* Adds @join and @channel commands to manipulate chat channels. (see doc/atcommands.txt)
* Speak in a #channel by sending a whisper to #channel or binding your global chat to the channel (@channel bindto <#channel_name>).
* Automatically join local map channels (#map) and guild ally channels (#ally), with mapflag 'nomapchannelautojoin' to disable the channel for a map (optional).
* Allow users to create private channels if 'allow_user_channel_creation' is true.
* Set default channels, text colors, and other settings in conf/channels.conf.
> Other changes:
* Improved overall guild processing/lookup by creating a cached guild state.
* Fixed a bug where equipping a garment would override costume garment.
* Removed clif_message and merged it with clif_disp_overhead, since both use the same packet.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17228 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated quest_db with all remaining Malangdo entries.
* Temporariliy added new coordinates to Warlock job quest to match new Morroc map. (tid:80650)
* Fixed some misplaced 'close2' commands in El Dicastes quests (incl. bugreport:7431).
* Moved equip index constants in pc.h so that equip_index no longer needs to updating. (follow-up r17221, Hercules ea42e92)
* Minor changes to script_commands.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17224 54d463be-8e91-2dee-dedb-b68131a5f0ec
Related mainly to dance skills and quagmire. Thanks again to playtester for showing me how to reproduce it and test the fix afterwards.
Related bugreports:
bugreport:7221
bugreport:6686
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17223 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Reverted the change from r17216 and replaced it with another fix that will now work for all skills (still related to bugreport:6991)
- Implemented the official stun chance of Bash based on an Aegis leak; basically the base chance (5% per level above 5) will get multiplied by BaseLevel/50.0, so on level 50, it will be 1x, on level 75 it will be 1.5x and on level 99 it will be almost 2x (prior reductions), e.g. a level 99 knight using bash 10 will have a 49.5% base success chance to stun with it (if he has learned the quest skill)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17222 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed a couple minor issues with r17220 (incl. bugreport:7427).
* Added documentation and constants for costume slots where missing.
* Removed references to TXT save files in script_commands.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17221 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added 'checkhomcall' & 'morphembryo' commands and updated 'hommutate' command, as required by the Hom-S quest. (code by Aleos/lighta)
* Modified 'gethominfo' to work for Homunculi in 'rest' state, also needed for the Hom-S quest to run properly.
* Updated spawns for Scaraba Hole (dic_dun) and Dewata (dew_fild, dew_dun).
* Minor update to some item scripts.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17220 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed class requirements of Heart Breaker Hammerfall in renewal (bugreport:7418)
- Increased minimum respawn delay for monsters to 5000ms, this is needed to prevent the client from thinking the newly spawned monster is the same than the killed one; one problem it can cause is described in bugreport:7390, also at least in pre-renewal the minimum respawn time is 5 seconds officially and handling this via the code is much better than updating all spawn files
- Implemented the official formula for Potion Pitcher when used by monsters
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17219 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 9b5ec24:
@accinfo update -- added pincode support and changed group_id to group_level as to respect the level hierarchy on whether to display passwords or not.
Updated GeoIP Database to March 2013.
* 9aded8a:
Introducing Costume Garment Slot 8192.
Also updated getlook script command to support Robe/Garment (val 12 Look_Robe).
* 691b3e6:
Fixed Tetra Vortex client crash. (bugreport:7302)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17218 54d463be-8e91-2dee-dedb-b68131a5f0ec
-fix summon_legion multiple spawn exploit and set summon stats.
-fix MH_LIGHT_OF_REGENE being broken since eleanor upd (typo)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17213 54d463be-8e91-2dee-dedb-b68131a5f0ec
nb :
NULL is transmitted for atcommand and npc call since they shouldn't be reduced.
src = direct user, so we can compare directly, if you want to compare to master please cast so.
saved status from char won't have *src currently since I don't believe we need to recalculate def.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17211 54d463be-8e91-2dee-dedb-b68131a5f0ec
Not a problem if you use the standard job changing actions, but if you switch jobs via @job command.
Might be related to bugreport:7388
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17208 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed Raid to deal damage in a 7x7 area in renewal (bugreport:7381)
- Fixed success chance of Storm Gust's freeze status change in pre-renewal, iROwiki says 150% and feedback from official server players confirmed that it is indeed 150%
- Second phase of the big status resistance update:
* Created a structure to consider status change source (we are still missing the information and use a copy of target instead right now, lighta is working on a solution)
* Entered the fully official formulas of all status changes based on an Aegis leak (since source is not in right now the level difference will always give "0")
* As tick_def2 is never equal to sc_def2, it will not use it by default anymore
* Applied Deep Sleep's kRO balance update, duration can now be reduced by 50ms for each int and each base level, minimum duration is 5000ms
* The final chance for the status change will now consider Aegis accuracy (everything between 0.01% and 0.09% should actually be 0.1%, etc.)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17206 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added new mercenaries to mercenary_db. No skills as of yet. (ea:15235)
* Fixed bug where 'unequip' command would override 'disable_items'. (Hercules d642604)
* Minor changes to Moscovia quests.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17205 54d463be-8e91-2dee-dedb-b68131a5f0ec
- In the process, fixed the effect of luk on status changes and removed the static 3% resistance that has been proven to not exist (97 vit, 1 luk can get stunned on officials)
- As there is no general luk resistance as it depends on each status change, removed the luk_status_def configurations
- Updated the success chance of Decrease Agi to the formula that was extracted from Aegis (blevel/5 + int/5 + skill_lv*3 + 50)
Note: I tested all the status changes thoroughly, but as this is a quite large update, it would be nice if someone could cross-check it.
