokeiburu and @exneval!
2021-02-05 12:37:07 -05:00
Aleos
b1a85cfdff
Corrects Varetyr Spear cooldown and hit count (#5709)
* Fixes #5644.
* Cooldown updated to 5 seconds.
* Hit adjusted to 3 separate hits.
Thanks to @sonniez!
2021-01-22 19:48:31 -05:00
Aleos
0ea169086e
Fixes Bowling Bash behavior (#5598)
* Fixes #5489.
* Removes the gutterline feature from Bowling Bash in renewal mode.
* Skill will now behave as a normal 5x5 AoE.
* Fixes knockback getting removed during battle calculation.
Thanks to @humanwizzard and @Daegaladh!
2021-01-07 08:44:33 -05:00
Aleos
2d97ece2a2
Implements new guild skills (#5192)
* Fixes #4183.
* Adds 3 new guild skills: GD_CHARGESHOUT_FLAG, GD_CHARGESHOUT_BEATING, and GD_EMERGENCY_MOVE
* Changes 5 minute guild global cooldown to be 3 minute individual cooldowns for GD_RESTORE, GD_REGENERATION, GD_BATTLEORDER, GD_EMERGENCYCALL, and GD_ITEMEMERGENCYCALL.
* Reduces GD_RESTORE fixed cast time from 10 seconds to 1.
2020-11-28 17:16:22 -05:00
Aleos
90d74c2ed1
Cleanup/skill db fixes (#5560)
* Cleanup of some minor skill db issues.
* Fixes CastCancel documentation to describe default as false.
Thanks to @Tokeiburu!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-11-21 18:41:43 -05:00
Aleos
10703304da
Adjusts behavior of skill fixed cast time (#5136)
* Fixes #1061.
* Skills no longer assign 20% of the variable cast to fixed cast.
* Inverts the skill database behavior so that 0 actually means 0 cast time and -1 represents 20% behavior for backwards support.
* Updates documentation.
Thanks to @Tokeiburu!
2020-11-10 12:51:08 -05:00
Eric Liu
7a4bef2ab7
Fix several honor token items and add Prontera Recall skill (#5431)
Co-authored-by: Eric <eric@nomoss.co>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-10-26 20:44:13 +01:00
Aleos
ca27c6d89d
Parry delay should be based on adelay (#5325)
* Removes hard coded 1 second delay.
* The delay should scale based on the player's ASPD.
Thanks to @mrjnumber1 and @Daegaladh!
2020-08-21 13:10:55 -04:00
Aleos
3ebd3792be
Fixes Brandish Spear splash area (#5313)
* Fixes #5294.
* Fixes the area of effect for Brandish Spear.
Thanks to @PipeDeveloper!
2020-08-11 09:21:39 -04:00
Aleos
36195d157d
Job Improvement Project - Warlock (#4897)
* Fixes #4706.
* kRO Changelog: http://ro.gnjoy.com/news/update/View.asp?seq=239&curpage=1
Thanks to @LordWhiplash,  @Badarosk0, Sigma, @Balferian, @tumemmac, @teededung, @attackjom, @Felleonel and @mrjnumber1!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-08-08 12:23:29 -04:00
Aleos
53e7f59f48
Adjusts NPC_EARTHQUAKE behavior (#5017)
* Fixes #1679 and fixes #3176.
* Converts the skill to a unit-based skill.
* Damage is now properly calculated based on the caster's ATK.
* Damage is considered magic with the element forced to Neutral.
* Now ignores target's DEF and Land Protector.
* Kaupe and Tumbling now can avoid the first attack only.
* Removed old bits of the skill.
Thanks to @poporing, @mrjnumber1, @Daegaladh, @malufett, and @exneval!
2020-08-06 15:21:20 -04:00
Aleos
583589329d
Fixes sphere requirement for Knuckle Arrow (#5287)
* Fixes #5245.
* Corrects the sphere requirement of Knuckle Arrow to 0 for levels 6-10.
Thanks to @Badarosk0!
2020-08-04 15:54:30 -04:00
Aleos
3a39d6710e
Implements NPC_HELLBURNING (#5274)
* Fixes #1893.
* Implements NPC_HELLBURNING skill for Horror Toy Factory Instance.
* Enables NPC_HELLBURNING for HIDDEN_MOB7.
Thanks to @Atemo and @exneval!
2020-08-03 21:18:15 -04:00
Aleos
9991b09837
Updates behavior of statuses that reduce damage (#3129)
* Fixes #2671.
* Restructured battle_calc_damage to utilize battle_status_block_damage for statuses that block damage.
* Renewal Safety Wall has a hit count tracker, same as pre-renewal.
* Updated renewal Safety Wall HP formula.
* Safety Wall will now check for Land Protector before attempting to consume a Blue Gemstone.
* Moves Kyrie and other similar type status changes that may or may not block damage to the top of the list of priority.
* Adds a short delay to Parrying for the next attack when damage is successfully blocked.
* Fixes Millennium Shields remaining shields getting destroyed when damage was over 1000.
* Fixes Millennium Shields disappearing on map change.
Thanks to @Paoly28 and @mrjnumber1, @cydh, @ecdarreola, @InusualZ, and @Badarosk0!
2020-07-31 08:34:04 -04:00
Aleos
f68734bf31
Fixes Adoramus' area of effect (#5231)
* Fixes #5221.
* The AoE is now 7x7 for levels 1-6 and 11x11 for levels 7-10.
Thanks to @Badarosk0!
2020-07-20 20:29:34 -04:00
Aleos
cde3b46e12
Corrects Fire Dance ammo consumption (#5143)
* Fixes #5137.
* Fire Dance should remove 3 bullets.
Thanks to @Badarosk0!
2020-06-29 12:27:17 -04:00
flamefury
a6357fd8c2
Updates Cross Slash casting data (#5101)
* Fixes #5092.
* Removes the after cast delay.
* Confirms cooldown.
Thanks to @flamefury!
2020-06-15 08:09:22 -04:00
Aleos
6ce5ba10b4
Corrects Hell's Plant behavior (#4966)
* Skill is no longer a unit skill but a status.
* Adjusts the attack rate timer to official.
* Skill does not proc cards.
* Skill does not reflect damage.
Thanks to @Tokeiburu, @ecdarreola, and @attackjom!
2020-06-12 08:11:25 -04:00