Note2: Renewal status resistances (for pre-renewal status changes) are currently not implemented in rAthena at all. They need to be added in another update.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17201 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added missing critical bonus on Valorous Assaulter's Katzbalger, it was only missing in the renewal db (bugreport:7355)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17199 54d463be-8e91-2dee-dedb-b68131a5f0ec
If you happen to find any errors feel free to report them, I tested it for some hours now and it should be working as intended.
"the packets used by this feature are still unknown to us", I guess not. :P
Thanks again Yommy and enjoy it Ind.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17194 54d463be-8e91-2dee-dedb-b68131a5f0ec
Features:
- Pincode Force Mode(users need to use a PIN)
- Character switching without being asked for the PIN
- Pincode change time is now in days(yeah Ind, seconds were for testing purposes)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17192 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Follow-up r17188, temporarily restored OPTION_MOUNTING to fix compiling errors and fixed a few other issues (bugreport:7342).
* Updated Hunting Missions script to v1.3, which adds a blacklist for rare monsters.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17190 54d463be-8e91-2dee-dedb-b68131a5f0ec
*Updated a bunch of enum tables and other things.
-New NPC's, skill tags, status tags, equip masks, etc. are added with this update.
-Equip masks for costume robe and floor, will remain disabled until support for them is added.
-Shadow equips will require a newer client before they can be coded in.
-Hanbok costume job is added but is currently unusable since not all the coding to handle
-them is in.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17188 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Revised/added 'npc_isnear' to check if an NPC is nearby when opening chat rooms or using vending. (Hercules bc63ef1)
* Misc. fixes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17187 54d463be-8e91-2dee-dedb-b68131a5f0ec
* NPC_PIERCINGATT deals 75% damage, ignoring DEF
* NPC_COMBOATTACK deals 100%+25%*level damage spread on level+1 hits (note: it's not 100% fixed because of rA handling soft DEF wrong)
* NPC_RANDOMATTACK deals 100%*level damage with a random element
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17184 54d463be-8e91-2dee-dedb-b68131a5f0ec
Thanks to Yommy for his help with the basic packet information and LightFighter for the PIN decrypt function.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17183 54d463be-8e91-2dee-dedb-b68131a5f0ec
--Implement : MH_TINDER_BREAKER, MH_CBC, MH_EQC, MH_SONIC_CRAW, MH_SILVERVEIN_RUSH, MH_MIDNIGHT_FRENZY
--Fix style_change not giving sphere when eleanor attacking, and auto set to fighting mode when created.
--Add display msg to know in wich mode we are.
--Remove state check not working well with homon since ??
--Upd MH_SUMMON_LEGION to use summon mob declaration rather then real mob, and set them as agressive by default
-Mob doesn't have fixed casttime anymore bugreport:5697
-Fix few typos
--Enforce logs.sql to check if table not existing. (remove fail at import)
--fix bloodylust effect (temp)
--slave now return final master when killing mob
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17182 54d463be-8e91-2dee-dedb-b68131a5f0ec
- When bosses use level 48 decrease agi, it will now have a base duration of 65 seconds on players (bugreport:5085)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17177 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 0241d01:
Introducing account-dependent character slot count.
Available player slots can be limited in the `character_slots` column of `login`.
Existent characters on slots above the limit will still be accessible but will have a red "premium service" in the background.
* 5d6c1c5:
Updated values for first levels in exp.txt and exp_guild.txt.
Updated Renewal item database with new healing items.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17176 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added RENEWAL_EXP level penalty mod to @mobinfo.
- Added RENEWAL_DROP level penalty mod that got removed from @mobinfo.
- Added RENEWAL_DROP level penalty mod to @showmobs.
- Enabled atcommand_mobinfo_type by default (needs RENEWAL_EXP or RENEWAL_DROP to be enabled to work).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17173 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added and documented 'delequip' command, used in new official scripts.
* Fixed issue in Guillotine Cross job quest where mobs did not properly reset (bugreport:7323).
* Minor cleaning of script_commands.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17168 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Quick fix for 'close' command freezing players, a better solution may be implemented in the future (bugreport:7307).
* Added missing boss immunity to Masquerade skills (bugreport:7314).
* Minor Renewal item database update.
* Minor dialogue update on cities/malangdo.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17167 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated quest_db with Kagerou/Oboro and more Port Malaya entries (Hercules 1053fa0).
* Sorted quest_db by ID.
* Some clarification and cleaning of script_commands.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17166 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Minor update to Renewal item database.
* Follow-up r17158, added a missing label in Octopus Cave instance (bugreport:7303).
> Hercules merges:
* b9c79ce:
Fixed NJ_SUITON not working properly with Kagerou/Oboro.
* dbf69e8:
Updated quest_db with more Port Malaya entries.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17163 54d463be-8e91-2dee-dedb-b68131a5f0ec
--Add kind of handler in skill_check_condition_castbegin for group check and move some from unit unit_skilluse_id2 (wich not really meant for check)
-Cleanup leftover from r17153
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17161 54d463be-8e91-2dee-dedb-b68131a5f0ec
-- Added 'disable_items' to all applicable scripts.
-- Added preliminary source modifications. (Hercules 137cc43)
* Raised max stat for third jobs to 125 (follow-up r17133, bugreport:7295).
* Fixed logical issue with r17151. (Hercules 5c667cc)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17160 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Changed encoding on new cli and msg_* files from r17152, r17153.
* Replaced a couple of characters in source files that caused encoding issues.
* Updated SQL database from r17157.
> Hercules merges:
* 915365b:
Updated official behavior of warp portal dealing with skill requirement and casting.
* 6c6fbf0:
Updated quest_db with some Port Malaya entries.
* adda8d7:
Updated SN_SIGHT to its RE behavior. True Sight stacks with skillratios now, instead of multiplying final damage.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17158 54d463be-8e91-2dee-dedb-b68131a5f0ec